Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.10 @ 19:06:17 Player: Plexion Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (74) 370 Value Destroyed (1352) 1352 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1170) 1170 TOTAL SCORE: 4612 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 551 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 78/100 System Corruption 2% Temperature Cool (0) Movement Rolling (120) Ox4 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Makeshift Sensor Array Makeshift Armor Plating > --- WEAPON (2) ------- Heavy Battle Rifle Phasing Sabre > --- INVENTORY (16) --- Light Ion Engine Wheel Wheel Wheel Wheel Large Storage Unit Actuator Array Light Armor Plating Improved Light Armor Plating Makeshift Hacking Suite Heavy Riot Gun Beamcaster Particle Cannon Mini Grenade Launcher Makeshift Spear Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Makeshift Sensor Array Makeshift Armor Plating > --- WEAPON ----------- Heavy Battle Rifle Phasing Sabre > --- INVENTORY -------- Light Ion Engine Wheel Wheel Wheel Wheel Large Storage Unit Actuator Array Light Armor Plating Improved Light Armor Plating Makeshift Hacking Suite Heavy Riot Gun Beamcaster Particle Cannon Mini Grenade Launcher Makeshift Spear [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Makeshift Sensor Array Storage Large Storage Unit Processor Melee Analysis Suite Protection Makeshift Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 68 | 6 21 3 24 4 4 6 Power 9 | 1 3 1 3 . 1 . Engine 7 | 1 3 1 2 . . . Core 2 | . . . 1 . 1 . Reactor . | . . . . . . . Propulsion 20 | 2 6 1 9 1 . 1 Treads . | . . . . . . . Leg 15 | 2 6 1 6 . . . Wheel 5 | . . . 3 1 . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 1 5 . 5 1 2 . Device 4 | . 1 . 2 . 1 . Storage 5 | 1 4 . . . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 4 | . . . 2 1 1 . Artifact . | . . . . . . . Weapon 25 | 2 7 1 7 2 1 5 Energy Gun 11 | 1 4 . 3 . . 3 Energy Cannon . | . . . . . . . Ballistic Gun 7 | 1 3 1 1 . . 1 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . 1 . . Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon 5 | . . . 2 1 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 29 | . 9 2 15 . . 3 Power 6 | . 2 1 2 . . 1 Propulsion 8 | . 1 . 5 . . 2 Utility 3 | . . . 3 . . . Weapon 12 | . 6 1 5 . . . Highest Loss Streak 7 | . 4 1 7 . . 2 Average Slot Usage (%) 96 | . 93 97 91 100 100 100 Engine 8 | . 13 13 9 11 . . Core 3 | . . . 1 . 10 11 Leg 13 | . 27 28 17 . . . Wheel 10 | . . . 4 22 22 22 Device 7 | . 4 . 10 11 11 11 Storage 22 | . 20 28 22 22 22 22 Protection 5 | . . . 4 11 11 11 Energy Gun 6 | . 12 12 5 2 . 10 Ballistic Gun 6 | . 12 13 6 . . 11 Launcher 3 | . . . . 9 11 . Slashing Weapon 5 | . . . 6 9 11 . Naked Turns . | . . . . . . . Heaviest Build 57 | 12 39 38 48 48 53 57 Greatest Support 25 | 20 20 25 25 20 20 20 Greatest Overweight (x) 4 | . 3 1 4 2 2 2 Average Overweight (x) 1 | . . 1 1 2 2 2 Largest Inventory Capacity 16 | 6 16 16 16 16 16 16 Average Capacity 14 | 4 10 16 16 16 16 16 Most Carried 16 | 2 10 12 16 16 16 16 Average Carried 11 | . 5 10 10 15 15 15 Final Capacity 16 | 6 16 16 16 16 16 16 Final Carried 16 | 2 9 12 13 16 16 15 Class Distribution -------------------- 48% | Scavenger-Mutant 21% | Mutant 17% | Derelict-Mutant 12% | Messiah-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Derelict-Mutant | -7/Zion Messiah-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Min Mat Min Zio Pro Matter Collected 1032 | 138 369 51 205 150 40 79 Remotely . | . . . . . . . Salvage Created 2237 | . 619 115 1222 281 . . Parts 127 | . 40 11 65 11 . . Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 3 | . 3 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 3 | . . . . . . 3 Prevented 5 | . . . . . . 5 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 57 | . 12 4 18 23 . . Melee 16 | . . . 16 . . . Guns 16 | . 10 4 2 . . . AOE 25 | . 2 . . 23 . . Classes Destroyed 13 | . 5 1 5 2 . . Worker 4 | . . . 4 . . . Builder 2 | . . . 1 1 . . Tunneler 3 | . . 1 2 . . . Hauler 1 | . . . 1 . . . Recycler 5 | . 1 . 2 2 . . Operator 1 | . 1 . . . . . Watcher 1 | . 1 . . . . . Swarmer 9 | . 3 3 . 3 . . Grunt 23 | . 9 1 13 . . . Duelist 1 | . . . 1 . . . Sentry 4 | . . . 4 . . . Demolisher 1 | . . . . 1 . . Assembled 19 | . . . . 19 . . Best Kill Streak 22 | . 4 3 8 22 . . Combat Bots Only 20 | . 3 3 4 20 . . Max Kills in Single Turn 4 | . 1 1 1 4 . . Gunslinging . | . . . . . . . Exploded 4 | . 1 . . 4 . . Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Damage Taken 3348 | . 1072 191 1214 87 . 784 Core 652 | . 203 34 158 19 . 238 Absorbed by Shields . | . . . . . . . Core Remaining (%) 52 | 100 . 5 . . . . Volleys Fired 109 | . 53 18 19 11 . 8 Largest 2 | . 2 2 2 1 . 2 Hottest 108 | . 90 70 96 30 . 108 Shots Fired 179 | . 92 29 31 11 . 16 Gun 168 | . 92 29 31 . . 16 Cannon . | . . . . . . . Launcher 11 | . . . . 11 . . Special . | . . . . . . . Kinetic 86 | . 46 12 20 . . 8 Thermal 48 | . 12 17 11 . . 8 Explosive 11 | . . . . 11 . . Electromagnetic 34 | . 34 . . . . . Robot Hit Streak 19 | . 12 9 18 19 . 3 Robot Miss Streak 3 | . 3 3 3 1 . 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . 3 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 173 | . 60 21 74 6 . 12 Core Hits 113 | . 26 8 33 44 . 2 Critical Hits 2 | . . . 2 . . . Critical Kills 2 | . . . 2 . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 64 | . . . 58 2 . 4 Impact . | . . . . . . . Slashing 64 | . . . 58 2 . 4 Piercing . | . . . . . . . Sneak Attacks 13 | . . . 12 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5884 | . 929 223 2660 1735 . 337 Guns 1470 | . 751 223 274 . . 222 Cannons . | . . . . . . . Explosions 1781 | . 178 . . 1603 . . Melee 2633 | . . . 2386 132 . 115 Ramming . | . . . . . . . Kinetic 643 | . 306 70 119 . . 148 Thermal 660 | . 278 153 155 . . 74 Explosive 1603 | . . . . 1603 . . Electromagnetic 345 | . 345 . . . . . Impact . | . . . . . . . Slashing 2633 | . . . 2386 132 . 115 Piercing . | . . . . . . . Highest Corruption 3 | . 3 3 . . . 2 Average Corruption 2 | . 2 3 . . . 1 Corruption Purged . | . . . . . . . Effects 10 | . . 8 . . . 2 Message Errors 2 | . . 2 . . . . Matter Fused 1 | . . 1 . . . . Heat Flow Errors 2 | . . 1 . . . 1 Energy Discharges 1 | . . 1 . . . . Data Loss (minor) 2 | . . 2 . . . . Targeting Errors 2 | . . 1 . . . 1 Overload Shots . | . . . . . . . Overflow Damage 374 | . 31 . 207 136 . . Projectiles . | . . . . . . . Explosions 97 | . 31 . . 66 . . Melee 277 | . . . 207 70 . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 146 | . 94 . . 52 . . Shots 6 | . 3 . . 3 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 314 | . 163 158 108 . . 314 Average Temperature 77 | . 65 47 35 . . 152 Received Heat Transfer 1151 | . 513 78 450 20 . 90 Effects 5 | . . . . . . 5 Interference 5 | . . . . . . 5 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . 1 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 2 . . . . . Heat Transferred 1484 | . 546 444 383 . . 111 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 3 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Peak Influence 440 | . 187 110 440 217 . . Average Influence 131 | . 86 79 202 194 . . Maximum Alert Level 2 | . . . 2 1 . . Low Security (%) 74 | 100 100 100 44 29 . . Level 1 24 | . . . 51 70 . . Level 2 1 | . . . 3 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 2 . 4 . . . Investigation 2 | . 1 . 1 . . . Extermination . | . . . . . . . Reinforcement 4 | . 1 . 3 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 85 | . 15 5 34 23 . 8 Peak Tracking Total 12 | . 3 3 8 12 . 3 Tactical Retreats 4 | . . . 2 1 . 1 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Traps Triggered 4 | . 4 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Min Mat Min Zio Pro Machines Disabled 1 | . 1 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Machines Accessed 6 | . 4 . 1 . 1 . Terminals 5 | . 4 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 17 | . 8 . 5 . 4 . Successful 7 | . 1 . 2 . 4 . Failed 10 | . 7 . 3 . . . Catastrophic 2 | . 2 . . . . . Database Lockouts . | . . . . . . . Manual 13 | . 8 . 5 . . . Terminals 13 | . 8 . 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 1 . 2 . 4 . Part Schematic 4 | . . . . . 4 . Branch Access Points 2 | . 1 . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 5 | . 4 . 1 . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Total Allies 12 | . . 5 . . 7 . Largest Group 7 | . . 4 3 . 7 7 Highest-Rated Group 226 | . . 50 40 . 226 223 Highest-Rated Ally 38 | . . 31 16 . 38 38 Total Orders . | . . . . . . . Ally Attacks 88 | . . 7 46 . . 35 Total Damage 1240 | . . 144 527 . . 569 Kills 17 | . . 3 8 . . 6 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 1 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Min Mat Min Zio Pro Turns Passed 3996 | 61 752 686 814 318 1134 231 Spaces Moved 2649 | 46 401 413 347 268 1021 153 Core 6 | 6 . . . . . . Treads . | . . . . . . . Legs 1119 | 40 401 413 265 . . . Wheels 1524 | . . . 82 268 1021 153 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 150 100 100 100 100 Average Speed 119 | 110 134 150 147 100 100 100 Slowest Speed 240 | 120 210 150 240 100 100 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 50 | 4 67 81 30 54 89 26 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . . . . 3 . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched 8 | . . 1 . 1 5 1 Spaces Dug . | . . . . . . . Terrain Destroyed 107 | . 8 . . 99 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 107 | . 8 . . 99 . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Total 3223 | 53 524 451 534 311 1143 207 Wait 266 | . 36 16 65 12 101 36 Move 2643 | 45 400 412 346 267 1020 153 Hop . | . . . . . . . Pick Up 43 | 2 9 2 15 8 7 . Fast Attach 22 | 6 6 2 6 . 2 . Attach 23 | . 7 . 15 . . 1 Detach 3 | . 1 . 2 . . . Swap 23 | . 8 1 3 4 2 5 Drop 27 | . 4 . 5 7 11 . Fire 109 | . 53 18 19 11 . 8 Melee 64 | . . . 58 2 . 4 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: [*Mat] / *Min x2 / *Sto) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 15) 321 | -10/Materials | Discovered new exit (range 9) 325 | -10/Materials | Build established: Mutant 432 | -10/Materials | Lost 4 parts (2p2w) 572 | -10/Materials | Core integrity fell below 50% 610 | -10/Materials | Discovered new exit (range 15) 616 | -10/Materials | Lost 3 parts (1n2w) 634 | -10/Materials | Identified exit to Mines 716 | -10/Materials | Core integrity fell below 20% 814 | -10/Materials | Entered Mines 1165 | -10/Mines | Build established: Scavenger-Mutant 1205 | -10/Mines | Learned Materials stockpile data 1462 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1495 | -10/Mines | Discovered new exit (range 3) 1500 | -10/Mines | Entered Materials 1500 | -9/Materials | Accompanied by 3 allies 1500 | -9/Materials | Evolved 2 slots: Utility x2 1710 | -9/Materials | Discovered new exit (range 16) 1788 | -9/Materials | Lost 7 parts (1p1n2u3w) 1838 | -9/Materials | Identified exit to Mines 1838 | -9/Materials | Identified exit to Storage 1964 | -9/Materials | Lost 5 parts (1p2n2w) 2314 | -9/Materials | Entered Mines 2318 | -9/Mines | Learned Materials emergency access door positions 2374 | -9/Mines | Assembled infested the area 2438 | -9/Mines | Destroyed 20 combat bots 2441 | -9/Mines | Discovered new exit (range 6) 2585 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2632 | -9/Mines | Entered Zion 2675 | -7/Zion | Discovered new exit (range 16) 2721 | -7/Zion | Learned 8 Factory zone layouts 2864 | -7/Zion | Learned location of Warlord (-4) 2962 | -7/Zion | Received a visual enhancement algorithm 3013 | -7/Zion | Learned location of Quarantine (-3) 3085 | -7/Zion | Build established: Derelict-Mutant 3241 | -7/Zion | Gained Derelict followers 3494 | -7/Zion | Imprinted 3496 | -7/Zion | Declared Zion's savior 3766 | -7/Zion | Entered Proximity Caves 3766 | -6/Proximity Caves | Accompanied by 7 allies 3790 | -6/Proximity Caves | Build established: Messiah-Mutant 3806 | -6/Proximity Caves | Learned 8 Factory zone layouts 3912 | -6/Proximity Caves | Core integrity fell below 50% 3994 | -6/Proximity Caves | Core integrity fell below 20% 3997 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03943_ Hvy. Riot Gun temporarily disabled. 03948_ Carbon-fiber Leg self-destruct mechanism malfunctions. 03958_ Acquired 46 matter. 03961_ Penetrated by Slug. 03964_ Slug penetrates TH-E12(M). 03964_ TH-E12(M) destroyed. 03967_ Target Analyzer fries itself beyond repair. 03970_ Slug penetrates XC-J71(M). 03970_ XC-J71(M) destroyed. 03970_ CP-FQM(M) suffers critical hit. 03970_ Slug penetrates CP-FQM(M). 03986_ Slug penetrates Wall. 03986_ Acquired 1 matter. 03986_ Penetrated by Slug. 03989_ Acquired 9 matter. 03990_ System corrupted: Heat flow error (+108). 03990_ Penetrated by Slug. 03990_ Nuclear Core destroyed. 03990_ Wheel destroyed. 03993_ Penetrated by Slug. 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