Cogmind - Beta 14 *** ADVENTURER MODE // 2025.01.21 @ 21:14:30 Player: Drosophila Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (41) 205 Value Destroyed (1405) 1405 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (846) 846 TOTAL SCORE: 6176 Bonus ------- Follower Combat Kills 46 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 549/850 Matter 71/300 Energy 22/300 System Corruption 5% Temperature Cool (53) Movement Core (400) Ox7 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Large Battery Makeshift Trap Scanner Makeshift Transmission Jammer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Heat Sink Improved Sensor Array Particle Charger Reaction Control System Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Active Sensor Suite > --- WEAPON ----------- Heavy EM Shotgun Heavy Laser > --- INVENTORY -------- Large Battery Makeshift Trap Scanner Improved Sensor Array Particle Charger Makeshift Transmission Jammer Reaction Control System [Rating: 81] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Flying Fortress v7 Utility Medium Storage Unit Device Makeshift Transmission Jammer Storage Medium Storage Unit Protection Layered Light Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Slots Evolved 8 | . . . . . 4 2 . 2 Power 1 | . . . . . . 1 . . Propulsion 2 | . . . . . 2 . . . Utility 4 | . . . . . 2 1 . 1 Weapon 1 | . . . . . . . . 1 Parts Attached 58 | 6 1 . 11 3 15 5 6 11 Power 5 | 1 . . 1 . 1 1 1 . Engine 2 | 1 . . 1 . . . . . Core 3 | . . . . . 1 1 1 . Reactor . | . . . . . . . . . Propulsion 6 | 2 . . 1 . 1 2 . . Treads 3 | 2 . . 1 . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 3 | . . . . . 1 2 . . Utility 22 | . 1 . 4 1 6 2 4 4 Device 14 | . . . 1 1 4 2 4 2 Storage 5 | . 1 . 3 . . . . 1 Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 3 | . . . . . 2 . . 1 Artifact . | . . . . . . . . . Weapon 25 | 3 . . 5 2 7 . 1 7 Energy Gun 13 | 1 . . 2 . 7 . 1 2 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 6 | 2 . . 3 1 . . . . Ballistic Cannon 4 | . . . . . . . . 4 Launcher 1 | . . . . 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . 3 . 1 . Parts Lost 13 | . . . . . . . 2 11 Power 3 | . . . . . . . 1 2 Propulsion 1 | . . . . . . . . 1 Utility 4 | . . . . . . . 1 3 Weapon 5 | . . . . . . . . 5 Highest Loss Streak 6 | . . . . . . . 1 6 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 80 | . 82 85 87 99 69 76 72 62 Engine 8 | . 14 14 14 14 . . . . Core 3 | . . . . . 8 15 14 9 Treads 16 | . 28 28 28 28 . . . . Flight 2 | . . . . . 9 7 7 3 Device 11 | . . . . 13 22 30 26 21 Storage 13 | . 11 14 21 14 9 7 7 8 Protection 1 | . . . . . 3 . . 5 Energy Gun 6 | . . . . 14 15 15 15 5 Ballistic Gun 13 | . 28 28 21 13 . . . . Peak Build Rating 81 | 5 6 7 23 18 63 66 81 76 Average Rating 28 | 2 5 6 8 16 57 64 64 53 On Entrance 26 | . 5 6 7 12 17 59 65 67 Naked Turns . | . . . . . . . . . Heaviest Build 57 | 9 19 19 39 26 38 40 44 57 Greatest Support 50 | 40 40 40 40 40 50 50 50 50 Greatest Overweight (x) 18 | 1 . . . . . . . 18 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 35 | 5 10 10 35 10 10 10 10 10 Average Capacity 10 | 5 9 10 13 10 10 10 10 10 Most Carried 15 | 5 3 6 15 10 10 10 9 9 Average Carried 7 | 2 1 5 7 9 9 8 6 6 Final Capacity 10 | 5 10 10 10 10 10 10 10 10 Final Carried 10 | 2 1 6 10 10 10 9 4 4 Class Distribution -------------------- 94% | Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Matter Collected 751 | 206 . 100 . 110 181 . 110 44 Remotely . | . . . . . . . . . Salvage Created 1582 | . . 145 . 18 424 . 230 765 Parts 74 | . . 9 . 4 14 . 12 35 Haulers Intercepted 4 | . . . . . 3 . . 1 Recyclers Shooed 1 | . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Combat Hostiles Destroyed 31 | . . 3 . 4 5 . 4 15 Guns 12 | . . 3 . . 4 . 4 1 Cannons 10 | . . . . . . . . 10 AOE 8 | . . . . 4 . . . 4 Classes Destroyed 15 | . . 3 . . 3 . 1 8 Worker 2 | . . . . . . . . 2 Builder 1 | . . . . . . . . 1 Hauler 4 | . . . . . 3 . . 1 Recycler 1 | . . 1 . . . . . . Operator 1 | . . . . . . . . 1 Watcher 1 | . . . . . . . . 1 Swarmer 12 | . . 2 . 4 . . 3 3 Saboteur 1 | . . . . . . . . 1 Grunt 8 | . . . . . 2 . . 6 Brawler 1 | . . . . . . . . 1 Protector 1 | . . . . . . . . 1 Sentry 4 | . . . . . 3 . . 1 Demolisher 1 | . . 1 . . . . . . Programmer 2 | . . . . . . . . 2 Heavy 1 | . . . . . . . 1 . Best Kill Streak 8 | . . 2 . 4 2 . 3 8 Combat Bots Only 4 | . . 2 . 4 1 . 3 4 Max Kills in Single Turn 4 | . . 2 . 4 1 . 1 4 Gunslinging 1 | . . 1 . . . . . . Exploded 4 | . . . . 4 . . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Hostile Shots Fired 235 | . . 10 . 4 26 . 25 170 Missed 75 | . . 3 . 2 12 . 12 46 Damage Taken 2427 | . . 120 . 15 284 . 285 1723 Core 455 | . . 8 . 8 126 . 12 301 Absorbed by Shields 24 | . . . . . . . 24 . Ignored by Resistances 672 | . . 33 . 4 53 . 83 499 Regen/Repaired (Parts) 30 | . . . . . 30 . . . Core Remaining (%) 92 | 100 . . . 93 77 . 98 . Volleys Fired 86 | . . 6 . 1 19 . 10 50 Largest 3 | . . 2 . 1 2 . 2 3 Hottest 191 | . . 40 . 33 138 . 119 191 Shots Fired 155 | . . 12 . 1 38 . 20 84 Gun 83 | . . 12 . . 38 . 20 13 Cannon 71 | . . . . . . . . 71 Launcher 1 | . . . . 1 . . . . Special . | . . . . . . . . . Kinetic 43 | . . 12 . . . . . 31 Thermal 74 | . . . . . 18 . 8 48 Explosive 1 | . . . . 1 . . . . Electromagnetic 37 | . . . . . 20 . 12 5 Robot Hit Streak 22 | . . 4 . . 16 . 7 22 Robot Miss Streak 3 | . . 2 . 1 1 . 3 3 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . 1 . . . . 1 . Max Gunslinging Chain 1 | . . 1 . . . . 1 . Shots Hit Robots 120 | . . 7 . . 33 . 18 62 Core Hits 73 | . . 5 . 3 14 . 11 40 Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 1 | . . 1 . . . . . . Destroy 1 | . . 1 . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4441 | . . 86 . 209 730 . 374 3042 Guns 1301 | . . 86 . . 648 . 318 249 Cannons 1760 | . . . . . . . . 1760 Explosions 1380 | . . . . 209 82 . 56 1033 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 584 | . . 86 . . . . . 498 Thermal 1947 | . . . . . 368 . 184 1395 Explosive 1208 | . . . . 209 . . . 999 Electromagnetic 702 | . . . . . 362 . 190 150 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . . . . 5 Average Corruption 2 | . . . . . . . . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 6 | . . . . . . . . 6 Matter Fused 2 | . . . . . . . . 2 Heat Flow Errors 2 | . . . . . . . . 2 Misfires 1 | . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 93 | . . . . 11 . . 3 79 Projectiles 46 | . . . . . . . . 46 Explosions 47 | . . . . 11 . . 3 33 Melee . | . . . . . . . . . Knockbacks 2 | . . . . . . . . 2 Impact . | . . . . . . . . . Kinetic 2 | . . . . . . . . 2 Secondary . | . . . . . . . . . Self-Inflicted Damage 147 | . . . . . 32 . . 115 Shots 3 | . . . . . 1 . . 2 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 544 | . . 2 . . 544 . . 470 Average Temperature 198 | . . 2 . . 232 . . 180 Received Heat Transfer 399 | . . 9 . . 81 . . 309 Effects 19 | . . . . . 13 . . 6 Shutdowns 3 | . . . . . 3 . . . Energy Bleed 2 | . . . . . 1 . . 1 Interference 6 | . . . . . 4 . . 2 Matter Decay 1 | . . . . . . . . 1 Short Circuit 2 | . . . . . . . . 2 Damage (major) 4 | . . . . . 4 . . . Damage (core) 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Fried 8 | . . . . . 4 . 2 2 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . . . 1 1 Heat Transferred 2499 | . . . . . 655 . 272 1572 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . 1 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Peak Influence 335 | . 4 117 . 98 211 10 107 335 Initial 48 | . . 1 . . . 3 5 48 Average 53 | . 2 43 . 10 90 7 25 89 Maximum Alert Level 1 | . . . . . 1 . . 1 Low Security (%) 95 | 100 100 100 . 100 90 100 100 90 Level 1 4 | . . . . . 9 . . 9 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . 1 . . . . . 1 4 Investigation 1 | . 1 . . . . . . . Extermination 1 | . . . . . . . . 1 Reinforcement 4 | . . . . . . . 1 3 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Distress Signals 3 | . . 1 . . 2 . . . Communications Jammed 7 | . . . . . . . . 7 Distress Signals 7 | . . . . . . . . 7 Times Spotted 51 | . . 5 . 4 7 . 5 30 Peak Tracking Total 5 | . . 3 . 4 3 . 3 5 Tactical Retreats 8 | . . . . . 1 . 1 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Traps Triggered 1 | . . . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Machines Disabled 18 | . . . . . 1 . 1 16 Max in Single Turn 6 | . . . . . 1 . 1 6 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Machines Accessed 16 | . 1 . 4 . 5 4 . 2 Terminals 9 | . 1 . . . 3 3 . 2 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . Garrison Access . | . . . . . . . . . Total Hacks 76 | . 3 . 49 . 15 6 . 3 Successful 67 | . 2 . 49 . 9 5 . 2 Failed 9 | . 1 . . . 6 1 . 1 Catastrophic 2 | . 1 . . . 1 . . . Database Lockouts . | . . . . . . . . . Manual 12 | . 2 . 2 . 5 3 . . Terminals 22 | . 3 . . . 11 5 . 3 Fabricators . | . . . . . . . . . Repair Stations 4 | . . . . . 4 . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . Garrison Access . | . . . . . . . . . Terminal Hacks 57 | . 1 . 49 . 3 2 . 2 Record 51 | . . . 49 . . 1 . 1 Robot Analysis 2 | . . . . . 2 . . . Open DSF 2 | . . . . . . 1 . 1 Reprogram Traps 1 | . 1 . . . . . . . Maintenance Status 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . . . . 4 . . . Scan Component 2 | . . . . . 2 . . . Repair 2 | . . . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . Insert Component 1 | . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 5 | . 1 . . . 2 2 . . Terminals 5 | . 1 . . . 2 2 . . Botnet 5 | . 1 . . . 2 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 1 . . . 4 2 . 2 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . Time 110 | . . . . . 110 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Total Allies 3 | . . 3 . . . . . . Largest Group 2 | . . 2 1 . . . . . Highest-Rated Group 59 | . . 59 28 . . . . . Highest-Rated Ally 31 | . . 31 28 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 14 | . . 14 . . . . . . Total Damage 183 | . . 183 . . . . . . Kills 6 | . . 6 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Robot Analysis Total 2 | . . . . . 2 . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Turns Passed 4131 | 65 116 660 1092 556 437 124 129 952 Spaces Moved 2654 | 47 67 377 658 344 364 218 127 452 Core 71 | 28 . . . . . . . 43 Treads 1465 | 19 67 377 658 344 . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1118 | . . . . . 364 218 127 409 Fastest Speed 50 | 50 160 160 160 160 50 50 50 50 Average Speed 122 | 105 160 160 160 160 50 50 50 119 Slowest Speed 950 | 160 160 160 160 160 50 50 50 950 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 3 | . . . . . 1 . . 2 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 4 15 82 94 80 27 7 87 11 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . Known Exits Taken 2 | . . . . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 55 | . . . . 10 3 . 3 39 Melee . | . . . . . . . . . Projectile 5 | . . . . . . . . 5 AOE 50 | . . . . 10 3 . 3 34 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Total 3387 | 63 76 422 702 348 580 235 174 787 Wait 483 | . 7 35 . . 155 . 18 268 Move 2640 | 46 66 376 657 343 361 217 126 448 Hop 3 | . . . . . 1 . . 2 Pick Up 63 | 8 1 5 19 1 16 6 2 5 Fast Attach 6 | 2 . . 1 . 3 . . . Attach 36 | 3 1 . 8 1 5 4 6 8 Detach 11 | . . . 4 . . 2 2 3 Swap 16 | 1 . . 2 2 7 1 . 3 Drop 35 | 3 1 . 9 . 13 5 4 . Fire 86 | . . 6 . 1 19 . 10 50 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 6 | . . . . . . . 6 . Rewire 2 | . . . 2 . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / DSF) -7/DSF -6/Factory (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 15) 154 | -10/Materials | Met 8R-AWN 182 | -10/Materials | Entered Mines 183 | -10/Mines | Assembled infested the area 183 | -10/Mines | Followed 8R-AWN into the Mines 188 | -10/Mines | Assisted by a Guerilla fighting off Assembled 277 | -10/Mines | Learned Materials interactive machine intel 282 | -10/Mines | Discovered new exit (range 7) 317 | -10/Mines | Build established: Mutant 395 | -10/Mines | Learned Materials trap positions 443 | -10/Mines | Received a Mining Laser from a helpful Derelict 832 | -10/Mines | Discovered new exit (range 5) 842 | -10/Mines | Entered Exiles 842 | -10/Exiles | Accompanied by 1 ally 868 | -10/Exiles | Discovered new exit (range 14) 872 | -10/Exiles | Led the pair of lost Derelicts to a safe place 884 | -10/Exiles | Welcomed by 8R-AWN 918 | -10/Exiles | Met EX-HEX 1042 | -10/Exiles | Met EX-DEC 1103 | -10/Exiles | Visited The Gauntlet 1338 | -10/Exiles | Learned location of Zion (-7) 1413 | -10/Exiles | Learned about 8R-AWN's background 1466 | -10/Exiles | Met EX-BIN 1488 | -10/Exiles | Aligned with FarCom system 1490 | -10/Exiles | Given EX-Vault access code 1557 | -10/Exiles | Opened EX-Vault 1598 | -10/Exiles | Found Prototype Energy Gun 1601 | -10/Exiles | Identified AWS/Thermal 1607 | -10/Exiles | Found Prototype Device 1610 | -10/Exiles | Identified Supersonic Drone Bay 1619 | -10/Exiles | Found Prototype Flight Unit 1654 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1839 | -10/Exiles | Discovered new exit (range 12) 1934 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1934 | -10/Exiles | Entered Mines 1935 | -9/Mines | Learned location of Storage (-7) 1961 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2007 | -9/Mines | Learned location of 1 exit from Materials 2409 | -9/Mines | Discovered new exit (range 8) 2490 | -9/Mines | Entered Materials 2490 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2491 | -8/Materials | Identified exit to Factory 2492 | -8/Materials | Loaded intel: 8 trap records 2492 | -8/Materials | Identified Flying Fortress v7 2493 | -8/Materials | Loaded intel: 19 interactive machine locations 2760 | -8/Materials | Repaired Mak. Transmission Jammer 2912 | -8/Materials | Repaired Hvy. EM Shotgun 2927 | -8/Materials | Entered Factory 2927 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2998 | -7/Factory | Discovered new exit (range 16) 3025 | -7/Factory | Identified exit to DSF 3051 | -7/Factory | Entered DSF 3078 | -7/DSF | Additional patrols routed to DSF 3108 | -7/DSF | Found Prototype Device 3109 | -7/DSF | Identified Active Sensor Suite 3149 | -7/DSF | Discovered new exit (range 16) 3180 | -7/DSF | Entered Factory 3180 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3181 | -6/Factory | Discovered new exit (range 6) 3218 | -6/Factory | Discovered new exit (range 7) 3734 | -6/Factory | Lost 3 parts (1p1n1u) 4095 | -6/Factory | Cargo convoy interrupted 4132 | -6/Factory | Self-destructed Last Messages --------------- Magnetic Acceleration Cannon. 04118_ System corrupted: Magnetic Acceleration Cannon misfires. 04118_ Destroyed Welding Torch. 04118_ U-05 Engineer destroyed. 04119_ K-01 Serf collects debris. 04121_ Hvy. Laser destroyed. 04123_ K-01 Serf collects debris. 04123_ Penetrated by Slug. 04123_ Critical hit (Destroy). 04123_ K-01 Serf destroyed. 04125_ Penetrated by Slug. 04126_ U-05 Engineer lays Concrete. 04127_ Magnetic Acceleration Cannon destroyed. 04127_ Lyr. Light Armor Plating destroyed. 04127_ U-05 Engineer lays Concrete. 04127_ K-01 Serf collects debris. 04129_ Penetrated by Slug. 04129_ Hvy. EM Shotgun destroyed. 04131_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ??????#############??% ??????????????????????????? | | ?????? #??"#??????????????????????????? | | ?????? #??%########???????????????????? | | ?????# """ """ ###%=% ????????????????????? | | ?????# """ """ # ?????????????????????? | | ?????# """ """ # ?????????????????????? | | ?????# "" "" + """ ""?????????????????????? | | ##???# "" "" # """ """????????????????????? | | #???# %+ " " ????????????????? | | "##### "" "" # u ??????????????? | | ! + ""S"" A#]????????????????? | | !##### """" %%! ]][??????????????? | | #???# x ]]%]][ ????????????? | | ################### % x ]]]][ ?????????????? | | #???????????# p /[]=[ ?????????????? | | """" #???????????# / ""?????????????? | | """" #???????????# "??????????????? | | """" #???????????#= ???????????????? | | """" #???????????# ] ????????????????? | | #??????????## #?????????????????? | | [ #??????????## %! #???""????????????? | | #######??????????# = # """" ??????????? | | ????????????????### % ?????????? | | ????????????????# [ @ #????????????????? | | ????????????????# #???????????????? | | ????????????????# ;#???????????????? | | ????????????????# # ????????????? | | ????????????????# =% ;#???"" ??????????? | | ????????????????# u ; ??????????????? | | ????????????????# # ""????????????? | | ????????????????# % = #? ????????????? | | ????????????????# *% #??"""???????????? | | ????????????????## k + ???????????????? | | ?????????????????# = # ??????????????? | | ?????????????????# o =%! #? ??????????????? | | ?????????????????# #% ####????????????????? | | ?????????????????+ #####???????????????????? | | ?????????????????# #???????????????????????? | | ?????????????????# #???????????????????????? | | ?????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 68 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityNodeAutohacker Manual? 0 Play Time 00:57:56 Cumulative 27.7 hours Start 2025.01.21 @ 16:09:47 End 2025.01.21 @ 21:14:30 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 36 Rogue 26 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 27 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: caf1dd7e-f124-42e5-8817-8306db9a3a39