Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.06 @ 09:51:21 // Winter2019/RPGLIKE Player: Grimbling Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (88) 440 Value Destroyed (3309) 3309 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (390) 390 TOTAL SCORE: 8539 Bonus ------- Follower Combat Kills 118 Met Data Miner 300 Friendly Fire -28 Cogmind --------- Core Integrity 999/1000 Matter 1000/1000 Energy 660/660 System Corruption 5% Temperature Cool (0) Movement Hovering (48) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Enhanced Nuclear Core Light Fission Core > --- PROPULSION (4) --- Improved Hover Unit Airjet Airjet Airjet > --- UTILITY (8) ------ Trap Scanner Improved Signal Interpreter Transmission Jammer Reaction Control System Improved Light Armor Plating Makeshift Light Armor Plating Hardlight Generator High-powered Tractor Beam > --- WEAPON (4) ------- Enhanced Autogun Enhanced Autogun Enhanced Autogun KE Penetrator > --- INVENTORY (7) ---- Heavy Rocket Launcher Molecular Deconstructor Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Airjet Airjet > --- UTILITY ---------- Trap Scanner Improved Signal Interpreter Reaction Control System Hardened Medium Armor Plating Improved Light Armor Plating Hardlight Generator High-powered Tractor Beam > --- WEAPON ----------- Enhanced Autogun KE Penetrator Molecular Deconstructor > --- INVENTORY -------- Enhanced Autogun Enhanced Autogun Enhanced Autogun Heavy Rocket Launcher Mining Claw [Rating: 68] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Airjet Leg Aluminum Leg Hover Unit Airjet Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Enhanced Autogun Launcher Heavy Rocket Launcher Special Weapon Molecular Deconstructor Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Slots Evolved 14 | 5 . . . . 4 2 3 . . . . Power 1 | . . . . . . . 1 . . . . Propulsion 3 | 1 . . . . . 2 . . . . . Utility 7 | 3 . . . . 2 . 2 . . . . Weapon 3 | 1 . . . . 2 . . . . . . Parts Attached 51 | 6 2 6 . . 7 10 13 . 6 . 1 Power 5 | 1 . 1 . . . . 2 . . . 1 Engine 2 | 1 . 1 . . . . . . . . . Core 3 | . . . . . . . 2 . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 12 | 2 . 1 . . 1 5 2 . 1 . . Treads . | . . . . . . . . . . . . Leg 6 | 2 . 1 . . 1 2 . . . . . Wheel . | . . . . . . . . . . . . Hover 6 | . . . . . . 3 2 . 1 . . Flight . | . . . . . . . . . . . . Utility 13 | 1 1 . . . 3 3 3 . 2 . . Device 8 | 1 1 . . . 1 2 2 . 1 . . Storage . | . . . . . . . . . . . . Processor 2 | . . . . . 1 1 . . . . . Hackware . | . . . . . . . . . . . . Protection 3 | . . . . . 1 . 1 . 1 . . Artifact . | . . . . . . . . . . . . Weapon 21 | 2 1 4 . . 3 2 6 . 3 . . Energy Gun 9 | . . 3 . . 2 2 2 . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 9 | 2 1 . . . 1 . 4 . 1 . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 . . Special Weapon 1 | . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 1 3 . 1 . . Parts Lost 1 | . . . . . . . 1 . . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 1 | . . . . . . . 1 . . . . Weapon . | . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . 1 . . . . To Critical Strikes . | . . . . . . . . . . . . Average Backups 2 | . . 1 3 2 1 2 2 2 2 5 3 Power . | . . . . . . . . . . . . Propulsion . | . . . 1 . . 1 . . . . . Utility . | . . . . . . . . . . . . Weapon 1 | . . 1 2 1 1 1 2 2 2 5 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 1 | . . 1 . . . . . . . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility . | . . . . . . . . . . . . Weapon 1 | . . 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 87 | . 68 77 77 77 88 98 95 100 96 84 100 Engine 7 | . 11 11 11 11 8 6 3 . . . . Core 2 | . . . . . . . 5 11 11 11 11 Leg 13 | . 22 22 22 22 16 13 . . . . . Hover 7 | . . . . . . 1 22 22 22 22 22 Device 24 | . 13 22 22 22 24 29 27 27 24 27 27 Processor 3 | . . . . . 4 6 5 5 5 5 5 Protection 4 | . . . . . 2 6 5 11 11 11 11 Energy Gun 17 | . . 19 22 22 29 29 17 . . . . Ballistic Gun 5 | . 22 1 . . . . 4 22 21 7 22 Peak Build Rating 68 | 8 10 16 16 16 30 42 59 58 68 65 67 Average Rating 30 | 5 8 14 16 16 25 35 51 58 58 51 65 On Entrance 31 | . 8 10 16 16 16 30 40 58 58 65 65 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 48 | 9 12 14 14 14 33 34 46 46 48 44 44 Greatest Support 55 | 25 25 30 30 30 37 42 54 54 55 55 55 Greatest Overweight (x) 1 | . . . . . 1 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 7 | 7 7 7 7 7 7 7 7 7 7 7 7 Average Capacity 7 | 7 7 7 7 7 7 7 7 7 7 7 7 Most Carried 7 | . 2 4 3 3 6 7 6 2 7 7 5 Average Carried 2 | . . 1 3 1 2 4 2 2 3 6 4 Final Capacity 7 | 7 7 7 7 7 7 7 7 7 7 7 7 Final Carried 4 | . 1 3 3 1 3 4 2 2 4 4 4 Class Distribution -------------------- 50% | Wizard-Skirmisher 32% | Wizard-Scout 14% | Wizard-Tank 3% | Skirmisher Dominant Class ---------------- Wizard-Skirmisher | -10/Materials Wizard-Skirmisher | -10/Mines Wizard-Skirmisher | -10/Exiles Wizard-Skirmisher | -9/Mines Wizard-Skirmisher | -8/Materials Wizard-Tank | -8/Storage Wizard-Scout | -7/Factory Wizard-Scout | -7/Lower Caves Wizard-Scout | -7/Lower Caves Wizard-Scout | -7/Data Miner Wizard-Scout | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Matter Collected 2949 | 421 222 512 . 71 47 174 533 227 537 . 205 Remotely 1295 | . . . . . . . 326 227 537 . 205 Salvage Created 2943 | 134 122 180 . . . 724 864 166 552 . 201 Parts 175 | 8 14 10 . . 5 47 44 12 20 . 15 Haulers Intercepted 4 | . . . . . . 1 3 . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . . 19 . 15 Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Combat Hostiles Destroyed 66 | . 5 5 . . 2 20 15 5 10 . 4 Guns 62 | . 5 5 . . 2 18 13 5 10 . 4 Classes Destroyed 16 | 3 1 . . . 1 5 3 2 1 . . Worker 2 | 1 . . . . . 1 . . . . . Builder 3 | . . . . . . . 3 . . . . Tunneler 5 | 3 1 . . . . 1 . . . . . Hauler 4 | . . . . . . 1 3 . . . . Recycler 1 | 1 . . . . . . . . . . . Operator 3 | . . . . . . 2 1 . . . . Watcher 4 | . . . . . . 1 3 . . . . Swarmer 6 | . . . . . . . 6 . . . . Grunt 39 | . 5 5 . . . 11 6 . 8 . 4 Brawler 2 | . . . . . . 2 . . . . . Sentry 11 | . . . . . 2 6 2 . 1 . . Hunter 1 | . . . . . . 1 . . . . . Heavy 1 | . . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . 1 . . Thief 1 | . . . . . . . . 1 . . . Thug 1 | . . . . . . . . 1 . . . Butcher 3 | . . . . . . . . 3 . . . Best Kill Streak 6 | 3 3 2 . . 1 6 5 4 4 . 4 Combat Bots Only 6 | . 3 2 . . 1 6 4 4 4 . 4 Max Kills in Single Turn 3 | 1 1 1 . . 1 2 3 1 1 . 2 Gunslinging 2 | . . . . . . . 2 . . . 1 Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Hostile Shots Fired 377 | . 60 24 . . 5 146 73 5 45 . 19 Missed 151 | . 20 9 . . 2 53 36 . 27 . 4 Hits 226 | . 40 15 . . 3 93 37 5 18 . 15 Melee 5 | . . . . . . 1 . 4 . . . Projectile 221 | . 40 15 . . 3 92 37 1 18 . 15 Critical Strikes 8 | . . . . . . 5 2 . 1 . . Damage Taken 2440 | . 383 125 . . 33 810 499 144 283 . 163 Core 1826 | . 307 102 . . 28 579 364 115 210 . 121 Absorbed by Shields 703 | . 46 50 . . 13 310 148 4 72 . 60 Redirected to Core 1445 | . 240 64 . . 15 445 290 80 190 . 121 Ignored by Resistances 344 | . 72 28 . . 2 88 34 5 51 . 64 Core Remaining (%) 86 | 100 . . . 84 . 76 . . . . . Volleys Fired 188 | 10 19 17 . . 8 43 41 14 28 . 8 Largest 4 | 2 2 2 . . 4 4 4 4 4 . 4 Hottest 272 | 40 40 130 . . 258 258 272 100 108 . 108 Shots Fired 639 | 20 38 34 . . 23 173 150 56 114 . 31 Gun 639 | 20 38 34 . . 23 173 150 56 114 . 31 Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 337 | 20 38 12 . . . . 66 56 114 . 31 Thermal 302 | . . 22 . . 23 173 84 . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 49 | 7 18 31 . . 8 35 49 33 40 . 21 Robot Miss Streak 2 | 1 1 1 . . 1 2 1 1 1 . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 14 | . . . . . . 5 3 1 3 . 2 Max Gunslinging Chain 2 | . . . . . . 1 2 1 1 . 1 Shots Hit Robots 482 | 14 31 30 . . 11 129 98 46 98 . 25 Core Hits 210 | 8 14 13 . . 6 49 65 14 28 . 13 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . 3 . . Critical Strikes 11 | . . 1 . . . 4 3 . 3 . . Burn 8 | . . 1 . . . 4 3 . . . . Destroy 3 | . . . . . . . . . 3 . . Melee Attacks 17 | . . 2 . . . 3 11 . 1 . . Impact . | . . . . . . . . . . . . Slashing 17 | . . 2 . . . 3 11 . 1 . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8828 | 149 372 398 . 6 181 2281 2414 804 1740 . 483 Guns 8621 | 145 368 398 . . 181 2249 2253 804 1740 . 483 Cannons . | . . . . . . . . . . . . Explosions 98 | . . . . . . . 98 . . . . Melee . | . . . . . . . . . . . . Ramming 109 | 4 4 . . 6 . 32 63 . . . . Kinetic 4580 | 145 368 157 . . . . 883 804 1740 . 483 Thermal 4041 | . . 241 . . 181 2249 1370 . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 98 | . . . . . . . 98 . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . . . 4 5 5 5 5 5 Average Corruption 4 | . . . . . . 3 5 5 5 5 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 58 | . . . . . . 23 19 4 8 2 2 Message Errors 14 | . . . . . . 3 6 2 2 1 . Matter Fused 12 | . . . . . . 5 4 . 1 1 1 Heat Flow Errors 3 | . . . . . . . 2 . 1 . . Energy Discharges 6 | . . . . . . 2 3 . 1 . . Parts Rejected 1 | . . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . 1 . . . Data Loss (minor) 9 | . . . . . . 5 2 1 1 . . Data Loss (major) 2 | . . . . . . 1 1 . . . . Misfires 6 | . . . . . . 4 . . 2 . . Alerts 1 | . . . . . . 1 . . . . . Weapon Failures 3 | . . . . . . 2 . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 31 | . . . . . . . 31 . . . . Shots . | . . . . . . . . . . . . Rammed 1 | . . . . . . . 1 . . . . Targets Rammed 7 | 1 1 . . 2 . 2 1 . . . . Kicked 6 | 1 1 . . 2 . 2 . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 403 | . . 8 . . 403 358 325 70 204 . 10 Average Temperature 58 | . . 6 . . 108 46 66 36 83 . 5 Received Heat Transfer 868 | . 249 76 . . 6 329 48 7 78 . 75 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 4 | . . . . . . 2 2 . . . . Combat Hostiles 4 | . . . . . . 2 2 . . . . Parts Melted 23 | . . . . . 1 17 5 . . . . Heat Transferred 8042 | . . 632 . . 407 5106 1897 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Maximum Alert Level 1 | . . . . . . 1 1 . . . . Low Security (%) 75 | 100 100 100 . 100 100 43 42 . . . . Level 1 24 | . . . . . . 56 57 . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 374 | 5 151 74 . 78 46 374 367 . . . . Initial 162 | . 3 54 . . . . 162 . . . . Average 99 | 2 37 20 . 13 8 190 229 . . . . Influence Increases 2038 | 25 231 120 . 78 123 613 523 . 235 . 90 Destroy 0b10 Robot/C 1300 | . 100 100 . 60 60 400 300 . 200 . 80 Destroy 0b10 Robot/NC 125 | 25 5 . . . 10 30 50 . 5 . . Destroy Leader 280 | . 20 20 . 10 34 104 52 . 30 . 10 Allied During Kill 12 | . . . . 8 4 . . . . . . Disable Machine 195 | . . . . . 15 60 120 . . . . Destroy Structure 6 | . 1 . . . . 4 1 . . . . Lose Combat Pursuer 120 | . 105 . . . . 15 . . . . . Influence Decreases 1968 | 20 95 261 . 78 123 256 515 236 185 179 20 Entered New Map 624 | . 2 87 . . . . 195 136 25 179 . Time Decay 1294 | 20 93 174 . 78 83 256 310 100 160 . 20 Lost Part 10 | . . . . . . . 10 . . . . Lost Ally 40 | . . . . . 40 . . . . . . Squads Dispatched 8 | . 2 . . . . 3 3 . . . . Investigation 1 | . 1 . . . . . . . . . . Extermination 2 | . . . . . . . 2 . . . . Reinforcement 5 | . 1 . . . . 3 1 . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Distress Signals 7 | . 2 . . . 1 2 2 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 111 | . 17 15 . 2 5 29 24 5 10 . 4 Peak Tracking Total 8 | . 8 7 . 3 2 8 4 3 4 . 4 Tactical Retreats 4 | . 3 . . . . 1 . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Traps Triggered 12 | . 1 . . . . 6 5 . . . . Indirectly 3 | . . . . . . . 3 . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 5 | . . . . . . 5 . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Machines Disabled 14 | . . . . . 1 4 8 . 1 . . Max in Single Turn 4 | . . . . . 1 1 4 . 1 . . Garrison Access 1 | . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Machines Accessed 23 | . 3 1 1 . 2 5 6 1 . 4 . Terminals 9 | . 1 . . . 1 5 2 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . Recycling Units 4 | . 2 . . . . . 2 . . . . Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . 1 . . . . Total Hacks 114 | . 16 1 23 . 2 23 21 1 . 27 . Successful 99 | . 14 1 23 . 2 15 16 1 . 27 . Failed 13 | . 2 . . . . 7 4 . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts 2 | . . . . . . 1 1 . . . . Manual 39 | . 9 . . . . 18 11 . 1 . . Terminals 50 | . 13 . . . 1 23 13 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . Recycling Units 7 | . 3 . . . . . 4 . . . . Scanalyzers 3 | . . . . . . . 3 . . . . Garrison Access 1 | . . . . . . . 1 . . . . Terminal Hacks 89 | . 12 1 23 . 1 14 10 1 . 27 . Record 34 | . . . 23 . . . . . . 11 . Part Schematic 10 | . . . . . . . . . . 10 . Robot Schematic 4 | . . . . . . . 1 . . 3 . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 20 | . 9 . . . . 2 6 . . 3 . Open Door 4 | . . 1 . . . 2 . 1 . . . Level Access Points 1 | . . . . . . 1 . . . . . Branch Access Points 4 | . 1 . . . 1 1 1 . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . 1 . . . . . Reprogram Traps 2 | . . . . . . 2 . . . . . Recall Reinforcements 2 | . . . . . . 2 . . . . . Registered Components 1 | . . . . . . 1 . . . . . Registered Prototypes 3 | . 1 . . . . 1 1 . . . . Zone Layout 1 | . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . . . . Refit 1 | . . . . . 1 . . . . . . Recycling Unit Hacks 4 | . 2 . . . . . 2 . . . . Retrieve Components 4 | . 2 . . . . . 2 . . . . Scanalyzer 3 | . . . . . . . 3 . . . . Retrieve Study 3 | . . . . . . . 3 . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks 1 | . . . . . . 1 . . . . . Terminals 1 | . . . . . . 1 . . . . . Assimilate 1 | . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . 2 . . . . 4 3 . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 1 . . 3 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . 10 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . 3 . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 9 | . 4 . . . . . 5 . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Total Allies 3 | . . 3 . . . . . . . . . Largest Group 3 | . . 3 3 3 2 . . . . . . Highest-Rated Group 40 | . . 40 40 40 32 . . . . . . Highest-Rated Ally 16 | . . 16 16 16 16 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 20 | . . . . 8 12 . . . . . . Total Damage 238 | . . . . 116 122 . . . . . . Kills 6 | . . . . 3 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Active Infowar (turns) 4330 | 38 313 663 413 437 387 736 693 213 338 56 43 Terrain 3992 | 38 313 663 413 437 387 736 693 213 99 . . Structural 393 | . . . . . . . 393 . . . . Traps 1390 | . . . . . . 47 693 213 338 56 43 Jamming 149 | . . . . . . . . . 50 56 43 Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 3 . . . 1 3 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Turns Passed 4426 | 134 313 663 413 437 387 736 693 213 338 56 43 Spaces Moved 3999 | 83 210 452 340 353 226 431 959 333 483 101 28 Core 5 | 5 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 2034 | 78 210 452 340 353 222 379 . . . . . Wheels . | . . . . . . . . . . . . Hover 1960 | . . . . . 4 52 959 333 483 101 28 Flight . | . . . . . . . . . . . . Fastest Speed 48 | 50 120 120 120 120 120 52 48 48 48 48 48 Average Speed 85 | 115 120 120 120 120 123 115 48 48 48 48 48 Slowest Speed 190 | 120 120 120 120 120 156 190 52 48 48 48 48 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 50 | 5 38 73 79 93 21 69 24 52 70 77 6 Regions Visited 11 Branch Regions 8 Pre-discovered Areas 2 | . . . 1 . . . . . . 1 . Known Exits Taken 7 | . 1 . . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . Scrap Searched 9 | . . 1 . 2 . . . 4 1 . 1 Spaces Dug 1 | . . . . . . 1 . . . . . Terrain Destroyed 7 | . . . . . . 1 . . 4 . 2 Melee 1 | . . . . . . 1 . . . . . Projectile 6 | . . . . . . . . . 4 . 2 AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Total 4644 | 99 234 538 345 367 319 559 1099 373 554 110 47 Wait 139 | . 1 35 6 11 48 11 11 10 3 . 3 Move 3988 | 82 209 451 339 352 225 430 958 332 482 100 28 Hop . | . . . . . . . . . . . . Pick Up 15 | . . 3 . . 3 4 3 . 1 1 . Fast Attach 47 | 6 1 4 . . 7 10 14 . 4 . 1 Attach 22 | . 1 2 . . 3 4 4 . 4 4 . Detach 44 | . 1 6 . . 7 8 10 . 7 4 1 Swap 4 | . 1 1 . . . 1 . . 1 . . Drop 38 | . . 6 . 2 5 8 11 . 4 1 1 Fire 188 | 10 19 17 . . 8 43 41 14 28 . 8 Melee 17 | . . 2 . . . 3 11 . 1 . . Ram 1 | . . . . . . . 1 . . . . Kick 6 | 1 1 . . 2 . 2 . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 16 | . . . . . . 16 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 119 | . . 11 . . 13 19 35 17 19 . 5 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 3 exits: Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x3) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 3 | -11/Scrapyard | Discovered new exit (range 17) 135 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 14) 201 | -10/Materials | Identified exit to Mines 288 | -10/Materials | Discovered new exit (range 11) 448 | -10/Materials | Entered Mines 450 | -10/Mines | Discovered new exit (range 16) 461 | -10/Mines | Build established: Wizard-Skirmisher 481 | -10/Mines | Discovered new exit (range 14) 594 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 729 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 759 | -10/Mines | Assembled infested the area 965 | -10/Mines | Discovered new exit (range 15) 977 | -10/Mines | Reached level 2 1089 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1093 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1111 | -10/Mines | Entered Exiles 1111 | -10/Exiles | Accompanied by 3 allies 1127 | -10/Exiles | Discovered new exit (range 16) 1141 | -10/Exiles | Met 8R-AWN 1161 | -10/Exiles | Met EX-HEX 1203 | -10/Exiles | Met EX-DEC 1246 | -10/Exiles | Visited The Gauntlet 1345 | -10/Exiles | Learned location of Zion (-6) 1369 | -10/Exiles | Met EX-BIN 1509 | -10/Exiles | Discovered new exit (range 10) 1524 | -10/Exiles | Entered Mines 1524 | -9/Mines | Accompanied by 3 allies 1587 | -9/Mines | Learned location of 1 exit from Proximity Caves 1826 | -9/Mines | Learned Materials emergency access door positions 1859 | -9/Mines | Discovered new exit (range 16) 1863 | -9/Mines | Learned 8 Materials zone layouts 1893 | -9/Mines | Discovered new exit (range 12) 1961 | -9/Mines | Entered Materials 1961 | -8/Materials | Accompanied by 2 allies 1962 | -8/Materials | Identified exit to Storage 1963 | -8/Materials | Identified exit to Factory 1963 | -8/Materials | Reached level 3 2004 | -8/Materials | Upgraded with Weapon slot (x2) 2092 | -8/Materials | Reached level 4 2170 | -8/Materials | Upgraded with Utility slot (x2) 2348 | -8/Materials | Entered Storage 2504 | -8/Storage | Central database locked down 2510 | -8/Storage | Reached level 5 2597 | -8/Storage | Discovered new exit (range 16) 2668 | -8/Storage | Build established: Wizard-Tank 2730 | -8/Storage | Identified exit to Recycling 2786 | -8/Storage | Reached level 6 3029 | -8/Storage | Upgraded with Propulsion slot (x2) 3084 | -8/Storage | Entered Factory 3086 | -7/Factory | Reached level 7 3139 | -7/Factory | Discovered new exit (range 10) 3210 | -7/Factory | Upgraded with Utility slot (x2) 3249 | -7/Factory | Reached level 8 3304 | -7/Factory | Upgraded with Power slot (x1) 3327 | -7/Factory | Build established: Wizard-Scout 3448 | -7/Factory | Identified exit to Lower Caves 3448 | -7/Factory | Central database locked down 3482 | -7/Factory | Allied Derelicts emerged from ambush trap array 3678 | -7/Factory | Reached level 9 3777 | -7/Factory | Entered Lower Caves 3779 | -7/Lower Caves | Learned Factory security intel 3916 | -7/Lower Caves | Discovered new exit (range 9) 3919 | -7/Lower Caves | Encountered a Warlord checkpoint 3941 | -7/Lower Caves | Identified exit to Lower Caves 3990 | -7/Lower Caves | Entered another Lower Caves area 3997 | -7/Lower Caves | Discovered new exit (range 17) 4006 | -7/Lower Caves | Identified exit to Factory 4047 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4050 | -7/Lower Caves | Reached level 10 4076 | -7/Lower Caves | Spotted B-75 Beast 4095 | -7/Lower Caves | Destroyed B-75 Beast 4116 | -7/Lower Caves | Learned Factory stockpile data 4264 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 4268 | -7/Lower Caves | Found DCF Scrap (13 items) 4271 | -7/Lower Caves | Found Prototype Special Weapon 4271 | -7/Lower Caves | Identified Molecular Deconstructor 4295 | -7/Lower Caves | Identified exit to Data Miner 4322 | -7/Lower Caves | Learned 4 Factory zone layouts 4328 | -7/Lower Caves | Entered Data Miner 4330 | -7/Data Miner | Reached level 11 4331 | -7/Data Miner | Discovered new exit (range 6) 4338 | -7/Data Miner | Met Data Miner 4353 | -7/Data Miner | Learned location of Section 7 (-3) 4353 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4363 | -7/Data Miner | Received God Mode back door access code from Data Miner 4384 | -7/Data Miner | Identified exit to Proximity Caves 4384 | -7/Data Miner | Entered Proximity Caves 4404 | -6/Proximity Caves | Reached level 12 4427 | -6/Proximity Caves | Self-destructed Last Messages --------------- 04405_ Acquired 16 matter. 04405_ Adv. Heat Sink fries itself beyond repair. 04406_ Slug penetrates G-50 Soldier. 04406_ G-50 Soldier destroyed. 04407_ Acquired 16 matter. 04408_ Carbon-fiber Leg fries itself beyond repair. 04408_ Adv. Heat Sink fries itself beyond repair. 04411_ Carbon-fiber Leg fries itself beyond repair. 04412_ Adv. Heat Sink fries itself beyond repair. 04412_ Hvy. Laser fries itself beyond repair. 04415_ Used Protomatter to restore core integrity (+120, depleted) 04416_ Carbon-fiber Leg fries itself beyond repair. 04423_ Searching scrap... 04423_ Found Imp. Heavy Armor Plating. 04423_ Found Mak. Salvage Targeting Computer. 04423_ Found Lgt. Fission Core. 04423_ Found 47 Matter. 04425_ Acquired Lgt. Fission Core. 04426_ Acquired 10 matter. 04426_ Dropped Lgt. Nuclear Core. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ??????????????# ????????????????????????????????? | | ??????????????# ????????????????????????????????? | | ?????????????## ???????????????????k????????????? | | ????????????## ???????????????????????????????? | | ???????????? ???????????????????????????????? | | ????????????# ?????????????k?????????????????? | | ????????????# ????????????????#??????????????? | | ???????????## ??????????????? ?# ????????????? | | ???????????# ?????????????? ? ????????????? | | ???????????# ????????????? ?????????????? | | ???????????# ????????????# ??????????????? | | ???????????# ???????????# #??????????????? | | ????????????# ##????????# ???????????????? | | ?????????????# ##??????# ?????????????????? | | ??????????????# ##????# ???????????????????? | | ???????????????# ##?## ?????????????????????? | | ???????????????# ### #????#?????????????????? | | ???????????????# #??? #?????????????????? | | ???????????????# ### #?????????????????? | | ???????????????## @ ! ##?????????????????? | | ????????????????## ## %! #?????????????????? | | ?????????????????# ### ##### #????????????????? | | ?????????????????# #?# #?????? #??????????????? | | ????????????######% ### #???????? #??????????????? | | ????????????# ="## #### #???????????????? | | ????????????# ####% #???????????????? | | ????????????# #?# ??????????? | | ????????????#%## ##### ## ?????????????? | | ????????????#== ###?????? ##????????????????? | | ???????????#![! ##???????????#?????????????????? | | ???????????# ???????????????????????????????? | | ???????????###"# ???????????????????????????????? | | ?????????????#### ???????????????????????????????? | | ????????????????##???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 71 Energy Capacity 660 Matter Stores 1000 Matter Capacity 1000 Sight Range 20 Robot Scan Range 24 Terrain Scan Range 16 Terrain Scan Density 1010 Jamming Range 12 Armor Coverage 375 Resistance: TH 20 Resistance: EX 20 Evasion (%) 63 Offensive Hacking 50 Defensive Hacking 60 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Lgt. Antimatter Reactor | -7/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -7/Factory | Hacked B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Airjet | -7/Factory | Hacked Particle Gun | -7/Factory | Hacked Imp. Hover Unit | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Fitting Room Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Levels Raised 11 | . . 1 . . 2 2 3 . 1 1 1 XP Earned 19682 | 3000 600 1100 200 891 2041 3800 3800 500 1650 650 1450 XP Spent 113330 | 30475 47900 . . . 6575 20530 7850 . . . . Upgrades 152 | 76 33 . . . 10 24 9 . . . . Power Slot 1 | . . . . . . . 1 . . . . Propulsion Slot 3 | 1 . . . . . 2 . . . . . Utility Slot 7 | 3 . . . . 2 . 2 . . . . Weapon Slot 3 | 1 . . . . 2 . . . . . . Core Integrity 8 | 8 . . . . . . . . . . . Heat Dissipation 11 | 4 . . . . . 7 . . . . . Energy Generation 9 | 1 . . . . . 8 . . . . . Energy Storage 6 | . . . . . 6 . . . . . . Matter Storage 14 | 14 . . . . . . . . . . . Mass Support 4 | 1 . . . . . 3 . . . . . Inventory Capacity 7 | 7 . . . . . . . . . . . Sight Range 4 | 2 . . . . . . 2 . . . . Sensor Range 12 | 12 . . . . . . . . . . . Terrain Scan Density 10 | 10 . . . . . . . . . . . Ranged Accuracy 18 | 10 8 . . . . . . . . . . Hack Attack % 10 | . 10 . . . . . . . . . . Hack Defense % 12 | . 12 . . . . . . . . . . TH Resistance % 4 | 1 1 . . . . . 2 . . . . EX Resistance % 4 | . 2 . . . . . 2 . . . . KI Damage % 1 | 1 . . . . . . . . . . . TH Damage % 4 | . . . . . . 4 . . . . . Protomatter Created 1298 | . 125 74 . . 92 462 151 114 187 . 93 Integrity Restored 2494 | . . 252 . . 270 398 732 329 393 . 120 Core 1825 | . . 252 . . 185 339 602 117 210 . 120 Parts 669 | . . . . . 85 59 130 212 183 . . Protomatter Decayed 512 | . 84 37 . . . 286 55 . 50 . . Game ------ Seed MediumShockboltDisplacer Manual? 0 Play Time 00:55:08 Cumulative 372.0 hours Start 2026.08.05 @ 23:02:23 End 2026.08.06 @ 09:51:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 137 Rogue 1 Adventurer 2 Explorer 134 Win Type - Total 33 Types 18/2/6/3/1/1/1/0/1/0 Lore% 81 Gallery% 75 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters BRIGHTNESS(150) Filters NONE Steam 1 RUN: 99ec71e7-43e4-4263-acbd-b165165bf32d