Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.18 @ 19:20:42 Player: Ape Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (110) 550 Value Destroyed (3322) 3322 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (582) 582 TOTAL SCORE: 8054 Bonus ------- High Alert Combat Kills 435 Follower Combat Kills 155 Friendly Fire -8 Cogmind --------- Core Integrity 0/700 Matter 188/300 Energy 27/100 System Corruption 10% Temperature Cool (2) Movement Flying (32) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved VTOL Module Improved VTOL Module > --- UTILITY (4) ------ Medium Storage Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Cooled Ion Engine Cooled Ion Engine Cryofiber Web Medium Storage Unit High-capacity Battery (400) Advanced Sensor Array Maneuvering Thrusters Lightning Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Airjet Airjet Aerolev Unit Aerolev Unit Gravmag System > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Storage Unit Improved Medium Armor Plating > --- WEAPON ----------- Precision Shock Rifle Precision Shock Rifle > --- INVENTORY -------- Airjet Improved VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Medium Storage Unit Advanced Sensor Array Experimental Sensor Array Advanced Signal Interpreter Lightning Gun Precision Shock Rifle Precision Shock Rifle Precision Shock Rifle Enhanced Autogun Gauss Rifle Rocket Launcher Makeshift Sword [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Reflective Plating Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Slots Evolved 6 | . . . . . 4 2 . . . Power 1 | . . . . . . 1 . . . Propulsion 3 | . . . . . 2 1 . . . Utility 2 | . . . . . 2 . . . . Weapon . | . . . . . . . . . . Parts Attached 138 | . 4 4 2 3 48 23 1 50 3 Power 20 | . 1 2 . 1 4 5 . 7 . Engine 10 | . 1 1 . 1 2 3 . 2 . Core 10 | . . 1 . . 2 2 . 5 . Reactor . | . . . . . . . . . . Propulsion 43 | . . 1 1 . 20 7 . 14 . Treads . | . . . . . . . . . . Leg 18 | . . 1 1 . 16 . . . . Wheel . | . . . . . . . . . . Hover 20 | . . . . . 4 6 . 10 . Flight 5 | . . . . . . 1 . 4 . Utility 28 | . 1 1 1 . 9 3 . 10 3 Device 6 | . . . . . 1 1 . 2 2 Storage 5 | . . 1 1 . 2 . . 1 . Processor 3 | . 1 . . . . . . 1 1 Hackware 1 | . . . . . . . . 1 . Protection 13 | . . . . . 6 2 . 5 . Artifact . | . . . . . . . . . . Weapon 47 | . 2 . . 2 15 8 1 19 . Energy Gun 29 | . 2 . . 2 8 6 . 11 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 8 | . . . . . 4 2 . 2 . Ballistic Cannon . | . . . . . . . . . . Launcher 5 | . . . . . 3 . . 2 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 1 4 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 1 . 1 . Parts Lost 50 | . . . . 3 14 7 . 25 1 Power 9 | . . . . 1 1 2 . 5 . Propulsion 21 | . . . . . 7 2 . 12 . Utility 4 | . . . . . 1 . . 2 1 Weapon 16 | . . . . 2 5 3 . 6 . Highest Loss Streak 10 | . . . . 3 7 3 . 10 1 Average Slot Usage (%) 93 | . 93 100 100 99 94 97 100 91 49 Engine 6 | . 14 10 . 9 7 9 7 4 . Core 4 | . . 3 14 4 1 4 7 7 . Leg 15 | . 28 28 28 28 23 . . . . Hover 13 | . . . . . 8 32 38 29 . Flight 1 | . . . . . . 2 . 3 15 Device 1 | . . . . . . 4 7 3 4 Storage 15 | . 14 14 14 14 18 15 15 14 7 Processor 7 | . 7 14 14 14 9 2 . . 8 Hackware 1 | . . . . . . . . 3 7 Protection 4 | . . . . . 8 6 7 6 . Energy Gun 16 | . 27 28 28 27 14 10 11 12 . Ballistic Gun 1 | . . . . . 3 4 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 67 | 11 15 27 27 27 58 67 62 63 11 Greatest Support 55 | 20 20 20 20 20 45 55 51 53 12 Greatest Overweight (x) 4 | . . 1 1 1 4 1 1 2 3 Average Overweight (x) . | . . . 1 1 1 1 1 . . Largest Inventory Capacity 16 | . 6 10 10 10 16 16 16 16 8 Average Capacity 13 | . 6 9 10 10 15 16 16 15 8 Most Carried 16 | . 6 10 10 10 16 16 16 16 8 Average Carried 12 | . 5 8 9 7 14 15 16 14 8 Final Capacity 16 | 6 6 10 10 10 16 16 16 8 8 Final Carried 16 | 6 6 10 10 8 16 16 16 8 8 Class Distribution -------------------- 55% | Scavenger-Mutant 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Sprinter | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Matter Collected 1990 | 200 30 50 20 25 786 342 . 521 16 Remotely . | . . . . . . . . . . Salvage Created 4544 | . 236 22 . 133 2198 639 . 1316 . Parts 226 | . 16 4 . 3 116 35 . 52 . Haulers Intercepted 8 | . 2 . . . 6 . . . . Recyclers Shooed 5 | . . . . . 2 . . 3 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Combat Hostiles Destroyed 82 | . 5 . . 7 40 8 . 22 . Guns 58 | . 5 . . 6 28 7 . 12 . AOE 16 | . . . . 1 10 . . 5 . Classes Destroyed 13 | . 3 1 . 1 6 1 . 1 . Worker 9 | . . 1 . . 4 . . 4 . Builder 2 | . . . . . 1 . . 1 . Hauler 8 | . 2 . . . 6 . . . . Recycler 4 | . . . . . 2 2 . . . Operator 1 | . . . . . . . . 1 . Watcher 4 | . . . . . 3 . . 1 . Swarmer 19 | . 3 . . 2 11 . . 3 . Grunt 38 | . 2 . . . 22 3 . 11 . Duelist 1 | . . . . . 1 . . . . Sentry 10 | . . . . . 5 1 . 4 . Hunter 6 | . . . . . 1 3 . 2 . Programmer 3 | . . . . . . 1 . 2 . Assembled 5 | . . . . 5 . . . . . Best Kill Streak 10 | . 6 1 . 5 10 4 . 5 . Combat Bots Only 6 | . 5 . . 5 6 2 . 4 . Max Kills in Single Turn 3 | . 1 1 . 1 3 1 . 3 . Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . 1 2 . . 2 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Damage Taken 7042 | . 104 12 . 417 2752 943 . 2567 247 Core 1180 | . 11 . . 79 390 70 . 436 194 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 64 | 100 . . . 64 29 . . . . Volleys Fired 297 | . 16 11 . 15 133 41 . 81 . Largest 2 | . 2 2 . 2 2 2 . 2 . Hottest 110 | . 90 90 . 90 110 110 . 110 . Shots Fired 542 | . 32 22 . 29 247 80 . 132 . Gun 523 | . 32 22 . 29 232 80 . 128 . Cannon . | . . . . . . . . . . Launcher 19 | . . . . . 15 . . 4 . Special . | . . . . . . . . . . Kinetic 99 | . . . . . 40 34 . 25 . Thermal . | . . . . . . . . . . Explosive 19 | . . . . . 15 . . 4 . Electromagnetic 424 | . 32 22 . 29 192 46 . 103 . Robot Hit Streak 28 | . 8 6 . 9 14 9 . 28 . Robot Miss Streak 7 | . 4 4 . 7 5 6 . 3 . Penetration Max 1 | . . . . . 1 . . . . Secondary Targets 6 | . . . . 1 3 1 . 1 . Max Gunslinging Chain 1 | . . . . 1 1 1 . 1 . Shots Hit Robots 378 | . 23 17 . 23 163 51 . 101 . Core Hits 203 | . 12 4 . 16 99 21 . 51 . Critical Hits 3 | . . . . . . 1 . 2 . Critical Kills 1 | . . . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . 1 . . . Melee Attacks 11 | . . . . . . . 6 5 . Impact . | . . . . . . . . . . Slashing 11 | . . . . . . . 6 5 . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8370 | . 245 221 . 272 4098 999 . 2535 . Guns 6103 | . 245 184 . 197 2472 999 . 2006 . Cannons . | . . . . . . . . . . Explosions 2267 | . . 37 . 75 1626 . . 529 . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 1343 | . . . . . 549 429 . 365 . Thermal 526 | . . 37 . . 368 . . 121 . Explosive 1666 | . . . . . 1258 . . 408 . Electromagnetic 4835 | . 245 184 . 272 1923 570 . 1641 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 10 | . . . . . 4 3 3 10 10 Average Corruption 4 | . . . . . 4 2 3 4 10 Corruption Purged . | . . . . . . . . . . Effects 118 | . . . . . 33 14 5 49 17 Message Errors 24 | . . . . . 8 4 3 7 2 Matter Fused 24 | . . . . . 5 5 1 9 4 Heat Flow Errors 14 | . . . . . 1 . 1 10 2 Energy Discharges 16 | . . . . . 4 2 . 8 2 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 16 | . . . . . 6 3 . 6 1 Misfires 1 | . . . . . . . . 1 . Alerts 1 | . . . . . . . . . 1 Misdirections 5 | . . . . . . . . 1 4 Targeting Errors 14 | . . . . . 7 . . 7 . Weapon Failures 2 | . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 296 | . . 12 . . 231 . . 53 . Projectiles . | . . . . . . . . . . Explosions 296 | . . 12 . . 231 . . 53 . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 347 | . . . . 20 291 . . 36 . Shots 10 | . . . . 2 6 . . 2 . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 422 | . 216 90 . 210 372 352 160 422 139 Average Temperature 116 | . 106 29 . 74 106 87 88 153 58 Received Heat Transfer 2280 | . 30 6 . 180 1008 252 . 756 48 Effects 18 | . 1 . . . 6 1 . 10 . Shutdowns 6 | . . . . . . 1 . 5 . Energy Bleed 4 | . 1 . . . 2 . . 1 . Interference 6 | . . . . . 3 . . 3 . Matter Decay 2 | . . . . . 1 . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted 9 | . . . . . 3 1 . 5 . Combat Hostiles 8 | . . . . . 2 1 . 5 . Parts Fried 24 | . . . . . 9 2 . 13 . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 650 | . . 50 . . 450 . . 150 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 6 | . . 1 . . 2 . . 3 . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Peak Influence 883 | . 158 151 . 55 883 641 216 544 . Average Influence 328 | . 104 41 . 32 426 534 199 361 . Maximum Alert Level 3 | . . . . . 3 2 1 2 . Low Security (%) 40 | . 100 100 . 100 26 . 74 20 . Level 1 14 | . . . . . 17 . 25 31 . Level 2 36 | . . . . . 30 100 . 47 . Level 3 8 | . . . . . 24 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 20 | . 2 . . . 6 3 . 9 . Investigation 10 | . 1 . . . 4 2 . 3 . Extermination 2 | . . . . . . . . 2 . Reinforcement 7 | . 1 . . . 2 1 . 3 . Assault 1 | . . . . . . . . 1 . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Distress Signals 12 | . 1 . . . 6 2 . 3 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 162 | . 5 4 . 12 62 24 5 42 8 Peak Tracking Total 9 | . 3 2 . 4 8 4 5 9 5 Tactical Retreats 19 | . . . . 2 4 8 1 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Traps Triggered 15 | . . . . 3 2 7 . 3 . Indirectly 3 | . . . . 3 . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 1 | . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . Installed 5 | . . . . 4 1 . . . . Triggered 8 | . . . . . . . . . 8 Exploded 2 | . . . . 1 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Machines Disabled 8 | . . . . . 5 2 . 1 . Max in Single Turn 2 | . . . . . 2 1 . 1 . Garrison Access 3 | . . . . . 1 1 . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Machines Accessed 32 | . 3 . 1 . 10 5 . 12 1 Terminals 13 | . 2 . . . 6 2 . 3 . Fabricators 4 | . . . . . . . . 4 . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . 1 . . . 1 1 . 2 . Scanalyzers 5 | . . . . . 2 1 . 2 . Garrison Access 3 | . . . . . 1 1 . 1 . Total Hacks 93 | . 11 . 1 . 32 15 . 33 1 Successful 58 | . 5 . 1 . 18 6 . 27 1 Failed 35 | . 6 . . . 14 9 . 6 . Catastrophic 4 | . 1 . . . 1 1 . 1 . Database Lockouts . | . . . . . . . . . . Manual 48 | . 6 . . . 23 7 . 12 . Terminals 48 | . 10 . . . 24 7 . 7 . Fabricators 16 | . . . . . . . . 16 . Repair Stations . | . . . . . . . . . . Recycling Units 11 | . 1 . . . 1 3 . 6 . Scanalyzers 12 | . . . . . 5 4 . 3 . Garrison Access 4 | . . . . . 2 1 . 1 . Terminal Hacks 16 | . 4 . 1 . 4 3 . 3 1 Record 1 | . . . 1 . . . . . . Part Schematic 3 | . 1 . . . 1 . . 1 . Prototype ID Bank 4 | . 2 . . . 1 1 . . . Open Door 1 | . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . 1 . Terminal Index 1 | . . . . . . 1 . . . Scanalyzer Index 1 | . . . . . . 1 . . . Locate Traps 3 | . 1 . . . 2 . . . . Hauler Manifests 1 | . . . . . . . . 1 . Fabricator Hacks 10 | . . . . . . . . 10 . Network Status 1 | . . . . . . . . 1 . Load Schematic 4 | . . . . . . . . 4 . Build 5 | . . . . . . . . 5 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . 3 . Process 2 | . . . . . . . . 2 . Report Inventory 1 | . . . . . . . . 1 . Scanalyzer 8 | . . . . . 5 1 . 2 . Insert Component 6 | . . . . . 4 1 . 1 . Analyze 2 | . . . . . 1 . . 1 . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 20 | . 1 . . . 8 2 . 9 . Terminals 10 | . . . . . 7 1 . 2 . Track 4 | . . . . . 4 . . . . Botnet 5 | . . . . . 2 1 . 2 . Operators 1 | . . . . . 1 . . . . Fabricators 3 | . . . . . . . . 3 . Report 1 | . . . . . . . . 1 . Siphon 2 | . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . 1 . . . 1 . . 3 . Reject 2 | . . . . . . . . 2 . Recyclers 1 | . . . . . . . . 1 . Tunnel 2 | . 1 . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . Jam 2 | . . . . . . 1 . 1 . Data Cores Recovered 1 | . . . . . . . . 1 . Used . | . . . . . . . . . . Hacking Detections 26 | . 2 . . . 9 4 . 11 . Full Trace Events 4 | . . . . . 1 1 . 2 . Feedback Events 1 | . . . . . . . . 1 . Corruption 1 | . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . 1 . . . 2 . . 2 . Parts Built 1 | . . . . . . . . 1 . Matter 219 | . . . . . . . . 219 . Time 116 | . . . . . . . . 116 . Total Part Build Rating 3 | . . . . . . . . 3 . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 150 | . . . . . . . . 150 . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 1 . 1 . Part Schematics Acquired 2 | . . . . . 1 . . 1 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . 2 . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Total Allies 3 | . . 2 . . . . 1 . . Largest Group 2 | . . 2 2 . . . 1 . . Highest-Rated Group 42 | . . 42 42 . . . 31 . . Highest-Rated Ally 31 | . . 31 31 . . . 31 . . Total Orders 7 | . . . . . . . 3 4 . GOTO 2 | . . . . . . . 2 . . FOLLOW 1 | . . . . . . . 1 . . EXPLORE 4 | . . . . . . . . 4 . Ally Attacks 13 | . . 13 . . . . . . . Total Damage 211 | . . 211 . . . . . . . Kills 5 | . . 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . 2 Drone Launches 3 | . . . . . . . 3 . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Turns Passed 7611 | . 260 1060 599 316 2248 950 139 1684 355 Spaces Moved 5033 | 1 161 657 395 172 1191 740 112 1150 454 Core 17 | . . . . . . . . . 17 Treads . | . . . . . . . . . . Legs 2190 | 1 161 657 395 172 804 . . . . Wheels . | . . . . . . . . . . Hover 2215 | . . . . . 387 740 112 976 . Flight 611 | . . . . . . . . 174 437 Fastest Speed 32 | 120 120 120 150 150 98 96 100 32 32 Average Speed 115 | 120 120 146 150 150 137 99 100 100 37 Slowest Speed 240 | 120 120 150 150 150 240 111 100 176 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 2 | . . . . . . . . 1 1 Cave-ins Triggered 1 | . . . . . 1 . . . . Exploration Rate (%) 51 | 2 35 99 81 50 76 20 67 36 47 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 3 | . 1 . 1 . 1 . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 3 | . . 3 . . . . . . . Spaces Dug 11 | . . . . . . . 6 5 . Terrain Destroyed 199 | . . 5 . . 154 . 6 34 . Melee 11 | . . . . . . . 6 5 . Projectile 2 | . . . . . 2 . . . . AOE 186 | . . 5 . . 152 . . 29 . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Total 6305 | . 198 733 403 202 1572 882 132 1545 638 Wait 633 | . 5 49 . 6 125 20 13 235 180 Move 5021 | . 160 656 394 171 1190 740 111 1147 452 Hop 2 | . . . . . . . . 1 1 Pick Up 68 | . 5 7 3 2 35 9 . 7 . Fast Attach 50 | . 4 1 . . 14 14 . 14 3 Attach 37 | . . . . 3 14 5 . 15 . Detach 14 | . . . . . 5 3 . 6 . Swap 51 | . . 3 2 . 20 4 1 21 . Drop 75 | . 8 6 4 1 34 7 . 13 2 Fire 297 | . 16 11 . 15 133 41 . 81 . Melee 11 | . . . . . . . 6 5 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 39 | . . . . . . 39 . . . Rewire 1 | . . . . . 1 . . . . Trap 5 | . . . . 4 1 . . . . Miscellaneous 1 | . . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 5 exits: *Fac x4 / *Low) -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Met 8R-AWN 237 | -10/Materials | Discovered new exit (range 16) 261 | -10/Materials | Entered Mines 263 | -10/Mines | Followed 8R-AWN into the Mines 312 | -10/Mines | Build established: Mutant 486 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 627 | -10/Mines | Learned Materials stockpile data 654 | -10/Mines | Discovered new exit (range 8) 756 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 760 | -10/Mines | Found Prototype Device 779 | -10/Mines | Discovered new exit (range 5) 1170 | -10/Mines | Discovered new exit (range 5) 1321 | -10/Mines | Entered Exiles 1321 | -10/Exiles | Accompanied by 2 allies 1351 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1365 | -10/Exiles | Welcomed by 8R-AWN 1389 | -10/Exiles | Met EX-HEX 1479 | -10/Exiles | Met EX-DEC 1502 | -10/Exiles | Visited The Gauntlet 1639 | -10/Exiles | Build established: Scavenger-Mutant 1671 | -10/Exiles | Learned location of Zion (-7) 1792 | -10/Exiles | Met EX-BIN 1869 | -10/Exiles | Learned about 8R-AWN's background 1902 | -10/Exiles | Discovered new exit (range 14) 1920 | -10/Exiles | Entered Mines 1921 | -9/Mines | Assembled infested the area 1960 | -9/Mines | Found a hidden stash of uninstalled traps 2052 | -9/Mines | Lost 3 parts (1p2w) 2211 | -9/Mines | Discovered new exit (range 15) 2236 | -9/Mines | Entered Materials 2236 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2924 | -8/Materials | Identified Exp. Sensor Array 3103 | -8/Materials | Crushed by falling debris 3134 | -8/Materials | Lost 7 parts (1p3n1u2w) 3828 | -8/Materials | Core integrity fell below 50% 4069 | -8/Materials | Discovered new exit (range 10) 4129 | -8/Materials | Build established: Mutant 4273 | -8/Materials | Discovered new exit (range 4) 4484 | -8/Materials | Entered Factory 4484 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4812 | -7/Factory | Lost 3 parts (1p2w) 5240 | -7/Factory | Build established: Scavenger-Mutant 5434 | -7/Factory | Sucked down chute 5434 | -7/Factory | Entered Waste 5435 | -7/Waste | Met a frightened Derelict 5454 | -7/Waste | Spotted C-40 Crusher 5455 | -7/Waste | Spotted C-40 Crusher 5456 | -7/Waste | Spotted C-40 Crusher 5499 | -7/Waste | Spotted C-40 Crusher 5528 | -7/Waste | Spotted C-40 Crusher 5543 | -7/Waste | Discovered new exit (range 30) 5573 | -7/Waste | Entered Factory 5573 | -7/Factory | Accompanied by 3 allies 5922 | -7/Factory | Lost 4 parts (1p3n) 6220 | -7/Factory | Discovered new exit (range 16) 6246 | -7/Factory | Identified exit to Factory 6811 | -7/Factory | Fabricated Imp. VTOL Module (x1) 6995 | -7/Factory | System corruption reached 10% 7036 | -7/Factory | Lost 10 parts (2p4n1u3w) 7164 | -7/Factory | Core integrity fell below 50% 7173 | -7/Factory | First assault squad dispatched 7233 | -7/Factory | Lost 5 parts (1p2n2w) 7249 | -7/Factory | Discovered new exit (range 15) 7254 | -7/Factory | Identified exit to Lower Caves 7257 | -7/Factory | Entered Lower Caves 7260 | -7/Lower Caves | Learned Factory non-interactive machine intel 7383 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7501 | -7/Lower Caves | Core integrity fell below 20% 7593 | -7/Lower Caves | Learned Factory interactive machine intel 7612 | -7/Lower Caves | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 07519_ Slug penetrates Wall. 07523_ Acquired 4 matter. 07525_ Drone sends a signal. 07531_ System corrupted: Energy discharge (-20). 07533_ Connecting with WAR.Sys... >>Open Door Sealed Heavy Doors opened. 07534_ Acquired Unknown Device. 07534_ Identified Imp. Particle Charger. 07535_ Dropped Imp. Particle Charger. 07542_ Acquired Unknown Device. 07542_ Identified Imp. Maneuvering Thrusters. 07543_ Dropped Imp. Maneuvering Thrusters. 07547_ System corrupted: Matter fused (-7). 07547_ Acquired Adv. Melee Analysis Suite. 07573_ Penetrated by Slug. 07593_ Acquired derelict log, extracted data. Data stored: Factory interactive machine intel. 07601_ System corrupted: Matter fused (-10). 07612_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????? ?? ## #?? | | ??????????????????? ?? #### #?? | | ??????????????????? ?? #?## #?? | | ??????????????????? ?#### ##?# #?? | | ?????????????????? ???# ##??# ##?? | | ?????????????????? ???## ###????## ####? | | ?????????????????? ##??# #????????## / ## ## | | ??????????????????? ######??????????## # | | ????????????????????%% #?????????????## # | | ?????????????????????# ??????########?## # | | ??????????????????????# % ??????# ## #### # | | ??????????????????????# #??????# # | | ??????????????????????# ##????## # | | ??????????????????????# ###?## ##### # | | ??????????????????##### ### ##???## ## | | ??###?????????????# #??????# ##? | | ?##!###???????????##% ## ##???????##?? | | ?#[!#X#????????????# ?# #### #???????????? | | ?# #????????????# ??# ######??###???????????? | | ?##!# #????????????##???# #?????????????????????? | | ??### #?##??????????????# #?????????????????????? | | ##?# ## ##????????????## #?????????????????????? | | ## ## ##????????#### #?????????????????????? | | # # #???????## #???????????####??????? | | #?????????## ##??????????## ##????## | | ##??????#### @#???????????# ##???# | | # ##??###### ### # #???????????# ##??# | | # ####### ## # #????????#### #??# | | ### # # #????????# ##??# | | # #????????## #### #??# | | #### #?????????####??# ##?# | | ####### ##??# #??????????????## #?# | | ???#### ####???# #?????????????## ##?? | | ??## ####????# #???????####??# ##?? | | ?## ## #????# #??????## #### ### | | ## ### #????# #?????## ## | | # ##### #????## #????## | | ##?## #???## h #??### | | # ###?## #??## ### ## # | | # ## #??## #### p#### ## ## ##### | | # ## #### #?# # ## # ## ######???? | | # ## #### # #?## ##????????? | | # ### ## #??## ###??????#### | | # ##### # # ### ##??# #???????## | | # ## #???# ## #### #???????# | | ##### ### #???# ### ##??????# ^ | | ??## ##?# #???### ##?# ### ##?????## | | ### ######### ?????# #??# ### ####???## | | ##### #### #### ### ##???### | | # # #### ##????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 27 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 10 Evasion (%) 63 Melee Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -8/Materials | Hacked Adv. Sensor Array | -8/Materials | Scanalyzed Imp. VTOL Module | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DerelictMobileInsulator Manual? 0 Play Time 01:39:58 Cumulative 228.0 hours Start 2020.04.18 @ 17:37:30 End 2020.04.18 @ 19:20:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 116 Adventurer 0 Explorer 1 Win Type - Total 13 Types 9/0/4/0/0/0/0 Lore% 77 Gallery% 84 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f797d42-dec5-403e-a328-e82ea8fd1831