Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.18 @ 21:32:27 Player: Nerf Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (80) 400 Value Destroyed (2064) 2064 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4084 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 99/125 System Corruption 5% Temperature Warning (398) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Improved Terrain Scan Processor Hacking Suite > --- WEAPON (3) ------- Heavy Particle Cannon > --- INVENTORY (5) ---- Beam Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Improved Targeting Computer > --- WEAPON ----------- EM Pulse Cannon Assault Cannon Improved Datajack > --- INVENTORY -------- Machine Analyzer Hacking Suite [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Improved Targeting Computer Device Improved Terrain Scanner Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher EMP Blaster Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 1 2 Weapon 1 | . . 1 . Parts Attached 67 | 7 13 21 26 Power 12 | 1 4 2 5 Engine 10 | 1 4 2 3 Core 2 | . . . 2 Reactor . | . . . . Propulsion 16 | 2 2 8 4 Treads 2 | . . 2 . Leg 1 | . . 1 . Wheel 8 | 2 2 2 2 Hover . | . . . . Flight 5 | . . 3 2 Utility 17 | 2 2 4 9 Device 9 | 2 2 2 3 Storage . | . . . . Processor 5 | . . 1 4 Hackware 1 | . . . 1 Protection 2 | . . 1 1 Artifact . | . . . . Weapon 22 | 2 5 7 8 Energy Gun 11 | 2 5 4 . Energy Cannon 4 | . . 1 3 Ballistic Gun 2 | . . 2 . Ballistic Cannon 1 | . . . 1 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 3 | . . . 3 Unidentified Prototypes 1 | . . 1 . Corrupted Parts 1 | . . . 1 System Corruption 2 | . . . 2 Parts Lost 36 | . 6 3 27 Power 3 | . . . 3 Propulsion 11 | . 3 2 6 Utility 10 | . 1 1 8 Weapon 12 | . 2 . 10 Highest Loss Streak 10 | . 3 1 10 To Critical Strikes 2 | . . . 2 Average Backups 2 | 1 2 4 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . 2 1 Weapon . | . 1 1 . Tool/Special . | . . . . Unused Backups 3 | . 1 . 2 Power 1 | . 1 . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 89 | . 88 91 88 Engine 8 | . 14 11 3 Core 2 | . . . 4 Treads 8 | . . 7 12 Wheel 7 | . 18 7 2 Device 18 | . 27 16 17 Processor 14 | . . 10 23 Protection 1 | . . 3 1 Energy Gun 13 | . 27 20 3 Energy Cannon 3 | . . 1 7 Ballistic Gun 3 | . . 9 . Ballistic Cannon 1 | . . . 3 Special Melee Weapon 2 | . . . 5 Peak Build Rating 32 | 9 9 17 32 Average Rating 16 | 8 8 13 25 On Entrance 8 | . 9 8 16 Avg Prop Armor Cover (%) 5 | . . 5 . Naked Turns . | . . . . Heaviest Build 27 | 7 9 19 27 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 7 | . 2 5 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 3 5 5 5 Average Carried 2 | 1 1 4 2 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 2 3 5 1 Class Distribution -------------------- 25% | Mutant 21% | Scavenger-Mutant 21% | Assassin 14% | Scavenger-Gunner 11% | Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Gunner | -9/Materials Assassin | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1205 | 270 99 362 474 Remotely . | . . . . Salvage Created 2726 | 187 701 877 961 Parts 155 | 15 41 49 50 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 4 | 3 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 56 | . 14 20 22 Guns 33 | . 14 18 1 Cannons 18 | . . 1 17 AOE 2 | . . 1 1 Classes Destroyed 12 | 3 4 2 3 Worker 6 | 1 1 3 1 Builder 2 | . 2 . . Tunneler 6 | 5 1 . . Hauler 1 | . . 1 . Recycler 3 | 1 1 . 1 Operator 1 | . . . 1 Watcher 5 | . 1 1 3 Swarmer 13 | . 3 4 6 Grunt 38 | . 11 15 12 Brawler 1 | . . . 1 Sentry 3 | . . 1 2 Hunter 1 | . . . 1 Best Kill Streak 12 | 5 7 8 12 Combat Bots Only 8 | . 5 5 8 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging 1 | . . 1 . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 472 | . 94 128 250 Missed 135 | . 28 37 70 Hits 337 | . 66 91 180 Projectile 337 | . 66 91 180 Critical Strikes 7 | . . . 7 Damage Taken 4297 | . 807 984 2506 Core 870 | . 190 118 562 Absorbed by Shields . | . . . . Core Remaining (%) 64 | 100 24 70 . Volleys Fired 230 | 16 71 50 93 Largest 3 | 2 2 3 2 Hottest 150 | 80 80 119 150 Shots Fired 428 | 32 140 133 123 Gun 311 | 32 140 128 11 Cannon 107 | . . 5 102 Launcher 10 | . . . 10 Special . | . . . . Kinetic 98 | . . 49 49 Thermal 273 | 32 140 65 36 Explosive . | . . . . Electromagnetic 57 | . . 19 38 Robot Hit Streak 16 | 10 16 15 10 Robot Miss Streak 5 | 3 5 4 3 Penetration Max . | . . . . Secondary Targets 6 | . 1 5 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 288 | 20 93 87 88 Core Hits 117 | 8 36 37 36 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Blast 1 | . . . 1 Melee Attacks 5 | . . . 5 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5081 | 214 1018 1347 2502 Guns 2582 | 214 1018 1224 126 Cannons 1956 | . . 58 1898 Explosions 543 | . . 65 478 Melee . | . . . . Ramming . | . . . . Kinetic 1398 | . . 505 893 Thermal 2465 | 214 1018 567 666 Explosive . | . . . . Electromagnetic 1218 | . . 275 943 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . . 5 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . . . 8 Message Errors 2 | . . . 2 Energy Discharges 2 | . . . 2 Data Loss (minor) 1 | . . . 1 Data Loss (major) 2 | . . . 2 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 44 | . . . 44 Projectiles 44 | . . . 44 Explosions . | . . . . Melee . | . . . . Knockbacks 12 | . . . 12 Impact . | . . . . Kinetic 12 | . . . 12 Secondary . | . . . . Self-Inflicted Damage 108 | . . 23 85 Shots 5 | . . 1 4 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 411 | 90 411 213 375 Average Temperature 113 | 37 196 79 105 Received Heat Transfer 1938 | . 375 420 1143 Effects 11 | . 9 . 2 Shutdowns 2 | . 2 . . Energy Bleed 2 | . 1 . 1 Interference 1 | . . . 1 Short Circuit 1 | . 1 . . Damage (minor) 1 | . 1 . . Damage (major) 4 | . 4 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 3 | . . . 3 Combat Hostiles 3 | . . . 3 Parts Fried 6 | . . . 6 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | 1 . . 3 Heat Transferred 4951 | 500 2325 1175 951 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 1 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 1 Low Security (%) 71 | 100 100 44 67 Level 1 28 | . . 55 32 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 335 | 20 162 335 278 Initial 120 | . . 63 120 Average 137 | 1 92 206 162 Influence Increases 1689 | 35 378 548 728 Destroy 0b10 Robot/C 1120 | . 280 400 440 Destroy 0b10 Robot/NC 120 | 35 30 25 30 Destroy Leader 252 | . 62 84 106 Successful Hack 46 | . 6 22 18 Disable Machine 45 | . . 15 30 Destroy Structure 31 | . . 2 29 Lose Combat Pursuer 75 | . . . 75 Influence Decreases 1491 | 35 226 413 817 Entered New Map 256 | . . 89 167 Time Decay 875 | 35 166 294 380 Lost Part 360 | . 60 30 270 Squads Dispatched 14 | . 3 6 5 Investigation 10 | . 3 5 2 Extermination . | . . . . Reinforcement 4 | . . 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 1 1 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 83 | . 22 26 35 Peak Tracking Total 7 | . 6 7 6 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 1 2 Max in Single Turn 2 | . . 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 19 | . 6 7 6 Terminals 12 | . 4 4 4 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 4 | . 2 1 1 Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 76 | . 20 26 30 Successful 33 | . 7 10 16 Failed 42 | . 13 16 13 Catastrophic 9 | . 2 5 2 Database Lockouts 1 | . . . 1 Manual 10 | . 6 1 3 Terminals 44 | . 16 13 15 Fabricators . | . . . . Repair Stations 6 | . . 6 . Recycling Units 11 | . 4 3 4 Scanalyzers 15 | . . 4 11 Garrison Access . | . . . . Terminal Hacks 12 | . 3 2 7 Record 3 | . . 2 1 Robot Analysis 1 | . 1 . . Branch Access Points 1 | . . . 1 Emergency Access Points 2 | . . . 2 Terminal Index 1 | . 1 . . Repair Station Index 1 | . . . 1 Registered Components 1 | . . . 1 Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Refit 1 | . . 1 . Recycling Unit Hacks 9 | . 4 3 2 Process 2 | . 1 1 . Report Inventory 4 | . 2 1 1 Retrieve Matter 2 | . 1 1 . Retrieve Components 1 | . . . 1 Scanalyzer 10 | . . 3 7 Insert Component 4 | . . 1 3 Analyze 4 | . . 2 2 Retrieve Study 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 16 | . 4 6 6 Full Trace Events 12 | . 4 6 2 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 1 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 2 | . . . 2 Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 200 | . 6 194 . Retrieved Matter 229 | . 6 223 . Retrieved Components 9 | . . . 9 Parts Scanalyzed 3 | . . 1 2 Part Schematics Acquired 3 | . . 1 2 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 2 | . . . 2 Non-combat 1 | . . . 1 Combat 1 | . . . 1 Robot Hacks Applied 4 | . . . 4 parse_system 3 | . . . 3 no_distress 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1798 | 304 361 281 852 Sensors 688 | . . . 688 Terrain 1142 | 304 107 129 602 Seismic 920 | 278 361 281 . Machine Analysis 200 | . . . 200 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2257 | 369 361 647 880 Spaces Moved 925 | 61 140 333 391 Core 34 | 4 11 13 6 Treads 398 | . . 107 291 Legs 18 | . . 18 . Wheels 434 | 57 129 158 90 Hover 34 | . . 34 . Flight 7 | . . 3 4 Fastest Speed 50 | 50 80 80 100 Average Speed 131 | 78 85 133 154 Slowest Speed 400 | 80 150 360 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 6 29 29 35 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 31 | . . 2 29 Melee . | . . . . Projectile 18 | . . . 18 AOE 13 | . . 2 11 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1556 | 347 238 434 537 Wait 270 | 260 5 2 3 Move 922 | 60 139 332 391 Hop . | . . . . Pick Up 19 | 3 2 7 7 Fast Attach 37 | 7 3 12 15 Attach 13 | . 2 2 9 Detach 4 | . . 3 1 Swap 23 | . 9 8 6 Drop 33 | 1 7 18 7 Fire 230 | 16 71 50 93 Melee 5 | . . . 5 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 370 | -11/Scrapyard | Entered Materials 371 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 16) 556 | -10/Materials | Core integrity fell below 50% 726 | -10/Materials | Lost 3 parts (1n2w) 731 | -10/Materials | Entered another Materials area 731 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 777 | -9/Materials | Build established: Scavenger-Mutant 1370 | -9/Materials | Discovered new exit (range 4) 1378 | -9/Materials | Entered another Materials area 1378 | -8/Materials | Evolved 2 slots: Utility x2 1613 | -8/Materials | Lost 4 parts (4w) 1787 | -8/Materials | Central database locked down 1973 | -8/Materials | Build established: Assassin 2066 | -8/Materials | Destroyed 8 combat bots 2104 | -8/Materials | Lost 9 parts (1p3n3u2w) 2125 | -8/Materials | Core integrity fell below 50% 2249 | -8/Materials | Core integrity fell below 20% 2258 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Com. Wheel destroyed. Imp. Signal Interpreter destroyed. Acquired Lgt. Deuterium Engine. Lgt. Angular Momentum Engine melted. G-50 Soldier destroyed. Imp. Heat Sink destroyed. U-05 Engineer destroyed. R-06 Scavenger collects Terrain Scanner. Datajack destroyed. R-06 Scavenger collects Imp. Hover Unit. Hvy. Particle Cannon destroyed. Lgt. Deuterium Engine destroyed. Dropped Lgt. Ion Engine. Hrd. Medium Armor Plating destroyed. Acquired Lgt. Ion Engine. Critical hit (Burn: +37). Overheating: System interference. Imp. Terrain Scan Processor temporarily disabled. Critical hit (Burn: +37). 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Laser | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Machine Analyzer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- EM Pulse Cannon | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Junior Dev Challenges ------------ None Game ------ Seed AntimatterTitaniumArray Manual? 0 Play Time 00:44:08 Cumulative 8.6 hours Start 2026.07.18 @ 20:46:38 End 2026.07.18 @ 21:32:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8b6e3e15-c85d-48e5-aac3-774bd7db6e0a