Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.21 @ 00:12:05 Player: jumpy Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (23) 115 Value Destroyed (498) 498 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6273 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 288/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Improved Signal Interpreter Improved Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Modified TNC Advanced ECM Suite Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Backup Laser III Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Micro Nuclear Core Improved Light Armor Plating Grenade Launcher [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Wheel Wheel Flight Unit Nuclear Pulse Array Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Tesla Rifle Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Slots Evolved 10 | . . . . . 4 2 2 . . 2 . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . Utility 8 | . . . . . 2 2 2 . . 2 . . Weapon . | . . . . . . . . . . . . . Parts Attached 41 | 7 3 2 . . 9 3 2 . . 12 2 1 Power 8 | 1 1 . . . 2 . 1 . . 2 1 . Engine 5 | 1 1 . . . 2 . . . . 1 . . Core 3 | . . . . . . . 1 . . 1 1 . Reactor . | . . . . . . . . . . . . . Propulsion 11 | 2 2 2 . . 2 1 . . . 2 . . Treads 1 | . . . . . . . . . . 1 . . Leg 7 | 2 2 2 . . . 1 . . . . . . Wheel 2 | . . . . . 2 . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 . . Utility 16 | 2 . . . . 4 2 1 . . 5 1 1 Device 4 | 1 . . . . . 1 . . . 2 . . Storage 1 | 1 . . . . . . . . . . . . Processor 4 | . . . . . 1 . . . . 1 1 1 Hackware 4 | . . . . . 1 1 1 . . 1 . . Protection 3 | . . . . . 2 . . . . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 6 | 2 . . . . 1 . . . . 3 . . Energy Gun 1 | . . . . . . . . . . 1 . . Energy Cannon 1 | . . . . . . . . . . 1 . . Ballistic Gun 3 | 2 . . . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 25 | . . . . . 2 2 8 1 . 8 2 2 Power 4 | . . . . . 1 . 1 . . 1 1 . Propulsion 5 | . . . . . . 1 2 . . 1 . 1 Utility 10 | . . . . . . . 4 1 . 3 1 1 Weapon 6 | . . . . . 1 1 1 . . 3 . . Highest Loss Streak 7 | . . . . . 2 1 3 3 . 7 2 2 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 63 | . 99 100 100 100 94 85 49 6 6 27 20 12 Engine 6 | . 13 14 14 14 9 7 1 . . . 3 . Leg 12 | . 28 28 28 28 18 19 7 . . . . . Wheel 3 | . . . . . 14 2 . . . . . . Device 6 | . 14 14 14 14 3 4 6 . . 6 . . Storage 6 | . 14 14 14 14 9 7 5 . . . . . Processor 4 | . . . . . 9 7 4 . . 3 . 8 Hackware 4 | . . . . . 5 12 6 6 6 3 5 1 Protection 2 | . . . . . 7 7 2 . . . 3 . Ballistic Gun 12 | . 28 28 28 28 17 14 4 . . . . . Peak Build Rating 32 | 7 7 7 8 8 21 29 32 10 6 32 27 21 Average Rating 15 | 5 6 7 7 8 18 26 24 6 6 21 18 13 On Entrance 11 | . 7 7 7 8 8 20 28 10 6 6 19 21 Naked Turns 2 | . . . . . . . . . . 2 . . Heaviest Build 26 | 14 14 14 14 14 23 24 26 3 . 14 14 . Greatest Support 38 | 20 20 20 20 20 20 38 28 3 3 27 13 13 Greatest Overweight (x) 5 | . 2 . . . 1 1 5 . . 2 1 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 8 7 5 5 5 5 5 Most Carried 8 | 5 6 8 7 7 7 5 6 5 5 5 1 1 Average Carried 4 | 3 5 6 6 7 4 4 5 5 5 2 . 1 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 Final Carried 7 | 4 6 6 7 7 4 5 5 5 5 . 1 1 Class Distribution -------------------- 92% | Mutant 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Matter Collected 830 | 385 . 83 . . 137 43 64 . . 17 72 29 Remotely . | . . . . . . . . . . . . . Salvage Created 718 | 273 . 87 . . 113 70 64 . . 111 . . Parts 45 | 19 . 4 . . 11 3 2 . . 6 . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . 1 . . 2 Prevented 3 | . . . . . . . . . 2 . . 1 Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Combat Hostiles Destroyed 12 | . . 2 . . 5 2 1 . . 2 . . Guns 10 | . . 2 . . 5 2 1 . . . . . AOE 2 | . . . . . . . . . . 2 . . Classes Destroyed 7 | 2 . 1 . . 2 1 . . . 1 . . Builder 1 | . . . . . . . . . . 1 . . Tunneler 9 | 9 . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . Swarmer 5 | . . . . . 4 1 . . . . . . Grunt 4 | . . 2 . . . . . . . 2 . . Sentry 2 | . . . . . 1 . 1 . . . . . Programmer 1 | . . . . . . 1 . . . . . . Best Kill Streak 4 | 4 . 2 . . 4 1 1 . . 2 . . Combat Bots Only 4 | . . 2 . . 4 1 1 . . 2 . . Max Kills in Single Turn 1 | 1 . 1 . . 1 1 1 . . 1 . . Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Hostile Shots Fired 488 | . 1 13 . . 72 29 112 63 . 84 58 56 Missed 194 | . 1 5 . . 22 11 38 29 . 30 34 24 Damage Taken 4467 | . . 116 . . 556 288 766 502 . 1210 443 586 Core 1922 | . . 26 . . 58 46 314 478 . 325 162 513 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 75 | 100 . . . 89 89 93 . . 6 . . . Volleys Fired 98 | 29 . 8 . . 33 11 7 . . 10 . . Largest 2 | 2 . 2 . . 2 2 2 . . 1 . . Hottest 75 | 40 . 40 . . 40 40 60 . . 75 . . Shots Fired 183 | 58 . 16 . . 63 22 14 . . 10 . . Gun 176 | 58 . 16 . . 63 22 14 . . 3 . . Cannon 2 | . . . . . . . . . . 2 . . Launcher 5 | . . . . . . . . . . 5 . . Special . | . . . . . . . . . . . . . Kinetic 166 | 58 . 16 . . 63 22 7 . . . . . Thermal 7 | . . . . . . . 7 . . . . . Explosive 5 | . . . . . . . . . . 5 . . Electromagnetic 5 | . . . . . . . . . . 5 . . Robot Hit Streak 15 | 9 . 9 . . 10 5 15 . . 9 . . Robot Miss Streak 3 | 2 . 3 . . 3 2 1 . . 1 . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . Shots Hit Robots 124 | 38 . 9 . . 40 16 12 . . 9 . . Core Hits 58 | 17 . 4 . . 10 5 5 . . 17 . . Critical Kills 1 | . . . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 1 | . . . . . 1 . . . . . . . Destroy 1 | . . . . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 2114 | 402 . 96 . . 431 177 132 10 . 866 . . Guns 1268 | 402 . 96 . . 417 177 128 . . 48 . . Cannons 69 | . . . . . . . . . . 69 . . Explosions 725 | . . . . . . . . . . 725 . . Melee . | . . . . . . . . . . . . . Ramming 52 | . . . . . 14 . 4 10 . 24 . . Kinetic 1144 | 402 . 96 . . 417 177 52 . . . . . Thermal 76 | . . . . . . . 76 . . . . . Explosive 725 | . . . . . . . . . . 725 . . Electromagnetic 117 | . . . . . . . . . . 117 . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . 3 1 2 2 1 1 1 Average Corruption 1 | . . . . . . 2 1 1 2 1 1 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 3 | . . . . . . 1 . . . 1 . 1 Message Errors 1 | . . . . . . 1 . . . . . . Matter Fused 1 | . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 9 | . . . . . . . . . . 9 . . Projectiles . | . . . . . . . . . . . . . Explosions 9 | . . . . . . . . . . 9 . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 151 | . . . . . 7 . 2 5 . 137 . . Shots 5 | . . . . . . . . . . 5 . . Rammed 10 | . . . . . 3 . 1 1 . 5 . . Targets Rammed 10 | . . . . . 3 . 1 1 . 5 . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 31 | . . 19 . . 8 . 12 2 . 31 . . Average Temperature 8 | . . 10 . . 7 . 3 2 . 19 . . Received Heat Transfer 1254 | . . 66 . . 90 . 339 186 . 465 54 54 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . 2 . . . . . Heat Transferred 222 | . . . . . . . 222 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Peak Influence 258 | 50 30 61 . . 258 206 127 . . 166 . . Initial 116 | . . 11 . . . 116 100 . . 76 . . Average 58 | 18 2 52 . . 46 141 108 . . 78 . . Maximum Alert Level 1 | . . . . . 1 1 . . . . . . Low Security (%) 98 | 100 100 100 . 100 95 99 100 . . 100 . . Level 1 1 | . . . . . 4 . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 5 | . . . . . . 1 2 . . 1 . 1 Investigation 1 | . . . . . . . 1 . . . . . Extermination 2 | . . . . . . 1 1 . . . . . Reinforcement 1 | . . . . . . . . . . 1 . . Assault 1 | . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Distress Signals 6 | . 1 . . . 2 . . . . 3 . . Communications Jammed 26 | . . . . . . . . . . 26 . . Distress Signals 26 | . . . . . . . . . . 26 . . Times Spotted 87 | . 4 2 . . 12 5 6 12 . 20 13 13 Peak Tracking Total 14 | . 5 2 . . 7 3 4 8 . 5 8 14 Tactical Retreats 25 | . . . . . 4 2 1 3 . 6 5 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Traps Triggered 5 | . 1 . . . . 2 1 . . 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 1 . . 2 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Machines Accessed 7 | . 2 . 1 . 2 . 1 . . 1 . . Terminals 4 | . 2 . . . 2 . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 13 | . 2 . 1 . 3 . 4 . . 3 . . Successful 7 | . 1 . 1 . 2 . 2 . . 1 . . Failed 6 | . 1 . . . 1 . 2 . . 2 . . Catastrophic 1 | . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 6 | . 2 . 1 . 3 . . . . . . . Terminals 5 | . 2 . . . 3 . . . . . . . Fabricators 3 | . . . . . . . . . . 3 . . Repair Stations 4 | . . . . . . . 4 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 3 | . 1 . 1 . 1 . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . 1 . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . 1 . . . . . Refit 1 | . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 4 | . 1 . . . 1 . 1 . . 1 . . Full Trace Events 1 | . . . . . . . 1 . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . Hackware Fried 1 | . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . 1 . . 2 3 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Turns Passed 4198 | 642 157 85 337 286 683 392 253 162 54 783 190 174 Spaces Moved 3841 | 177 126 46 281 236 520 268 188 321 107 815 382 374 Core 1035 | 6 1 . . . . . 72 321 107 304 . 224 Treads 216 | . . . . . . . . . . 216 . . Legs 1283 | 171 125 46 281 236 100 208 116 . . . . . Wheels 480 | . . . . . 420 60 . . . . . . Hover . | . . . . . . . . . . . . . Flight 827 | . . . . . . . . . . 295 382 150 Fastest Speed 40 | 50 120 120 120 120 95 95 50 50 50 40 40 40 Average Speed 85 | 117 120 120 120 120 100 114 111 50 50 80 40 45 Slowest Speed 300 | 120 150 120 120 120 190 120 300 50 50 170 120 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . . 11 4 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 32 | 6 33 10 70 48 33 9 5 57 16 25 53 62 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . 1 . . 1 . Known Exits Taken 1 | . . . . . 1 . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 6 | . . . . 2 . . . 1 . . 1 2 Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 18 | . . . . . . . . . . 18 . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 18 | . . . . . . . . . . 18 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Total 4576 | 555 130 61 281 239 624 334 219 321 106 918 413 375 Wait 586 | 337 . 4 . 4 56 48 19 . . 85 33 . Move 3802 | 176 125 45 280 235 519 267 187 320 106 795 373 374 Hop 12 | . . . . . . . . . . 8 4 . Pick Up 14 | 5 2 . 1 . 2 3 . . . 1 . . Fast Attach 23 | 7 3 . . . 1 1 1 . . 7 2 1 Attach 14 | . . . . . 7 2 . . . 5 . . Detach 2 | . . . . . 1 . . . . . 1 . Swap 4 | . . 2 . . 1 . 1 . . . . . Drop 11 | 1 . 2 . . 1 2 3 . . 2 . . Fire 98 | 29 . 8 . . 33 11 7 . . 10 . . Melee . | . . . . . . . . . . . . . Ram 10 | . . . . . 3 . 1 1 . 5 . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 643 | -11/Scrapyard | Entered Materials 651 | -10/Materials | Build established: Mutant 767 | -10/Materials | Discovered new exit (range 11) 800 | -10/Materials | Entered Mines 879 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 880 | -10/Mines | Discovered new exit (range 5) 885 | -10/Mines | Entered Exiles 915 | -10/Exiles | Met 8R-AWN 936 | -10/Exiles | Met EX-HEX 985 | -10/Exiles | Met EX-DEC 1056 | -10/Exiles | Met EX-BIN 1071 | -10/Exiles | Aligned with FarCom system 1073 | -10/Exiles | Given EX-Vault access code 1101 | -10/Exiles | Opened EX-Vault 1109 | -10/Exiles | Found Modified TNC 1136 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1213 | -10/Exiles | Discovered new exit (range 10) 1222 | -10/Exiles | Left Exiles lab with Modified TNC 1222 | -10/Exiles | Entered Mines 1440 | -9/Mines | Discovered new exit (range 9) 1508 | -9/Mines | Entered Materials 1508 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1929 | -8/Materials | Identified exit to Factory 2191 | -8/Materials | Entered Factory 2191 | -7/Factory | Evolved 2 slots: Utility x2 2578 | -7/Factory | Discovered new exit (range 4) 2583 | -7/Factory | Entered another Factory area 2583 | -6/Factory | Evolved 2 slots: Utility x2 2594 | -6/Factory | Build established: Hacker-Mutant 2609 | -6/Factory | Hacking Suite fried by hacking feedback 2796 | -6/Factory | Lost 3 parts (1n1u1w) 2822 | -6/Factory | Discovered new exit (range 4) 2836 | -6/Factory | Entered Lower Caves 2853 | -6/Lower Caves | Core integrity fell below 50% 2874 | -6/Lower Caves | Lost 3 parts (1p2u) 2907 | -6/Lower Caves | Build established: Mutant 2982 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2987 | -6/Lower Caves | Core integrity fell below 20% 2994 | -6/Lower Caves | Discovered new exit (range 7) 2998 | -6/Lower Caves | Entered another Lower Caves area 3045 | -6/Lower Caves | Discovered new exit (range 10) 3052 | -6/Lower Caves | Entered Factory 3052 | -5/Factory | Evolved 2 slots: Utility x2 3656 | -5/Factory | Lost 7 parts (1p1n3u2w) 3815 | -5/Factory | Discovered new exit (range 14) 3835 | -5/Factory | Entered Upper Caves 4012 | -5/Upper Caves | Discovered new exit (range 12) 4014 | -5/Upper Caves | Learned location of 1 exit from Factory 4025 | -5/Upper Caves | Entered another Upper Caves area 4068 | -5/Upper Caves | Core integrity fell below 50% 4088 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4166 | -5/Upper Caves | Learned Factory emergency access door positions 4168 | -5/Upper Caves | Learned 8 Factory zone layouts 4180 | -5/Upper Caves | Core integrity fell below 20% 4199 | -5/Upper Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 04121_ Searching scrap... 04121_ Found Battle Cannon. 04121_ Found Melee Analysis Suite. 04121_ Found Mass Driver. 04121_ Found Mak. Sword. 04121_ Found 62 Matter. 04123_ Acquired derelict log, extracted data. Data stored: Upper Caves entrances (x1). 04149_ System corrupted: Matter fused (-7). 04166_ Acquired derelict log, extracted data. Data stored: Factory emergency access points. 04168_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x8). 04177_ Drone sends a signal. 04177_ Slug penetrates Wall. 04177_ Penetrated by Slug. 04178_ H-66 Slayer retrieves Drone. 04181_ Penetrated by Slug. 04199_ Slug penetrates Wall. 04199_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????###???????# | | ????????????######????????????????????## ##?????## | | ????????????# # #???????????????????# ####??# | | ????????????# ????????????????????# ##?# | | ????????????# ???????????????????## ### | | ????????????? ???????????###????## ### | | ??????????????# ?????????### ##?### ## | | ???????????????# ????????## #?# # | | ????????????????# ######### #?# | | ?????????????????## ### | | ?????????????????# ### ### ## | | ?????????# ###### #### #?## ## | | ???????????# # # #""# ##? | | ???????????# ] " ##"X ####?? | | ???????????# #####!%#" !# X# # ## #????? | | ??????????????## /]#" # ##= "# ### ##??? | | ???????????#### #" "# #### ### ##?? | | ??????????## #" "# #??## ## #?? | | ?????????## ## #" $ "# #???# #?? | | ?????????# #?# #"" "?# ##### ##?? | | ?????????# #?# #"" """## ## ##??? | | ?????????## ### h """""## # #???? | | ??????????## ## #### ## #???? | | ??????????## @ # ##?##???? | | ??????????# ## ##???????? | | ??????????# ### ##????????? | | ??????????## #?# ##?????????? | | ???????????# #?## ### ###??????????? | | ???????????## ##??###?# ##????????????? | | ????????????# ######?## #????????????? | | ????????????# ### ## #????????????? | | ??????# ## #????????????? | | ??????# # #### "# #????????????? | | ?????? ####### ## #??# "# ????????????? | | ?????? ?????? ## #??# ###""???????????? | | ?????? ?????? ## ##?## ###""??????????? | | ?????? ????? ####### ##??# #? "?????????? | | ??????????? #??????####???# #??#?????????# | | ??????????####??????????????## #?????????????? | | ?????????????????????????????# ##????????????? | | ?????????????????????????????# ####?????????? | | ?????????????????????????????## #?????????? | | ??????????????????????????????## #?????????? | | ???????????????????????????????## #?????????? | | ????????????????????????????????# ##?????????? | | ???????????????????????????????## #??????????? | | ???????????????????????????????# #??????????? | | ???????????????????????????????# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Corruption Block 11 Armor Coverage 225 Evasion (%) 62 Recoil Reduction 1 Offensive Hacking 20 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgeRainbowProtomatter Manual? 0 Play Time 00:32:09 Cumulative 35.9 hours Start 2025.04.20 @ 23:34:34 End 2025.04.21 @ 00:12:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 32 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd76da62-0f07-437f-9101-5e8ae6a3dcef