Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.10 @ 20:57:48 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (645) 645 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (307) 307 TOTAL SCORE: 3602 Bonus ------- Follower Combat Kills 7 Aligned with FarCom 300 Cogmind --------- Core Integrity 550/550 Matter 215/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Hacking Suite > --- WEAPON (2) ------- Field Laser Rocket Launcher > --- INVENTORY (15) --- Nuclear Core Light Nuclear Core Reinforced Deuterium Engine Fission Core Light Treads Light Armor Plating Improved Light Armor Plating Hacking Suite Grenade Launcher Datajack Scythe Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Hacking Suite > --- WEAPON ----------- Particle Gun Field Laser > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Treads Light Armor Plating Improved Light Armor Plating Hacking Suite Assault Rifle Grenade Launcher Rocket Launcher Datajack Datajack Hammer Scythe [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Hacking Suite Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 16 | 3 8 3 2 . . Power 1 | . . . 1 . . Engine 1 | . . . 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 3 | 2 . . 1 . . Treads 3 | 2 . . 1 . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | . 3 1 . . . Device . | . . . . . . Storage 1 | . . 1 . . . Processor 2 | . 2 . . . . Hackware 1 | . 1 . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | 1 5 2 . . . Energy Gun 3 | 1 1 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | . 2 . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . 1 1 . . . Special Weapon . | . . . . . . Impact Weapon 1 | . 1 . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 1 | . 1 . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . 1 . . . . Highest Loss Streak 1 | . 1 . . . . To Critical Strikes . | . . . . . . Average Backups 9 | 4 7 10 12 11 . Power 2 | 1 1 1 3 4 . Propulsion 1 | 2 1 1 1 1 . Utility 2 | . 1 2 3 3 . Weapon 3 | 1 2 3 4 2 . Tool/Special . | . . . . . . Unused Backups 15 | . 4 . 1 . 10 Power 5 | . 1 . . . 4 Propulsion 1 | . 1 . . . . Utility 4 | . 1 . . . 3 Weapon 3 | . 1 . . . 2 Tool/Special 2 | . . . 1 . 1 Average Slot Usage (%) 93 | . 98 100 71 96 . Engine 14 | . 14 14 14 14 . Treads 28 | . 28 28 28 28 . Storage 14 | . 14 14 14 14 . Processor 5 | . 12 . . . . Hackware 8 | . 1 14 14 14 . Energy Gun 9 | . 8 15 . 12 . Ballistic Gun 7 | . 16 3 . . . Launcher 4 | . 1 7 . 12 . Peak Build Rating 14 | 6 11 14 11 14 . Average Rating 10 | 5 8 12 9 13 . On Entrance 9 | 6 6 11 12 10 14 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 32 | 14 15 32 25 32 . Greatest Support 40 | 40 40 40 40 40 . Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 . Average Capacity 11 | 8 8 13 15 15 . Most Carried 15 | 6 8 13 15 13 . Average Carried 9 | 4 7 10 12 11 . Final Capacity 15 | 8 8 15 15 15 15 Final Carried 13 | 2 8 13 13 11 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 593 | 200 214 151 . 28 . Remotely . | . . . . . . Salvage Created 830 | . 614 179 . 37 . Parts 63 | . 38 17 . 8 . Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 23 | . 10 8 . 5 . Melee 1 | . 1 . . . . Guns 10 | . 6 4 . . . AOE 12 | . 3 4 . 5 . Classes Destroyed 8 | . 6 2 . . . Worker 1 | . . 1 . . . Hauler 2 | . 2 . . . . Recycler 1 | . 1 . . . . Operator 2 | . 2 . . . . Watcher 2 | . 2 . . . . Swarmer 11 | . 3 3 . 5 . Grunt 11 | . 7 4 . . . Assembled 1 | . . 1 . . . Best Kill Streak 3 | . 3 3 . 3 . Combat Bots Only 3 | . 3 3 . 3 . Max Kills in Single Turn 3 | . 2 3 . 2 . Gunslinging . | . . . . . . Exploded 3 | . 2 3 . 2 . Melee 1 | . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 74 | . 28 26 . 20 . Missed 19 | . 9 7 . 3 . Hits 55 | . 19 19 . 17 . Projectile 55 | . 19 19 . 17 . Critical Strikes 1 | . 1 . . . . Damage Taken 740 | . 283 256 . 201 . Core 102 | . 6 34 . 62 . Absorbed by Shields . | . . . . . . Core Remaining (%) 79 | 100 . . . 59 . Volleys Fired 62 | . 28 25 . 9 . Largest 2 | . 2 2 . 2 . Hottest 128 | . 85 128 . 96 . Shots Fired 106 | . 55 41 . 10 . Gun 97 | . 54 39 . 4 . Cannon . | . . . . . . Launcher 9 | . 1 2 . 6 . Special . | . . . . . . Kinetic 53 | . 38 15 . . . Thermal 31 | . 3 24 . 4 . Explosive 9 | . 1 2 . 6 . Electromagnetic 13 | . 13 . . . . Robot Hit Streak 7 | . 7 6 . 7 . Robot Miss Streak 4 | . 4 4 . 4 . Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 53 | . 35 17 . 1 . Core Hits 41 | . 22 11 . 8 . Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . 1 . . . . Destroy 1 | . 1 . . . . Melee Attacks 22 | . 4 18 . . . Impact 22 | . 4 18 . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . 2 . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1471 | . 791 408 . 272 . Guns 659 | . 404 238 . 17 . Cannons . | . . . . . . Explosions 647 | . 222 170 . 255 . Melee 161 | . 161 . . . . Ramming 4 | . 4 . . . . Kinetic 301 | . 195 106 . . . Thermal 400 | . 251 132 . 17 . Explosive 425 | . . 170 . 255 . Electromagnetic 180 | . 180 . . . . Impact 161 | . 161 . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 1 1 . Average Corruption 1 | . 1 1 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 23 | . 9 6 5 3 . Message Errors 7 | . 1 2 3 1 . Matter Fused 3 | . . 2 1 . . Heat Flow Errors 3 | . 2 1 . . . Energy Discharges 3 | . 1 . 1 1 . Data Loss (minor) 2 | . 1 1 . . . Data Loss (major) 1 | . 1 . . . . Misfires 1 | . 1 . . . . Alerts 2 | . 2 . . . . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 42 | . 42 . . . . Projectiles . | . . . . . . Explosions 12 | . 12 . . . . Melee 30 | . 30 . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 128 | . 60 17 . 51 . Shots 5 | . 2 1 . 2 . Rammed 2 | . 2 . . . . Targets Rammed 2 | . 2 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 240 | . 132 240 . 102 . Average Temperature 68 | . 34 83 . 53 . Received Heat Transfer 135 | . 99 36 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . 1 . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 657 | . 324 296 . 37 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 3 . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 124 | . 69 107 . 124 . Initial 28 | . . . . . 28 Average 29 | . 21 33 . 50 . Influence Increases 813 | . 349 239 . 225 . Destroy 0b10 Robot/C 460 | . 200 140 . 120 . Destroy 0b10 Robot/NC 40 | . 35 5 . . . Destroy Leader 88 | . 48 20 . 20 . Allied During Kill 22 | . . . . 22 . Successful Hack 22 | . 22 . . . . Disable Machine 90 | . 15 60 . 15 . Destroy Structure 76 | . 14 14 . 48 . Lose Combat Pursuer 15 | . 15 . . . . Influence Decreases 785 | . 349 215 24 151 46 Entered New Map 70 | . . . 24 . 46 Time Decay 705 | . 339 215 . 151 . Lost Part 10 | . 10 . . . . Squads Dispatched 3 | . 2 1 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 32 | . 19 8 . 5 . Peak Tracking Total 3 | . 3 3 . 3 . Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 6 | . 1 4 . 1 . Max in Single Turn 1 | . 1 1 . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 12 | . 7 1 4 . . Terminals 6 | . 6 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 35 | . 20 1 14 . . Successful 27 | . 12 1 14 . . Failed 8 | . 8 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 20 | . 19 . 1 . . Terminals 19 | . 19 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 18 | . 3 1 14 . . Record 13 | . . . 13 . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . 1 . . . Locate Traps 1 | . 1 . . . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 9 . . . . Terminals 8 | . 8 . . . . Botnet 2 | . 2 . . . . Operators 1 | . 1 . . . . Skim 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Mask 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 6 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 . Highest-Rated Group 40 | . . . . 40 . Highest-Rated Ally 16 | . . . . 16 . Total Orders . | . . . . . . Ally Attacks 6 | . . . . 6 . Total Damage 32 | . . . . 32 . Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 343 | . 343 . . . . Optics 343 | . 343 . . . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2728 | 10 1156 698 487 377 . Spaces Moved 1480 | 4 600 356 299 221 . Core . | . . . . . . Treads 1477 | 1 600 356 299 221 . Legs 3 | 3 . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 160 160 160 160 . Average Speed 159 | 130 160 160 160 160 . Slowest Speed 160 | 160 160 160 160 160 . Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 2 95 65 66 55 1 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 27 | . . 7 . 20 . Terrain Destroyed 85 | . 14 14 . 57 . Melee 1 | . . 1 . . . Projectile . | . . . . . . AOE 84 | . 14 13 . 57 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1699 | 10 733 412 310 234 . Wait 83 | . 79 1 . 3 . Move 1475 | 3 599 355 298 220 . Hop . | . . . . . . Pick Up 15 | . 8 4 3 . . Fast Attach 4 | . 3 1 . . . Attach 5 | 2 1 . . 2 . Detach 4 | . 1 1 2 . . Swap 12 | 1 4 5 2 . . Drop 15 | 4 4 2 5 . . Fire 62 | . 28 25 . 9 . Melee 22 | . 4 18 . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . 2 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 11 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 14) 545 | -10/Materials | Discovered new exit (range 13) 611 | -10/Materials | Derelicts attacked the area 738 | -10/Materials | Discovered new exit (range 17) 994 | -10/Materials | Discovered new exit (range 3) 1106 | -10/Materials | Discovered new exit (range 7) 1167 | -10/Materials | Entered Mines 1185 | -10/Mines | Learned location of Zion (-6) 1218 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1373 | -10/Mines | Discovered new exit (range 6) 1536 | -10/Mines | Met a Derelict shopkeep closing up shop 1627 | -10/Mines | Excavation squad dispatched 1627 | -10/Mines | A large section of the Mines collapsed 1859 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1859 | -10/Mines | Discovered new exit (range 5) 1865 | -10/Mines | Entered Exiles 1917 | -10/Exiles | Met 8R-AWN 1942 | -10/Exiles | Met EX-HEX 1985 | -10/Exiles | Met EX-BIN 2008 | -10/Exiles | Aligned with FarCom system 2009 | -10/Exiles | Given EX-Vault access code 2059 | -10/Exiles | Opened EX-Vault 2211 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2256 | -10/Exiles | Met EX-DEC 2331 | -10/Exiles | Discovered new exit (range 14) 2352 | -10/Exiles | Entered Mines 2355 | -9/Mines | Met a Derelict bent on vengeance 2359 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2720 | -9/Mines | Discovered new exit (range 5) 2729 | -9/Mines | Entered Materials 2729 | -8/Materials | Accompanied by 3 allies 2729 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2729 | -8/Materials | Self-destructed Last Messages --------------- 02629_ U-05 Engineer lays Concrete. 02630_ K-01 Serf collects debris. 02631_ U-05 Engineer lays Concrete. 02633_ The unstable cave ceiling collapses. 02633_ U-05 Engineer lays Concrete. 02634_ K-01 Serf collects debris. 02635_ The unstable cave ceiling collapses. 02635_ U-05 Engineer lays Concrete. 02636_ Acquired 11 matter. 02636_ U-05 Engineer lays Concrete. 02636_ K-01 Serf collects debris. 02637_ U-05 Engineer lays Concrete. 02638_ The unstable cave ceiling collapses. 02638_ K-01 Serf collects debris. 02674_ MHUFORTOR:ZTYM4=&B#&AIKZ7=PNTMW<2 02720_ EXIT=FOUND PARAMETERS=PROPULSION+2,UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 02729_ Receiving FarCom transmissions... Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ???????????????????????????#??? | | ?????????????????????????? #??? | | ?????????????????????????? #??? | | ?????????????????????????? #??? | | ???????????????????????### #??? | | ???????????????????????# g#??? | | ???????????????????????# @ #??? | | ???????????????????????# #??? | | ???????????????????????# g#??? | | ???????????????????????# #??? | | ???????????????????????# #??? | | ???????????????????????# g #??? | | ???????????????????????# #??? | | ???????????????????????# #??? | | ???????????????????????# #??? | | ???????????????????????# #??? | | ??????????????????????? #??? | | ??????????????????????? #??? | | ??????????????????????? #??? | | ???????????????????????##+#???? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardcellInsulatedSource Manual? 0 Play Time 00:16:40 Cumulative 327.9 hours Start 2026.03.10 @ 20:37:09 End 2026.03.10 @ 20:57:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 270 Rogue 234 Adventurer 36 Explorer 0 Win Type - Total 4 Types 2/0/0/1/0/0/0/1/0/0 Lore% 59 Gallery% 62 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 09354091-4159-4a33-91bf-24be9920b8f1