Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 09:42:40 Player: BertMcSee Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (794) 794 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2599 Bonus ------- None Cogmind --------- Core Integrity 517/550 Matter 241/300 Energy 265/265 System Corruption 0% Temperature Cool (17) Movement Flying (114) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Flight Unit Flight Unit Flight Unit > --- UTILITY (5) ------ Visual Processing Unit Signal Interpreter Terrain Scan Processor Seismic Detector > --- WEAPON (2) ------- Ion Cannon Minigun > --- INVENTORY (5) ---- Ion Engine Terrain Scan Processor Minigun Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Visual Processing Unit Signal Interpreter Terrain Scan Processor Seismic Detector > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Ion Engine Mini Grenade Launcher Mining Laser [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Processor Visual Processing Unit Weapon Light Cannon Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 42 | 7 19 14 2 Power 4 | 1 2 1 . Engine 4 | 1 2 1 . Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 6 3 1 Treads 4 | 2 2 . . Leg 3 | . 2 1 . Wheel . | . . . . Hover 2 | . 2 . . Flight 3 | . . 2 1 Utility 8 | 2 3 3 . Device 5 | 2 3 . . Storage . | . . . . Processor 3 | . . 3 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 18 | 2 8 7 1 Energy Gun 4 | 1 2 1 . Energy Cannon 1 | . . . 1 Ballistic Gun 8 | 1 4 3 . Ballistic Cannon 3 | . 2 1 . Launcher 1 | . . 1 . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 3 | . 2 1 . Power . | . . . . Propulsion 1 | . 1 . . Utility 2 | . 1 1 . Weapon . | . . . . Highest Loss Streak 1 | . 1 1 . To Critical Strikes . | . . . . Average Backups 4 | 1 4 4 4 Power 1 | . 1 1 1 Propulsion . | . . . . Utility . | . 1 . . Weapon 1 | . . 2 2 Tool/Special . | . . . . Unused Backups 7 | . 4 1 2 Power 2 | . 1 . 1 Propulsion 1 | . 1 . . Utility 2 | . 1 . 1 Weapon 1 | . 1 . . Tool/Special 1 | . . 1 . Average Slot Usage (%) 98 | . 98 98 90 Engine 12 | . 14 11 9 Treads 12 | . 21 . . Leg 8 | . 3 18 . Hover 1 | . 3 . . Flight 2 | . . 3 27 Device 22 | . 27 15 9 Processor 11 | . . 27 27 Energy Gun 3 | . 5 1 . Ballistic Gun 6 | . 8 3 12 Ballistic Cannon 13 | . 13 15 . Peak Build Rating 17 | 9 11 16 17 Average Rating 10 | 5 8 13 17 On Entrance 8 | . 9 9 16 Avg Prop Armor Cover (%) 7 | . 7 . . Naked Turns . | . . . . Heaviest Build 17 | 10 13 16 17 Greatest Support 40 | 40 40 20 12 Greatest Overweight (x) 4 | 2 4 3 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 2 5 5 5 Average Carried 4 | 1 4 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 2 5 4 5 Class Distribution -------------------- 67% | Scavenger-Mutant 32% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1132 | 297 496 339 . Remotely . | . . . . Salvage Created 1222 | 114 759 349 . Parts 67 | 6 45 16 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 22 | . 12 10 . Guns 11 | . 9 2 . Cannons 10 | . 3 7 . AOE 1 | . . 1 . Classes Destroyed 9 | 3 4 2 . Worker 4 | 1 3 . . Tunneler 3 | 2 1 . . Hauler 2 | . 2 . . Recycler 3 | 1 2 . . Watcher 3 | . 2 1 . Swarmer 5 | . 3 2 . Grunt 14 | . 9 5 . Duelist 1 | . . 1 . Sentry 2 | . . 2 . Best Kill Streak 5 | 2 5 2 . Combat Bots Only 3 | . 3 2 . Max Kills in Single Turn 2 | 1 2 1 . Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 109 | . 78 28 3 Missed 26 | . 20 5 1 Hits 83 | . 58 23 2 Melee 2 | . . 2 . Projectile 81 | . 58 21 2 Critical Strikes 3 | . 1 1 1 Damage Taken 1025 | . 639 353 33 Core 193 | . 85 75 33 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 66 81 . Volleys Fired 109 | 9 71 28 1 Largest 2 | 2 2 2 2 Hottest 133 | 60 60 133 85 Shots Fired 212 | 18 143 49 2 Gun 144 | 18 116 9 1 Cannon 60 | . 27 32 1 Launcher 3 | . . 3 . Special 5 | . . 5 . Kinetic 156 | 9 107 39 1 Thermal 51 | 9 36 5 1 Explosive 3 | . . 3 . Electromagnetic 2 | . . 2 . Robot Hit Streak 11 | 7 10 11 . Robot Miss Streak 5 | 3 5 2 2 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 133 | 10 94 29 . Core Hits 53 | 5 32 16 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2045 | 117 1262 666 . Guns 1242 | 117 1054 71 . Cannons 638 | . 199 439 . Explosions 152 | . . 152 . Melee . | . . . . Ramming 13 | . 9 4 . Kinetic 1458 | 38 933 487 . Thermal 434 | 79 320 35 . Explosive 117 | . . 117 . Electromagnetic 23 | . . 23 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 5 . . Average Corruption 3 | . 3 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 9 | . 9 . . Message Errors 1 | . 1 . . Heat Flow Errors 3 | . 3 . . Energy Discharges 2 | . 2 . . Data Loss (minor) 2 | . 2 . . Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 4 | . 2 2 . Impact . | . . . . Kinetic 4 | . 2 2 . Secondary . | . . . . Self-Inflicted Damage 36 | . . 36 . Shots 1 | . . 1 . Rammed 4 | . 3 1 . Targets Rammed 4 | . 3 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 229 | . 229 42 40 Average Temperature 44 | . 57 12 21 Received Heat Transfer 399 | . 258 105 36 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 950 | 175 725 50 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 120 | 10 62 120 37 Initial 37 | . . 7 37 Average 18 | . 14 28 16 Influence Increases 725 | 20 344 360 1 Destroy 0b10 Robot/C 440 | . 240 200 . Destroy 0b10 Robot/NC 75 | 20 50 5 . Destroy Leader 110 | . 48 62 . Successful Hack 11 | . 4 7 . Disable Machine 15 | . . 15 . Destroy Structure 44 | . 2 41 1 Lose Combat Pursuer 30 | . . 30 . Influence Decreases 725 | 20 327 287 91 Entered New Map 63 | . . 10 53 Time Decay 632 | 20 307 267 38 Lost Part 30 | . 20 10 . Squads Dispatched 4 | . 2 2 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 17 17 5 Peak Tracking Total 7 | . 4 3 7 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 7 4 . Terminals 8 | . 5 3 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 21 | . 11 10 . Successful 7 | . 5 2 . Failed 14 | . 6 8 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 16 | . 7 9 . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Terminal Hacks 5 | . 3 2 . Branch Access Points 1 | . . 1 . Emergency Access Points 1 | . . 1 . Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 4 4 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 3038 | 36 1775 1125 102 Optics 1227 | . . 1125 102 Terrain 1921 | 36 1398 487 . Structural 353 | . 353 . . Seismic 3034 | 32 1775 1125 102 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3205 | 203 1775 1125 102 Spaces Moved 1813 | 108 938 712 55 Core 16 | 15 1 . . Treads 705 | 93 612 . . Legs 772 | . 175 597 . Wheels . | . . . . Hover 150 | . 150 . . Flight 170 | . . 115 55 Fastest Speed 50 | 50 116 117 114 Average Speed 137 | 152 150 119 114 Slowest Speed 280 | 160 250 280 114 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 5 80 35 5 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 4 | . . 4 . Terrain Destroyed 37 | . . 36 1 Melee . | . . . . Projectile 6 | . . 5 1 AOE 31 | . . 31 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2306 | 125 1165 924 92 Wait 287 | . 104 151 32 Move 1810 | 107 937 711 55 Hop . | . . . . Pick Up 17 | 2 9 4 2 Fast Attach 23 | 7 11 5 . Attach 5 | . 1 3 1 Detach 1 | . 1 . . Swap 19 | . 7 11 1 Drop 31 | . 21 10 . Fire 109 | 9 71 28 1 Melee . | . . . . Ram 1 | . . 1 . Kick . | . . . . Crush 3 | . 3 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 57 | -11/Scrapyard | Discovered new exit (range 16) 204 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 658 | -10/Materials | Discovered new exit (range 15) 893 | -10/Materials | Build established: Scavenger-Mutant 1246 | -10/Materials | Discovered new exit (range 16) 1393 | -10/Materials | Discovered new exit (range 10) 1979 | -10/Materials | Entered another Materials area 1979 | -9/Materials | Evolved 2 slots: Utility x2 2482 | -9/Materials | Discovered new exit (range 17) 2588 | -9/Materials | Identified exit to Mines 3003 | -9/Materials | Discovered new exit (range 4) 3021 | -9/Materials | Identified exit to Materials 3104 | -9/Materials | Entered another Materials area 3104 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3206 | -8/Materials | Self-destructed Last Messages --------------- 03038_ O-16 Technician uses terminal to summon reinforcements. 03038_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M011. 03038_ O-16 Technician locks terminal. 03039_ K-01 Serf cleans the Terminal. 03041_ Slammed into T-07 Excavator. 03041_ Destabilizing: Core damaged (-4). 03044_ K-01 Serf cleans the Terminal. 03048_ Connecting with Terminal... 03069_ G-34 Mercenary destroyed. 03073_ Acquired 47 matter. 03082_ Dropped Datajack. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=MATERIALS GOAL=ESCAPE 03127_ Acquired Terrain Scan Processor. 03130_ K-01 Serf collects debris. 03135_ Acquired Ion Cannon. 03138_ K-01 Serf collects debris. 03205_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ????????????????????######+###???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# """"" #???????????????????? | | ????????????????????# """"" #????????? #???????? | | ????????????????????# """"" ##????/ ?????????? | | ????????????????????# "# ###???????????? | | ????????????????????# """"" + ???? | | ????????????????????# """"" ## "????? | | ????????????????????# """"" #?? """ "????? | | ???????????## ?????# #?? """???????????? | | ???????????# s########/##### """ ???????? | | ???????????# g @ ??????? | | ???????????# " g w ??????? | | ???????????# g ######?????????? | | ???????????# ###+### #####+##??????????????? | | ???????????###+????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Spot Them First Challenges ------------ None Game ------ Seed BehemothSupersonicCasing Manual? 0 Play Time 00:36:35 Cumulative 17.4 hours Start 2025.10.23 @ 21:23:38 End 2025.10.24 @ 09:42:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 16 Adventurer 10 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 18 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 41c1a832-d8b9-4c3f-9169-581878507558