Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.23 @ 20:07:10 Player: ZEROAFFEX Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (45) 225 Value Destroyed (1181) 1181 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (118) 118 TOTAL SCORE: 4744 Bonus ------- Follower Combat Kills 352 Friendly Fire -234 Cogmind --------- Core Integrity 0/700 Matter 15/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Treading (145) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Advanced Treads > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Large Storage Unit Improved Medium Laser Heavy Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Improved Sensor Array Advanced Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Arc Projector Arc Projector High-powered Shotgun Flak Gun > --- INVENTORY -------- Heavy Deuterium Engine Heavy Deuterium Engine Light Treads Light Treads Light Treads Large Storage Unit Hardened Medium Armor Plating Improved Medium Laser Improved Medium Laser EM Pulse Cannon Heavy Assault Rifle Heavy Assault Rifle Flak Gun Rocket Launcher Mini Grenade Launcher [Rating: 36] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Slots Evolved 6 | . . . 2 . 2 2 . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 3 | . . . 1 . 1 1 . . Weapon 2 | . . . 1 . . 1 . . Parts Attached 87 | 6 6 4 19 25 17 3 2 5 Power 12 | 1 . 1 1 4 3 1 . 1 Engine 9 | 1 . 1 1 4 1 1 . . Core 3 | . . . . . 2 . . 1 Reactor . | . . . . . . . . . Propulsion 24 | 2 4 2 6 5 3 . 1 1 Treads 22 | . 4 2 6 5 3 . 1 1 Leg 2 | 2 . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 25 | 1 2 . 3 12 5 1 . 1 Device 13 | . . . 1 9 2 . . 1 Storage 5 | 1 2 . 1 1 . . . . Processor 2 | . . . . . 2 . . . Hackware . | . . . . . . . . . Protection 5 | . . . 1 2 1 1 . . Artifact . | . . . . . . . . . Weapon 26 | 2 . 1 9 4 6 1 1 2 Energy Gun 12 | 1 . . 5 3 1 . 1 1 Energy Cannon 2 | . . . . . 1 . . 1 Ballistic Gun 10 | 1 . 1 4 1 2 1 . . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . . . 2 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 1 2 . 1 . . Parts Lost 12 | . . . 2 2 . . 6 2 Power 2 | . . . . . . . 1 1 Propulsion . | . . . . . . . . . Utility 6 | . . . 1 1 . . 3 1 Weapon 4 | . . . 1 1 . . 2 . Highest Loss Streak 6 | . . . 1 1 . . 6 2 Average Slot Usage (%) 91 | . 96 100 99 95 99 100 58 14 Engine 8 | . 14 14 11 10 2 5 4 . Core 1 | . . . . . 6 1 . 1 Treads 21 | . 25 28 22 22 26 23 13 . Device 4 | . . . 5 3 8 7 3 4 Storage 20 | . 27 28 22 22 18 15 9 . Processor 2 | . . . . . 9 7 4 . Protection 3 | . . . 5 4 . 7 3 . Energy Gun 9 | . 12 . 10 10 8 7 8 3 Energy Cannon 1 | . . . . . 5 7 . 3 Ballistic Gun 17 | . 14 28 22 22 10 15 7 . Naked Turns 110 | . . . . . . . 84 26 Heaviest Build 64 | 10 38 42 62 62 51 64 64 15 Greatest Support 60 | 20 40 40 40 40 60 60 60 22 Greatest Overweight (x) 11 | . 11 1 1 1 . 1 8 4 Average Overweight (x) . | . . . 1 1 . . . 1 Largest Inventory Capacity 22 | 6 16 16 22 22 16 16 16 4 Average Capacity 15 | 5 15 16 16 16 16 16 11 4 Most Carried 22 | 5 11 16 22 22 16 15 15 4 Average Carried 13 | 2 8 14 15 16 14 14 11 4 Final Capacity 16 | 6 16 16 16 16 16 16 4 4 Final Carried 16 | 4 11 15 16 16 16 15 4 4 Class Distribution -------------------- 35% | Skirmisher 27% | Mutant 11% | Scavenger-Tank 10% | Tank 6% | Commander-Gunner 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Tank | -9/Storage Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Matter Collected 1370 | 182 126 65 328 557 112 . . . Remotely . | . . . . . . . . . Salvage Created 1703 | . 108 . 523 740 332 . . . Parts 103 | . 8 . 35 39 21 . . . Haulers Intercepted 6 | . . . 1 4 1 . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Combat Hostiles Destroyed 29 | . 4 . 9 8 8 . . . Guns 25 | . 4 . 9 8 4 . . . AOE 4 | . . . . . 4 . . . Classes Destroyed 10 | . 2 . 5 1 2 . . . Worker 3 | . . . 1 2 . . . . Hauler 6 | . . . 1 4 1 . . . Recycler 1 | . . . . 1 . . . . Operator 1 | . . . . . 1 . . . Watcher 3 | . . . 1 1 1 . . . Swarmer 5 | . 2 . . . 3 . . . Grunt 17 | . 2 . 4 8 3 . . . Brawler 1 | . . . 1 . . . . . Sentry 7 | . . . 4 2 1 . . . Hunter 1 | . . . . . 1 . . . Best Kill Streak 5 | . 3 . 4 4 5 . . . Combat Bots Only 4 | . 3 . 2 3 4 . . . Max Kills in Single Turn 4 | . 1 . 2 2 4 . . . Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . 3 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Damage Taken 3408 | . 263 31 577 729 590 . 359 859 Core 1013 | . 52 . 32 58 166 . 224 481 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 81 | 100 . 79 . 77 69 . . . Volleys Fired 107 | . 9 1 28 48 21 . . . Largest 3 | . 2 2 3 3 3 . . . Hottest 152 | . 70 40 102 102 152 . . . Shots Fired 302 | . 17 2 84 138 61 . . . Gun 291 | . 17 2 84 138 50 . . . Cannon 8 | . . . . . 8 . . . Launcher 3 | . . . . . 3 . . . Special . | . . . . . . . . . Kinetic 190 | . 9 2 56 94 29 . . . Thermal 101 | . 8 . 28 44 21 . . . Explosive 3 | . . . . . 3 . . . Electromagnetic 8 | . . . . . 8 . . . Robot Hit Streak 16 | . 13 14 10 13 16 . . . Robot Miss Streak 4 | . 1 1 2 4 2 . . . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . 1 1 . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . Shots Hit Robots 212 | . 13 1 59 93 46 . . . Core Hits 78 | . 6 . 22 29 21 . . . Critical Hits 2 | . . . 1 1 . . . . Critical Kills 2 | . . . 1 1 . . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3085 | . 152 23 726 1286 882 . 16 . Guns 2538 | . 152 23 726 1286 351 . . . Cannons 69 | . . . . . 69 . . . Explosions 462 | . . . . . 462 . . . Melee . | . . . . . . . . . Ramming 16 | . . . . . . . 16 . Kinetic 1397 | . 52 23 422 735 165 . . . Thermal 1353 | . 100 . 304 551 398 . . . Explosive 250 | . . . . . 250 . . . Electromagnetic 69 | . . . . . 69 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . 3 . . . . Average Corruption 2 | . . . . 2 . . . . Corruption Purged . | . . . . . . . . . Effects 22 | . . . . 22 . . . . Message Errors 4 | . . . . 4 . . . . Matter Fused 6 | . . . . 6 . . . . Heat Flow Errors 1 | . . . . 1 . . . . Energy Discharges 1 | . . . . 1 . . . . Data Loss (minor) 3 | . . . . 3 . . . . Targeting Errors 4 | . . . . 4 . . . . Weapon Failures 3 | . . . . 3 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 13 | . . . . . 13 . . . Projectiles . | . . . . . . . . . Explosions 13 | . . . . . 13 . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 144 | . . . . . 136 . 8 . Shots 3 | . . . . . 3 . . . Rammed 1 | . . . . . . . 1 . Targets Rammed 1 | . . . . . . . 1 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 318 | . 124 . 316 179 318 . . . Average Temperature 77 | . 52 . 106 47 102 . . . Received Heat Transfer 1134 | . 108 9 231 264 54 . . 468 Effects 3 | . . . 3 . . . . . Interference 3 | . . . 3 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . 1 1 1 . . . Heat Transferred 2727 | . 296 . 740 1184 507 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Peak Influence 390 | . 120 20 162 390 360 51 17 65 Initial 123 | . . 5 7 38 123 51 17 10 Average 113 | . 31 19 52 202 211 51 8 21 Maximum Alert Level 1 | . . . . 1 1 . . . Low Security (%) 75 | 100 100 100 100 47 44 100 100 100 Level 1 24 | . . . . 52 55 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . . . . 4 1 . . 1 Investigation 1 | . . . . 1 . . . . Extermination . | . . . . . . . . . Reinforcement 5 | . . . . 3 1 . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Distress Signals 3 | . . . 1 1 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 78 | . 12 2 15 23 12 . 6 8 Peak Tracking Total 6 | . 5 2 4 4 5 . 6 4 Tactical Retreats 4 | . 2 . . . . . . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Traps Triggered 7 | . 2 . . 4 . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Machines Disabled 4 | . . . . 1 3 . . . Max in Single Turn 3 | . . . . 1 3 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Machines Accessed 11 | . 2 . 3 4 2 . . . Terminals 8 | . 2 . 3 2 1 . . . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . 2 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 19 | . 2 . 4 8 5 . . . Successful 15 | . 1 . 2 7 5 . . . Failed 4 | . 1 . 2 1 . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . 1 . . . . Terminals 9 | . 2 . 4 2 1 . . . Fabricators . | . . . . . . . . . Repair Stations 10 | . . . . 6 4 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 5 | . 1 . 2 1 1 . . . Record 1 | . . . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . Open Door 1 | . . . . 1 . . . . Zone Layout 2 | . . . 1 . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 10 | . . . . 6 4 . . . Scan Component 6 | . . . . 4 2 . . . Repair 4 | . . . . 2 2 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . . . . 2 . . . . Full Trace Events 2 | . . . . 2 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 4 | . . . . 2 2 . . . Time 134 | . . . . 70 64 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Sto Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Total Allies 11 | . . . . 10 . . 1 . Largest Group 9 | . . . . 9 . . 1 . Highest-Rated Group 80 | . . . . 80 . . 31 . Highest-Rated Ally 31 | . . . . 16 . . 31 . Total Orders 6 | . . . . 6 . . . . EXPLORE 6 | . . . . 6 . . . . Ally Attacks 62 | . . . . 55 . . 7 . Total Damage 682 | . . . . 554 . . 128 . Kills 15 | . . . . 15 . . . . Allies Corrupted 1 | . . . . 1 . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches 13 | . . . . 13 . . . . Drone Recoveries 5 | . . . . 5 . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Turns Passed 5137 | 60 428 308 1331 1406 919 133 245 307 Spaces Moved 2340 | 42 220 154 513 540 360 70 252 189 Core 348 | 4 1 . . . . . 168 175 Treads 1935 | . 200 154 513 540 360 70 84 14 Legs 57 | 38 19 . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 160 180 180 160 160 50 50 Average Speed 161 | 113 159 178 180 180 160 177 95 144 Slowest Speed 600 | 120 600 180 180 180 160 180 450 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 4 45 37 42 75 29 2 88 8 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 66 | . . . . . 66 . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 66 | . . . . . 66 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Total 3463 | 52 280 185 868 869 653 81 254 221 Wait 813 | . 38 21 261 225 240 3 . 25 Move 2333 | 41 219 153 512 539 359 70 251 189 Hop . | . . . . . . . . . Pick Up 60 | 5 7 4 22 11 8 3 . . Fast Attach 25 | 5 4 . 1 6 3 . 1 5 Attach 14 | 1 . 1 4 4 2 2 . . Detach . | . . . . . . . . . Swap 48 | . 2 3 14 15 12 1 1 . Drop 60 | . 1 2 26 19 8 2 . 2 Fire 107 | . 9 1 28 48 21 . . . Melee . | . . . . . . . . . Ram 1 | . . . . . . . 1 . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 2 | . . . . 2 . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 9) 489 | -10/Materials | Entered Mines 497 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 586 | -10/Mines | Assembled infested the area 591 | -10/Mines | Assisted by a Guerilla fighting off Assembled 620 | -10/Mines | Learned Materials emergency access door positions 636 | -10/Mines | Discovered new exit (range 15) 779 | -10/Mines | Discovered new exit (range 10) 797 | -10/Mines | Entered Materials 797 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1087 | -9/Materials | Build established: Scavenger-Tank 1246 | -9/Materials | Discovered new exit (range 5) 1730 | -9/Materials | Build established: Skirmisher 2103 | -9/Materials | Discovered new exit (range 12) 2128 | -9/Materials | Entered Storage 2405 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2703 | -9/Storage | Build established: Commander-Gunner 2738 | -9/Storage | Repaired Imp. Sensor Array 2841 | -9/Storage | Repaired Lgt. Deuterium Engine 3513 | -9/Storage | Discovered new exit (range 9) 3522 | -9/Storage | Build established: Tank 3534 | -9/Storage | Entered Materials 3534 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4168 | -8/Materials | Build established: Skirmisher 4306 | -8/Materials | Discovered new exit (range 12) 4404 | -8/Materials | Repaired Lgt. Treads 4443 | -8/Materials | Repaired Lgt. Nuclear Core 4451 | -8/Materials | Identified exit to Factory 4453 | -8/Materials | Entered Factory 4453 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4586 | -7/Factory | Sucked down chute 4586 | -7/Factory | Entered Waste 4587 | -7/Waste | Met a frightened Derelict 4638 | -7/Waste | Spotted C-40 Crusher 4705 | -7/Waste | Spotted C-40 Crusher 4718 | -7/Waste | Spotted C-40 Crusher 4718 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4721 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4724 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4734 | -7/Waste | Spotted C-40 Crusher 4741 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4744 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4747 | -7/Waste | Crushed by Compactor (1 part destroyed) 4757 | -7/Waste | Spotted C-40 Crusher 4760 | -7/Waste | Spotted C-40 Crusher 4778 | -7/Waste | Lost 6 parts (1p3u2w) 4822 | -7/Waste | Discovered new exit (range 11) 4831 | -7/Waste | Entered Factory 4985 | -7/Factory | Core integrity fell below 50% 5022 | -7/Factory | Build established: Mutant 5125 | -7/Factory | Core integrity fell below 20% 5138 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04753_ Hvy. Deuterium Engine crushed. 04822_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 04837_ Acquired Imp. EM Pulse Cannon. 04851_ Acquired Arc Projector. 04857_ Acquired Kinecellerator. 04879_ K-01 Serf cleans the Fusion Modulator. 04957_ K-01 Serf collects debris. 04981_ Dropped Imp. EM Pulse Cannon. 04981_ K-01 Serf collects debris. 04982_ Dropped Arc Projector. 04983_ K-01 Serf collects debris. 05023_ Acquired Nuclear Core. 05052_ Kinecellerator destroyed. 05056_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05061_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F019. 05072_ Nuclear Core destroyed. 05092_ Acquired Adv. Treads. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????#################????????????????????? | | ????????????# #????????????????????? | | ????????????# #????????????????????? | | ????????????# """ """ """ #????????????????????? | | ????????????# """ """ """ #????????????????????? | | ????????????# """ """ """ #????????????????????? | | ????????????# #????????????????????? | | ????????????# """ """ """gg #????????????????????? | | ????????????# """ """ """ #????????????????????? | | ????????????# """ """ """ #????????????????????? | | ????????????# g@ #????????????????????? | | ???#################+###############?????????????? | | ???# ????????????? | | ???# ????????????? | | #??# ????????????? | | #??# ????????????? | | #??# ????????????? | | #### ###########+###############?????????????? | | #???# #?????????????????????? | | #???# #?????????????????????? | | #???# #?????????????????????? | | #???# #?????????????????????? | | #### #???# #?????????????????????? | | #### ###?# #?????????????????????? | | ## #?# #?????????????????????? | | ## #?# #?????????????????????? | | ## #?# #?????????????????????? | | ## "" ### #?????????????????????? | | ## T + #?????????????????????? | | ## #################?????????????????????? | | ## #?????????????????????????????????????? | | ## #?????????????????????????????????????? | | ## #?????????????????????????????????????? | | ############?????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssembledReflectiveSplitter Manual? 0 Play Time 01:32:17 Cumulative 28.4 hours Start 2021.10.23 @ 14:17:37 End 2021.10.23 @ 20:07:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 27 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 23 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a42f98ff-33d5-4dd2-b010-2047938968ba