Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.15 @ 10:49:52 Player: Eddie Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (79) 395 Value Destroyed (2283) 2283 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (378) 378 TOTAL SCORE: 5236 Bonus ------- High Alert Combat Kills 50 Follower Combat Kills 128 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 23/100 System Corruption 3% Temperature Warm (114) Movement Core (400) Ox7 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Trap Scanner Improved Signal Interpreter > --- WEAPON (2) ------- Advanced Beam Rifle > --- INVENTORY (15) --- Light Treads Light Treads Light Treads Light Treads Carbon-fiber Leg Improved Sensor Array Improved Salvage Targeting Computer Hardlight Generator Improved Shield Generator Hacking Suite Relay Coupler [Sentry] (22) Improved Grenade Launcher Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Trap Scanner Improved Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Carbon-fiber Leg Sensor Array Improved Sensor Array Medium Armor Plating Hardlight Generator Hacking Suite Relay Coupler [Sentry] Advanced Beam Rifle Improved Grenade Launcher Mining Claw [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Slots Evolved 4 | . . . . 4 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 3 | . . . . 3 . Weapon . | . . . . . . Parts Attached 50 | 4 16 3 . 25 2 Power 6 | 1 . 1 . 4 . Engine 4 | 1 . 1 . 2 . Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 11 | 2 3 . . 6 . Treads 8 | . 2 . . 6 . Leg 3 | 2 1 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 1 6 1 . 8 1 Device 8 | . 3 . . 4 1 Storage 4 | 1 2 . . 1 . Processor 2 | . 1 . . 1 . Hackware . | . . . . . . Protection 3 | . . 1 . 2 . Artifact . | . . . . . . Weapon 16 | . 7 1 . 7 1 Energy Gun 7 | . 1 1 . 4 1 Energy Cannon 1 | . 1 . . . . Ballistic Gun 5 | . 4 . . 1 . Ballistic Cannon . | . . . . . . Launcher 2 | . 1 . . 1 . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 18 | . 1 2 . 7 8 Power 4 | . . 1 . 2 1 Propulsion 3 | . . . . 1 2 Utility 6 | . 1 . . 2 3 Weapon 5 | . . 1 . 2 2 Highest Loss Streak 5 | . 1 1 . 2 5 To Critical Strikes 1 | . . 1 . . . Average Backups 11 | 2 6 10 13 13 14 Power . | . 1 1 1 . . Propulsion 3 | . 2 2 2 3 5 Utility 4 | . 1 4 7 5 6 Weapon 3 | 1 1 3 3 4 2 Tool/Special . | . . . . . . Unused Backups 11 | 1 . . . 2 8 Power . | . . . . . . Propulsion 4 | . . . . 1 3 Utility 4 | . . . . . 4 Weapon 3 | 1 . . . 1 1 Tool/Special . | . . . . . . Average Slot Usage (%) 98 | . 97 99 100 99 95 Engine 9 | . 14 13 14 6 . Core 1 | . . . . 2 7 Treads 21 | . 4 28 28 26 25 Leg 6 | . 23 . . . . Device 13 | . 9 8 14 17 17 Storage 11 | . 14 14 14 9 9 Processor 5 | . 4 . . 8 9 Protection 5 | . . 5 . 9 8 Energy Gun 10 | . 2 8 14 14 17 Ballistic Gun 11 | . 21 19 14 2 . Peak Build Rating 36 | 4 8 10 10 35 36 Average Rating 19 | 2 7 9 10 29 34 On Entrance 11 | . 4 8 10 10 35 Naked Turns . | . . . . . . Heaviest Build 47 | 8 28 35 29 47 43 Greatest Support 60 | 20 40 40 40 60 60 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 6 10 15 15 15 15 Most Carried 15 | 5 11 13 13 15 15 Average Carried 11 | 3 6 10 13 13 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 13 | 5 9 13 13 13 13 Class Distribution -------------------- 84% | Mutant 7% | Skirmisher 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -10 -8 -8 ----------- Run | Yrd Mat Min Sub Mat Gar Matter Collected 1598 | 234 447 194 . 575 148 Remotely 437 | . 437 . . . . Salvage Created 2827 | . 668 279 . 1373 507 Parts 152 | . 32 17 . 75 28 Haulers Intercepted 7 | . 2 . . 5 . Recyclers Shooed 3 | . . . . 3 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . . 7 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Combat Hostiles Destroyed 62 | . 13 8 . 28 13 Guns 59 | . 13 8 . 26 12 AOE 2 | . . . . 2 . Classes Destroyed 9 | . 4 1 . 4 . Worker 2 | . . . . 2 . Hauler 7 | . 2 . . 5 . Recycler 2 | . . 1 . 1 . Mechanic 1 | . . . . 1 . Watcher 5 | . 2 . . 3 . Swarmer 25 | . 2 6 . 13 4 Grunt 28 | . 11 2 . 9 6 Brawler 1 | . . . . 1 . Sentry 8 | . . . . 5 3 Best Kill Streak 6 | . 3 4 . 6 4 Combat Bots Only 6 | . 3 3 . 6 4 Max Kills in Single Turn 2 | . 1 2 . 1 2 Gunslinging 1 | . . 1 . . 1 Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Hostile Shots Fired 364 | . 57 48 . 121 138 Missed 93 | . 17 10 . 34 32 Hits 271 | . 40 38 . 87 106 Projectile 271 | . 40 38 . 87 106 Critical Strikes 14 | . 1 1 . 7 5 Damage Taken 3579 | . 459 382 . 1193 1545 Core 691 | . 73 56 . 121 441 Absorbed by Shields 16 | . . . . 16 . Regen/Repaired (Parts) 14 | . 14 . . . . Core Remaining (%) 74 | 100 . . 48 . . Volleys Fired 245 | . 64 17 . 113 51 Largest 2 | . 2 2 . 2 2 Hottest 122 | . 100 65 . 122 122 Shots Fired 464 | . 127 32 . 209 96 Gun 446 | . 118 32 . 200 96 Cannon 8 | . 8 . . . . Launcher 8 | . 1 . . 7 . Special 2 | . . . . 2 . Kinetic 203 | . 111 25 . 67 . Thermal 227 | . 8 . . 123 96 Explosive 8 | . 1 . . 7 . Electromagnetic 26 | . 7 7 . 12 . Robot Hit Streak 23 | . 7 6 . 13 23 Robot Miss Streak 9 | . 3 5 . 9 3 Penetration Max . | . . . . . . Secondary Targets 6 | . 1 1 . 3 1 Max Gunslinging Chain 1 | . 1 1 . 1 1 Shots Hit Robots 256 | . 63 18 . 115 60 Core Hits 128 | . 31 12 . 65 20 Critical Kills 2 | . 2 . . . . Critical Parts Destroyed 2 | . 2 . . . . Critical Strikes 15 | . 4 . . 7 4 Burn 11 | . . . . 7 4 Destroy 4 | . 4 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4844 | 1 875 256 . 2458 1254 Guns 4507 | . 820 256 . 2177 1254 Cannons 17 | . 17 . . . . Explosions 306 | . 25 . . 281 . Melee . | . . . . . . Ramming 14 | 1 13 . . . . Kinetic 1512 | . 769 192 . 551 . Thermal 2819 | . 42 . . 1523 1254 Explosive 281 | . . . . 281 . Electromagnetic 218 | . 51 64 . 103 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . 3 3 Average Corruption 3 | . . . . 3 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 52 | . . . . 36 16 Message Errors 10 | . . . . 6 4 Matter Fused 15 | . . . . 12 3 Heat Flow Errors 6 | . . . . 3 3 Energy Discharges 4 | . . . . 3 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 8 | . . . . 6 2 Data Loss (major) 3 | . . . . 2 1 Misfires 1 | . . . . 1 . Alerts 2 | . . . . 1 1 Weapon Failures 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 4 | . 4 . . . . Shots 1 | . 1 . . . . Rammed 1 | . . 1 . . . Targets Rammed 6 | 1 4 1 . . . Kicked 5 | 1 4 . . . . Crushed . | . . . . . . Highest Temperature 346 | . 90 48 . 263 346 Average Temperature 47 | . 32 17 . 45 61 Received Heat Transfer 1594 | . 216 123 . 454 801 Effects 1 | . . . . . 1 Shutdowns 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 3 | . . . . 3 . Heat Transferred 5691 | . 37 . . 3330 2324 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Maximum Alert Level 2 | . . . . 1 2 Low Security (%) 81 | 100 100 100 . 84 5 Level 1 11 | . . . . 15 46 Level 2 6 | . . . . . 48 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 506 | . 98 104 . 291 506 Initial 167 | . . 10 . . 167 Average 103 | . 37 26 . 95 381 Influence Increases 2210 | . 480 278 . 1073 379 Destroy 0b10 Robot/C 1320 | . 260 200 . 600 260 Destroy 0b10 Robot/NC 90 | . 20 5 . 65 . Destroy Leader 244 | . 68 40 . 136 . Allied During Kill 55 | . . 33 . 22 . Successful Hack 95 | . 36 . . 45 14 Disable Machine 135 | . 45 . . 90 . Anti-Garrison Action 50 | . . . . . 50 Destroy Structure 116 | . 21 . . 40 55 Lose Combat Pursuer 105 | . 30 . . 75 . Influence Decreases 1744 | . 451 288 19 815 171 Entered New Map 121 | . . 19 11 . 91 Time Decay 1275 | . 441 260 8 566 . Lost Part 159 | . 10 9 . 60 80 Lost Ally 39 | . . . . 39 . Purge Threat 150 | . . . . 150 . Squads Dispatched 5 | . 2 1 . 2 . Investigation 3 | . 2 1 . . . Extermination . | . . . . . . Reinforcement 1 | . . . . 1 . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Distress Signals 8 | . 2 . . 6 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 101 | . 21 10 . 54 16 Peak Tracking Total 7 | . 5 4 . 7 5 Tactical Retreats 4 | . 1 . . 3 . Traps | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . . . . 6 . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -8 ---------- Run | Yrd Mat Min Sub Mat Gar Machines Disabled 10 | . 3 . . 6 1 Max in Single Turn 2 | . 2 . . 1 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Machines Accessed 22 | . 8 1 . 12 1 Terminals 17 | . 6 . . 10 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . 1 . Total Hacks 64 | . 27 1 . 35 1 Successful 47 | . 20 1 . 25 1 Failed 17 | . 7 . . 10 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 26 | . 9 . . 17 . Terminals 55 | . 22 . . 32 1 Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units 3 | . 3 . . . . Scanalyzers 1 | . . . . 1 . Garrison Access 2 | . . . . 2 . Terminal Hacks 23 | . 8 1 . 13 1 Robot Analysis 2 | . . . . 2 . Prototype ID Bank 4 | . 2 . . 2 . Open Door 1 | . . 1 . . . Emergency Access Points 3 | . 1 . . 1 1 Alert Level 1 | . . . . 1 . Unreport Threat 1 | . . . . 1 . Locate Traps 5 | . 2 . . 3 . Reprogram Traps 1 | . . . . 1 . Dispatch Records 1 | . 1 . . . . Registered Components 2 | . 1 . . 1 . Zone Layout 2 | . 1 . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 3 | . 3 . . . . Recycle Component 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer 1 | . . . . 1 . Insert Component 1 | . . . . 1 . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 17 | . 7 . . 10 . Terminals 17 | . 7 . . 10 . Track 1 | . . . . 1 . Assimilate 5 | . 2 . . 3 . Botnet 9 | . 4 . . 5 . Operators 2 | . 1 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 15 | . 5 . . 9 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled 2 | . 2 . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 ------------ Run | Yrd Mat Min Sub Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Total Allies 7 | . 1 5 . 1 . Largest Group 5 | . 1 5 5 5 . Highest-Rated Group 81 | . 10 81 81 81 . Highest-Rated Ally 31 | . 10 31 31 31 . Total Orders 1 | . . . . 1 . STAY 1 | . . . . 1 . Ally Attacks 28 | . . 11 . 17 . Total Damage 427 | . . 191 . 236 . Kills 6 | . . 2 . 4 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Active Infowar (turns) 2711 | . 74 791 300 864 682 Sensors 2031 | . 74 791 300 864 2 Traps 1200 | . . . . 520 680 Robot Analysis Total 2 | . . . . 2 . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -8 ------------- Run | Yrd Mat Min Sub Mat Gar Turns Passed 6802 | 59 1770 1302 300 2501 870 Spaces Moved 3574 | 44 1104 704 185 1170 367 Core 10 | 10 . . . . . Treads 2582 | . 156 704 185 1170 367 Legs 982 | 34 948 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 160 170 Average Speed 151 | 104 125 160 160 164 170 Slowest Speed 170 | 120 160 160 160 170 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 6 | . . . . 6 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 53 | 3 84 98 18 74 43 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 . 1 . Unknown Exits Taken 2 | 1 . . 1 . . Scrap Searched 2 | . . 2 . . . Spaces Dug 26 | . . . . 26 . Terrain Destroyed 113 | . 18 . . 95 . Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 112 | . 18 . . 94 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Total 4491 | 55 1354 846 189 1531 516 Wait 533 | . 141 114 5 184 89 Move 3571 | 44 1103 703 184 1170 367 Hop . | . . . . . . Pick Up 44 | 6 13 6 . 16 3 Fast Attach 9 | 4 1 1 . 3 . Attach 18 | . 5 1 . 10 2 Detach 1 | . 1 . . . . Swap 39 | . 16 2 . 18 3 Drop 26 | 1 6 1 . 17 1 Fire 245 | . 64 17 . 113 51 Melee . | . . . . . . Ram . | . . . . . . Kick 4 | . 4 . . . . Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 1 exit: *Mat) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 11) 306 | -10/Materials | Build established: Mutant 556 | -10/Materials | Discovered new exit (range 11) 949 | -10/Materials | Discovered new exit (range 15) 1029 | -10/Materials | Discovered new exit (range 15) 1126 | -10/Materials | Discovered new exit (range 16) 1291 | -10/Materials | Identified exit to Subcaves 1305 | -10/Materials | Identified exit to Mines 1364 | -10/Materials | Identified exit to Materials 1664 | -10/Materials | Repaired Sensor Array 1830 | -10/Materials | Entered Mines 1830 | -10/Mines | Accompanied by 1 ally 1940 | -10/Mines | Found a hidden stash of uninstalled traps 2102 | -10/Mines | Discovered exit to Subcaves (range 10) 2403 | -10/Mines | Discovered exit to Materials (range 5) 2487 | -10/Mines | Learned Materials emergency access door positions 2645 | -10/Mines | Discovered exit to Materials (range 5) 2657 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2865 | -10/Mines | Core integrity fell below 50% 2906 | -10/Mines | Met a Derelict shopkeep closing up shop 3132 | -10/Mines | Entered Subcaves 3132 | -10/Subcaves | Accompanied by 5 allies 3137 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 3197 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3414 | -10/Subcaves | Discovered new exit (range 7) 3415 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3423 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3432 | -10/Subcaves | Entered Materials 3432 | -8/Materials | Accompanied by 5 allies 3432 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3848 | -8/Materials | Lost 3 allies 4118 | -8/Materials | Discovered new exit (range 6) 4131 | -8/Materials | Identified exit to Factory 4325 | -8/Materials | Build established: Scavenger-Mutant 4790 | -8/Materials | Build established: Mutant 5292 | -8/Materials | Discovered exit to Factory (range 12) 5875 | -8/Materials | Garrison activated, responded to threat 5931 | -8/Materials | Identified exit to Garrison 5933 | -8/Materials | Entered Garrison 5995 | -8/Garrison | Triggered checkpoint 6097 | -8/Garrison | Garrison Relay disabled 6379 | -8/Garrison | Triggered checkpoint 6473 | -8/Garrison | Triggered checkpoint 6564 | -8/Garrison | Discovered new exit (range 8) 6576 | -8/Garrison | Identified exit to Materials 6689 | -8/Garrison | Triggered checkpoint 6689 | -8/Garrison | Triggered checkpoint 6747 | -8/Garrison | Core integrity fell below 50% 6757 | -8/Garrison | Lost 3 parts (1p2u) 6789 | -8/Garrison | Core integrity fell below 20% 6803 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 06723_ Hrd. Medium Armor Plating destroyed. 06725_ Y-45 Defender heat spikes uncontrollably. 06726_ Y-45 Defender heat damages Imp. Ion Engine. 06726_ Imp. Heat Sink destroyed. 06740_ System corrupted: Arm. Treads rejected. 06743_ G-47 Trooper destroyed. 06755_ Destroyed Imp. Ion Engine. 06758_ Adv. Beam Rifle destroyed. 06760_ Critical hit (Burn: +37). 06766_ Arm. Treads destroyed. 06768_ Critical hit (Burn: +37). 06776_ G-47 Trooper suffers critical hit (Burn). 06778_ Critical hit (Burn: +37). 06779_ G-47 Trooper heat short circuits Imp. Heat Sink. 06780_ G-47 Trooper critical meltdown. 06782_ Arm. Treads destroyed. 06794_ VXD=YV YZ=|H5OPLORG9QPIRJV&JK5BR11Q 06800_ Med. Armor Plating destroyed. 06802_ Y-45 Defender heat short circuits Imp. Ion Engine. 06803_ Adv. Beam Rifle destroyed. 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"????#####??????? | | +?????????????????????????????# #????# #??????? | | ??????????????????????????????#++###### < #??????? | | +?????????????????????????????# #??????? | | ??????????????????????????????# #??????? | | ??????????????????????????????# ##########??????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ?????????+?+??????????????????# #??#######??????? | | ??????????????????????????????# #??#"""""#??????? | | ???????+?????+????????????????# ##### ###?????? | | ??????????????????????????????#^^" " ^^ #?????? | | ?????????+?+??????????????????#^^## ######=#?????? | | ??????????????????????????????# ## #????#%#?????? | | ??????????+????????############ ## #????#[#?????? | | ?+?????????????????# ## #????# ###???? | | ?+?????????????????# Y[! ## ###### #???? | | ???????????????????# ###Y##### ## [% #???? | | ???????????????????# #?#@#???# ######### #???? | | ???????????????????# ###Y##### ######### ###???? | | ???????????????????# + = + #?????? | | ?????????????####### ##### ### ###########?????? | | ?????????????# ## #???# #?# #???????????????? | | ????+??###++## ## ##??# #?# #???????????????? | | ####"### #???????????????? | | #???????????????? | | #???????????????? | | ?###+#### ## ## ###########???????????????? | | ????????# ## ## ###???????????????????????? | | ??????+?" #???????????????????????? | | ????????" #???????????????????????? | | ????????" % ####????????????????????? | | ????????" ="= #?????????###????????? | | ????????# ## ## ####%#?????????#%#????????? | | ????????# ## ## #??#%#???????###[###??????? | | ??????? ^^ #### #######?#!![!!#??????? | | ??????? ^^ " #?#*!=!!#??????? | | ??????? ^^ ########## ### #####??? | | ??????????+### ## #????????# +^ ^+ #??? | | ?????????????? ?# #????????# ### [!* ### #?## | | ??????????????+????# #????????# #?#!!!!!#?# ##"T | | ???????????????????# #????????# #?#!!%!!#?# ^ | | ???????????????????# #????????# #?###+###?# #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sensor Array | 30% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed AutogunMicrowarpCompactor Manual? 0 Play Time 00:49:14 Cumulative 37.1 hours Start 2025.05.15 @ 00:08:04 End 2025.05.15 @ 10:49:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 28 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aada2aed-dcd3-406b-98a7-be266545f73d