Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.11 @ 19:17:20 Player: Byrnorthil Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (151) 755 Value Destroyed (4173) 4173 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1608) 1608 TOTAL SCORE: 12816 Bonus ------- High Alert Combat Kills 526 Follower Combat Kills 1015 Registered with UFD 300 Friendly Fire -233 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- Lance > --- INVENTORY (5) ---- Improved Gyrokinetic Inverter Improved Terrain Scan Processor Point Defense System Lance Lance Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Biometal Heavy Treads Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Damper Plating Advanced Powered Armor Improved Energy Mantle > --- WEAPON ----------- Heavy Beamcaster Heavy Beamcaster Heavy Beamcaster Heavy Beamcaster > --- INVENTORY -------- Heavy Armored Exoskeleton Heavy Beamcaster [Rating: 114] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gravmag Array Flight Unit Advanced Surge Thruster Utility High-capacity Storage Unit Device Hardlight Generator Storage High-capacity Storage Unit Processor A0-MCA's Component Scanner Hackware Hacking Suite Protection Damper Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Shock Maul Slashing Weapon Katana Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Was Fac Ext Fac Slots Evolved 12 | . . . 2 . . . 6 . . 2 . . . 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 4 | . . . 1 . . . 2 . . . . . . 1 Utility 5 | . . . . . . . 3 . . 2 . . . . Weapon 2 | . . . 1 . . . 1 . . . . . . . Parts Attached 191 | 6 19 4 36 17 1 4 20 8 18 . 25 4 14 15 Power 20 | 1 2 . 3 4 . . 1 1 1 . 1 . 2 4 Engine 12 | 1 2 . 3 3 . . 1 1 . . . . . 1 Core 3 | . . . . . . . . . . . . . 2 1 Reactor 5 | . . . . 1 . . . . 1 . 1 . . 2 Propulsion 48 | 2 2 1 13 . . 1 7 4 5 . 7 . 5 1 Treads 9 | . 2 1 . . . . . . 1 . 4 . 1 . Leg 36 | 2 . . 13 . . 1 7 4 3 . 2 . 4 . Wheel . | . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . 1 . . . . 1 Flight 1 | . . . . . . . . . . . 1 . . . Utility 62 | 1 5 1 8 2 . 1 10 2 6 . 11 4 5 6 Device 43 | . 2 1 8 1 . . 10 2 1 . 7 4 3 4 Storage 8 | 1 3 . . 1 . . . . 1 . . . . 2 Processor 5 | . . . . . . 1 . . 3 . . . 1 . Hackware 1 | . . . . . . . . . . . . . 1 . Protection 5 | . . . . . . . . . 1 . 4 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 61 | 2 10 2 12 11 1 2 2 1 6 . 6 . 2 4 Energy Gun 25 | 1 2 1 8 7 . . . . 1 . 4 . 1 . Energy Cannon 1 | . . . . . . . 1 . . . . . . . Ballistic Gun 3 | 1 . . . . . . . . 1 . . . . 1 Ballistic Cannon 10 | . 5 . . . . . . . 3 . 2 . . . Launcher 7 | . 1 1 4 . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . 1 1 1 1 1 . . . . 1 . Slashing Weapon 3 | . . . . 3 . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 2 Special Melee Weapon 4 | . 2 . . . . 1 . . . . . . . 1 Unidentified Prototypes 7 | . 1 . . 4 . . . . 1 . 1 . . . Parts Lost 55 | . . . 5 . . . 2 8 9 . . 1 19 11 Power 6 | . . . . . . . . 1 1 . . . 2 2 Propulsion 20 | . . . 4 . . . 1 4 3 . . . 6 2 Utility 14 | . . . . . . . . 1 2 . . 1 5 5 Weapon 15 | . . . 1 . . . 1 2 3 . . . 6 2 Highest Loss Streak 17 | . . . 3 . . . 2 8 8 . . 1 17 11 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . Average Slot Usage (%) 89 | . 97 100 98 99 100 100 98 91 64 . 44 69 53 50 Engine 8 | . 14 14 11 10 11 11 6 5 . . . . . 1 Treads 6 | . 23 28 1 . . . . . 5 . 9 11 7 4 Leg 20 | . 4 . 29 33 33 33 33 30 9 . 1 5 4 . Device 9 | . 12 14 11 11 11 6 19 18 2 . 6 13 13 16 Storage 9 | . 14 14 11 11 11 11 6 5 4 . . . . 2 Processor 2 | . . . . . . 4 6 5 14 . . . 1 4 Energy Gun 10 | . 6 27 32 28 11 . . . 1 . 9 23 15 . Ballistic Cannon 2 | . 15 . . . . . . . 9 . . . . . Impact Weapon 6 | . . . . . 11 15 18 11 . . . . . . Slashing Weapon 4 | . . . . 4 11 11 6 5 . . . . . . Special Melee Weapon 2 | . . . . . . 6 . . . . . . . 3 Peak Build Rating 114 | 6 16 16 28 32 32 43 67 67 62 2 114 109 107 63 Average Rating 38 | 4 10 15 24 28 32 37 62 61 43 1 79 107 76 44 On Entrance 31 | . 6 16 16 26 29 32 43 65 2 2 2 109 107 15 Naked Turns 223 | . . . . . . . . 18 79 63 63 . . . Heaviest Build 113 | 13 57 55 63 66 61 61 76 72 104 . 100 100 86 113 Greatest Support 145 | 20 40 40 43 43 43 50 81 76 46 3 145 145 145 27 Greatest Overweight (x) 4 | . 1 1 2 1 1 1 . 1 3 . 1 . . 4 Average Overweight (x) . | . . 1 1 1 1 1 . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 5 5 5 5 25 Average Capacity 16 | 6 15 20 20 20 20 20 20 19 15 5 5 5 5 9 Most Carried 20 | 4 20 20 20 20 20 20 20 20 16 5 5 5 5 5 Average Carried 15 | 1 14 19 19 19 20 19 16 18 6 4 4 5 4 2 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 5 5 5 5 5 5 Final Carried 20 | 4 20 20 16 20 20 20 18 5 5 5 5 5 5 5 Class Distribution -------------------- 64% | Mutant 9% | Tank 9% | Gunner 7% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Gladiator | -6/Factory Scavenger-Mutant | -6/Waste Gunner | -6/Factory Mutant | -5/Factory Scavenger-Tank | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Extension Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Was Fac Ext Fac Matter Collected 2564 | 142 494 86 419 206 20 20 215 . 171 . 500 75 85 131 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5305 | . 635 159 1928 738 54 . 613 . 372 . 80 267 373 86 Parts 286 | . 45 14 92 43 5 . 23 . 26 . 3 7 22 6 Haulers Intercepted 15 | . 2 . 5 5 . . . . 1 . . 2 . . Recyclers Shooed 1 | . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Was Fac Ext Fac Combat Hostiles Destroyed 101 | . 17 8 42 11 1 . 7 . 7 . . . 7 1 Melee 13 | . . . . 4 1 . 7 . . . . . . 1 Guns 58 | . 8 4 32 7 . . . . . . . . 7 . Cannons 11 | . 6 . . . . . . . 5 . . . . . AOE 17 | . 3 3 9 . . . . . 2 . . . . . Classes Destroyed 15 | . 6 . 6 . . . 1 . . . . . 2 . Worker 11 | . 1 1 2 . . . 1 . 5 . . . 1 . Builder 8 | . 1 . . 1 . . . . 3 . . . 3 . Hauler 15 | . 2 . 5 5 . . . . 1 . . 2 . . Recycler 3 | . . . 2 . . . 1 . . . . . . . Mechanic 3 | . . . 2 . . . 1 . . . . . . . Watcher 9 | . 3 . 4 . . . 1 . 1 . . . . . Swarmer 24 | . 3 6 9 . . . . . 2 . . . 4 . Grunt 55 | . 14 2 21 8 . . 5 . 4 . . . 1 . Brawler 1 | . . . 1 . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . Protector 2 | . . . 2 . . . . . . . . . . . Sentry 14 | . . . 8 3 1 . 1 . . . . . . 1 Hunter 1 | . . . . . . . . . . . . . 1 . Programmer 2 | . . . . . . . 1 . 1 . . . . . Behemoth 1 | . . . . . . . . . . . . . 1 . Thug 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 17 | . 9 3 17 3 1 . 6 . 7 . . 1 10 1 Combat Bots Only 14 | . 6 3 14 3 1 . 4 . 4 . . . 5 1 Max Kills in Single Turn 5 | . 2 2 3 2 1 . 1 . 5 . . 2 2 1 Gunslinging 2 | . . 1 2 1 . . . . . . . . . . Exploded 2 | . 1 1 2 . . . . . 2 . . . . . Melee 1 | . . . . 1 1 . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Was Fac Ext Fac Hostile Shots Fired 931 | . 51 31 152 21 . . 53 7 197 8 . 6 302 103 Missed 285 | . 17 10 47 8 . . 9 . 63 4 . 2 92 33 Damage Taken 12242 | . 385 208 1200 158 . . 716 338 1958 78 36 336 4680 2149 Core 3073 | . 84 28 152 24 . . 54 136 497 78 . 20 829 1171 Absorbed by Shields 645 | . . . 240 40 . . . . 365 . . . . . Reduced by Siege Mode 98 | . . . . . . . . . . . . . 98 . Regen/Repaired (Parts) 130 | . 130 . . . . . . . . . . . . . Core Remaining (%) 47 | 100 . 55 . . . 56 . . 19 . . . 7 . Volleys Fired 240 | . 64 13 82 18 . . . . 18 . 1 7 37 . Largest 4 | . 2 2 3 3 . . . . 4 . 4 4 4 . Hottest 324 | . 112 112 168 168 . . . . 198 . 324 324 324 . Shots Fired 572 | . 123 23 210 50 . . . . 46 . 4 28 88 . Gun 486 | . 84 20 197 50 . . . . 15 . 4 28 88 . Cannon 65 | . 36 . . . . . . . 29 . . . . . Launcher 21 | . 3 3 13 . . . . . 2 . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 118 | . 77 . . . . . . . 41 . . . . . Thermal 433 | . 43 20 197 50 . . . . 3 . 4 28 88 . Explosive 21 | . 3 3 13 . . . . . 2 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 18 | . 18 4 9 11 . . . . 12 . 5 4 15 . Robot Miss Streak 5 | . 5 2 3 1 . . . . 3 . 1 2 3 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 9 | . 2 1 3 1 . . . . . . . . 2 . Max Gunslinging Chain 2 | . 1 1 2 1 . . . . . . . . 1 . Shots Hit Robots 410 | . 79 15 119 36 1 5 35 . 32 . 2 14 66 6 Core Hits 225 | . 36 9 79 20 1 . 14 . 34 . 1 6 23 2 Critical Kills 1 | . . . . . . . 1 . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . Critical Strikes 40 | . 6 2 9 3 . . 3 . 5 . . 2 9 1 Burn 26 | . 1 2 9 3 . . . . 1 . . 2 8 . Blast 9 | . 5 . . . . . . . 4 . . . . . Smash 3 | . . . . . . . 2 . . . . . 1 . Sever 1 | . . . . . . . 1 . . . . . . . Impale 1 | . . . . . . . . . . . . . . 1 Melee Attacks 91 | . . . . 15 1 5 55 . . . . . 7 8 Impact 29 | . . . . . . . 22 . . . . . 7 . Slashing 49 | . . . . 15 1 . 33 . . . . . . . Piercing 7 | . . . . . . . . . . . . . . 7 Sneak Attacks 13 | . . . . 1 1 5 5 . . . . . . 1 Combat Hostiles 2 | . . . . 1 1 . . . . . . . . . Follow-up Attacks 16 | . . . . . . . 16 . . . . . . . Damage Inflicted 11746 | . 1369 443 3382 844 63 . 1287 . 1722 . 46 368 2018 204 Guns 5809 | . 613 231 2056 539 . . . . 180 . 46 368 1776 . Cannons 1182 | . 555 . . . . . . . 627 . . . . . Explosions 2521 | . 190 194 1320 . . . . . 817 . . . . . Melee 2083 | . . . . 287 63 . 1287 . . . . . 242 204 Ramming 151 | . 11 18 6 18 . . . . 98 . . . . . Kinetic 1501 | . 730 . . . . . . . 771 . . . . . Thermal 5897 | . 438 231 2320 539 . . . . 179 . 46 368 1776 . Explosive 2114 | . 190 194 1056 . . . . . 674 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 608 | . . . . . . . 366 . . . . . 242 . Slashing 1271 | . . . . 287 63 . 921 . . . . . . . Piercing 204 | . . . . . . . . . . . . . . 204 Highest Corruption 7 | . . . . . . . 2 2 7 . . . . 7 Average Corruption 4 | . . . . . . . 1 2 5 . . . . 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 29 | . . . . . . . 2 2 23 . . . . 2 Message Errors 6 | . . . . . . . . . 6 . . . . . Matter Fused 7 | . . . . . . . . 1 5 . . . . 1 Heat Flow Errors 4 | . . . . . . . 1 1 2 . . . . . Energy Discharges 3 | . . . . . . . . . 2 . . . . 1 Parts Rejected 1 | . . . . . . . . . 1 . . . . . Data Loss (minor) 5 | . . . . . . . 1 . 4 . . . . . Data Loss (major) 2 | . . . . . . . . . 2 . . . . . Misfires 1 | . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 377 | . 17 20 90 16 . . 169 . 65 . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 192 | . 17 20 90 . . . . . 65 . . . . . Melee 185 | . . . . 16 . . 169 . . . . . . . Knockbacks 14 | . 5 . . . . . 3 . 6 . . . . . Impact 3 | . . . . . . . 3 . . . . . . . Kinetic 11 | . 5 . . . . . . . 6 . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 123 | . . 14 108 . . . . . 1 . . . . . Shots 4 | . . 1 3 . . . . . . . . . . . Rammed 7 | . . 2 . . . . . . 5 . . . . . Targets Rammed 25 | . 3 2 2 1 . . . . 17 . . . . . Kicked 17 | . 3 . 2 1 . . . . 11 . . . . . Crushed 1 | . . . . . . . . . 1 . . . . . Highest Temperature 373 | . 170 180 359 209 . . 96 140 256 . 198 232 373 . Average Temperature 95 | . 42 63 111 89 . . 43 77 78 . 113 99 143 . Received Heat Transfer 2689 | . 201 39 437 69 . . 237 . 629 . . 45 939 93 Effects 5 | . . . 4 . . . . . . . . . 1 . Shutdowns 1 | . . . . . . . . . . . . . 1 . Interference 4 | . . . 4 . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . 2 . Total Turns 23 | . . . . . . . . . . . . . 23 . Longest Duration 14 | . . . . . . . . . . . . . 14 . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . 3 . . . . . . . Impact Corruptions 4 | . . . . . . . 3 . . . . . 1 . Robots Melted 2 | . . 1 1 . . . . . . . . . . . Combat Hostiles 2 | . . 1 1 . . . . . . . . . . . Parts Melted 27 | . 5 1 12 2 . . . . . . . 1 6 . Heat Transferred 12789 | . 1332 629 5104 1332 . . . . 248 . 74 740 3330 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Was Fac Ext Fac Peak Influence 1139 | . 382 227 931 760 249 . 214 94 521 235 82 1139 692 182 Initial 557 | . . 67 . 393 195 . . 74 16 205 82 11 557 167 Average 237 | . 186 78 295 612 199 . 71 74 168 210 41 464 591 136 Maximum Alert Level 4 | . 1 1 3 3 1 . 1 . 2 1 . 4 2 . Low Security (%) 57 | 100 54 88 39 . 33 . 98 100 70 . 100 39 . 100 Level 1 22 | . 45 11 34 2 66 . 1 . 17 100 . 12 4 . Level 2 13 | . . . 19 57 . . . . 12 . . 5 95 . Level 3 6 | . . . 5 40 . . . . . . . 30 . . Level 4 . | . . . . . . . . . . . . 10 . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 31 | . 4 1 10 3 . . 1 . 3 . . 3 3 3 Investigation 14 | . 3 1 3 2 . . . . 1 . . . 2 2 Extermination 3 | . . . . . . . 1 . 1 . . . . 1 Reinforcement 10 | . 1 . 4 1 . . . . 1 . . 2 1 . Assault 3 | . . . 3 . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Was Fac Ext Fac Distress Signals 12 | . . . 3 3 . . 1 . . . . 3 1 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 215 | . 29 8 61 16 . . 12 6 37 2 . 14 20 10 Peak Tracking Total 17 | . 4 3 10 6 . . 5 6 17 2 . 5 8 8 Tactical Retreats 13 | . 2 . 4 1 . . . . 3 . . . 1 2 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Was Fac Ext Fac Traps Triggered 6 | . 1 . 1 . . . 1 . 2 1 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 73 | . 73 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 12 | . 9 . . 3 . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Was Fac Ext Fac Machines Disabled 27 | . . 1 2 5 . . . . 13 . . 6 . . Max in Single Turn 9 | . . 1 1 1 . . . . 9 . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . . . . . 2 Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Was Fac Ext Fac Machines Accessed 61 | . 10 1 10 10 10 6 2 . 1 2 . 5 1 3 Terminals 34 | . 7 . 6 10 6 . 1 . . . . 2 1 1 Fabricators 3 | . . . . . . . . . . . . 2 . 1 Repair Stations 5 | . 1 . 2 . . . . . . 2 . . . . Recycling Units 8 | . 2 . 1 . 4 . . . 1 . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 . 1 Total Hacks 188 | . 34 1 40 33 34 20 2 . 2 3 . 11 3 5 Successful 106 | . 25 1 21 16 17 20 1 . . . . 3 . 2 Failed 80 | . 8 . 19 16 17 . 1 . 2 3 . 8 3 3 Catastrophic 12 | . . . 2 1 4 . . . 1 1 . 2 1 . Database Lockouts 2 | . 1 . . 1 . . . . . . . . . . Manual 80 | . 22 . 29 10 15 . . . . . . 3 . 1 Terminals 119 | . 27 . 27 33 20 . 1 . . . . 6 3 2 Fabricators 5 | . . . . . . . . . . . . 4 . 1 Repair Stations 11 | . 2 . 6 . . . . . . 3 . . . . Recycling Units 24 | . 5 . 3 . 14 . . . 2 . . . . . Scanalyzers 5 | . . . 4 . . . 1 . . . . . . . Garrison Access 3 | . . . . . . . . . . . . 1 . 2 Terminal Hacks 57 | . 10 1 6 14 4 20 1 . . . . 1 . . Record 14 | . 1 . . . . 13 . . . . . . . . Part Schematic 1 | . . . . . 1 . . . . . . . . . Robot Analysis 20 | . 5 . 4 2 3 6 . . . . . . . . Prototype ID Bank 5 | . 4 . . 1 . . . . . . . . . . Open Door 5 | . . 1 . 4 . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . 1 . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . Repair Station Index 1 | . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . Unreport Threat 2 | . . . . 2 . . . . . . . . . . Reprogram Traps 1 | . . . . 1 . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . . 1 . . Repair Station Hacks 3 | . 2 . 1 . . . . . . . . . . . Scan Component 2 | . 1 . 1 . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . Recycling Unit Hacks 7 | . 3 . 1 . 3 . . . . . . . . . Report Inventory 6 | . 2 . 1 . 3 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . 1 . 1 Seal Access 2 | . . . . . . . . . . . . 1 . 1 Unauthorized Hacks 32 | . 10 . 9 2 10 . . . . . . . . 1 Terminals 22 | . 8 . 8 2 4 . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . Botnet 8 | . 2 . 2 2 2 . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . Skim 12 | . 5 . 5 . 2 . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 Overload 1 | . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . 1 . 6 . . . . . . . . . Reject 2 | . . . . . 2 . . . . . . . . . Recyclers 1 | . . . . . 1 . . . . . . . . . Tunnel 6 | . 2 . 1 . 3 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . 2 . . Used 1 | . . . . . . . . . . . . 1 . . Hacking Detections 46 | . 8 . 10 8 9 . 2 . 1 2 . 4 1 1 Full Trace Events 11 | . 1 . 4 2 1 . . . 1 . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Was Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . 5 . . . . . . . 1 Non-combat 4 | . . . . . . 3 . . . . . . . 1 Combat 2 | . . . . . . 2 . . . . . . . . Robot Hacks Applied 6 | . . . . . . 5 . . . . . . . 1 parse_system 5 | . . . . . . 5 . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . 1 Relay Couplers Released 1 | . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Was Fac Ext Fac Total Allies 32 | . 1 1 . 10 . . . . . . 20 . . . Largest Group 20 | . 1 2 1 10 . . . . . . 20 20 10 . Highest-Rated Group 731 | . 10 41 10 88 . . . . . . 731 731 401 . Highest-Rated Ally 50 | . 10 31 10 16 . . . . . . 50 50 50 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 208 | . . . . 75 . . . . . . 5 94 34 . Total Damage 5485 | . . . . 614 . . . . . . 282 3613 976 . Kills 47 | . . . . 10 . . . . . . 1 31 5 . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . Allies Melted 1 | . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Was Fac Ext Fac Robot Analysis Total 20 | . 5 . 4 2 3 6 . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Was Fac Ext Fac Turns Passed 14456 | 83 1481 1103 1767 798 596 4757 381 307 854 63 786 549 421 510 Spaces Moved 7345 | 64 642 433 689 338 312 2485 197 196 452 121 529 331 250 306 Core 749 | 8 . . . . . . . 32 176 121 118 . 122 172 Treads 2160 | . 485 433 50 . . . . . 205 . 411 331 114 131 Legs 4433 | 56 157 . 639 338 312 2485 197 164 71 . . . 14 . Wheels . | . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 240 190 190 190 190 120 50 50 50 50 152 50 50 Average Speed 172 | 111 171 240 193 190 190 190 120 108 157 50 135 152 101 141 Slowest Speed 490 | 120 240 240 260 190 190 190 120 190 400 50 240 152 152 490 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 93 79 72 62 43 95 7 62 17 4 96 13 42 9 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 13 | . 4 1 3 . 3 2 . . . . . . . . Known Exits Taken 3 | . . 1 1 . . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 . . 1 1 1 . . 1 . . . 1 . Scrap Searched 11 | . . 1 . . . 10 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 237 | . 15 21 90 . . . . . 110 . . 1 . . Melee . | . . . . . . . . . . . . . . . Projectile 11 | . 2 . . . . . . . 8 . . 1 . . AOE 226 | . 13 21 90 . . . . . 102 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Was Fac Ext Fac Total 8590 | 73 913 473 955 434 314 2526 316 286 530 123 592 359 326 370 Wait 442 | . 62 14 117 27 1 . 60 79 10 . 13 15 14 30 Move 7333 | 63 641 432 688 337 311 2484 197 195 451 121 528 330 249 306 Hop . | . . . . . . . . . . . . . . . Pick Up 106 | 4 29 4 13 8 . 16 4 3 14 1 4 . 3 3 Fast Attach 70 | 6 5 . 1 1 . . . 3 10 . 23 3 10 8 Attach 37 | . . . 7 1 . 1 8 3 8 . 1 . 2 6 Detach 14 | . 3 . . 2 . . . . 2 . 2 . 1 4 Swap 84 | . 14 4 28 15 1 3 12 2 . . 1 1 2 1 Drop 94 | . 19 4 17 8 . 17 2 1 . 1 17 3 1 4 Fire 240 | . 64 13 82 18 . . . . 18 . 1 7 37 . Melee 69 | . . . . 15 1 5 33 . . . . . 7 8 Ram 1 | . . . . . . . . . 1 . . . . . Kick 17 | . 3 . 2 1 . . . . 11 . . . . . Crush 7 | . . 2 . . . . . . 5 . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 3 | . . . . 1 . . . . . . 2 . . . Trap 73 | . 73 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage (discovered 2 exits: Mat / *Rec) -9/Recycling (discovered 2 exits: Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -5/Factory -5/Waste -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 8) 522 | -10/Materials | Discovered new exit (range 10) 670 | -10/Materials | Discovered new exit (range 13) 959 | -10/Materials | Discovered new exit (range 5) 1021 | -10/Materials | Learned location of Storage (-9) 1098 | -10/Materials | Learned location of Mines (-8) 1164 | -10/Materials | Learned 4 Recycling zone layouts 1210 | -10/Materials | Repaired Lgt. Treads 1268 | -10/Materials | Central database locked down 1318 | -10/Materials | Learned Storage stockpile data 1382 | -10/Materials | Learned location of 2 exits from Mines 1565 | -10/Materials | Entered Mines 1565 | -10/Mines | Accompanied by 1 ally 1566 | -10/Mines | Identified exit to Materials 1567 | -10/Mines | Identified exit to Subcaves 1582 | -10/Mines | Learned location of Zion (-6) 2042 | -10/Mines | Learned Materials stockpile data 2323 | -10/Mines | Received a Mining Laser from a helpful Derelict 2412 | -10/Mines | Met a Derelict shopkeep closing up shop 2668 | -10/Mines | Entered Materials 2668 | -9/Materials | Accompanied by 1 ally 2668 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3116 | -9/Materials | Discovered new exit (range 13) 3323 | -9/Materials | Discovered new exit (range 4) 3382 | -9/Materials | Build established: Tank 3605 | -9/Materials | Discovered new exit (range 7) 3860 | -9/Materials | Identified exit to Mines 3860 | -9/Materials | Identified exit to Storage 3966 | -9/Materials | Loaded intel: 17 interactive machine locations 4059 | -9/Materials | Learned Storage stockpile data 4071 | -9/Materials | Learned 2 Materials zone layouts 4074 | -9/Materials | Loaded intel: 2 recycling unit locations 4086 | -9/Materials | Identified exit to Materials 4109 | -9/Materials | Learned Storage security intel 4189 | -9/Materials | Learned 2 Materials zone layouts 4268 | -9/Materials | First assault squad dispatched 4395 | -9/Materials | Destroyed 14 combat bots 4423 | -9/Materials | Lost 3 parts (3n) 4435 | -9/Materials | Entered Storage 4861 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4989 | -9/Storage | Lost 10 allies 5142 | -9/Storage | Central database locked down 5227 | -9/Storage | Used back door to open Recycling access 5227 | -9/Storage | Discovered new exit (range 4) 5233 | -9/Storage | Entered Recycling 5234 | -9/Recycling | Identified exit to Factory 5387 | -9/Recycling | Build established: Mutant 5469 | -9/Recycling | Scanned before Scraplab entrance 5810 | -9/Recycling | Entered Scraplab 5826 | -9/Recycling | Discovered new exit (range 3) 5829 | -9/Recycling | Entered Scraptown 6026 | -9/Scraptown | Visited Cyclists 6072 | -9/Scraptown | Visited Bundlers 6222 | -9/Scraptown | Visited Assassins FH 6247 | -9/Scraptown | Visited TADAMA 6274 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6941 | -9/Scraptown | Visited Junk Repository 7010 | -9/Scraptown | Visited Comm Corps 7095 | -9/Scraptown | Visited IN-MT5's Study 7230 | -9/Scraptown | Discovered new exit (range 5) 7693 | -9/Scraptown | Visited UFD Registry 7693 | -9/Scraptown | Registered with UFD as "Bullettank" 7738 | -9/Scraptown | Visited LU-1G1's Boring Crew 7845 | -9/Scraptown | Visited Science Guys 8032 | -9/Scraptown | Visited Curators Association 8079 | -9/Scraptown | Visited Junk Repository 8139 | -9/Scraptown | Visited Scrap Suit Storage 8274 | -9/Scraptown | Visited Analyses Database 8314 | -9/Scraptown | Visited Scrapoid Research Area 8366 | -9/Scraptown | Visited DA-N13 Charitable Foundation 8373 | -9/Scraptown | Found DCF Scrap (29 items) 8449 | -9/Scraptown | Visited Abandonware Association 8462 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 8470 | -9/Scraptown | Learned abandonware demo "REBOOT5.EXE" 8515 | -9/Scraptown | Visited A0-MCA Data Center 8528 | -9/Scraptown | Given a C rating by A0-MCA 8533 | -9/Scraptown | Found A0-MCA's Component Scanner 8958 | -9/Scraptown | Entered Cyclist Reading Room 8963 | -9/Scraptown | Learned location of Exiles (-9) 10077 | -9/Scraptown | Discovered new exit (range 5) 10586 | -9/Scraptown | Entered Factory 10586 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 10967 | -6/Factory | Sucked down chute 10967 | -6/Factory | Entered Waste 11132 | -6/Waste | Spotted C-40 Crusher 11165 | -6/Waste | Spotted C-40 Crusher 11216 | -6/Waste | Spotted C-40 Crusher 11229 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11234 | -6/Waste | Spotted C-40 Crusher 11240 | -6/Waste | Spotted C-40 Crusher 11245 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11248 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11249 | -6/Waste | Spotted C-40 Crusher 11252 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11253 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11255 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11256 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11256 | -6/Waste | Released all parts (4) 11269 | -6/Waste | Discovered new exit (range 11) 11274 | -6/Waste | Entered Factory 11287 | -6/Factory | Lost 8 parts (1p4n1u2w) 11806 | -6/Factory | Build established: Gunner 11865 | -6/Factory | Found Launcher Loader 11933 | -6/Factory | Found Prototype Launcher 11935 | -6/Factory | Found Prototype Launcher 12010 | -6/Factory | Identified Rocket Array (x2) 12068 | -6/Factory | Core integrity fell below 50% 12076 | -6/Factory | Released all parts (6) 12100 | -6/Factory | Lost 8 parts (1p3n1u3w) 12101 | -6/Factory | Cargo convoy interrupted 12121 | -6/Factory | Discovered new exit (range 15) 12127 | -6/Factory | Core integrity fell below 20% 12128 | -6/Factory | Entered another Factory area 12128 | -5/Factory | Evolved 2 slots: Utility x2 12191 | -5/Factory | Manually triggered Chute Trap 12191 | -5/Factory | Sucked down chute 12191 | -5/Factory | Entered Waste 12192 | -5/Waste | Joined by Warlord forces that had cleared the area 12262 | -5/Waste | Found Damper Plating 12280 | -5/Waste | Found Damper Plating 12352 | -5/Waste | Build established: Mutant 12463 | -5/Waste | Discovered new exit (range 15) 12580 | -5/Waste | Found Adv. Powered Armor 12851 | -5/Waste | Found Damper Plating 12926 | -5/Waste | Build established: Scavenger-Tank 12961 | -5/Waste | A Compactor rumbled back to life 12961 | -5/Waste | Allies destroyed C-40 Crusher 12977 | -5/Waste | Entered Factory 12977 | -5/Factory | Accompanied by 20 allies 13043 | -5/Factory | Garrison activated, responded to threat 13226 | -5/Factory | Identified exit to Upper Caves 13226 | -5/Factory | Identified exit to Extension 13298 | -5/Factory | Lost 8 allies 13526 | -5/Factory | Entered Extension 13526 | -5/Extension | Accompanied by 10 allies 13690 | -5/Extension | Spotted B-75 Beast 13721 | -5/Extension | Destroyed B-75 Beast 13742 | -5/Extension | Lost 8 allies 13801 | -5/Extension | Spotted B-75 Beast 13872 | -5/Extension | Core integrity fell below 50% 13888 | -5/Extension | Core integrity fell below 20% 13924 | -5/Extension | Lost 17 parts (2p5n4u6w) 13931 | -5/Extension | Discovered new exit (range 16) 13931 | -5/Extension | Discovered new exit (range 15) 13947 | -5/Extension | Entered Factory 13947 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 14224 | -4/Factory | Build established: Scavenger-Mutant 14358 | -4/Factory | Spotted B-86 Titan 14380 | -4/Factory | Core integrity fell below 50% 14391 | -4/Factory | Core integrity fell below 20% 14407 | -4/Factory | Lost 11 parts (2p2n5u2w) 14457 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 14393_ Acquired 30 matter. 14394_ P-70 Sage resets H-71 Marshal, system corruption cleaned. 14395_ R-10 Processor collects Welding Torch. 14397_ Slug penetrates Wall. 14403_ Nuclear Reactor explodes. 14403_ K-01 Serf destroyed. 14403_ Nuclear Reactor explodes. 14405_ P-70 Sage resets R-10 Processor, system corruption cleaned. 14412_ Connecting with Terminal... 14412_ ALERT: Suspicious activity at Terminal F016. Dispatching Investigation squad. 14415_ Subcomponent Replicator disabled. 14416_ System corrupted: Energy discharge (-32). 14418_ The unstable cave ceiling collapses. 14431_ Connecting with Fabricator... >>Force(Overload) EM_IMPRINTER_OVERLOAD 14431_ ALERT: Suspicious activity at Fabricator F006. Dispatching Investigation squad. 14441_ Acquired 38 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ??????????????????????? ??????????? ?????????? | | ??????????????????????? ??????????? ?????????? | | ?????????????????????? "??? ?????? +????????? | | ????????????????????? "??? ????? #????????? | | ?????????????????????? 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""""" ""#????????????????????????? | | #### # # """"" ""#????????????????????????? | | #??##### """ "#????????????????????????? | | #??????# ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 30 Energy Capacity 385 Matter Stores 300 Matter Capacity 550 Sight Range 18 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 2 Armor Coverage 2000 Resistance: KI 30 Resistance: EM 90 Point Defense Rating 80 Melee Speed Boost 40 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Katana | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Scanalyzed Adv. Targeting Computer | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperElectronPlating Manual? 0 Play Time 02:24:28 Cumulative 184.9 hours Start 2025.01.11 @ 14:52:05 End 2025.01.11 @ 19:17:20 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 62 Gallery% 72 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 848fbc8d-8943-4344-b46d-d4307957cddf