Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.22 @ 20:13:45 Player: BoomBlip Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (96) 480 Value Destroyed (3789) 3789 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (11063) 11063 TOTAL SCORE: 20032 Bonus ------- Follower Combat Kills 213 Prayed to X0-1V1 5000 Major X0-1V1 Interference 5250 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/810 Matter 288/300 Energy 1098/1100 System Corruption 2% Temperature Cool (-665) Movement Core (550) Ox10 Location -5/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Hybrid Antimatter Reactor > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Medium Storage Unit Experimental Optical Array Advanced Targeting Computer Advanced Targeting Computer Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Compact Battery (200) Kinecellerator Peak State ------------ > --- POWER ------------ Micro Fission Core Hybrid Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Armored Leg Improved VSS Leg Shield Leg > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Medium Storage Unit Experimental Optical Array Advanced Targeting Computer Advanced Targeting Computer Advanced Hacking Suite X0-1V1's Piety Tracker > --- WEAPON ----------- Improved Arc Projector Improved Heavy Laser Dispersion Rifle > --- INVENTORY -------- Improved Ion Engine Improved Deuterium Engine Improved Carbon-fiber Leg Compact Battery Advanced Targeting Computer Improved Particle Charger Tesla Rifle Heavy Laser Plasma Rifle Precision Grenade Launcher [Rating: 104] Favorites ----------- Power Fission Core Engine Improved Deuterium Engine Power Core Fission Core Reactor Hybrid Antimatter Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Wheel Flight Unit Surge Thruster Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Impact Weapon Great Maul Slashing Weapon Ripper Build | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . 4 2 2 . . . . 2 Power 1 | . . . . . . . . . . 1 Propulsion 3 | . . . 1 1 . . . . . 1 Utility 4 | . . . 2 1 1 . . . . . Weapon 2 | . . . 1 . 1 . . . . . Parts Attached 126 | . 3 4 30 16 12 6 14 9 4 28 Power 16 | . . 1 2 2 1 . 4 . . 6 Engine 5 | . . . . 2 . . 2 . . 1 Core 9 | . . 1 2 . 1 . 2 . . 3 Reactor 2 | . . . . . . . . . . 2 Propulsion 32 | . . 2 11 6 2 1 5 . 1 4 Treads 2 | . . . . 2 . . . . . . Leg 21 | . . . 4 4 2 1 5 . 1 4 Wheel 6 | . . 2 4 . . . . . . . Hover . | . . . . . . . . . . . Flight 3 | . . . 3 . . . . . . . Utility 31 | . 1 . 6 5 3 2 1 5 1 7 Device 17 | . 1 . 3 3 3 2 . . 1 4 Storage 2 | . . . 1 . . . . . . 1 Processor 9 | . . . 1 1 . . 1 4 . 2 Hackware 1 | . . . . . . . . 1 . . Protection 2 | . . . 1 1 . . . . . . Artifact . | . . . . . . . . . . . Weapon 47 | . 2 1 11 3 6 3 4 4 2 11 Energy Gun 16 | . . . . . 2 1 2 1 1 9 Energy Cannon 7 | . . . . . 3 2 . 2 . . Ballistic Gun 16 | . 2 1 10 2 . . 1 . . . Ballistic Cannon 1 | . . . . 1 . . . . . . Launcher 3 | . . . . . 1 . . . 1 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . 1 . . . 1 . . 1 Slashing Weapon 1 | . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . 1 . . . 1 . . 2 1 4 Corrupted Parts 2 | . . . . . . 1 . . . 1 System Corruption 5 | . . . . . . 3 . . . 2 Parts Lost 70 | . . 7 19 1 3 3 11 . 2 24 Power 5 | . . 2 1 . . . 1 . . 1 Propulsion 18 | . . 2 6 . . . 3 . . 7 Utility 15 | . . 1 3 1 1 1 2 . . 6 Weapon 32 | . . 2 9 . 2 2 5 . 2 10 Highest Loss Streak 10 | . . 6 5 1 2 2 8 . 1 10 To Critical Strikes . | . . . . . . . . . . . Average Backups 8 | 6 6 7 4 3 9 9 8 8 9 8 Power . | 1 1 . . . 1 1 . 1 1 1 Propulsion 1 | 4 4 4 2 1 2 3 2 1 . . Utility 2 | . . . . . . 3 4 5 4 3 Weapon 2 | 1 1 2 1 2 3 1 . 1 2 3 Tool/Special . | . . . . . . . . . . . Unused Backups 11 | . . . . . 3 1 . . 3 4 Power 2 | . . . . . . 1 . . . 1 Propulsion 2 | . . . . . 1 . . . . 1 Utility 4 | . . . . . . . . . 2 2 Weapon 3 | . . . . . 2 . . . 1 . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 84 92 70 72 97 99 82 93 99 93 Engine 2 | . 14 8 . 4 5 . 1 . . 1 Core 4 | . . 4 3 . . 6 3 6 6 6 Leg 19 | . 28 23 7 21 24 25 18 18 18 23 Wheel 1 | . . 1 11 . . . . . . . Device 18 | . . 13 11 10 24 30 26 18 18 14 Storage 6 | . 14 14 6 6 6 6 6 6 6 5 Processor 10 | . . . 6 6 6 6 10 16 18 16 Hackware 2 | . . . . . . . . 4 6 5 Energy Gun 6 | . 21 . . . 5 6 7 6 6 11 Energy Cannon 4 | . . . . . 12 12 2 7 11 1 Ballistic Gun 5 | . 6 27 20 6 1 . 3 2 . . Slashing Weapon 1 | . . . . . . . . 5 6 1 Peak Build Rating 104 | 6 19 22 33 57 73 78 77 79 79 104 Average Rating 62 | 6 6 18 24 39 71 74 61 72 78 90 On Entrance 42 | 6 6 19 6 15 53 73 77 56 79 76 Avg Prop Armor Cover (%) 4 | . . . 13 22 3 4 5 . . . Naked Turns 11 | . . . 11 . . . . . . . Heaviest Build 55 | 10 11 13 23 39 53 50 50 45 45 55 Greatest Support 92 | 20 20 24 36 80 76 67 67 47 52 92 Greatest Overweight (x) 4 | . . 4 2 . 1 . 1 . . 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 8 8 8 7 9 10 10 10 10 10 10 Most Carried 10 | 6 8 8 7 6 10 10 10 10 10 10 Average Carried 8 | 6 6 7 4 3 9 9 8 8 9 8 Final Capacity 10 | 8 8 8 5 10 10 10 10 10 10 10 Final Carried 10 | 6 8 5 5 6 10 8 8 10 9 2 Class Distribution -------------------- 23% | Scavenger-Mutant 19% | Mutant 16% | Derelict-Gunner 15% | Skirmisher 13% | Gunner 11% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Derelict-Gunner | -6/Zion Derelict-Gunner | -5/Proximity Caves Gunner | -5/Factory Resources | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Matter Collected 2834 | 200 20 82 516 347 221 345 486 86 97 434 Remotely . | . . . . . . . . . . . Salvage Created 4397 | . 114 50 902 263 549 432 339 . 242 1506 Parts 160 | . 8 1 55 15 29 13 8 . 4 27 Haulers Intercepted 1 | . . . . . . . . . . 1 Recyclers Shooed 3 | . . . 1 . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 20 | . . 3 . . . 11 3 . 3 . Prevented 4 | . . . . . . 4 . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 80 | . 4 1 20 6 11 9 7 . 6 16 Guns 44 | . 4 1 20 2 1 2 5 . 1 8 Cannons 16 | . . . . 4 3 5 1 . 2 1 AOE 13 | . . . . . 4 2 . . 3 4 Classes Destroyed 13 | . 3 . 4 2 2 . . . . 2 Worker 4 | . . . 2 . 1 . . . . 1 Builder 3 | . 1 . . 1 . . . . . 1 Tunneler 1 | . . . . 1 . . . . . . Hauler 1 | . . . . . . . . . . 1 Recycler 6 | . . . 3 . . . . . . 3 Watcher 1 | . . . . . . . . . . 1 Swarmer 27 | . 3 . 8 . 4 4 3 . 2 3 Grunt 31 | . 1 1 9 4 . 5 4 . 1 6 Duelist 1 | . . . 1 . . . . . . . Sentry 6 | . . . . 2 . . . . 1 3 Specialist 10 | . . . 2 . 4 . . . . 4 Hunter 2 | . . . . . 2 . . . . . Programmer 3 | . . . . . 1 . . . 2 . Best Kill Streak 9 | . 5 1 9 3 6 4 3 . 3 6 Combat Bots Only 6 | . 4 1 5 3 5 4 3 . 3 6 Max Kills in Single Turn 5 | . 2 1 3 1 5 2 1 . 2 3 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . . 4 1 . . 2 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Hostile Shots Fired 830 | . 32 49 266 42 54 31 160 . 38 158 Missed 246 | . 7 14 83 13 11 8 55 . 14 41 Hits 584 | . 25 35 183 29 43 23 105 . 24 117 Melee 90 | . . . 78 . . . 12 . . . Projectile 494 | . 25 35 105 29 43 23 93 . 24 117 Critical Strikes 20 | . 1 1 7 . . . 3 . . 8 Part Disruptions 5 | . . . . . 5 . . . . . Damage Taken 10193 | . 224 671 1986 333 817 461 1696 . 460 3545 Core 2438 | . 55 165 416 45 79 18 393 . 57 1210 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 55 | 100 . 42 7 92 . . . . 37 . Volleys Fired 300 | . 13 35 82 22 24 14 31 . 10 69 Largest 4 | . 2 2 3 2 4 4 3 . 3 3 Hottest 307 | . 80 40 68 65 267 307 235 . 223 229 Shots Fired 655 | . 26 61 187 40 70 42 49 . 23 157 Gun 529 | . 26 61 187 18 23 17 43 . 9 145 Cannon 116 | . . . . 22 46 23 6 . 11 8 Launcher 10 | . . . . . 1 2 . . 3 4 Special . | . . . . . . . . . . . Kinetic 303 | . . 61 187 40 7 . 8 . . . Thermal 217 | . 26 . . . 6 14 35 . 14 122 Explosive 10 | . . . . . 1 2 . . 3 4 Electromagnetic 125 | . . . . . 56 26 6 . 6 31 Robot Hit Streak 66 | . 6 13 14 13 15 15 15 . 12 66 Robot Miss Streak 4 | . 4 3 4 3 3 2 2 . 1 2 Penetration Max 1 | . . . 1 . . . . . . . Secondary Targets 4 | . . . . . . . 1 . . 3 Max Gunslinging Chain 1 | . . . . . . . 1 . . 1 Shots Hit Robots 497 | . 15 46 128 31 47 34 39 . 19 138 Core Hits 202 | . 7 5 62 14 23 22 14 . 13 42 Critical Kills 2 | . . . 1 . . . . . . 1 Critical Parts Destroyed 6 | . . . . . . . . . . 6 Critical Strikes 22 | . . . 1 2 2 2 3 . . 12 Burn 11 | . . . . . 2 2 3 . . 4 Meltdown 1 | . . . . . . . . . . 1 Destroy 7 | . . . 1 . . . . . . 6 Blast 2 | . . . . 2 . . . . . . Corrupt 1 | . . . . . . . . . . 1 Melee Attacks 13 | . . . 9 . . . 2 1 . 1 Impact 11 | . . . 9 . . . 2 . . . Slashing 2 | . . . . . . . . 1 . 1 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10168 | . 173 175 1470 769 1510 835 888 . 642 3706 Guns 6164 | . 173 175 1267 288 292 267 687 . 146 2869 Cannons 2011 | . . . . 481 598 382 142 . 239 169 Explosions 1897 | . . . 198 . 620 186 . . 257 636 Melee 91 | . . . . . . . 59 . . 32 Ramming 5 | . . . 5 . . . . . . . Kinetic 2394 | . . 175 1267 769 109 . 74 . . . Thermal 4515 | . 173 . . . 428 216 613 . 342 2743 Explosive 1388 | . . . 198 . 276 186 . . 257 471 Electromagnetic 1775 | . . . . . 697 433 142 . 43 460 Impact 59 | . . . . . . . 59 . . . Slashing 32 | . . . . . . . . . . 32 Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . 1 . 2 3 3 . 3 3 Average Corruption 2 | . . . 1 . 1 3 2 . 2 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 20 | . . . 1 . 1 3 10 . 1 4 Message Errors 4 | . . . . . . . 2 . 1 1 Matter Fused 7 | . . . . . 1 1 4 . . 1 Heat Flow Errors 1 | . . . . . . . 1 . . . Energy Discharges 2 | . . . 1 . . . 1 . . . Data Loss (minor) 5 | . . . . . . 2 2 . . 1 Misfires 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 256 | . . . 85 . 64 15 . . 45 47 Projectiles 15 | . . . . . . . . . . 15 Explosions 241 | . . . 85 . 64 15 . . 45 32 Melee . | . . . . . . . . . . . Knockbacks 6 | . . . . 2 3 . 1 . . . Impact 1 | . . . . . . . 1 . . . Kinetic 5 | . . . . 2 3 . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 395 | . . . 81 . 225 60 . . . 29 Shots 7 | . . . 1 . 4 1 . . . 1 Rammed 1 | . . . 1 . . . . . . . Targets Rammed 2 | . . . 2 . . . . . . . Kicked 1 | . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 1325 | . 252 2 229 4 317 359 51 . 135 1325 Average Temperature 211 | . 122 2 28 1 127 174 18 . 50 306 Received Heat Transfer 1950 | . 48 126 639 138 18 117 414 . 27 423 Effects 48 | . . . . . . 2 . . . 46 Shutdowns 10 | . . . . . . 1 . . . 9 Energy Bleed 7 | . . . . . . . . . . 7 Interference 6 | . . . . . . 1 . . . 5 Matter Decay 3 | . . . . . . . . . . 3 Short Circuit 4 | . . . . . . . . . . 4 Damage (minor) 5 | . . . . . . . . . . 5 Damage (major) 8 | . . . . . . . . . . 8 Damage (core) 5 | . . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 3 | . . . . . . 2 . . . 1 Combat Hostiles 3 | . . . . . . 2 . . . 1 Robots Corrupted 4 | . . . . . 3 . . . . 1 Combat Hostiles 4 | . . . . . 3 . . . . 1 Parts Fried 10 | . . . . . 6 1 . . . 3 Impact Corruptions . | . . . . . . . . . . . Robots Melted 8 | . . . . . . . 1 . . 7 Combat Hostiles 3 | . . . . . . . 1 . . 2 Parts Melted 28 | . 2 . . . 1 1 4 . 2 18 Heat Transferred 8410 | . 400 . . . 650 800 1655 . 522 4383 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 11 | . . . 8 . . . 3 . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 2 . . . . 2 Alert | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Maximum Alert Level 1 | . . . 1 . 1 . . . . . Low Security (%) 88 | 100 100 . 63 100 85 . . . . 100 Level 1 11 | . . . 36 . 14 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 384 | . 95 . 240 82 384 . . . . 197 Initial 77 | . . . . 56 6 . . . . 77 Average 103 | . 35 . 157 38 101 . . . . 99 Influence Increases 2927 | . 110 30 680 153 574 273 280 . 175 652 Destroy 0b10 Robot/C 1720 | . 80 20 400 120 240 200 140 . 120 400 Destroy 0b10 Robot/NC 80 | . 5 . 25 10 5 . . . . 35 Destroy Leader 294 | . 20 10 60 20 60 20 20 . 10 74 Allied During Kill 27 | . . . . . 8 8 . . . 11 Successful Hack 5 | . 5 . . . . . . . . . Disable Machine 105 | . . . 15 . 60 . . . . 30 Anti-Garrison Action 150 | . . . . . 150 . . . . . Destroy Structure 141 | . . . 30 3 36 . . . . 72 Lose Combat Pursuer 405 | . . . 150 . 15 45 120 . 45 30 Influence Decreases 2892 | . 45 95 554 265 228 490 423 . 52 740 Entered New Map 318 | . . 32 . 70 8 134 28 . . 46 Time Decay 1968 | . 45 63 364 185 200 326 294 . 32 459 Lost Part 586 | . . . 190 10 20 30 101 . 20 215 Lost Ally 20 | . . . . . . . . . . 20 Squads Dispatched 21 | . 1 . 6 1 6 . . . . 7 Investigation 3 | . . . 1 . 1 . . . . 1 Extermination 3 | . . . . . . . . . . 3 Reinforcement 13 | . 1 . 5 1 3 . . . . 3 Assault 2 | . . . . . 2 . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Distress Signals 5 | . . . 4 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 158 | . 5 2 50 6 17 11 21 . 13 33 Peak Tracking Total 16 | . 4 1 16 4 5 6 4 . 6 5 Tactical Retreats 18 | . . . 7 . 1 2 3 . 2 3 Traps | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Traps Triggered 2 | . . . . 1 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Machines Disabled 8 | . . . 1 . 5 . . . . 2 Max in Single Turn 4 | . . . 1 . 4 . . . . 1 Garrison Access 3 | . . . . . 1 . . . . 2 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Machines Accessed 11 | . 1 . 1 1 4 1 . . . 3 Terminals 6 | . 1 . 1 1 2 . . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . 2 Total Hacks 23 | . 5 . 3 1 7 1 . . . 6 Successful 5 | . 1 . . . . 1 . . . 3 Failed 18 | . 4 . 3 1 7 . . . . 3 Catastrophic 6 | . 1 . 1 1 3 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 18 | . 7 . 3 1 2 . . 3 . 2 Terminals 12 | . 5 . 3 1 2 . . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 8 | . . . . . 3 . . . . 5 Terminal Hacks 2 | . . . . . . 1 . . . 1 Open Door 1 | . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 2 Seal Access 2 | . . . . . . . . . . 2 Unauthorized Hacks 1 | . 1 . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . 1 . 1 1 4 . . . . 2 Full Trace Events 2 | . . . 1 . 1 . . . . . Feedback Events 1 | . . . 1 . . . . . . . Corruption 1 | . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . 14 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 5 | . . . . . 5 . . . . . Machine Destruction 1 | . . . . . 1 . . . . . Programmers 4 | . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Total Allies 6 | . . . . . 1 . . 4 . 1 Largest Group 4 | . . . . . 1 1 . 4 . 1 Highest-Rated Group 183 | . . . . . 79 79 . 158 . 183 Highest-Rated Ally 183 | . . . . . 79 79 . 42 . 183 Total Orders . | . . . . . . . . . . . Ally Attacks 22 | . . . . . 5 1 . . . 16 Total Damage 1168 | . . . . . 232 74 . . . 862 Kills 6 | . . . . . 1 1 . . . 4 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . X0-1V1 Amusement Gains 182 | . 18 10 35 . 20 10 . . . 89 Good Acts 46 | . . 2 4 2 10 6 7 . . 15 Bad Acts 36 | . . . 15 2 1 . 7 . . 11 Intel | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Active Infowar (turns) 2314 | . . . . 118 543 726 143 . . 784 Optics 784 | . . . . . . . . . . 784 Sensors 1361 | . . . . . 492 726 143 . . . Terrain 1213 | . . . . 118 543 552 . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . . 2 1 1 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Turns Passed 7091 | 2 175 480 870 413 543 726 839 1048 505 1490 Spaces Moved 4983 | 2 91 317 599 234 279 524 639 934 394 970 Core 32 | . . 6 26 . . . . . . . Treads 42 | . . . . 42 . . . . . . Legs 4470 | 2 91 298 159 180 279 524 639 934 394 970 Wheels 226 | . . 13 213 . . . . . . . Hover . | . . . . . . . . . . . Flight 213 | . . . 201 12 . . . . . . Fastest Speed 32 | 120 120 90 32 37 123 122 110 110 110 110 Average Speed 113 | 120 120 122 83 130 128 122 114 110 113 117 Slowest Speed 330 | 120 120 250 190 160 193 123 190 110 120 330 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 16 | . . . 16 . . . . . . . Potential Cave-ins 2 | . . . 2 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 40 | 1 19 28 55 9 14 67 75 88 60 26 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . 1 . 2 . . Known Exits Taken 2 | . . 1 . . . 1 . . . . Unknown Exits Taken 8 | 1 1 . 1 1 1 . 1 1 1 . Scrap Searched 8 | . . . . . . 2 1 2 3 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 186 | . . . 30 3 40 39 . . 40 34 Melee . | . . . . . . . . . . . Projectile 8 | . . . 2 3 . . . . 1 2 AOE 178 | . . . 28 . 40 39 . . 39 32 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Total 5839 | 1 130 360 798 297 408 578 692 951 436 1188 Wait 313 | . 20 5 79 16 78 21 1 . 16 77 Move 4943 | 1 90 316 568 233 278 523 638 933 393 970 Hop 14 | . . . 14 . . . . . . . Pick Up 47 | . 2 . 5 5 8 3 4 3 5 12 Fast Attach 72 | . 3 1 21 11 7 3 8 8 . 10 Attach 45 | . . 3 9 5 1 2 3 1 2 19 Detach 1 | . . . 1 . . . . . . . Swap 28 | . . . 5 1 5 2 3 . 4 8 Drop 56 | . 2 . 3 4 7 7 2 5 6 20 Fire 300 | . 13 35 82 22 24 14 31 . 10 69 Melee 13 | . . . 9 . . . 2 1 . 1 Ram 1 | . . . 1 . . . . . . . Kick 1 | . . . 1 . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 5 | . . . . . . 3 . . . 2 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 49 | -10/Materials | Discovered new exit (range 16) 174 | -10/Materials | Prayed at D.C.S.S. Altar Unit 175 | -10/Materials | Discovered new exit (range 3) 178 | -10/Materials | Entered Subcaves 205 | -10/Subcaves | Learned 2 Materials zone layouts 310 | -10/Subcaves | Build established: Mutant 316 | -10/Subcaves | Energy generation permanently improved by X0-1V1 (+10; -100 max core) 332 | -10/Subcaves | Identified exit to Materials 594 | -10/Subcaves | Core integrity fell below 50% 635 | -10/Subcaves | Core integrity fell below 20% 646 | -10/Subcaves | X0-1V1 rescued you from certain death 658 | -10/Subcaves | Entered Materials 658 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 661 | -8/Materials | Lost 6 parts (1p2n1u2w) 739 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 15) 920 | -8/Materials | Lost 5 parts (1n4w) 994 | -8/Materials | Core integrity fell below 50% 1228 | -8/Materials | Build established: Scavenger-Gunner 1304 | -8/Materials | X0-1V1 announced a LAN party 1385 | -8/Materials | Scythe reconfigured into Item Mimic 1389 | -8/Materials | Lost 4 parts (1n3w) 1468 | -8/Materials | Lost 3 parts (1p2u) 1520 | -8/Materials | Core integrity fell below 20% 1520 | -8/Materials | Discovered new exit (range 7) 1528 | -8/Materials | Entered Factory 1528 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1641 | -7/Factory | Build established: Mutant 1784 | -7/Factory | Utility slot count permanently improved by X0-1V1 (+1) 1910 | -7/Factory | Discovered new exit (range 10) 1941 | -7/Factory | Entered another Factory area 1941 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2296 | -6/Factory | Build established: Skirmisher 2306 | -6/Factory | Ranged accuracy permanently improved by X0-1V1 (+9%; -90 max core) 2373 | -6/Factory | X0-1V1 whisked you away to safety 2400 | -6/Factory | X0-1V1 sent you into danger 2413 | -6/Factory | X0-1V1 sent allied Knight (x1) 2446 | -6/Factory | X0-1V1 activates XOMVISION 2467 | -6/Factory | Discovered new exit (range 16) 2484 | -6/Factory | Entered Lower Caves 2484 | -6/Lower Caves | Accompanied by 1 ally 2605 | -6/Lower Caves | Learned location of Zion (-6) 2618 | -6/Lower Caves | Lost 3 allies 2672 | -6/Lower Caves | Identified exit to Lower Caves 2672 | -6/Lower Caves | X0-1V1 revealed exit location to -6/Lower Caves 2682 | -6/Lower Caves | Learned Factory emergency access door positions 2835 | -6/Lower Caves | X0-1V1 activates XOMVISION 3113 | -6/Lower Caves | Attracted the attention of an 0b10 base 3210 | -6/Lower Caves | Entered another Lower Caves area 3211 | -6/Lower Caves | Encountered a Warlord checkpoint 3352 | -6/Lower Caves | Lost 3 allies 3384 | -6/Lower Caves | Lost 8 parts (1p2n1u4w) 3459 | -6/Lower Caves | X0-1V1 mutated your Propulsion slot to Utility slot 3583 | -6/Lower Caves | Core integrity fell below 50% 3621 | -6/Lower Caves | Build established: Scavenger-Mutant 3695 | -6/Lower Caves | X0-1V1 activates XOMVISION 3791 | -6/Lower Caves | Core integrity restored by X0-1V1 (+99) 4011 | -6/Lower Caves | X0-1V1 sent hostile X-57 Shotgunner (x2) 4033 | -6/Lower Caves | Spotted B-75 Beast 4038 | -6/Lower Caves | X0-1V1 upgraded hostiles (x1) 4039 | -6/Lower Caves | Discovered new exit (range 10) 4039 | -6/Lower Caves | Spotted B-86 Titan 4049 | -6/Lower Caves | Entered Zion 4144 | -6/Zion | Received a visual enhancement algorithm 4145 | -6/Zion | Ran a visual enhancement algorithm 4187 | -6/Zion | Discovered new exit (range 16) 4211 | -6/Zion | Learned 8 Factory zone layouts 4295 | -6/Zion | Learned location of Warlord (-5) 4354 | -6/Zion | Found Prototype Processor 4354 | -6/Zion | Identified Exp. Terrain Scan Processor 4368 | -6/Zion | Found Prototype Processor 4368 | -6/Zion | Identified Spectral Analyzer 4473 | -6/Zion | Found Prototype Launcher 4729 | -6/Zion | Build established: Derelict-Gunner 4815 | -6/Zion | Met Imprinter 4836 | -6/Zion | Imprinted 4838 | -6/Zion | Declared Zion's savior 5097 | -6/Zion | Entered Proximity Caves 5114 | -5/Proximity Caves | Learned 4 Factory zone layouts 5561 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5593 | -5/Proximity Caves | Discovered new exit (range 8) 5602 | -5/Proximity Caves | Entered Factory 5602 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5603 | -5/Factory | Identified exit to Factory 5784 | -5/Factory | Identified exit to DSF 5805 | -5/Factory | X0-1V1 mutated your Weapon slot to Propulsion slot 5948 | -5/Factory | X0-1V1 announced a LAN party 6035 | -5/Factory | X0-1V1 foreshadows a heat wave 6057 | -5/Factory | Identified Rocket Array 6063 | -5/Factory | X0-1V1 sent allied H-81 Overseer (x1) 6148 | -5/Factory | X0-1V1 activates XOMVISION 6172 | -5/Factory | Ambient heat levels rising (+10) 6240 | -5/Factory | Cargo convoy interrupted 6283 | -5/Factory | X0-1V1 sent you to a vault 6357 | -5/Factory | Build established: Gunner 6388 | -5/Factory | Ambient heat levels rising (+10) 6522 | -5/Factory | X0-1V1 upgraded hostiles (x1) 6570 | -5/Factory | Ambient heat levels falling (-10) 6683 | -5/Factory | X0-1V1 sent hostile X-67 Chaingunner (x2) 6753 | -5/Factory | Core integrity fell below 50% 6768 | -5/Factory | Core integrity fell below 20% 6771 | -5/Factory | Ambient heat levels falling (-10) 6779 | -5/Factory | Lost 6 parts (2n1u3w) 6781 | -5/Factory | X0-1V1 rescued you from certain death 6959 | -5/Factory | Terminal network hard line cut 7029 | -5/Factory | Lost 4 parts (1p3n) 7041 | -5/Factory | Discovered exit to Factory (range 8) 7054 | -5/Factory | Build established: Scavenger-Mutant 7092 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 07063_ Knocked back. 07067_ H-71 Marshal calls for reinforcements. 07067_ ALERT: Hostile activity reported, dispatching reinforcements to area. 07067_ Penetrated by Slug. 07067_ Tesla Rifle destroyed. 07067_ Imp. Particle Charger destroyed. X0-1V1's Piety Tracker suddenly appears amidst shimmering waves of color. 07078_ Penetrated by Slug. 07078_ Knocked back. 07083_ X0-1V1 enshrouds you in a swirling icy cloud. 07083_ Penetrated by Slug. 07083_ Knocked back. 07084_ Acquired 27 matter. 07088_ Prc. Grenade Launcher destroyed. 07088_ Hvy. Laser destroyed. 07088_ X0-1V1 is amused. 07088_ Knocked back. 07092_ Carbon-fiber Leg destroyed. 07092_ X0-1V1 howls with laughter! Map ----- +----------------------------------------------------+ | ????????????????????????# # # """ #????? | | ????????????????????????######## # "" #????? | | ???????????????????????????????# # "" #????? | | ???????????????????????????????# #! #????? | | ???????????????????????????????# # ==#????? | | ?????????????????!?????????????# # ==#????? | | ??????????????????????########## # #????? | | ??????????????????????# + ###### | | ??????????????????????# ## # # # | | ??????=???????????????# ## # # ""# | | ??????????????????????# ## ######## ""# | | ??????????????????????# # ####### ""# | | ??????????????????????# # " + G# | | ??????????????????????# # ##### # ""# | | ??????????????????????# #####???# #! ""# | | ???????!??????????????# #???????# # ""# | | ??????????????????????# #???????# # # | | ?????#####+#####??????# % #???????# ###### | | ?????# !????# % #???????# #????? | | ?????# % #???# % #???????# #????? | | ?# %# %%! ### #???????# #????? | | ?# + % ;# #???????# #????? | | ?????# % % #???????# #????? | | ?????# % % ##???????# #????? | | ?????# < H % #????????# #????? | | ?????# @ #????????# #????? | | ?????# = # ;#?????#?# #????? | | ?????# ?????#% # #?# #????? | | ?????# /??????# % #?? #?# #????? | | ?????# ????####+### ! # """ #?# #????? | | ?????##########????# = [ # ; """ #?# #????? | | ???????###########?# [% #% # """ !#?# #????? | | ???????# """ #?# #% # #?#%#????? | | ???????# "T" #?# # #?######## ###??? | | ???????# """ % #?# #% ######## #??? | | ???????# """ ##########% #??? | | ???????# """ # % #??? | | ####???# # ########%^ #??? | | #???# %+ #??????#+########## % #??? | | "" #???# ! # % #????? ??????####+#####? | | "" #???###########% ##??"" """ #?????# % % # | | "" #???####?????# # """ """ #?????# * [ "" # | | "" #??##T ####### # """ """ #?????# "" # | | #??# %%%% %% T% + #?????# # | | #??# %%###% %# #?????# = !# | | ####### % % #?# # / ]#?????# * # | | ***%%% % #?### ### ! #?????# ! = # | | #=#####+#######???# #?###########?????#[ !# | | = #?????????# #?????????????????##"######## | | """ #????????? ??????????????????###??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 155 Energy Generation 43 Energy Capacity 1490 Matter Stores 900 Matter Capacity 900 Sight Range 23 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 1010 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 24 Armor Integrity Analysis 40 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 14 Item Schematics ----------------- Adv. System Shield | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Imp. System Guard | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Coil Gun | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Jamming Amplifier | -6/Zion | Archive Drone Bay | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Robot Schematics ------------------ E-15 Imp | -6/Zion | Archive I-36 Angel | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive X-77 Beamer | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Have A Map? Jackpot Challenges ------------ None Game ------ Seed DroneClaymoresMonowheel Manual? 0 Play Time 01:23:12 Cumulative 132.8 hours Start 2026.08.22 @ 14:37:02 End 2026.08.22 @ 20:13:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 194 Rogue 177 Adventurer 15 Explorer 2 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 23 Gallery% 51 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c216f484-883d-4c40-8370-12a0060dcae4