Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.27 @ 19:42:07 Player: Bardic Entropy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (3) 15 Value Destroyed (30) 30 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 945 Bonus ------- None Cogmind --------- Core Integrity 370/400 Matter 216/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Rolling (130) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Compact Wheel > --- UTILITY (4) ------ Small Storage Unit Large Storage Unit Light Armor Plating Medium Armor Plating > --- WEAPON (2) ------- Assault Rifle Improved Light Cannon > --- INVENTORY (15) --- Light Treads Compact Wheel Hardened Light Armor Plating Light Assault Rifle Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Small Storage Unit Large Storage Unit Light Armor Plating Medium Armor Plating > --- WEAPON ----------- Assault Rifle Improved Light Cannon > --- INVENTORY -------- Light Treads Compact Wheel Light Assault Rifle [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 10 | 6 1 3 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 1 | 1 . . Leg . | . . . Wheel 1 | 1 . . Hover . | . . . Flight . | . . . Utility 4 | 1 1 2 Device . | . . . Storage 2 | 1 . 1 Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 3 | 2 . 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Backups 2 | 1 2 2 Power . | . . . Propulsion 1 | 1 2 2 Utility . | . . . Weapon . | . . . Tool/Special . | . . . Unused Backups 4 | . . 4 Power . | . . . Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 95 | . 98 92 Engine 12 | . 14 11 Treads 12 | . 14 11 Wheel 12 | . 14 11 Storage 18 | . 14 21 Protection 14 | . 12 15 Ballistic Gun 22 | . 28 18 Ballistic Cannon 2 | . . 3 Peak Build Rating 11 | 6 7 11 Average Rating 7 | 5 6 9 On Entrance 4 | . 6 7 Naked Turns . | . . . Heaviest Build 44 | 11 14 44 Greatest Support 20 | 20 20 16 Greatest Overweight (x) 2 | 1 . 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 8 15 Average Capacity 11 | 7 8 14 Most Carried 5 | 2 3 5 Average Carried 2 | 1 2 2 Final Capacity 15 | 8 8 15 Final Carried 5 | 2 2 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 298 | 270 28 . Remotely . | . . . Salvage Created 60 | 32 28 . Parts 6 | 4 2 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed . | . . . Classes Destroyed 2 | 1 1 . Tunneler 2 | 2 . . Watcher 1 | . 1 . Best Kill Streak 2 | 2 1 . Combat Bots Only . | . . . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 29 | . 7 22 Missed 6 | . . 6 Hits 23 | . 7 16 Projectile 23 | . 7 16 Damage Taken 192 | . 60 132 Core 38 | . 8 30 Absorbed by Shields . | . . . Regen/Repaired (Parts) 7 | . . 7 Core Remaining (%) 98 | 100 96 . Volleys Fired 15 | 7 1 7 Largest 2 | 2 2 2 Hottest 53 | 40 40 53 Shots Fired 30 | 14 2 14 Gun 26 | 14 2 10 Cannon 4 | . . 4 Launcher . | . . . Special . | . . . Kinetic 30 | 14 2 14 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | 8 9 11 Robot Miss Streak 3 | 2 . 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 16 | 9 1 6 Core Hits 4 | 3 1 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Blast 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 234 | 121 15 98 Guns 194 | 121 15 58 Cannons 40 | . . 40 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 234 | 121 15 98 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . . 1 Impact . | . . . Kinetic 1 | . . 1 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 6 | . 6 . Average Temperature 4 | . 4 . Received Heat Transfer 6 | . 6 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 30 | 10 30 8 Initial 8 | . . 8 Average 1 | . 3 . Influence Increases 62 | 10 52 . Destroy 0b10 Robot/NC 15 | 10 5 . Destroy Leader 2 | . 2 . Successful Hack 15 | . 15 . Select Force Hacks 30 | . 30 . Influence Decreases 62 | 10 32 20 Entered New Map 12 | . . 12 Time Decay 50 | 10 32 8 Squads Dispatched 2 | . 1 1 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 13 | . 8 5 Peak Tracking Total 7 | . 7 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 4 1 Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 9 4 Successful 7 | . 5 2 Failed 6 | . 4 2 Catastrophic . | . . . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations 4 | . . 4 Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Record 1 | . 1 . Robot Analysis 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 26 | . . 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 630 | 91 210 329 Spaces Moved 447 | 59 177 211 Core 5 | 5 . . Treads 46 | 2 44 . Legs . | . . . Wheels 396 | 52 133 211 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 100 Average Speed 118 | 98 114 127 Slowest Speed 160 | 160 160 130 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 4 36 15 Regions Visited 2 Branch Regions . Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 513 | 76 181 256 Wait 33 | 3 2 28 Move 445 | 58 176 211 Hop . | . . . Pick Up 8 | 2 1 5 Fast Attach 8 | 6 . 2 Attach 2 | . 1 1 Detach . | . . . Swap 1 | . . 1 Drop 1 | . . 1 Fire 15 | 7 1 7 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 3) 302 | -10/Materials | Entered another Materials area 302 | -9/Materials | Evolved 2 slots: Utility x2 315 | -9/Materials | Build established: Mutant 411 | -9/Materials | Repaired Lgt. Armor Plating 631 | -9/Materials | Self-destructed Last Messages --------------- 00411_ Repair station completes Lgt. Armor Plating repairs. 00411_ Acquired Lgt. Armor Plating. 00420_ U-05 Engineer works on Material Processor. 00426_ U-05 Engineer completes Material Processor. 00452_ Acquired Med. Armor Plating. 00453_ Dropped Med. Armor Plating. 00454_ Acquired Med. Armor Plating. 00474_ K-01 Serf collects debris. 00493_ Connecting with Repair Station... 00525_ Acquired Imp. Light Cannon. 00537_ Acquired Hammer. 00551_ K-01 Serf collects debris. 00586_ Acquired Hrd. Light Armor Plating. 00589_ Connecting with Repair Station... 00617_ Triggered Alarm Trap. 00617_ An alarm sounds. 00617_ ALERT: Alarm triggered, dispatching investigation squad. 00619_ S-10 Pest Lgt. Ion Engine blasted off. 00622_ S-10 Pest knocked back. 00627_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ??????##???????????????????????? | | ?????? ???????????????????????? | | ?????# ???????????????????????? | | ?????# ???????????????????????? | | ?????# ???????????????????????? | | ?????+ ???????????????????????? | | ?????# #??????????????????????? | | ?????# +??????????????????????? | | ?????# #??????????????????????? | | ???#+# #??????????????????????? | | ???# #??????????????????????? | | ???# %#??????????????????????? | | ???# u +??????????????????????? | | ???# ss#??????????????????????? | | ???# % @#??????????????????????? | | ???# us#???? #????????????????? | | ???# #??! #????????????????? | | ???# # #????????????????? | | ???# + #????????????????? | | ???#### # #????????????????? | | ??????# #?? #????????????????? | | ??????# #????##????????????????? | | ????###+##########+### ?????? | | ????# !# ?????? | | ????# # ????? | | ????# """ # ????????? | | ????# """ + #???????????????? | | ????# """ # #???????????????? | | ????# # #???????????????? | | ????######## #???????????????? | | ????# # #???????????????? | | ????# """ # #???????????????? | | ????# "R" # #???????????????? | | ????# " " / #???????????????? | | ????# # #???????????????? | | ????# # #???????????????? | | ????######## #???????????????? | | ???????# #?######????????? | | ???????# ###!! !##???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 296 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 40 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 92% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprovedExplosiveRailcannon Manual? 0 Play Time 00:08:56 Cumulative 51.8 hours Start 2025.05.27 @ 19:33:25 End 2025.05.27 @ 19:42:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 22 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/TerminusTall Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9361f3f3-6467-498e-980f-45c99bd30a90