Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.29 @ 19:12:55 Player: Trione Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (245) 1225 Value Destroyed (8312) 8312 Prototype IDs (226) 4520 Alien Tech Used (0) 0 Bonus (5765) 5765 TOTAL SCORE: 25022 Bonus ------- High Alert Combat Kills 723 Follower Combat Kills 77 Entered Garrisons 400 Used RIF Installer 1000 Met Data Miner 300 Used Data Conduit 3000 Pursued by Intercept 500 Friendly Fire -235 Cogmind --------- Core Integrity 0/850 Matter 265/300 Energy 181/700 System Corruption 23% Temperature Cool (0) Movement Core (600) Ox11 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (9) ------ High-capacity Storage Unit Improved Energy Well Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Improved Heat Sink Long-range Sensor Array Improved Salvage Targeting Computer Relay Coupler [NC] (28) Flak Gun Proton Missile Launcher Missile Launcher Improved Datajack Remote Datajack Molecular Deconstructor Axe Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Damper Plating Experimental Thermal Shield > --- WEAPON ----------- Heavy Plasma Cannon Axe > --- INVENTORY -------- Improved Medium Treads Heavy Treads Wheel Centrium Wheel High-capacity Storage Unit High-capacity Storage Unit Improved Energy Well Improved Energy Well Improved Energy Well Compact Matter Pod Long-range Sensor Array Improved Salvage Targeting Computer Particle Charger Hardened Heavy Armor Plating Layered Medium Armor Plating Damper Plating Relay Coupler [NC] System Backup Module Long-range Tractor Beam Heavy Ion Cannon Neutron Cannon Flak Gun Flak Gun Magnetic Acceleration Cannon Proton Missile Launcher Proton Missile Launcher Improved Grenade Launcher Missile Launcher Improved Datajack Remote Datajack Molecular Deconstructor [Rating: 77] Favorites ----------- Power Antimatter Reactor Engine Reinforced Deuterium Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Wheel Treads Medium Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [Sentry] Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Precision Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . . . 4 . . . 2 . . . . . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . . . . Utility 7 | . . . . . 4 . . . 2 . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 415 | 7 1 1 3 13 50 18 37 15 50 14 46 22 . 23 36 79 Power 13 | 1 . 1 . 1 2 1 1 . . 1 . 1 . 1 1 2 Engine 6 | 1 . 1 . 1 . . 1 . . . . . . . . 2 Core 3 | . . . . . 2 1 . . . . . . . . . . Reactor 4 | . . . . . . . . . . 1 . 1 . 1 1 . Propulsion 43 | 2 . . . 5 13 1 5 . 3 . 3 . . 7 1 3 Treads 17 | . . . . 2 8 1 2 . 2 . . . . 1 1 . Leg 2 | . . . . . . . . . . . . . . 2 . . Wheel 24 | 2 . . . 3 5 . 3 . 1 . 3 . . 4 . 3 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 170 | 2 1 . 3 . 11 2 9 5 26 10 24 8 . 8 20 41 Device 85 | . . . . . 4 . 1 2 16 7 17 5 . 2 10 21 Storage 23 | 2 1 . 3 . 2 . 4 1 4 . . . . 2 1 3 Processor 4 | . . . . . 1 . . . 1 1 1 . . . . . Hackware 4 | . . . . . . . . 2 . 1 1 . . . . . Protection 54 | . . . . . 4 2 4 . 5 1 5 3 . 4 9 17 Artifact . | . . . . . . . . . . . . . . . . . Weapon 189 | 2 . . . 7 24 14 22 10 21 3 19 13 . 7 14 33 Energy Gun 11 | . . . . 1 9 . . . . . . . . . . 1 Energy Cannon 55 | . . . . . 1 5 2 1 11 2 11 7 . 2 5 8 Ballistic Gun 32 | 2 . . . 4 6 1 6 2 1 . 1 . . . 1 8 Ballistic Cannon 4 | . . . . . 2 . 1 . . . . . . . 1 . Launcher 42 | . . . . 2 5 7 8 3 1 . 1 5 . 2 4 4 Special Weapon 8 | . . . . . . . . 2 1 1 . 1 . . 1 2 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 33 | . . . . . 1 1 5 2 7 . 6 . . 2 2 7 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . . . . . . . 1 . 3 Unidentified Prototypes 9 | . . . . . 6 . 1 . 1 . . . . . 1 . Parts Lost 51 | . . . . 6 4 2 3 1 1 . 6 4 . 3 5 16 Power 7 | . . . . 1 1 . 1 . . . . 1 . . . 3 Propulsion 16 | . . . . 3 3 1 2 . 1 . 2 . . . 1 3 Utility 11 | . . . . . . . . . . . 1 . . 2 3 5 Weapon 17 | . . . . 2 . 1 . 1 . . 3 3 . 1 1 5 Highest Loss Streak 6 | . . . . 3 1 1 2 1 1 . 4 4 . 3 3 6 Average Slot Usage (%) 95 | . 100 100 100 98 97 99 97 90 100 100 99 96 100 86 90 79 Engine 3 | . 14 14 14 14 1 . 7 9 7 1 . . . . . 3 Core 1 | . . . . . 7 9 1 . . . . . . . . . Reactor 2 | . . . . . . . . . . 5 7 7 7 7 7 5 Treads 5 | . . . . 2 12 17 16 . . . . . . . 5 1 Wheel 10 | . 28 28 28 24 5 . . 18 14 15 14 15 15 14 2 4 Device 9 | . . . . . 12 5 3 2 14 11 13 12 15 12 10 10 Storage 28 | . 28 28 28 28 26 27 27 27 30 30 30 30 30 26 30 27 Processor 6 | . . . . . 4 9 9 1 7 12 6 7 7 7 7 6 Hackware 1 | . . . . . . . . 4 6 5 2 3 . . . . Protection 6 | . . . . . 9 12 12 8 . . 6 3 7 5 8 6 Energy Cannon 4 | . . . . . . 9 . 4 5 6 7 9 15 6 3 2 Ballistic Gun 5 | . 28 28 28 21 8 3 14 8 . . . . . . 4 3 Slashing Weapon 2 | . . . . . . . . . 7 . 4 3 . 2 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 213 | 13 17 17 53 58 104 112 144 150 163 167 177 181 168 168 202 213 Greatest Support 70 | 32 32 32 32 32 56 56 56 20 26 26 32 26 26 56 70 70 Greatest Overweight (x) 21 | . . . 1 2 8 1 13 7 15 6 6 6 6 10 6 21 Average Overweight (x) 4 | . . . . 1 2 1 2 6 6 5 5 5 6 5 2 5 Largest Inventory Capacity 36 | 8 10 10 18 18 26 26 28 36 36 36 36 36 36 36 36 36 Average Capacity 30 | 6 9 10 15 18 24 26 27 28 36 36 36 36 36 31 36 35 Most Carried 36 | 7 8 10 11 18 26 26 28 31 36 36 36 35 36 36 36 36 Average Carried 28 | 3 7 8 9 10 23 25 26 27 34 35 35 33 33 27 34 34 Final Capacity 36 | 8 10 10 18 18 26 26 28 36 36 36 36 36 36 36 36 12 Final Carried 36 | 7 8 9 10 18 26 26 28 31 36 36 35 33 36 36 36 12 Class Distribution -------------------- 91% | Hauler-Mutant 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Matter Collected 7509 | 276 24 66 . 345 1417 328 1338 431 508 227 491 294 . 255 500 1009 Remotely 730 | . . . . . . . . . . . 274 . . . 187 269 Salvage Created 10737 | 68 71 220 . 293 1858 242 1414 564 732 1209 493 680 311 429 731 1422 Parts 496 | 4 5 12 . 16 110 29 76 26 30 20 25 24 14 24 40 41 Haulers Intercepted 15 | . 1 . . . 5 . 4 . 5 . . . . . . . Recyclers Shooed 17 | . 1 2 . . 3 . . . 3 . . . . . . 8 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . . . . . 11 17 . 16 . Prevented 37 | . . . . . . . . . . . . 13 . . 24 . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 180 | . . 2 . 19 40 19 27 12 4 4 7 14 3 4 12 13 Melee 6 | . . . . . . . . . 1 . 1 . . . 1 3 Guns 41 | . . 2 . 7 13 1 9 4 . . 1 . . . . 4 Cannons 39 | . . . . . 11 1 4 1 2 4 3 3 3 . 4 3 AOE 75 | . . . . 12 16 16 12 6 . . . 9 . . 3 1 Classes Destroyed 20 | 1 2 3 . 4 4 1 1 . 1 1 . 1 . . 1 . Worker 16 | . . 1 . 2 7 . 3 . . . . . . . . 3 Builder 5 | . . . . 1 3 . 1 . . . . . . . . . Tunneler 2 | . . 1 . . . . 1 . . . . . . . . . Hauler 15 | . 1 . . . 5 . 4 . 5 . . . . . . . Recycler 13 | 1 . 1 . . 2 . 1 . 3 . 1 . . . . 4 Operator 4 | . 1 . . . 1 . 2 . . . . . . . . . Watcher 5 | . . . . . 2 . . . 1 . 1 . . . . 1 Swarmer 41 | . . . . . 11 14 6 2 . . . 5 . . 3 . Grunt 57 | . . 2 . 3 19 2 10 9 . . 1 2 3 . 3 3 Brawler 5 | . . . . . 1 . 1 . . . 1 2 . . . . Duelist 6 | . . . . 1 1 . 1 . . . . 3 . . . . Protector 1 | . . . . . . . 1 . . . . . . . . . Sentry 28 | . . . . . 7 2 8 1 1 . 3 1 . . . 5 Specialist 1 | . . . . . . . . . . . . . . . 1 . Hunter 5 | . . . . . 1 . . . . . . 1 . . 3 . Programmer 7 | . . . . . . . . . 3 . 2 . . . 1 1 Behemoth 2 | . . . . . . 1 . . . . . . . . 1 . Compactor 4 | . . . . . . . . . . 4 . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . 4 . . Tracker 2 | . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . 2 Samaritan 4 | . . . . . . . . . . . . 1 3 . . . Assembled 15 | . . . . 15 . . . . . . . . . . . . Guerrilla 1 | . . . . 1 . . . . . . . . . . . . Best Kill Streak 12 | 1 1 2 . 12 9 8 5 2 3 1 2 11 3 4 5 3 Combat Bots Only 12 | . . 1 . 12 5 8 5 2 1 1 2 11 3 4 5 2 Max Kills in Single Turn 5 | 1 1 1 . 4 4 5 4 2 1 1 1 2 2 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 3 4 5 4 2 . . . 2 . . 1 1 Melee 1 | . . . . . . . . . 1 . 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Damage Taken 16149 | . . 206 . 484 1663 890 1361 622 210 . 1169 1358 46 743 1604 5793 Core 1853 | . . 63 . 100 159 71 91 38 34 . 64 137 . 143 102 851 Absorbed by Shields 138 | . . . . . . . . . . . . . . . . 138 Reduced by Siege Mode 70 | . . . . . . . . . . . . . . 12 58 . Core Remaining (%) 49 | 100 . . . 34 . . . 34 . . . . . . 31 . Volleys Fired 741 | 3 12 23 . 39 122 32 74 46 39 92 52 58 14 6 41 88 Largest 2 | 2 2 2 . 2 2 2 2 2 2 1 2 2 2 2 2 2 Hottest 180 | 40 40 40 . 73 122 119 118 101 155 90 155 155 146 78 118 180 Shots Fired 1079 | 6 24 46 . 67 233 41 130 73 55 91 71 64 28 9 46 95 Gun 472 | 6 24 46 . 59 167 2 83 37 1 . 9 . . . 5 33 Cannon 443 | . . . . . 53 20 32 16 48 81 61 50 28 1 7 46 Launcher 136 | . . . . 8 13 19 15 14 2 . . 14 . 8 34 9 Special 28 | . . . . . . . . 6 4 10 1 . . . . 7 Kinetic 473 | 6 24 46 . 54 155 2 110 37 1 . 9 . . . 5 24 Thermal 297 | . . . . 5 65 2 5 16 10 71 37 44 14 . 7 21 Explosive 54 | . . . . 8 13 19 4 1 2 . . 3 . . . 4 Electromagnetic 227 | . . . . . . 18 11 13 38 10 24 17 14 9 34 39 Robot Hit Streak 23 | 2 3 8 . 9 12 17 13 8 19 16 14 16 15 7 16 23 Robot Miss Streak 6 | 2 3 3 . 6 5 2 5 2 2 4 4 1 2 . 5 3 Penetration Max 1 | . . . . . . . 1 1 . . 1 . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . Shots Hit Robots 726 | 3 12 27 . 39 162 20 89 42 47 65 39 25 21 9 30 96 Core Hits 457 | 2 6 15 . 45 122 26 61 18 13 15 16 29 11 13 21 44 Critical Hits 7 | . . . . . 1 . . 2 . . 1 . 1 . . 2 Critical Kills 3 | . . . . . 1 . . 1 . . . . . . . 1 Critical Parts Destroyed 4 | . . . . . . . . 1 . . 1 . 1 . . 1 Melee Attacks 183 | . . . . . 1 1 4 2 47 . 43 15 . 2 20 48 Impact . | . . . . . . . . . . . . . . . . . Slashing 178 | . . . . . 1 1 4 2 47 . 43 15 . 1 20 44 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . . 1 . 4 . 1 3 . 2 . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . 1 . 2 . . . . . Damage Inflicted 24329 | 27 93 246 . 1202 4319 1824 3360 1238 1414 2004 1226 1733 670 527 1153 3293 Guns 5987 | 27 93 246 . 463 2123 32 1312 543 22 . 236 . . . 19 871 Cannons 7626 | . . . . . 764 255 561 240 967 2004 562 276 670 13 222 1092 Explosions 8320 | . . . . 739 1432 1537 1379 455 . . . 1162 . 419 875 322 Melee 2396 | . . . . . . . 108 . 425 . 428 295 . 95 37 1008 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 6260 | 27 93 246 . 414 2017 20 1805 543 22 . 236 . . . 19 818 Thermal 5260 | . . . . 49 870 32 158 240 263 1993 165 309 367 . 222 592 Explosive 4977 | . . . . 739 1432 1537 569 121 . . . 339 . . . 240 Electromagnetic 5436 | . . . . . . 235 720 334 704 11 397 790 303 432 875 635 Impact . | . . . . . . . . . . . . . . . . . Slashing 2396 | . . . . . . . 108 . 425 . 428 295 . 95 37 1008 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . . . 2 2 4 3 1 1 2 . . . 1 22 Average Corruption 2 | . . . . . 2 2 2 2 1 1 1 . . . 1 4 Corruption Purged 8 | . . . . . . . 3 1 . 1 2 . . . 1 . Effects 105 | . . . . . 24 10 17 22 1 5 2 . . . 1 23 Message Errors 24 | . . . . . 6 3 3 5 1 . 1 . . . . 5 Matter Fused 7 | . . . . . . . 2 3 . . . . . . . 2 Heat Flow Errors 10 | . . . . . 3 . 1 2 . . . . . . . 4 Energy Discharges 21 | . . . . . 4 3 4 5 . 1 1 . . . . 3 Data Loss (minor) 18 | . . . . . 3 3 4 3 . 1 . . . . 1 3 Alerts 1 | . . . . . . . . . . . . . . . . 1 Targeting Errors 19 | . . . . . 7 . 3 4 . 2 . . . . . 3 Weapon Failures 5 | . . . . . 1 1 . . . 1 . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 796 | . . . . 15 9 72 53 18 102 . 9 138 131 35 . 214 Projectiles 203 | . . . . . 1 . . 18 27 . . 11 131 . . 15 Explosions 154 | . . . . 15 8 72 53 . . . . 6 . . . . Melee 439 | . . . . . . . . . 75 . 9 121 . 35 . 199 Knockbacks 22 | . . . . . 11 . 11 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 21 | . . . . . 10 . 11 . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 724 | . . . . 10 82 92 222 54 . . . 200 . . 53 11 Shots 35 | . . . . 1 3 2 9 4 . . . 9 . . 2 5 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 487 | . . 25 . 124 229 51 321 207 279 370 322 240 12 . 297 487 Average Temperature 77 | . . 9 . 20 31 17 91 51 69 122 107 95 7 . 52 102 Received Heat Transfer 2571 | . . 120 . 66 504 114 369 306 18 . 279 54 27 96 135 483 Effects 9 | . . . . . . . . . . 3 3 . . . . 3 Shutdowns 1 | . . . . . . . . . . . 1 . . . . . Energy Bleed 2 | . . . . . . . . . . 2 . . . . . . Interference 6 | . . . . . . . . . . 1 2 . . . . 3 Siege Activations 3 | . . . . . . . . . . . . . . 1 2 . Total Turns 68 | . . . . . . . . . . . . . . 13 55 . Longest Duration 32 | . . . . . . . . . . . . . . 13 32 . Robots Corrupted 18 | . . . . . . 1 2 1 1 . 2 2 . 4 4 1 Combat Hostiles 18 | . . . . . . 1 2 1 1 . 2 2 . 4 4 1 Parts Fried 51 | . . . . . . 2 7 . 5 . 3 5 2 7 11 9 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . 2 . 1 1 1 . . . 1 . . 1 Heat Transferred 7650 | . . . . 148 1887 74 200 333 261 3050 174 374 550 . 174 425 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . 3 1 . . . 3 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Peak Influence 1144 | 5 45 82 . 100 671 1144 840 658 358 160 125 . . . . 194 Average Influence 313 | 2 34 45 . 34 398 824 583 474 181 86 47 . . . . 57 Maximum Alert Level 4 | . . . . . 2 4 3 2 1 . . . . . . . Low Security (%) 47 | 100 100 100 . 100 15 . . . 60 100 100 . . . . 100 Level 1 13 | . . . . . 25 . 13 19 39 . . . . . . . Level 2 29 | . . . . . 59 36 61 80 . . . . . . . . Level 3 8 | . . . . . . 55 25 . . . . . . . . . Level 4 . | . . . . . . 7 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 1 . . 1 7 . 6 . 5 . 3 . . . . 8 Investigation 3 | . . . . . 2 . . . 1 . . . . . . . Extermination 7 | . . . . . . . . . 3 . 3 . . . . 1 Reinforcement 9 | . 1 . . 1 2 . 2 . 1 . . . . . . 2 Assault 1 | . . . . . . . 1 . . . . . . . . . Garrison 6 | . . . . . 3 . 3 . . . . . . . . . Intercept 5 | . . . . . . . . . . . . . . . . 5 Construction Impeded 2 | . . . . 1 . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Distress Signals 8 | . . . . . 2 . 5 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 241 | . 3 3 . 18 53 22 43 15 9 6 12 15 4 4 12 22 Peak Tracking Total 11 | . 1 2 . 11 7 6 5 5 2 2 4 11 4 4 4 4 Tactical Retreats 23 | . . 1 . 1 6 6 3 1 2 . . 1 . . . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Traps Triggered 12 | . . . . . 2 2 . 5 1 . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Machines Disabled 17 | . . . . . 3 1 4 3 2 . 1 2 . . 1 . Max in Single Turn 2 | . . . . . 2 1 1 1 1 . 1 1 . . 1 . Garrison Access 2 | . . . . . . . . . 1 . 1 . . . . . Garrison Relay 3 | . . . . . . 1 . 2 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Machines Accessed 46 | . . . 1 . 6 . 9 . 6 . 14 . 1 4 . 5 Terminals 25 | . . . . . 4 . 8 . 2 . 9 . . . . 2 Fabricators 2 | . . . . . . . . . 1 . . . . . . 1 Repair Stations 5 | . . . . . 1 . . . 1 . 2 . . . . 1 Recycling Units 3 | . . . . . . . . . 1 . 1 . . . . 1 Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . Garrison Access 4 | . . . . . 1 . 1 . 1 . 1 . . . . . Total Hacks 133 | . . . 1 . 12 . 26 . 12 . 41 . 1 28 . 12 Successful 89 | . . . 1 . 7 . 17 . 6 . 22 . 1 28 . 7 Failed 43 | . . . . . 4 . 9 . 6 . 19 . . . . 5 Catastrophic 5 | . . . . . . . 1 . 2 . 1 . . . . 1 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . Manual 57 | . . . . . 9 . 19 . 2 . 22 . . . 1 4 Terminals 71 | . . . . . 9 . 25 . 3 . 30 . . . . 4 Fabricators 4 | . . . . . . . . . 2 . . . . . . 2 Repair Stations 14 | . . . . . 2 . . . 4 . 5 . . . . 3 Recycling Units 5 | . . . . . . . . . 1 . 1 . . . . 3 Scanalyzers 2 | . . . . . . . . . . . 2 . . . . . Garrison Access 7 | . . . . . 1 . 1 . 2 . 3 . . . . . Terminal Hacks 49 | . . . 1 . 1 . 10 . . . 8 . 1 28 . . Record 12 | . . . 1 . . . . . . . . . . 11 . . Part Schematic 12 | . . . . . 1 . 1 . . . 1 . . 9 . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . Open Door 1 | . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . Terminal Index 2 | . . . . . . . 1 . . . 1 . . . . . Repair Station Index 1 | . . . . . . . . . . . 1 . . . . . Unreport Threat 4 | . . . . . . . 4 . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . Hauler Manifests 2 | . . . . . . . . . . . 2 . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 2 . . . . . . 2 Load Schematic 2 | . . . . . . . . . 1 . . . . . . 1 Build 2 | . . . . . . . . . 1 . . . . . . 1 Repair Station Hacks 9 | . . . . . 2 . . . 1 . 3 . . . . 3 Scan Component 6 | . . . . . 1 . . . 1 . 2 . . . . 2 Repair 3 | . . . . . 1 . . . . . 1 . . . . 1 Recycling Unit Hacks 2 | . . . . . . . . . 1 . 1 . . . . . Retrieve Components 2 | . . . . . . . . . 1 . 1 . . . . . Scanalyzer 2 | . . . . . . . . . . . 2 . . . . . Insert Component 1 | . . . . . . . . . . . 1 . . . . . Analyze 1 | . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 7 | . . . . . 1 . 1 . 2 . 3 . . . . . Unlock Access 3 | . . . . . 1 . 1 . . . 1 . . . . . Seal Access 2 | . . . . . . . . . 1 . 1 . . . . . Coupler Status 2 | . . . . . . . . . 1 . 1 . . . . . Unauthorized Hacks 16 | . . . . . 3 . 6 . . . 5 . . . . 2 Terminals 16 | . . . . . 3 . 6 . . . 5 . . . . 2 Track 1 | . . . . . . . 1 . . . . . . . . . Assimilate 2 | . . . . . . . 1 . . . 1 . . . . . Botnet 12 | . . . . . 3 . 4 . . . 3 . . . . 2 Operators 1 | . . . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 30 | . . . . . 3 . 6 . 4 . 12 . . . . 5 Full Trace Events 1 | . . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . 1 . 1 . . . 2 . . 9 . . Parts Built 2 | . . . . . . . . . 1 . . . . . . 1 Matter 248 | . . . . . . . . . 124 . . . . . . 124 Time 124 | . . . . . . . . . 62 . . . . . . 62 Total Part Build Rating 4 | . . . . . . . . . 2 . . . . . . 2 Parts Repaired 3 | . . . . . 1 . . . . . 1 . . . . 1 Time 126 | . . . . . 38 . . . . . 44 . . . . 44 Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 19 | . . . . . . . . . 10 . 9 . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Used RIF Installer 2 | . . . . . . 1 . 1 . . . . . . . . Robot Detection 1 | . . . . . . . . 1 . . . . . . . . Robots Hacked 18 | . . . . . . . . 4 4 6 . . . 1 . 3 Non-combat 5 | . . . . . . . . . 4 . . . . . . 1 Combat 13 | . . . . . . . . 4 . 6 . . . 1 . 2 Robot Hacks Applied 21 | . . . . . . . . 4 4 8 . . . 1 . 4 parse_system 6 | . . . . . . . . . . 2 . . . 1 . 3 find_chute 2 | . . . . . . . . . 1 . . . . . . 1 find_fabricator 1 | . . . . . . . . . 1 . . . . . . . find_recycling 2 | . . . . . . . . . 2 . . . . . . . ignore_targets 6 | . . . . . . . . . . 6 . . . . . . spike_heat 1 | . . . . . . . . 1 . . . . . . . . overwrite_iff 1 | . . . . . . . . 1 . . . . . . . . formatsys_high 2 | . . . . . . . . 2 . . . . . . . . Relay Couplers Released 12 | . . . . . . 4 . 8 . . . . . . . . Machine Destruction 12 | . . . . . . 4 . 8 . . . . . . . . Attached 3 | . . . . . . . . 2 . 1 . . . . . . Robots Rewired 1 | . . . . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Total Allies 5 | . . . . . . . 1 3 . . . 1 . . . . Largest Group 1 | . . . . . . . 1 1 . . . 1 1 1 . . Highest-Rated Group 32 | . . . . . . . 10 29 . . . 32 32 32 . . Highest-Rated Ally 32 | . . . . . . . 10 29 . . . 32 32 32 . . Total Orders 17 | . . . . . . . 14 2 . . . . . 1 . . STAY 3 | . . . . . . . 3 . . . . . . . . . GOTO 7 | . . . . . . . 5 1 . . . . . 1 . . FOLLOW 7 | . . . . . . . 6 1 . . . . . . . . Ally Attacks 15 | . . . . . . . . 9 . . . 2 2 2 . . Total Damage 289 | . . . . . . . . 168 . . . . 64 57 . . Kills 3 | . . . . . . . . 2 . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Robot Analysis Total 116 | . . . . . . . 1 . . . . . . 115 . . Derelict Logs Recovered 2 | . . . . . . . . . . . . 1 . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Turns Passed 16969 | 77 108 303 266 441 2277 1237 1741 1403 1947 463 1882 1126 625 541 952 1580 Spaces Moved 8193 | 53 75 212 245 258 1024 612 720 812 880 162 970 611 385 306 356 512 Core 6 | 1 . . . . . . . . . . . . . . . 5 Treads 2311 | . . . . 11 613 612 667 . . . . . . . 281 127 Legs 2 | . . . . . . . . . . . . . . 2 . . Wheels 5874 | 52 75 212 245 247 411 . 53 812 880 162 970 611 385 304 75 380 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 110 110 180 140 140 140 140 140 140 150 130 140 150 Average Speed 155 | 99 100 100 106 113 158 180 196 148 147 149 147 148 150 146 189 178 Slowest Speed 1100 | 100 100 100 110 200 240 180 240 150 230 150 150 150 150 270 200 1100 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 22 42 60 48 69 76 63 55 20 80 27 53 47 79 46 16 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 27 | . . . 1 1 . . . . . . . . . 25 . . Known Exits Taken 7 | . . . . . 1 . 1 . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 7 | . . 1 . 2 . . . . . . . 1 2 . 1 . Spaces Dug 221 | . . . . 9 17 24 4 13 35 . 43 39 . . 17 20 Terrain Destroyed 589 | . . . . 64 61 75 61 14 52 10 58 96 3 . 18 77 Melee 113 | . . . . . 1 . 3 . 35 . 27 12 . . 17 18 Projectile 99 | . . . . . 1 . 5 1 3 10 31 37 3 . 1 7 AOE 377 | . . . . 64 59 75 53 13 14 . . 47 . . . 52 Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Total 11100 | 69 89 266 249 348 1453 701 910 933 1391 295 1278 737 405 400 540 1036 Wait 1079 | . . 29 . 22 167 16 36 13 344 12 136 19 4 6 65 210 Move 8178 | 52 74 211 244 257 1024 610 720 810 880 161 969 610 384 305 355 512 Hop . | . . . . . . . . . . . . . . . . . Pick Up 196 | 7 1 1 . 15 47 11 15 5 18 5 9 3 3 23 10 23 Fast Attach 47 | 7 . . . . 6 . 6 1 . 1 4 1 . 6 3 12 Attach 117 | . . . . 6 7 2 3 3 7 2 16 9 . 12 11 39 Detach 66 | . . . . . . . 2 1 2 2 11 6 . 9 4 29 Swap 251 | . 1 1 3 7 37 16 28 11 43 11 26 12 . 5 22 28 Drop 192 | . 1 1 2 2 42 9 22 1 12 9 8 1 . 26 9 47 Fire 741 | 3 12 23 . 39 122 32 74 46 39 92 52 58 14 6 41 88 Melee 178 | . . . . . 1 1 4 2 46 . 39 15 . 2 20 48 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 52 | . . . . . . 4 . 40 . . 8 . . . . . Rewire 3 | . . . . . . . . . . . . 3 . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 6) 186 | -10/Materials | Entered Mines 310 | -10/Mines | Discovered new exit (range 8) 317 | -10/Mines | Build established: Mutant 363 | -10/Mines | Discovered new exit (range 5) 484 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 485 | -10/Mines | Discovered new exit (range 5) 489 | -10/Mines | Entered Exiles 502 | -10/Exiles | Discovered new exit (range 15) 513 | -10/Exiles | Met 8R-AWN 528 | -10/Exiles | Met EX-HEX 593 | -10/Exiles | Met EX-DEC 668 | -10/Exiles | Learned location of Zion (-6) 690 | -10/Exiles | Met EX-BIN 741 | -10/Exiles | Discovered new exit (range 15) 755 | -10/Exiles | Entered Mines 756 | -9/Mines | Assembled infested the area 761 | -9/Mines | Assisted by a Guerilla fighting off Assembled 794 | -9/Mines | Core integrity fell below 50% 818 | -9/Mines | Destroyed 12 combat bots 824 | -9/Mines | Lost 3 parts (1p2n) 1071 | -9/Mines | Lost 3 parts (1n2w) 1099 | -9/Mines | Discovered new exit (range 5) 1181 | -9/Mines | Learned location of Storage (-7) 1181 | -9/Mines | Discovered new exit (range 13) 1196 | -9/Mines | Entered Materials 1196 | -8/Materials | Evolved 4 slots: Utility x4 1690 | -8/Materials | Build established: Hauler-Mutant 2119 | -8/Materials | Repaired Hrd. Medium Armor Plating 3085 | -8/Materials | Garrison activated, responded to threat 3200 | -8/Materials | Garrison activated, responded to threat 3369 | -8/Materials | Central database locked down 3382 | -8/Materials | Garrison activated, responded to threat 3439 | -8/Materials | Discovered new exit (range 10) 3473 | -8/Materials | Identified exit to Garrison 3473 | -8/Materials | Entered Garrison 3668 | -8/Garrison | Spotted B-75 Beast 3720 | -8/Garrison | Destroyed B-75 Beast 3888 | -8/Garrison | Triggered checkpoint 3940 | -8/Garrison | Triggered checkpoint 4052 | -8/Garrison | Discovered new exit (range 9) 4198 | -8/Garrison | Discovered new exit (range 10) 4266 | -8/Garrison | Triggered checkpoint 4266 | -8/Garrison | Triggered checkpoint 4302 | -8/Garrison | Destroyed 8 combat bots 4367 | -8/Garrison | Discovered new exit (range 14) 4401 | -8/Garrison | Installed Relay Interface Framework 4575 | -8/Garrison | Triggered checkpoint 4615 | -8/Garrison | Garrison Relay disabled 4710 | -8/Garrison | Entered Materials 4918 | -8/Materials | Core integrity fell below 50% 5110 | -8/Materials | First assault squad dispatched 5448 | -8/Materials | Discovered new exit (range 14) 6028 | -8/Materials | Garrison activated, responded to threat 6425 | -8/Materials | Discovered new exit (range 14) 6451 | -8/Materials | Identified exit to Garrison 6451 | -8/Materials | Entered Garrison 6512 | -8/Garrison | Triggered checkpoint 6652 | -8/Garrison | Triggered checkpoint 6715 | -8/Garrison | Garrison Relay disabled 7371 | -8/Garrison | Triggered checkpoint 7477 | -8/Garrison | Discovered new exit (range 14) 7675 | -8/Garrison | Discovered new exit (range 15) 7710 | -8/Garrison | Expanded RIF knowledge: Robot Detection 7754 | -8/Garrison | Triggered checkpoint 7786 | -8/Garrison | Garrison Relay disabled 7854 | -8/Garrison | Entered Factory 7854 | -7/Factory | Evolved 2 slots: Utility x2 8660 | -7/Factory | Fabricated Armor Integrity Analyzer? 8919 | -7/Factory | Discovered new exit (range 11) 9801 | -7/Factory | Sucked down chute 9801 | -7/Factory | Entered Waste 9817 | -7/Waste | Spotted C-40 Crusher 9817 | -7/Waste | Spotted C-40 Crusher 9879 | -7/Waste | Spotted C-40 Crusher 9900 | -7/Waste | Destroyed C-40 Crusher 9906 | -7/Waste | Spotted C-40 Crusher 9921 | -7/Waste | Found Damper Plating 9946 | -7/Waste | Destroyed C-40 Crusher 10007 | -7/Waste | Spotted C-40 Crusher 10030 | -7/Waste | Destroyed C-40 Crusher 10097 | -7/Waste | Destroyed C-40 Crusher 10136 | -7/Waste | Found Damper Plating 10143 | -7/Waste | Spotted C-40 Crusher 10240 | -7/Waste | Discovered new exit (range 16) 10262 | -7/Waste | Identified exit to Factory 10264 | -7/Waste | Entered Factory 10556 | -7/Factory | Identified exit to Storage 10556 | -7/Factory | Identified exit to Lower Caves 11041 | -7/Factory | Identified exit to Garrison 11434 | -7/Factory | Lost 4 parts (1u3w) 12061 | -7/Factory | Repaired Hrd. Heavy Armor Plating 12146 | -7/Factory | Entered Lower Caves 12374 | -7/Lower Caves | Encountered a Warlord checkpoint 12707 | -7/Lower Caves | Learned Factory terminal intel 12778 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12852 | -7/Lower Caves | Lost 4 parts (1p3w) 12859 | -7/Lower Caves | Destroyed 11 combat bots 12948 | -7/Lower Caves | Discovered new exit (range 6) 12972 | -7/Lower Caves | Identified exit to Lower Caves 13272 | -7/Lower Caves | Entered another Lower Caves area 13272 | -7/Lower Caves | Accompanied by 1 ally 13362 | -7/Lower Caves | Encountered a Warlord checkpoint 13586 | -7/Lower Caves | Discovered new exit (range 14) 13605 | -7/Lower Caves | Identified exit to Data Miner 13897 | -7/Lower Caves | Entered Data Miner 13897 | -7/Data Miner | Accompanied by 1 ally 13897 | -7/Data Miner | Discovered new exit (range 7) 13926 | -7/Data Miner | Met Data Miner 13965 | -7/Data Miner | Learned location of Section 7 (-3) 13965 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13990 | -7/Data Miner | Received God Mode back door access code from Data Miner 14135 | -7/Data Miner | Interfaced with the Data Conduit 14158 | -7/Data Miner | Core integrity fell below 50% 14189 | -7/Data Miner | Lost 3 parts (2u1w) 14258 | -7/Data Miner | Found Exp. Thermal Shield 14437 | -7/Data Miner | Identified exit to Proximity Caves 14438 | -7/Data Miner | Entered Proximity Caves 14463 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 14475 | -6/Proximity Caves | Found Prototype Special Weapon 14475 | -6/Proximity Caves | Identified Molecular Deconstructor 14539 | -6/Proximity Caves | Learned Factory security intel 15151 | -6/Proximity Caves | Spotted B-75 Beast 15199 | -6/Proximity Caves | Destroyed B-75 Beast 15215 | -6/Proximity Caves | Lost 3 parts (2u1w) 15354 | -6/Proximity Caves | Discovered new exit (range 12) 15388 | -6/Proximity Caves | Identified exit to Factory 15390 | -6/Proximity Caves | Entered Factory 15390 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 15392 | -6/Factory | Loaded intel: 239 machine locations 15393 | -6/Factory | Loaded intel: 20 terminal locations 15930 | -6/Factory | Repaired Hrd. Heavy Armor Plating 15966 | -6/Factory | Intercept squad dispatched 15972 | -6/Factory | Spotted Tracker 16005 | -6/Factory | Spotted Combat Programmer 16019 | -6/Factory | Destroyed Tracker 16043 | -6/Factory | Found Exp. Phase Shifter 16044 | -6/Factory | Lost 3 parts (1p1u1w) 16348 | -6/Factory | Discovered new exit (range 5) 16354 | -6/Factory | Identified exit to Lower Caves 16620 | -6/Factory | Destroyed Combat Programmer 16842 | -6/Factory | Intercept squad dispatched 16852 | -6/Factory | Spotted Tracker 16856 | -6/Factory | Spotted Tracker 16868 | -6/Factory | Spotted Combat Programmer 16874 | -6/Factory | Destroyed Tracker 16883 | -6/Factory | Fabricated Armor Integrity Analyzer? 16902 | -6/Factory | System corruption reached 10% 16910 | -6/Factory | Core integrity fell below 50% 16916 | -6/Factory | Lost 6 parts (2p1n2u1w) 16919 | -6/Factory | Spotted Combat Programmer 16950 | -6/Factory | Destroyed Combat Programmer 16955 | -6/Factory | Core integrity fell below 20% 16970 | -6/Factory | Destroyed by Combat Programmer with EMDS Last Messages --------------- 16957_ K-01 Serf cleans the Fusion Modulator. 16958_ Dropped Hcp. Storage Unit. 16958_ Extracted 52 energy. 16959_ K-01 Serf cleans the Fusion Modulator. 16959_ Penetrated by EMDS Slug. 16960_ Wall disintegrates. 16960_ K-01 Serf cleans the Fusion Modulator. 16962_ Penetrated by EMDS Slug. 16962_ Lrn. Tractor Beam destroyed. 16963_ U-05 Engineer system terminally corrupted. 16963_ K-01 Serf cleans the Fusion Modulator. 16965_ Penetrated by EMDS Slug. 16965_ Hvy. Plasma Cannon destroyed. 16967_ K-01 Serf cleans the Fusion Modulator. 16967_ Penetrated by EMDS Slug. 16967_ Neutron Cannon destroyed. 16967_ U-05 Engineer destroyed. 16969_ U-05 Engineer builds a Door. 16970_ K-01 Serf cleans the Fusion Modulator. 16970_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ""???????????????????????????????????????????????? | | ""?????????? ??????""????????????????????????????? | | ???????????? ?????""S???????????????"""??????????? | | ???????????? #????""????????????????"""??????????? | | ???????????? #??????????????????????"""??????????? | | ???????????? #???????????????????????????????????? | | ???????????? #??????????????"""??????????????????? | | ???????????? #????????????"""""??????????????????? | | ???????????# #????????????"""""?????????????"""""? | | ???????##### #????????????? ???????????????"""""? | | ???????? #????????????? ????????"""????""?F"? | | ????????# #????????????? ???????""R"?????????? | | ????????# ########+##??# ???????""?"?????????? | | ????????# ## #??# ????????????????????? | | ####????# = ## ! ####+##+##????????????"""?" | | !###### ## ! # #????????????"""?" | | # # # """ /????????????"""?" | | ######## + # """"" #????????????????? | | ####??????# # # """"" #????????????????? | | ??????????## ## # #????????????????? | | ???????????# ## # ! #????????????????? | | ???????????# ## / # "F"" #/??"""??????????? | | ?????????### ########### """" # """?? ?#?????? | | ???????? # # # ?????## # """ #?????? | | ???????????# ############# ###+## kk = ??????? | | ???????? uu% !!=!![@!!p! %??????? | | ???????? # ############## ##########???????? | | ???????? ???????????# #????????????????? | | ????????? ??????????????? #????????????????? | | ???????????? ??????????????? #????????????????? | | ???????????? ?????????????? #????????????????? | | ???????????? ?????????????? #??????????"""???? | | ?????????????????????????? "T" #??????????"""???? | | ??????????????????""?????? """ #??????????"""???? | | ??????????????????""????? #????????????????? | | ??????????????????"""???? ??????????"""???? | | ??????????????????"""??? #######??????????"""???? | | ??????????????????"""??? ?????????????????"""???? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????"""?"""?"""?"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Coolant Potential 50 Energy Generation 32 Energy Capacity 700 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 2400 Resistance: TH 30 Resistance: EM 90 Phase Shifting 20 Evasion (%) 58 Targeting Accuracy 6 Armor Integrity Analysis 33 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Armor Integrity Analyzer | -8/Materials | Hacked Hcp. Storage Unit | -8/Materials | Hacked Centrium Wheel | -7/Factory | Scanalyzed Imp. Salvage Targeting Computer | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Armor Integrity Analyzer | x1 | -7/Factory Armor Integrity Analyzer | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilLightningBox Manual? 0 Play Time 03:07:23 Cumulative 1086.0 hours Start 2020.08.24 @ 23:11:45 End 2020.08.29 @ 19:12:55 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 414 Rogue 414 Adventurer 0 Explorer 0 Win Type - Total 25 Types 13/1/7/0/0/0/4 Lore% 96 Gallery% 98 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 12/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 705145e6-0270-4cca-aa93-e5cfe83f00e0