Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.02 @ 03:33:37 Player: Wyvric Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (791) 3955 Value Destroyed (27470) 27470 Prototype IDs (77) 1540 Alien Tech Used (0) 0 Bonus (14334) 14334 TOTAL SCORE: 57599 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4797 Follower Combat Kills 2621 Network Hubs Disabled 400 Destroyed Z-Imprinter 1000 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Win 3000 Friendly Fire -1584 Cogmind --------- Core Integrity 939/1600 Matter 220/300 Energy 92/1100 System Corruption 19% Temperature Cool (11) Movement Walking (109) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Particle Reactor Quantum Reactor Antimatter-Quantum Reactor > --- PROPULSION (10) -- Advanced Heavy Siege Treads Siege-Armored Exoskeleton > --- UTILITY (4) ------ Huge Storage Unit Advanced Force Field > --- WEAPON (8) ------- Nova Cannon Enhanced Nova Cannon Heavy Machine Gun Heavy Machine Gun Hvy. Thermic Neutralizer Construct/C > --- INVENTORY (25) --- Quantum Reactor Advanced Heavy Siege Treads Improved Antigrav System Improved Antigrav System Impulse Thruster Array Impulse Thruster Array Advanced Cooling System Improved Coolant Injector Makeshift Microdissipator Network High-capacity Storage Unit Zionite Biocell (600) Experimental Matter Compressor (453) IFF Parser Advanced Transmission Jammer Advanced ECM Suite Experimental EM Shield Long-range Tractor Beam Phase Gun Matter Neutralizer Enhanced Hardcell Cannon Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor Antimatter-Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Siege-Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Advanced Transmission Jammer > --- WEAPON ----------- HERF Cannon Matter Neutralizer Nova Cannon Enhanced Nova Cannon Hvy. Thermic Neutralizer Construct/C > --- INVENTORY -------- Micro Antimatter Reactor Quantum Reactor Quantum Reactor Advanced Heavy Siege Treads Improved Antigrav System Improved Antigrav System Impulse Thruster Array Impulse Thruster Array Advanced Cooling System Improved Coolant Injector Makeshift Microdissipator Network High-capacity Storage Unit Zionite Biocell Experimental Matter Compressor IFF Parser Advanced ECM Suite Experimental EM Shield Advanced Force Field Long-range Tractor Beam Phase Gun Enhanced Hardcell Cannon Enhanced Hardcell Cannon [Rating: 213] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Impulse Thruster Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Constructs Energy Gun Spread Laser Energy Cannon Constructs Ballistic Gun Constructs Ballistic Cannon Improved Light Cannon Launcher Heavy Proton Missile Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . 4 . . . . . 2 . . . . 2 . . . . 2 2 2 . Power 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Propulsion 8 | . . . 1 . . . 2 . . 1 . . . . . . . . . . 2 . . . . . 2 . . Utility 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Weapon 6 | . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . 1 . 2 . Parts Attached 363 | 9 13 . 37 5 . 6 24 23 17 15 3 8 19 12 7 19 27 4 10 8 20 9 2 1 4 25 8 15 13 Power 33 | 1 1 . 5 . . 1 2 2 2 1 . . 1 2 . . 4 . . . 1 . . . . 3 1 3 3 Engine 19 | 1 1 . 4 . . 1 2 2 2 1 . . 1 1 . . 3 . . . . . . . . . . . . Core 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Reactor 12 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 3 1 3 3 Propulsion 57 | 3 2 . 7 . . 2 12 9 5 1 . . . . . . . . . . 5 4 . . . . 3 3 1 Treads 34 | 2 1 . 5 . . 1 11 6 2 1 . . . . . . . . . . 2 2 . . . . . . 1 Leg 5 | 1 . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . 1 . Wheel 5 | . . . 2 . . . . . 3 . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Flight 11 | . 1 . . . . 1 . 1 . . . . . . . . . . . . 2 2 . . . . 3 1 . Utility 140 | 2 6 . 9 4 . 2 5 4 4 7 . 3 9 4 6 6 10 2 7 6 12 3 1 . 3 15 3 5 2 Device 85 | 1 . . 1 2 . 2 3 1 3 6 . 2 6 2 4 5 10 1 3 4 6 2 1 . 2 10 3 3 2 Storage 11 | 1 2 . 3 . . . . . . . . . . . . . . 1 . . 2 1 . . . 1 . . . Processor 9 | . . . . . . . . . . 1 . 1 1 . . . . . . . 3 . . . 1 2 . . . Hackware 11 | . 1 . . . . . . 1 . . . . . . . 1 . . 1 2 1 . . . . 2 . 2 . Protection 24 | . 3 . 5 2 . . 2 2 1 . . . 2 2 2 . . . 3 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 133 | 3 4 . 16 1 . 1 5 8 6 6 3 5 9 6 1 13 13 2 3 2 2 2 1 1 1 7 1 4 7 Energy Gun 30 | 2 2 . 3 . . . 3 1 2 . . . 1 2 . 6 4 1 1 . . . . . . 1 1 . . Energy Cannon 13 | . . . . . . . . 1 . . . 1 1 . . 3 2 . 1 . . . . . . . . . 4 Ballistic Gun 24 | 1 2 . 5 . . . 1 . . 1 . 2 . . . . 5 1 1 . . . . . . 3 . . 2 Ballistic Cannon 19 | . . . 4 . . 1 . . . 3 . 1 1 2 . 2 1 . . . . 1 1 . . . . 1 1 Launcher 36 | . . . 3 1 . . 1 4 . 1 3 . 5 2 1 2 1 . . 2 2 1 . 1 1 2 . 3 . Special Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . . 1 3 1 . 1 1 . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . 1 . . . . . 1 4 1 . . . . 3 1 . . 3 4 3 1 . . . . 3 . 2 . Corrupted Parts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . System Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Lost 53 | . 2 . 3 1 . . 1 9 2 2 1 . 5 4 1 2 3 . . . 1 1 . 1 1 . . 6 7 Power 14 | . 1 . 1 . . . . 1 . 1 . . 1 1 . 1 1 . . . 1 . . 1 1 . . 1 2 Propulsion 7 | . . . . . . . . 6 . . . . . . . . . . . . . 1 . . . . . . . Utility 10 | . 1 . 1 1 . . 1 2 . . . . 1 . . . . . . . . . . . . . . . 3 Weapon 22 | . . . 1 . . . . . 2 1 1 . 3 3 1 1 2 . . . . . . . . . . 5 2 Highest Loss Streak 8 | . 2 . 3 1 . . 1 8 1 2 1 . 1 2 1 1 1 . . . 1 1 . 1 1 . . 4 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 22 | 5 11 20 23 25 24 25 24 24 23 24 24 24 22 23 23 23 23 21 19 21 24 23 25 23 24 24 24 24 21 Power 1 | . . 1 . 1 1 1 1 . 3 . . . 2 2 2 1 1 1 3 4 3 2 2 2 1 . . 2 1 Propulsion 3 | 3 1 1 4 5 6 7 6 7 7 5 7 6 3 3 3 1 . 2 1 . 1 1 . . . 1 1 3 4 Utility 7 | . 3 5 1 2 3 3 3 2 2 5 4 7 8 10 13 12 13 11 12 12 12 11 12 12 12 15 16 16 13 Weapon 10 | . 5 13 16 15 14 14 14 15 9 13 10 11 8 6 3 8 8 4 2 4 7 7 11 9 10 6 6 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 229 | . 5 . 11 1 2 . 2 4 18 5 7 4 27 10 4 29 17 6 10 3 5 22 1 2 9 7 1 4 13 Power 32 | . . . . . . . . . 10 . . . 11 2 2 . . 1 1 1 1 2 . . 1 . . . . Propulsion 73 | . 4 . 1 1 . . 1 1 5 3 4 2 8 5 2 10 3 1 5 . 1 8 . . . . . 2 6 Utility 34 | . 1 . 1 . . . 1 1 . 1 . 2 . 2 . 7 1 2 2 1 1 1 . . . 2 1 2 5 Weapon 90 | . . . 9 . 2 . . 2 3 1 3 . 8 1 . 12 13 2 2 1 2 11 1 2 8 5 . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 63 | . 99 100 99 99 100 100 99 98 59 55 44 45 45 51 52 50 45 40 39 40 40 38 37 32 36 39 45 44 48 Engine 4 | . 13 14 7 11 11 11 9 8 8 6 . 6 3 5 2 . 1 . . . . . . . . . . . . Core 1 | . . . 3 . . . . . . . 5 . 3 1 . 3 4 1 . . . 2 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 3 1 . 3 5 5 5 2 5 5 5 7 6 5 10 Treads 12 | . 27 28 20 33 33 33 44 44 6 4 . . . 5 . 1 1 . . . 3 4 3 . . . . 1 4 Leg 1 | . . . . . . . . . 7 5 6 1 . . . 1 3 5 . . . . 2 . 4 2 . 1 3 Wheel 2 | . . . 12 . . . . . 6 . . 2 2 . . . . . . . . . . . . . . . . Device 8 | . . . . 9 11 11 7 15 7 12 13 12 8 12 12 11 10 11 9 10 9 9 9 10 10 7 8 7 7 Storage 7 | . 14 14 11 11 11 11 9 9 9 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 Protection 4 | . 12 14 21 12 11 11 10 1 . . . . 2 . . . . . . . . . . . . . . . . Energy Gun 3 | . 18 . 2 . . . 3 8 12 4 1 1 . 1 . 10 1 1 . . . . . . . . 1 . . Energy Cannon 1 | . . . . . . . . . . 1 . . 2 8 5 2 4 2 . . . . 5 3 . . . . 8 Ballistic Gun 3 | . 9 28 2 21 22 18 8 . . . 3 4 . . . . 3 . 4 2 . . . . . 7 1 . . Ballistic Cannon 3 | . . . 11 . . 3 5 . . 6 1 . 3 1 4 2 3 5 5 5 5 6 . 1 5 4 4 4 7 Launcher 2 | . . . 5 . . . . 9 . 1 3 . 3 2 7 2 . . . 2 5 3 3 1 4 . 4 13 1 Peak Build Rating 213 | 8 14 12 24 21 22 26 39 33 63 72 78 78 90 106 106 119 123 138 138 123 146 143 127 112 128 144 172 191 213 Average Rating 71 | 5 11 12 20 19 21 24 34 31 42 60 69 72 78 89 100 103 102 129 120 117 129 130 114 101 117 130 161 175 200 On Entrance 80 | . 8 12 12 18 21 22 26 28 32 45 69 69 77 88 106 98 96 120 136 117 120 143 127 112 97 124 144 169 182 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 205 | 15 54 54 109 99 99 107 113 109 102 116 109 103 120 118 128 139 152 167 167 172 172 171 143 136 156 156 166 197 205 Greatest Support 416 | 40 40 40 60 60 60 60 106 104 88 70 84 104 125 125 125 215 215 215 312 213 309 332 232 232 277 307 321 336 416 Greatest Overweight (x) 8 | 4 1 1 8 1 1 2 1 1 7 2 1 1 1 . 1 1 . . . . . . . . . 1 . . . Average Overweight (x) . | . . 1 2 1 1 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 12 20 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 21 22 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 6 11 20 23 24 24 25 24 24 23 24 24 24 22 23 24 24 24 24 21 21 24 23 24 23 24 24 24 24 24 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 20 20 25 25 25 25 25 23 25 24 23 25 25 25 25 24 22 25 24 25 25 25 25 23 21 24 24 24 24 Scrap Engine Consumption 578 | . . . . . . . . . 76 23 26 15 64 24 14 44 63 13 20 3 17 27 26 2 24 34 22 16 25 Constructs Created 15 | . . . . . . . . . 3 1 . . . . . 4 2 . 1 . . . . 1 2 . . 1 . Constructs Modified 242 | . . . . . . . . . 23 10 16 9 30 9 4 17 29 3 9 1 2 19 15 1 8 17 3 8 9 Class Distribution -------------------- 53% | Construct 21% | Mutant 11% | Scavenger-Mutant 8% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Derelict-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Construct | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -6/Deep Caves Trapper-Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Extension Commander-Construct | -5/Cetus Commander-Construct | -5/Archives Construct | -5/Hub_04(d) Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Warlord Construct | -3/Proximity Caves Construct | -3/Research Construct | -2/Research Construct | -1/Access Construct | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Matter Collected 20444 | 257 390 152 2312 256 53 266 1048 1709 734 561 531 328 1548 467 445 1672 997 145 172 251 474 840 409 . 595 1178 629 737 1288 Remotely 1974 | . . . . . . . . . . . . . . . . 461 20 . . . . . . . . 90 . 449 954 Salvage Created 34537 | 50 963 183 3021 353 107 130 1082 4269 2293 612 1651 655 2558 576 561 1557 1893 400 272 452 1646 1923 1668 . 1132 907 1319 547 1757 Parts 1849 | 8 74 22 275 15 3 16 67 243 113 34 43 15 166 28 16 75 76 25 24 25 85 91 61 . 49 32 55 28 85 Haulers Intercepted 17 | . 2 . 6 . . . . 6 . . . . . . 1 . . . . . . . . . . 2 . . . Recyclers Shooed 33 | . . . 1 2 . 1 1 6 9 . . . . . . 3 4 . . . 3 . . . . . 1 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 87 | . . . . . . . . . . . 3 3 . . 9 . . . . . . 25 26 . 21 . . . . Prevented 142 | . . . . . . . . . . . 35 4 . . 3 . . . . . . 49 30 . 21 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 489 | . 24 8 51 5 . 1 29 58 6 14 19 2 13 19 14 26 27 4 . 6 23 32 20 . 15 9 26 11 27 Melee 7 | . . . . . . . 3 . . . . . . 1 1 . . . . . . 2 . . . . . . . Guns 79 | . 21 8 5 5 . 1 11 10 6 1 . . . . . 8 . . . . . . . . . 3 . . . Cannons 126 | . . . 26 . . . 5 . . 8 . . 3 8 3 6 13 4 . 6 8 4 7 . 3 6 2 2 12 AOE 216 | . 3 . 20 . . . 10 44 . 5 11 2 6 8 9 10 12 . . . 12 19 8 . 5 . 18 8 6 Classes Destroyed 31 | 1 7 . 5 . . . 1 2 2 1 1 . 5 2 1 . . . . 1 1 . . . . 1 . . . Worker 80 | . 2 . 35 1 . 3 2 24 . 4 . . . . . 3 . . . 2 . . . . . . 1 . 3 Builder 111 | . 1 . 43 . . 1 2 21 33 1 . . . . . 3 2 . . . 1 . . . . . 2 1 . Tunneler 10 | 2 1 1 2 1 . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . Hauler 17 | . 2 . 6 . . . . 6 . . . . . . 1 . . . . . . . . . . 2 . . . Recycler 43 | . . . 10 1 . 1 2 6 12 1 . . . . . 4 2 . . . 2 . . . . 1 1 . . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 9 | . . . 1 . . . . 6 . . . . . . . . 1 . . . . . 1 . . . . . . Operator 19 | . 2 . . . . . 2 2 . . . . . . . . 1 . 8 . 1 . . . . . 1 2 . Watcher 10 | . 1 . 3 . . . 2 . . . . . . . . . 1 1 . . 1 . . . . . . 1 . Swarmer 102 | . 12 6 9 . . 1 6 . . 4 . . . . . 5 5 . . . 7 14 2 . 3 3 10 5 10 Grunt 195 | . 12 2 30 5 . . 14 42 . 6 11 2 . . 12 10 9 . . 4 4 3 9 . 8 2 5 . 5 Brawler 13 | . . . . . . . 1 5 . . 1 . . . . . . . . . . 1 4 . . . . . 1 Duelist 15 | . . . 4 . . . 1 4 . . 2 . . . . . 1 . . . . 1 2 . . . . . . Protector 4 | . . . 1 . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . Sentry 47 | . . . 7 . . . 7 5 3 2 1 . . . 1 2 6 . . . 3 3 2 . 1 2 . 1 1 Demolisher 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Hunter 27 | . . . . . . . . 1 . . 4 . . . 1 3 2 . . . 4 4 . . . . 2 2 4 Programmer 37 | . . . . . . . . . . 2 . . . . . 6 1 . . . 3 2 2 . 2 1 9 3 6 Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Cetus Guard 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Lightning 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scientist 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Scrapper 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Zionite 79 | . . . . . . . . . . . . . 79 . . . . . . . . . . . . . . . . Z-Light 11 | . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . Packrat 5 | . . . . . . . . . . . 3 1 . . . . . . . . . 1 . . . . . . . Samaritan 4 | . . . . . . . . . . . 1 3 . . . . . . . . . . . . . . . . . Tinkerer 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Assembled 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Thug 6 | . . . . . . . . . . . . . 4 . . . 1 . . . . 1 . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Marauder 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Fireman 4 | . . . . . . . . . . . . . 1 . . . . . . . . 3 . . . . . . . Mutant 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Best Kill Streak 16 | 1 6 3 10 3 . 2 5 16 5 9 7 2 13 3 5 6 10 3 1 5 5 5 8 . 6 4 12 10 8 Combat Bots Only 13 | . 5 3 9 3 . 1 4 13 3 4 7 2 2 3 5 6 7 2 . 4 5 5 8 . 6 4 10 8 5 Max Kills in Single Turn 8 | 1 2 2 4 1 . 1 4 8 1 8 3 2 2 3 2 4 5 1 1 1 3 2 2 . 2 1 5 5 2 Gunslinging 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . 1 . 4 . . . 4 6 . 3 3 2 1 3 2 4 5 . . . 3 2 2 . 2 . 3 5 2 Melee 1 | . . . . . . . 1 . . . . . . 1 1 . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) A7 (-5/Cetus) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Hostile Shots Fired 3004 | . 93 32 127 13 . 5 138 120 29 110 63 12 238 175 68 238 181 19 8 14 184 123 44 18 80 76 172 249 375 Missed 990 | . 19 13 37 2 . 2 33 32 7 46 26 5 95 47 24 59 43 4 3 5 81 39 22 12 26 17 90 94 107 Hits 2014 | . 74 19 90 11 . 3 105 88 22 64 37 7 143 128 44 179 138 15 5 9 103 84 22 6 54 59 82 155 268 Melee 34 | . . . 7 . . . . 5 . . 1 . 11 1 . . 1 . . . . 1 1 . . 1 1 . 4 Projectile 1980 | . 74 19 83 11 . 3 105 83 22 64 36 7 132 127 44 179 137 15 5 9 103 83 21 6 54 58 81 155 264 AOE 6 | . . . . . . . . 2 . . . . 3 . . 1 . . . . . . . . . . . . . Critical Strikes 73 | . 1 2 3 . . . 2 2 1 1 1 . 6 . 1 5 9 2 . . 4 2 . . 1 2 6 8 14 Part Disruptions 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 Damage Taken 42413 | . 661 163 1377 135 . 24 1502 1799 433 927 874 141 2769 3507 906 3452 2615 223 188 315 2320 1497 527 1220 1211 1449 1942 3842 6394 Core 3277 | . 73 10 89 23 . . 51 132 76 139 70 19 136 326 133 234 228 24 . . 130 191 . 243 73 80 136 134 527 Absorbed by Shields 1801 | . . . . . . . 256 . . . . . . . . . 395 162 . . . . . . . . . 697 291 Redirected to Shielding 70 | . . . . . . . . . . . . . . . 70 . . . . . . . . . . . . . . Ignored by Resistances 228 | . . . . . . . . . . . . . . . . . . . . 65 . . . . . . . . 163 Regen/Repaired (Parts) 19583 | . 121 . 170 . . . . . . 100 433 288 2159 2079 212 2240 1732 515 270 85 283 1609 616 270 765 1041 753 1654 2188 Core Remaining (%) 62 | 100 . 66 . . . 72 . . 52 . . . . . 3 . . . . 51 . . . . 44 93 90 . 58 Volleys Fired 1895 | 21 62 19 261 21 7 15 89 143 149 48 47 16 252 73 36 70 96 21 47 18 56 70 33 13 28 51 49 26 58 Largest 5 | 2 2 2 2 2 2 2 2 2 2 3 2 2 3 3 3 5 3 1 1 1 1 1 1 1 1 3 2 2 4 Hottest 432 | 80 90 46 72 46 46 60 130 130 130 123 72 72 246 177 170 400 198 168 168 168 168 168 100 100 169 263 169 169 432 Shots Fired 2750 | 22 124 38 401 42 16 32 161 242 205 83 64 20 311 98 47 161 126 23 47 18 55 71 36 13 28 72 57 31 106 Gun 1099 | 22 124 38 161 42 16 26 102 139 174 27 23 13 1 5 . 83 32 1 36 . . . . . . 33 . . 1 Cannon 1082 | . . . 204 . . 6 50 . 26 50 5 3 162 79 31 64 86 22 11 18 33 20 16 13 8 39 29 20 87 Launcher 569 | . . . 36 . . . 9 103 5 6 36 4 148 14 16 14 8 . . . 22 51 20 . 20 . 28 11 18 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1026 | 20 38 38 248 42 16 32 102 . . 42 7 11 72 12 5 49 44 21 11 18 33 15 . . 8 71 29 20 22 Thermal 951 | . . . 117 . . . 50 139 145 35 . 5 91 62 18 90 61 2 36 . . 5 16 13 . 1 . . 65 Explosive 147 | . . . 36 . . . 9 17 5 2 . . 14 14 16 14 8 . . . . . . . . . 8 4 . Electromagnetic 626 | 2 86 . . . . . . 86 55 4 57 4 134 10 8 8 13 . . . 22 51 20 . 20 . 20 7 19 Robot Hit Streak 23 | 5 10 7 16 19 10 11 23 15 10 9 14 11 8 6 13 16 10 10 8 9 10 10 11 . 5 8 8 10 8 Robot Miss Streak 10 | 1 7 5 7 3 1 4 6 5 8 10 4 1 6 9 4 4 4 2 3 3 2 5 3 . 2 3 3 5 6 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 1 1 . 1 . . . . . 1 . . . Secondary Targets 11 | . 4 2 1 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1665 | 16 75 19 277 30 11 16 112 155 170 60 29 29 136 60 41 84 75 18 28 11 24 22 16 . 15 45 24 5 62 Core Hits 1702 | 6 46 11 289 11 3 7 104 280 142 73 45 18 103 45 49 56 69 8 14 6 33 53 37 . 15 20 55 27 77 Critical Kills 7 | . . . . . 1 . . . 1 . . . . 1 . 1 1 . 1 1 . . . . . . . . . Critical Parts Destroyed 6 | . . . 1 . . 1 1 . . . . . . . . . . . . . 1 . 1 . . 1 . . . Critical Strikes 30 | . 1 . 4 . 1 1 3 . 1 . . . . 1 . 9 2 2 1 1 1 . 1 . . 1 . . . Burn 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . Destroy 10 | . . . 1 . 1 1 1 . . . . . . . . . 1 . 1 1 1 . 1 . . 1 . . . Blast 14 | . . . 3 . . . 2 . . . . . . . . 7 . 2 . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 30 | . . . 1 . . . . . . . . 13 2 3 4 7 . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 29 | . . . . . . . . . . . . 13 2 3 4 7 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . . . . . 4 . . 1 4 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 89359 | 140 1526 311 7351 476 177 268 2891 8276 2728 2243 2554 1340 7304 2520 2286 4218 6203 2681 1565 1862 4702 3428 4148 . 2382 3527 4942 2451 4859 Guns 13417 | 140 1253 311 1847 476 177 226 1449 1611 2008 348 358 214 . 76 . 1223 414 . 663 . . . . . . 623 . . . Cannons 34843 | . . . 2573 . . 42 512 . 601 695 64 95 3586 1309 586 1334 3045 2681 902 1862 2926 1212 2262 . 1058 2904 1421 594 2579 Explosions 39369 | . 273 . 2919 . . . 910 6665 119 1200 2132 306 3670 1043 1491 1383 2709 . . . 1776 2192 1886 . 1324 . 3521 1692 2158 Melee 1350 | . . . . . . . . . . . . 725 48 92 209 276 . . . . . . . . . . . . . Ramming 380 | . . . 12 . . . 20 . . . . . . . . 2 35 . . . . 24 . . . . . 165 122 Kinetic 26967 | 128 253 311 3048 476 177 268 1336 . . 648 80 172 1695 139 119 983 592 2646 902 1862 2926 608 . . 1058 3527 1421 594 998 Thermal 21577 | . 273 . 1372 . . . 625 2150 2107 1301 129 177 1891 1115 296 1400 2441 35 663 . 569 727 2399 . 122 . . 11 1774 Explosive 16908 | . . . 2919 . . . 877 2257 . 151 . . 914 1043 1491 1383 2709 . . . . . . . . . 2099 1065 . Electromagnetic 22177 | 12 1000 . . . . . 33 3869 621 143 2345 266 2756 131 171 174 426 . . . 1207 2069 1749 . 1202 . 1422 616 1965 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1350 | . . . . . . . . . . . . 725 48 92 209 276 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . 3 3 3 3 1 5 6 2 6 6 3 2 2 9 11 11 11 3 4 4 5 6 6 . 9 12 19 Average Corruption 4 | . . . 2 3 3 3 1 3 5 1 3 4 2 2 2 7 9 11 8 2 2 4 4 5 5 . 8 3 13 Corruption Purged 17 | . . . . . . . . . . . . 3 . . . . . . 11 . . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 1090 | . . . 79 34 17 30 15 88 176 2 47 51 54 26 13 54 59 16 21 . 10 84 67 35 61 . 7 5 39 Message Errors 263 | . . . 19 5 4 7 2 21 47 1 8 11 12 5 . 11 19 4 5 . 2 25 21 9 14 . 3 1 7 Matter Fused 285 | . . . 23 5 3 8 5 20 48 . 16 17 14 7 4 14 15 1 3 . 2 20 17 10 20 . . 2 11 Heat Flow Errors 121 | . . . 7 4 1 2 . 10 26 . 8 5 4 . 1 4 4 4 5 . . 12 11 6 4 . 2 . 1 Energy Discharges 129 | . . . 9 6 4 5 1 10 24 . 5 5 10 3 1 8 1 2 4 . . 10 4 3 7 . 2 . 5 Parts Rejected 6 | . . . . 1 . 1 . . . . . . . 1 . . 3 . . . . . . . . . . . . Parts Fused 8 | . . . 1 . . . 1 . 1 . . 1 . . . 2 . . . . . . . . 1 . . 1 . Data Loss (minor) 122 | . . . 14 5 2 3 1 11 14 1 5 7 5 4 5 7 4 1 1 . 2 7 5 4 8 . . 1 5 Data Loss (major) 54 | . . . 2 3 1 1 . 7 6 . 2 . 3 3 . 3 5 1 3 . 3 4 1 2 2 . . . 2 Misfires 36 | . . . 1 1 2 2 3 4 4 . . 1 1 2 1 2 2 2 . . . 3 3 . 1 . . . 1 Alerts 42 | . . . 3 3 . 1 1 3 5 . 3 4 3 . 1 . 3 1 . . . 1 5 1 3 . . . 1 Weapon Failures 24 | . . . . 1 . . 1 2 1 . . . 2 1 . 3 3 . . . 1 2 . . 1 . . . 6 Overload Shots 6 | . . . . . . . . . . . . . 1 5 . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Overflow Damage 6109 | . 12 . 92 . . 8 77 101 53 198 28 348 79 85 121 127 378 97 199 430 791 638 599 . 170 102 828 294 254 Projectiles 4389 | . . . 44 . . 8 17 . 53 . . 36 27 64 17 81 253 97 199 430 721 618 586 . 103 102 585 168 180 Explosions 1257 | . 12 . 48 . . . 60 101 . 198 28 . 52 21 37 6 125 . . . 70 20 13 . 67 . 243 126 30 Melee 463 | . . . . . . . . . . . . 312 . . 67 40 . . . . . . . . . . . . 44 Knockbacks 83 | . . . 16 . . . 5 . . 6 2 . 12 7 1 8 . . 1 5 3 1 . . . 4 7 1 4 Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Kinetic 78 | . . . 16 . . . 5 . . 6 2 . 12 6 1 7 . . 1 4 3 1 . . . 4 7 . 3 Secondary 3 | . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . Self-Inflicted Damage 1883 | . 4 . 93 . . . 108 233 . 125 229 20 231 . 24 75 46 . . . 250 88 40 . 49 . . . 268 Shots 96 | . 1 . 3 . . . 4 14 . 4 11 2 11 . 2 3 2 . . . 4 6 2 . 4 . . . 23 Rammed 17 | . . . 1 . . . 1 . . . . . . . . . . . . . . 3 . . . . . 12 . Targets Rammed 30 | . . . 1 . . . 4 . . . . . . . . 2 1 . . . . 4 . . . . . 13 5 Kicked 9 | . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . 1 5 Crushed 4 | . . . . . . . 3 . . . . . . . . . . . . . . 1 . . . . . . . Highest Temperature 427 | 18 214 91 352 222 131 215 274 269 303 102 264 269 338 300 343 363 360 289 348 427 266 318 266 249 177 367 332 363 348 Average Temperature 89 | 12 63 26 60 61 72 56 71 48 71 34 90 108 86 99 89 113 102 124 76 123 109 110 88 78 77 131 127 101 141 Received Heat Transfer 6160 | . 111 60 483 81 . . 650 576 211 213 117 9 584 825 306 411 484 . 9 18 111 76 66 . 228 150 99 237 45 Effects 42 | . . . 3 . . . . . 1 . . . 4 . 2 6 . 3 1 3 . . . . . 7 4 1 7 Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Energy Bleed 17 | . . . 3 . . . . . . . . . 2 . 1 4 . . 1 . . . . . . 1 1 1 3 Interference 19 | . . . . . . . . . 1 . . . 1 . . 2 . 3 . . . . . . . 5 3 . 4 Matter Decay 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Total Turns 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Longest Duration 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 63 | . . . . . . . . 5 . . 9 . 7 1 . 1 2 . . . 3 7 5 . 7 . 6 1 9 Combat Hostiles 58 | . . . . . . . . 4 . . 8 . 4 1 . 1 2 . . . 3 7 5 . 7 . 6 1 9 Parts Fried 178 | . 2 . . . . . . 32 4 . 30 2 12 5 . 1 2 . . . 8 12 11 . 10 . 18 11 18 Impact Corruptions 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Robots Melted 7 | . . . . . . . . . 3 . . . . 1 2 1 . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . Parts Melted 78 | . . . . . . . . 3 56 . . . 3 7 3 3 2 . . . . . . . . . . . 1 Heat Transferred 28306 | . 300 . 1755 . . . 775 2708 8391 1564 150 224 1739 1953 1250 1882 1934 50 851 . 350 261 594 . 130 . . 50 1395 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 53 | . 6 . . . . . 1 17 3 1 3 1 12 . . . . . . . 2 2 1 . 1 . . 1 2 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Maximum Alert Level 5 | . 1 . 4 2 . . 2 5 4 2 . . . . . 2 4 3 1 2 2 . . . . . 3 3 4 Low Security (%) 38 | 100 94 100 37 20 . 100 59 5 . . . . . . . 31 . . 84 36 27 . . . . 100 35 . . Level 1 11 | . 5 . 5 45 . . 19 12 . 62 . . . . . 29 8 . 15 20 45 . . . . . 25 . . Level 2 26 | . . . 13 34 . . 21 9 87 37 . . . . . 38 22 38 . 42 26 . . . . . 24 46 17 Level 3 13 | . . . 21 . . . . 21 12 . . . . . . . 67 61 . . . . . . . . 14 53 77 Level 4 9 | . . . 22 . . . . 48 . . . . . . . . 2 . . . . . . . . . . . 5 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1823 | 5 233 105 1576 614 . 88 597 1823 1100 691 . . . . . 580 1201 825 390 603 574 . . . . 145 938 981 1126 Initial 1100 | . . 56 . 614 . . . 250 1100 374 . . . . . 42 263 580 295 . 294 . . . . 60 72 557 627 Average 436 | . 132 22 580 335 . 17 240 953 543 435 . . . . . 318 793 727 57 299 293 . . . . 26 341 693 821 Influence Increases 20200 | 10 779 195 2343 135 . 161 1199 2667 376 790 620 136 . . 360 1062 1795 377 312 892 1102 755 516 20 330 373 1072 912 911 Destroy 0b10 Robot/C 10180 | . 480 160 1080 100 . 80 620 1320 60 280 380 80 . . 280 520 980 160 80 300 460 560 420 20 300 180 520 220 540 Destroy 0b10 Robot/NC 1620 | 10 45 5 515 15 . 25 55 355 250 35 5 10 . . 10 55 60 10 40 15 25 . 5 . . 15 25 20 15 Destroy Leader 1852 | . 106 30 312 20 . 10 164 286 . 80 40 20 . . 10 110 94 . . 82 102 40 20 . 30 54 90 42 110 Allied During Kill 1340 | . . . 27 . . 14 11 305 . . . 26 . . . . 308 170 120 268 . 20 71 . . . . . . Successful Hack 341 | . 19 . 46 . . . 28 13 13 14 . . . . . 53 7 . . 28 59 . . . . . 5 56 . Select Force Hacks 220 | . 60 . 30 . . . 30 . . . . . . . . . . . . 100 . . . . . . . . . Disable Machine 1080 | . 45 . 60 . . . 90 150 . 165 . . . . . 45 75 15 30 30 180 . . . . 30 30 75 60 Destroy Structure 1992 | . 24 . 258 . . 2 81 178 53 21 . . . . . 234 196 22 42 54 186 . . . . 64 252 199 126 Advance Influence 150 | . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . Partial Spotted 75 | . . . . . . . 15 . . . . . . . . . . . . . . . . . . . 30 15 15 Lose Combat Pursuer 1350 | . . . 15 . . 30 105 60 . 45 195 . . . 60 45 75 . . 15 90 135 . . . 30 120 285 45 Influence Decreases 19526 | 10 634 340 767 1552 159 161 605 1478 2029 650 933 499 . . 292 591 1296 676 1051 290 1148 954 711 182 240 334 271 861 812 Entered New Map 6039 | . . 89 . 962 159 . . 344 1089 312 251 70 . . . 26 276 458 444 . 308 206 69 162 . 30 57 373 354 Time Decay 11038 | 10 614 251 598 580 . 161 575 754 770 318 672 429 . . 282 545 530 198 507 110 380 738 622 . 230 304 214 278 368 Lost Part 430 | . 20 . 30 10 . . 10 90 20 20 10 . . . 10 20 30 . . . 10 10 . . 10 . . 60 70 Lost Ally 720 | . . . 40 . . . 20 140 . . . . . . . . 160 20 100 180 . . 20 20 . . . . 20 Purge Threat 1299 | . . . 99 . . . . 150 150 . . . . . . . 300 . . . 450 . . . . . . 150 . Squads Dispatched 102 | . 5 . 13 . . . 9 15 . 9 . . . . . 10 6 . . 7 7 . 1 . . 7 3 6 4 Investigation 20 | . 3 . 5 . . . 1 . . . . . . . . 1 . . . 3 1 . . . . 5 . 1 . Extermination 12 | . . . . . . . . . . 1 . . . . . 3 . . . . 2 . . . . . 2 2 2 Reinforcement 37 | . 2 . 5 . . . 3 6 . 2 . . . . . 5 2 . . 2 3 . . . . 2 1 3 1 Assault 20 | . . . 3 . . . . 8 . 1 . . . . . 1 4 . . . 1 . 1 . . . . . 1 Garrison 13 | . . . . . . . 5 1 . 5 . . . . . . . . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 16 | . . . 4 . . . 1 4 . 1 . . . . . 2 1 . . . . . . . . . 1 2 . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Distress Signals 42 | . 1 . 6 . . . 5 4 1 1 . . . . . . 3 2 . . 3 . . 1 . 7 4 4 . Communications Jammed 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 Distress Signals 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 Times Spotted 873 | . 47 8 64 5 . 4 48 85 6 23 21 4 96 18 18 36 54 9 33 17 31 35 22 4 15 25 46 48 51 Peak Tracking Total 16 | . 5 3 7 3 . 4 5 13 4 5 7 3 4 5 5 8 12 5 3 5 6 7 9 4 5 4 16 15 10 Tactical Retreats 70 | . . . 1 . . 1 6 3 . 2 6 . 14 . 3 4 3 . . 1 4 6 . . . 2 2 10 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 25 | . 2 . 6 . . . . 2 . 1 . . . . . . . . . . 1 . . 1 . . 3 4 5 Indirectly 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 9 | . . . . . . . . . . . . . . . 9 9 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 84 | . 3 . 5 . . . 6 10 . 11 . . 1 . . 3 6 1 2 2 12 3 2 . 4 2 2 5 4 Max in Single Turn 9 | . 1 . 1 . . . 2 2 . 9 . . 1 . . 1 1 1 1 1 5 1 2 . 2 1 1 1 1 Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 106 | . 9 . 13 . 2 . 7 10 10 3 1 1 . . . 9 7 . . 5 5 3 . . . 7 7 7 . Terminals 71 | . 6 . 10 . . . 5 9 6 1 . . . . . 4 7 . . 5 4 . . . . 3 5 6 . Fabricators 5 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . 1 . Repair Stations 4 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 11 | . 2 . 1 . . . 1 . 3 . . . . . . 2 . . . . . . . . . 2 . . . Scanalyzers 4 | . . . 1 . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . Garrison Access 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . Total Hacks 314 | . 27 . 47 . 10 . 23 28 28 7 1 1 . . . 17 14 . . 13 24 8 . . . 20 21 25 . Successful 164 | . 20 . 37 . 10 . 12 16 12 2 1 1 . . . 6 3 . . 6 15 8 . . . 7 3 5 . Failed 149 | . 6 . 10 . . . 11 12 16 5 . . . . . 11 11 . . 7 9 . . . . 13 18 20 . Catastrophic 34 | . . . 2 . . . 2 . 3 1 . . . . . 3 1 . . 1 3 . . . . 3 9 6 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 166 | . 20 . 26 . 1 . 15 19 21 1 . . 4 . . 7 4 1 . 11 18 . . . . 4 2 12 . Terminals 221 | . 23 . 32 . . . 17 26 18 2 . . . . . 8 14 . . 13 21 . . . . 7 16 24 . Fabricators 12 | . . . . . . . . . . . . . . . . 3 . . . . 3 . . . . 5 . 1 . Repair Stations 18 | . 2 . 8 . . . 5 . . . . . . . . . . . . . . . . . . . 3 . . Recycling Units 18 | . 2 . 1 . . . 1 . 8 . . . . . . 3 . . . . . . . . . 3 . . . Scanalyzers 16 | . . . 6 . . . . . . 2 . . . . . 3 . . . . . . . . . 5 . . . Garrison Access 7 | . . . . . . . . 2 . 3 . . . . . . . . . . . . . . . . 2 . . Terminal Hacks 70 | . 7 . 11 . 10 . 4 4 5 1 1 1 . . . 1 3 . . 2 8 8 . . . . 1 3 . Record 15 | . . . . . 9 . . . . . . . . . . . . . . . . 6 . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 2 . 1 . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . Open Door 8 | . . . . . . . . 2 . . 1 1 . . . 1 1 . . . . 2 . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 4 | . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Alert Level 5 | . . . 1 . . . 1 . 1 . . . . . . . . . . . 2 . . . . . . . . Unreport Threat 9 | . . . 1 . . . . 1 1 . . . . . . . 2 . . . 3 . . . . . . 1 . Locate Traps 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Build 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Repair Station Hacks 13 | . 2 . 8 . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . Scan Component 7 | . 1 . 4 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Repair 6 | . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 3 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . Retrieve Components 3 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . Scanalyzer 10 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . 4 . . . Insert Component 5 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . 2 . . . Analyze 5 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . 2 . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 63 | . 11 . 12 . . . 7 11 6 1 . . . . . 3 . . . 4 5 . . . . 1 . 2 . Terminals 57 | . 9 . 11 . . . 6 11 5 1 . . . . . 3 . . . 4 5 . . . . . . 2 . Track 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 25 | . 4 . 5 . . . 2 4 1 1 . . . . . 2 . . . 1 4 . . . . . . 1 . Operators 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Skim 26 | . 5 . 6 . . . 4 6 4 . . . . . . 1 . . . . . . . . . . . . . Sabotage 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . Mask 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Tunnel 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Used 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 88 | . 7 . 12 . . . 6 10 9 3 . . . . . 8 6 1 . 4 4 . . . . 6 5 7 . Full Trace Events 9 | . . . 1 . . . 1 . 3 . . . . . . 1 . . . . 1 . . . . 1 . 1 . Feedback Events 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Corruption 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . 1 . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . 1 . 3 . . . . . . . . . 15 . . . . . . . . . . . . 2 . . . Parts Built 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 60 | . . . . . . . . . . . . . . . . 35 . . . . 25 . . . . . . . . Total Part Build Rating 13 | . . . . . . . . . . . . . . . . 12 . . . . 1 . . . . . . . . Parts Repaired 5 | . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Time 174 | . 26 . 104 . . . . . . . . . . . . . . . . . . . . . . . 44 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 17 | . . . . . . . . . 4 . . . . . . 3 . . . . . . . . . 10 . . . Parts Scanalyzed 5 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . 2 . . . Part Schematics Acquired 5 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 25 | . . . . . 3 . . . . . 2 . . . . . 16 . . . . 2 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Total Allies 52 | . . 3 . . 3 . . 10 . . 2 3 . . . . 22 5 . . . 2 2 . . . . . . Largest Group 17 | . . 3 3 . 3 3 3 10 . . 2 5 2 . . . 13 17 14 9 . 2 3 1 . . . . . Highest-Rated Group 935 | . . 40 40 . 37 37 37 173 . . 52 145 52 . . . 480 935 714 510 . 77 124 43 . . . . . Highest-Rated Ally 159 | . . 16 16 . 21 21 21 29 . . 32 32 32 . . . 159 159 96 96 . 47 47 43 . . . . . Total Orders 42 | . . . . . . . . . . . . . . . . . 2 4 2 . . 4 . 1 . . 6 5 18 STAY 6 | . . . . . . . . . . . . . . . . . 1 1 1 . . 2 . 1 . . . . . FOLLOW 7 | . . . . . . . . . . . . . . . . . 1 3 1 . . 2 . . . . . . . EXPLORE 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 10 RETURN 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 8 Ally Attacks 466 | . . . 41 . . 7 14 113 . . . 3 10 . . . 118 31 46 59 . 1 20 3 . . . . . Total Damage 9533 | . . . 430 . . 70 534 1247 . . . 61 336 . . . 2603 611 1444 1681 . 22 448 46 . . . . . Kills 78 | . . . 6 . . 3 4 14 . . . 2 1 . . . 25 5 6 10 . . 1 1 . . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Active Infowar (turns) 12979 | 19 46 . 131 . . 2 1 . . 308 1548 1131 47 . 631 892 103 . . 50 20 2312 1726 1779 1225 642 32 182 152 Optics 171 | . . . . . . . . . . . . . . . . . . . . . . . . . . 171 . . . Sensors 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . IFF 11787 | . . . . . . . . . . 212 1548 1012 19 . 631 610 99 . . 50 16 2311 1726 1779 1225 471 24 54 . Terrain 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Structural 96 | . . . . . . . . . . 96 . . . . . . . . . . . . . . . . . . . Traps 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Seismic 196 | 19 46 . 129 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Machine Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Jamming 543 | . . . . . . . . . . . . 119 25 . . 243 4 . . . . . . . . . . . 152 ECM 176 | . . . . . . . . . . . . . 1 . . 39 . . . . . . . . . . 8 128 . Robot Analysis Total 6 | . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 3 . 3 . . . . . . 2 1 2 . 1 . . . . . . 1 2 . . . . . . Drone Launches 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 11 Drone Recoveries 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 8 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Turns Passed 62227 | 160 2421 1177 6620 1790 1121 1578 1889 4139 6162 702 2600 2006 5296 1817 916 1879 1488 419 3819 230 886 3753 2190 1863 2102 1291 441 613 859 Spaces Moved 27971 | 68 1131 470 2040 711 452 625 644 1065 2609 532 1244 1210 3052 883 730 1169 680 264 606 112 490 2441 1195 134 961 731 622 629 471 Core 21 | 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 10939 | 45 1131 470 1019 711 452 625 644 1036 399 . . 206 544 665 . 218 187 . 79 . 165 2027 63 . . . . 94 159 Legs 6172 | 2 . . . . . . . 29 441 486 1244 181 . . . 490 493 264 262 . . 206 324 . 935 428 . 75 312 Wheels 4653 | . . . 1021 . . . . . 1769 46 . 616 1201 . . . . . . . . . . . . . . . . Hover 4532 | . . . . . . . . . . . . 207 1307 218 730 393 . . 265 112 325 . 808 134 26 7 . . . Flight 1654 | . . . . . . . . . . . . . . . . 68 . . . . . 208 . . . 296 622 460 . Fastest Speed 40 | 50 160 240 135 240 240 240 151 154 94 87 87 80 80 86 86 86 96 96 131 131 91 103 87 110 110 60 40 47 109 Average Speed 142 | 146 170 240 185 240 240 242 220 223 140 88 154 114 114 114 86 108 105 99 156 131 127 123 117 110 148 133 40 72 125 Slowest Speed 560 | 250 240 240 560 240 240 320 236 240 238 109 182 182 201 132 142 142 109 166 237 131 151 146 165 110 150 234 60 159 159 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 12 5 . Potential Cave-ins 24 | . . . . . . . . . . . . . . . . . . . . . . . . 21 . 3 . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Exploration Rate (%) 64 | 5 98 99 95 100 90 101 45 89 99 10 96 97 75 65 58 26 80 75 82 21 11 97 98 13 99 25 24 23 37 Regions Visited 29 Branch Regions 20 Pre-discovered Areas 11 | . 3 1 3 . . . 1 2 . . . . . . . . . . . . . . 1 . . . . . . Known Exits Taken 14 | . 1 1 1 . . 1 1 . 1 1 . . . . 1 1 . . . 1 1 . 1 . . 1 . 1 . Unknown Exits Taken 15 | 1 . . . 1 1 . . 1 . . 1 1 1 1 . . 1 1 1 . . 1 . 1 1 . 1 . . Scrap Searched 33 | . . 1 . 1 . 3 . . . . 2 7 3 . 3 . . . . . . 3 5 . 5 . . . . Spaces Dug 254 | . . . 39 . . . 3 48 52 12 . . . . 9 7 . . . . 18 6 . 13 1 16 14 15 1 Terrain Destroyed 1553 | . 23 . 239 . . 2 74 168 73 28 20 4 32 55 90 139 122 6 8 17 124 27 13 13 23 39 93 80 41 Melee 4 | . . . 1 . . . . . . . . . . . . 3 . . . . . . . . . . . . . Projectile 314 | . . . 11 . . 2 6 . 7 6 4 . 4 7 . 33 18 6 8 17 32 20 4 13 3 39 26 20 28 AOE 1235 | . 23 . 227 . . . 68 168 66 22 16 4 28 48 90 103 104 . . . 92 7 9 . 20 . 67 60 13 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Total 47666 | 107 1510 490 4459 754 476 657 948 2545 4950 699 1863 1797 4547 1586 955 1672 1357 412 3434 176 694 3105 1947 1839 1605 981 734 743 624 Wait 15442 | . 257 2 1997 4 2 1 124 1220 2061 50 506 523 1035 528 140 258 288 83 2732 14 74 452 675 1683 574 102 30 12 15 Move 27909 | 67 1130 469 2039 710 451 624 643 1062 2608 531 1243 1209 3051 882 729 1168 679 263 605 111 489 2440 1194 133 960 730 601 618 470 Hop 14 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 8 5 . Pick Up 527 | 8 25 . 37 4 2 . 13 13 40 16 7 8 63 31 10 48 34 16 12 11 15 47 1 . 11 19 9 14 13 Fast Attach 221 | 7 9 . 17 4 . 9 16 11 6 5 2 7 10 4 3 8 18 5 9 2 16 6 6 . 4 19 3 8 7 Attach 141 | 1 5 . 5 1 . . 4 6 15 7 7 3 20 9 4 8 9 2 1 . 3 4 . 1 4 5 3 7 7 Detach 79 | 1 . . 1 . . . . . 16 4 8 2 16 3 . 7 9 . . . . 2 . 1 2 2 1 3 1 Swap 485 | 2 4 . 55 3 . . 24 57 10 14 14 7 28 22 17 34 24 1 5 14 13 23 7 4 7 21 21 20 34 Drop 674 | . 18 . 45 7 2 8 31 24 45 19 12 9 70 31 12 62 50 21 22 6 28 52 9 4 15 32 9 17 14 Fire 1895 | 21 62 19 261 21 7 15 89 143 149 48 47 16 252 73 36 70 96 21 47 18 56 70 33 13 28 51 49 26 58 Melee 30 | . . . 1 . . . . . . . . 13 2 3 4 7 . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 9 | . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . 1 5 Crush 21 | . . . 1 . . . 4 . . . . . . . . . . . . . . 4 . . . . . 12 . Escape Stasis 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Rewire 206 | . . . . . 12 . . . . . 17 . . . . . 149 . 1 . . 5 22 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 3 exits: Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Arm) -2/Research -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 161 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 483 | -10/Materials | Central database locked down 595 | -10/Materials | Discovered new exit (range 9) 686 | -10/Materials | Learned location of 2 exits from Mines 729 | -10/Materials | Learned 2 Storage zone layouts 762 | -10/Materials | Learned 4 Recycling zone layouts 787 | -10/Materials | Identified exit to Materials 787 | -10/Materials | Identified exit to Mines 802 | -10/Materials | Learned 4 Materials zone layouts 826 | -10/Materials | Learned 2 Mines zone layouts 1426 | -10/Materials | Discovered new exit (range 7) 1518 | -10/Materials | Discovered exit to Materials (range 11) 1682 | -10/Materials | Repaired Lgt. Treads 2582 | -10/Materials | Entered Mines 2802 | -10/Mines | Learned location of Zion (-6) 3013 | -10/Mines | Learned Materials security intel 3121 | -10/Mines | Found a hidden stash of uninstalled traps 3373 | -10/Mines | Discovered new exit (range 6) 3673 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3759 | -10/Mines | Entered Materials 3759 | -9/Materials | Accompanied by 3 allies 3759 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3760 | -9/Materials | Identified exit to Materials 3924 | -9/Materials | Repaired Lgt. Treads 3952 | -9/Materials | Repaired Lgt. Treads 3979 | -9/Materials | Repaired Lgt. Treads 4007 | -9/Materials | Repaired Seismic Detector 4325 | -9/Materials | Discovered exit to Materials (range 10) 4654 | -9/Materials | Identified exit to Mines 4706 | -9/Materials | Learned 2 Materials zone layouts 4721 | -9/Materials | Learned 2 Materials zone layouts 4722 | -9/Materials | Loaded intel: 2 repair station locations 4723 | -9/Materials | Learned Storage emergency access door positions 4736 | -9/Materials | Learned Storage security intel 6959 | -9/Materials | First assault squad dispatched 10248 | -9/Materials | Sterilization system engaged 10248 | -9/Materials | Non-combat units ordered to evacuate 10268 | -9/Materials | Lost 3 parts (1p1u1w) 10271 | -9/Materials | Destroyed 9 combat bots 10348 | -9/Materials | Combat units ordered to evacuate 10379 | -9/Materials | Entered Mines 10394 | -9/Mines | Met a Derelict bent on vengeance 10534 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 10619 | -9/Mines | Build established: Scavenger-Mutant 10798 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 10832 | -9/Mines | Learned Materials stockpile data 11544 | -9/Mines | Found DCF Scrap (14 items) 11933 | -9/Mines | Learned Materials trap positions 12157 | -9/Mines | Discovered new exit (range 5) 12169 | -9/Mines | Entered Exiles 12169 | -9/Exiles | Found Exiles lab destroyed 12205 | -9/Exiles | Discovered new exit (range 14) 12714 | -9/Exiles | Opened EX-Vault 12724 | -9/Exiles | Found Potential Leg 12728 | -9/Exiles | Found Potential Leg 13261 | -9/Exiles | Discovered new exit (range 12) 13290 | -9/Exiles | Entered Mines 13290 | -8/Mines | Accompanied by 3 allies 13337 | -8/Mines | Discovered exit to Materials (range 8) 13821 | -8/Mines | Build established: Mutant 14054 | -8/Mines | Discovered exit to Materials (range 14) 14276 | -8/Mines | Found DCF Scrap (12 items) 14575 | -8/Mines | Build established: Derelict-Mutant 14868 | -8/Mines | Entered Materials 14868 | -8/Materials | Accompanied by 3 allies 14868 | -8/Materials | Evolved 2 slots: Propulsion x2 14869 | -8/Materials | Identified exit to Factory 14869 | -8/Materials | Identified exit to Storage 14871 | -8/Materials | Loaded intel: 25 trap records 15017 | -8/Materials | Lost 3 allies 15476 | -8/Materials | Discovered exit to Factory (range 15) 16076 | -8/Materials | Garrison activated, responded to threat 16499 | -8/Materials | Garrison activated, responded to threat 16650 | -8/Materials | Garrison activated, responded to threat 16720 | -8/Materials | Build established: Scavenger-Mutant 16757 | -8/Materials | Entered Storage 16927 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 16943 | -8/Storage | Used back door to open Recycling access 16943 | -8/Storage | Discovered new exit (range 5) 17227 | -8/Storage | Build established: Commander-Mutant 17505 | -8/Storage | Learned Factory scanalyzer intel 17515 | -8/Storage | Learned Factory trap positions 17516 | -8/Storage | Garrison activated, responded to threat 17537 | -8/Storage | Learned location of 1 exit from Extension 17557 | -8/Storage | First assault squad dispatched 17716 | -8/Storage | Lost 6 allies 17818 | -8/Storage | Build established: Scavenger-Mutant 20824 | -8/Storage | High security lockdown imminent 20862 | -8/Storage | Destroyed 13 combat bots 20868 | -8/Storage | Lost 8 parts (1p5n2u) 20896 | -8/Storage | Entered Recycling 20897 | -8/Recycling | Identified exit to Factory 21111 | -8/Recycling | Build established: Mutant 22386 | -8/Recycling | Scanned before Scraplab entrance 22415 | -8/Recycling | Entered Scraplab 22420 | -8/Recycling | Angered Scraplab inhabitants 22421 | -8/Recycling | Found Prototype Device 22474 | -8/Recycling | Identified Scrap Engine 23310 | -8/Recycling | Build established: Construct 27058 | -8/Recycling | Entered Factory 27058 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 27059 | -6/Factory | Identified exit to Factory 27060 | -6/Factory | Loaded intel: 59 trap records 27061 | -6/Factory | Loaded intel: 4 scanalyzer locations 27260 | -6/Factory | Discovered new exit (range 5) 27346 | -6/Factory | Garrison activated, responded to threat 27408 | -6/Factory | Identified exit to Lower Caves 27649 | -6/Factory | Garrison activated, responded to threat 27758 | -6/Factory | First assault squad dispatched 27760 | -6/Factory | Entered Lower Caves 27951 | -6/Lower Caves | Learned Factory security intel 28540 | -6/Lower Caves | Learned 12 Factory zone layouts 29927 | -6/Lower Caves | Discovered new exit (range 15) 30161 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 30204 | -6/Lower Caves | Destroyed 7 combat bots 30360 | -6/Lower Caves | Entered another Lower Caves area 30360 | -6/Lower Caves | Accompanied by 2 allies 30431 | -6/Lower Caves | Discovered exit to Factory (range 5) 30680 | -6/Lower Caves | Entered an active Warlord outpost 30775 | -6/Lower Caves | A Commander dispatched an escort 30928 | -6/Lower Caves | Learned Factory terminal intel 32206 | -6/Lower Caves | Discovered new exit (range 7) 32366 | -6/Lower Caves | Entered Zion 32366 | -6/Zion | Accompanied by 5 allies 32367 | -6/Zion | Commander's escort returned to base 32367 | -6/Zion | Commander's escort returned to base 32367 | -6/Zion | Commander's escort returned to base 32431 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 32434 | -6/Zion | Discovered new exit (range 10) 32490 | -6/Zion | System corruption cleaned by Quarantine Array 32493 | -6/Zion | Attacked by Zionites 32493 | -6/Zion | Spotted J8-3WR(B) 32493 | -6/Zion | Spotted 50-QAD(B) 32522 | -6/Zion | Destroyed 50-QAD(B) 32538 | -6/Zion | Destroyed J8-3WR(B) 34458 | -6/Zion | Learned Factory terminal intel 35040 | -6/Zion | Learned Factory stockpile data 35320 | -6/Zion | Opened final containment barrier to the Deep Caves 35337 | -6/Zion | Discovered new exit (range 3) 35337 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 37662 | -6/Zion | Entered Deep Caves 37857 | -6/Deep Caves | Attacked by Z-Imprinter 37904 | -6/Deep Caves | Core integrity fell below 50% 37929 | -6/Deep Caves | Destroyed Z-Imprinter 38423 | -6/Deep Caves | Z-Facility disabled 38570 | -6/Deep Caves | Found Prototype Protection 38571 | -6/Deep Caves | Identified Zio. Weapon Casing 38776 | -6/Deep Caves | Found Zio. Weapon Casing 38804 | -6/Deep Caves | Found Zio. Weapon Casing 39229 | -6/Deep Caves | Found Zio. Weapon Casing 39453 | -6/Deep Caves | Core integrity fell below 20% 39474 | -6/Deep Caves | Discovered new exit (range 7) 39479 | -6/Deep Caves | Entered Proximity Caves 39485 | -5/Proximity Caves | Learned Factory garrison access intel 39603 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 40213 | -5/Proximity Caves | Build established: Trapper-Construct 40389 | -5/Proximity Caves | Discovered exit to Factory (range 8) 40395 | -5/Proximity Caves | Entered Factory 40395 | -5/Factory | Evolved 2 slots: Weapon x2 40396 | -5/Factory | Identified exit to Extension 40397 | -5/Factory | Identified exit to Factory 40400 | -5/Factory | Loaded intel: 28 terminal locations 40401 | -5/Factory | Loaded intel: 4 garrison access locations 40485 | -5/Factory | Spotted B-75 Beast 40489 | -5/Factory | Fabricated Enh. Gauss Cannon? 40594 | -5/Factory | Discovered exit to Factory (range 13) 40779 | -5/Factory | Build established: Construct 41325 | -5/Factory | Discovered exit to Factory (range 4) 42195 | -5/Factory | First assault squad dispatched 42274 | -5/Factory | Entered Extension 42574 | -5/Extension | First assault squad dispatched 42574 | -5/Extension | Lost 3 allies 42757 | -5/Extension | Destroyed 7 combat bots 42766 | -5/Extension | Rescued A7 43055 | -5/Extension | Spotted B-75 Beast 43078 | -5/Extension | Destroyed B-75 Beast 43091 | -5/Extension | Spotted B-75 Beast 43099 | -5/Extension | Disrupted transfer network 43103 | -5/Extension | Allies destroyed B-75 Beast 43264 | -5/Extension | Rescued a captive Derelict 43269 | -5/Extension | Rescued a captive Derelict 43299 | -5/Extension | Rescued a captive Derelict 43302 | -5/Extension | Rescued a captive Derelict 43528 | -5/Extension | Build established: Commander-Construct 43596 | -5/Extension | System corruption reached 10% 43648 | -5/Extension | Rescued a captive Derelict 43650 | -5/Extension | Rescued a captive Derelict 43671 | -5/Extension | Discovered new exit (range 6) 43762 | -5/Extension | Entered Cetus 43762 | -5/Cetus | Accompanied by 13 allies (A7) 43767 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 43775 | -5/Cetus | Spotted Cetus Guard 43775 | -5/Cetus | Spotted Cetus Guard 43780 | -5/Cetus | Spotted Cetus Guard 43783 | -5/Cetus | Destroyed Cetus Guard 43785 | -5/Cetus | Spotted Cetus Guard 43787 | -5/Cetus | Allies destroyed Cetus Guard 43791 | -5/Cetus | Allies destroyed Cetus Guard 43795 | -5/Cetus | Destroyed Cetus Guard 43856 | -5/Cetus | Started Cetus Manufacturing Module 43881 | -5/Cetus | Manufactured an Enhanced Grunt 43893 | -5/Cetus | Escorted A7 to Cetus Mainframe 43906 | -5/Cetus | Manufactured an Enhanced Grunt 43931 | -5/Cetus | Manufactured an Enhanced Grunt 43944 | -5/Cetus | Discovered new exit (range 16) 43956 | -5/Cetus | Manufactured an Enhanced Grunt 43963 | -5/Cetus | Spotted Cetus Guard 43963 | -5/Cetus | Spotted Cetus Guard 43965 | -5/Cetus | Destroyed Cetus Guard 43965 | -5/Cetus | Spotted Cetus Guard 43966 | -5/Cetus | Spotted Cetus Guard 43971 | -5/Cetus | Destroyed Cetus Guard 43976 | -5/Cetus | Allies destroyed Cetus Guard 43978 | -5/Cetus | Allies destroyed Cetus Guard 43981 | -5/Cetus | Manufactured an Enhanced Grunt 43989 | -5/Cetus | Discovered exit to Factory (range 15) 43994 | -5/Cetus | Met Revision 17 44063 | -5/Cetus | Murdered A7 44065 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 44071 | -5/Cetus | Found Prototype Protection 44181 | -5/Cetus | Entered Archives 44181 | -5/Archives | Accompanied by 16 allies 44244 | -5/Archives | Lost 7 allies 44255 | -5/Archives | Discovered new exit (range 16) 44288 | -5/Archives | Found Prototype Device 44288 | -5/Archives | Identified Exp. Thermal Shield 44326 | -5/Archives | Discovered exit to Factory (range 14) 44472 | -5/Archives | Discovered new exit (range 15) 45489 | -5/Archives | Identified Med. Regenerative Plating 48000 | -5/Archives | Entered Hub_04(d) 48000 | -5/Hub_04(d) | Accompanied by 9 allies 48120 | -5/Hub_04(d) | Garrison activated, responded to threat 48136 | -5/Hub_04(d) | Discovered exit to Factory (range 16) 48136 | -5/Hub_04(d) | Network Hub disabled 48181 | -5/Hub_04(d) | Network Hub disabled 48197 | -5/Hub_04(d) | Lost 8 allies 48197 | -5/Hub_04(d) | Spotted Lightning 48204 | -5/Hub_04(d) | Destroyed Lightning 48207 | -5/Hub_04(d) | Found Prototype Device 48208 | -5/Hub_04(d) | Identified Exp. Phase Shifter 48210 | -5/Hub_04(d) | Spotted Lightning 48213 | -5/Hub_04(d) | Found Prototype Device 48214 | -5/Hub_04(d) | Identified Exp. EM Shield 48229 | -5/Hub_04(d) | Spotted Lightning 48230 | -5/Hub_04(d) | Entered Factory 48230 | -4/Factory | Evolved 2 slots: Propulsion x2 48231 | -4/Factory | Loaded intel: 26 terminal locations 48295 | -4/Factory | Fabricated Huge Storage Unit (x1) 48355 | -4/Factory | Build established: Construct 48438 | -4/Factory | Identified exit to Upper Caves 48980 | -4/Factory | First assault squad dispatched 49116 | -4/Factory | Entered Upper Caves 49133 | -4/Upper Caves | Ambushed by wild Derelicts 49717 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 50207 | -4/Upper Caves | Discovered new exit (range 7) 50293 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 52789 | -4/Upper Caves | Learned location of 1 exit from Factory 52789 | -4/Upper Caves | Learned Armory trap positions 52789 | -4/Upper Caves | Learned Extension emergency access door positions 52789 | -4/Upper Caves | Learned Armory emergency access door positions 52789 | -4/Upper Caves | Learned Armory terminal intel 52810 | -4/Upper Caves | Learned location of 1 exit from Research 52869 | -4/Upper Caves | Entered another Upper Caves area 52869 | -4/Upper Caves | Accompanied by 2 allies 52888 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 53016 | -4/Upper Caves | Discovered new exit (range 9) 53914 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 53951 | -4/Upper Caves | Destroyed 8 combat bots 53971 | -4/Upper Caves | P-70 Sage assimilated allied Warrior 7a 54013 | -4/Upper Caves | Destroyed 7 combat bots 54227 | -4/Upper Caves | Encountered a Warlord checkpoint 54365 | -4/Upper Caves | Learned location of Testing (-2) 54369 | -4/Upper Caves | Identified exit to Warlord 55059 | -4/Upper Caves | Entered Warlord 55059 | -4/Warlord | Accompanied by 1 ally 55091 | -4/Warlord | Discovered new exit (range 9) 55119 | -4/Warlord | System corruption cleaned by Quarantine Array 55264 | -4/Warlord | Crushed by falling debris 55283 | -4/Warlord | Warlord's base attacked by MAIN.C 55633 | -4/Warlord | Warlord forces counterattacked 55771 | -4/Warlord | Crushed by falling debris 55836 | -4/Warlord | Crushed by falling debris 55958 | -4/Warlord | Warlord base infiltrated, sounded retreat 56920 | -4/Warlord | Spotted Executioner 56922 | -4/Warlord | Entered Proximity Caves 56932 | -3/Proximity Caves | Core integrity fell below 50% 57129 | -3/Proximity Caves | Spotted B-86 Titan 57140 | -3/Proximity Caves | Destroyed B-86 Titan 58076 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 58686 | -3/Proximity Caves | Discovered new exit (range 13) 58796 | -3/Proximity Caves | Attracted the attention of an 0b10 base 59024 | -3/Proximity Caves | Entered Research 59024 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 59025 | -3/Research | Identified exit to Research 59224 | -3/Research | Revision forces began assault on 0b10 59257 | -3/Research | Met up with Revision 17++ 59605 | -3/Research | Discovered new exit (range 15) 59724 | -3/Research | Research terminal network offline 59791 | -3/Research | Found Unknown Launcher 59792 | -3/Research | Identified Fusion Bomb Launcher 59841 | -3/Research | Found Unknown Launcher 59841 | -3/Research | Identified Gamma Bomb Array 59865 | -3/Research | Identified exit to Armory 60147 | -3/Research | Spotted Striker 60163 | -3/Research | Destroyed Striker 60163 | -3/Research | Spotted Executioner 60315 | -3/Research | Entered another Research area 60315 | -2/Research | Evolved 2 slots: Propulsion x2 60471 | -2/Research | Spotted B-90 Cyclops 60612 | -2/Research | Destroyed 7 combat bots 60697 | -2/Research | Spotted B-90 Cyclops 60716 | -2/Research | Destroyed 10 combat bots 60752 | -2/Research | Discovered new exit (range 8) 60756 | -2/Research | Entered Access 60756 | -1/Access | Evolved 2 slots: Weapon x2 60816 | -1/Access | Found Prototype Device 60816 | -1/Access | Identified Exp. Shock Absorption System 60821 | -1/Access | Found Exp. Shock Absorption System 60929 | -1/Access | Identified exit to Command 60980 | -1/Access | Spotted B-99 Colossus 61065 | -1/Access | Destroyed 8 combat bots 61285 | -1/Access | Lost 4 parts (1p3w) 61346 | -1/Access | System corruption reached 10% 61369 | -1/Access | Entered Command 61869 | -1/Command | First assault squad dispatched 62195 | -1/Command | Spotted Alpha 7 62195 | -1/Command | Spotted Striker 62196 | -1/Command | Spotted Executioner 62197 | -1/Command | Spotted Alpha 7 62197 | -1/Command | Spotted Striker 62197 | -1/Command | Spotted Executioner 62197 | -1/Command | Spotted Executioner 62197 | -1/Command | Spotted Executioner 62205 | -1/Command | Spotted B-99 Colossus 62213 | -1/Command | Spotted B-99 Colossus 62214 | -1/Command | Discovered new exit (range 11) 62228 | *** | Escaped! Last Messages --------------- 62222_ Stasis field depleted. 62223_ Penetrated by Slug. 62223_ Slug penetrates Wall. 62225_ Penetrated by Slug. 62225_ Slug penetrates Wall. 62225_ Penetrated by Slug. 62225_ Slug penetrates Wall. 62226_ Knocked back. 62226_ Penetrated by Slug. 62226_ Slug penetrates Wall. 62226_ Penetrated by Slug. 62226_ Hvy. Thermic Neutralizer Construct/C destroyed. 62226_ Hvy. Thermic Neutralizer Construct/C core remains intact and functional. 62227_ Penetrated by Slug. 62227_ Slug penetrates Wall. 62227_ Penetrated by Slug. 62227_ Slug penetrates Wall. [Achievement: Hardcore] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??? ?????????????????????????????????????????????? | | ?# ?????????????????????????????????????????##### | | ## ?????????????????????????????????????????# | | ###??????????????????????????????????????# | | ??????????????????????????????????????# = | | ??????????????????????????????????????# | | #??????????????????????????????????????# | | #??????????????????????????????????????####+ | | * #?????????????????????????????????????????# | | #?????????????????????????????????????##### | | = #???????????##############????????????#|| # | | #???????????# % #????????????#|| # | | #???#########BB #????????????#| # | | #?### # ; # ;BB #????????????# =# | | "##^ ^% E #????????????#= # | | +%^ ^7 %!^ % % #????######### !# | | + %% ^^^%^ "@ % #????# ## # | | % =+ ^ E7EE% "" #????# ###+## | | *%+ ^ BB K #????# ! + | | ###### ^ ^ ^ BB^ % #????# ###+### | | #????### # # # ; ^ ^ ^ ;#???# # | | #??????######### ##???# # ! | | #??????????????# #???######### ! | | #??????????????##############???# ## | | #???????????????????????????????# [ ######## | | #?#############################?# + | | # ## # #?# # ###### | | # ## # ! #?# # #???# | | + ## # #?? ?# #???# | | # """ ## # "" "" #???#+#??# #???# | | # """" ??# # ""R"" #???# #??# #???# | | #? """" ??# # ! """ #???# #??# #???# | | #? ""T ???# # = * #???# #??# #???# | | #?? ???##+####+## |!= #???# #??# #???# | | #??########## #?# #####"!######## #### #???# | | ####### # #?# " = =%![ #???# | | ## # #?# ###"##"############# ###### | | ## # #?###### #####???????????# # | | ## # #??????##????????????????# # | | #####+## #???????????????##?###???# # | | #???# #???????????????# ##"##### + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 80 Energy Generation 75 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Base Temperature (-) 200 EM Shielding 3 Corruption Containment 12 Armor Coverage 450 Resistance: KI 25 Resistance: TH 30 Resistance: EM 75 Core Shielding 20 Weapon Shielding 100 Phase Shifting 20 Evasion (%) 76 Core Analysis 6 Recoil Reduction 10 Particle Charging 20 Offensive Hacking 12 Defensive Hacking 12 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Signal Interpreter | -9/Materials | Scanalyzed Spread Laser | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Imp. Launcher Guidance Computer | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Energy Well | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Adv. Hardlight Generator | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Mak. Microdissipator Network | -3/Research | Scanalyzed IFF Parser | -3/Research | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked W-25 Informer | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive S-27 Virus | -6/Zion | Archive Y-54 Guardian | -6/Zion | Archive Fabricated ------------ Enh. Gauss Cannon | x2 | -5/Factory | Preloaded Huge Storage Unit | x1 | -4/Factory Repaired ---------- Lgt. Treads | 13% | -10/Materials Lgt. Treads | 52% | -9/Materials Lgt. Treads | 67% | -9/Materials Lgt. Treads | 69% | -9/Materials Seismic Detector | 20% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Hardcore Challenges ------------ None Game ------ Seed ThunderVoltaicCoupler Manual? 0 Play Time 08:06:18 Cumulative 645.9 hours Start 2025.06.01 @ 15:51:06 End 2025.06.02 @ 03:33:37 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 143 Rogue 143 Adventurer 0 Explorer 0 Win Type 0 Total 39 Types 11/6/7/1/1/1/8/2/1/1 Lore% 69 Gallery% 83 Achievement% 80 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca7d2b36-b70a-4050-8ba0-370471fdc017