Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.19 @ 01:31:14 Player: TheSkyeDoctor Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (87) 435 Value Destroyed (2394) 2394 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6269 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 144/300 Energy 97/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Improved Melee Analysis Suite Improved Melee Analysis Suite Core Analyzer Core Analyzer > --- WEAPON (3) ------- Hypervelocity Gauss Rifle > --- INVENTORY (5) ---- Improved Heat Sink Large Storage Unit Advanced Targeting Computer Shock Absorption System Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Airjet Airjet Gravmag System > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Improved Melee Analysis Suite Microactuators Hardened Light Armor Plating Improved Light Armor Plating Dynamic Insulation System > --- WEAPON ----------- Plasma Cannon Power Maul > --- INVENTORY -------- Deuterium Engine Improved Heat Sink Advanced Terrain Scan Processor Improved Melee Analysis Suite Improved Launcher Guidance Computer Target Analyzer Hardened Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Shock Absorption System Beamcaster Battle Rifle Enhanced Autogun Enhanced Autogun [Rating: 51] Favorites ----------- Power Antimatter Reactor Engine Heavy Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Airjet Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 6 | . . 2 1 2 . . 1 Weapon 1 | . . . . . . . 1 Parts Attached 72 | 7 . 7 20 3 1 22 12 Power 7 | 1 . 1 2 . 1 2 . Engine 4 | 1 . 1 1 . . 1 . Core 1 | . . . 1 . . . . Reactor 2 | . . . . . 1 1 . Propulsion 17 | 2 . 2 4 1 . 6 2 Treads 6 | 2 . 2 2 . . . . Leg . | . . . . . . . . Wheel 6 | . . . 2 1 . 3 . Hover 5 | . . . . . . 3 2 Flight . | . . . . . . . . Utility 36 | 2 . 3 9 2 . 12 8 Device 8 | 1 . . 1 . . 5 1 Storage 3 | 1 . 1 . 1 . . . Processor 10 | . . . 2 . . 2 6 Hackware 1 | . . . . 1 . . . Protection 14 | . . 2 6 . . 5 1 Artifact . | . . . . . . . . Weapon 12 | 2 . 1 5 . . 2 2 Energy Gun 3 | 2 . . . . . . 1 Energy Cannon 1 | . . . . . . 1 . Ballistic Gun 3 | . . . 2 . . . 1 Ballistic Cannon 1 | . . 1 . . . . . Launcher 1 | . . . 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon 2 | . . . 2 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . Corrupted Parts 1 | . . . . . . 1 . System Corruption 2 | . . . . . . 2 . Parts Lost 51 | . . 1 17 . . 21 12 Power 5 | . . 1 1 . . 2 1 Propulsion 16 | . . . 5 . . 8 3 Utility 22 | . . . 7 . . 10 5 Weapon 8 | . . . 4 . . 1 3 Highest Loss Streak 9 | . . 1 7 . . 4 9 To Critical Strikes 1 | . . . . . . 1 . Average Backups 8 | 1 2 4 8 4 11 11 4 Power . | . . . . 1 1 . . Propulsion 1 | 1 2 2 2 1 1 . . Utility 4 | . . . 2 . 4 7 4 Weapon 2 | . . 1 2 2 3 3 . Tool/Special . | . . . . . . . . Unused Backups 8 | . . . 1 . 1 5 1 Power 3 | . . . . . 1 2 . Propulsion . | . . . . . . . . Utility 3 | . . . . . . 2 1 Weapon 2 | . . . 1 . . 1 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 88 | . 100 97 83 98 100 89 64 Engine 3 | . 14 9 6 . . . 2 Reactor 2 | . . . . . 3 5 . Treads 7 | . 28 22 17 . . . . Wheel 8 | . . . . 22 23 13 1 Hover 1 | . . . . . . 3 1 Device 6 | . 14 11 8 . . 6 3 Storage 9 | . 14 11 9 14 15 8 2 Processor 14 | . . . 12 15 15 15 41 Hackware 1 | . . . . 7 7 . . Protection 14 | . . 21 11 15 15 19 3 Energy Gun 3 | . 28 13 2 . . . 2 Energy Cannon 2 | . . . . . . 5 . Ballistic Gun 3 | . . . 5 15 15 1 2 Ballistic Cannon 2 | . . 8 5 . . . . Impact Weapon 2 | . . . . . . 6 3 Slashing Weapon 1 | . . . 3 . . . . Peak Build Rating 51 | 7 7 10 26 33 41 51 43 Average Rating 28 | 5 7 9 18 32 36 39 35 On Entrance 19 | . 7 7 10 26 33 41 32 Avg Prop Armor Cover (%) 4 | . . . . . . 4 . Naked Turns . | . . . . . . . . Heaviest Build 66 | 12 12 35 57 40 49 66 49 Greatest Support 63 | 40 40 43 63 42 42 42 18 Greatest Overweight (x) 12 | . . . 12 . 1 5 9 Average Overweight (x) 1 | . . . 1 . . 1 . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 15 15 15 15 9 Most Carried 15 | 2 3 7 11 6 15 15 8 Average Carried 8 | 1 2 4 8 4 11 11 4 Final Capacity 15 | 8 8 15 15 15 15 15 5 Final Carried 15 | 2 3 6 7 5 15 9 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Matter Collected 1244 | 270 . 55 451 . 104 301 63 Remotely . | . . . . . . . . Salvage Created 2856 | 106 198 54 842 . . 1456 200 Parts 117 | 2 13 5 54 . . 34 9 Haulers Intercepted 2 | . . . 1 . . 1 . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Combat Hostiles Destroyed 58 | . 4 5 22 . . 22 5 Melee 17 | . . . 10 . . 7 . Guns 14 | . 4 2 3 . . . 5 Cannons 8 | . . 3 5 . . . . AOE 4 | . . . 4 . . . . Classes Destroyed 13 | 2 3 . 5 . . 3 . Worker 8 | . 1 . 1 . . 6 . Builder 5 | . . . . . . 5 . Tunneler 4 | 2 . . 1 . . 1 . Hauler 2 | . . . 1 . . 1 . Recycler 6 | 1 2 . 1 . . 2 . Operator 3 | . . . 1 . . 1 1 Watcher 1 | . . . . . . 1 . Swarmer 20 | . 3 4 9 . . . 4 Grunt 20 | . 1 1 6 . . 12 . Brawler 3 | . . . 2 . . 1 . Sentry 7 | . . . 4 . . 2 1 Hunter 3 | . . . 1 . . 2 . Programmer 5 | . . . . . . 5 . Best Kill Streak 10 | 3 4 3 7 . . 10 3 Combat Bots Only 5 | . 3 3 5 . . 5 3 Max Kills in Single Turn 3 | 1 3 1 2 . . 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . 2 . . . . Melee 1 | . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Hostile Shots Fired 757 | . 18 44 219 . . 260 216 Missed 236 | . 8 11 50 . . 95 72 Hits 521 | . 10 33 169 . . 165 144 Melee 15 | . . . 15 . . . . Projectile 506 | . 10 33 154 . . 165 144 Critical Strikes 16 | . . 1 9 . . 5 1 Damage Taken 7220 | . 91 281 2376 . . 2587 1885 Core 1565 | . . 31 419 . . 265 850 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 165 | . . . 165 . . . . Core Remaining (%) 75 | 100 100 92 23 . . 62 . Volleys Fired 108 | 5 6 16 34 . 1 16 30 Largest 2 | 2 2 2 2 . 2 2 2 Hottest 105 | 90 90 80 80 . 50 105 100 Shots Fired 184 | 10 12 31 61 . 2 24 44 Gun 119 | 10 12 15 28 . 2 8 44 Cannon 60 | . . 16 28 . . 16 . Launcher 5 | . . . 5 . . . . Special . | . . . . . . . . Kinetic 82 | . . 16 33 . 2 8 23 Thermal 97 | 10 12 15 23 . . 16 21 Explosive 5 | . . . 5 . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | 4 5 7 16 . . 9 8 Robot Miss Streak 5 | 1 2 2 2 . . 2 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 224 | 7 7 17 84 . . 83 26 Core Hits 70 | 4 7 4 30 . . 11 14 Critical Kills 3 | . . . . . . 2 1 Critical Parts Destroyed 18 | . . . . . . 15 3 Critical Strikes 34 | . . 2 10 . . 17 5 Burn 2 | . . 1 . . . . 1 Destroy 3 | . . . . . . . 3 Blast 2 | . . 1 1 . . . . Smash 18 | . . . . . . 17 1 Sever 9 | . . . 9 . . . . Melee Attacks 133 | . . . 47 . . 83 3 Impact 86 | . . . . . . 83 3 Slashing 47 | . . . 47 . . . . Piercing . | . . . . . . . . Sneak Attacks 16 | . . . 2 . . 13 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8185 | 84 447 256 2301 . . 4426 671 Guns 1106 | 84 95 112 269 . . 81 465 Cannons 814 | . . 144 365 . . 305 . Explosions 984 | . 352 . 526 . . 106 . Melee 5281 | . . . 1141 . . 3934 206 Ramming . | . . . . . . . . Kinetic 829 | . . 144 413 . . 81 191 Thermal 1443 | 84 447 112 221 . . 305 274 Explosive 632 | . . . 526 . . 106 . Electromagnetic . | . . . . . . . . Impact 4140 | . . . . . . 3934 206 Slashing 1141 | . . . 1141 . . . . Piercing . | . . . . . . . . Highest Corruption 15 | . . . 7 . . 15 1 Average Corruption 10 | . . . 6 . . 12 1 Corruption Purged 5 | . . . . . . 5 . Corruption Blocked . | . . . . . . . . Effects 83 | . . . 16 . . 67 . Message Errors 15 | . . . 4 . . 11 . Matter Fused 21 | . . . 7 . . 14 . Heat Flow Errors 11 | . . . . . . 11 . Energy Discharges 8 | . . . 1 . . 7 . Parts Rejected 1 | . . . . . . 1 . Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 13 | . . . 1 . . 12 . Data Loss (major) 4 | . . . 1 . . 3 . Misfires 4 | . . . 2 . . 2 . Alerts 1 | . . . . . . 1 . Misdirections 3 | . . . . . . 3 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 2328 | . 56 13 174 . . 1965 120 Projectiles 26 | . . 13 12 . . 1 . Explosions 223 | . 56 . 125 . . 42 . Melee 2079 | . . . 37 . . 1922 120 Knockbacks 21 | . . . 3 . . 15 3 Impact 17 | . . . . . . 15 2 Kinetic 3 | . . . 3 . . . . Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 183 | . . . 89 . . 94 . Shots 4 | . . . 3 . . 1 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 402 | 90 90 168 268 . 4 396 402 Average Temperature 118 | 36 40 78 107 . 3 129 188 Received Heat Transfer 1635 | . 18 18 684 . . 594 321 Effects 5 | . . . . . . 2 3 Shutdowns 1 | . . . . . . 1 . Energy Bleed 1 | . . . . . . 1 . Interference 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 22 | . . . . . . 21 1 Combat Hostiles 14 | . . . . . . 14 . Parts Fried 23 | . . . . . . 23 . Impact Corruptions 79 | . . . . . . 73 6 Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 11 | 2 . 2 1 . . 4 2 Heat Transferred 2911 | 223 460 407 666 . . 600 555 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Maximum Alert Level 1 | . . . 1 . . 1 . Low Security (%) 75 | 100 100 100 59 100 100 69 100 Level 1 24 | . . . 40 . . 30 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 393 | 10 122 115 393 161 42 270 142 Initial 161 | . . . 25 161 42 . 117 Average 110 | . 24 45 185 141 6 111 84 Influence Increases 2403 | 15 153 172 930 11 . 847 275 Destroy 0b10 Robot/C 1160 | . 80 100 440 . . 440 100 Destroy 0b10 Robot/NC 145 | 15 15 . 25 . . 85 5 Destroy Leader 286 | . 10 10 122 . . 124 20 Successful Hack 70 | . 11 2 14 11 . 32 . Disable Machine 150 | . 30 15 15 . . 90 . Destroy Structure 52 | . 7 . 14 . . 31 . Lose Combat Pursuer 540 | . . 45 300 . . 45 150 Influence Decreases 2241 | 15 153 112 634 245 122 606 354 Entered New Map 434 | . . . 35 195 80 . 124 Time Decay 1218 | 15 41 112 439 50 42 409 110 Lost Part 472 | . . . 160 . . 192 120 Purge Threat 117 | . 112 . . . . 5 . Squads Dispatched 11 | . . . 4 . . 5 2 Investigation 1 | . . . . . . 1 . Extermination 5 | . . . . . . 4 1 Reinforcement 2 | . . . 1 . . . 1 Assault . | . . . . . . . . Garrison 3 | . . . 3 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Distress Signals 8 | . 1 2 3 . . 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 116 | . 5 8 54 . . 31 18 Peak Tracking Total 7 | . 4 5 7 . . 5 7 Tactical Retreats 21 | . . 2 14 . . 2 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Traps Triggered 4 | . . . . 1 . 2 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Machines Disabled 10 | . 2 1 1 . . 6 . Max in Single Turn 5 | . 2 1 1 . . 5 . Garrison Access 2 | . . . 1 . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Machines Accessed 15 | . 2 1 2 1 . 9 . Terminals 9 | . 2 . 1 1 . 5 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . 1 . . . 2 . Garrison Access 3 | . . . 1 . . 2 . Total Hacks 45 | . 5 2 5 7 . 26 . Successful 24 | . 3 2 2 3 . 14 . Failed 21 | . 2 . 3 4 . 12 . Catastrophic 6 | . . . . 2 . 4 . Database Lockouts . | . . . . . . . . Manual 31 | . 5 2 2 6 . 16 . Terminals 30 | . 5 . 2 7 . 16 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 8 | . . 2 . . . 6 . Garrison Access 7 | . . . 3 . . 4 . Terminal Hacks 3 | . 1 . . 1 . 1 . Unreport Threat 2 | . 1 . . . . 1 . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 7 | . . 2 . . . 5 . Retrieve Study 7 | . . 2 . . . 5 . Garrison Access Hacks 2 | . . . 1 . . 1 . Seal Access 2 | . . . 1 . . 1 . Unauthorized Hacks 12 | . 2 . 1 2 . 7 . Terminals 12 | . 2 . 1 2 . 7 . Assimilate 4 | . 1 . . 1 . 2 . Botnet 8 | . 1 . 1 1 . 5 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 13 | . 2 1 2 1 . 7 . Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 6 | . . 2 . . . 4 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Active Infowar (turns) 1663 | 48 208 355 799 . . 143 110 Terrain 253 | . . . . . . 143 110 Seismic 1410 | 48 208 355 799 . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Turns Passed 4463 | 143 208 355 1196 109 316 1901 235 Spaces Moved 2709 | 75 116 181 431 113 301 1291 201 Core 209 | 3 . . 66 . . . 140 Treads 713 | 72 116 181 344 . . . . Legs . | . . . . . . . . Wheels 1634 | . . . 21 113 301 1182 17 Hover 153 | . . . . . . 109 44 Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 115 93 93 95 50 Average Speed 132 | 155 160 160 213 93 99 119 69 Slowest Speed 650 | 160 160 160 650 93 108 365 500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered 2 | . . . 1 . . 1 . Exploration Rate (%) 27 | 3 23 23 39 3 89 33 9 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 6 | . . . . . . 6 . Terrain Destroyed 58 | . 6 . 17 . . 35 . Melee 6 | . . . . . . 6 . Projectile . | . . . . . . . . AOE 52 | . 6 . 17 . . 29 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Total 3177 | 88 127 213 572 117 317 1492 251 Wait 81 | . 5 7 25 . . 44 . Move 2703 | 74 115 180 430 113 300 1290 201 Hop . | . . . . . . . . Pick Up 44 | 2 1 2 8 1 11 16 3 Fast Attach 31 | 7 . 2 12 . 1 6 3 Attach 35 | . . 1 8 3 . 14 9 Detach 3 | . . . 1 . 1 . 1 Swap 16 | . . 4 4 . . 7 1 Drop 14 | . . 1 3 . 2 8 . Fire 108 | 5 6 16 34 . 1 16 30 Melee 133 | . . . 47 . . 83 3 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 8 | . . . . . . 8 . Rewire 1 | . . . . . 1 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 144 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 14) 352 | -10/Materials | Entered another Materials area 352 | -9/Materials | Evolved 2 slots: Utility x2 416 | -9/Materials | Discovered new exit (range 16) 675 | -9/Materials | Discovered new exit (range 16) 707 | -9/Materials | Entered another Materials area 707 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 859 | -8/Materials | Garrison activated, responded to threat 1470 | -8/Materials | Lost 4 parts (2n1u1w) 1512 | -8/Materials | Core integrity fell below 50% 1558 | -8/Materials | Lost 7 parts (1p2n1u3w) 1575 | -8/Materials | Crushed by falling debris 1887 | -8/Materials | Discovered new exit (range 8) 1902 | -8/Materials | Identified exit to Factory 1903 | -8/Materials | Entered Factory 1903 | -7/Factory | Evolved 2 slots: Utility x2 2012 | -7/Factory | Sucked down chute 2012 | -7/Factory | Entered Waste 2012 | -7/Waste | The area was eerily silent 2272 | -7/Waste | Discovered new exit (range 11) 2326 | -7/Waste | Identified exit to Factory 2328 | -7/Waste | Entered Factory 2569 | -7/Factory | Crushed by falling debris 2569 | -7/Factory | System corruption reached 10% 2600 | -7/Factory | Lost 4 parts (1n3u) 3278 | -7/Factory | Lost 3 parts (1p1n1u) 3777 | -7/Factory | Lost 4 parts (1n3u) 4048 | -7/Factory | Lost 4 parts (1p2u1w) 4205 | -7/Factory | Discovered new exit (range 11) 4227 | -7/Factory | Identified exit to Factory 4229 | -7/Factory | Entered another Factory area 4229 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4372 | -6/Factory | Lost 9 parts (1p1n4u3w) 4383 | -6/Factory | Core integrity fell below 50% 4427 | -6/Factory | Core integrity fell below 20% 4461 | -6/Factory | Lost 3 parts (2n1u) 4464 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04444_ Acquired Hyp. Gauss Rifle. 04448_ HV Slug penetrates Wall. 04450_ HV Slug penetrates S-27 Virus. 04452_ HV Slug penetrates Wall. 04454_ HV Slug penetrates S-27 Virus. 04454_ S-27 Virus suffers critical hit (Destroy). 04454_ Destroyed Lgt. Nuclear Core. 04456_ HV Slug penetrates Wall. 04458_ R-10 Processor suffers critical hit (Destroy). 04458_ Destroyed Hpw. Tractor Beam. 04460_ HV Slug penetrates S-27 Virus. 04460_ S-27 Virus suffers critical hit (Destroy). 04460_ S-27 Virus destroyed. 04462_ HV Slug penetrates S-27 Virus. 04462_ HV Slug penetrates Wall. 04464_ HV Slug penetrates S-27 Virus. 04464_ S-27 Virus destroyed. 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""" # #???????????????? | | ???????????? ?# #???????????????? | | ??????????? ??# #???????????????? | | ??????????? ??# #???????????????? | | ?????????? ???# #???????????????? | | ?????????#####????# #???????????????? | | ?????????########## #???????????????? | | ?????????# # #???????????????? | | ?????????#""" # #???????????????? | | ?????????#""" # #???????????????? | | ?????????#""" @ # #???????????????? | | ?????????# !=# # """ ??????????? | | ?????????#""" %+* " """ ??????????? | | ?????????#""" #= # """ ??????????? | | ?????????#""" # #???????????????? | | ?????????# !# #???????????????? | | ?????????######s### ??????????????? | | ?????????????? ?? ????????????? | | ?????????????? ?? ??????????? | | ?????????????? ?? ?????????? | | ?????????????? ? ?????????? | | ?????????????# ?####+#######+##????????? | | ?????????????+ ????????????????????????? | | ?????????????# ?????????????????????????? | | ?????????????# ?????????????????????????? | | ?????????????? ?????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 21 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 EM Shielding 2 Armor Coverage 675 Resistance: KI 30 Resistance: EX 25 Melee Speed Boost 20 Evasion (%) 53 Targeting Accuracy 16 Melee Accuracy 12 Target Analysis 5 Core Analysis 9 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Lgt. Cannon | -9/Materials | Hacked Wheel | -7/Factory | Hacked Com. Wheel | -7/Factory | Hacked Power Maul | -7/Factory | Hacked Plasma Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicrowarpAutogunActivator Manual? 0 Play Time 00:35:09 Cumulative 73.2 hours Start 2026.03.19 @ 00:54:05 End 2026.03.19 @ 01:31:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 168 Rogue 168 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 44 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 718e9064-96a6-47f5-93b0-a6d904fb1a8a