Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.22 @ 21:15:03

Player: Merlin

Result: Destroyed by G-47 Trooper with Particle Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (11)      55
Value Destroyed (217)      217
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 472

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     295/500
Energy                     250/250
System Corruption          2%
Temperature                Cool (9)
Movement                   Walking (120)
Location                   -10/Materials

 Parts 
-------
>               --- POWER (1) --------
                Ion Engine
>               --- PROPULSION (2) ---
                Aluminum Leg
>               --- UTILITY (2) ------
  High-capacity Matter Pod
                Hacking Suite
>               --- WEAPON (2) -------
          Light Assault Rifle
>               --- INVENTORY (5) ----
          Small Storage Unit
         Medium Matter Pod (0)

 Peak State 
------------
>         --- POWER ------------
          Ion Engine
>         --- PROPULSION -------
          Wheel
  Compact Wheel
>         --- UTILITY ----------
    Small Storage Unit
          Hacking Suite
>         --- WEAPON -----------
    Small Laser
    Light Assault Rifle
>         --- INVENTORY --------
              (None)
[Rating: 9]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Wheel
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Hacking Suite
  Storage                  Medium Matter Pod
  Hackware                 Hacking Suite
Weapon                     Light Assault Rifle
  Energy Gun               Small Laser
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher
  Special Weapon           Mining Laser

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             17   | 6   11  
  Power                    2    | 1   1   
    Engine                 2    | 1   1   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               3    | 2   1   
    Treads                 .    | .   .   
    Leg                    1    | .   1   
    Wheel                  2    | 2   .   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  4    | 1   3   
    Device                 .    | .   .   
    Storage                3    | 1   2   
    Processor              .    | .   .   
    Hackware               1    | .   1   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   8    | 2   6   
    Energy Gun             2    | 1   1   
    Energy Cannon          .    | .   .   
    Ballistic Gun          3    | 1   2   
    Ballistic Cannon       .    | .   .   
    Launcher               1    | .   1   
    Special Weapon         2    | .   2   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 5    | .   5   
  Power                    1    | .   1   
  Propulsion               2    | .   2   
  Utility                  .    | .   .   
  Weapon                   2    | .   2   
  Highest Loss Streak      3    | .   3   
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     83   | .   83  
  Engine                   8    | .   8   
  Wheel                    19   | .   19  
  Storage                  14   | .   14  
  Hackware                 12   | .   12  
  Energy Gun               8    | .   8   
  Ballistic Gun            12   | .   12  
  Launcher                 4    | .   4   
Peak Build Rating          9    | 6   9   
  Average Rating           7    | 4   7   
  On Entrance              3    | .   6   
Naked Turns                .    | .   .   
Heaviest Build             13   | 12  13  
  Greatest Support         26   | 26  26  
  Greatest Overweight (x)  2    | .   2   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 8    | 8   8   
  Average Capacity         5    | 7   5   
  Most Carried             5    | 3   5   
  Average Carried          1    | .   1   
  Final Capacity           8    | 8   5   
  Final Carried            2    | .   2   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Yrd Mat 
Matter Collected           419  | 250 169 
  Remotely                 .    | .   .   
Salvage Created            217  | .   217 
  Parts                    20   | .   20  
Haulers Intercepted        .    | .   .   
Recyclers Shooed           .    | .   .   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  6    | .   6   
  Guns                     3    | .   3   
  AOE                      3    | .   3   
Classes Destroyed          6    | .   6   
  Builder                  2    | .   2   
  Recycler                 1    | .   1   
  Operator                 1    | .   1   
  Watcher                  1    | .   1   
  Swarmer                  2    | .   2   
  Grunt                    4    | .   4   
Best Kill Streak           6    | .   6   
  Combat Bots Only         4    | .   4   
Max Kills in Single Turn   3    | .   3   
  Gunslinging              .    | .   .   
  Exploded                 2    | .   2   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11 -10 
--------                   Run  | Yrd Mat 
Hostile Shots Fired        75   | .   75  
  Missed                   21   | .   21  
Damage Taken               688  | .   688 
  Core                     257  | .   257 
  Absorbed by Shields      .    | .   .   
  Regen/Repaired (Parts)   45   | .   45  
Core Remaining (%)         100  | 100 .   
Volleys Fired              35   | .   35  
  Largest                  2    | .   2   
  Hottest                  200  | .   200 
Shots Fired                56   | .   56  
  Gun                      47   | .   47  
  Cannon                   .    | .   .   
  Launcher                 5    | .   5   
  Special                  4    | .   4   
  Kinetic                  32   | .   32  
  Thermal                  19   | .   19  
  Explosive                5    | .   5   
  Electromagnetic          .    | .   .   
  Robot Hit Streak         13   | .   13  
  Robot Miss Streak        4    | .   4   
  Penetration Max          .    | .   .   
  Secondary Targets        .    | .   .   
Shots Hit Robots           32   | .   32  
  Core Hits                24   | .   24  
  Critical Kills           .    | .   .   
  Critical Parts Destroyed .    | .   .   
  Critical Strikes         .    | .   .   
Melee Attacks              .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
  Sneak Attacks            .    | .   .   
    Combat Hostiles        .    | .   .   
  Follow-up Attacks        .    | .   .   
Damage Inflicted           678  | .   678 
  Guns                     281  | .   281 
  Cannons                  .    | .   .   
  Explosions               322  | .   322 
  Melee                    .    | .   .   
  Ramming                  3    | .   3   
  Kinetic                  172  | .   172 
  Thermal                  181  | .   181 
  Explosive                322  | .   322 
  Electromagnetic          .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
Highest Corruption         2    | .   2   
  Average Corruption       2    | .   2   
  Corruption Purged        .    | .   .   
  Corruption Blocked       .    | .   .   
  Effects                  1    | .   1   
    Alerts                 1    | .   1   
Overload Shots             .    | .   .   
Overflow Damage            .    | .   .   
  Projectiles              .    | .   .   
  Explosions               .    | .   .   
  Melee                    .    | .   .   
Knockbacks                 .    | .   .   
  Impact                   .    | .   .   
  Kinetic                  .    | .   .   
  Secondary                .    | .   .   
Self-Inflicted Damage      46   | .   46  
  Shots                    2    | .   2   
  Rammed                   1    | .   1   
Targets Rammed             1    | .   1   
  Kicked                   .    | .   .   
  Crushed                  .    | .   .   
Highest Temperature        120  | .   120 
  Average Temperature      56   | .   56  
  Received Heat Transfer   294  | .   294 
Siege Activations          .    | .   .   
Robots Corrupted           .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Fried              .    | .   .   
  Impact Corruptions       .    | .   .   
Robots Melted              .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Melted             1    | .   1   
  Heat Transferred         400  | .   400 
Parts Sabotaged            .    | .   .   
Parts Stolen               .    | .   .   
Parts Stripped             .    | .   .   
Power Chain Reactions      .    | .   .   

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Peak Influence             233  | .   233 
  Initial                  .    | .   .   
  Average                  57   | .   64  
Maximum Alert Level        1    | .   1   
  Low Security (%)         94   | 100 94  
  Level 1                  5    | .   5   
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          1    | .   1   
  Investigation            .    | .   .   
  Extermination            .    | .   .   
  Reinforcement            1    | .   1   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           1    | .   1   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              15   | .   15  
  Peak Tracking Total      4    | .   4   
  Tactical Retreats        1    | .   1   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            2    | .   2   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          .    | .   .   
  Max in Single Turn       .    | .   .   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          3    | .   3   
  Terminals                2    | .   2   
  Fabricators              .    | .   .   
  Repair Stations          1    | .   1   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                9    | .   9   
  Successful               4    | .   4   
  Failed                   5    | .   5   
    Catastrophic           1    | .   1   
  Database Lockouts        .    | .   .   
  Manual                   .    | .   .   
  Terminals                6    | .   6   
  Fabricators              .    | .   .   
  Repair Stations          3    | .   3   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             2    | .   2   
  Dispatch Records         1    | .   1   
  Recall Assault           1    | .   1   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       2    | .   2   
  Scan Component           1    | .   1   
  Repair                   1    | .   1   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         3    | .   3   
  Full Trace Events        1    | .   1   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             1    | .   1   
  Time                     26   | .   26  
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Yrd Mat 
Turns Passed               483  | 48  435 
Spaces Moved               347  | 43  304 
  Core                     25   | 8   17  
  Treads                   .    | .   .   
  Legs                     14   | .   14  
  Wheels                   308  | 35  273 
  Hover                    .    | .   .   
  Flight                   .    | .   .   
  Fastest Speed            50   | 50  80  
  Average Speed            93   | 84  94  
  Slowest Speed            190  | 100 190 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       25   | 3   47  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 .    | .   .   
Terrain Destroyed          41   | .   41  
  Melee                    .    | .   .   
  Projectile               1    | .   1   
  AOE                      40   | .   40  
Terrain Rammed             .    | .   .   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Yrd Mat 
Total                      447  | 54  393 
  Wait                     27   | .   27  
  Move                     346  | 42  304 
  Hop                      .    | .   .   
  Pick Up                  16   | 6   10  
  Fast Attach              .    | .   .   
  Attach                   13   | 6   7   
  Detach                   2    | .   2   
  Swap                     4    | .   4   
  Drop                     3    | .   3   
  Fire                     35   | .   35  
  Melee                    .    | .   .   
  Ram                      1    | .   1   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat] / [*Min])

 History 
---------
 Turn | Location      | Event
   29 | -11/Scrapyard | Discovered new exit (range 14)
   49 | -11/Scrapyard | Entered Materials
  103 | -10/Materials | Discovered new exit (range 7)
  280 | -10/Materials | Core integrity fell below 50%
  305 | -10/Materials | Build established: Mutant
  328 | -10/Materials | Lost 3 parts (1p1n1w)
  358 | -10/Materials | Repaired Lgt. Assault Rifle
  408 | -10/Materials | Core integrity fell below 20%
  442 | -10/Materials | Discovered new exit (range 16)
  484 | -10/Materials | Destroyed by G-47 Trooper with Particle Gun

 Last Messages 
---------------
00472_ U-05 Engineer builds a Wall. <x2>
00474_ R-06 Scavenger inserts Hover Unit into
  recycling unit.
00474_ K-01 Serf collects debris.
00474_ T-07 Excavator is excavating.
00477_ Grenade Launcher destroyed.
00477_ R-06 Scavenger inserts Lgt. Ion Engine
  into recycling unit.
00478_ R-06 Scavenger collects Com. Wheel.
00478_ K-01 Serf collects debris.
00478_ U-05 Engineer lays Concrete.
00478_ T-07 Excavator is excavating.
00479_ U-05 Engineer lays Concrete.
00480_ R-06 Scavenger inserts Lgt. Assault Rifle
  into recycling unit.
00480_ U-05 Engineer lays Concrete.
00481_ K-01 Serf collects debris.
00482_ U-05 Engineer builds a Wall.
00483_ R-06 Scavenger collects Hover Unit.
00483_ U-05 Engineer builds a Wall.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              302
Matter Capacity            500
Sight Range                16
Terrain Scan Density       10
Evasion (%)                50
Offensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              PlasmaAluminumReplicator
  Manual?         0
Play Time         00:09:42
  Cumulative      1.4 hours
  Start           2025.02.22 @ 21:06:08
  End             2025.02.22 @ 21:15:03
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          3
  Rogue           3
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             1
Gallery%          4
Achievement%      7
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        2
Font              32/SmallcapsGlow
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: aaeb6adf-c8ff-4895-9c5b-b59784f0079f