Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.28 @ 08:23:38 // Winter2019/RPGLIKE Player: FL-IST Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (951) 951 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (-623) -623 TOTAL SCORE: 2708 Bonus ------- Friendly Fire -623 Cogmind --------- Core Integrity 0/600 Matter 39/300 Energy 290/290 System Corruption 0% Temperature Warm (181) Movement Rolling (95) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Wheel Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY (4) ------ Improved Heat Sink Advanced Weight Redist. System Weapon Shielding > --- WEAPON (3) ------- Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (2) ---- Faulty Cooled VTOL Module Power Bank Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Seismic Detector Light Armor Plating > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Cooled VTOL Module Power Bank [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Flight Unit Cooled VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Protection Light Armor Plating Weapon Subdweller Machine Gun Energy Gun Small Laser Ballistic Gun Subdweller Machine Gun Ballistic Cannon Mini Assault Cannon Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 8 | 4 1 1 1 1 Power . | . . . . . Propulsion 3 | 1 . . 1 1 Utility 3 | 1 1 1 . . Weapon 2 | 2 . . . . Parts Attached 37 | 7 5 6 8 11 Power 4 | 2 1 . . 1 Engine 3 | 2 . . . 1 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 9 | 2 . . 2 5 Treads 3 | 2 . . 1 . Leg . | . . . . . Wheel 2 | . . . 1 1 Hover . | . . . . . Flight 4 | . . . . 4 Utility 11 | 1 3 4 1 2 Device 8 | 1 1 4 1 1 Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . 2 . . 1 Artifact . | . . . . . Weapon 13 | 2 1 2 5 3 Energy Gun 6 | 1 1 2 2 . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . . 2 . Ballistic Cannon 4 | . . . 1 3 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 1 2 Parts Lost 1 | . . . . 1 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon . | . . . . . Highest Loss Streak 1 | . . . . 1 To Critical Strikes . | . . . . . Average Backups . | . . . 1 2 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . 1 1 Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 1 | . . . . 1 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 94 100 98 98 Core 9 | . 10 10 9 1 Treads 21 | . 24 21 22 7 Wheel 1 | . . . 2 4 Flight 1 | . . . . 19 Device 24 | . 14 25 27 21 Protection 9 | . 9 10 9 10 Energy Gun 14 | . 21 21 11 4 Ballistic Gun 12 | . 11 10 14 2 Ballistic Cannon 1 | . . . . 17 Peak Build Rating 44 | 6 11 17 22 44 Average Rating 17 | 4 9 14 19 39 On Entrance 11 | . 6 11 17 22 Avg Prop Armor Cover (%) 2 | . . . 2 3 Naked Turns . | . . . . . Heaviest Build 28 | 9 14 18 23 28 Greatest Support 60 | 40 40 40 60 60 Greatest Overweight (x) 2 | . . . . 2 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 2 | . 1 1 2 2 Average Capacity 1 | . . 1 1 2 Most Carried 2 | . 1 1 2 2 Average Carried . | . . . 1 1 Final Capacity 2 | . 1 1 2 2 Final Carried 2 | . . 1 2 2 Class Distribution -------------------- 54% | Scavenger-Gunner 20% | Gunner 16% | Scavenger-Mutant 6% | Mutant Dominant Class ---------------- Gunner | -10/Materials Scavenger-Gunner | -10/Mines Scavenger-Gunner | -10/Subcaves Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 1240 | 315 251 170 302 202 Remotely . | . . . . . Salvage Created 1498 | 109 417 480 262 230 Parts 112 | 4 42 34 20 12 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 18 | . . . 18 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 26 | . 12 6 5 3 Guns 23 | . 12 6 5 . Cannons 3 | . . . . 3 Classes Destroyed 12 | 2 5 1 3 1 Worker 5 | . 3 2 . . Builder 3 | . . 2 . 1 Tunneler 5 | 3 . 2 . . Hauler 2 | . 2 . . . Recycler 3 | 1 . 1 . 1 Mechanic 1 | . . . . 1 Watcher 3 | . 3 . . . Swarmer 8 | . 6 2 . . Grunt 12 | . 6 4 . 2 Sentry 2 | . . . 1 1 Artisan 1 | . . . 1 . Subdweller 6 | . . . 4 2 Thug 2 | . . 2 . . Best Kill Streak 5 | 3 5 5 2 2 Combat Bots Only 5 | . 5 3 2 1 Max Kills in Single Turn 2 | 1 2 1 1 2 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 112 | . 40 19 24 29 Missed 22 | . 6 3 7 6 Hits 90 | . 34 16 17 23 Projectile 90 | . 34 16 17 23 Critical Strikes 3 | . . 1 1 1 Damage Taken 1360 | . 354 262 400 344 Core 1022 | . 265 194 307 256 Absorbed by Shields . | . . . . . Redirected to Core 811 | . 237 167 228 179 Redirected to Shielding 19 | . 2 . . 17 Core Remaining (%) 70 | 100 . . 41 . Volleys Fired 164 | 15 48 33 47 21 Largest 3 | 2 3 3 3 3 Hottest 135 | 60 100 135 135 120 Shots Fired 421 | 30 125 99 104 63 Gun 361 | 30 125 99 99 8 Cannon 60 | . . . 5 55 Launcher . | . . . . . Special . | . . . . . Kinetic 221 | 15 48 33 66 59 Thermal 196 | 15 77 66 38 . Explosive . | . . . . . Electromagnetic 4 | . . . . 4 Robot Hit Streak 17 | 10 15 13 17 6 Robot Miss Streak 5 | 3 5 3 3 4 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 213 | 20 72 51 35 35 Core Hits 83 | 5 30 26 10 12 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . 2 2 1 Burn 3 | . . 2 1 . Destroy 1 | . . . 1 . Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3219 | 238 858 734 425 964 Guns 2307 | 238 858 734 425 52 Cannons 912 | . . . . 912 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1812 | 97 319 234 234 928 Thermal 1371 | 141 539 500 191 . Explosive . | . . . . . Electromagnetic 36 | . . . . 36 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 1 . Average Corruption 1 | . 1 1 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 34 | . 7 9 18 . Message Errors 11 | . 2 3 6 . Matter Fused 7 | . 3 1 3 . Heat Flow Errors 4 | . . 1 3 . Energy Discharges 3 | . . 1 2 . Data Loss (minor) 3 | . 1 . 2 . Data Loss (major) 2 | . . 1 1 . Misfires 1 | . . 1 . . Alerts 1 | . 1 . . . Weapon Failures 2 | . . 1 1 . Overload Shots . | . . . . . Overflow Damage 10 | . . . . 10 Projectiles 10 | . . . . 10 Explosions . | . . . . . Melee . | . . . . . Knockbacks 5 | . . . . 5 Impact . | . . . . . Kinetic 5 | . . . . 5 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 403 | . 403 340 196 215 Average Temperature 88 | . 104 71 102 55 Received Heat Transfer 570 | . 123 159 72 216 Effects 3 | . 3 . . . Shutdowns 1 | . 1 . . . Energy Bleed 1 | . 1 . . . Matter Decay 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 3345 | 325 1200 1338 482 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 138 | 10 138 70 . 48 Initial 16 | . . 16 . . Average 25 | 1 47 10 . 16 Influence Increases 823 | 20 386 203 95 119 Destroy 0b10 Robot/C 440 | . 240 120 20 60 Destroy 0b10 Robot/NC 110 | 20 40 35 . 15 Destroy Leader 100 | . 60 30 . 10 Allied During Kill 3 | . . 3 . . Successful Hack 16 | . 16 . . . Select Force Hacks 30 | . 30 . . . Disable Machine 15 | . . . . 15 Destroy Structure 19 | . . . . 19 Lose Combat Pursuer 90 | . . 15 75 . Influence Decreases 811 | 20 342 247 95 107 Entered New Map 28 | . . 28 . . Time Decay 773 | 20 342 219 95 97 Lost Part 10 | . . . . 10 Squads Dispatched 3 | . 2 . . 1 Investigation 3 | . 2 . . 1 Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 35 | . 16 7 6 6 Peak Tracking Total 4 | . 4 3 4 3 Tactical Retreats 3 | . . 1 2 . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 3 | . 1 . 1 1 Max in Single Turn 1 | . 1 . 1 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 9 | . 7 . 1 1 Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 24 | . 22 . 1 1 Successful 13 | . 11 . 1 1 Failed 10 | . 10 . . . Catastrophic 1 | . 1 . . . Database Lockouts 1 | . 1 . . . Manual 18 | . 18 . . . Terminals 16 | . 16 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 6 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 2 | . 1 . 1 . Robot Analysis 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 9 | . 9 . . . Terminals 8 | . 8 . . . Botnet 3 | . 3 . . . Skim 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 7 . . . Full Trace Events 1 | . 1 . . . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies 3 | . . 1 2 . Largest Group 2 | . . 1 2 2 Highest-Rated Group 38 | . . 31 38 38 Highest-Rated Ally 31 | . . 31 19 19 Total Orders . | . . . . . Ally Attacks 6 | . . 4 2 . Total Damage 83 | . . 44 39 . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) 5053 | 24 1010 1064 2684 271 Seismic 5053 | 24 1010 1064 2684 271 Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 2 | . . 1 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 5198 | 138 1010 1064 2684 302 Spaces Moved 2638 | 54 396 551 1515 122 Core 3 | 3 . . . . Treads 2547 | 51 396 551 1515 34 Legs . | . . . . . Wheels 88 | . . . . 88 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 95 Average Speed 158 | 153 160 160 160 136 Slowest Speed 240 | 160 160 160 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 49 | 4 93 99 37 13 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 3 | . 2 . 1 . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 8 | . . 2 6 . Spaces Dug 3 | . . . 3 . Terrain Destroyed 20 | . . . 3 17 Melee . | . . . . . Projectile 20 | . . . 3 17 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 3301 | 76 670 661 1685 209 Wait 415 | . 203 59 107 46 Move 2634 | 53 395 550 1514 122 Hop . | . . . . . Pick Up 5 | . 2 1 1 1 Fast Attach 17 | 6 3 . 3 5 Attach 2 | . . 1 . 1 Detach . | . . . . . Swap 24 | 1 2 5 9 7 Drop 16 | 1 2 3 4 6 Fire 164 | 15 48 33 47 21 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 24 | . 15 9 . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x2) 2 | -11/Scrapyard | Discovered new exit (range 16) 139 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 13) 303 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 14) 401 | -10/Materials | Discovered new exit (range 16) 409 | -10/Materials | Central database locked down 595 | -10/Materials | Discovered new exit (range 14) 667 | -10/Materials | Build established: Gunner 709 | -10/Materials | Discovered new exit (range 4) 825 | -10/Materials | Learned Storage security intel 831 | -10/Materials | Reached level 2 863 | -10/Materials | Upgraded with Utility slot (x1) 883 | -10/Materials | Learned Storage trap positions 918 | -10/Materials | Discovered new exit (range 13) 929 | -10/Materials | Identified exit to Mines 929 | -10/Materials | Identified exit to Materials 986 | -10/Materials | Learned 2 Storage zone layouts 1068 | -10/Materials | Learned location of 2 exits from Materials 1125 | -10/Materials | Learned 4 Materials zone layouts 1149 | -10/Materials | Entered Mines 1177 | -10/Mines | Met a Derelict bent on vengeance 1303 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1311 | -10/Mines | Discovered exit to Materials (range 8) 1346 | -10/Mines | Learned Materials terminal intel 1528 | -10/Mines | Escorted by a lone wolf Derelict 1674 | -10/Mines | Found a hidden stash of uninstalled traps 1687 | -10/Mines | Build established: Scavenger-Gunner 1801 | -10/Mines | Upgraded with Utility slot (x1) 1833 | -10/Mines | Discovered exit to Materials (range 6) 2205 | -10/Mines | Discovered new exit (range 6) 2213 | -10/Mines | Entered Subcaves 2215 | -10/Subcaves | Reached level 3 2708 | -10/Subcaves | Visited 4L-MR0's lab 2808 | -10/Subcaves | A Subdweller sparked back to life 2808 | -10/Subcaves | A Subdweller sparked back to life 2808 | -10/Subcaves | A Subdweller sparked back to life 2846 | -10/Subcaves | Core integrity fell below 50% 2864 | -10/Subcaves | Upgraded with Propulsion slot (x1) 3557 | -10/Subcaves | Discovered new exit (range 10) 3604 | -10/Subcaves | Learned location of Zion (-6) 3729 | -10/Subcaves | Visited triangular shrine 3739 | -10/Subcaves | Found Prototype Device 3739 | -10/Subcaves | Identified V3-11A's Pendant 3744 | -10/Subcaves | Befriended Subdweller 4311 | -10/Subcaves | Build established: Scavenger-Mutant 4434 | -10/Subcaves | Befriended Subdweller 4600 | -10/Subcaves | Found Power Bank 4897 | -10/Subcaves | Entered Materials 4897 | -8/Materials | Accompanied by 2 allies 4898 | -8/Materials | Identified exit to Factory 4898 | -8/Materials | Core integrity fell below 50% 4899 | -8/Materials | Reached level 4 4900 | -8/Materials | Loaded intel: 12 terminal locations 4934 | -8/Materials | Upgraded with Propulsion slot (x1) 5148 | -8/Materials | Core integrity fell below 20% 5199 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05152_ U-05 Engineer builds a Wall. 05155_ Acquired 29 matter. 05157_ Acquired 1 matter. 05162_ Acquired 5 matter. 05163_ Acquired 6 matter. 05168_ Dropped Seismic Detector. 05169_ Acquired Adv. Weight Redist. System. 05174_ K-01 Serf collects debris. 05177_ K-01 Serf cleans the Recycling Unit. 05177_ K-01 Serf collects debris. 05180_ Acquired 4 matter. 05181_ K-01 Serf collects debris. 05194_ G-47 Trooper knocked back. 05194_ G-47 Trooper Imp. Heat Sink blasted off. 05194_ G-47 Trooper knocked back. 05194_ Lgt. Armor Plating destroyed. 05195_ K-01 Serf collects debris. 05196_ Critical hit (Burn: +37). 05198_ K-01 Serf collects debris. 05198_ Processing Tank disabled. 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