Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.16 @ 00:33:14 Player: Akl Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (62) 310 Value Destroyed (2159) 2159 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 7269 Bonus ------- Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 128/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Trap Scanner Advanced Visual Processing Unit Targeting Computer Kinecellerator Weapon Cycler Makeshift ECM Suite Cloak of Protection Focal Shield Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer Core Analyzer Recoil Stabilizer Improved Medium Armor Plating > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Trap Scanner Advanced Visual Processing Unit Kinecellerator Weapon Cycler Makeshift ECM Suite Cloak of Protection Propulsion Shielding Rocket Launcher [Rating: 50] Favorites ----------- Power Cold Fusion Reactor Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Utility Medium Storage Unit Device Recoil Stabilizer Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Slashing Weapon Segregator Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 . 2 . . . . Power . | . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . 1 . . . . Utility 3 | . . . . . 2 . 1 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 57 | 8 3 3 . 2 8 10 16 2 1 2 2 Power 7 | 2 . 1 . . . 4 . . . . . Engine 5 | 2 . 1 . . . 2 . . . . . Core 1 | . . . . . . 1 . . . . . Reactor 1 | . . . . . . 1 . . . . . Propulsion 21 | 2 . 1 . . . 5 9 1 1 1 1 Treads . | . . . . . . . . . . . . Leg 21 | 2 . 1 . . . 5 9 1 1 1 1 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 15 | 1 2 1 . 1 4 1 4 . . 1 . Device 6 | . 1 1 . 1 2 . 1 . . . . Storage 2 | 1 1 . . . . . . . . . . Processor 3 | . . . . . 1 1 1 . . . . Hackware 1 | . . . . . 1 . . . . . . Protection 3 | . . . . . . . 2 . . 1 . Artifact . | . . . . . . . . . . . . Weapon 14 | 3 1 . . 1 4 . 3 1 . . 1 Energy Gun 1 | 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 5 | 2 . . . . 3 . . . . . . Ballistic Cannon 3 | . . . . . . . 2 1 . . . Launcher 3 | . 1 . . 1 . . 1 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . Unidentified Prototypes 2 | . . . . . . 1 1 . . . . Parts Lost 19 | . . . . . 2 1 1 2 . . 13 Power 3 | . . . . . . 1 . . . . 2 Propulsion 7 | . . . . . 2 . . 1 . . 4 Utility 5 | . . . . . . . 1 . . . 4 Weapon 4 | . . . . . . . . 1 . . 3 Highest Loss Streak 13 | . . . . . 1 1 1 2 . . 13 To Critical Strikes 1 | . . . . . . . . 1 . . . Average Backups 9 | 1 4 8 10 10 9 9 9 9 9 9 9 Power . | . 1 1 1 1 1 . 1 1 1 1 . Propulsion . | . . . 1 1 . . . . . . . Utility 5 | . 1 3 4 5 5 6 4 6 7 7 7 Weapon 2 | . 2 3 3 2 2 2 3 1 1 1 . Tool/Special . | . . . . . . . . . . . . Unused Backups 13 | . . . . . 3 . 1 2 . 1 6 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 9 | . . . . . . . 1 1 . 1 6 Weapon 3 | . . . . . 2 . . 1 . . . Tool/Special 1 | . . . . . 1 . . . . . . Average Slot Usage (%) 97 | . 89 100 100 100 82 91 98 99 100 99 90 Engine 3 | . 13 14 14 14 9 6 . . . . . Reactor 4 | . . . . . . . 7 7 7 7 5 Leg 33 | . 26 28 28 28 20 29 36 37 38 38 33 Device 9 | . 7 14 14 14 19 11 7 7 7 7 6 Storage 8 | . 14 14 14 14 9 9 6 7 7 7 7 Processor 12 | . . . . . 4 15 17 15 15 15 14 Protection 3 | . . . . . . . 4 7 7 6 6 Ballistic Gun 5 | . 16 14 14 14 14 17 1 . . . . Ballistic Cannon 9 | . . . . . . . 13 14 15 15 11 Launcher 3 | . 10 14 14 14 3 . . . . . 1 Peak Build Rating 50 | 6 7 15 15 20 21 28 48 50 50 50 50 Average Rating 36 | 5 6 11 15 16 18 21 43 49 49 49 44 On Entrance 25 | . 6 7 15 15 14 18 28 48 50 50 50 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 44 | 12 21 22 22 28 25 30 44 44 44 44 41 Greatest Support 96 | 20 20 27 27 27 37 58 85 92 94 96 96 Greatest Overweight (x) 5 | . 4 1 . 1 1 1 . . . . 5 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 9 10 10 10 10 Most Carried 10 | 2 8 10 10 10 10 10 10 10 9 10 10 Average Carried 9 | 1 4 8 9 9 9 9 9 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 2 6 10 10 10 10 10 10 9 9 10 8 Class Distribution -------------------- 75% | Mutant 9% | Derelict-Mutant 9% | Scavenger-Skirmisher 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Matter Collected 2294 | 178 6 60 . 64 122 531 790 251 140 16 136 Remotely . | . . . . . . . . . . . . Salvage Created 1776 | . 6 38 . 18 122 531 565 130 34 . 332 Parts 103 | . . 10 . 7 11 27 33 4 1 . 10 Haulers Intercepted 1 | . . . . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . 4 1 . 10 Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Combat Hostiles Destroyed 47 | . . 6 . 3 2 10 10 5 1 . 10 Melee 1 | . . . . . . . . . . . 1 Guns 12 | . . . . . 2 10 . . . . . Cannons 20 | . . . . . . . 10 3 1 . 6 AOE 14 | . . 6 . 3 . . . 2 . . 3 Classes Destroyed 14 | . 1 1 . . 5 1 3 1 . . 2 Worker 1 | . . . . . 1 . . . . . . Builder 4 | . . . . . 1 1 2 . . . . Hauler 1 | . . . . . 1 . . . . . . Recycler 3 | . . . . . . . 3 . . . . Operator 1 | . . . . . . . 1 . . . . Watcher 5 | . 1 . . . . . 4 . . . . Swarmer 11 | . . 6 . 3 . . 2 . . . . Saboteur 1 | . . . . . . . . . . . 1 Grunt 18 | . . . . . . 5 3 3 . . 7 Brawler 1 | . . . . . . . . 1 . . . Duelist 1 | . . . . . . . . . . . 1 Sentry 8 | . . . . . 1 4 1 . 1 . 1 Hunter 3 | . . . . . 1 1 . 1 . . . Programmer 4 | . . . . . . . 4 . . . . Best Kill Streak 7 | . 1 6 . 3 3 2 4 3 1 . 7 Combat Bots Only 7 | . . 6 . 3 1 2 3 3 1 . 7 Max Kills in Single Turn 5 | . 1 5 . 3 3 2 2 1 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 5 | . . 5 . 3 . . . 1 . . 1 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Hostile Shots Fired 401 | . . 6 . . 48 54 116 35 27 . 115 Missed 120 | . . 4 . . 18 11 36 9 12 . 30 Hits 281 | . . 2 . . 30 43 80 26 15 . 85 Melee 15 | . . . . . . . . 1 . . 14 Projectile 266 | . . 2 . . 30 43 80 25 15 . 71 Critical Strikes 11 | . . . . . 1 2 2 1 . . 5 Part Disruptions 1 | . . . . . . . 1 . . . . Damage Taken 4606 | . 9 87 . . 462 750 926 352 126 . 1894 Core 976 | . . . . . 100 170 157 38 5 . 506 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 298 | . . . . . . 213 85 . . . . Core Remaining (%) 83 | 100 . . . 100 . 50 . . . . . Volleys Fired 146 | . 3 2 . 2 14 33 45 11 6 . 30 Largest 2 | . 2 2 . 1 2 2 2 2 2 . 2 Hottest 80 | . 50 50 . 33 53 51 80 80 80 . 80 Shots Fired 266 | . 6 4 . 2 26 66 90 22 12 . 38 Gun 94 | . 3 2 . . 23 66 . . . . . Cannon 151 | . . . . . . . 89 19 12 . 31 Launcher 21 | . 3 2 . 2 3 . 1 3 . . 7 Special . | . . . . . . . . . . . . Kinetic 245 | . 3 2 . . 23 66 89 19 12 . 31 Thermal . | . . . . . . . . . . . . Explosive 21 | . 3 2 . 2 3 . 1 3 . . 7 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 24 | . 1 1 . . 5 24 11 4 5 . 6 Robot Miss Streak 5 | . 1 2 . . 3 2 5 4 2 . 3 Penetration Max 1 | . . . . . . 1 1 . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 168 | . 1 1 . . 16 54 51 13 7 . 25 Core Hits 96 | . 2 7 . 4 10 19 19 10 2 . 23 Critical Kills 2 | . . . . . . 2 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 11 | . . . . . . 2 7 1 . . 1 Destroy 2 | . . . . . . 2 . . . . . Blast 9 | . . . . . . . 7 1 . . 1 Melee Attacks 4 | . . . . . 2 . . . . . 2 Thermal 2 | . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5452 | . 99 278 . 90 376 895 1900 576 172 . 1066 Guns 1076 | . 28 6 . . 148 894 . . . . . Cannons 2642 | . . . . . . . 1596 269 172 . 605 Explosions 1724 | . 71 272 . 90 228 . 295 307 . . 461 Melee . | . . . . . . . . . . . . Ramming 10 | . . . . . . 1 9 . . . . Kinetic 3718 | . 28 6 . . 148 894 1596 269 172 . 605 Thermal 399 | . . . . . 161 . 238 . . . . Explosive 1325 | . 71 272 . 90 67 . 57 307 . . 461 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . . . . . 1 2 4 4 4 7 Average Corruption 2 | . . . . . . 1 2 3 4 4 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 60 | . . . . . . 3 15 31 7 3 1 Message Errors 14 | . . . . . . 1 . 11 1 . 1 Matter Fused 15 | . . . . . . 1 4 6 2 2 . Heat Flow Errors 7 | . . . . . . 1 2 2 1 1 . Energy Discharges 14 | . . . . . . . 5 7 2 . . Data Loss (minor) 5 | . . . . . . . 1 3 1 . . Data Loss (major) 1 | . . . . . . . 1 . . . . Misfires 4 | . . . . . . . 2 2 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 106 | . . . . . . . 94 . . . 12 Projectiles 34 | . . . . . . . 34 . . . . Explosions 72 | . . . . . . . 60 . . . 12 Melee . | . . . . . . . . . . . . Knockbacks 24 | . . . . . . . 13 1 . . 10 Impact 1 | . . . . . . . 1 . . . . Kinetic 19 | . . . . . . . 10 1 . . 8 Secondary 4 | . . . . . . . 2 . . . 2 Self-Inflicted Damage 58 | . 9 . . . . . . . . . 49 Shots 2 | . 1 . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . Targets Rammed 2 | . . . . . . 1 1 . . . . Kicked 2 | . . . . . . 1 1 . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 248 | . 10 10 . . 19 220 248 218 192 147 27 Average Temperature 61 | . 7 7 . . 4 98 73 96 70 74 13 Received Heat Transfer 1005 | . . . . . 54 189 108 36 48 . 570 Effects 2 | . . . . . . . 2 . . . . Interference 2 | . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 300 | . . . . . 150 . 150 . . . . Parts Sabotaged 4 | . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 . . . . Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 195 | . 17 148 . 116 60 70 195 . . . . Initial 21 | . . . . . 21 8 7 . . . . Average 35 | . 1 45 . 30 18 19 50 . . . . Influence Increases 1569 | . 38 148 . 116 124 263 530 120 20 . 210 Destroy 0b10 Robot/C 940 | . . 120 . 60 40 200 200 100 20 . 200 Destroy 0b10 Robot/NC 75 | . 5 . . . 15 5 50 . . . . Destroy Leader 202 | . 2 20 . 10 22 50 68 20 . . 10 Successful Hack 65 | . . . . . 4 7 54 . . . . Disable Machine 90 | . . . . 30 30 . 30 . . . . Destroy Structure 182 | . 16 8 . 16 13 1 128 . . . . Lose Combat Pursuer 15 | . 15 . . . . . . . . . . Influence Decreases 1569 | . 38 148 . 60 160 266 360 307 20 . 210 Entered New Map 127 | . . . . . 35 12 10 70 . . . Time Decay 1268 | . 38 148 . 60 115 244 340 217 20 . 86 Lost Part 174 | . . . . . 10 10 10 20 . . 124 Squads Dispatched 8 | . . . . . 1 . 6 . . . 1 Investigation 1 | . . . . . . . 1 . . . . Extermination 3 | . . . . . . . 3 . . . . Reinforcement 3 | . . . . . 1 . 2 . . . . Assault 1 | . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Distress Signals 2 | . 1 . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 68 | . 3 6 . . 4 13 21 5 1 . 15 Peak Tracking Total 7 | . 4 6 . . 3 2 3 5 1 . 7 Tactical Retreats 2 | . 1 . . . . 1 . . . . . ECM-based Alert Blocks 1 | . . . . . . 1 . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Traps Triggered 9 | . 2 2 . . . 3 2 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Machines Disabled 8 | . 1 . . 2 2 . 2 . . . 1 Max in Single Turn 2 | . 1 . . 1 2 . 2 . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Machines Accessed 19 | . 1 1 2 . 1 5 8 1 . . . Terminals 11 | . 1 . . . 1 4 5 . . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 3 | . . . . . . 1 2 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 38 | . 2 1 2 . 1 14 17 1 . . . Successful 24 | . 2 1 2 . 1 8 9 1 . . . Failed 14 | . . . . . . 6 8 . . . . Catastrophic 2 | . . . . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 7 | . . . 3 . 1 . 1 . . 2 . Terminals 23 | . 2 . . . 1 10 10 . . . . Fabricators 2 | . . . . . . . 2 . . . . Repair Stations 9 | . . . . . . 4 5 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 14 | . 2 1 2 . 1 4 3 1 . . . Record 4 | . 2 . 1 . . . 1 . . . . Open Door 3 | . . 1 . . . 1 . 1 . . . Emergency Access Points 1 | . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . 1 . . . . Locate Traps 2 | . . . . . 1 1 . . . . . Zone Layout 2 | . . . . . . 1 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . Network Status 1 | . . . . . . . 1 . . . . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks 8 | . . . . . . 4 4 . . . . Scan Component 4 | . . . . . . 2 2 . . . . Repair 4 | . . . . . . 2 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . Hacking Detections 10 | . . . . . 1 3 6 . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 2 | . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . Time 40 | . . . . . . . 40 . . . . Total Robot Build Rating 2 | . . . . . . . 2 . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired 4 | . . . . . . 2 2 . . . . Time 121 | . . . . . . 76 45 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . Robot Hacks Applied 2 | . . . . . 2 . . . . . . parse_system 2 | . . . . . 2 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Total Allies 2 | . . . . . . . 2 . . . . Largest Group 2 | . . . . . . . 2 1 1 . . Highest-Rated Group 20 | . . . . . . . 20 10 10 . . Highest-Rated Ally 10 | . . . . . . . 10 10 10 . . Total Orders 2 | . . . . . . . 2 . . . . FOLLOW 1 | . . . . . . . 1 . . . . TUNNEL 1 | . . . . . . . 1 . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Active Infowar (turns) 2047 | . 157 251 . 252 291 943 153 . . . . Terrain 1386 | . . . . . 290 943 153 . . . . Seismic 55 | . . . . . 55 . . . . . . Cloaking 25 | . . . . 25 . . . . . . . ECM 1146 | . 157 251 . 227 291 220 . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . 1 2 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Turns Passed 8903 | 120 287 522 614 370 291 943 2102 1452 390 1285 527 Spaces Moved 5940 | 81 172 337 491 239 164 504 1230 1107 296 988 331 Core 24 | 11 3 . . . . . . . . . 10 Treads . | . . . . . . . . . . . . Legs 5916 | 70 169 337 491 239 164 504 1230 1107 296 988 321 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 125 125 125 123 120 120 120 122 126 120 Average Speed 127 | 110 150 148 125 138 127 133 120 121 124 127 132 Slowest Speed 300 | 120 250 190 125 195 200 200 122 122 126 130 300 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 54 | 3 38 63 91 56 20 69 39 93 57 85 38 Regions Visited 11 Branch Regions 8 Pre-discovered Areas 3 | . . 1 . . . . . . . 2 . Known Exits Taken 2 | . . . . . 1 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 14 | . . 1 . 1 . . . 4 3 3 2 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 208 | . 17 8 . 17 13 . 68 26 4 . 55 Melee . | . . . . . . . . . . . . Projectile 54 | . . . . . 1 . 30 10 4 . 9 AOE 154 | . 17 8 . 17 12 . 38 16 . . 46 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Total 7005 | 108 194 355 492 277 221 707 1765 1192 305 1015 374 Wait 743 | 17 2 8 . 30 19 143 435 67 . 22 . Move 5929 | 80 171 336 490 238 163 503 1229 1106 295 987 331 Hop . | . . . . . . . . . . . . Pick Up 50 | 3 10 4 1 1 7 6 14 2 . 1 1 Fast Attach 25 | 4 . . . . 1 6 7 1 1 1 4 Attach 20 | 2 5 1 . . 3 3 3 1 . . 2 Detach . | . . . . . . . . . . . . Swap 38 | 2 2 2 . 3 7 4 12 2 . 2 2 Drop 45 | . 1 2 1 2 5 8 19 2 1 2 2 Fire 146 | . 3 2 . 2 14 33 45 11 6 . 30 Melee 4 | . . . . . 2 . . . . . 2 Ram . | . . . . . . . . . . . . Kick 2 | . . . . . . 1 1 . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 3 | . . . . 1 . . . . 2 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 13) 121 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Build established: Mutant 408 | -10/Materials | Entered Mines 633 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 715 | -10/Mines | Learned location of Storage (-8) 922 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 923 | -10/Mines | Discovered new exit (range 5) 930 | -10/Mines | Entered Exiles 957 | -10/Exiles | Discovered new exit (range 15) 982 | -10/Exiles | Met 8R-AWN 1005 | -10/Exiles | Met EX-HEX 1072 | -10/Exiles | Met EX-DEC 1095 | -10/Exiles | Visited The Gauntlet 1269 | -10/Exiles | Discovered new exit (range 14) 1345 | -10/Exiles | Met EX-BIN 1365 | -10/Exiles | Aligned with FarCom system 1367 | -10/Exiles | Given EX-Vault access code 1408 | -10/Exiles | Opened EX-Vault 1412 | -10/Exiles | Found Prototype Device 1416 | -10/Exiles | Identified Cloak of Protection 1454 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1460 | -10/Exiles | Exiles lab attacked by MAIN.C 1544 | -10/Exiles | Left Exiles lab with Cloak of Protection 1544 | -10/Exiles | Entered Mines 1593 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1855 | -9/Mines | Discovered new exit (range 15) 1914 | -9/Mines | Entered Materials 1914 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1915 | -8/Materials | Identified exit to Factory 1915 | -8/Materials | Identified exit to Storage 2205 | -8/Materials | Entered Storage 2217 | -8/Storage | Build established: Skirmisher 2689 | -8/Storage | Build established: Scavenger-Skirmisher 2780 | -8/Storage | Repaired Gauss Rifle 2814 | -8/Storage | Repaired Hvy. Assault Rifle 3130 | -8/Storage | Discovered exit to Factory (range 15) 3148 | -8/Storage | Entered Factory 3148 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3587 | -7/Factory | Build established: Mutant 3615 | -7/Factory | Repaired Med. Storage Unit 4513 | -7/Factory | Allied Derelicts emerged from ambush trap array 4602 | -7/Factory | Fabricated T-07 Excavator (x2) 5006 | -7/Factory | P-60 Hacker assimilated allied Excavator 4a 5080 | -7/Factory | Repaired Recoil Stabilizer 5216 | -7/Factory | Discovered new exit (range 7) 5250 | -7/Factory | Entered Lower Caves 5250 | -7/Lower Caves | Accompanied by 1 ally 5367 | -7/Lower Caves | Learned Factory security intel 6643 | -7/Lower Caves | Discovered new exit (range 15) 6702 | -7/Lower Caves | Entered another Lower Caves area 6702 | -7/Lower Caves | Accompanied by 1 ally 6829 | -7/Lower Caves | Learned 4 Factory zone layouts 6847 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6920 | -7/Lower Caves | Learned location of 1 exit from Factory 7062 | -7/Lower Caves | Discovered new exit (range 5) 7092 | -7/Lower Caves | Entered Zion 7138 | -7/Zion | Received a hallucinogenic algorithm 7138 | -7/Zion | Ran a hallucination algorithm 7160 | -7/Zion | Ran a hallucination algorithm 7183 | -7/Zion | System corruption cleaned by Quarantine Array 7333 | -7/Zion | Learned location of Quarantine (-3) 7418 | -7/Zion | Learned Factory stockpile data 7479 | -7/Zion | Learned Factory security intel 7635 | -7/Zion | Rebuked by Imprinter 8248 | -7/Zion | Build established: Derelict-Mutant 8357 | -7/Zion | Discovered new exit (range 15) 8377 | -7/Zion | Entered Proximity Caves 8786 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8877 | -6/Proximity Caves | Core integrity fell below 50% 8885 | -6/Proximity Caves | Destroyed 7 combat bots 8895 | -6/Proximity Caves | Core integrity fell below 20% 8904 | -6/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 08864_ Imp. Carbon-fiber Leg blown off. 08864_ Mak. Light Armor Plating blown off. 08864_ E-15 Imp destroyed. 08868_ Acquired Imp. Carbon-fiber Leg. 08870_ Acquired Mak. Light Armor Plating. 08870_ Core Analyzer destroyed. 08870_ System corrupted by crushing effect (+2). 08873_ Imp. Carbon-fiber Leg destroyed. 08873_ Acquired Segregator. 08878_ Sneak attack on Y-54 Guardian. 08878_ Mak. Light Armor Plating destroyed. 08881_ Propulsion Shielding fries itself beyond repair. 08884_ Lgt. Nuclear Core destroyed. 08891_ >XHV:8JRFKBIMRSONAUICK8BN# 08902_ Targeting Computer destroyed. 08902_ System corrupted by crushing effect (+5). 08902_ Acquired 3 matter. 08902_ Segregator destroyed. 08904_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????###?????????????????????????????? | | ????????????????## #?????????????????????????????? | | ????????????##### #?????????????????????????????? | | ????????????# ##????????????????????????????? | | ???????????## ????????????????????????????? | | ????????????" ????????????????????????????? | | ????????????# # ????????????????????????????? | | ????????????# ## ########?????????????????????? | | ????????????# ## # # "#?????##??????????????? | | ?????????????# # # "#???? #??????????????? | | ?????????????# ### g "#?? #??????????????? | | ?????????????# # /g "#? ##?????????????? | | ?????????????# # b"# #?????????????? | | ?????????????# #Y #l ; ???????? | | ?????????????## %/@##"# ???????? | | ?????#######??# =Y%%*% %#??### ???????? | | ?????# #??## %#######???????????????????? | | ??????# #???# #???????????????????????? | | ???????# #??# # ##???????????????????????? | | ??????## #??## ##????????????????????????? | | ????### ##### ## #?????????????????????????? | | ???## #####?????????????????????????? | | ???# ###"?????????????????????????????? | | #??# ##??#?????????????????????????????? | | #??# /####??????????????????????????????? | | #??# ### /% =#??????????????????????????????? | | ???# ##??### ##! #??????????"???????????????????? | | ???##??????##### #????????? #???????????????????? | | #????????#### # #???????? # ?????????????????? | | ##??????## ###????? ?????????????????? | | ######## "#???? ????????????????? | | ## # ##??? ????????????????? | | # ##### ???????????????? | | ### % ???????????????? | | ## ### ???????????????? | | ## ### ## ## ????????????????? | | #####?## # % #?????????????????????? | | ##?????# ## #???????????????? | | #?????# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 17 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 5 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 10 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ T-07 Excavator | x2 | -7/Factory | Preloaded Repaired ---------- Gauss Rifle | 8% | -8/Storage Hvy. Assault Rifle | 26% | -8/Storage Med. Storage Unit | 72% | -7/Factory Recoil Stabilizer | 36% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Quick And Dirty Sixth Sense Challenges ------------ None Game ------ Seed ElectronBarragePulseblaster Manual? 0 Play Time 01:37:44 Cumulative 16.3 hours Start 2026.07.15 @ 22:14:41 End 2026.07.16 @ 00:33:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 2c1ed418-fcaa-4259-91ba-f99203811955