Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.04 @ 14:11:30 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (45) 225 Value Destroyed (1225) 1225 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-26) -26 TOTAL SCORE: 2084 Bonus ------- Friendly Fire -26 Cogmind --------- Core Integrity 58/250 Matter 290/300 Energy 250/250 System Corruption 1% Temperature Cool (38) Movement Rolling (210) Ox10 Location -7/Recycling Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Subdweller Monowheel > --- UTILITY (2) ------ Humpback > --- WEAPON (2) ------- Subdweller Laser Subdweller Beam Cannon > --- INVENTORY (35) --- Subdweller Power Source Subdweller Power Source Light Treads Compact Wheel Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Medium Storage Unit High-capacity Matter Pod (200) Subdweller Optics Subdweller Optics Subdweller Optics Light Armor Plating Light Armor Plating Scrap Shield Hacking Suite Subdweller Machine Gun Grenade Launcher Multitool SUBCON Basin (Full) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Subdweller Monowheel > --- UTILITY ---------- Humpback > --- WEAPON ----------- Subdweller Laser Subdweller Beam Cannon > --- INVENTORY -------- Subdweller Power Source Subdweller Power Source Light Treads Light Treads Subdweller Monowheel Medium Storage Unit High-capacity Matter Pod Subdweller Optics Subdweller Optics Subdweller Optics Light Armor Plating Light Armor Plating Scrap Shield Hacking Suite Subdweller Machine Gun Grenade Launcher Multitool SUBCON Basin [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Scrap Shield Device Weight Redist. System Storage Medium Storage Unit Protection Scrap Shield Weapon Beam Cannon Energy Gun Subdweller Laser Energy Cannon Beam Cannon Ballistic Gun Subdweller Machine Gun Launcher Grenade Launcher Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 23 | 1 10 12 . Power 1 | . . 1 . Engine 1 | . . 1 . Core . | . . . . Reactor . | . . . . Propulsion 5 | . 2 3 . Treads 3 | . 2 1 . Leg . | . . . . Wheel 2 | . . 2 . Hover . | . . . . Flight . | . . . . Utility 7 | 1 4 2 . Device 3 | 1 2 . . Storage 2 | . 1 1 . Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 10 | . 4 6 . Energy Gun 2 | . 1 1 . Energy Cannon 4 | . 2 2 . Ballistic Gun 3 | . . 3 . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . 1 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . 1 . . Weapon 1 | . . 1 . Highest Loss Streak 1 | . 1 1 . To Critical Strikes . | . . . . Average Backups 9 | 6 8 9 19 Power . | 1 1 . 2 Propulsion 2 | 4 3 2 5 Utility 3 | . 2 4 9 Weapon 1 | 1 1 1 2 Tool/Special . | . . . . Unused Backups 26 | . 8 3 15 Power 4 | . 1 1 2 Propulsion 9 | . 4 . 5 Utility 8 | . 1 1 6 Weapon 4 | . 2 1 1 Tool/Special 1 | . . . 1 Average Slot Usage (%) 90 | . 99 84 85 Engine 13 | . 14 13 14 Treads 23 | . 24 23 14 Leg 1 | . 3 . . Wheel 3 | . . 4 14 Device 3 | . 9 . . Storage 8 | . 14 5 14 Protection 7 | . 4 9 . Energy Gun 4 | . 1 6 14 Energy Cannon 16 | . 23 12 14 Ballistic Gun 5 | . 2 7 . Peak Build Rating 31 | 7 9 31 31 Average Rating 11 | 6 8 13 31 On Entrance 13 | 6 7 8 31 Avg Prop Armor Cover (%) 11 | . . 11 11 Naked Turns . | . . . . Heaviest Build 217 | 14 24 217 217 Greatest Support 46 | 20 46 40 20 Greatest Overweight (x) 10 | . . 10 10 Average Overweight (x) 2 | . . 3 10 Largest Inventory Capacity 35 | 8 10 35 35 Average Capacity 13 | 8 9 15 35 Most Carried 35 | 6 10 35 35 Average Carried 10 | 6 8 11 35 Final Capacity 35 | 8 10 35 35 Final Carried 35 | 6 10 35 35 Class Distribution -------------------- 52% | Mutant 24% | Subdweller-Mutant 22% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Hauler-Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 963 | 212 433 318 . Remotely . | . . . . Salvage Created 1619 | 121 957 474 67 Parts 92 | 5 61 23 3 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 11 | . . 11 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 33 | . 19 13 1 Guns 10 | . 1 9 . Cannons 18 | . 14 4 . AOE 4 | . 4 . . Classes Destroyed 11 | 2 6 2 1 Builder 2 | . 2 . . Tunneler 2 | 1 1 . . Hauler 2 | . 2 . . Recycler 1 | 1 . . . Operator 1 | . 1 . . Turret 1 | . . 1 . Watcher 3 | . 3 . . Swarmer 6 | . 3 3 . Grunt 16 | . 16 . . Sentry 1 | . . . 1 Subdweller 10 | . . 10 . Best Kill Streak 5 | 2 5 3 1 Combat Bots Only 5 | . 5 3 1 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 159 | . 43 116 . Missed 57 | . 17 40 . Hits 102 | . 26 76 . Projectile 102 | . 26 76 . Critical Strikes 5 | . . 5 . Damage Taken 1683 | . 374 1309 . Core 192 | . 42 150 . Absorbed by Shields . | . . . . Regen/Repaired (Parts) 42 | . 42 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 138 | 4 52 81 1 Largest 2 | 2 2 2 2 Hottest 140 | 60 120 140 140 Shots Fired 229 | 8 95 124 2 Gun 91 | 8 23 59 1 Cannon 130 | . 68 61 1 Launcher 8 | . 4 4 . Special . | . . . . Kinetic 72 | 4 16 52 . Thermal 142 | 4 68 68 2 Explosive 8 | . 4 4 . Electromagnetic 7 | . 7 . . Robot Hit Streak 14 | 4 10 14 5 Robot Miss Streak 5 | 3 5 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 146 | 4 57 84 1 Core Hits 59 | 3 30 26 . Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Meltdown 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2833 | 46 1159 1599 29 Guns 1034 | 46 173 815 . Cannons 1561 | . 774 758 29 Explosions 237 | . 211 26 . Melee . | . . . . Ramming 1 | . 1 . . Kinetic 898 | 24 120 754 . Thermal 1706 | 22 836 819 29 Explosive 175 | . 149 26 . Electromagnetic 53 | . 53 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 35 | . 10 24 1 Message Errors 8 | . 3 5 . Matter Fused 10 | . 4 5 1 Heat Flow Errors 6 | . 2 4 . Energy Discharges 3 | . . 3 . Data Loss (minor) 1 | . . 1 . Data Loss (major) 1 | . 1 . . Misfires 4 | . . 4 . Alerts 1 | . . 1 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 14 | . 14 . . Projectiles 12 | . 12 . . Explosions 2 | . 2 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 63 | . 37 26 . Shots 2 | . 1 1 . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 374 | 20 374 287 78 Average Temperature 96 | 20 105 82 50 Received Heat Transfer 1127 | . 171 956 . Effects 3 | . 3 . . Interference 3 | . 3 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 9 | . 3 4 2 Heat Transferred 3270 | 50 1591 1592 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Maximum Alert Level 1 | . 1 . . Low Security (%) 86 | 100 85 . 100 Level 1 13 | . 14 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 255 | 10 255 . 35 Initial 35 | . 6 . 35 Average 59 | 5 61 . 29 Influence Increases 960 | 10 640 290 20 Destroy 0b10 Robot/C 480 | . 380 80 20 Destroy 0b10 Robot/NC 55 | 10 45 . . Destroy Leader 80 | . 80 . . Successful Hack 39 | . 39 . . Select Force Hacks 60 | . 60 . . Destroy Structure 21 | . 21 . . Lose Combat Pursuer 225 | . 15 210 . Influence Decreases 925 | . 432 434 59 Entered New Map 149 | . 4 106 39 Time Decay 756 | . 418 318 20 Lost Part 20 | . 10 10 . Squads Dispatched 3 | . 3 . . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 23 22 . Peak Tracking Total 5 | . 3 5 . Tactical Retreats 7 | . 1 6 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered 4 | . 2 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 14 | . 11 3 . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 31 | . 25 6 . Successful 22 | . 16 6 . Failed 9 | . 9 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 20 | . 20 . . Terminals 20 | . 20 . . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 3 6 . Record 4 | . . 4 . Robot Analysis 1 | . 1 . . Prototype ID Bank 2 | . 2 . . Open Door 1 | . . 1 . Release Object 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 11 | . 11 . . Terminals 9 | . 9 . . Botnet 2 | . 2 . . Skim 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 9 | . 9 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 244 | 3 241 . . Seismic 244 | 3 241 . . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 4579 | 18 1647 2868 46 Spaces Moved 2311 | 4 877 1411 19 Core . | . . . . Treads 1721 | . 763 958 . Legs 118 | 4 114 . . Wheels 472 | . . 453 19 Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 160 210 Average Speed 168 | 120 154 177 210 Slowest Speed 560 | 120 160 560 210 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 2 97 41 7 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 4 | . 2 2 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 11 | . . 11 . Spaces Dug . | . . . . Terrain Destroyed 48 | . 21 27 . Melee . | . . . . Projectile 3 | . . 3 . AOE 45 | . 21 24 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 2756 | 8 1070 1655 23 Wait 206 | . 114 89 3 Move 2308 | 3 876 1410 19 Hop . | . . . . Pick Up 35 | . 8 27 . Fast Attach 11 | 1 3 7 . Attach 3 | . 2 1 . Detach 1 | . 1 . . Swap 13 | . 7 6 . Drop 25 | . 6 19 . Fire 138 | 4 52 81 1 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 15 | . . 15 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Rec] / [*Scr]) -7/Recycling History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 3) 19 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 13) 311 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 7) 822 | -10/Materials | Discovered new exit (range 12) 972 | -10/Materials | Identified exit to Materials 972 | -10/Materials | Identified exit to Subcaves 1028 | -10/Materials | Learned Storage terminal intel 1109 | -10/Materials | Learned location of 2 exits from Materials 1134 | -10/Materials | Learned 4 Recycling zone layouts 1164 | -10/Materials | Repaired Lgt. Treads 1171 | -10/Materials | Learned 2 Mines zone layouts 1220 | -10/Materials | Learned location of 1 exit from Storage 1666 | -10/Materials | Entered Subcaves 1667 | -10/Subcaves | Approached by a straggling Scientist 1736 | -10/Subcaves | Learned location of Zion (-6) 1736 | -10/Subcaves | Met a Zionite searching for "candidates" 1764 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1798 | -10/Subcaves | Ambushed by Subdweller buried in earth 1827 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1870 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2068 | -10/Subcaves | Disturbed a concealed Subdweller 2111 | -10/Subcaves | Core integrity fell below 50% 2422 | -10/Subcaves | Visited Clippyterm 2427 | -10/Subcaves | Learned Factory emergency access door positions 2544 | -10/Subcaves | Build established: Subdweller-Mutant 2862 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2875 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2944 | -10/Subcaves | Discovered new exit (range 11) 2973 | -10/Subcaves | Learned Materials terminal intel 3842 | -10/Subcaves | Build established: Hauler-Mutant 4166 | -10/Subcaves | Found SUBCON Basin 4534 | -10/Subcaves | Entered Recycling 4580 | -7/Recycling | Self-destructed Last Messages --------------- 04239_ 1YUFM|IWXDJAXKDA>0#X Map ----- +----------------------------------------------------+ | ????# + #?# | | ????# # ??????????????????? | | ????# ### ####??????????????????? | | ????# #?# #??#??????????????????? | | ????# #?# #??#??????????????????? | | ????# #?# #??#??????????????????? | | ????# #?# #??#??????????????????? | | ????##############?# #??#??????????????????? | | ???????????????????# #?????????????????????? | | ???????????#########+####??????????????????? | | ???????????# ??????????????????? | | ???????????# ??????????????????? | | ???????????# " """"" ??????????????????? | | ???????????# """"""""" ??????????????????? | | ???????????# """ """ ??????????????????? | | ???????????# ??????????????????? | | ???????????# """ ??????????????????? | | ???????????# """ ??????????????????? | | ???????????# """ ??????????????????? | | ???????????# ??????????????????? | | ???????????# ??????????????????? | | ???????????#######+######??????????????????? | | ????????#####????# #??###??????????????????? | | ????????#!! #????# #??# =#????????????????? | | ??????###! ###### ####===# #????????????? | | ??????# @ #????????????? | | ??????# #????????????? | | ??????# ![[ #????????????? | | ??????# #####+##########%####????????????? | | ??????# #?# = #????????????????????? | | ??????# #?# % ! #????????????????????? | | ??????# #?# ! #????????????????????? | | ??????# #?# / #????????????????????? | | ??????# #?# #????????????????????? | | ??????# #?# ! ! #????????????????????? | | ??????#####?# #????????????????????? | | ????????????#! =#????????????????????? | | ????????????###########????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 800 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 70% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantAnalysisAssimilator Manual? 0 Play Time 00:19:41 Cumulative 384.3 hours Start 2026.04.04 @ 13:52:02 End 2026.04.04 @ 14:11:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 319 Rogue 283 Adventurer 36 Explorer 0 Win Type - Total 5 Types 2/0/0/1/0/0/0/2/0/0 Lore% 73 Gallery% 66 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d51404c-85a6-4fde-a3f9-42d7010a06c4