Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.13 @ 14:20:14 Player: CreepyD Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (15) 75 Value Destroyed (188) 188 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 3463 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 288/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Ion Engine Heat Sink Small Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Structural Scanner Terrain Scanner Seismic Analyzer Weapon Shielding > --- WEAPON ----------- EM Pulse Gun Medium Laser Grenade Launcher > --- INVENTORY -------- Small Storage Unit [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Weapon Shielding Device Terrain Scanner Storage Small Storage Unit Processor Seismic Analyzer Protection Weapon Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power 1 | . . . . . 1 . Propulsion . | . . . . . . . Utility 2 | . . . . . 2 . Weapon 1 | . . . . . 1 . Parts Attached 22 | 6 . 3 . 3 7 3 Power 2 | 1 . . . . 1 . Engine 2 | 1 . . . . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 6 | 2 . . . . 2 2 Treads 4 | 2 . . . . . 2 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 2 | . . . . . 2 . Utility 7 | 1 . 1 . 2 3 . Device 3 | . . . . 2 1 . Storage 1 | 1 . . . . . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 2 | . . 1 . . 1 . Artifact . | . . . . . . . Weapon 7 | 2 . 2 . 1 1 1 Energy Gun 5 | 2 . 1 . . 1 1 Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . 1 . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 13 | . . . . . 7 6 Power 1 | . . . . . 1 . Propulsion 4 | . . . . . 1 3 Utility 4 | . . . . . 2 2 Weapon 4 | . . . . . 3 1 Highest Loss Streak 7 | . . . . . 7 3 Average Slot Usage (%) 88 | . 85 99 100 100 93 24 Engine 12 | . 14 14 14 14 14 1 Treads 21 | . 28 28 28 28 17 . Device 6 | . . . . 10 17 7 Storage 8 | . 14 14 14 9 . . Processor 3 | . . . . . 9 7 Protection 10 | . . 13 14 8 8 . Energy Gun 20 | . 28 26 28 14 16 1 Launcher 3 | . . . . 14 8 . Naked Turns 39 | . . . . . . 39 Heaviest Build 20 | 13 13 14 14 15 20 7 Greatest Support 40 | 40 40 40 40 40 40 4 Greatest Overweight (x) 1 | 1 . . . . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 4 4 Average Capacity 5 | 5 6 6 6 5 4 4 Most Carried 6 | 4 . 4 5 6 4 4 Average Carried 3 | 1 . 2 4 4 2 3 Final Capacity 6 | 6 6 6 6 4 4 4 Final Carried 4 | . . 4 4 4 4 3 Class Distribution -------------------- 66% | Mutant 27% | Skirmisher 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Matter Collected 389 | 260 . 10 . 58 35 26 Remotely . | . . . . . . . Salvage Created 377 | . . . . 204 167 6 Parts 28 | . . . . 13 13 2 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 9 | . . . . 2 5 2 Melee 2 | . . . . . . 2 AOE 7 | . . . . 2 5 . Classes Destroyed 5 | . . . . 3 2 . Builder 2 | . . . . 2 . . Recycler 3 | . . . . 2 1 . Watcher 1 | . . . . . 1 . Swarmer 8 | . . . . 2 4 2 Sentry 1 | . . . . . 1 . Best Kill Streak 6 | . . . . 6 3 2 Combat Bots Only 3 | . . . . 2 3 2 Max Kills in Single Turn 4 | . . . . 4 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 2 . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Damage Taken 1283 | . . . . 29 558 696 Core 578 | . . . . 10 96 472 Absorbed by Shields . | . . . . . . . Core Remaining (%) 98 | 100 . . . 96 . . Volleys Fired 35 | . . . . 2 24 9 Largest 3 | . . . . 2 3 1 Hottest 120 | . . . . 70 120 65 Shots Fired 65 | . . . . 4 52 9 Gun 56 | . . . . 2 45 9 Cannon . | . . . . . . . Launcher 9 | . . . . 2 7 . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 30 | . . . . . 21 9 Explosive 9 | . . . . 2 7 . Electromagnetic 26 | . . . . 2 24 . Robot Hit Streak 5 | . . . . 4 5 3 Robot Miss Streak 5 | . . . . . 5 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 32 | . . . . 4 27 1 Core Hits 28 | . . . . 7 13 8 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 3 | . . 3 . . . . Impact . | . . . . . . . Slashing 3 | . . 3 . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 921 | . . . . 285 610 26 Guns 324 | . . . . 24 300 . Cannons . | . . . . . . . Explosions 571 | . . . . 261 310 . Melee . | . . . . . . . Ramming 26 | . . . . . . 26 Kinetic . | . . . . . . . Thermal 250 | . . . . 108 142 . Explosive 410 | . . . . 153 257 . Electromagnetic 235 | . . . . 24 211 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 11 | . . . . 1 10 . Projectiles . | . . . . . . . Explosions 11 | . . . . 1 10 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 10 | . . . . . . 10 Shots . | . . . . . . . Rammed 12 | . . . . . . 12 Targets Rammed 14 | . . . . . . 14 Kicked . | . . . . . . . Crushed 2 | . . . . . . 2 Highest Temperature 240 | . . . . 9 240 50 Average Temperature 59 | . . . . 6 69 23 Received Heat Transfer 207 | . . . . . 153 54 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 459 | . . . . 200 259 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . 1 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Peak Influence 142 | . . . . 70 142 85 Average Influence 34 | . . . . 46 51 58 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . . . . . 4 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison 4 | . . . . . 4 . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Distress Signals 1 | . . . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 33 | . . . . 3 17 13 Peak Tracking Total 14 | . . . . 3 5 14 Tactical Retreats 5 | . . . . 1 3 1 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Machines Disabled 1 | . . . . . 1 . Max in Single Turn 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Machines Accessed 5 | . . . 2 . 3 . Terminals 2 | . . . . . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 31 | . . . 24 . 7 . Successful 29 | . . . 24 . 5 . Failed 2 | . . . . . 2 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 5 | . . . . . 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 28 | . . . 24 . 4 . Record 24 | . . . 24 . . . Robot Analysis 1 | . . . . . 1 . Unreport Threat 1 | . . . . . 1 . Hauler Manifests 1 | . . . . . 1 . Registered Components 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . . . 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Used RIF Installer 1 | . . . . . . 1 Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered 3 | . . 3 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Turns Passed 2003 | 44 39 372 652 117 525 254 Spaces Moved 1156 | 33 25 204 407 52 139 296 Core 133 | 21 . . . . . 112 Treads 820 | 12 25 204 407 52 120 . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 203 | . . . . . 19 184 Fastest Speed 37 | 50 160 160 160 160 37 40 Average Speed 130 | 103 160 160 160 160 149 55 Slowest Speed 160 | 160 160 160 160 160 160 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 7 | . . . . . 1 6 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 3 9 51 88 16 11 26 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 4 | . . 2 1 1 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . 3 . . . . Spaces Dug 10 | . . 2 . . 8 . Terrain Destroyed 69 | . . 2 . 26 41 . Melee 2 | . . 2 . . . . Projectile . | . . . . . . . AOE 67 | . . . . 26 41 . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Total 1576 | 42 24 243 408 81 409 369 Wait 308 | . . 26 . 21 232 29 Move 1136 | 32 24 203 406 51 136 284 Hop 7 | . . . . . 1 6 Pick Up 22 | 4 . 6 1 2 7 2 Fast Attach 2 | 2 . . . . . . Attach 13 | 4 . 1 . . 5 3 Detach 2 | . . . . . . 2 Swap 7 | . . 2 . 3 2 . Drop 8 | . . 1 1 2 2 2 Fire 35 | . . . . 2 24 9 Melee 3 | . . 3 . . . . Ram 8 | . . . . . . 8 Kick . | . . . . . . . Crush 6 | . . . . . . 6 Escape Stasis 18 | . . . . . . 18 Rewire 1 | . . 1 . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: Fac x2 / Gar) -8/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Discovered new exit (range 15) 84 | -10/Materials | Entered Mines 118 | -10/Mines | Learned location of Zion (-7) 120 | -10/Mines | Learned location of Storage (-9) 181 | -10/Mines | Learned 8 Materials zone layouts 216 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 300 | -10/Mines | Build established: Mutant 446 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 448 | -10/Mines | Discovered new exit (range 5) 456 | -10/Mines | Entered Exiles 503 | -10/Exiles | Met 8R-AWN 528 | -10/Exiles | Met EX-HEX 599 | -10/Exiles | Met EX-DEC 642 | -10/Exiles | Met EX-BIN 664 | -10/Exiles | Aligned with FarCom system 666 | -10/Exiles | Given EX-Vault access code 864 | -10/Exiles | Visited The Gauntlet 1095 | -10/Exiles | Discovered new exit (range 10) 1108 | -10/Exiles | Entered Mines 1210 | -9/Mines | Discovered new exit (range 9) 1225 | -9/Mines | Entered Materials 1225 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 1226 | -8/Materials | Identified exit to Factory 1301 | -8/Materials | Garrison activated, responded to threat 1478 | -8/Materials | Build established: Skirmisher 1719 | -8/Materials | Garrison activated, responded to threat 1749 | -8/Materials | Identified exit to Garrison 1750 | -8/Materials | Entered Garrison 1756 | -8/Garrison | Installed Relay Interface Framework 1768 | -8/Garrison | Lost 7 parts (1p1n2u3w) 1796 | -8/Garrison | Triggered checkpoint 1818 | -8/Garrison | Triggered checkpoint 1942 | -8/Garrison | Lost 3 parts (1n1u1w) 1971 | -8/Garrison | Core integrity fell below 50% 1997 | -8/Garrison | Core integrity fell below 20% 2004 | -8/Garrison | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 01968_ Slammed into S-10 Pest. 01970_ Crushed S-10 Pest. 01970_ S-10 Pest destroyed. 01971_ Slammed into L-31 Rogue. 01972_ Lgt. Treads destroyed. 01973_ Slammed into S-10 Pest. 01976_ Crushed S-10 Pest. 01976_ S-10 Pest destroyed. 01977_ Acquired 6 matter. 01977_ Penetrated by Slug. 01977_ Lgt. Treads destroyed. 01983_ Penetrated by Slug. 01995_ Slammed into G-47 Trooper. 01998_ Slammed into S-10 Pest. 02000_ Slammed into H-55 Commando. 02001_ Penetrated by Slug. 02001_ S-10 Pest destroyed. 02002_ Slammed into H-55 Commando. 02003_ Acquired 20 matter. 02004_ Slammed into H-55 Commando. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????? ???????????? | | ????????????????????????????????????# ??????????? | | ????????????????????????????????????# ??????????? | | ????????????????????????????????????# ??????????? | | ????????????????????????????????????# ????????? | | ????????????????????????????????????# ???????? | | ???????????????????????????????????## #?""""## | | ?????????????????????????????????### ? ? | | ????????#?????"??????????????????? ? ? | | ??????##?? ??? ??????? ?? ????????? ? ? | | ???#??#??????????##?#??#?#?##??????# ## #? | | ????????????#????#?????#?????????### ## ## | | ??????#??#????????#?????#????????# | | ??????????????????###?????##????#?? | | ????#??????????#?#?##?###??#???#??? | | ?????????#???#?#?#?#??##????##?#?? | | ???????????????#?#?#????#???#?#??### ## ## | | ??????#???#??#??????#????#?#?#?##?## ## ## | | ??###???########?#???#?????#????##?# | | ????#?#?#"""""#?##????##??#??#? ??# | | ???#?##??# #################???#?# | | ?????#???# g #?###?#?### ## ## # | | ##??????########### l###h###?#??#??# ## ##??# | | ?###????????##??#?# #?#@#???# ??### #######???? | | ??????#???##?#???###l####h+ YYg ? ?+ #?#???????? | | #?#?????#?#???#???##?#??# ###?# #?### #?????????? | | ?#??????##?#####?#?# #### #?### #??## ##???#????? | | ?????????#?#?#?#??## ???# ##### #???# ###??#????? | | ??????????????##??#?g#### #####+##### =#?##??????? | | ?????#????????#??###?+ [ #???#?????? | | ?????##??#??###?#??### #????????? | | ????#????##??##?##?### #################?#?????#? | | ??????????#?#??#?#??## #?#???? ###?#?##?????#???? | | ???????##????##???#### #????## #?##?#??#???#????? | | ??????#?##?#######?#?# #?#??#??###?##?#?#???#???? | | ??????????#???#???#??# #??#????????###?#???#????? | | ????????????????#?#### #? ? ?#??#???#???????#?? | | ????????????##???#?### #?#?#??###?#???#?????????? | | ??????????????######## #??#?##???###?????#??????? | | ????#?????????#""""# #???#?#??#????###????????? | | ????????#?????#" #?????#?###???#??#???????? | | ????????###???#""""# #???####??#??????????????? | | ??????????###?############????#?????#????????????? | | ??????????#??????##?????????#??#?????????????????? | | ??????????????????#??????????????????????????????? | | ?????????????????????#???#???????????????????????? | | ?????????????????????????????????????????????????? | | ??????????#????#???#?#???#???#???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 19 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 60 Weapon Shielding 33 Evasion (%) 62 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaGhostLog Manual? 0 Play Time 00:27:16 Cumulative 21.0 hours Start 2020.04.13 @ 13:09:00 End 2020.04.13 @ 14:20:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 20 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 18 Gallery% 33 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07926563-702b-4b4f-a4cf-0ef0b57dbfe7