Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.27 @ 15:53:08 Player: Raix Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (79) 395 Value Destroyed (1525) 1525 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (951) 951 TOTAL SCORE: 10371 Bonus ------- High Alert Combat Kills 26 Follower Combat Kills 240 Entered Garrisons 200 Entered DSFs 500 Friendly Fire -15 Cogmind --------- Core Integrity 0/1600 Matter 194/300 Energy 51/100 System Corruption 11% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (8) ------ Spectral Analyzer Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Large Storage Unit Improved Dynamic Insulation System Dispersion Rifle KE Penetrator Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Diametric Drive Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Advanced Weight Redist. System Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Experimental Force Field Advanced Component Analysis Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Particle Reactor Micro Antimatter Reactor Improved Cesium-ion Thruster Impulse Thruster Impulse Thruster Spectral Analyzer Heavy Tesla Rifle Dispersion Rifle Dispersion Rifle Dispersion Rifle Quantum Rifle Enhanced Quantum Rifle KE Penetrator [Rating: 148] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Xenon Bombardment Thruster Utility Improved Targeting Computer Device Advanced Weight Redist. System Storage Cargo Storage Unit Processor Improved Targeting Computer Weapon Autogun Energy Gun Dispersion Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 -1 -1 ------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Fac DSF Res Res Acc Gar Acc Slots Evolved 18 | . . 2 . 2 2 2 2 2 . 2 2 2 . . Power 3 | . . 1 . 1 . . . . . . 1 . . . Propulsion 7 | . . . . 1 2 1 2 . . . 1 . . . Utility 6 | . . 1 . . . 1 . . . 2 . 2 . . Weapon 2 | . . . . . . . . 2 . . . . . . Parts Attached 186 | 5 3 9 23 11 28 3 24 1 15 19 3 15 4 23 Power 45 | 1 1 3 4 3 9 . 6 1 5 5 1 4 . 2 Engine 13 | 1 1 3 3 2 2 . 1 . . . . . . . Core 15 | . . . 1 1 7 . 5 1 . . . . . . Reactor 17 | . . . . . . . . . 5 5 1 4 . 2 Propulsion 63 | 2 1 2 8 5 13 1 8 . 4 1 2 6 . 10 Treads 1 | . . . 1 . . . . . . . . . . . Leg 4 | 2 1 1 . . . . . . . . . . . . Wheel 4 | . . . 3 1 . . . . . . . . . . Hover 4 | . . . 4 . . . . . . . . . . . Flight 50 | . . 1 . 4 13 1 8 . 4 1 2 6 . 10 Utility 33 | . . 2 6 1 2 2 2 . . 8 . 5 . 5 Device 15 | . . 2 1 1 1 1 2 . . 1 . 2 . 4 Storage 10 | . . . 2 . 1 . . . . 5 . 1 . 1 Processor 8 | . . . 3 . . 1 . . . 2 . 2 . . Hackware . | . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 45 | 2 1 2 5 2 4 . 8 . 6 5 . . 4 6 Energy Gun 21 | 1 . . . 1 2 . . . 3 4 . . 4 6 Energy Cannon 1 | . . . . . . . . . 1 . . . . . Ballistic Gun 18 | 1 1 1 5 1 2 . 6 . . 1 . . . . Ballistic Cannon 4 | . . . . . . . 2 . 2 . . . . . Launcher 1 | . . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 1 1 . 1 . 1 . 1 1 . 1 Parts Lost 71 | . 1 8 3 9 5 . 12 . . . . 9 . 24 Power 15 | . 1 2 1 1 2 . 3 . . . . 1 . 4 Propulsion 36 | . . 3 1 4 3 . 6 . . . . 6 . 13 Utility 12 | . . 2 . 2 . . 1 . . . . 2 . 5 Weapon 8 | . . 1 1 2 . . 2 . . . . . . 2 Highest Loss Streak 15 | . 1 7 3 9 2 . 11 . . . . 9 . 15 To Critical Strikes 4 | . . 1 . . . . 1 . . . . . . 2 Average Slot Usage (%) 70 | . 64 64 71 80 76 83 82 57 75 71 66 55 61 53 Engine 4 | . 7 10 4 18 4 . 4 . . . . . . . Core 6 | . . . 9 6 8 20 7 10 5 . . . . . Reactor 2 | . . . . . . . . . 4 13 15 9 8 7 Treads 3 | . . . 7 . . . . . . . . . . . Leg 1 | . 28 15 . . . . . . . . . . . . Wheel 1 | . . . 1 18 . . . . . . . . . . Hover 2 | . . . 5 . . . . . . . . . . . Flight 13 | . . . . 6 37 40 40 26 35 29 28 19 20 19 Device 5 | . . 16 . 9 13 13 6 10 10 9 8 9 4 4 Storage 5 | . . . 8 6 4 6 5 5 5 4 4 4 4 3 Processor 8 | . . . 11 . . 3 5 5 5 7 8 13 16 15 Energy Gun 1 | . 14 5 . 1 2 . . . . 5 2 . 9 1 Ballistic Gun 12 | . 14 15 21 12 3 . 7 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 167 | 6 8 12 159 167 36 36 54 35 60 60 44 67 60 60 Greatest Support 81 | 20 20 20 32 48 36 45 58 41 61 65 74 80 80 81 Greatest Overweight (x) 12 | 1 . . 12 5 1 . 1 . . . . 1 . 1 Average Overweight (x) . | . . . 2 2 . . . . . . . . . . Largest Inventory Capacity 30 | 5 5 5 30 30 15 15 15 15 15 25 15 15 15 20 Average Capacity 18 | 5 5 5 24 23 11 15 15 15 15 16 15 15 15 15 Most Carried 30 | 4 4 5 30 30 15 15 15 9 15 18 15 15 14 15 Average Carried 13 | 1 1 4 16 20 8 13 12 9 13 14 14 13 12 12 Final Capacity 30 | 5 5 5 30 5 15 15 15 15 15 15 15 15 15 5 Final Carried 30 | 1 4 4 30 5 12 15 10 9 15 15 15 14 11 5 Class Distribution -------------------- 37% | Hauler-Mutant 28% | Sprinter 21% | Mutant 5% | Commander-Mutant 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -9/Storage Hauler-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Scavenger-Sprinter | -4/Factory Sprinter | -4/DSF Sprinter | -3/Research Sprinter | -2/Research Mutant | -1/Access Sprinter | -1/Garrison Sprinter | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 -1 -1 ----------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Fac DSF Res Res Acc Gar Acc Matter Collected 2658 | 250 40 113 713 56 347 . 324 . 375 190 . 24 38 188 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2635 | 42 74 314 1193 77 348 . 386 . . . . . 38 163 Parts 158 | 1 6 20 57 13 22 . 26 . . . . . 1 12 Haulers Intercepted 4 | . . 1 3 . . . . . . . . . . . Recyclers Shooed 4 | . . . 4 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 -1 -1 ------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Fac DSF Res Res Acc Gar Acc Combat Hostiles Destroyed 41 | 1 4 8 7 4 9 . 3 . . . . . 1 4 Guns 34 | 1 4 3 7 4 9 . 1 . . . . . 1 4 Cannons 2 | . . . . . . . 2 . . . . . . . AOE 5 | . . 5 . . . . . . . . . . . . Classes Destroyed 12 | 1 1 3 3 . 2 . 1 . . . . . . 1 Worker 9 | . . . 5 1 . . 3 . . . . . . . Builder 10 | . . . 5 . 1 . 4 . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . Hauler 4 | . . 1 3 . . . . . . . . . . . Recycler 8 | . . 2 6 . . . . . . . . . . . Mechanic 2 | . . . 2 . . . . . . . . . . . Watcher 4 | . . . . . 1 . 3 . . . . . . . Swarmer 26 | . 3 4 3 4 7 . 1 . . . . . 1 3 Grunt 7 | 1 1 3 2 . . . . . . . . . . . Sentry 5 | . . 1 2 . 2 . . . . . . . . . Hunter 2 | . . . . . . . 2 . . . . . . . Programmer 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 8 | 1 2 8 6 4 5 . 4 . . . . . 1 3 Combat Bots Only 7 | 1 2 7 3 4 5 . 2 . . . . . 1 3 Max Kills in Single Turn 4 | 1 1 4 2 1 2 . 2 . . . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . 3 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 -1 -1 -------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Fac DSF Res Res Acc Gar Acc Damage Taken 8735 | 31 293 470 374 882 555 . 1276 . 127 . . 1403 . 3324 Core 2602 | 21 51 101 93 315 141 . 268 . 12 . . 514 . 1086 Absorbed by Shields 30 | . . . . . 30 . . . . . . . . . Core Remaining (%) 80 | 91 71 . 51 42 79 100 73 . 98 100 100 . . . Volleys Fired 189 | 2 18 24 65 14 24 . 31 . . . . . 2 9 Largest 4 | 2 2 2 2 2 2 . 2 . . . . . 4 4 Hottest 334 | 70 70 50 46 56 108 . 114 . . . . . 334 329 Shots Fired 346 | 4 36 44 124 16 37 . 62 . . . . . 8 15 Gun 337 | 4 36 42 124 16 37 . 55 . . . . . 8 15 Cannon 7 | . . . . . . . 7 . . . . . . . Launcher 2 | . . 2 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 276 | 2 18 42 124 4 24 . 62 . . . . . . . Thermal 66 | 2 18 . . 12 13 . . . . . . . 6 15 Explosive 2 | . . 2 . . . . . . . . . . . . Electromagnetic 2 | . . . . . . . . . . . . . 2 . Robot Hit Streak 15 | 2 5 10 15 3 10 . 4 . . . . . 4 3 Robot Miss Streak 7 | 1 4 3 3 5 6 . 7 . . . . . 2 2 Penetration Max 1 | . . . . . 1 . 1 . . . . . . . Secondary Targets 4 | . 1 1 . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . . Shots Hit Robots 207 | 3 19 32 79 5 25 . 31 . . . . . 4 9 Core Hits 121 | 2 8 17 37 6 25 . 18 . . . . . 2 6 Critical Kills 5 | . . . 2 . . . 1 . . . . . . 2 Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . Critical Strikes 8 | 1 . . 2 1 1 . 1 . . . . . . 2 Burn 2 | 1 . . . 1 . . . . . . . . . . Destroy 6 | . . . 2 . 1 . 1 . . . . . . 2 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 4291 | 32 209 628 1314 115 547 . 1019 . . . . . 132 295 Guns 3766 | 32 209 246 1300 86 547 . 919 . . . . . 132 295 Cannons 100 | . . . . . . . 100 . . . . . . . Explosions 374 | . . 374 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 51 | . . 8 14 29 . . . . . . . . . . Kinetic 2987 | 7 98 246 1300 14 303 . 1019 . . . . . . . Thermal 855 | 25 111 . . 72 244 . . . . . . . 108 295 Explosive 374 | . . 374 . . . . . . . . . . . . Electromagnetic 24 | . . . . . . . . . . . . . 24 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . 2 . 1 . . . . 7 7 11 Average Corruption 4 | . . . . . 2 . 1 . . . . 4 7 7 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 24 | . . . . . 2 . 1 . . . . 5 4 12 Message Errors 4 | . . . . . . . 1 . . . . 1 . 2 Matter Fused 8 | . . . . . 1 . . . . . . 2 1 4 Heat Flow Errors 5 | . . . . . . . . . . . . 1 2 2 Energy Discharges 3 | . . . . . 1 . . . . . . . . 2 Data Loss (minor) 3 | . . . . . . . . . . . . 1 1 1 Weapon Failures 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 29 | . . 29 . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 29 | . . 29 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 21 | . . . 7 14 . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed 2 | . . . 1 1 . . . . . . . . . . Targets Rammed 5 | 1 1 1 1 1 . . . . . . . . . . Kicked 3 | 1 1 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 641 | 72 94 . 50 98 198 210 612 4 72 435 86 253 641 372 Average Temperature 124 | 41 31 . 11 30 84 158 214 2 29 172 28 60 314 104 Received Heat Transfer 1178 | 18 18 159 135 405 95 . 36 . 42 . . 171 . 99 Effects 50 | . . . . . . 2 23 . . 12 . . 11 2 Shutdowns 13 | . . . . . . . 5 . . 4 . . 4 . Energy Bleed 10 | . . . . . . . 4 . . 3 . . 2 1 Interference 16 | . . . . . . 2 10 . . 4 . . . . Matter Decay 1 | . . . . . . . . . . . . . 1 . Short Circuit 2 | . . . . . . . 1 . . . . . . 1 Damage (minor) 6 | . . . . . . . 1 . . 1 . . 4 . Damage (major) 2 | . . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . . . . 1 1 . . . . . . . . . Heat Transferred 1808 | 148 333 . . 259 550 . . . . . . . 148 370 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 -1 -1 ------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Fac DSF Res Res Acc Gar Acc Peak Influence 449 | 20 119 261 370 190 438 244 414 88 61 87 87 441 399 449 Initial 364 | . 13 50 109 20 86 214 119 88 61 42 57 52 364 239 Average 153 | 14 65 144 129 56 225 240 281 88 61 43 57 198 375 309 Maximum Alert Level 2 | . . 1 1 . 2 1 2 . . . . 2 1 2 Low Security (%) 65 | 100 100 50 79 100 36 . 17 100 100 100 100 50 . . Level 1 31 | . . 49 20 . 47 100 79 . . . . 45 100 76 Level 2 3 | . . . . . 16 . 3 . . . . 3 . 23 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 18 | . 1 . . 1 . 1 2 . 1 3 . 6 . 3 Investigation 5 | . . . . . . 1 . . . . . 4 . . Extermination 1 | . . . . . . . . . . . . . . 1 Reinforcement 12 | . 1 . . 1 . . 2 . 1 3 . 2 . 2 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 -1 -1 --------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Fac DSF Res Res Acc Gar Acc Distress Signals 7 | . . 1 2 . . . . . . 1 . 3 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 157 | 1 6 14 15 13 24 . 15 . 5 2 2 33 2 25 Peak Tracking Total 20 | 1 5 7 3 11 7 . 6 . 5 2 3 20 3 15 Tactical Retreats 23 | . . 1 1 2 4 . 3 . . . . 7 . 5 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 -1 -1 ------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Fac DSF Res Res Acc Gar Acc Traps Triggered 14 | . . . 3 . 3 1 2 . 1 . . 1 3 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 -1 -1 ---------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Fac DSF Res Res Acc Gar Acc Machines Disabled 3 | . . 1 . . . . 2 . . . . . . . Max in Single Turn 1 | . . 1 . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 -1 -1 --------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Fac DSF Res Res Acc Gar Acc Machines Accessed 8 | . . . 1 . . . 2 1 . . 1 3 . . Terminals 4 | . . . 1 . . . . 1 . . . 2 . . Fabricators 1 | . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . Total Hacks 19 | . . . 4 . . . 3 2 . . 2 8 . . Successful 8 | . . . 2 . . . 1 1 . . 2 2 . . Failed 11 | . . . 2 . . . 2 1 . . . 6 . . Catastrophic 4 | . . . 1 . . . . . . . . 3 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 11 | . . . 4 . . . . 2 . . . 5 . . Fabricators 1 | . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 2 . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . Garrison Access 3 | . . . . . . . . . . . . 3 . . Terminal Hacks 4 | . . . 2 . . . . 1 . . . 1 . . Record 2 | . . . 2 . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . 2 . . . Report Inventory 1 | . . . . . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . . . . . 1 . . . Scanalyzer 1 | . . . . . . . 1 . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 7 | . . . 1 . . . 2 . . . 1 3 . . Full Trace Events 4 | . . . 1 . . . . . . . . 3 . . Feedback Events 1 | . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 -1 -1 ------------ Run | Jun Mat Mat Sto Mat Fac Fac Fac Fac DSF Res Res Acc Gar Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 -1 -1 -------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Fac DSF Res Res Acc Gar Acc Total Allies 10 | . . . 10 . . . . . . . . . . . Largest Group 10 | . . . 10 . . . . . . . . . . . Highest-Rated Group 88 | . . . 88 . . . . . . . . . . . Highest-Rated Ally 16 | . . . 16 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 68 | . . . 68 . . . . . . . . . . . Total Damage 649 | . . . 649 . . . . . . . . . . . Kills 10 | . . . 10 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 -1 -1 ------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Fac DSF Res Res Acc Gar Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 -1 -1 ------------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Fac DSF Res Res Acc Gar Acc Turns Passed 5346 | 130 202 273 2247 325 389 79 425 23 114 397 38 222 101 381 Spaces Moved 5817 | 131 119 173 809 239 909 286 484 89 267 679 61 576 156 839 Core 127 | 99 . 8 . . . . . . . . . . . 20 Treads 195 | . . . 195 . . . . . . . . . . . Legs 281 | 32 119 130 . . . . . . . . . . . . Wheels 228 | . . . 80 148 . . . . . . . . . . Hover 415 | . . . 415 . . . . . . . . . . . Flight 4571 | . . 35 119 91 909 286 484 89 267 679 61 576 156 819 Fastest Speed 17 | 50 120 40 40 34 24 24 17 24 20 20 23 24 32 21 Average Speed 63 | 82 120 100 228 107 26 24 23 24 20 24 23 29 32 28 Slowest Speed 776 | 120 120 120 776 165 105 24 105 24 24 25 24 108 32 86 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 60 | . . 1 . . 7 1 13 . . 4 2 21 . 11 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 24 | 10 36 22 53 36 28 12 15 4 87 14 2 15 16 24 Regions Visited 14 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 1 . . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . . 1 1 . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 22 | . . 12 . . 1 . 9 . . . . . . . Melee . | . . . . . . . . . . . . . . . Projectile 10 | . . . . . 1 . 9 . . . . . . . AOE 12 | . . 12 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 -1 -1 --------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Fac DSF Res Res Acc Gar Acc Total 7170 | 149 144 235 1109 304 1010 296 725 89 330 917 84 613 201 964 Wait 680 | 5 . 18 137 . 5 . 183 . . 187 14 20 37 74 Move 5692 | 130 118 170 808 238 894 283 459 88 266 670 57 538 155 818 Hop 51 | . . 1 . . 7 1 11 . . 4 1 16 . 10 Pick Up 196 | 6 4 9 58 22 22 7 6 . 20 12 3 13 1 13 Fast Attach . | . . . . . . . . . . . . . . . Attach 158 | 5 1 6 21 11 20 2 20 1 11 17 3 14 4 22 Detach 55 | . . . 4 2 10 . 10 . 2 12 2 3 . 10 Swap 28 | . 2 3 2 . 8 1 4 . 4 2 . 1 . 1 Drop 84 | . . 3 13 16 8 2 1 . 9 13 4 8 . 7 Fire 189 | 2 18 24 65 14 24 . 31 . . . . . 2 9 Melee . | . . . . . . . . . . . . . . . Ram 2 | . . . 1 1 . . . . . . . . . . Kick 3 | 1 1 1 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . 12 . . . 18 . . . 2 . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/DSF -3/Research -2/Research (discovered 2 exits: *Acc x2) -1/Access -1/Garrison -1/Access History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 32 | -11/Junkyard | Discovered new exit (range 8) 131 | -11/Junkyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 11) 314 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 15) 333 | -10/Materials | Entered another Materials area 333 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 498 | -9/Materials | Destroyed 7 combat bots 600 | -9/Materials | Discovered new exit (range 10) 606 | -9/Materials | Entered Storage 611 | -9/Storage | Lost 7 parts (2p2n2u1w) 629 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 925 | -9/Storage | Build established: Commander-Mutant 1405 | -9/Storage | Build established: Hauler-Mutant 1521 | -9/Storage | Lost 3 parts (1p1n1w) 1887 | -9/Storage | Discovered new exit (range 16) 2853 | -9/Storage | Entered Materials 2853 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3132 | -8/Materials | Core integrity fell below 50% 3144 | -8/Materials | Discovered new exit (range 15) 3151 | -8/Materials | Lost 9 parts (1p4n2u2w) 3178 | -8/Materials | Entered Factory 3178 | -7/Factory | Evolved 2 slots: Propulsion x2 3555 | -7/Factory | Discovered new exit (range 16) 3567 | -7/Factory | Entered another Factory area 3567 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3643 | -6/Factory | Discovered new exit (range 13) 3646 | -6/Factory | Entered another Factory area 3646 | -5/Factory | Evolved 2 slots: Propulsion x2 4034 | -5/Factory | Lost 11 parts (3p5n1u2w) 4068 | -5/Factory | Discovered new exit (range 11) 4070 | -5/Factory | Identified exit to Factory 4071 | -5/Factory | Entered another Factory area 4071 | -4/Factory | Evolved 2 slots: Weapon x2 4090 | -4/Factory | Identified exit to DSF 4094 | -4/Factory | Entered DSF 4095 | -4/DSF | Joined Warlord attack on 0b10 via DSF 4123 | -4/DSF | Additional patrols routed to DSF 4147 | -4/DSF | Found Quantum Capacitor 4205 | -4/DSF | Discovered new exit (range 14) 4208 | -4/DSF | Identified exit to Research 4208 | -4/DSF | Entered Research 4208 | -3/Research | Evolved 2 slots: Utility x2 4511 | -3/Research | Discovered new exit (range 8) 4553 | -3/Research | Build established: Sprinter 4605 | -3/Research | Entered another Research area 4605 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 4641 | -2/Research | Discovered new exit (range 7) 4641 | -2/Research | Discovered new exit (range 6) 4643 | -2/Research | Entered Access 4643 | -1/Access | Evolved 2 slots: Utility x2 4662 | -1/Access | Found Prototype Processor 4677 | -1/Access | Identified Spectral Analyzer 4748 | -1/Access | Found Prototype Device 4749 | -1/Access | Identified Exp. Force Field 4864 | -1/Access | Identified exit to Garrison 4865 | -1/Access | Entered Garrison 4867 | -1/Garrison | Lost 9 parts (1p6n2u) 4903 | -1/Garrison | Discovered new exit (range 5) 4904 | -1/Garrison | Identified exit to Access 4964 | -1/Garrison | Triggered checkpoint 4966 | -1/Garrison | Entered Access 5249 | -1/Access | Lost 9 parts (3p5n1u) 5276 | -1/Access | Spotted B-99 Colossus 5308 | -1/Access | Spotted B-99 Colossus 5323 | -1/Access | Core integrity fell below 50% 5340 | -1/Access | Core integrity fell below 20% 5340 | -1/Access | System corruption reached 10% 5347 | -1/Access | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 05334_ Slug penetrates Earth. 05334_ Penetrated by Slug. 05334_ Impulse Thruster Array destroyed. 05334_ Slug penetrates Reinforced Barrier. 05334_ Penetrated by Slug. 05334_ Slug penetrates Earth. 05335_ Dropped Hcp. Storage Unit. 05336_ B-99 Colossus exits siege mode. 05336_ Dropped Adv. Weight Redist. System. 05336_ Dropped Quantum Rifle. 05338_ Acquired Mic. Antimatter Reactor. 05340_ Penetrated by Slug. 05340_ Slug penetrates Earth. 05340_ Penetrated by Slug. 05340_ Slug penetrates Earth. 05343_ Slug penetrates Wall. 05343_ Adv. Targeting Computer destroyed. 05343_ Slug penetrates Wall. 05345_ R-10 Processor collects Adv. Heat Sink. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ???????????????????????#######???????????# #? | | ?????????????????????### ###?????????# #? | | ?????????????????????# ##????????# #? | | ????????????????????## "##???????# #? | | ????????????????????# [% #???????# #? | | ????????????????????# [!%%#???????# #? | | ????????????????????# ! ##???????# ## | | ?????????????######## ! #????????# ## | | ?????????????" % #????????# ## | | ?????????????" " % ##????????# ## | | ?????????????" " p # #?????########+#### | | ?????????????" ###?????# # | | ?????????????" ##???????# # | | ?????????????" #????????# / | | ?????????????" Y########## # | | ?????????????" "#; ; # ###+#### | | ?????????????" #?# ; # # ?# | | ?????????????" ??# # [[! # # ## | | ?????????????#######???# + [!! # # ## | | ???????????????????????# # [!! + # ## | | ??????????############## # # # #? | | ??????????# # # # # #? | | ??????????# # # # # #? | | ??????????# # # # # #? | | ??????????# # ########## ######## | | ??????????# [ # @ | | ??????????# + | | ??????????# # | | ??????????# # | | ??????????# # ###+################## | | ??????????# ! # # ????# | | ??????????# !! # # ??# | | ??????????# # # # | | ??????????############## # # | | ???????????????????????# # ""Y"" # | | ??????????############## # """"" # /// | | ??????????# # # # /// | | ??????????# # # # // | | ??????????# # #########?# | | ??????????# ] + t#?????????# | | ??????????# # #?????????# | | ??????????############## #?????????# | | ??????????# ??# #?##################+# | | ??????????# ?# #? ########## | | ??????????? ?# # [ + | | ??????????# # # " #??#### | | ???????????? " # + """ ??????# #### | | ??????????????? """" + # """ ??????# #??? | | ???????????????""""" # # " ??????# #??? | | ????????????? """"" # #? #?????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 65 Energy Generation 61 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 210 Power Amplification 30 Additional Mass Support 9 Evasion (%) 66 Targeting Accuracy 18 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Denied? The More The Merrier Challenges ------------ None Game ------ Seed DrainedBombChip Manual? 0 Play Time 01:42:01 Cumulative 4.9 hours Start 2023.07.27 @ 14:10:44 End 2023.07.27 @ 15:53:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e98a71c-3507-4fb4-ac93-aa594f261d79