Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.28 @ 11:29:37 Player: Oak Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (55) 275 Value Destroyed (1684) 1684 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 3867 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/550 Matter 289/300 Energy 97/100 System Corruption 6% Temperature Cool (242) Movement Hovering (42) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY (4) ------ Medium Storage Unit Improved Power Shielding Improved Power Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Reinforced Ion Engine Aerolev Unit Aerolev Unit Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter Advanced Terrain Scanner Improved Power Shielding > --- WEAPON ----------- Particle Gun Enhanced Autogun Rocket Launcher > --- INVENTORY -------- Reinforced Ion Engine Aerolev Unit Aerolev Unit Aerolev Unit [Rating: 34] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . 1 1 . Weapon 1 | . . 1 . . Parts Attached 85 | 7 17 21 24 16 Power 5 | 2 1 1 1 . Engine 4 | 2 1 1 . . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 23 | 2 2 6 5 8 Treads . | . . . . . Leg 10 | 2 2 3 3 . Wheel 3 | . . 3 . . Hover 9 | . . . 1 8 Flight 1 | . . . 1 . Utility 23 | . 8 4 7 4 Device 8 | . 2 1 3 2 Storage 6 | . 6 . . . Processor 3 | . . 2 . 1 Hackware . | . . . . . Protection 6 | . . 1 4 1 Artifact . | . . . . . Weapon 34 | 3 6 10 11 4 Energy Gun 13 | 1 1 4 4 3 Energy Cannon . | . . . . . Ballistic Gun 14 | 2 2 5 5 . Ballistic Cannon . | . . . . . Launcher 3 | . . 1 1 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 3 | . 3 . . . Unidentified Prototypes 3 | . . 1 1 1 Parts Lost 27 | . . 2 9 16 Power 1 | . . . . 1 Propulsion 8 | . . 1 2 5 Utility 8 | . . . 4 4 Weapon 10 | . . 1 3 6 Highest Loss Streak 5 | . . 1 3 5 Average Slot Usage (%) 93 | . 98 98 85 83 Engine 9 | . 14 11 7 . Core 1 | . . . 1 9 Leg 16 | . 27 16 13 3 Wheel 3 | . . 4 6 . Hover 4 | . . . 1 22 Device 6 | . 12 5 5 2 Storage 10 | . 14 11 9 9 Processor 4 | . . 10 . 1 Protection 8 | . . 5 13 17 Energy Gun 7 | . 9 7 5 6 Ballistic Gun 13 | . 16 16 10 9 Launcher 3 | . . 9 2 . Impact Weapon 2 | . . . 8 1 Naked Turns . | . . . . . Heaviest Build 33 | 9 19 30 33 31 Greatest Support 33 | 20 20 22 27 33 Greatest Overweight (x) 3 | . . 2 2 3 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 10 | 4 10 8 8 8 Average Capacity 7 | 4 6 8 8 8 Most Carried 8 | 3 8 8 8 8 Average Carried 6 | . 5 7 6 5 Final Capacity 8 | 4 8 8 8 8 Final Carried 8 | 3 8 8 8 3 Class Distribution -------------------- 71% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 1550 | 288 227 362 355 318 Remotely . | . . . . . Salvage Created 2061 | 43 253 362 513 890 Parts 100 | 2 21 23 17 37 Haulers Intercepted . | . . . . . Recyclers Shooed 6 | . 2 . 3 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 47 | 1 5 10 12 19 Melee 1 | . . . 1 . Guns 34 | 1 5 9 4 15 AOE 9 | . . 1 4 4 Classes Destroyed 8 | 1 3 2 2 . Worker 2 | . . 1 1 . Recycler 4 | . 1 . 2 1 Watcher 2 | . 1 1 . . Swarmer 15 | . 3 3 4 5 Grunt 18 | 1 2 2 4 9 Brawler 2 | . . . 1 1 Sentry 11 | . . 5 2 4 Hunter 1 | . . . 1 . Best Kill Streak 7 | 1 4 4 6 7 Combat Bots Only 7 | 1 3 4 5 7 Max Kills in Single Turn 4 | 1 1 1 3 4 Gunslinging . | . . . . . Exploded 4 | . . 1 3 4 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 4018 | 34 400 420 1232 1932 Core 718 | 11 91 54 173 389 Absorbed by Shields 266 | . . . 266 . Core Remaining (%) 80 | 95 59 86 . . Volleys Fired 158 | 3 26 32 20 77 Largest 3 | 2 2 3 3 3 Hottest 146 | 40 40 108 109 146 Shots Fired 250 | 6 37 59 33 115 Gun 239 | 6 37 54 28 114 Cannon . | . . . . . Launcher 11 | . . 5 5 1 Special . | . . . . . Kinetic 172 | 6 37 38 16 75 Thermal 67 | . . 16 12 39 Explosive 11 | . . 5 5 1 Electromagnetic . | . . . . . Robot Hit Streak 18 | 2 6 13 10 18 Robot Miss Streak 4 | 1 4 3 4 3 Penetration Max . | . . . . . Secondary Targets 4 | . 1 1 1 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 214 | 3 27 45 53 86 Core Hits 94 | 2 10 19 25 38 Critical Hits 2 | . . 1 1 . Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . 1 1 . Melee Attacks 55 | . 10 . 40 5 Impact 45 | . . . 40 5 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 7 | . 5 . 2 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3955 | 25 252 611 1447 1620 Guns 2240 | 25 251 429 249 1286 Cannons . | . . . . . Explosions 869 | . . 182 479 208 Melee 818 | . . . 719 99 Ramming 28 | . 1 . . 27 Kinetic 1525 | 25 251 295 104 850 Thermal 849 | . . 134 279 436 Explosive 735 | . . 182 345 208 Electromagnetic . | . . . . . Impact 818 | . . . 719 99 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . 1 6 Average Corruption 2 | . . . 1 3 Corruption Purged . | . . . . . Effects 17 | . . . 6 11 Message Errors 5 | . . . 2 3 Matter Fused 1 | . . . . 1 Energy Discharges 2 | . . . 1 1 Data Loss (minor) 2 | . . . 1 1 Targeting Errors 5 | . . . 1 4 Weapon Failures 2 | . . . 1 1 Overload Shots . | . . . . . Overflow Damage 121 | . . 14 93 14 Projectiles . | . . . . . Explosions 28 | . . 14 . 14 Melee 93 | . . . 93 . Knockbacks 3 | . . . 1 2 Impact 3 | . . . 1 2 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 195 | . . 11 171 13 Shots 4 | . . 1 3 . Rammed 2 | . . . . 2 Targets Rammed 3 | . 1 . . 2 Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 354 | . 2 142 78 354 Average Temperature 105 | . 1 40 24 139 Received Heat Transfer 1641 | 18 141 120 444 918 Effects 3 | . . . . 3 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Interference 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 6 | . . . 6 . Impact Corruptions 7 | . . . 7 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1710 | . . 333 341 1036 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 498 | 20 160 275 348 498 Initial 105 | . 13 25 27 105 Average 156 | 3 91 129 213 271 Maximum Alert Level 2 | . . 1 1 2 Low Security (%) 65 | 100 100 82 29 18 Level 1 32 | . . 17 70 73 Level 2 1 | . . . . 7 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 2 2 1 4 Investigation 3 | . 1 1 . 1 Extermination . | . . . . . Reinforcement 6 | . 1 1 1 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 6 | . 1 1 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 80 | 1 10 14 21 34 Peak Tracking Total 9 | 1 5 4 7 9 Tactical Retreats 4 | . 1 1 2 . Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 6 | . . 2 3 1 Max in Single Turn 3 | . . 1 3 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 11 | . 4 6 . 1 Terminals 7 | . 2 4 . 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 1 1 . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 41 | . 11 26 . 4 Successful 23 | . 6 16 . 1 Failed 18 | . 5 10 . 3 Catastrophic 4 | . 1 1 . 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 26 | . 6 16 . 4 Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 5 | . 3 2 . . Scanalyzers 8 | . . 8 . . Garrison Access . | . . . . . Terminal Hacks 11 | . 2 8 . 1 Record 2 | . . 2 . . Prototype ID Bank 1 | . . 1 . . Alert Level 2 | . 1 . . 1 Locate Traps 2 | . 1 1 . . Dispatch Records 1 | . . 1 . . Maintenance Status 1 | . . 1 . . Registered Components 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 8 | . . 8 . . Insert Component 4 | . . 4 . . Analyze 4 | . . 4 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 2 6 . 1 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . 4 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 5 | . 5 . . . Parts Scanalyzed 4 | . . 4 . . Part Schematics Acquired 4 | . . 4 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked 5 | . 5 . . . Non-combat 4 | . 4 . . . Combat 1 | . 1 . . . Robot Hacks Applied 6 | . 6 . . . parse_system 3 | . 3 . . . no_distress 2 | . 2 . . . find_recycling 1 | . 1 . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 2721 | 112 624 974 547 464 Spaces Moved 1560 | 80 348 606 246 280 Core 18 | 18 . . . . Treads . | . . . . . Legs 978 | 62 348 382 154 32 Wheels 316 | . . 224 92 . Hover 248 | . . . . 248 Flight . | . . . . . Fastest Speed 42 | 50 120 95 95 42 Average Speed 117 | 104 120 132 129 77 Slowest Speed 210 | 120 120 180 160 210 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 7 37 35 20 31 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 12 | . . 12 . . Terrain Destroyed 108 | . . 35 66 7 Melee . | . . . . . Projectile . | . . . . . AOE 108 | . . 35 66 7 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 2129 | 102 507 726 361 433 Wait 151 | 4 72 42 4 29 Move 1556 | 79 347 605 245 280 Hop . | . . . . . Pick Up 70 | 8 18 13 17 14 Fast Attach 12 | . 5 4 3 . Attach 44 | 6 2 10 11 15 Detach 4 | 1 1 . 2 . Swap 29 | 1 10 7 10 1 Drop 44 | . 15 13 9 7 Fire 158 | 3 26 32 20 77 Melee 55 | . 10 . 40 5 Ram 1 | . . . . 1 Kick 2 | . 1 . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire 3 | . . . . 3 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 83 | -11/Scrapyard | Discovered new exit (range 8) 113 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 614 | -10/Materials | Repaired Aluminum Leg 732 | -10/Materials | Discovered new exit (range 4) 737 | -10/Materials | Entered another Materials area 737 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1163 | -9/Materials | Discovered new exit (range 3) 1177 | -9/Materials | Build established: Scavenger-Mutant 1516 | -9/Materials | Build established: Mutant 1711 | -9/Materials | Entered another Materials area 1711 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1870 | -8/Materials | Discovered new exit (range 15) 1934 | -8/Materials | Lost 3 parts (1n1u1w) 1975 | -8/Materials | Lost 3 parts (1n2u) 2258 | -8/Materials | Entered Storage 2477 | -8/Storage | Core integrity fell below 50% 2540 | -8/Storage | Lost 5 parts (1n2u2w) 2572 | -8/Storage | Destroyed 7 combat bots 2699 | -8/Storage | Core integrity fell below 20% 2722 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02648_ Rocket Launcher destroyed. 02651_ Enh. Autogun destroyed. 02660_ U-05 Engineer builds a Wall. 02666_ 180IAKAKYUF%8NV5% GWABYV=QGMJ 02669_ Acquired Imp. Power Shielding. 02670_ Discarded Adv. Signal Interpreter. Note that some effects don't stack, e.g. attaching both Imp. Power Shielding and Imp. Power Shielding does not combine the two effects (all such effects are marked ). 02686_ G-47 Trooper destroyed. 02698_ Adv. Terrain Scanner destroyed. 02700_ System corrupted: Particle Gun targeting data glitched. 02700_ Imp. Ion Engine melted. 02700_ Y-45 Defender destroyed. 02707_ Overheating: System interference. 02707_ Particle Gun temporarily disabled. 02709_ System corrupted: Energy discharge (-79). 02716_ Particle Gun destroyed. 02720_ Aerolev Unit destroyed. 02721_ Nuclear Core destroyed. 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"""???# | | ????????????#???????????#???????? """???? | | ????????????????????????????#???# """ ?#? | | ????????????????????????????????# ??? | | ?#????????#?????????????????????## ###?#?? | | ??????????????????????????????????#??????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Power Shielding 66 Propulsion Shielding 66 Evasion (%) 56 Targeting Accuracy 5 Item Schematics ----------------- Shotgun | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Nuclear Core | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Novice Programmer Part-time Mechanic Risk Taker Challenges ------------ None Game ------ Seed GreatAbsorptionTrap Manual? 0 Play Time 01:21:55 Cumulative 4.1 hours Start 2020.11.28 @ 10:00:32 End 2020.11.28 @ 11:29:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a9ba8803-41ae-4ef5-95d6-c5249e8df55c