Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 14:58:04 Player: SovietPaperclip Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (75) 375 Value Destroyed (1976) 1976 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (130) 130 TOTAL SCORE: 5101 Bonus ------- High Alert Combat Kills 58 Follower Combat Kills 72 Cogmind --------- Core Integrity 0/700 Matter 209/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- ECM Suite Improved Power Shielding Hacking Suite Makeshift System Restoration Module Power Bank Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite Makeshift System Shield > --- WEAPON ----------- Great Maul > --- INVENTORY -------- Cooled Deuterium Engine Improved Flight Unit Medium Storage Unit Structural Scanner Improved Sensor Array ECM Suite Reaction Control System Improved Power Shielding Hardened Light Armor Plating Hacking Suite Hacking Suite Makeshift System Restoration Module Power Bank Assault Cannon Assault Cannon [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device V3-11A's Pendant Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Particle Cannon Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Ripper Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power . | . . . . . Propulsion 3 | . . . 2 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 84 | 3 6 9 42 24 Power 11 | . 1 1 6 3 Engine 10 | . 1 1 5 3 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 14 | 2 . 2 6 4 Treads 4 | 2 . 2 . . Leg 4 | . . . 4 . Wheel . | . . . . . Hover . | . . . . . Flight 6 | . . . 2 4 Utility 23 | 1 2 1 13 6 Device 9 | . . 1 6 2 Storage 4 | 1 1 . 1 1 Processor 1 | . . . . 1 Hackware 3 | . . . 2 1 Protection 6 | . 1 . 4 1 Artifact . | . . . . . Weapon 36 | . 3 5 17 11 Energy Gun . | . . . . . Energy Cannon 11 | . 2 4 3 2 Ballistic Gun 4 | . . . 4 . Ballistic Cannon . | . . . . . Launcher 7 | . 1 1 5 . Special Weapon . | . . . . . Impact Weapon 10 | . . . 1 9 Slashing Weapon 4 | . . . 4 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . 1 4 1 Parts Lost 21 | . . 4 7 10 Power 1 | . . 1 . . Propulsion 11 | . . 2 4 5 Utility 7 | . . . 2 5 Weapon 2 | . . 1 1 . Highest Loss Streak 5 | . . 1 3 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 91 97 96 75 Engine 11 | . 13 13 8 6 Treads 16 | . 28 25 1 . Leg 8 | . . . 28 . Flight 4 | . . . 3 30 Device 7 | . . 7 8 6 Storage 12 | . 16 14 11 6 Hackware 1 | . . . 1 11 Protection 8 | . 9 6 13 1 Energy Cannon 17 | . 17 27 4 . Ballistic Gun 1 | . . . 4 . Launcher 1 | . 3 . 2 . Impact Weapon 1 | . . . 5 1 Naked Turns 41 | . . . . 41 Heaviest Build 86 | 5 38 40 86 32 Greatest Support 50 | 40 40 40 50 25 Greatest Overweight (x) 5 | . . 1 3 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 Average Capacity 14 | 7 14 15 16 9 Most Carried 20 | 2 14 15 20 20 Average Carried 13 | 1 9 14 14 9 Final Capacity 20 | 8 15 15 20 5 Final Carried 20 | 2 14 13 20 5 Class Distribution -------------------- 70% | Mutant 22% | Scavenger-Mutant 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 1382 | 230 130 80 843 99 Remotely . | . . . . . Salvage Created 2199 | . 286 347 1412 154 Parts 150 | . 27 27 87 9 Haulers Intercepted 6 | . 1 . 5 . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 9 | . . 9 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 45 | . 8 9 27 1 Melee 6 | . . . 6 . Guns 3 | . . . 3 . Cannons 11 | . 3 5 3 . AOE 20 | . 5 2 13 . Classes Destroyed 12 | . 6 1 5 . Worker 4 | . . . 4 . Builder 6 | . . . 5 1 Hauler 6 | . 1 . 5 . Recycler 3 | . 1 . 2 . Operator 3 | . 1 . 2 . Watcher 8 | . 2 . 3 3 Swarmer 11 | . 3 2 6 . Grunt 18 | . 5 . 13 . Sentry 6 | . . . 5 1 Specialist 2 | . . . 2 . Hunter 1 | . . . 1 . Subdweller 7 | . . 7 . . Best Kill Streak 7 | . 3 2 7 1 Combat Bots Only 6 | . 3 2 6 1 Max Kills in Single Turn 3 | . 2 2 3 1 Gunslinging . | . . . . . Exploded 2 | . 2 2 2 . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 392 | . 23 50 148 171 Missed 121 | . 8 15 42 56 Damage Taken 3718 | . 180 811 1438 1289 Core 1033 | . 21 141 171 700 Absorbed by Shields . | . . . . . Redirected to Shielding 23 | . . . 23 . Regen/Repaired (Parts) 178 | . . . 178 . Core Remaining (%) 67 | 100 . 35 68 . Volleys Fired 162 | . 16 39 85 22 Largest 2 | . 2 2 2 1 Hottest 148 | . 136 148 136 65 Shots Fired 247 | . 25 76 124 22 Gun 32 | . . . 32 . Cannon 176 | . 18 75 61 22 Launcher 39 | . 7 1 31 . Special . | . . . . . Kinetic 32 | . . . 32 . Thermal 176 | . 18 75 61 22 Explosive 39 | . 7 1 31 . Electromagnetic . | . . . . . Robot Hit Streak 19 | . 15 19 15 2 Robot Miss Streak 6 | . 1 4 6 6 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 161 | . 18 39 91 13 Core Hits 104 | . 17 12 73 2 Critical Kills 3 | . . 2 1 . Critical Parts Destroyed 2 | . . . 1 1 Critical Strikes 7 | . . 2 4 1 Meltdown 3 | . . 2 1 . Smash 3 | . . . 2 1 Sever 1 | . . . 1 . Melee Attacks 46 | . . . 31 15 Impact 25 | . . . 10 15 Slashing 21 | . . . 21 . Piercing . | . . . . . Sneak Attacks 7 | . . . 7 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5836 | . 670 830 3832 504 Guns 385 | . . . 385 . Cannons 1857 | . 284 765 593 215 Explosions 2183 | . 386 65 1732 . Melee 1411 | . . . 1122 289 Ramming . | . . . . . Kinetic 385 | . . . 385 . Thermal 1857 | . 284 765 593 215 Explosive 2183 | . 386 65 1732 . Electromagnetic . | . . . . . Impact 563 | . . . 274 289 Slashing 848 | . . . 848 . Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged 2 | . . . 2 . Corruption Blocked . | . . . . . Effects 4 | . . . 4 . Message Errors 3 | . . . 3 . Data Loss (minor) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 291 | . 11 1 144 135 Projectiles 81 | . 11 1 36 33 Explosions 54 | . . . 54 . Melee 156 | . . . 54 102 Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 35 | . 15 17 3 . Shots 3 | . 1 1 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 351 | . 180 264 351 60 Average Temperature 82 | . 72 69 102 22 Received Heat Transfer 984 | . 84 195 540 165 Effects 8 | . . 1 7 . Energy Bleed 2 | . . 1 1 . Interference 5 | . . . 5 . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 6 | . . . 5 1 Impact Corruptions 7 | . . . 2 5 Robots Melted 3 | . . 2 1 . Combat Hostiles 2 | . . 2 . . Parts Melted 6 | . . 4 2 . Heat Transferred 3256 | . 518 1369 1073 296 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Peak Influence 484 | . 281 . 484 287 Initial 100 | . . . 100 63 Average 257 | . 152 . 335 132 Maximum Alert Level 2 | . 1 . 2 1 Low Security (%) 43 | 100 79 . 17 85 Level 1 38 | . 20 . 52 14 Level 2 17 | . . . 29 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 2 . 5 1 Investigation 4 | . 1 . 2 1 Extermination . | . . . . . Reinforcement 4 | . 1 . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 4 | . . . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 97 | . 12 13 44 28 Peak Tracking Total 9 | . 4 4 5 9 Tactical Retreats 11 | . . 1 1 9 Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 7 | . 1 2 2 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 6 | . 2 1 2 1 Max in Single Turn 1 | . 1 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 14 | . 1 2 5 6 Terminals 9 | . 1 . 3 5 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . . . 1 . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 38 | . 1 3 17 17 Successful 22 | . 1 3 8 10 Failed 16 | . . . 9 7 Catastrophic 3 | . . . 2 1 Database Lockouts . | . . . . . Manual 9 | . . . . 9 Terminals 28 | . 1 . 12 15 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 3 | . . . 3 . Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks 12 | . 1 3 4 4 Record 2 | . . 2 . . Open DSF 1 | . . . . 1 Branch Access Points 3 | . 1 . 1 1 Unreport Threat 3 | . . . 3 . Zone Layout 2 | . . . . 2 Derelict Proto ID Bank 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 2 | . . . 2 . Report Inventory 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer 1 | . . . . 1 Insert Component 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . . . . 5 Terminals 5 | . . . . 5 Assimilate 1 | . . . . 1 Botnet 4 | . . . . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . . . 4 4 Full Trace Events 2 | . . . 2 . Feedback Events 2 | . . . 2 . Corruption 2 | . . . 2 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 32 | . . . 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . . . 9 . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies 6 | . . 5 . 1 Largest Group 2 | . . 2 2 1 Highest-Rated Group 38 | . . 38 38 10 Highest-Rated Ally 19 | . . 19 19 10 Total Orders 3 | . . . . 3 STAY 2 | . . . . 2 FOLLOW 1 | . . . . 1 Ally Attacks 12 | . . 4 8 . Total Damage 196 | . . 42 154 . Kills 2 | . . . 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 7672 | 64 671 3906 2288 743 Spaces Moved 5273 | 40 320 2213 978 1722 Core 35 | 6 . . . 29 Treads 2604 | 34 320 2213 37 . Legs 941 | . . . 941 . Wheels . | . . . . . Hover . | . . . . . Flight 1693 | . . . . 1693 Fastest Speed 25 | 50 160 160 120 25 Average Speed 126 | 143 160 168 187 30 Slowest Speed 390 | 160 160 240 360 390 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 25 | . . . . 25 Cave-ins Triggered . | . . . . . Exploration Rate (%) 53 | 4 56 96 72 38 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 15 | . . 15 . . Spaces Dug 5 | . . . . 5 Terrain Destroyed 151 | . 17 9 117 8 Melee 5 | . . . . 5 Projectile 6 | . . 3 . 3 AOE 140 | . 17 6 117 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 5951 | 47 455 2314 1266 1869 Wait 261 | . 94 35 51 81 Move 5223 | 39 319 2212 977 1676 Hop 21 | . . . . 21 Pick Up 89 | 5 18 11 48 7 Fast Attach . | . . . . . Attach 54 | 3 5 6 20 20 Detach 11 | . . . . 11 Swap 30 | . 1 3 22 4 Drop 54 | . 2 8 32 12 Fire 162 | . 16 39 85 22 Melee 46 | . . . 31 15 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / Min / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / Low x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 16) 325 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 16) 502 | -10/Materials | Identified exit to Mines 625 | -10/Materials | Discovered new exit (range 15) 714 | -10/Materials | Discovered new exit (range 8) 736 | -10/Materials | Entered Subcaves 1276 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 1390 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1404 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1464 | -10/Subcaves | Learned location of 1 exit from Materials 1511 | -10/Subcaves | Core integrity fell below 50% 1643 | -10/Subcaves | Disturbed a concealed Subdweller 1720 | -10/Subcaves | Discovered new exit (range 13) 2561 | -10/Subcaves | Visited triangular shrine 2571 | -10/Subcaves | Found Prototype Device 2572 | -10/Subcaves | Identified V3-11A's Pendant 2577 | -10/Subcaves | Befriended Subdweller 2729 | -10/Subcaves | Visited Clippyterm 2734 | -10/Subcaves | Learned Factory emergency access door positions 3094 | -10/Subcaves | Learned location of 1 exit from Materials 3098 | -10/Subcaves | Approached by friendly Subdweller 3133 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3563 | -10/Subcaves | Approached by friendly Subdweller 3687 | -10/Subcaves | Visited 4L-MR0's lab 3703 | -10/Subcaves | Found Prototype Device 3707 | -10/Subcaves | Identified Power Bank 3767 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3769 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3853 | -10/Subcaves | Discovered new exit (range 6) 3883 | -10/Subcaves | Disturbed a concealed Subdweller 3887 | -10/Subcaves | Befriended Subdweller 4642 | -10/Subcaves | Entered Materials 4642 | -8/Materials | Accompanied by 2 allies 4642 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4643 | -8/Materials | Identified exit to Factory 5108 | -8/Materials | Build established: Scavenger-Mutant 5724 | -8/Materials | Discovered exit to Factory (range 13) 6021 | -8/Materials | Build established: Mutant 6215 | -8/Materials | Repaired Hrd. Light Armor Plating? 6411 | -8/Materials | Build established: Scavenger-Mutant 6922 | -8/Materials | Lost 3 parts (2n1w) 6930 | -8/Materials | Entered Factory 6930 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7026 | -7/Factory | Identified exit to DSF 7205 | -7/Factory | Discovered new exit (range 4) 7205 | -7/Factory | Identified exit to Factory 7285 | -7/Factory | Build established: Hacker-Sprinter 7304 | -7/Factory | Identified exit to Lower Caves 7452 | -7/Factory | Lost 4 parts (2n2u) 7632 | -7/Factory | Released all parts (5) 7635 | -7/Factory | Core integrity fell below 50% 7661 | -7/Factory | Core integrity fell below 20% 7662 | -7/Factory | Lost 5 parts (3n2u) 7673 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- floor. 07595_ Dropped Hvy. Ion Cannon. 07607_ Cesium-ion Thruster destroyed. 07609_ Imp. Flight Unit destroyed. 07625_ Destroyed VTOL Module. 07625_ S-27 Virus system corrupted by crushing effect. 07625_ S-27 Virus knocked back. 07626_ Adv. Weight Redist. System destroyed. 07629_ S-27 Virus IFF system glitched. 07629_ Imp. Light Armor Plating destroyed. 07631_ Imp. Flight Unit destroyed. 07632_ Released Med. Storage Unit. 07632_ Released Hacking Suite. 07632_ Released Imp. Signal Interpreter. 07632_ Released Cld. Deuterium Engine. 07632_ Released Great Maul. 07638_ K-01 Serf cleans the Subcomponent Replicator. 07657_ W-25 Informer sends out distress signal. 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"""??#######+##### | | #################/##### """ #??# ## | | #??# ] !##" | | ^ ## ##" | | + """" ##" | | ^ ## """" ##" | | ! ####??# """" ## | | ###+#############/###########?????# """" ## | | ???#/ #??# #???????????# ## | | ??????# """"#??# """""" #???????????# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Power Shielding 66 Evasion (%) 65 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupersonicMeleeShotgun Manual? 0 Play Time 01:08:24 Cumulative 45.8 hours Start 2024.04.06 @ 12:05:43 End 2024.04.06 @ 14:58:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 30 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8dc4c1a4-9c94-4946-ab9f-6985fcd366fc