Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.25 @ 12:49:08 Player: Ms. V3-11A Result: Destroyed by D-63 Destroyer with Heavy Rocket Launcher Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (240) 1200 Value Destroyed (9459) 9459 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (5079) 5079 TOTAL SCORE: 20858 Bonus ------- High Alert Combat Kills 487 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3592 Cogmind --------- Core Integrity 0/1000 Matter 145/300 Energy 84/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Combat Linear Gravjet > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Vortex Chain Reactor Energy Well (350) Experimental Energy Well (600) Experimental Cloaking Device Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Micro Fission Core > --- PROPULSION ------- Armored Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Huge Storage Unit Structural Scanner Advanced Targeting Computer Layered Medium Armor Plating Medium Reflective Plating Component Analysis Suite > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon Thermoblaster > --- INVENTORY -------- Micro Fission Core Vortex Chain Reactor Armored Treads Armored Treads Armored Treads Improved Medium Treads Advanced Cooling System Huge Storage Unit Energy Well Experimental Energy Well High-capacity Matter Pod Experimental Cloaking Device Improved Energy Mantle Hacking Suite Advanced System Shield Variable Charge Gun Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Heavy Plasma Cannon Advanced Assault Cannon Mini Assault Cannon Magnetic Acceleration Cannon Heavy Flak Cannon [Rating: 88] Favorites ----------- Power Enhanced Nuclear Core Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Reactor Light Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Combat Linear Gravjet Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Cooled Particle Cannon Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Precision Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Slots Evolved 10 | . . 2 2 2 . . . 4 . . . Power 1 | . . . . . . . . 1 . . . Propulsion 2 | . . 1 . 1 . . . . . . . Utility 6 | . . 1 1 1 . . . 3 . . . Weapon 1 | . . . 1 . . . . . . . . Parts Attached 162 | 2 14 24 25 21 14 . . 28 4 1 29 Power 14 | . 3 2 1 2 1 . . 3 . . 2 Engine 8 | . 3 2 1 2 . . . . . . . Core 5 | . . . . . 1 . . 3 . . 1 Reactor 1 | . . . . . . . . . . . 1 Propulsion 57 | 2 3 10 12 7 6 . . 5 1 . 11 Treads 56 | 2 3 10 12 7 6 . . 5 1 . 10 Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . Utility 44 | . 3 8 4 8 3 . . 13 1 1 3 Device 21 | . . 5 2 6 2 . . 4 1 . 1 Storage 2 | . 1 1 . . . . . . . . . Processor 1 | . . . . . . . . . . 1 . Hackware 3 | . . . . . . . . 2 . . 1 Protection 17 | . 2 2 2 2 1 . . 7 . . 1 Artifact . | . . . . . . . . . . . . Weapon 47 | . 5 4 8 4 4 . . 7 2 . 13 Energy Gun . | . . . . . . . . . . . . Energy Cannon 21 | . 1 2 4 3 3 . . 3 1 . 4 Ballistic Gun 3 | . 3 . . . . . . . . . . Ballistic Cannon 12 | . 1 2 3 1 1 . . 2 . . 2 Launcher 11 | . . . 1 . . . . 2 1 . 7 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . 2 1 . 3 . . . . . . Corrupted Parts 1 | . . . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . . . 3 Parts Lost 36 | . 1 . 1 2 . . . 8 . 1 23 Power 3 | . . . . . . . . 1 . . 2 Propulsion 11 | . . . 1 . . . . 1 . . 9 Utility 13 | . . . . . . . . 6 . 1 6 Weapon 9 | . 1 . . 2 . . . . . . 6 Highest Loss Streak 16 | . 1 . 1 2 . . . 4 . 1 16 To Critical Strikes 2 | . . . . . . . . . . . 2 Average Slot Usage (%) 98 | . 89 99 99 99 99 100 100 99 99 99 97 Engine 5 | . 13 11 9 7 3 . . . . . . Core 4 | . . . . . 3 7 7 10 11 11 10 Treads 27 | . 27 33 26 30 30 30 30 22 23 23 22 Device 17 | . . 11 18 23 23 23 23 22 22 23 22 Storage 8 | . 14 11 9 7 7 7 7 5 5 5 4 Protection 9 | . 5 10 8 7 7 7 7 14 17 12 10 Energy Cannon 12 | . 2 10 10 13 15 15 15 12 17 17 15 Ballistic Gun 2 | . 22 . . . . . . . . . . Ballistic Cannon 6 | . 2 10 16 8 6 7 7 3 . . . Peak Build Rating 88 | 6 11 21 27 44 53 53 53 79 78 80 88 Average Rating 43 | 5 7 18 25 37 49 53 53 67 77 79 79 On Entrance 42 | 6 6 11 21 25 43 53 53 53 76 78 80 Naked Turns 21 | . . . . . . . . . . . 21 Heaviest Build 136 | 11 57 103 113 115 121 114 114 136 136 136 136 Greatest Support 110 | 40 40 63 63 80 80 80 80 90 90 90 110 Greatest Overweight (x) 1 | . 1 1 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . . 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 8 19 23 25 25 25 25 25 25 25 25 24 Most Carried 25 | 6 20 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 4 12 22 24 23 24 25 25 21 24 24 24 Final Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 2 20 25 24 25 25 25 25 25 25 25 5 Class Distribution -------------------- 65% | Tank 26% | Mutant 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -7/Storage Tank | -7/Recycling Tank | -7/Scraptown Tank | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Tank | -5/Warlord Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Matter Collected 4876 | 200 521 657 826 617 356 . 299 452 259 139 550 Remotely . | . . . . . . . . . . . . Salvage Created 8962 | . 678 1099 1807 1687 835 . . 1684 136 55 981 Parts 465 | . 43 76 98 75 41 . . 86 9 4 33 Haulers Intercepted 14 | . 2 3 5 1 3 . . . . . . Recyclers Shooed 2 | . . . . 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . 8 4 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Combat Hostiles Destroyed 198 | . 18 28 39 32 11 . . 35 6 1 28 Guns 18 | . 18 . . . . . . . . . . Cannons 134 | . . 28 38 27 11 . . 23 . 1 6 AOE 36 | . . . . 1 . . . 9 5 . 21 Classes Destroyed 20 | . 6 2 1 4 . . . 4 . . 3 Worker 12 | . 1 . . 3 1 . . 7 . . . Builder 5 | . 1 . 1 2 . . . 1 . . . Tunneler 1 | . . . 1 . . . . . . . . Hauler 14 | . 2 3 5 1 3 . . . . . . Recycler 7 | . 1 . 2 3 1 . . . . . . Mechanic 1 | . . . . . . . . 1 . . . Operator 2 | . . 1 1 . . . . . . . . Watcher 1 | . . . . . . . . 1 . . . Swarmer 38 | . 9 7 7 3 . . . 7 5 . . Saboteur 3 | . . . . . . . . 1 . . 2 Grunt 93 | . 9 12 23 17 5 . . 12 . . 15 Brawler 2 | . . . . 1 . . . 1 . . . Duelist 3 | . . . . 1 . . . 2 . . . Protector 3 | . . . . . . . . . . . 3 Sentry 30 | . . 9 9 4 5 . . 3 . . . Hunter 7 | . . . . 2 . . . 4 . 1 . Programmer 12 | . . . . 4 1 . . 4 . . 3 Behemoth 2 | . . . . . . . . 1 1 . . Striker 3 | . . . . . . . . . . . 3 Executioner 2 | . . . . . . . . . . . 2 Best Kill Streak 11 | . 5 8 4 8 4 . . 11 5 1 11 Combat Bots Only 11 | . 3 8 4 7 2 . . 11 5 1 11 Max Kills in Single Turn 11 | . 1 1 1 2 2 . . 11 3 1 5 Gunslinging . | . . . . . . . . . . . . Exploded 5 | . . . . 1 . . . 5 3 . 5 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Hostile Shots Fired 1339 | . 124 89 162 244 81 . . 281 26 6 326 Missed 429 | . 35 24 47 70 43 . . 93 5 1 111 Damage Taken 11959 | . 672 601 1299 1953 272 . . 2698 264 122 4078 Core 1769 | . 132 98 145 350 39 . . 145 19 13 828 Absorbed by Shields 358 | . . . . . . . . 318 . . 40 Redirected to Shielding 142 | . . . . . . . . 111 26 5 . Ignored by Resistances 3699 | . 218 177 379 517 89 . . 918 89 34 1278 Regen/Repaired (Parts) 717 | . 203 152 96 . . . . 114 . . 152 Core Remaining (%) 67 | 100 47 75 73 . . . 44 . . . . Volleys Fired 464 | . 65 57 90 76 44 . . 69 7 5 51 Largest 3 | . 2 2 3 3 3 . . 3 3 3 3 Hottest 270 | . 40 107 179 184 184 . . 270 270 90 260 Shots Fired 1152 | . 130 114 270 228 102 . . 183 17 16 92 Gun 130 | . 130 . . . . . . . . . . Cannon 994 | . . 114 270 228 102 . . 179 15 16 70 Launcher 28 | . . . . . . . . 4 2 . 22 Special . | . . . . . . . . . . . . Kinetic 507 | . 130 57 159 79 28 . . 37 . . 17 Thermal 618 | . . 57 111 149 74 . . 142 15 16 54 Explosive 27 | . . . . . . . . 4 2 . 21 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 24 | . 17 10 18 16 10 . . 15 17 8 24 Robot Miss Streak 4 | . 2 2 4 2 2 . . 2 1 1 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . 4 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 749 | . 93 80 171 150 47 . . 114 10 9 75 Core Hits 400 | . 37 35 70 64 27 . . 65 9 2 91 Critical Kills 9 | . . . 1 4 . . . 3 1 . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . Critical Strikes 22 | . 1 1 5 10 . . . 4 1 . . Meltdown 9 | . . . 1 4 . . . 3 1 . . Destroy 1 | . 1 . . . . . . . . . . Blast 12 | . . 1 4 6 . . . 1 . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 25640 | . 1161 1778 3834 3862 1390 . . 6743 932 238 5702 Guns 1157 | . 1157 . . . . . . . . . . Cannons 16675 | . . 1723 3816 3525 1354 . . 3739 476 238 1804 Explosions 7683 | . . . . 328 . . . 3001 456 . 3898 Melee . | . . . . . . . . . . . . Ramming 125 | . 4 55 18 9 36 . . 3 . . . Kinetic 6394 | . 1157 781 1921 1117 374 . . 602 . . 442 Thermal 13989 | . . 942 1895 2736 980 . . 5360 476 238 1362 Explosive 4978 | . . . . . . . . 624 456 . 3898 Electromagnetic 154 | . . . . . . . . 154 . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 19 | . . . 2 4 4 4 . 18 18 19 19 Average Corruption 9 | . . . 1 1 4 4 . 7 18 18 13 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 198 | . . . 15 9 25 6 . 38 44 50 11 Message Errors 52 | . . . 4 2 7 2 . 10 11 11 5 Matter Fused 49 | . . . 6 2 8 1 . 7 9 16 . Heat Flow Errors 22 | . . . 2 . 2 1 . 6 4 7 . Energy Discharges 22 | . . . 3 3 3 1 . 2 5 5 . Parts Rejected 1 | . . . . . 1 . . . . . . Parts Fused 2 | . . . . . . . . 1 . 1 . Data Loss (minor) 18 | . . . . . . . . 3 9 4 2 Data Loss (major) 14 | . . . . 1 . . . 4 3 3 3 Misfires 7 | . . . . 1 1 . . 2 2 1 . Alerts 6 | . . . . . 1 1 . 1 1 2 . Weapon Failures 5 | . . . . . 2 . . 2 . . 1 Overload Shots 36 | . . . . . . . . 25 10 . 1 Effects 2 | . . . . . . . . 1 1 . . Energy Bleed 1 | . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . 1 . . Overflow Damage 883 | . . 23 52 57 10 . . 625 6 19 91 Projectiles 247 | . . 23 52 18 8 . . 64 . 19 63 Explosions 634 | . . . . 39 . . . 561 6 . 28 Melee 2 | . . . . . 2 . . . . . . Knockbacks 43 | . . 3 19 8 3 . . 4 . . 6 Impact 1 | . . . . . 1 . . . . . . Kinetic 41 | . . 3 18 8 2 . . 4 . . 6 Secondary 1 | . . . 1 . . . . . . . . Self-Inflicted Damage 217 | . . . . . . . . 146 . . 71 Shots 7 | . . . . . . . . 4 . . 3 Rammed 12 | . . 6 . 1 4 . . 1 . . . Targets Rammed 15 | . 1 6 1 2 4 . . 1 . . . Kicked . | . . . . . . . . . . . . Crushed 3 | . 1 . 1 1 . . . . . . . Highest Temperature 531 | . 42 297 432 531 170 246 . 219 172 211 104 Average Temperature 94 | . 11 83 69 137 53 126 . 101 65 100 49 Received Heat Transfer 4079 | . 327 231 918 918 153 . . 468 24 . 1040 Effects 18 | . . 4 6 8 . . . . . . . Shutdowns 4 | . . . 1 3 . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . Interference 9 | . . 4 3 2 . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . Damage (core) 2 | . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . Robots Melted 11 | . . . 1 5 . . . 3 1 . 1 Combat Hostiles 10 | . . . 1 4 . . . 3 1 . 1 Parts Melted 35 | . . 1 5 15 1 . . 9 3 . 1 Heat Transferred 17767 | . . 1665 3071 4481 1369 . . 5095 400 333 1353 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Peak Influence 1051 | . 200 427 363 446 352 90 . 1051 . . . Initial 173 | . . . . 33 173 90 . . . . . Average 179 | . 48 178 142 96 250 90 . 523 . . . Maximum Alert Level 3 | . 1 2 1 2 1 . . 3 . . . Low Security (%) 66 | 100 98 58 64 86 19 100 . 35 . . . Level 1 25 | . 1 36 35 10 80 . . 8 . . . Level 2 2 | . . 4 . 2 . . . 5 . . . Level 3 6 | . . . . . . . . 49 . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 30 | . 3 3 5 7 3 . . 9 . . . Investigation 10 | . 3 1 3 1 . . . 2 . . . Extermination 7 | . . . . 3 2 . . 2 . . . Reinforcement 7 | . . 2 1 2 1 . . 1 . . . Assault 2 | . . . . . . . . 2 . . . Garrison 4 | . . . 1 1 . . . 2 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Distress Signals 22 | . 2 5 7 2 3 . . 2 . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 303 | . 31 45 62 38 18 . . 48 6 1 54 Peak Tracking Total 14 | . 6 4 5 5 3 . . 8 5 1 14 Tactical Retreats 21 | . 8 . 5 . 1 . . 7 . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Traps Triggered 12 | . 4 3 4 . . . . . . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . 7 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Machines Disabled 38 | . . 1 5 4 3 . . 24 . . 1 Max in Single Turn 7 | . . 1 1 3 1 . . 7 . . 1 Garrison Access 2 | . . . 1 . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Machines Accessed 47 | . 9 10 10 8 5 . . 4 . . 1 Terminals 30 | . 7 7 7 6 3 . . . . . . Fabricators 2 | . . . . 1 . . . 1 . . . Repair Stations 6 | . 1 2 1 . 1 . . 1 . . . Recycling Units 2 | . 1 . . . 1 . . . . . . Scanalyzers 4 | . . 1 1 1 . . . 1 . . . Garrison Access 2 | . . . 1 . . . . 1 . . . Total Hacks 155 | . 37 45 34 19 7 . . 12 . . 1 Successful 107 | . 24 32 29 9 4 . . 8 . . 1 Failed 46 | . 12 13 4 10 3 . . 4 . . . Catastrophic 5 | . . 1 . 2 1 . . 1 . . . Database Lockouts 2 | . 1 . 1 . . . . . . . . Manual 69 | . 20 16 18 12 2 . . 1 . . . Terminals 95 | . 28 25 23 15 4 . . . . . . Fabricators 3 | . . . . 2 . . . 1 . . . Repair Stations 27 | . 8 10 5 . 2 . . 2 . . . Recycling Units 2 | . 1 . . . 1 . . . . . . Scanalyzers 22 | . . 10 4 2 . . . 6 . . . Garrison Access 5 | . . . 2 . . . . 3 . . . Terminal Hacks 26 | . 7 6 8 2 2 . . . . . 1 Part Schematic 1 | . . . . . 1 . . . . . . Robot Schematic 2 | . 2 . . . . . . . . . . Robot Analysis 3 | . 1 1 1 . . . . . . . . Prototype ID Bank 8 | . 2 3 3 . . . . . . . . Open Door 2 | . . . . . 1 . . . . . 1 Branch Access Points 4 | . 1 1 1 1 . . . . . . . Terminal Index 2 | . . 1 . 1 . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . Network Status 1 | . . . . 1 . . . . . . . Repair Station Hacks 24 | . 8 8 5 . 1 . . 2 . . . Scan Component 13 | . 4 4 3 . 1 . . 1 . . . Repair 11 | . 4 4 2 . . . . 1 . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . . Scanalyzer 21 | . . 10 3 2 . . . 6 . . . Insert Component 10 | . . 4 2 1 . . . 3 . . . Analyze 11 | . . 6 1 1 . . . 3 . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . Unauthorized Hacks 32 | . 8 8 12 4 . . . . . . . Terminals 30 | . 8 7 11 4 . . . . . . . Botnet 12 | . 3 2 5 2 . . . . . . . Skim 18 | . 5 5 6 2 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . Mechanics 1 | . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . Extract 1 | . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 38 | . 7 8 8 8 3 . . 4 . . . Full Trace Events 5 | . . 1 1 1 . . . 2 . . . Feedback Events 3 | . . . . . . . . 3 . . . Corruption 1 | . . . . . . . . 1 . . . Hackware Fried 2 | . . . . . . . . 2 . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 2 | . 2 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 12 | . . 4 3 1 1 . . 3 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 11 | . 4 4 2 . . . . 1 . . . Time 341 | . 104 135 64 . . . . 38 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 15 | . 6 . . . 9 . . . . . . Parts Scanalyzed 9 | . . 4 1 1 . . . 3 . . . Part Schematics Acquired 9 | . . 4 1 1 . . . 3 . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Robot Analysis Total 3 | . 1 1 1 . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 2 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Turns Passed 18485 | 5 2431 2401 2960 1928 1094 205 1791 1553 1122 1095 1900 Spaces Moved 6628 | 1 816 879 1039 655 343 83 717 485 445 436 729 Core 43 | . . . . . . . . . . . 43 Treads 6585 | 1 816 879 1039 655 343 83 717 485 445 436 686 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 160 160 160 240 240 250 250 250 247 247 247 50 Average Speed 237 | 160 234 200 240 246 250 250 250 249 247 247 235 Slowest Speed 250 | 160 240 240 240 250 250 250 250 250 247 247 247 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 50 | 2 94 65 75 22 55 17 55 22 61 58 78 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 5 | . . 1 2 . . . . . 1 1 . Known Exits Taken 5 | . 1 1 . 1 1 . 1 . . . . Unknown Exits Taken 6 | 1 . . 1 . . 1 . 1 1 1 . Scrap Searched 6 | . . . . . . . 4 . 1 1 . Spaces Dug 5 | . . . 2 2 . . . . 1 . . Terrain Destroyed 197 | . . 1 23 29 17 . . 82 15 3 27 Melee . | . . . . . . . . . . . . Projectile 72 | . . 1 23 9 17 . . 14 3 3 2 AOE 125 | . . . . 20 . . . 68 12 . 25 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Total 8463 | 6 1215 1411 1313 806 498 82 718 678 457 444 835 Wait 967 | . 271 402 123 26 65 . . 79 . . 1 Move 6617 | . 815 878 1038 654 342 82 716 484 444 435 729 Hop . | . . . . . . . . . . . . Pick Up 106 | . 32 19 12 9 12 . 1 13 1 2 5 Fast Attach 29 | . 7 5 5 2 3 . . 2 . . 5 Attach 37 | 2 1 2 4 4 . . . 10 1 1 12 Detach 1 | . . . . . . . . . . . 1 Swap 96 | . 6 17 16 15 11 . . 16 3 . 12 Drop 131 | 4 17 25 24 18 17 . 1 4 1 1 19 Fire 464 | . 65 57 90 76 44 . . 69 7 5 51 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 15 | . 1 6 1 2 4 . . 1 . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage -7/Recycling (discovered 2 exits: Fac / [*Scr]) -7/Scraptown -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 4) 1175 | -10/Materials | Repaired Lgt. Treads 1203 | -10/Materials | Repaired Lgt. Treads 1230 | -10/Materials | Repaired Assault Rifle 1258 | -10/Materials | Repaired Ion Engine 1293 | -10/Materials | Discovered new exit (range 4) 1366 | -10/Materials | Core integrity fell below 50% 1527 | -10/Materials | Discovered new exit (range 7) 1832 | -10/Materials | Identified exit to Mines 1891 | -10/Materials | Learned location of 2 exits from Subcaves 1938 | -10/Materials | Identified exit to Materials 2003 | -10/Materials | Learned Storage emergency access door positions 2023 | -10/Materials | Learned 4 Recycling zone layouts 2034 | -10/Materials | Learned 4 Subcaves zone layouts 2204 | -10/Materials | Central database locked down 2437 | -10/Materials | Entered another Materials area 2437 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2438 | -9/Materials | Identified exit to Materials 2438 | -9/Materials | Identified exit to Mines 2707 | -9/Materials | Destroyed 8 combat bots 2865 | -9/Materials | Discovered exit to Materials (range 13) 3610 | -9/Materials | Repaired Structural Scanner 3643 | -9/Materials | Repaired Hrd. Light Armor Plating 3695 | -9/Materials | Repaired Adv. Beam Cannon 3723 | -9/Materials | Repaired Lgt. Cannon 4332 | -9/Materials | Discovered exit to Materials (range 16) 4604 | -9/Materials | Learned location of Zion (-7) 4619 | -9/Materials | Learned Storage emergency access door positions 4644 | -9/Materials | Learned 4 Recycling zone layouts 4838 | -9/Materials | Entered another Materials area 4838 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5111 | -8/Materials | Discovered new exit (range 15) 5144 | -8/Materials | Build established: Tank 5465 | -8/Materials | Repaired Imp. Treads 5498 | -8/Materials | Repaired Hrd. Light Armor Plating 6225 | -8/Materials | Discovered new exit (range 15) 6904 | -8/Materials | Garrison activated, responded to threat 7342 | -8/Materials | Central database locked down 7400 | -8/Materials | Learned 2 Storage zone layouts 7447 | -8/Materials | Learned Factory trap positions 7485 | -8/Materials | Learned location of Recycling (-7) 7513 | -8/Materials | Learned Factory trap positions 7534 | -8/Materials | Learned Factory emergency access door positions 7551 | -8/Materials | Learned location of 1 exit from Lower Caves 7577 | -8/Materials | Learned location of Extension (-6) 7798 | -8/Materials | Entered Factory 7798 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7799 | -7/Factory | Loaded intel: 78 trap records 8161 | -7/Factory | Destroyed 7 combat bots 8277 | -7/Factory | Identified exit to Storage 8277 | -7/Factory | Identified exit to Lower Caves 9670 | -7/Factory | Garrison activated, responded to threat 9726 | -7/Factory | Entered Storage 9727 | -7/Storage | Identified exit to Recycling 9789 | -7/Storage | Core integrity fell below 50% 9968 | -7/Storage | Build established: Scavenger-Tank 10504 | -7/Storage | Build established: Tank 10751 | -7/Storage | Used back door to open Recycling access 10820 | -7/Storage | Entered Recycling 10821 | -7/Recycling | Identified exit to Factory 10965 | -7/Recycling | Scanned before Scraplab entrance 11000 | -7/Recycling | Entered Scraplab 11020 | -7/Recycling | Discovered new exit (range 2) 11025 | -7/Recycling | Entered Scraptown 11025 | -7/Scraptown | System corruption cleaned by C-Scrubber 11503 | -7/Scraptown | Visited CR-KLE's Repair Center 11598 | -7/Scraptown | Visited Spacefarers 11718 | -7/Scraptown | Visited Cyclists 11773 | -7/Scraptown | Visited Fellowship of the Rings 11865 | -7/Scraptown | Visited Shadow of the Wyrm 11900 | -7/Scraptown | Visited IN-MT5's Study 12613 | -7/Scraptown | Discovered exit to Factory (range 9) 12816 | -7/Scraptown | Entered Factory 12816 | -5/Factory | Evolved 4 slots: Power x1, Utility x3 12817 | -5/Factory | Loaded intel: 80 trap records 12995 | -5/Factory | Repaired Arm. Treads 13125 | -5/Factory | Build established: Hacker-Tank 13190 | -5/Factory | Hacking Suite fried by hacking feedback 13423 | -5/Factory | Garrison activated, responded to threat 13481 | -5/Factory | Hacking Suite fried by hacking feedback 13517 | -5/Factory | Lost 4 parts (1p1n2u) 13564 | -5/Factory | Destroyed 11 combat bots 13779 | -5/Factory | Build established: Tank 14016 | -5/Factory | First assault squad dispatched 14154 | -5/Factory | Spotted B-75 Beast 14163 | -5/Factory | Destroyed B-75 Beast 14230 | -5/Factory | Discovered new exit (range 13) 14241 | -5/Factory | System corruption reached 10% 14369 | -5/Factory | Entered Upper Caves 14492 | -5/Upper Caves | Found DCF Scrap (10 items) 14588 | -5/Upper Caves | Learned Factory security intel 14864 | -5/Upper Caves | Spotted B-75 Beast 14878 | -5/Upper Caves | Destroyed B-75 Beast 15457 | -5/Upper Caves | Discovered new exit (range 6) 15491 | -5/Upper Caves | Entered another Upper Caves area 15837 | -5/Upper Caves | Found DCF Scrap (14 items) 16083 | -5/Upper Caves | Encountered a Warlord checkpoint 16568 | -5/Upper Caves | Discovered new exit (range 7) 16586 | -5/Upper Caves | Entered Warlord 16683 | -5/Warlord | System corruption cleaned by Quarantine Array 17795 | -5/Warlord | Warlord's base attacked by MAIN.C 18081 | -5/Warlord | Met Warlord 18102 | -5/Warlord | Lost 9 allies 18129 | -5/Warlord | Found Prototype Reactor 18136 | -5/Warlord | Found Prototype Device 18145 | -5/Warlord | Warlord forces counterattacked 18147 | -5/Warlord | Identified Exp. Cloaking Device 18218 | -5/Warlord | Identified Vortex Chain Reactor 18230 | -5/Warlord | Spotted Executioner 18239 | -5/Warlord | Destroyed Executioner 18261 | -5/Warlord | Lost 23 allies 18266 | -5/Warlord | Destroyed 11 combat bots 18271 | -5/Warlord | Spotted Striker 18275 | -5/Warlord | Spotted Striker 18304 | -5/Warlord | Destroyed Striker 18310 | -5/Warlord | Destroyed Striker 18339 | -5/Warlord | Destroyed 10 combat bots 18345 | -5/Warlord | Lost 7 parts (1p3n2u1w) 18394 | -5/Warlord | Lost 3 allies 18408 | -5/Warlord | Spotted Striker 18415 | -5/Warlord | Spotted Executioner 18436 | -5/Warlord | Destroyed Striker 18437 | -5/Warlord | Core integrity fell below 50% 18443 | -5/Warlord | Destroyed Executioner 18447 | -5/Warlord | Spotted Striker 18463 | -5/Warlord | Core integrity fell below 20% 18464 | -5/Warlord | Released all parts (6) 18470 | -5/Warlord | Warlord base infiltrated, sounded retreat 18476 | -5/Warlord | Destroyed 7 combat bots 18486 | -5/Warlord | Destroyed by D-63 Destroyer with Heavy Rocket Launcher Last Messages --------------- 18465_ P-80 Master destroyed. 18470_ ANNOUNCEMENT: Base interior infiltrated, regroup at designated outer cave rendezvous points. 18477_ 5ZH,PBC/E9K%EKOAKNW96NVZZ 18479_ Enhanced Demolisher heat damages Prototype Power Core. 18479_ P-70 Sage destroyed. 18479_ L1-ENK(p) destroyed. 18481_ Enhanced Demolisher heat spikes uncontrollably. 18483_ Enhanced Demolisher heat short circuits Prototype Device. 18483_ Enhanced Demolisher system terminally corrupted. 18483_ B-74 Champion destroyed. 18485_ The unstable cave ceiling collapses. 18485_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 18485_ P-70 Sage resets D-63 Destroyer, system corruption cleaned. 18485_ Acquired Corrupted Cmb. Linear Gravjet. 18485_ Integrated Corrupted Cmb. Linear Gravjet (+3). 18485_ Corrupted Cmb. Linear Gravjet temporarily disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | ##????????????????##########??????????????????? | | "" ##????????????????# #??????????????????? | | "" ##????????????????# #??????????????????? | | "" ##????????????????# #??????????????????? | | "" ##????????????????# #??????????????????? | | ##????????????????# !! #??????????????????? | | ###################### ! ! #??????????????????? | | ###################### !! #??????????????????? | | ?????##""""""""""""### #??????????????????? | | ?????##" ### #??????????????????? | | ?????##" ####+############### #???????? | | ?????##" g / ^^ ######## #???????? | | ##???##"" ^W ^ + ???????? | | ##???##" +^ ???????? | | ##???##" ### ???????? | | ##???##" ## d! #???????? | | ##???##"""""""" ## g@%= #???????? | | ##???########## ## #???????? | | #######== # ### d ##???""?? | | #######= ! 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" """ %##?????? | | #### #### " " ! #! ##?????? | | #### ########### " ]&& ] %! #####??? | | / ########### # && ! #[ "" """ #######? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 35 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 525 Resistance: KI 20 Resistance: TH 35 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Cld. Ion Engine | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Scanalyzed Imp. Hover Unit | -8/Materials | Extracted Datajack | -8/Materials | Extracted Arm. Treads | -7/Factory | Scanalyzed Adv. Shield Generator | -7/Storage | Hacked Adv. Targeting Computer | -5/Factory | Scanalyzed Adv. Assault Cannon | -5/Factory | Scanalyzed Cld. Particle Cannon | -5/Factory | Scanalyzed Robot Schematics ------------------ G-34 Mercenary | -10/Materials | Hacked M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumHoverRecalibrator Manual? 0 Play Time 01:54:24 Cumulative 416.6 hours Start 2024.09.25 @ 01:06:42 End 2024.09.25 @ 12:49:08 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 305 Rogue 63 Adventurer 216 Explorer 26 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 82 Gallery% 80 Achievement% 69 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 6ce16d2d-4674-47f7-a93b-c2b8e7c26237