Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.21 @ 15:18:20 Player: Inkie Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (107) 535 Value Destroyed (5083) 5083 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (3070) 3070 TOTAL SCORE: 14188 Bonus ------- High Alert Combat Kills 646 Follower Combat Kills 1271 Entered Garrisons 600 Used RIF Installer 1000 Friendly Fire -447 Cogmind --------- Core Integrity 0/1150 Matter 298/300 Energy 390/390 System Corruption 1% Temperature Cool (9) Movement Treading (245) Ox1 Location -4/Garrison Parts ------- > --- POWER (2) -------- Micro Fission Core Particle Reactor > --- PROPULSION (6) --- Improved Treads Armored Heavy Treads > --- UTILITY (9) ------ Improved Heat Sink Huge Storage Unit Advanced Targeting Computer Improved Medium Armor Plating Relay Coupler [Grunt] (14) Relay Coupler [Programmer] (34) > --- WEAPON (2) ------- Linear Accelerator Improved Remote Datajack > --- INVENTORY (25) --- Authchip [Device] Relay Coupler [NC] (25) Relay Coupler [NC] (29) Relay Coupler [Grunt] (33) Relay Coupler [Grunt] (32) Relay Coupler [Grunt] (24) Relay Coupler [Hunter] (16) Relay Coupler [Heavy] (14) Relay Coupler [Programmer] (71) Relay Coupler [Programmer] (71) Relay Coupler [Programmer] (66) Relay Coupler [Programmer] (61) Relay Coupler [Proto] (9) Relay Coupler [Proto] (9) Relay Coupler [Proto] (9) Relay Coupler [Proto] (9) Relay Coupler [Proto] (9) Relay Coupler [Proto] (9) Relay Coupler [Proto] (9) Relay Coupler [Proto] (9) Linear Accelerator Improved Plasma Cutter CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Improved Medium Treads Biometal Medium Treads Armored Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Targeting Computer Advanced Targeting Computer Heavy Reactive Plating Advanced Force Field Hacking Suite Relay Coupler [NC] > --- WEAPON ----------- Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Makeshift ECM Suite Phase Shifter Authchip [Device] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Hunter] Relay Coupler [Programmer] Relay Coupler [Programmer] Relay Coupler [Programmer] Relay Coupler [Programmer] Relay Coupler [Programmer] Relay Coupler [Proto] Relay Coupler [Proto] Relay Coupler [Proto] Relay Coupler [Proto] Variable Charge Gun Compact HERF Cannon Heavy Flak Cannon Rocket Launcher Remote Datajack CR-A16's Pointy Stick [Rating: 115] Favorites ----------- Power Particle Reactor Engine Makeshift Power Source Power Core Neutrino Core Reactor Particle Reactor Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Improved Surge Thruster Utility Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Heavy Reactive Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Gar Fac Gar Fac Gar Slots Evolved 12 | . . . 2 . . . 6 . 2 . 2 . Power 1 | . . . . . . . . . . . 1 . Propulsion 4 | . . . . . . . 2 . 2 . . . Utility 7 | . . . 2 . . . 4 . . . 1 . Weapon . | . . . . . . . . . . . . . Parts Attached 155 | 6 9 2 14 2 16 2 21 32 7 3 8 33 Power 14 | 1 1 1 1 . 3 1 . 2 . . 1 3 Engine 5 | 1 1 . . . 3 . . . . . . . Core 5 | . . 1 1 . . 1 . . . . . 2 Reactor 4 | . . . . . . . . 2 . . 1 1 Propulsion 38 | 2 3 . 4 . 6 . 6 7 1 2 . 7 Treads 27 | 2 . . 3 . 4 . 6 5 1 2 . 4 Leg 2 | . . . . . . . . 2 . . . . Wheel 2 | . 1 . 1 . . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 Flight 6 | . 2 . . . 2 . . . . . . 2 Utility 41 | 1 1 . 5 . 2 1 7 5 4 1 4 10 Device 13 | . . . 1 . . 1 1 2 . . 4 4 Storage 5 | 1 1 . 1 . 1 . . . . . . 1 Processor 3 | . . . 2 . . . . . 1 . . . Hackware 10 | . . . . . . . 3 1 3 1 . 2 Protection 10 | . . . 1 . 1 . 3 2 . . . 3 Artifact . | . . . . . . . . . . . . . Weapon 62 | 2 4 1 4 2 5 . 8 18 2 . 3 13 Energy Gun 9 | 2 3 1 1 . 2 . . . . . . . Energy Cannon 8 | . . . . . . . . 3 . . . 5 Ballistic Gun 12 | . 1 . 3 . 2 . 4 2 . . . . Ballistic Cannon 10 | . . . . . . . . 5 1 . 1 3 Launcher 8 | . . . . 2 . . . 5 . . . 1 Special Weapon 6 | . . . . . . . . 1 1 . 1 3 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 9 | . . . . . 1 . 4 2 . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 . . . . . 1 . Parts Lost 44 | . 6 2 6 . . . 2 10 . . 1 17 Power 4 | . 1 1 1 . . . . . . . . 1 Propulsion 16 | . 3 . 1 . . . 1 4 . . . 7 Utility 17 | . . . 2 . . . 1 5 . . 1 8 Weapon 7 | . 2 1 2 . . . . 1 . . . 1 Highest Loss Streak 8 | . 2 2 2 . . . 1 4 . . 1 8 To Critical Strikes 1 | . 1 . . . . . . . . . . . Average Slot Usage (%) 82 | . 82 79 89 77 85 100 87 78 73 80 80 62 Engine 3 | . 13 7 . . 7 4 . . . . . . Core 1 | . . 4 7 . . 6 6 . . . . 3 Reactor 2 | . . . . . . . . 5 5 5 10 3 Treads 18 | . 21 . 11 22 21 22 24 15 17 21 21 8 Flight 1 | . 3 14 . . . . . . . . . 4 Device 8 | . . . 2 11 11 11 7 12 12 5 7 6 Storage 8 | . 14 14 11 11 10 11 6 6 5 5 5 3 Processor 8 | . . . 19 11 11 11 6 6 9 11 10 6 Hackware 3 | . . . . . . . 9 2 3 11 10 9 Protection 5 | . . . 7 . 2 11 11 9 5 5 5 6 Energy Gun 4 | . 25 16 8 . 3 . . . . . . . Ballistic Gun 5 | . 2 8 13 9 5 22 11 1 . . . . Ballistic Cannon 2 | . . . . . . . . 5 10 11 8 1 Launcher 2 | . . . . 12 6 . . 1 . . . . Piercing Weapon 1 | . . . . . 3 . 1 . . . . 2 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 182 | 11 16 18 38 29 94 105 152 173 173 164 182 169 Greatest Support 195 | 40 40 16 43 43 43 43 86 130 165 195 195 195 Greatest Overweight (x) 5 | . 5 1 1 . 2 2 2 5 1 1 1 1 Average Overweight (x) . | . . . . . . 2 1 1 1 . . . Largest Inventory Capacity 25 | 8 10 10 15 15 25 25 25 25 25 25 25 25 Average Capacity 19 | 6 8 10 11 15 19 25 25 25 25 25 25 18 Most Carried 25 | . 5 7 15 15 25 25 25 25 25 25 25 25 Average Carried 17 | . 1 5 10 15 17 25 23 22 24 24 24 16 Final Capacity 25 | 8 10 10 15 15 25 25 25 25 25 25 25 25 Final Carried 25 | . 5 6 15 15 25 25 25 25 25 25 25 23 Class Distribution -------------------- 54% | Mutant 30% | Bothacker-Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Garrison Bothacker-Mutant | -4/Factory Bothacker-Mutant | -4/Garrison Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Jun Mat Min Mat Min Zio Pro Fac Gar Fac Gar Fac Gar Matter Collected 3509 | 258 79 23 264 193 250 56 329 790 85 400 307 475 Remotely . | . . . . . . . . . . . . . Salvage Created 4011 | . 576 197 603 105 . 66 448 1032 70 129 198 587 Parts 222 | . 41 8 44 2 . 2 23 52 3 2 8 37 Haulers Intercepted 1 | . 1 . . . . . . . . . . . Recyclers Shooed 2 | . 1 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . 2 12 . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 100 | . 11 5 14 11 . 2 7 28 2 3 5 12 Melee 2 | . . . . . . . . . . . . 2 Guns 39 | . 11 2 14 . . 2 7 3 . . . . Cannons 23 | . . . . . . . . 9 2 3 5 4 AOE 34 | . . 3 . 11 . . . 16 . . . 4 Classes Destroyed 21 | . 9 . 3 3 . . 3 1 . . 1 1 Worker 1 | . . . 1 . . . . . . . . . Builder 2 | . 2 . . . . . . . . . . . Tunneler 1 | . 1 . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . Recycler 3 | . 1 1 . 1 . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . Operator 4 | . 2 . 1 . . . 1 . . . . . Watcher 1 | . 1 . . . . . . . . . . . Swarmer 27 | . 6 3 3 . . 1 . 10 . . . 4 Cutter 6 | . . . . . . . . 2 . . . 4 Grunt 31 | . 5 2 7 . . 1 2 9 . 2 3 . Brawler 1 | . . . . . . . 1 . . . . . Duelist 3 | . . . 1 . . . . 2 . . . . Sentry 9 | . . . 3 . . . 1 3 . 1 . 1 Demolisher 1 | . . . . 1 . . . . . . . . Hunter 4 | . . . . . . . 2 . 2 . . . Programmer 5 | . . . . . . . 1 2 . . 2 . Behemoth 3 | . . . . . . . . . . . . 3 Zionite 1 | . . . . 1 . . . . . . . . Assembled 10 | . . . . 10 . . . . . . . . Thug 1 | . . . . 1 . . . . . . . . Infiltrator 1 | . . . . . . . . . . . 1 . Best Kill Streak 11 | . 5 3 3 11 . 1 2 9 1 1 3 4 Combat Bots Only 10 | . 4 3 3 10 . 1 2 9 1 1 3 4 Max Kills in Single Turn 4 | . 1 3 1 3 . 1 1 4 1 1 2 2 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . 3 . 3 . . . 4 . . . 2 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -4 -4 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Gar Fac Gar Fac Gar Damage Taken 10219 | . 628 189 508 188 . 18 849 2192 51 194 743 4659 Core 1564 | . 63 75 22 54 . . 77 118 . . 21 1134 Absorbed by Shields 722 | . . . . . . . . . 56 210 431 25 Reduced by Siege Mode 180 | . . . . . . . . . 6 . 40 134 Regen/Repaired (Parts) 48 | . . . 48 . . . . . . . . . Core Remaining (%) 80 | 100 . 44 . . . 81 . 77 . 100 . . Volleys Fired 351 | . 63 18 36 10 . 6 33 74 14 25 30 42 Largest 2 | . 2 2 2 2 . 2 2 2 2 2 2 2 Hottest 147 | . 90 80 80 66 . 46 46 138 106 106 106 147 Shots Fired 565 | . 118 25 71 21 . 12 66 110 19 31 49 43 Gun 313 | . 118 25 71 1 . 12 66 20 . . . . Cannon 188 | . . . . . . . . 71 10 31 48 28 Launcher 39 | . . . . 20 . . . 17 . . . 2 Special 25 | . . . . . . . . 2 9 . 1 13 Kinetic 291 | . 10 6 44 1 . 12 66 58 10 31 48 5 Thermal 145 | . 90 18 2 . . . . 33 . . . 2 Explosive 39 | . . . . 20 . . . 17 . . . 2 Electromagnetic 65 | . 18 1 25 . . . . . . . . 21 Robot Hit Streak 27 | . 12 10 16 8 . 6 27 14 8 10 24 17 Robot Miss Streak 15 | . 15 2 4 4 . 2 1 3 2 1 2 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 7 | . 2 1 3 . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . . . . . Capacitor 6 | . . . . . . . . . . . . 6 Shots Hit Robots 370 | . 65 19 48 6 . 8 63 58 14 13 34 42 Core Hits 217 | . 30 7 23 34 . 5 24 56 5 3 11 19 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . Critical Strikes 16 | . 2 . . . . . 1 4 . . 4 5 Burn 1 | . 1 . . . . . . . . . . . Destroy 1 | . . . . . . . 1 . . . . . Blast 8 | . . . . . . . . 4 . . 4 . Corrupt 3 | . 1 . . . . . . . . . . 2 Impale 3 | . . . . . . . . . . . . 3 Melee Attacks 42 | . . . . . 7 . 12 9 . . 2 12 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 42 | . . . . . 7 . 12 9 . . 2 12 Sneak Attacks 2 | . . . . . . . 1 . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9807 | . 799 289 716 937 . 126 983 3232 163 350 1065 1147 Guns 2841 | . 798 209 716 21 . 126 847 124 . . . . Cannons 3532 | . . . . . . . . 1408 163 350 1065 546 Explosions 2769 | . . 80 . 916 . . . 1503 . . . 270 Melee 655 | . . . . . . . 132 192 . . . 331 Ramming 10 | . 1 . . . . . 4 5 . . . . Kinetic 4327 | . 40 33 520 21 . 126 847 1040 163 350 1065 122 Thermal 1416 | . 606 244 . . . . . 492 . . . 74 Explosive 2689 | . . . . 916 . . . 1503 . . . 270 Electromagnetic 710 | . 152 12 196 . . . . . . . . 350 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 655 | . . . . . . . 132 192 . . . 331 Highest Corruption 4 | . . . 2 2 2 . 2 4 . . . 1 Average Corruption 2 | . . . 2 2 2 . 2 3 . . . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 57 | . . . 9 6 . . 9 25 . . . 8 Message Errors 12 | . . . 2 . . . 5 3 . . . 2 Matter Fused 18 | . . . 3 3 . . 2 8 . . . 2 Heat Flow Errors 7 | . . . . . . . 2 4 . . . 1 Energy Discharges 4 | . . . . . . . . 2 . . . 2 Parts Rejected 2 | . . . 1 . . . . 1 . . . . Data Loss (minor) 10 | . . . 3 1 . . . 5 . . . 1 Data Loss (major) 2 | . . . . 1 . . . 1 . . . . Misfires 1 | . . . . 1 . . . . . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 108 | . . 16 . 17 . . . 26 9 . 28 12 Projectiles 49 | . . . . . . . . . 9 . 28 12 Explosions 59 | . . 16 . 17 . . . 26 . . . . Melee . | . . . . . . . . . . . . . Knockbacks 12 | . . . . . . . . 4 2 1 5 . Impact . | . . . . . . . . . . . . . Kinetic 11 | . . . . . . . . 4 2 1 4 . Secondary 1 | . . . . . . . . . . . 1 . Self-Inflicted Damage 312 | . . . . 86 . . . 131 . . . 95 Shots 9 | . . . . 3 . . . 4 . . . 2 Rammed 5 | . 3 . . . . . 1 1 . . . . Targets Rammed 5 | . 3 . . . . . 1 1 . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 378 | . 254 65 69 . . . 163 378 42 90 257 244 Average Temperature 67 | . 71 28 24 . . . 80 91 24 22 104 101 Received Heat Transfer 2072 | . 150 114 186 20 . 9 237 510 . 37 179 630 Effects 1 | . . . . . . . . . . . 1 . Interference 1 | . . . . . . . . . . . 1 . Siege Activations 7 | . . . . . . . . . 1 1 1 4 Total Turns 85 | . . . . . . . . . 5 1 51 28 Longest Duration 51 | . . . . . . . . . 5 1 51 18 Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 7 | . 4 1 . . . . . 1 . . . 1 Heat Transferred 2675 | . 1554 475 . . . . . 572 . . . 74 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Gar Fac Gar Fac Gar Peak Influence 1017 | . 145 124 221 187 . . 243 1017 569 831 827 936 Initial 533 | . . 56 48 35 . . . 86 533 53 436 492 Average 375 | . 52 51 118 112 . . 98 632 380 455 633 679 Maximum Alert Level 3 | . . . 1 . . . 1 3 2 3 3 3 Low Security (%) 48 | 100 100 100 98 100 . . 90 14 33 28 . . Level 1 6 | . . . 1 . . . 9 22 4 11 . . Level 2 24 | . . . . . . . . 2 61 26 88 70 Level 3 20 | . . . . . . . . 60 . 33 11 29 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 14 | . 3 . 1 . . . 3 . 4 . 3 . Investigation 4 | . 1 . . . . . 1 . 1 . 1 . Extermination 2 | . . . . . . . 1 . . . 1 . Reinforcement 7 | . 2 . 1 . . . 1 . 2 . 1 . Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Gar Fac Gar Fac Gar Distress Signals 4 | . . . 2 . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 179 | . 22 4 19 15 . 6 11 33 4 16 20 29 Peak Tracking Total 14 | . 6 3 4 14 . 3 3 8 2 3 7 12 Tactical Retreats 11 | . 2 . . . . . 2 3 . . . 4 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Gar Fac Gar Fac Gar Traps Triggered 12 | . 2 . 1 . . . 1 4 . 1 . 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Jun Mat Min Mat Min Zio Pro Fac Gar Fac Gar Fac Gar Machines Disabled 11 | . . . . 2 . . . 5 . 3 . 1 Max in Single Turn 1 | . . . . 1 . . . 1 . 1 . 1 Garrison Relay 6 | . . . . . . . . 2 . 3 . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Gar Fac Gar Fac Gar Machines Accessed 18 | . 3 . 2 . . . 7 1 2 1 2 . Terminals 11 | . 3 . 1 . . . 4 1 . 1 1 . Fabricators 2 | . . . . . . . 1 . 1 . . . Repair Stations 2 | . . . 1 . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . 1 . Total Hacks 43 | . 6 . 10 . . . 16 2 3 2 4 . Successful 27 | . 4 . 7 . . . 9 1 2 . 4 . Failed 15 | . 2 . 3 . . . 6 1 1 2 . . Catastrophic 5 | . 2 . 1 . . . 1 . . 1 . . Database Lockouts 1 | . . . . . . . 1 . . . . . Manual 21 | . 5 . 4 . . . 9 . 1 . 2 . Terminals 26 | . 6 . 4 . . . 10 2 . 2 2 . Fabricators 5 | . . . . . . . 4 . 1 . . . Repair Stations 7 | . . . 6 . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . 2 . 2 . Terminal Hacks 9 | . 3 . 3 . . . 1 1 . . 1 . Part Schematic 2 | . . . 1 . . . 1 . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . Branch Access Points 3 | . 1 . 1 . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . 1 . . . . Terminal Index 1 | . 1 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 4 . . . . . Load Schematic 2 | . . . . . . . 2 . . . . . Build 2 | . . . . . . . 2 . . . . . Repair Station Hacks 4 | . . . 4 . . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . 1 . Unlock Access 3 | . . . . . . . 1 . 1 . 1 . Unauthorized Hacks 7 | . 1 . . . . . 3 . 1 . 2 . Terminals 5 | . 1 . . . . . 3 . . . 1 . Botnet 4 | . . . . . . . 3 . . . 1 . Operators 1 | . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . 1 . Reprogram 2 | . . . . . . . . . 1 . 1 . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 16 | . 3 . 1 . . . 7 1 1 1 2 . Full Trace Events 2 | . . . . . . . 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . . . . . Parts Built 2 | . . . . . . . 2 . . . . . Authchips 1 | . . . . . . . 1 . . . . . Time 94 | . . . . . . . 94 . . . . . Total Part Build Rating 10 | . . . . . . . 10 . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . Time 74 | . . . 74 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Jun Mat Min Mat Min Zio Pro Fac Gar Fac Gar Fac Gar Used RIF Installer 2 | . . . . . . . . 1 . 1 . . Program Shield 1 | . . . . . . . . . . 1 . . Robots Hacked 8 | . . . . . . . . 2 3 . . 3 Non-combat 1 | . . . . . . . . . 1 . . . Combat 7 | . . . . . . . . 2 2 . . 3 Robot Hacks Applied 11 | . . . . . . . . 2 6 . . 3 purge_threat 3 | . . . . . . . . . 3 . . . reboot_system 1 | . . . . . . . . . 1 . . . overwrite_iff 2 | . . . . . . . . . . . . 2 formatsys_low 1 | . . . . . . . . . 1 . . . formatsys_high 4 | . . . . . . . . 2 1 . . 1 Relay Couplers Released 23 | . . . . . . . . 6 . 13 . 4 Machine Destruction 23 | . . . . . . . . 6 . 13 . 4 Attached 6 | . . . . . . . . 1 3 . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . 3 . 2 Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -4 -4 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Gar Fac Gar Fac Gar Total Allies 26 | . . 3 . 2 5 . . 2 4 5 . 5 Largest Group 5 | . . 3 . 2 5 5 1 2 5 5 5 2 Highest-Rated Group 328 | . . 40 . 38 137 137 25 64 163 328 316 233 Highest-Rated Ally 148 | . . 16 . 31 31 31 25 32 41 68 68 148 Total Orders 4 | . . . . . . . . . . . . 4 STAY 2 | . . . . . . . . . . . . 2 FOLLOW 2 | . . . . . . . . . . . . 2 Ally Attacks 152 | . . 9 . 12 . 16 8 4 8 42 39 14 Total Damage 6475 | . . 97 . 107 . 337 332 245 368 2795 1689 505 Kills 43 | . . 1 . 1 . 3 3 1 2 16 10 6 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Gar Fac Gar Fac Gar Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Jun Mat Min Mat Min Zio Pro Fac Gar Fac Gar Fac Gar Turns Passed 12809 | 78 1145 277 868 325 3301 887 874 1553 484 1107 717 1193 Spaces Moved 5855 | 53 580 226 474 179 1655 271 285 427 185 598 296 626 Core 92 | 13 6 . . . 2 . . . . . . 71 Treads 4845 | 40 451 . 232 179 1592 271 285 338 185 598 296 378 Legs 89 | . . . . . . . . 89 . . . . Wheels 571 | . 103 226 242 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 258 | . 20 . . . 61 . . . . . . 177 Fastest Speed 27 | 50 100 100 90 160 40 320 240 237 233 153 155 27 Average Speed 187 | 133 154 102 131 160 194 320 240 293 234 168 160 146 Slowest Speed 560 | 160 300 115 160 160 320 320 320 560 237 237 237 245 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 81 43 31 39 84 42 10 54 7 74 9 38 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 2 . . . . . . . Known Exits Taken 5 | . 1 . 1 . . . 1 . 1 . 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . . . . . Scrap Searched 4 | . . 1 . . 3 . . . . . . . Spaces Dug 48 | . . . . 20 . . 9 11 . 2 6 . Terrain Destroyed 239 | . . 3 . 136 . . 9 67 1 2 7 14 Melee 12 | . . . . . . . 9 1 . . 2 . Projectile 8 | . . . . . . . . . 1 2 5 . AOE 219 | . . 3 . 136 . . . 66 . . . 14 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Gar Fac Gar Fac Gar Total 7061 | 58 705 247 653 197 1729 281 377 595 219 668 484 848 Wait 427 | . 43 . 104 7 . 1 14 16 10 15 144 73 Move 5844 | 52 579 225 473 178 1654 270 285 426 184 597 295 626 Hop . | . . . . . . . . . . . . . Pick Up 122 | . 7 2 17 . 32 . 6 18 3 4 3 30 Fast Attach 67 | 6 5 1 9 . 7 1 5 10 1 1 3 18 Attach 34 | . 2 1 2 . 4 . 5 6 2 . 2 10 Detach 2 | . . . . . . . . . . . . 2 Swap 54 | . 2 . 3 2 5 1 11 16 4 2 3 5 Drop 78 | . 1 . 9 . 20 2 5 17 1 4 2 17 Fire 351 | . 63 18 36 10 . 6 33 74 14 25 30 42 Melee 42 | . . . . . 7 . 12 9 . . 2 12 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 5 | . 3 . . . . . 1 1 . . . . Escape Stasis 17 | . . . . . . . . 2 . 2 . 13 Rewire 18 | . . . . . . . . . . 18 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Garrison -5/Factory -5/Garrison (discovered 4 exits: *Fac x3 / [*Fac]) -4/Factory (discovered 3 exits: Upp x2 / Gar) -4/Garrison History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 79 | -11/Junkyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 16) 734 | -10/Materials | Identified exit to Mines 1224 | -10/Materials | Entered Mines 1252 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1336 | -10/Mines | Build established: Scavenger-Mutant 1400 | -10/Mines | Core integrity fell below 50% 1457 | -10/Mines | Discovered new exit (range 11) 1501 | -10/Mines | Entered Materials 1501 | -9/Materials | Evolved 2 slots: Utility x2 1688 | -9/Materials | Repaired Lgt. Nuclear Core 1832 | -9/Materials | Repaired Corrupted Lgt. Treads 1835 | -9/Materials | Build established: Mutant 2320 | -9/Materials | Identified exit to Mines 2369 | -9/Materials | Entered Mines 2486 | -9/Mines | Assembled infested the area 2491 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2568 | -9/Mines | Destroyed 10 combat bots 2607 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2694 | -9/Mines | Entered Zion 2776 | -7/Zion | System corruption cleaned by Quarantine Array 2842 | -7/Zion | Gained Derelict followers 2988 | -7/Zion | Discovered new exit (range 16) 3324 | -7/Zion | Found Unknown Piercing Weapon 3353 | -7/Zion | Gained Derelict followers 3381 | -7/Zion | Learned location of Armory (-3) 3727 | -7/Zion | Learned Factory machine intel 3921 | -7/Zion | Learned location of Warlord (-5) 3943 | -7/Zion | Identified CR-A16's Pointy Stick 4736 | -7/Zion | Found Prototype Energy Gun 5111 | -7/Zion | Found Relay Coupler [Programmer] 5115 | -7/Zion | Found Relay Coupler [Programmer] 5124 | -7/Zion | Found Relay Coupler [Programmer] 5141 | -7/Zion | Found Relay Coupler [Programmer] 5145 | -7/Zion | Found Relay Coupler [Programmer] 5995 | -7/Zion | Entered Proximity Caves 5995 | -6/Proximity Caves | Accompanied by 5 allies 6656 | -6/Proximity Caves | Build established: Scavenger-Mutant 6802 | -6/Proximity Caves | Discovered new exit (range 15) 6882 | -6/Proximity Caves | Entered Factory 6882 | -6/Factory | Accompanied by 1 ally 6882 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 6883 | -6/Factory | Loaded intel: 267 machine locations 7325 | -6/Factory | Central database locked down 7425 | -6/Factory | Fabricated Hvy. Reactive Plating (x1) 7474 | -6/Factory | Fabricated Hvy. Reactive Plating (x1) 7756 | -6/Factory | Identified exit to Garrison 7756 | -6/Factory | Entered Garrison 7908 | -6/Garrison | Triggered checkpoint 7978 | -6/Garrison | Garrison Relay disabled 8130 | -6/Garrison | Build established: Mutant 8174 | -6/Garrison | Found Relay Coupler [Proto] 8178 | -6/Garrison | Found Relay Coupler [Proto] 8182 | -6/Garrison | Found Relay Coupler [Proto] 8185 | -6/Garrison | Found Relay Coupler [Proto] 8287 | -6/Garrison | Triggered checkpoint 8348 | -6/Garrison | Triggered checkpoint 8357 | -6/Garrison | Triggered checkpoint 8403 | -6/Garrison | Destroyed 9 combat bots 8403 | -6/Garrison | Lost 3 parts (1n2u) 8510 | -6/Garrison | Discovered new exit (range 12) 8564 | -6/Garrison | Triggered checkpoint 8644 | -6/Garrison | Lost 4 parts (2n1u1w) 8810 | -6/Garrison | Installed Relay Interface Framework 8867 | -6/Garrison | Garrison Relay disabled 9102 | -6/Garrison | Spotted B-75 Beast 9116 | -6/Garrison | Allies destroyed B-75 Beast 9136 | -6/Garrison | Found Enh. Force Lance 9142 | -6/Garrison | Build established: Bothacker-Mutant 9309 | -6/Garrison | Entered Factory 9309 | -5/Factory | Accompanied by 2 allies 9309 | -5/Factory | Evolved 2 slots: Propulsion x2 9724 | -5/Factory | Identified exit to Garrison 9763 | -5/Factory | Garrison activated, responded to threat 9793 | -5/Factory | Entered Garrison 9793 | -5/Garrison | Accompanied by 5 allies 9886 | -5/Garrison | Triggered checkpoint 9925 | -5/Garrison | Discovered new exit (range 5) 10056 | -5/Garrison | Triggered checkpoint 10079 | -5/Garrison | Spotted B-75 Beast 10085 | -5/Garrison | Allies destroyed B-75 Beast 10110 | -5/Garrison | Triggered checkpoint 10196 | -5/Garrison | Triggered checkpoint 10211 | -5/Garrison | Discovered new exit (range 12) 10215 | -5/Garrison | Found embedded Infiltrators 10300 | -5/Garrison | Garrison Relay disabled 10526 | -5/Garrison | Garrison Relay disabled 10577 | -5/Garrison | Discovered new exit (range 13) 10606 | -5/Garrison | Triggered checkpoint 10670 | -5/Garrison | Triggered checkpoint 10728 | -5/Garrison | Triggered checkpoint 10760 | -5/Garrison | Triggered checkpoint 10782 | -5/Garrison | Expanded RIF knowledge: Program Shield 10811 | -5/Garrison | Garrison Relay disabled 10869 | -5/Garrison | Discovered new exit (range 10) 10900 | -5/Garrison | Entered Factory 10900 | -4/Factory | Accompanied by 5 allies 10900 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11125 | -4/Factory | Identified exit to Upper Caves 11436 | -4/Factory | Identified exit to Garrison 11617 | -4/Factory | Entered Garrison 11674 | -4/Garrison | Spotted B-86 Titan 11731 | -4/Garrison | Spotted B-90 Cyclops 11772 | -4/Garrison | Core integrity fell below 50% 11785 | -4/Garrison | Core integrity fell below 20% 11785 | -4/Garrison | Revealed the true nature of CR-A16's Pointy Stick 11785 | -4/Garrison | Destroyed B-90 Cyclops 11806 | -4/Garrison | Lost 8 parts (1p4n2u1w) 11832 | -4/Garrison | Destroyed B-86 Titan 11866 | -4/Garrison | Garrison Relay disabled 11880 | -4/Garrison | Triggered checkpoint 11931 | -4/Garrison | Lost 3 parts (2n1u) 11967 | -4/Garrison | Spotted B-75 Beast 12004 | -4/Garrison | Destroyed B-75 Beast 12014 | -4/Garrison | Rewired B-75 Beast 12021 | -4/Garrison | Rewired B-90 Cyclops 12294 | -4/Garrison | Found Hvy. Reflective Plating 12308 | -4/Garrison | Found Relay Coupler [Proto] 12311 | -4/Garrison | Found Relay Coupler [Proto] 12315 | -4/Garrison | Found Relay Coupler [Proto] 12318 | -4/Garrison | Found Relay Coupler [Proto] 12405 | -4/Garrison | Found Quantum Capacitor 12450 | -4/Garrison | Triggered checkpoint 12786 | -4/Garrison | Spotted B-86 Titan 12787 | -4/Garrison | Triggered checkpoint 12804 | -4/Garrison | Triggered checkpoint 12810 | -4/Garrison | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- 12801_ Slug penetrates Wall. 12802_ Penetrated by Slug. 12804_ Slug penetrates Wall. 12804_ Penetrated by Slug. 12804_ Garrison Door breached. 12804_ Beams of light sweep through the air. An alarm sounds. 12804_ Jacked G-67 Veteran... >>overwrite_iff Rewriting IFF filter. 12804_ Critical hit (Burn: +37). 12805_ PSUOPP1V>overwrite_iff Rewriting IFF filter. 12807_ Penetrated by Slug. 12807_ Adv. Cooling System destroyed. 12809_ Acquired 30 matter. 12809_ Slug penetrates G-67 Veteran. 12809_ G-67 Veteran suffers critical hit (Destroy). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ???????????????????????????? | | ??????????????????# ???????????????????????????? | | ??????????????????# ???????????????????????????? | | ??????????????????# ???????????????????????????? | | ??????????????????# ##""""###???###????????????? | | ??????????????????# ??? ????????????? | | ??????????????????# ?? ?????????????? | | ??????????????????# ?? ??????????????? | | ?????????????#????# ## #? #???????????????? | | ?????????????# #### ## ## #???????????????? | | ?????????????? ;g ^ "???????????????? | | ????????????????#g BB "???????????????? | | ????????????????# BB "???????????????? | | ????????????????? "???????????????? | | ??????????????????# #;*@ #??? #???????????????? | | ????????????????#?# [;%*% ## ###?????????????? | | ????????????????# # =!!=%= ^ ??????????? | | ????????????????# g *Y!=Y= ?????????? | | ????????????????# # [!!s%[ ######??????????? | | ????????????????#?# *%=#= ## ##???????????????? | | ??????????????????#%%=## #? #????????????????? | | ??????????????????#% #######?? #????????????????? | | ??????????????????# #?????????#????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ################### #??????????????????????????? | | #??????????????????????????? | | ! #??????????????????????????? | | ! [ #??????????????????????????? | | ""####### ###########??????????????????????????? | | "##?????# #????????????????????????????????????? | | "#??????# #????????????????????????????????????? | | ##????### #????????????????????????????????????? | | #?????# #????????????????????????????????????? | | #?????# #????????????????????????????????????? | | #?###?# #?#######????????????????????????????? | | # #?### ### ]]]#????????????????????????????? | | "#??????# !] ]#????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 41 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 25 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 64 Targeting Accuracy 13 Recoil Reduction 6 Offensive Hacking 21 Relay Coupler Types 2 Relay Coupler Value 65 Authchip Count 5 Item Schematics ----------------- Trap Extractor | -9/Materials | Hacked Hvy. Reactive Plating | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hvy. Reactive Plating | x1 | -6/Factory | Authchip Hvy. Reactive Plating | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleDynamicRailgun Manual? 0 Play Time 01:28:06 Cumulative 427.6 hours Start 2023.03.21 @ 13:21:46 End 2023.03.21 @ 15:18:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 464 Rogue 455 Adventurer 8 Explorer 1 Win Type - Total 7 Types 4/1/2/0/0/0/0/0/0 Lore% 79 Gallery% 90 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7308498-a02d-41d9-bba5-28578a1e6d1c