Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.04.15 @ 01:09:13 Player: RembrandtFriday Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (1140) 1140 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3050 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 112/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (3) ------- Mini Grenade Launcher > --- INVENTORY (8) ---- Improved Terrain Scanner Faulty Improved Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Small Storage Unit Medium Storage Unit Weight Redist. System Sensor Array Terrain Scanner > --- WEAPON ----------- Ion Cannon Ion Cannon Improved Assault Rifle > --- INVENTORY -------- Light Treads Signal Interpreter Particle Gun Mini Grenade Launcher Mini Grenade Launcher [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Flight Unit Flight Unit Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Weapon Ion Cannon Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 2 1 Weapon 1 | . . . 1 Parts Attached 32 | 6 6 6 14 Power 2 | 1 . 1 . Engine 1 | 1 . . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 6 | 2 2 . 2 Treads 5 | 2 2 . 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility 8 | 1 1 3 3 Device 5 | . 1 2 2 Storage 2 | 1 . 1 . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 16 | 2 3 2 9 Energy Gun 5 | 1 . . 4 Energy Cannon 2 | . . 2 . Ballistic Gun 3 | 1 1 . 1 Ballistic Cannon . | . . . . Launcher 6 | . 2 . 4 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 17 | . 1 . 16 Power 1 | . . . 1 Propulsion 4 | . . . 4 Utility 5 | . . . 5 Weapon 7 | . 1 . 6 Highest Loss Streak 5 | . 1 . 5 Average Slot Usage (%) 83 | . 87 88 68 Engine 4 | . 12 . . Core 3 | . . 8 1 Treads 21 | . 27 22 12 Device 13 | . 5 17 19 Storage 16 | . 14 18 16 Energy Gun 3 | . 3 . 6 Energy Cannon 6 | . . 16 2 Ballistic Gun 8 | . 21 . 1 Launcher 4 | . 2 5 7 Naked Turns . | . . . . Heaviest Build 31 | 12 12 31 31 Greatest Support 52 | 40 46 52 52 Greatest Overweight (x) 5 | . . . 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 6 10 10 Average Capacity 7 | 5 6 8 9 Most Carried 7 | 4 4 7 7 Average Carried 3 | 1 . 5 4 Final Capacity 10 | 6 6 10 8 Final Carried 7 | 1 3 7 2 Class Distribution -------------------- 90% | Mutant 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 455 | 41 292 120 2 Remotely . | . . . . Salvage Created 1208 | . 337 584 287 Parts 82 | . 27 41 14 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 31 | . 12 9 10 Guns 13 | . 11 . 2 Cannons 10 | . . 9 1 AOE 8 | . 1 . 7 Classes Destroyed 8 | . 2 5 1 Worker 1 | . . 1 . Builder 2 | . . 1 1 Hauler 1 | . . . 1 Recycler 1 | . . 1 . Watcher 2 | . . 2 . Swarmer 7 | . 6 . 1 Grunt 18 | . 6 5 7 Sentry 6 | . . 4 2 Best Kill Streak 8 | . 5 8 8 Combat Bots Only 6 | . 5 5 6 Max Kills in Single Turn 3 | . 2 2 3 Gunslinging 1 | . 1 . . Exploded 3 | . 1 . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2123 | . 381 221 1521 Core 633 | . 41 20 572 Absorbed by Shields 32 | . . . 32 Core Remaining (%) 92 | 100 83 95 . Volleys Fired 76 | . 33 21 22 Largest 3 | . 2 2 3 Hottest 177 | . 70 120 177 Shots Fired 148 | . 65 42 41 Gun 75 | . 63 . 12 Cannon 58 | . . 42 16 Launcher 15 | . 2 . 13 Special . | . . . . Kinetic 58 | . 58 . . Thermal 75 | . 5 42 28 Explosive 15 | . 2 . 13 Electromagnetic . | . . . . Robot Hit Streak 24 | . 15 24 13 Robot Miss Streak 2 | . 2 1 1 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 115 | . 51 32 32 Core Hits 62 | . 22 15 25 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2421 | . 451 682 1288 Guns 497 | . 405 . 92 Cannons 1001 | . . 682 319 Explosions 923 | . 46 . 877 Melee . | . . . . Ramming . | . . . . Kinetic 354 | . 354 . . Thermal 1144 | . 51 682 411 Explosive 923 | . 46 . 877 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 10 | . . 2 8 Projectiles 3 | . . 2 1 Explosions 7 | . . . 7 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 106 | . . . 106 Shots 5 | . . . 5 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 483 | . 126 476 483 Average Temperature 141 | . 51 153 177 Received Heat Transfer 900 | . 186 105 609 Effects 5 | . . 4 1 Shutdowns 1 | . . 1 . Energy Bleed 1 | . . . 1 Matter Decay 1 | . . 1 . Damage (major) 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | . 1 5 1 Heat Transferred 1998 | . 148 1110 740 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 371 | . 152 371 182 Average Influence 91 | . 69 122 100 Maximum Alert Level 1 | . . 1 . Low Security (%) 96 | 100 100 89 100 Level 1 3 | . . 10 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 2 1 6 Investigation 5 | . 2 1 2 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . 1 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 17 14 15 Peak Tracking Total 7 | . 5 5 7 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 4 | . 2 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 9 | . 5 2 2 Terminals 9 | . 5 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 30 | . 17 8 5 Successful 14 | . 7 4 3 Failed 16 | . 10 4 2 Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual 22 | . 11 5 6 Terminals 30 | . 17 8 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 14 | . 7 4 3 Prototype ID Bank 3 | . 1 2 . Level Access Points 2 | . 1 . 1 Branch Access Points 1 | . 1 . . Terminal Index 3 | . 1 1 1 Scanalyzer Index 1 | . 1 . . Alert Level 1 | . . 1 . Unreport Threat 2 | . 1 . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 5 2 2 Full Trace Events 6 | . 2 2 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1437 | 82 504 510 341 Spaces Moved 696 | 45 251 254 146 Core 31 | 2 . . 29 Treads 665 | 43 251 254 117 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 150 Average Speed 163 | 155 160 160 175 Slowest Speed 300 | 160 160 160 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 4 51 29 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 76 | . 20 3 53 Melee . | . . . . Projectile 3 | . . 3 . AOE 73 | . 20 . 53 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 862 | 57 300 315 190 Wait 33 | . 4 26 3 Move 693 | 44 250 253 146 Hop . | . . . . Pick Up 27 | 7 7 8 5 Fast Attach . | . . . . Attach 24 | 6 5 3 10 Detach . | . . . . Swap 8 | . 1 3 4 Drop 1 | . . 1 . Fire 76 | . 33 21 22 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Identified exit to Materials 316 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 8) 463 | -10/Materials | Identified exit to Mines 587 | -10/Materials | Entered another Materials area 587 | -9/Materials | Evolved 2 slots: Utility x2 1070 | -9/Materials | Discovered new exit (range 16) 1097 | -9/Materials | Entered another Materials area 1097 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1109 | -8/Materials | Identified exit to Factory 1131 | -8/Materials | Garrison activated, responded to threat 1181 | -8/Materials | Lost 3 parts (1p2w) 1343 | -8/Materials | Lost 4 parts (2n1u1w) 1378 | -8/Materials | Core integrity fell below 50% 1416 | -8/Materials | Lost 5 parts (1n2u2w) 1433 | -8/Materials | Core integrity fell below 20% 1438 | -8/Materials | Destroyed self with Mini Grenade Launcher Last Messages --------------- U-05 Engineer lays Concrete. Acquired Imp. Terrain Scanner. S-10 Pest destroyed. G-47 Trooper destroyed. Lgt. Treads destroyed. U-05 Engineer lays Concrete. G-47 Trooper destroyed. U-05 Engineer builds a Wall. U-05 Engineer destroyed. Particle Gun destroyed. Destroyed Particle Gun. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. A-02 Transporter destroyed. [Achievement: Loot Pinata] Weight Redist. System destroyed. ALERT: Construction progress impeded, dispatching reinforcements to local area. The unstable cave ceiling collapses. Y-45 Defender destroyed. 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[ | | ?????????????????????????????????????????# [ | | ?????????????????????????????????????????# [[ | | ?????????????????????????????????????????# | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Challenges ------------ None Game ------ Seed AntimissileSurgeSplitter Manual? 0 Play Time 00:23:40 Cumulative 3.5 hours Start 2020.04.15 @ 00:46:46 End 2020.04.15 @ 01:09:13 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1e1549c8-1311-4d49-b601-f56e4cc4f21e