Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.19 @ 00:42:14 Player: Quad Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (54) 270 Value Destroyed (1550) 1550 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (50) 50 TOTAL SCORE: 3510 Bonus ------- High Alert Combat Kills 50 Cogmind --------- Core Integrity 0/550 Matter 184/300 Energy 122/265 System Corruption 0% Temperature Cool (27) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Ion Engine Reinforced Ion Engine Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Seismic Detector Hacking Suite > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Medium Storage Unit Hacking Suite Improved EM Shotgun Improved EM Shotgun Shotgun Rocket Launcher [Rating: 20] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Hackware Hacking Suite Weapon Light Cannon Energy Gun Improved EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 45 | 6 7 26 6 Power 6 | 2 . 1 3 Engine 6 | 2 . 1 3 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 1 10 . Treads . | . . . . Leg 12 | 2 1 9 . Wheel . | . . . . Hover . | . . . . Flight 1 | . . 1 . Utility 8 | . 4 3 1 Device 4 | . 3 1 . Storage 2 | . 1 1 . Processor . | . . . . Hackware 2 | . . 1 1 Protection . | . . . . Artifact . | . . . . Weapon 18 | 2 2 12 2 Energy Gun 7 | 2 . 5 . Energy Cannon 4 | . . 2 2 Ballistic Gun 3 | . . 3 . Ballistic Cannon 2 | . 2 . . Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 21 | . . 7 14 Power 1 | . . . 1 Propulsion 8 | . . 2 6 Utility 4 | . . 2 2 Weapon 8 | . . 3 5 Highest Loss Streak 14 | . . 4 14 To Critical Strikes . | . . . . Average Backups 7 | . 4 8 7 Power 2 | . 1 2 3 Propulsion 1 | . 1 2 2 Utility . | . . 1 . Weapon 2 | . 2 2 1 Tool/Special . | . . . . Unused Backups 6 | . 1 5 . Power 4 | . . 4 . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . 1 1 . Tool/Special . | . . . . Average Slot Usage (%) 92 | . 98 93 63 Engine 11 | . 14 10 9 Leg 29 | . 28 30 15 Device 17 | . 25 16 8 Storage 9 | . 1 11 9 Hackware 2 | . . 2 9 Energy Gun 3 | . 5 3 . Energy Cannon 1 | . . 1 12 Ballistic Gun 2 | . . 3 . Ballistic Cannon 12 | . 22 12 . Peak Build Rating 20 | 5 9 20 20 Average Rating 12 | 3 7 13 14 On Entrance 8 | . 5 7 20 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 33 | 8 22 33 33 Greatest Support 36 | 20 20 36 36 Greatest Overweight (x) 5 | . 1 1 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 5 10 10 10 Average Capacity 9 | 5 5 10 10 Most Carried 10 | 5 6 10 10 Average Carried 7 | 1 4 8 7 Final Capacity 10 | 5 10 10 10 Final Carried 10 | 5 6 10 2 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1262 | 260 148 854 . Remotely . | . . . . Salvage Created 1792 | 32 141 1397 222 Parts 115 | 4 5 96 10 Haulers Intercepted 2 | . . 2 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 42 | 1 4 32 5 Guns 11 | 1 . 10 . Cannons 23 | . 4 16 3 AOE 8 | . . 6 2 Classes Destroyed 11 | 1 . 9 1 Worker 3 | . . 3 . Builder 1 | . . 1 . Tunneler 1 | . . 1 . Hauler 2 | . . 2 . Recycler 1 | . . . 1 Operator 2 | . . 2 . Watcher 2 | . . 2 . Swarmer 7 | . . 4 3 Grunt 24 | 1 4 18 1 Brawler 2 | . . 2 . Sentry 9 | . . 8 1 Best Kill Streak 9 | 1 4 9 6 Combat Bots Only 5 | 1 4 5 5 Max Kills in Single Turn 3 | 1 1 3 3 Gunslinging . | . . . . Exploded 3 | . . 3 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 301 | 6 20 138 137 Missed 71 | 1 5 34 31 Hits 230 | 5 15 104 106 Melee 3 | . . 3 . Projectile 227 | 5 15 101 106 Critical Strikes 7 | . . 4 3 Damage Taken 3271 | 59 206 1469 1537 Core 895 | 12 53 275 555 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 78 | . . 78 . Core Remaining (%) 66 | 95 74 31 . Volleys Fired 125 | 5 13 99 8 Largest 2 | 2 2 2 2 Hottest 126 | 90 60 126 126 Shots Fired 240 | 10 26 190 14 Gun 96 | 10 . 86 . Cannon 135 | . 26 97 12 Launcher 9 | . . 7 2 Special . | . . . . Kinetic 158 | . 26 132 . Thermal 12 | 10 . 2 . Explosive 9 | . . 7 2 Electromagnetic 61 | . . 49 12 Robot Hit Streak 12 | 2 9 12 5 Robot Miss Streak 4 | 4 3 4 2 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 145 | 4 13 121 7 Core Hits 87 | 2 6 68 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 7 | . 1 5 1 Burn 2 | . . 2 . Blast 4 | . 1 3 . Corrupt 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3195 | 45 215 2484 451 Guns 1064 | 45 . 1019 . Cannons 1347 | . 215 968 164 Explosions 774 | . . 493 281 Melee . | . . . . Ramming 10 | . . 4 6 Kinetic 1530 | . 215 1315 . Thermal 129 | 45 . 84 . Explosive 719 | . . 438 281 Electromagnetic 807 | . . 643 164 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 10 | . . 10 . Message Errors 4 | . . 4 . Matter Fused 1 | . . 1 . Parts Rejected 1 | . . 1 . Data Loss (major) 2 | . . 2 . Misfires 1 | . . 1 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 46 | . . 46 . Projectiles 2 | . . 2 . Explosions 44 | . . 44 . Melee . | . . . . Knockbacks 7 | . 3 4 . Impact . | . . . . Kinetic 7 | . 3 4 . Secondary . | . . . . Self-Inflicted Damage 179 | . . 161 18 Shots 6 | . . 5 1 Rammed 2 | . . . 2 Targets Rammed 4 | . . 1 3 Kicked 2 | . . 1 1 Crushed . | . . . . Highest Temperature 306 | 180 . 306 128 Average Temperature 97 | 93 . 107 56 Received Heat Transfer 1500 | 30 126 624 720 Effects 1 | . . 1 . Shutdowns 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . 3 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 446 | 124 . 322 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 2 1 Low Security (%) 60 | 100 100 55 5 Level 1 28 | . . 30 94 Level 2 10 | . . 13 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 531 | 20 91 531 285 Initial 222 | . 6 21 222 Average 152 | 2 29 176 230 Influence Increases 1336 | 20 101 1052 163 Destroy 0b10 Robot/C 840 | 20 80 640 100 Destroy 0b10 Robot/NC 60 | . . 55 5 Destroy Leader 248 | . 20 198 30 Successful Hack 23 | . . 23 . Disable Machine 45 | . . 45 . Destroy Structure 45 | . 1 31 13 Lose Combat Pursuer 75 | . . 60 15 Influence Decreases 1131 | 10 60 576 485 Entered New Map 339 | . 4 30 305 Time Decay 582 | 10 56 476 40 Lost Part 210 | . . 70 140 Squads Dispatched 6 | . . 6 . Investigation 3 | . . 3 . Extermination . | . . . . Reinforcement 3 | . . 3 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 62 | 1 7 42 12 Peak Tracking Total 11 | 1 5 6 11 Tactical Retreats 4 | . . 3 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 3 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 13 | . 3 10 . Terminals 6 | . 1 5 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 3 | . 2 1 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 33 | . 3 30 . Successful 23 | . 3 20 . Failed 10 | . . 10 . Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual 3 | . . 3 . Terminals 15 | . 1 14 . Fabricators . | . . . . Repair Stations 6 | . . 6 . Recycling Units 3 | . 2 1 . Scanalyzers 9 | . . 9 . Garrison Access . | . . . . Terminal Hacks 11 | . 1 10 . Record 9 | . . 9 . Maintenance Status 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . . 5 . Scan Component 3 | . . 3 . Repair 2 | . . 2 . Recycling Unit Hacks 2 | . 2 . . Report Inventory 2 | . 2 . . Scanalyzer 5 | . . 5 . Retrieve Study 5 | . . 5 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . . 9 . Full Trace Events 3 | . . 3 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 4 | . . 4 . Parts Repaired 2 | . . 2 . Time 52 | . . 52 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1544 | . 208 1336 . Seismic 1544 | . 208 1336 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1961 | 106 230 1528 97 Spaces Moved 1053 | 75 137 800 41 Core 25 | 21 . . 4 Treads . | . . . . Legs 1028 | 54 137 800 37 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 105 105 Average Speed 121 | 100 126 122 130 Slowest Speed 300 | 120 190 190 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 6 34 66 8 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 42 | . . 29 13 Melee . | . . . . Projectile . | . . . . AOE 42 | . . 29 13 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1489 | 95 169 1160 65 Wait 188 | . 2 183 3 Move 1050 | 74 136 799 41 Hop . | . . . . Pick Up 32 | 10 5 17 . Fast Attach 18 | . 4 14 . Attach 23 | 5 2 8 8 Detach 4 | . . 4 . Swap 17 | 1 1 13 2 Drop 28 | . 6 22 . Fire 125 | 5 13 99 8 Melee . | . . . . Ram 2 | . . . 2 Kick 2 | . . 1 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 70 | -11/Scrapyard | Discovered new exit (range 8) 107 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 337 | -10/Materials | Entered another Materials area 337 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 418 | -9/Materials | Repaired Ion Engine 592 | -9/Materials | Repaired Lgt. Cannon 865 | -9/Materials | Build established: Scavenger-Mutant 1664 | -9/Materials | Core integrity fell below 50% 1704 | -9/Materials | Lost 4 parts (1n1u2w) 1797 | -9/Materials | Build established: Mutant 1833 | -9/Materials | Discovered new exit (range 7) 1865 | -9/Materials | Entered another Materials area 1865 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1950 | -8/Materials | Core integrity fell below 50% 1957 | -8/Materials | Core integrity fell below 20% 1962 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01948_ Aluminum Leg+ destroyed. 01949_ EM Pulse Cannon destroyed. 01949_ U-05 Engineer lays Concrete. 01951_ M-13 Machinist repairs M-28 Smith. 01951_ U-05 Engineer builds a Wall. 01951_ M-28 Smith repairs G-50 Soldier. 01952_ Aluminum Leg+ destroyed. 01953_ Slammed into G-47 Trooper. 01953_ Critical hit (Burn: +37). 01954_ M-13 Machinist destroyed. 01954_ U-05 Engineer lays Concrete. 01957_ Imp. Ion Engine+ destroyed. 01957_ Heat Sink destroyed. 01958_ K-01 Serf collects debris. 01958_ M-28 Smith repairs G-47 Trooper Lgt. Nuclear Core. 01960_ Slammed into G-47 Trooper. 01962_ M-28 Smith repairs G-47 Trooper. 01962_ K-01 Serf collects debris. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ??????????#+?????????????????????????????????????? | | ?????????? ?????????????????????????????????????? | | ?????????? ?????????????????????????????????????? | | ?????????? ?????????????????????????????????????? | | ?????????? ?????????????????????????????????????? | | ?????????? ?????????????????????????????????????? | | ?????????? #????????????????????????????????????? | | ?????????? #????????????????????????????????????? | | ?????????? #????????????????????????????????????? | | ?????????? +????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #?????? ?????????????????????????????? | | ??#########+#??? ?# ?????????????????????????????? | | ??# #???? # ????????????????????????????? | | ??# #???? # ????????????????????????????? | | ??# #???## ????????????????????????????? | | ??# #???################# ???????????????? | | ??#####+######### u ????????????????? | | ???# ???????????????? | | ???# k ???????????????? | | ???# ??????????????? | | ???####+######### * w ???????????????? | | ?????! ??????# %##g####???????????????????? | | ????# """#?????# % %# @ #????????????????????? | | ????# """#????## *% #*Y= #????????????????????? | | ????# """#????# #!mgg#????????????????????? | | ????# #????## #%[ g#????????????????????? | | ????# = #?????# #g! #????????????????????? | | ????########?????# # #????????????????????? | | ?????????????????# # #????????????????????? | | ?????????????????# ^# #????????????????????? | | ?????????????????# # #????????????????????? | | ?????????????????# ######????????????????????? | | ????????????????? ?????????????????????????? | | ???????????????? ?????????????????????????? | | ??????????????? % ?????????????????????????? | | ???????????????#####/###?????????????????????????? | | ??????????????????? "????????????????????????????? | | ??????????????????? ????????????????????????????? | | ??????????????????? ????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 63% | -9/Materials Lgt. Cannon | 53% | -9/Materials Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness For Emergencies Only Item+ Loot Pinata Novice Programmer One Hack Too Far Organ Harvest Part-time Mechanic Resistances Are Futile Risk Taker There's More Where That Came From Uninvited Guest Challenges ------------ None Game ------ Seed IntegrityEtherialScrap Manual? 0 Play Time 01:05:29 Cumulative 1.0 hours Start 2026.09.17 @ 20:01:21 End 2026.09.19 @ 00:42:14 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 3593bddd-1c41-47e8-9349-66b5925380ba