Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.11 @ 12:09:46 Player: FL-IST Result: Destroyed by Alpha 7 with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (442) 2210 Value Destroyed (19386) 19386 Prototype IDs (67) 1340 Alien Tech Used (4) 800 Bonus (13769) 13769 TOTAL SCORE: 48005 Bonus ------- High Alert Combat Kills 3250 Follower Combat Kills 2354 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Destroyed MAIN.C Guards 500 Friendly Fire -835 Cogmind --------- Core Integrity 0/1600 Matter 251/300 Energy 98/100 System Corruption 39% Temperature Cool (40) Movement Core (50) Location -1/Command Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Myomer Leg Centrium Leg Advanced Sensor Array Graphene Brace Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Quantum Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Centrium Leg Centrium Leg Heavy Shield Leg > --- UTILITY ---------- Advanced Cryofiber Web Experimental Cooling System Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Weapon Mount Experimental Target Analyzer Experimental Core Analyzer Experimental Cloaking Device SHELL Armor > --- WEAPON ----------- Improved Arc Projector Phase Gun Core Cannon > --- INVENTORY -------- Myomer Leg Centrium Leg Advanced Cryofiber Web Precision Energy Filter Graphene Brace Transdimensional Reconstructor Improved Arc Projector Improved Arc Projector Improved Arc Projector Phase Gun Advanced Plasma Rifle Enhanced Nova Cannon Advanced Remote Datajack CR-A16's Pointy Stick [Rating: 225] Favorites ----------- Power Quantum Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Light Regenerative Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Guided Micro-nuke Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Scythe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . 2 . . . . 2 . 2 . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Propulsion 4 | . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . . Utility 10 | . . . . . 2 1 . . . . 1 . . . . 1 . . . 2 . . . . 2 . . . 1 . Weapon 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 272 | 7 7 3 15 1 18 13 . 1 . 4 18 2 1 2 1 15 18 9 1 12 3 3 3 . 16 39 25 21 5 9 Power 34 | 1 . 1 1 1 1 1 . . . 2 3 1 . 1 . 2 3 2 . . . 1 1 . . 3 2 4 1 2 Engine 11 | 1 . . 1 1 . 1 . . . 2 2 1 . 1 . . 1 . . . . . . . . . . . . . Core 6 | . . 1 . . 1 . . . . . 1 . . . . 2 1 . . . . . . . . . . . . . Reactor 17 | . . . . . . . . . . . . . . . . . 1 2 . . . 1 1 . . 3 2 4 1 2 Propulsion 66 | 2 2 . 5 . 3 8 . . . . 6 . . . . 4 8 2 . 4 . 1 . . 4 8 4 4 . 1 Treads 13 | 2 2 . 5 . 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . Leg 53 | . . . . . . 8 . . . . 6 . . . . 4 8 1 . 4 . 1 . . 4 8 4 4 . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 92 | 2 2 1 2 . 6 3 . . . 2 7 1 . . . 4 4 2 . 5 3 . 2 . 6 18 11 7 3 1 Device 66 | 1 . 1 2 . 3 1 . . . 1 3 1 . . . 4 4 . . 5 3 . 2 . 5 11 9 6 3 1 Storage 7 | 1 2 . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . . . . Processor 9 | . . . . . . 1 . . . . 2 . . . . . . 1 . . . . . . 1 1 2 1 . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 10 | . . . . . 2 1 . . . 1 2 . . . . . . 1 . . . . . . . 3 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 80 | 2 3 1 7 . 8 1 . 1 . . 2 . 1 1 1 5 3 3 1 3 . 1 . . 6 10 8 6 1 5 Energy Gun 54 | 2 . . 1 . 6 1 . . . . 2 . 1 1 1 4 3 3 1 3 . . . . 5 8 4 3 1 4 Energy Cannon 11 | . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . 1 2 3 . . Ballistic Gun 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Launcher 7 | . 1 . 1 . . . . 1 . . . . . . . 1 . . . . . 1 . . 1 . 1 . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . . . 1 . 1 . . . . 1 1 . . 1 . 2 . 3 . 1 . . 3 . 5 16 3 3 . . Parts Lost 89 | . . 2 2 . 3 1 . . . . 3 . 1 . 1 2 . 1 . 1 1 1 . . 2 23 3 16 1 25 Power 13 | . . 1 . . . 1 . . . . 2 . . . . . . . . . . 1 . . . 2 . 4 . 2 Propulsion 15 | . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . 5 . 2 . 5 Utility 30 | . . 1 1 . 2 . . . . . . . . . . . . . . . 1 . . . 2 8 2 5 . 8 Weapon 31 | . . . . . . . . . . . 1 . 1 . 1 2 . 1 . . . . . . . 8 1 5 1 10 Highest Loss Streak 25 | . . 2 1 . 1 1 . . . . 2 . 1 . 1 1 . 1 . 1 1 1 . . 2 20 2 10 1 25 To Critical Strikes 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . 1 Average Backups 12 | 1 9 15 17 15 13 12 12 12 12 12 13 12 12 12 11 11 11 12 12 13 14 14 14 15 14 12 8 8 7 10 Power . | . 1 1 1 1 1 . . . . . . . . . . . 1 1 1 1 1 . . 1 1 . . . . . Propulsion 3 | . 2 4 3 3 3 4 3 3 3 3 4 5 4 4 3 1 . 1 1 2 3 3 3 3 3 1 1 . 1 1 Utility 5 | . 2 4 8 8 6 5 6 7 7 7 7 6 6 6 6 5 7 7 7 6 5 6 5 5 4 4 4 3 2 2 Weapon 3 | . 3 5 4 3 2 2 2 2 2 2 1 1 1 1 2 3 3 3 3 4 5 5 5 5 5 4 1 2 2 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 43 | . . 1 8 . 6 3 . 1 . . 6 2 . 2 . 5 . 1 . 2 . . . 1 3 2 . . . . Power 7 | . . . 1 . . . . . . . . 2 . . . 1 . . . 1 . . . 1 . 1 . . . . Propulsion 11 | . . . 2 . 3 2 . . . . 1 . . 2 . . . 1 . . . . . . . . . . . . Utility 13 | . . . 2 . . 1 . . . . 5 . . . . 4 . . . . . . . . . 1 . . . . Weapon 12 | . . 1 3 . 3 . . 1 . . . . . . . . . . . 1 . . . . 3 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 98 99 100 96 99 100 100 100 96 99 100 100 83 97 99 99 95 100 99 99 99 81 100 95 94 90 86 84 70 Engine 6 | . 14 9 5 11 5 5 7 7 7 7 11 12 12 12 12 4 3 . . . . . . . . . . . . . Core 1 | . . 4 5 . 3 1 . . . . . . . . . 6 5 2 . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . 7 11 10 10 9 10 10 9 8 11 11 13 11 Treads 8 | . 28 28 32 33 26 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 18 | . . . . . . 29 30 30 30 29 25 25 25 25 25 26 27 26 27 24 25 25 25 25 22 21 23 16 19 15 Device 16 | . 14 12 10 11 15 15 15 15 15 14 12 12 12 12 12 16 16 13 16 23 23 25 25 25 27 28 26 26 17 15 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 5 6 4 3 2 Processor 6 | . . . . . . 6 7 7 7 7 11 12 12 12 12 11 11 11 11 10 10 10 10 10 9 9 8 8 11 9 Protection 4 | . . . . . 8 7 7 7 7 7 5 6 6 6 6 5 5 8 5 6 6 5 5 5 4 3 3 3 3 2 Energy Gun 14 | . 8 . 2 . 10 22 22 22 23 21 24 25 24 8 22 21 22 17 22 19 20 19 1 19 17 14 1 9 10 8 Energy Cannon 4 | . . . 28 32 15 . . . . . . . . . . . . . . . . . . . . . 5 4 3 1 Ballistic Gun 2 | . 18 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Build Rating 225 | 7 8 12 24 24 34 55 55 54 54 59 81 82 82 86 84 97 98 113 116 131 133 130 130 131 160 169 187 201 210 225 Average Rating 78 | 5 7 9 21 22 27 53 53 53 54 54 73 81 81 83 81 93 93 101 113 128 130 127 98 129 146 153 168 179 202 171 On Entrance 88 | . 7 8 12 22 24 34 50 54 54 54 59 81 81 82 83 84 97 97 113 116 130 130 128 130 130 160 134 187 191 210 Avg Prop Armor Cover (%) 9 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 10 . . Naked Turns 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 Heaviest Build 158 | 13 48 50 63 62 70 47 47 50 47 56 60 64 65 69 70 73 70 92 90 101 99 99 97 100 102 129 130 130 142 158 Greatest Support 180 | 40 40 40 63 63 63 73 73 66 66 66 70 64 64 64 64 80 92 104 104 108 108 108 108 108 119 126 180 180 170 170 Greatest Overweight (x) 2 | . 1 1 1 . 1 . . . . . . . 1 1 1 . . 1 . 1 . . . . . 2 1 1 . 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 7 16 20 20 20 16 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 Most Carried 20 | 2 13 19 20 16 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 9 14 Average Carried 14 | 1 9 15 17 15 13 12 13 15 15 14 13 14 14 14 14 14 14 15 15 14 14 14 14 15 14 13 13 14 8 10 Final Capacity 20 | 8 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 19 | 2 13 19 15 16 15 12 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 14 15 15 15 13 15 9 8 4 Class Distribution -------------------- 31% | Skirmisher 18% | Scavenger-Skirmisher 13% | Mutant 13% | Gunner 10% | Scavenger-Gunner 5% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Scavenger-Tank | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Extension Scavenger-Gunner | -5/Cetus Scavenger-Skirmisher | -5/Archives Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Skirmisher | -3/Proximity Caves Gunner | -3/Research Gunner | -3/Testing Scavenger-Mutant | -2/Research Scavenger-Gunner | -2/Quarantine Scavenger-Gunner | -1/Access Generator-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Matter Collected 6530 | 239 247 155 532 123 260 235 290 7 . 257 315 18 74 89 180 184 253 251 43 339 147 30 . 224 316 754 590 186 124 68 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21168 | 154 497 241 1499 411 1678 294 162 77 . 269 1568 359 89 . 289 1288 681 194 . 1288 487 168 . 184 1134 2198 3207 1893 217 642 Parts 910 | 12 36 24 94 22 70 16 6 7 . 3 54 12 8 . 18 44 22 7 . 55 14 6 . 6 45 101 126 78 7 17 Haulers Intercepted 23 | . 2 . 5 . 3 1 . . . . 2 . . . . 1 . . . 1 . . . . 1 . 5 . 2 . Recyclers Shooed 15 | . 1 . . . 2 . . . . . 3 . . . . . . . . . . . . . 1 . 2 . . 6 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . . . . . . 10 6 . . . 9 7 . 11 . . . . . 8 6 . 3 . . . . . . Prevented 5 | . . . . . . . . . . 4 . . . . . . . . . . . . . 1 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Combat Hostiles Destroyed 316 | . 10 7 28 12 25 4 5 5 . 4 21 3 5 . 12 14 8 2 . 23 9 6 . 4 13 31 36 23 . 6 Melee 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Guns 158 | . 10 5 . . 14 4 3 2 . 1 16 3 1 . 3 14 7 2 . 16 8 5 . 2 9 22 . 9 . 2 Cannons 78 | . . . 24 9 7 . . . . . . . . . . . . . . . . . . . . 1 20 13 . 4 AOE 63 | . . 2 3 3 4 . 2 3 . 2 4 . 4 . 9 . . . . 7 . . . 1 2 3 13 1 . . Classes Destroyed 25 | 3 4 . 4 1 3 1 1 . . 1 . . . . 1 . 1 . . . . . . . 1 3 . . . 1 Worker 19 | 2 2 . . 1 2 1 . . . . 1 . . . . 1 1 . . 1 . . . . 2 2 2 1 . . Builder 14 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 9 . 2 . Tunneler 11 | 3 . 3 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 23 | . 2 . 5 . 3 1 . . . . 2 . . . . 1 . . . 1 . . . . 1 . 5 . 2 . Recycler 20 | 1 2 . 1 1 3 . . . . . 1 . . . . 2 1 . . . . . . . 1 . 4 1 . 2 Minesweeper 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Mechanic 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 4 | . . . 2 . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Drone 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Watcher 25 | . 2 . 2 . 3 1 . . . . 4 . . . . . . . . 5 . . . . . 3 5 . . . Swarmer 82 | . 8 3 3 6 1 . 1 4 . . 3 3 4 . 9 . . . . 11 4 5 . 3 5 . 7 2 . . Grunt 97 | . 2 4 15 4 17 . 1 . . 2 8 . . . . 4 4 . . 5 . . . . 2 6 12 11 . . Brawler 7 | . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . 2 . . 2 Duelist 4 | . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . 1 . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Sentry 35 | . . . 9 . 4 1 1 . . . 6 . . . . 2 2 . . 3 1 . . . 3 . 3 . . . Hunter 24 | . . . . . 1 1 2 . . . . . . . 1 1 . . . . . . . . 1 10 2 4 . 1 Programmer 48 | . . . . . . 2 . 1 . . 4 . 1 . 2 6 . . . 4 . 1 . 1 . 12 9 5 . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Cetus Guard 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Explorer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Savage 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 14 | 3 3 3 4 4 4 1 3 4 . 2 6 3 4 . 5 4 2 1 . 7 2 4 . 3 6 10 14 9 1 2 Combat Bots Only 10 | . 3 3 3 3 4 1 3 4 . 2 4 3 4 . 5 4 2 1 . 7 2 4 . 3 6 10 6 9 . 2 Max Kills in Single Turn 5 | 1 1 3 2 2 2 1 1 3 . 2 2 2 4 . 4 2 1 1 . 3 1 2 . 1 2 2 5 1 1 1 Gunslinging 1 | . . . . . . . . . . . 1 1 . . . . . . . 1 . 1 . . . . . . . . Exploded 4 | . . 2 2 1 1 . 1 3 . 2 2 . 4 . 4 . . . . 3 . . . 1 2 1 2 1 . . Melee 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Hostile Shots Fired 1974 | . 62 30 60 36 75 59 49 6 . 6 153 5 15 . 40 63 34 19 6 84 21 29 . 21 44 440 116 233 42 226 Missed 627 | . 20 4 15 8 23 29 21 1 . 3 57 2 5 . 13 10 10 4 2 31 5 8 . 9 20 153 49 54 17 54 Deflected 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . Hits 1347 | . 42 26 45 28 52 30 28 5 . 3 96 3 10 . 27 53 24 15 4 53 16 21 . 12 24 287 67 179 25 172 Melee 18 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . 15 Projectile 1329 | . 42 26 45 28 50 30 28 5 . 3 96 3 10 . 27 53 24 15 4 53 16 21 . 12 24 287 66 179 25 157 AOE 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 20 Critical Strikes 67 | . 1 . 1 2 5 . . . . . 2 . . . . 3 1 5 . 4 . . . . 3 12 2 11 1 14 Part Disruptions 6 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 2 . 2 . . Damage Taken 24850 | . 363 251 536 302 832 531 247 79 . 66 1201 40 147 . 598 1023 605 326 136 754 269 278 . 229 516 4420 824 3298 797 6182 Core 2885 | . 88 18 74 53 88 25 59 18 . 18 125 15 26 . 77 82 25 34 . 95 55 66 . 35 50 262 66 173 . 1258 Absorbed by Shields 2908 | . . . . . . . . . . . . . . . . . 22 115 . 280 33 65 . 70 121 827 747 628 . . Regen/Repaired (Parts) 2691 | . 64 . . . 11 . . . . . 238 23 . . 107 142 74 26 17 101 43 15 14 18 323 162 337 287 175 514 Core Remaining (%) 77 | 100 . 57 . 68 84 . . . . 82 . . . . 71 . . . 85 . . . . 78 . 66 . 83 . . Volleys Fired 948 | 15 61 18 67 40 70 28 14 5 . 15 58 9 3 2 14 41 27 18 7 49 27 15 . 17 34 107 78 59 13 37 Largest 4 | 2 2 2 3 3 3 3 3 3 . 3 4 4 4 1 4 4 4 4 4 4 4 4 . 4 4 4 4 4 4 4 Hottest 453 | 100 100 50 204 204 204 60 70 79 . 60 148 129 148 250 251 308 306 316 315 334 328 328 . 328 364 376 422 399 365 453 Shots Fired 2721 | 30 121 36 181 102 203 63 34 9 . 35 216 38 9 2 36 152 106 63 13 169 104 43 . 51 117 331 143 181 48 85 Gun 2052 | 30 120 35 3 . 102 53 26 5 . 30 214 38 8 2 31 152 106 63 13 166 104 43 . 45 114 320 19 108 35 67 Cannon 596 | . . . 174 97 95 . . . . . . . . . . . . . . . . . . . . 10 116 73 13 18 Launcher 73 | . 1 1 4 5 6 10 8 4 . 5 2 . 1 . 5 . . . . 3 . . . 6 3 1 8 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 94 | . 40 35 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2480 | 30 80 . 158 97 197 53 26 5 . 30 214 38 8 2 31 133 106 63 13 166 104 43 . 45 114 330 135 181 48 30 Explosive 63 | . 1 1 4 5 6 10 8 4 . 5 2 . 1 . 5 . . . . 3 . . . . . . 8 . . . Electromagnetic 84 | . . . . . . . . . . . . . . . . 19 . . . . . . . 6 3 1 . . . 55 Robot Hit Streak 29 | 9 8 5 16 6 10 8 25 3 . 12 23 6 9 . 6 15 12 4 4 16 12 7 . 3 13 25 20 29 23 12 Robot Miss Streak 9 | 2 6 4 4 5 4 3 1 1 . 4 4 4 1 . 2 3 3 6 3 9 3 3 . 3 3 3 2 2 2 2 Penetration Max 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Secondary Targets 21 | . 1 1 . . 1 . . . . . 3 1 . . 1 3 1 . . 4 . 2 . . . 1 . 1 . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . 1 1 . . 1 1 1 . . 1 . 1 . . . 1 . 1 . 1 Shots Hit Robots 1513 | 19 62 18 98 27 116 32 26 3 . 19 145 20 6 . 25 91 69 27 7 89 44 23 . 7 58 161 103 142 16 60 Core Hits 784 | 7 23 12 44 19 65 15 13 9 . 11 66 10 6 . 14 45 30 13 1 53 17 6 . 7 35 72 82 63 9 37 Critical Kills 21 | . . . 1 . . . . . . . . . . . . . . . . 1 1 1 . . 4 8 3 . . 2 Critical Parts Destroyed 29 | . . . 7 . . . . . . . . . . . . . . . . . 1 2 . . 2 12 . . . 5 Critical Strikes 102 | 1 3 . 8 . 4 1 1 . . . 5 . . . 3 4 3 3 1 1 2 3 . . 8 31 3 2 2 13 Burn 48 | 1 3 . . . 4 1 1 . . . 5 . . . 3 4 3 3 1 . . . . . 2 11 . 2 2 2 Meltdown 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . Destroy 50 | . . . 8 . . . . . . . . . . . . . . . . 1 2 3 . . 6 19 . . . 11 Melee Attacks 14 | . . . . . 8 1 . . . . . . . . . . . . . . . . . . . 1 2 . . 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 9 | . . . . . 8 1 . . . . . . . . . . . . . . . . . . . . . . . . Piercing 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 2 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 53255 | 239 853 341 2541 845 2722 675 655 340 . 478 3217 384 406 . 1339 2210 1664 766 207 3448 1345 665 . 379 2043 6327 9714 5214 702 3536 Guns 28158 | 239 853 241 31 . 1224 648 436 66 . 368 2894 384 117 . 517 2210 1664 766 207 2740 1345 665 . 113 1718 4895 389 2442 326 660 Cannons 14651 | . . . 2229 608 1148 . . . . . . . . . . . . . . . . . . . . 566 5012 2309 207 2572 Explosions 10307 | . . 100 251 237 350 27 219 274 . 110 323 . 289 . 822 . . . . 708 . . . 266 267 866 4313 450 169 266 Melee 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 Ramming 101 | . . . 30 . . . . . . . . . . . . . . . . . . . . . 58 . . 13 . . Kinetic 801 | . 353 241 207 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 44634 | 239 500 . 2053 608 2372 648 436 66 . 368 2894 384 117 . 517 2083 1664 766 207 2740 1345 665 . 113 1718 6294 7331 4751 702 3053 Explosive 6543 | . . 100 251 237 350 27 219 274 . 110 323 . 289 . 822 . . . . 708 . . . . . . 2383 450 . . Electromagnetic 1138 | . . . . . . . . . . . . . . . . 127 . . . . . . . 266 267 33 . . . 445 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 Highest Corruption 39 | . . . 1 1 . . . . . . 2 2 3 3 5 7 8 8 8 9 4 6 6 7 6 16 3 1 . 39 Average Corruption 4 | . . . 1 1 . . . . . . 1 2 2 3 4 2 7 8 8 7 4 5 6 6 5 9 2 1 . 9 Corruption Purged 12 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . 3 4 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 383 | . . . 10 11 . . . . . . 9 19 19 2 14 13 42 26 4 22 33 17 5 13 17 80 11 . . 16 Message Errors 68 | . . . 2 2 . . . . . . 1 6 3 1 3 2 10 4 1 5 6 3 1 2 3 12 1 . . . Matter Fused 88 | . . . 1 5 . . . . . . . 2 5 1 3 3 7 8 2 3 8 2 1 3 6 21 3 . . 4 Heat Flow Errors 39 | . . . 3 1 . . . . . . 2 2 3 . 1 2 6 4 . 2 3 . 1 1 1 6 . . . 1 Energy Discharges 41 | . . . 2 . . . . . . . 3 4 . . 2 4 6 2 1 . 2 3 1 2 2 6 1 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Fused 5 | . . . . 1 . . . . . . 1 1 . . . . . . . 1 . 1 . . . . . . . . Data Loss (minor) 62 | . . . 2 . . . . . . . 1 1 5 . 3 . 7 2 . 7 6 5 1 4 1 11 3 . . 3 Data Loss (major) 20 | . . . . 1 . . . . . . . 1 1 . 2 . 1 . . . 2 2 . . 1 8 1 . . . Misfires 20 | . . . . 1 . . . . . . . 2 1 . . 1 3 3 . 1 4 1 . 1 . 2 . . . . Alerts 8 | . . . . . . . . . . . . . . . . 1 . 2 . 1 . . . . 1 1 2 . . . Misdirections 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 6 Weapon Failures 23 | . . . . . . . . . . . 1 . 1 . . . 2 1 . 2 2 . . . 1 11 . . . 2 Overload Shots 6 | . . . . . . . . . . . 3 . . . . 2 . 1 . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Overflow Damage 2031 | . . . . 53 18 . . 1 . . . . 15 . 143 . . . . 34 . . . . 38 328 1257 111 29 4 Projectiles 1144 | . . . . 18 18 . . . . . . . . . . . . . . . . . . . . 131 889 59 29 . Explosions 851 | . . . . 35 . . . 1 . . . . 15 . 143 . . . . 34 . . . . 2 197 368 52 . 4 Melee 36 | . . . . . . . . . . . . . . . . . . . . . . . . . 36 . . . . . Knockbacks 5 | . . . 4 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kinetic 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 595 | . . . . 56 . . . . . 9 56 . . . 58 . . . . . . . . 23 . 116 43 133 69 32 Shots 15 | . . . . 1 . . . . . 2 2 . . . 1 . . . . . . . . 1 . 2 3 1 1 1 Rammed 6 | . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 9 | . 1 . 6 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 501 | 351 314 4 447 441 342 . . . . . 252 206 261 208 501 362 309 281 96 388 352 357 79 121 190 422 249 48 154 412 Average Temperature 115 | 132 107 2 157 143 97 . . . . . 36 38 99 110 196 119 84 107 53 98 122 150 79 36 34 76 70 19 68 135 Received Heat Transfer 3036 | . 12 66 267 56 405 42 75 . . 27 396 . . . . 171 144 26 18 125 44 . . . 47 191 81 366 36 441 Effects 54 | . 3 . 26 5 6 . . . . . . 1 . . 2 3 2 . . 2 . 3 . . . 1 . . . . Shutdowns 6 | . . . 3 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . Energy Bleed 12 | . 2 . 4 1 1 . . . . . . 1 . . . 2 . . . 1 . . . . . . . . . . Interference 24 | . 1 . 11 3 4 . . . . . . . . . . . 2 . . . . 3 . . . . . . . . Matter Decay 6 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Short Circuit 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Damage (minor) 4 | . . . 2 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Total Turns 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 . 9 Longest Duration 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . 9 Robots Disrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Fried 7 | . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . . . . 1 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Melted 17 | . . . . . . . . . . 1 2 . . . . . 1 . . . 1 1 . . 2 5 4 . . . Combat Hostiles 15 | . . . . . . . . . . 1 1 . . . . . 1 . . . 1 1 . . 2 5 3 . . . Parts Melted 151 | 1 2 1 6 1 9 5 . . . 2 18 . 1 . 4 14 9 2 . 7 5 . . 1 10 27 18 8 . . Heat Transferred 61687 | 777 1665 . 3552 1036 4884 1295 925 111 . 703 5920 740 185 . 1036 3367 2997 1425 407 3330 1702 851 . 111 2764 8730 5843 5550 1001 780 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Maximum Alert Level 5 | . . . 2 1 2 1 . . . . 2 . . . . . 2 2 1 3 . . . . . 2 5 4 3 2 Low Security (%) 62 | 100 100 100 44 92 77 98 . . . . 34 . . . . 100 53 . . 22 . . . . 100 70 . . . . Level 1 14 | . . . 25 7 12 1 . . . . 60 . . . . . 15 88 99 1 . . . . . 20 10 . . . Level 2 14 | . . . 30 . 10 . . . . . 4 . . . . . 31 11 . 71 . . . . . 8 23 . . 100 Level 3 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . 33 75 100 . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 24 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1726 | 10 101 96 636 244 458 201 . . . . 416 . . . . 131 650 501 354 833 . . . . 164 594 1726 1384 978 671 Initial 961 | . . . 13 244 4 201 . . . . 321 . . . . . 56 350 200 106 . . . . 6 27 333 961 801 619 Average 246 | 2 16 22 251 87 116 73 . . . . 260 . . . . 33 257 348 305 498 . . . . 76 149 953 1099 809 588 Influence Increases 14242 | 30 386 257 1034 259 856 317 155 120 . 105 1014 85 120 . 280 395 1208 603 194 1315 110 140 . 115 399 1307 1893 885 317 343 Destroy 0b10 Robot/C 7160 | . 200 180 560 200 500 80 100 100 . 40 420 60 100 . 240 280 560 240 80 620 100 120 . 80 260 700 720 460 20 140 Destroy 0b10 Robot/NC 680 | 30 40 15 65 20 70 15 5 . . 20 45 15 . . . 20 25 10 . 35 . . . . 30 30 130 10 25 25 Destroy Leader 1434 | . 28 40 174 20 112 44 20 20 . . 142 10 20 . 40 72 54 30 . 132 10 20 . 20 82 96 140 70 16 22 Allied During Kill 1189 | . . 14 . . . . . . . . . . . . . . 495 254 80 316 . . . . . . . . 22 8 Successful Hack 119 | . 32 . 21 . 40 . . . . . 18 . . . . . . . . 8 . . . . . . . . . . Select Force Hacks 60 | . 30 . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 870 | . 15 . 60 . 30 120 . . . . 30 . . . . . 15 15 30 90 . . . . 15 240 75 105 30 . Destroy Structure 1755 | . 11 8 49 19 29 58 . . . . 14 . . . . 8 44 54 4 114 . . . . 12 196 768 165 114 88 Advance Influence 300 | . . . . . . . . . . . 300 . . . . . . . . . . . . . . . . . . . Partial Spotted 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 15 . . 30 Lose Combat Pursuer 615 | . 30 . 75 . 75 . 30 . . 45 45 . . . . 15 15 . . . . . . 15 . 30 45 75 90 30 Influence Decreases 13772 | 30 386 221 442 874 425 649 267 47 73 70 670 464 120 . 280 280 697 728 391 798 779 292 . 106 359 762 777 1259 685 841 Entered New Map 4017 | . . . 23 384 9 243 42 . 73 . 14 141 . . . . 59 276 301 198 305 30 . . 3 22 261 749 535 349 Time Decay 8375 | 30 386 161 409 490 396 396 225 47 . 70 526 323 120 . 270 260 498 342 70 490 464 252 . 106 336 510 486 350 140 222 Search Patrol Dispatched 100 | . . . . . . . . . . . 100 . . . . . . . . . . . . . . . . . . . Lost Part 860 | . . 20 10 . 20 10 . . . . 30 . . . 10 20 . 10 . 10 10 10 . . 20 230 30 160 10 250 Lost Ally 420 | . . 40 . . . . . . . . . . . . . . 140 100 20 100 . . . . . . . . . 20 Squads Dispatched 81 | . 1 . 6 . 2 3 . . . . 11 . . . . 6 4 . . 5 . . . . 5 12 13 8 3 2 Investigation 18 | . 1 . 2 . 1 . . . . . 4 . . . . . 2 . . 1 . . . . 4 1 1 1 . . Extermination 23 | . . . . . . 2 . . . . 3 . . . . 4 . . . 3 . . . . . 5 4 1 . 1 Reinforcement 24 | . . . 3 . 1 1 . . . . 1 . . . . 2 2 . . 1 . . . . 1 6 3 1 2 . Assault 10 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 5 2 1 1 Garrison 6 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 1 . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Haulers Reinforced 5 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 2 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Distress Signals 28 | . 2 . 9 . 4 . . . . . 2 . . . . . 3 2 . 1 . . . . 1 . 2 1 . 1 Communications Jammed 21 | . . . . . . . . . . . . . . . . . 4 . . 9 . . . . . 8 . . . . Distress Signals 18 | . . . . . . . . . . . . . . . . . 4 . . 6 . . . . . 8 . . . . Times Spotted 513 | . 27 8 46 11 37 8 10 2 . 8 29 3 5 . 12 14 27 11 4 40 9 6 . 5 33 47 43 30 8 30 Peak Tracking Total 13 | . 4 3 6 3 6 1 3 4 . 3 5 3 4 . 5 4 5 5 1 7 1 4 . 3 13 8 6 7 6 10 Tactical Retreats 26 | . 2 . 4 . 5 . 1 . . 1 2 . . . . 1 1 . . . . . . 1 . 2 2 1 2 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Traps Triggered 5 | . . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . . . . . . 3 3 3 3 1 3 2 2 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Machines Disabled 64 | . 1 . 4 . 2 8 . . . . 2 . . . . . 1 1 2 6 . . . . 1 22 5 7 2 . Max in Single Turn 3 | . 1 . 1 . 1 3 . . . . 1 . . . . . . 1 1 1 . . . . 1 2 1 2 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Machines Accessed 71 | . 9 . 7 . 8 2 2 1 4 . 9 1 . . . 3 2 . . 4 . 1 4 . 3 5 3 3 . . Terminals 33 | . 7 . 5 . 5 1 . . . . 2 . . . . 1 1 . . 3 . . . . 1 4 2 1 . . Fabricators 5 | . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . Repair Stations 7 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . 2 . 1 1 . . Recycling Units 10 | . 1 . 1 . 2 . . . . . 2 . . . . 2 1 . . 1 . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Hacks 206 | . 32 . 22 . 28 4 8 1 29 . 23 1 . . . 3 4 . . 6 . 1 17 . 7 9 5 6 . . Successful 123 | . 22 . 10 . 14 2 8 1 29 . 9 1 . . . 3 . . . 1 . 1 17 . 1 1 1 2 . . Failed 83 | . 10 . 12 . 14 2 . . . . 14 . . . . . 4 . . 5 . . . . 6 8 4 4 . . Catastrophic 15 | . . . . . 2 . . . . . 3 . . . . . 1 . . 2 . . . . 1 3 2 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 89 | . 22 . 14 . 18 . . . . . 9 . . . . . 2 1 . 5 . . . . 7 5 4 2 . . Terminals 84 | . 24 . 13 . 17 2 . . . . 7 . . . . 1 2 . . 5 . . . . 2 6 3 2 . . Fabricators 13 | . . . . . . 2 . . . . 11 . . . . . . . . . . . . . . . . . . . Repair Stations 22 | . 5 . . . 6 . . . . . 2 . . . . . . . . . . . . . 5 . 2 2 . . Recycling Units 19 | . 3 . 3 . 5 . . . . . 3 . . . . 2 2 . . 1 . . . . . . . . . . Scanalyzers 9 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Terminal Hacks 73 | . 6 . 1 . 2 . 8 1 29 . 1 1 . . . 1 . . . 1 . 1 17 . . 1 1 2 . . Record 25 | . . . . . . . 7 . 11 . . . . . . . . . . . . . 5 . . . . 2 . . Part Schematic 15 | . . . . . . . . . 11 . . . . . . . . . . . . . 4 . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 3 . 1 . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 8 | . 1 . . . . . . . 3 . . . . . . . . . . . . . 4 . . . . . . . Open Door 6 | . . . . . . . 1 1 . . . 1 . . . 1 . . . . . 1 . . . . 1 . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 8 | . . . . . . 2 . . . . 6 . . . . . . . . . . . . . . . . . . . Network Status 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 1 . . . 2 . . . . . 1 . . . . 2 . . . . . . . . . . . . . . Retrieve Components 6 | . 1 . . . 2 . . . . . 1 . . . . 2 . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 29 | . 12 . 7 . 8 . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Terminals 25 | . 11 . 6 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 9 | . 5 . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 15 | . 5 . 5 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Patch 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Used 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 5 . 6 . 6 2 . . . . 7 . . . . . 2 . . 4 . . . . 2 5 3 3 . . Full Trace Events 11 | . . . 1 . 1 . . . . . 3 . . . . . 1 . . 1 . . . . 1 1 1 1 . . Feedback Events 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Corruption 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . 2 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . . . . 11 . . . . . . . . . . . . . 4 . . 8 . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 304 | . . . . . . . . . . . 304 . . . . . . . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Time 162 | . 26 . . . 136 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 25 | . 9 . . . 2 . . . . . 9 . . . . 5 . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Total Allies 34 | . . 3 . 1 . . 1 . . . . . . . . . 20 5 . . . . . . . . . . 3 1 Largest Group 14 | . . 3 . 1 . . 1 1 . . . . . . . . 14 11 7 5 . . . . . . . . 3 1 Highest-Rated Group 791 | . . 40 . 31 . . 20 20 . . . . . . . . 541 791 613 423 . . . . . . . . 379 69 Highest-Rated Ally 159 | . . 16 . 31 . . 20 20 . . . . . . . . 159 159 159 96 . . . . . . . . 135 69 Total Orders 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 AID 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 357 | . . 21 . . . . . . . . . . . . . . 181 76 22 41 . . . . . . . . 6 10 Total Damage 8658 | . . 205 . . . . . . . . . . . . . . 3256 1930 660 1666 . . . . . . . . 446 495 Kills 60 | . . 2 . . . . . . . . . . . . . . 25 15 4 8 . . . . . . . . 2 4 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Active Infowar (turns) 32638 | 19 2207 1919 2272 1366 746 998 1227 1657 101 1299 1467 1227 1058 1987 875 1342 1337 338 142 1281 1160 799 218 532 1017 1441 1234 665 286 421 Optics 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Sensors 23224 | . . . . . . 998 1227 1657 101 1299 1467 1227 1058 1987 875 1342 1264 337 142 1207 1108 783 218 532 942 1441 1234 612 161 5 IFF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Seismic 8529 | 19 2207 1919 2272 1366 746 . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 758 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 285 421 Jamming 5969 | . . . . . . . . . . . . . . . . . 73 . . 848 1160 799 218 532 1016 1323 . . . . ECM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robot Analysis Total 9 | . 3 . 1 . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 15 | . . 1 . 2 . . 3 1 . 2 . 1 . 1 2 . . . . . 1 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Turns Passed 35793 | 177 2233 2093 2338 1366 2106 1013 1397 1657 101 1357 1467 1229 1058 1987 875 1342 1339 778 142 1281 1160 799 218 532 1027 1927 1266 782 286 460 Spaces Moved 19695 | 69 1037 826 923 652 876 674 1025 1109 83 695 822 984 614 1074 407 877 770 268 94 800 657 598 163 379 589 1069 726 386 178 271 Core 82 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 Treads 4385 | 67 1037 826 923 652 876 4 . . . . . . . . . . . . . . . . . . . . . . . . Legs 15228 | . . . . . . 670 1025 1109 83 695 822 984 614 1074 407 877 770 268 94 800 657 598 163 379 589 1069 726 386 178 191 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 120 122 122 122 122 120 120 120 120 190 120 120 120 120 120 120 120 120 120 118 117 120 124 124 50 Average Speed 141 | 156 188 240 160 160 180 124 123 122 122 122 121 120 169 181 190 120 120 120 120 120 120 120 120 120 119 120 121 128 124 106 Slowest Speed 260 | 160 240 240 240 160 240 160 125 122 122 122 122 120 190 190 190 120 120 190 120 190 120 120 120 120 120 260 196 190 124 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 6 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 60 | 4 98 99 76 98 77 23 99 84 69 75 22 93 75 85 58 21 81 67 88 25 75 73 60 62 26 88 22 37 6 12 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 14 | . 1 . 1 1 5 . . . 1 1 . . . 1 . . . . . . . . 3 . . . . . . . Known Exits Taken 27 | . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 29 | . . 1 . 2 . . 3 2 . 2 . 6 2 3 4 . . . . . 1 2 . 1 . . . . . . Spaces Dug 47 | . . . . 1 . 1 . . . . 2 . . . . 2 . . . 2 4 . . 4 3 18 6 . 4 . Terrain Destroyed 1212 | . 7 8 63 37 26 70 29 43 . 82 17 . 19 . 63 2 . 9 1 56 18 5 . 20 5 114 298 68 34 118 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Projectile 291 | . . . 9 7 . . . . . . 2 . . . 1 2 . 9 1 23 18 5 . 20 5 41 18 13 7 110 AOE 920 | . 7 8 54 30 26 69 29 43 . 82 15 . 19 . 62 . . . . 33 . . . . . 73 280 55 27 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Total 25542 | 104 1190 901 1641 895 1236 797 1124 1406 82 1171 1162 1011 627 1111 483 1084 1128 684 113 1008 961 651 184 422 840 1460 950 534 209 373 Wait 3951 | 12 72 42 591 201 223 61 70 289 . 439 221 4 5 8 58 121 224 365 11 107 268 31 . 21 165 186 79 48 10 19 Move 19665 | 68 1036 825 922 651 875 673 1024 1108 82 694 821 983 613 1073 406 876 769 267 93 799 656 597 162 378 588 1068 725 385 177 271 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 155 | 2 9 9 15 . 14 4 5 1 . 2 13 6 2 3 . 11 1 1 . 11 1 1 2 2 8 8 7 4 2 11 Fast Attach 161 | 7 . 1 . . 10 . . . . 3 5 . . 9 1 7 7 15 . 7 1 2 8 . 11 30 14 17 2 4 Attach 79 | . . 1 5 . 5 7 . . . 1 2 . 1 1 1 2 1 . . 5 1 1 . . 2 15 10 5 1 12 Detach 12 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 5 5 . . . Swap 214 | . 9 3 14 3 11 14 9 2 . 11 19 3 2 . 2 9 15 3 1 16 6 1 3 2 13 15 14 5 4 5 Drop 259 | . 2 2 21 . 20 9 2 1 . 4 22 6 1 15 . 17 15 15 1 14 1 3 8 2 18 25 16 10 . 9 Fire 948 | 15 61 18 67 40 70 28 14 5 . 15 58 9 3 2 14 41 27 18 7 49 27 15 . 17 34 107 78 59 13 37 Melee 14 | . . . . . 8 1 . . . . . . . . . . . . . . . . . . . 1 2 . . 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Crush 7 | . 1 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 72 | . . . . . . . . . . . . . . . . . 69 . . . . . . . . . . . . 3 Trap 3 | . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / [*Sto x2]) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 3 exits: *Upp x2 / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res x2 / *Tes) -3/Testing -2/Research -2/Quarantine -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 178 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 16) 607 | -10/Materials | Discovered new exit (range 3) 610 | -10/Materials | Identified exit to Materials 648 | -10/Materials | Identified exit to Subcaves 695 | -10/Materials | Learned 2 Mines zone layouts 708 | -10/Materials | Learned Storage stockpile data 2288 | -10/Materials | Repaired Med. Laser 2411 | -10/Materials | Entered Mines 3079 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3119 | -10/Mines | Discovered exit to Subcaves (range 3) 3153 | -10/Mines | Discovered exit to Materials (range 4) 3291 | -10/Mines | Learned 4 Materials zone layouts 3432 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3946 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3951 | -10/Mines | Found Prototype Device 4504 | -10/Mines | Entered Materials 4504 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4505 | -9/Materials | Identified exit to Materials 4807 | -9/Materials | Build established: Scavenger-Gunner 5195 | -9/Materials | Discovered new exit (range 14) 5409 | -9/Materials | Build established: Gunner 5486 | -9/Materials | Discovered exit to Materials (range 3) 5599 | -9/Materials | Discovered new exit (range 6) 5710 | -9/Materials | Discovered new exit (range 9) 5916 | -9/Materials | Identified Exp. Sensor Array 6140 | -9/Materials | Learned 4 Materials zone layouts 6194 | -9/Materials | Learned Storage stockpile data 6221 | -9/Materials | Discovered exit to Materials (range 4) 6240 | -9/Materials | Learned Storage trap positions 6299 | -9/Materials | Learned location of 2 exits from Materials 6312 | -9/Materials | Loaded intel: 14 trap records 6367 | -9/Materials | Learned Materials trap positions 6504 | -9/Materials | First assault squad dispatched 6842 | -9/Materials | Entered Mines 6946 | -9/Mines | Discovered exit to Materials (range 15) 7146 | -9/Mines | Learned location of Zion (-6) 7164 | -9/Mines | Discovered exit to Materials (range 5) 7400 | -9/Mines | Learned Materials emergency access door positions 7456 | -9/Mines | Received a Mining Laser from a helpful Derelict 7545 | -9/Mines | Excavation squad dispatched 7545 | -9/Mines | A large section of the Mines collapsed 7635 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7637 | -9/Mines | Discovered new exit (range 5) 8001 | -9/Mines | Build established: Scavenger-Gunner 8208 | -9/Mines | Entered Materials 8208 | -8/Materials | Evolved 2 slots: Utility x2 8209 | -8/Materials | Identified exit to Factory 8211 | -8/Materials | Loaded intel: 25 trap records 8496 | -8/Materials | Build established: Scavenger-Tank 9011 | -8/Materials | Repaired Broken Exp. Sensor Array 9408 | -8/Materials | Learned location of Extension (-5) 9420 | -8/Materials | Learned 4 Factory zone layouts 9451 | -8/Materials | Learned Factory stockpile data 9484 | -8/Materials | Learned Factory fabricator intel 10314 | -8/Materials | Entered Factory 10314 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10315 | -7/Factory | Identified exit to Factory 10315 | -7/Factory | Identified exit to Lower Caves 10318 | -7/Factory | Loaded intel: 6 fabricator locations 10617 | -7/Factory | Build established: Skirmisher 11327 | -7/Factory | Entered Lower Caves 11403 | -7/Lower Caves | Encountered a Warlord checkpoint 11462 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11664 | -7/Lower Caves | Learned Factory trap positions 12352 | -7/Lower Caves | Entered an active Warlord outpost 12361 | -7/Lower Caves | Learned 8 Factory zone layouts 12361 | -7/Lower Caves | Learned location of 1 exit from Research 12361 | -7/Lower Caves | Learned 8 Research zone layouts 12361 | -7/Lower Caves | Learned Armory trap positions 12361 | -7/Lower Caves | Learned Armory security intel 12527 | -7/Lower Caves | A Commander dispatched an escort 12688 | -7/Lower Caves | Discovered new exit (range 9) 12702 | -7/Lower Caves | Learned Factory terminal intel 12720 | -7/Lower Caves | Identified exit to Lower Caves 12724 | -7/Lower Caves | Entered another Lower Caves area 12724 | -7/Lower Caves | Accompanied by 1 ally 12725 | -7/Lower Caves | Commander's escort returned to base 12835 | -7/Lower Caves | Discovered exit to Factory (range 6) 12841 | -7/Lower Caves | Learned 4 Factory zone layouts 14291 | -7/Lower Caves | Discovered new exit (range 12) 14304 | -7/Lower Caves | Identified exit to Data Miner 14381 | -7/Lower Caves | Entered Data Miner 14381 | -7/Data Miner | Discovered new exit (range 6) 14405 | -7/Data Miner | Met Data Miner 14429 | -7/Data Miner | Learned location of Section 7 (-2) 14429 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14447 | -7/Data Miner | Received God Mode back door access code from Data Miner 14479 | -7/Data Miner | Identified exit to Proximity Caves 14482 | -7/Data Miner | Entered Proximity Caves 14484 | -6/Proximity Caves | Spotter reported a threat 14485 | -6/Proximity Caves | Spotter reported a threat 14724 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 15101 | -6/Proximity Caves | Learned Factory trap positions 15176 | -6/Proximity Caves | Found Alien Artifact 15176 | -6/Proximity Caves | Identified Core Expander 15176 | -6/Proximity Caves | Installed Core Expander, added new Power slot 15807 | -6/Proximity Caves | Discovered exit to Factory (range 5) 15839 | -6/Proximity Caves | Entered Factory 15839 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 15841 | -6/Factory | Loaded intel: 84 trap records 15842 | -6/Factory | Loaded intel: 26 terminal locations 16178 | -6/Factory | Identified exit to Lower Caves 16189 | -6/Factory | Search patrols dispatched 16408 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 16564 | -6/Factory | Incoming investigation squad redirected 16708 | -6/Factory | Garrison activated, responded to threat 16733 | -6/Factory | Discovered new exit (range 14) 17051 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 17261 | -6/Factory | Build established: Scavenger-Skirmisher 17306 | -6/Factory | Entered Lower Caves 17906 | -6/Lower Caves | Encountered a Warlord checkpoint 18142 | -6/Lower Caves | Build established: Skirmisher 18376 | -6/Lower Caves | Discovered new exit (range 7) 18382 | -6/Lower Caves | Identified exit to Lower Caves 18535 | -6/Lower Caves | Entered another Lower Caves area 18625 | -6/Lower Caves | Encountered a Warlord checkpoint 19277 | -6/Lower Caves | Discovered new exit (range 14) 19319 | -6/Lower Caves | Identified exit to Zion 19593 | -6/Lower Caves | Entered Zion 19658 | -6/Zion | System corruption cleaned by Quarantine Array 19831 | -6/Zion | Identified exit to Deep Caves 19845 | -6/Zion | Found Prototype Energy Gun 19845 | -6/Zion | Identified Storm Laser 20092 | -6/Zion | Given A8's code to call for help 20140 | -6/Zion | Learned location of Testing (-3) 20273 | -6/Zion | Met Imprinter 20549 | -6/Zion | Found CR-A16's Pointy Stick 21247 | -6/Zion | Discovered new exit (range 11) 21576 | -6/Zion | Identified exit to Proximity Caves 21580 | -6/Zion | Entered Proximity Caves 22005 | -5/Proximity Caves | Learned Factory stockpile data 22229 | -5/Proximity Caves | Identified exit to Factory 22455 | -5/Proximity Caves | Entered Factory 22455 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22456 | -5/Factory | Identified exit to Upper Caves 22457 | -5/Factory | Loaded intel: 103 trap records 22477 | -5/Factory | Build established: Derelict-Skirmisher 23126 | -5/Factory | Found Prototype Launcher 23126 | -5/Factory | Identified Tesla Bomb Launcher 23207 | -5/Factory | Build established: Skirmisher 23792 | -5/Factory | Discovered new exit (range 6) 23795 | -5/Factory | Identified exit to Extension 23797 | -5/Factory | Entered Extension 23835 | -5/Extension | Rescued a captive Derelict 23835 | -5/Extension | Rescued a captive Derelict 23912 | -5/Extension | Rescued a captive Derelict 23926 | -5/Extension | Rescued a captive Derelict 23929 | -5/Extension | Rescued a captive Derelict 23948 | -5/Extension | Rescued a captive Derelict 23961 | -5/Extension | Rescued a captive Derelict 23962 | -5/Extension | Rescued a captive Derelict 24016 | -5/Extension | Rescued a captive Derelict 24016 | -5/Extension | Rescued a captive Derelict 24033 | -5/Extension | Rescued a captive Derelict 24125 | -5/Extension | Build established: Scavenger-Skirmisher 24487 | -5/Extension | Spotted B-75 Beast 24502 | -5/Extension | Allies destroyed B-75 Beast 24509 | -5/Extension | Spotted B-75 Beast 24517 | -5/Extension | Allies destroyed B-75 Beast 24727 | -5/Extension | Rescued a captive Derelict 24739 | -5/Extension | Incoming investigation squad redirected 24892 | -5/Extension | Rescued a captive Derelict 24899 | -5/Extension | Rescued A7 24934 | -5/Extension | Rescued a captive Derelict 24958 | -5/Extension | Lost 3 allies 25093 | -5/Extension | Discovered new exit (range 10) 25094 | -5/Extension | Discovered new exit (range 6) 25100 | -5/Extension | Identified exit to Cetus 25123 | -5/Extension | Identified exit to Factory 25136 | -5/Extension | Entered Cetus 25136 | -5/Cetus | Accompanied by 11 allies (A7) 25141 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 25174 | -5/Cetus | Spotted Cetus Guard 25174 | -5/Cetus | Spotted Cetus Guard 25177 | -5/Cetus | Spotted Cetus Guard 25181 | -5/Cetus | Spotted Cetus Guard 25188 | -5/Cetus | Destroyed Cetus Guard 25193 | -5/Cetus | Allies destroyed Cetus Guard 25197 | -5/Cetus | Allies destroyed Cetus Guard 25215 | -5/Cetus | Allies destroyed Cetus Guard 25239 | -5/Cetus | Lost 5 allies 25298 | -5/Cetus | Started Cetus Manufacturing Module 25323 | -5/Cetus | Manufactured an Enhanced Grunt 25342 | -5/Cetus | Discovered new exit (range 16) 25348 | -5/Cetus | Manufactured an Enhanced Grunt 25373 | -5/Cetus | Manufactured an Enhanced Grunt 25398 | -5/Cetus | Manufactured an Enhanced Grunt 25423 | -5/Cetus | Manufactured an Enhanced Grunt 25482 | -5/Cetus | Build established: Scavenger-Gunner 25507 | -5/Cetus | Spotted Cetus Guard 25507 | -5/Cetus | Spotted Cetus Guard 25510 | -5/Cetus | Spotted Cetus Guard 25510 | -5/Cetus | Spotted Cetus Guard 25514 | -5/Cetus | Destroyed Cetus Guard 25531 | -5/Cetus | Allies destroyed Cetus Guard 25531 | -5/Cetus | Allies destroyed Cetus Guard 25536 | -5/Cetus | Allies destroyed Cetus Guard 25538 | -5/Cetus | Discovered exit to Factory (range 16) 25544 | -5/Cetus | Met Revision 17 25562 | -5/Cetus | Lost 3 allies 25662 | -5/Cetus | Escorted A7 to Cetus Mainframe 25850 | -5/Cetus | Identified exit to Archives 25886 | -5/Cetus | Security sweep announced 25914 | -5/Cetus | Entered Archives 25914 | -5/Archives | Accompanied by 7 allies (A7) 25919 | -5/Archives | Received a hacking code to weaken MAIN.C 25970 | -5/Archives | Discovered new exit (range 14) 25987 | -5/Archives | Identified exit to Hub_04(d) 26014 | -5/Archives | Discovered exit to Hub_04(d) (range 16) 26031 | -5/Archives | Discovered exit to Factory (range 15) 26056 | -5/Archives | Entered Factory 26056 | -4/Factory | Accompanied by 5 allies 26056 | -4/Factory | Evolved 2 slots: Utility x2 26113 | -4/Factory | Build established: Scavenger-Skirmisher 26401 | -4/Factory | Lost 3 allies 26401 | -4/Factory | Found Prototype Device 26401 | -4/Factory | Identified Exp. Thermal Shield 26525 | -4/Factory | Discovered new exit (range 15) 26559 | -4/Factory | Identified exit to Research 26599 | -4/Factory | Found Unknown Device 26599 | -4/Factory | Identified Launcher Loader 26672 | -4/Factory | Spotted B-86 Titan 26988 | -4/Factory | Identified exit to Upper Caves 26988 | -4/Factory | Identified exit to Armory 27306 | -4/Factory | Destroyed 7 combat bots 27337 | -4/Factory | Entered Upper Caves 27828 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 27897 | -4/Upper Caves | Identified exit to Upper Caves 28128 | -4/Upper Caves | Encountered a Warlord checkpoint 28190 | -4/Upper Caves | Ambushed by wild Derelicts 28497 | -4/Upper Caves | Entered another Upper Caves area 28503 | -4/Upper Caves | Learned Research stockpile data 29148 | -4/Upper Caves | Discovered new exit (range 6) 29152 | -4/Upper Caves | Identified exit to Zhirov 29296 | -4/Upper Caves | Entered Zhirov 29299 | -4/Zhirov | Discovered new exit (range 3) 29349 | -4/Zhirov | Met Zhirov 29371 | -4/Zhirov | Learned location of Quarantine (-2) 29371 | -4/Zhirov | Learned location of Command (-1) 29383 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 29404 | -4/Zhirov | Found Alien Artifact 29404 | -4/Zhirov | Identified Integrated Dissipator 29404 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 29452 | -4/Zhirov | Found Alien Artifact 29513 | -4/Zhirov | Identified exit to Proximity Caves 29514 | -4/Zhirov | Entered Proximity Caves 30003 | -3/Proximity Caves | Discovered exit to Research (range 15) 30046 | -3/Proximity Caves | Entered Research 30046 | -3/Research | Evolved 2 slots: Utility x2 30047 | -3/Research | Identified exit to Testing 30048 | -3/Research | Identified exit to Research 30064 | -3/Research | Watched by a mysterious "MATRIX" hacker 30174 | -3/Research | Found Prototype Device 30174 | -3/Research | Identified System Purifier 30246 | -3/Research | Revision forces began assault on 0b10 30279 | -3/Research | Met up with Revision 17++ 30385 | -3/Research | Found Prototype Launcher 30385 | -3/Research | Identified Adv. Micro-nuke Launcher 30396 | -3/Research | Lost 3 allies 30419 | -3/Research | Spotted B-86 Titan 30430 | -3/Research | Destroyed B-86 Titan 30537 | -3/Research | Spotted B-86 Titan 30543 | -3/Research | Destroyed B-86 Titan 30543 | -3/Research | Lost 3 allies 30707 | -3/Research | Found Prototype Device 30707 | -3/Research | Identified Exp. Shield Generator 30745 | -3/Research | Build established: Gunner 30746 | -3/Research | Research terminal network offline 30822 | -3/Research | Found Exp. Sensor Array 30849 | -3/Research | Lost 4 allies 31073 | -3/Research | Entered Testing 31129 | -3/Testing | Found Prototype Processor 31129 | -3/Testing | Identified Exp. Targeting Computer 31239 | -3/Testing | Discovered exit to Research (range 9) 31259 | -3/Testing | Found Prototype Device 31259 | -3/Testing | Identified Exp. Hardlight Generator 31569 | -3/Testing | Scanned by Researcher 31580 | -3/Testing | Found Prototype Energy Gun 31580 | -3/Testing | Identified Tachyon Dispersion Ray 31610 | -3/Testing | Found Prototype Device 31610 | -3/Testing | Identified AEGIS Remote Shield 31729 | -3/Testing | Found Prototype Device 31729 | -3/Testing | Identified Exp. Thermal Defense Suite 31748 | -3/Testing | Spotted Striker 31748 | -3/Testing | Spotted Striker 31756 | -3/Testing | Identified Transdimensional Reconstructor 31756 | -3/Testing | Warped through subspace 31933 | -3/Testing | Destroyed Striker 31955 | -3/Testing | Destroyed Striker 31980 | -3/Testing | Spotted Alpha 7 31989 | -3/Testing | Destroyed Alpha 7 31994 | -3/Testing | Found Prototype Device 31994 | -3/Testing | Identified Exp. ECM Suite 32016 | -3/Testing | Stole the SGEMP Prototype 32397 | -3/Testing | System corruption reached 10% 32507 | -3/Testing | Found Prototype Energy Cannon 32507 | -3/Testing | Identified Potential Cannon 32511 | -3/Testing | Destroyed 10 combat bots 32515 | -3/Testing | Lost 20 parts (2p5n6u7w) 32763 | -3/Testing | Found Prototype Protection 32763 | -3/Testing | Identified Med. Regenerative Plating 32768 | -3/Testing | Found Prototype Protection 32768 | -3/Testing | Identified SHELL Armor 32774 | -3/Testing | Found Med. Regenerative Plating 32828 | -3/Testing | Build established: Scavenger-Gunner 33000 | -3/Testing | Entered Research 33000 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 33154 | -2/Research | Build established: Scavenger-Mutant 33500 | -2/Research | First assault squad dispatched 33583 | -2/Research | Incoming investigation squad redirected 33791 | -2/Research | Found Prototype Launcher 33791 | -2/Research | Identified Gui. Micro-nuke Launcher 33894 | -2/Research | Found Prototype Processor 33894 | -2/Research | Identified Exp. Core Analyzer 33915 | -2/Research | Found Prototype Device 33915 | -2/Research | Identified Thermal Barrier 34086 | -2/Research | Build established: Scavenger-Gunner 34257 | -2/Research | Discovered new exit (range 9) 34265 | -2/Research | Identified exit to Quarantine 34266 | -2/Research | Entered Quarantine 34284 | -2/Quarantine | Found Transdimensional Reconstructor 34304 | -2/Quarantine | Spotted Alpha 7 34315 | -2/Quarantine | Garrison activated, responded to threat 34357 | -2/Quarantine | Destroyed Alpha 7 34399 | -2/Quarantine | Found Exp. Target Analyzer 34596 | -2/Quarantine | Found Alien Energy Cannon 34596 | -2/Quarantine | Identified Core Cannon 34766 | -2/Quarantine | First assault squad dispatched 34785 | -2/Quarantine | Incoming assault squad redirected 34960 | -2/Quarantine | Destroyed 9 combat bots 34970 | -2/Quarantine | Lost 10 parts (1p2n5u2w) 34996 | -2/Quarantine | Found Prototype Device 34996 | -2/Quarantine | Identified Exp. Cloaking Device 35031 | -2/Quarantine | Discovered new exit (range 10) 35047 | -2/Quarantine | Identified exit to Access 35048 | -2/Quarantine | Entered Access 35048 | -1/Access | Evolved 2 slots: Power x1, Utility x1 35049 | -1/Access | Delivered the SGEMP Prototype to Zhirov 35049 | -1/Access | Zhirov transferred Access data 35050 | -1/Access | Loaded intel: 114 machine locations 35050 | -1/Access | Loaded intel: 76 trap records 35050 | -1/Access | Identified exit to Surface 35050 | -1/Access | Discovered exit to Surface (range 177) 35050 | -1/Access | Identified exit to Command 35050 | -1/Access | Discovered exit to Command (range 96) 35268 | -1/Access | Zhirov warped through subspace 35281 | -1/Access | Energy Cycler disabled 35298 | -1/Access | First assault squad dispatched 35334 | -1/Access | Entered Command 35584 | -1/Command | First assault squad dispatched 35615 | -1/Command | Spotted Combat Programmer 35615 | -1/Command | Spotted Combat Programmer 35615 | -1/Command | Spotted M Guard 35621 | -1/Command | Destroyed Combat Programmer 35624 | -1/Command | Destroyed Combat Programmer 35633 | -1/Command | Spotted M Guard 35665 | -1/Command | All MAIN.C guards destroyed 35674 | -1/Command | Failed to warp due to unstable space 35710 | -1/Command | System corruption reached 10% 35721 | -1/Command | System corruption reached 30% 35754 | -1/Command | Core integrity fell below 50% 35755 | -1/Command | Released all parts (4) 35777 | -1/Command | Core integrity fell below 20% 35786 | -1/Command | Lost 25 parts (2p5n8u10w) 35792 | -1/Command | Spotted Alpha 7 35792 | -1/Command | Spotted Alpha 7 35792 | -1/Command | Spotted Striker 35792 | -1/Command | Spotted Striker 35792 | -1/Command | Spotted Executioner 35792 | -1/Command | Spotted Executioner 35792 | -1/Command | Spotted Executioner 35792 | -1/Command | Spotted Executioner 35794 | -1/Command | Spotted B-99 Colossus 35794 | -1/Command | Spotted B-99 Colossus 35794 | -1/Command | Destroyed by Alpha 7 with Multirail Last Messages --------------- 35755_ Released Adv. Signal Interpreter. 35755_ Released Rnf. Antimatter Reactor. 35755_ Released Exp. Cloaking Device. 35756_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 35763_ Critical hit (Burn: +37). 35769_ K-01 Serf collects debris. 35771_ System corrupted: Matter fused (-10). 35773_ Slug penetrates Warlord AM-PH4. 35773_ Slug penetrates Wall. 35776_ Penetrated by Slug. 35781_ Slug penetrates Wall. 35791_ System corrupted: Heat flow error (+256). 35791_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 35794_ Penetrated by Slug. 35794_ Slug penetrates Wall. 35794_ Penetrated by Slug. 35794_ Knocked back. 35794_ Penetrated by Slug. 35794_ Slug penetrates Wall. 35794_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????######??????????????????????????????????? | | ?????????? ?????????????????????????????????? | | ?????????? ?????????????????????????????????? | | ????# ??? ?????????????????????????????????? | | ????# ? "" ?????????????????????????????????? | | ????# """" ?????????????????????????????????? | | ????# """" =????????????##?#?????????????????? | | ????# "" ??????????## # # # #BB ?????????? | | ???## ########## 7 K E E ^ "?????????? | | ???# %/ "?????????? | | ???# @ "?????????? | | ???# / "?????????? | | ???# o /7K "?????????? | | ???????##### ####+#### E E "?????????? | | ???????????# #?? ??## # # # #BB ?????????? | | ???????????# #?? #???##?#?#???????????????? | | ???????????# #? #????????????????????????? | | ???????????# #? #????????????????????????? | | ???????????# ## #????????????????????????? | | ???????????# ## #????????????????????????? | | ???????????# ## #????????????????????????? | | ???????????# ## #????????????????????????? | | ???????????# ## #????????????????????????? | | ???????????# ## #????????????????????????? | | ??########## ## #????????????????????????? | | ??# ## ## = #????????????????????????? | | ??# ## ########????????????????????????? | | ??# ## #?#####?????????????????????????? | | ??#!!! ## #? [ #?????????????????????????? | | ??#!!! ## # #?????????????????????????? | | ??#!!! ## # #?????????????????????????? | | ??# "# + #?????????????????????????? | | ??# ## # #?????????????????????????? | | ??# ## # #????????????????????#####? | | ### ## +? #???????????????????? #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 145 Energy Generation 81 Energy Capacity 1185 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 900 Resistance: TH 30 Evasion (%) 67 Targeting Accuracy 20 Target Analysis 10 Core Analysis 8 Recoil Reduction 3 Energy Filtering 50 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Fusion Compressor | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Molecular Scythe | -3/Testing | Archive Lgt. Antimatter Cannon | -3/Testing | Archive Exp. Melee Analysis Suite | -3/Testing | Archive Exp. Energy Well | -3/Testing | Archive Kinetic Spear | -3/Testing | Archive Prc. Energy Filter | -3/Testing | Archive Imp. Thermal Defense Suite | -3/Testing | Archive Adv. Remote Shield | -3/Testing | Archive Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free A-02 Transporter | -3/Testing | Archive L-61 Swordsman | -3/Testing | Archive Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Lgt. Regenerative Plating | x1 | -6/Factory Repaired ---------- Med. Laser | 8% | -10/Materials Exp. Sensor Array | 62% | -8/Materials | Broken Studied --------- None Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Core Cannon Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyHybridHammer Manual? 0 Play Time 03:31:54 Cumulative 449.7 hours Start 2026.10.10 @ 05:48:07 End 2026.10.11 @ 12:09:46 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 349 Rogue 349 Adventurer 0 Explorer 0 Win Type - Total 33 Types 19/0/9/2/0/0/0/1/1/1 Lore% 91 Gallery% 81 Achievement% 73 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 70c38c45-4950-47ff-85d4-2422bf0f00cb