Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.21 @ 04:14:04 Player: Urist Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (109) 545 Value Destroyed (4198) 4198 Prototype IDs (17) 340 Alien Tech Used (2) 400 Bonus (3049) 3049 TOTAL SCORE: 14732 Bonus ------- High Alert Combat Kills 606 Follower Combat Kills 2203 Met Zhirov 300 Friendly Fire -60 Cogmind --------- Core Integrity 590/1150 Matter 307/700 Energy 100/100 System Corruption 3% Temperature Cool (4) Movement Hovering (66) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (7) ------ Improved Cooling System Medium Storage Unit Advanced Matter Compressor Advanced Salvage Targeting Computer Advanced Salvage Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (8) ---- Advanced Salvage Targeting Computer Advanced Salvage Targeting Computer Overload Amplifier Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Advanced Myomer Leg Advanced Myomer Leg Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Matter Compressor Kinecellerator Focal Shield System Guard Corruption Screen > --- WEAPON ----------- Hardcell Cannon Hardcell Cannon Hardcell Cannon Hardcell Cannon > --- INVENTORY -------- Advanced Myomer Leg Overload Amplifier Drone Bay Drone Bay Hardcell Cannon Hardcell Cannon Hardcell Cannon [Rating: 118] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Gyrokinetic Inverter Treads Advanced Treads Leg Advanced Myomer Leg Wheel Armored Huge Wheel Hover Unit Gyrokinetic Inverter Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device System Guard Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Protection Weapon Shielding Weapon Great Axe Energy Gun Heavy Laser Energy Cannon Disruptor Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Improved Proton Missile Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Fac Upp Upp Zhi Pro Fac Was Fac Slots Evolved 12 | . . 2 . 2 . 2 2 . 2 . . . . 2 . . Power 2 | . . . . 1 . . 1 . . . . . . . . . Propulsion 3 | . . . . . . 2 . . . . . . . 1 . . Utility 5 | . . 2 . . . . 1 . 1 . . . . 1 . . Weapon 2 | . . . . 1 . . . . 1 . . . . . . . Parts Attached 177 | 6 2 9 3 40 14 9 15 . 36 5 8 2 3 13 8 4 Power 37 | 1 . 1 1 7 6 2 6 . 7 1 2 . . 1 1 1 Engine 19 | 1 . 1 1 3 2 2 6 . 3 . . . . . . . Core 14 | . . . . 4 4 . . . 4 . 2 . . . . . Reactor 4 | . . . . . . . . . . 1 . . . 1 1 1 Propulsion 34 | 2 1 2 2 7 2 . 2 . 10 . 2 2 . 2 . . Treads 3 | . . . . 3 . . . . . . . . . . . . Leg 11 | 2 1 2 . . . . 2 . . . . 2 . 2 . . Wheel 4 | . . . . 2 2 . . . . . . . . . . . Hover 12 | . . . . . . . . . 10 . 2 . . . . . Flight 4 | . . . 2 2 . . . . . . . . . . . . Utility 57 | 1 1 3 . 13 3 5 4 . 10 1 1 . 1 6 5 3 Device 36 | . 1 . . 10 2 2 3 . 5 1 1 . 1 5 5 . Storage 6 | 1 . . . 2 . . . . 1 . . . . 1 . 1 Processor 9 | . . 3 . 1 . 2 . . 1 . . . . . . 2 Hackware 1 | . . . . . . . . . 1 . . . . . . . Protection 5 | . . . . . 1 1 1 . 2 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 49 | 2 . 3 . 13 3 2 3 . 9 3 3 . 2 4 2 . Energy Gun 13 | . . . . 6 . . 1 . 1 1 2 . 2 . . . Energy Cannon 10 | . . . . 2 . . . . 5 2 1 . . . . . Ballistic Gun 7 | 2 . 3 . . . . 2 . . . . . . . . . Ballistic Cannon 7 | . . . . 1 . . . . . . . . . 4 2 . Launcher 4 | . . . . 1 . . . . 3 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . 3 3 2 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 1 . . . . . . 3 . 1 . . Parts Lost 91 | . . 4 10 8 12 1 12 9 2 4 13 . 4 2 7 3 Power 22 | . . 1 1 2 5 . 4 2 . . 3 . 1 . 2 1 Propulsion 16 | . . 2 3 . 2 . 1 2 . . 4 . . 1 1 . Utility 28 | . . . 4 2 3 . 3 3 2 3 1 . 1 1 3 2 Weapon 25 | . . 1 2 4 2 1 4 2 . 1 5 . 2 . 1 . Highest Loss Streak 11 | . . 4 10 2 11 1 8 9 2 2 11 . 3 2 6 3 Average Slot Usage (%) 71 | . 95 96 28 92 80 70 57 23 59 85 53 54 55 85 68 47 Engine 7 | . 14 9 10 13 1 15 15 2 4 9 1 . . . . . Core 4 | . . . . 4 11 . . . 7 5 7 11 6 5 2 . Treads 2 | . . . . 15 . . . . . . . . . . . . Leg 4 | . 28 20 4 . . . 7 2 . . . 2 11 14 8 . Wheel 1 | . . . . . 8 7 . . . . . . . . . . Hover 6 | . . . . . . . . . 11 23 14 11 11 10 10 10 Device 12 | . 9 11 2 19 15 7 3 4 3 14 8 11 13 25 20 15 Storage 6 | . 14 . . 9 9 7 6 3 3 5 5 5 5 8 8 9 Processor 4 | . . 33 7 2 9 9 7 6 1 . . . . . . 9 Protection 1 | . . . . . . 4 4 1 5 3 . . . . . . Energy Gun 1 | . . . . 5 . . . . . 1 2 5 3 . . . Energy Cannon 2 | . . . . 8 . . . . 7 1 4 5 1 . . . Ballistic Gun 2 | . 28 21 3 . . . 4 2 . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 19 12 . Launcher 2 | . . . . 5 . . . . 4 11 1 . . . . . Slashing Weapon 4 | . . . . 4 23 17 4 . . . . . . . . . Naked Turns 8 | . . . 8 . . . . . . . . . . . . . Heaviest Build 104 | 13 14 10 8 57 45 43 53 47 64 64 64 53 53 86 104 28 Greatest Support 80 | 20 20 20 20 44 28 28 30 30 64 52 56 60 60 80 80 32 Greatest Overweight (x) 16 | 2 . . 1 6 8 1 16 5 3 1 3 1 . 1 3 9 Average Overweight (x) . | . . . . . 1 1 1 . . . . . . . 1 5 Largest Inventory Capacity 16 | 6 6 6 4 16 10 10 10 10 8 8 8 8 8 8 8 8 Average Capacity 8 | 5 6 4 4 10 10 10 10 7 6 8 8 8 8 8 6 7 Most Carried 10 | 6 6 5 4 10 10 10 9 7 8 8 4 2 4 8 8 4 Average Carried 5 | 3 5 3 1 7 8 9 5 5 5 6 1 . 1 6 5 2 Final Capacity 10 | 6 6 4 4 10 10 10 10 4 8 8 8 8 8 8 4 8 Final Carried 10 | 4 6 4 2 10 8 10 7 4 7 3 . 1 2 8 . 3 Class Distribution -------------------- 63% | Mutant 19% | Scavenger-Mutant 7% | Generator-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Generator-Mutant | -5/Zhirov Mutant | -4/Proximity Caves Gunner | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Fac Upp Upp Zhi Pro Fac Was Fac Matter Collected 3293 | 202 84 84 65 451 186 95 146 . 578 211 267 . 107 567 250 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4918 | . 84 155 11 1092 783 284 528 . 1238 254 248 . . 241 . . Parts 237 | . 5 17 . 65 45 16 19 . 52 11 5 . . 2 . . Haulers Intercepted 1 | . . . . 1 . . . . . . . . . . . . Recyclers Shooed 5 | . . . . . . . . . 4 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . 10 8 . 4 . . . Prevented 10 | . . . . . . . . . . 3 7 . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Fac Upp Upp Zhi Pro Fac Was Fac Combat Hostiles Destroyed 91 | . 2 6 1 20 16 7 9 . 14 5 5 . . 6 . . Melee 29 | . . . . 2 16 7 4 . . . . . . . . . Guns 31 | . 2 6 1 14 . . 5 . . 2 1 . . . . . Cannons 14 | . . . . 4 . . . . 4 . . . . 6 . . AOE 13 | . . . . . . . . . 8 3 2 . . . . . Classes Destroyed 15 | . 1 2 1 6 1 1 1 . 2 . . . . . . . Worker 6 | . . . . 1 2 . . . 3 . . . . . . . Builder 4 | . . . . 3 . . . . 1 . . . . . . . Hauler 1 | . . . . 1 . . . . . . . . . . . . Recycler 1 | . . . . . . . . . 1 . . . . . . . Mechanic 2 | . . . . 1 . . 1 . . . . . . . . . Operator 2 | . . . . . . . . . 2 . . . . . . . Watcher 3 | . . . . 1 . . . . 2 . . . . . . . Swarmer 21 | . . 4 . 4 3 3 2 . 1 2 2 . . . . . Grunt 41 | . 2 1 . 9 6 2 3 . 9 1 3 . . 5 . . Brawler 1 | . . . . . . . 1 . . . . . . . . . Duelist 3 | . . . . . 1 . 1 . . 1 . . . . . . Sentry 20 | . . 1 . 6 6 1 2 . 2 1 . . . 1 . . Hunter 2 | . . . . 1 . . . . 1 . . . . . . . Programmer 2 | . . . . . . 1 . . 1 . . . . . . . Assembled 1 | . . . 1 . . . . . . . . . . . . . Best Kill Streak 8 | . 2 3 1 8 4 3 3 . 6 3 3 . . 3 . . Combat Bots Only 4 | . 2 3 1 4 4 3 2 . 3 3 3 . . 3 . . Max Kills in Single Turn 3 | . 1 1 1 2 1 1 2 . 3 1 1 . . 2 . . Gunslinging 1 | . . . . 1 . . . . . . . . . . . . Exploded 3 | . . . . . . . . . 3 1 1 . . . . . Melee 1 | . . . . 1 1 1 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Fac Upp Upp Zhi Pro Fac Was Fac Damage Taken 11287 | . 78 539 578 1112 1686 668 1630 959 1233 400 692 . 279 751 394 288 Core 2726 | . 21 139 190 95 439 156 421 249 274 15 125 . 42 185 272 103 Absorbed by Shields 76 | . . . . . . . . . 76 . . . . . . . Core Remaining (%) 50 | 100 91 . 17 . 2 77 . 21 . . . . 48 . . . Volleys Fired 222 | . 5 16 3 55 . . 20 2 46 17 25 . 5 12 16 . Largest 4 | . 2 2 2 2 . . 1 2 3 1 2 . 1 4 4 . Hottest 260 | . 40 40 40 150 . . 75 58 243 81 162 . 81 260 260 . Shots Fired 355 | . 10 28 5 105 . . 20 3 54 19 25 1 5 47 33 . Gun 136 | . 10 28 5 58 . . 20 3 . 7 4 1 . . . . Cannon 169 | . . . . 45 . . . . 26 7 6 . 5 47 33 . Launcher 50 | . . . . 2 . . . . 28 5 15 . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 149 | . 10 28 5 11 . . 12 3 . . . . . 47 33 . Thermal 61 | . . . . 34 . . 8 . 7 7 4 1 . . . . Explosive 2 | . . . . 2 . . . . . . . . . . . . Electromagnetic 143 | . . . . 58 . . . . 47 12 21 . 5 . . . Robot Hit Streak 14 | . 2 10 2 14 . . 12 2 8 5 3 3 5 11 8 . Robot Miss Streak 13 | . 3 1 2 7 . . 13 4 2 2 2 . 1 6 4 . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 2 . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . . . Shots Hit Robots 339 | . 6 24 2 82 34 32 40 3 33 9 16 1 3 29 25 . Core Hits 202 | . 2 10 2 46 19 8 23 2 49 15 11 . 1 10 4 . Critical Hits 12 | . . 1 . 2 1 . 1 . 1 . 1 . . 3 2 . Critical Kills 4 | . . . . 1 . . 1 . . . . . . 2 . . Critical Parts Destroyed 6 | . . 1 . 1 1 . . . . . 1 . . 1 1 . Melee Attacks 141 | . . . . 9 60 42 30 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 141 | . . . . 9 60 42 30 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . 3 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 15 | . . . . . 7 5 3 . . . . . . . . . Damage Inflicted 12460 | . 72 290 20 2115 1535 1225 1248 73 2159 579 846 . 21 1158 1119 . Guns 1859 | . 72 290 20 832 . . 359 73 . 132 81 . . . . . Cannons 3618 | . . . . 767 . . . . 338 63 152 . 21 1158 1119 . Explosions 3259 | . . . . 374 . . 67 . 1821 384 613 . . . . . Melee 3721 | . . . . 139 1535 1225 822 . . . . . . . . . Ramming 3 | . . . . 3 . . . . . . . . . . . . Kinetic 3120 | . 72 290 20 186 . . 202 73 . . . . . 1158 1119 . Thermal 1623 | . . . . 682 . . 224 . 450 186 81 . . . . . Explosive 273 | . . . . 273 . . . . . . . . . . . . Electromagnetic 3720 | . . . . 832 . . . . 1709 393 765 . 21 . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 3721 | . . . . 139 1535 1225 822 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . 11 4 4 2 17 17 4 6 6 6 6 . . 2 Average Corruption 6 | . . . 11 3 4 1 16 17 3 4 6 6 6 . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 131 | . . . 5 21 11 3 30 10 12 11 15 7 6 . . . Message Errors 23 | . . . . 3 1 2 5 2 3 . 6 . 1 . . . Matter Fused 35 | . . . . 7 5 . 8 1 5 3 3 . 3 . . . Heat Flow Errors 17 | . . . 1 3 1 . 3 . 1 4 2 2 . . . . Energy Discharges 7 | . . . . . 1 1 2 1 . . . 1 1 . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . Data Loss (minor) 15 | . . . 2 2 . . 3 1 1 2 1 2 1 . . . Data Loss (major) 2 | . . . . . . . 1 . . . 1 . . . . . Misfires 3 | . . . . . . . . . . 2 . 1 . . . . Misdirections 9 | . . . 2 . . . 3 4 . . . . . . . . Targeting Errors 17 | . . . . 6 3 . 4 1 2 . . 1 . . . . Weapon Failures 2 | . . . . . . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 306 | . . . . 50 4 73 22 . 71 20 17 . . 49 . . Projectiles 54 | . . . . 5 . . . . . . . . . 49 . . Explosions 153 | . . . . 45 . . . . 71 20 17 . . . . . Melee 99 | . . . . . 4 73 22 . . . . . . . . . Knockbacks 12 | . . . . 2 . . . . . . . . . 10 . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 12 | . . . . 2 . . . . . . . . . 10 . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 114 | . . . . 22 . . . . 14 76 2 . . . . . Shots 5 | . . . . 1 . . . . 1 2 1 . . . . . Rammed 1 | . . . . 1 . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 661 | . 5 . 231 439 119 . 267 23 450 514 477 206 48 661 624 . Average Temperature 157 | . 5 . 81 185 47 . 80 9 114 164 207 90 27 260 229 . Received Heat Transfer 2625 | . 42 87 280 333 504 93 441 369 221 36 132 . . 87 . . Effects 66 | . . . . 4 . . . . 10 17 13 . . 12 10 . Shutdowns 25 | . . . . 2 . . . . 2 10 7 . . 1 3 . Energy Bleed 6 | . . . . 1 . . . . 1 1 3 . . . . . Interference 12 | . . . . . . . . . 4 4 . . . 4 . . Matter Decay 4 | . . . . . . . . . . 1 2 . . . 1 . Short Circuit 6 | . . . . . . . . . 2 . . . . 3 1 . Damage (minor) 5 | . . . . 1 . . . . 1 1 1 . . 1 . . Damage (major) 6 | . . . . . . . . . . . . . . 2 4 . Damage (core) 2 | . . . . . . . . . . . . . . 1 1 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . 2 . 2 . . . . . Combat Hostiles 4 | . . . . . . . . . 2 . 2 . . . . . Parts Fried 7 | . . . . 3 . . . . 2 . 2 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . 1 . . 1 . 1 . 1 . . . . . Heat Transferred 2284 | . . . . 951 . . 400 . 550 272 111 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . 1 . . . . 6 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Fac Upp Upp Zhi Pro Fac Was Fac Peak Influence 1285 | . 40 150 58 452 626 340 212 . 1285 . . . . 242 39 . Initial 210 | . . 16 58 5 186 210 68 . 101 . . . . 38 14 . Average 222 | . 30 108 17 137 381 200 131 . 671 . . . . 82 15 . Maximum Alert Level 4 | . . . . 2 2 1 1 . 4 . . . . 1 . . Low Security (%) 60 | 100 100 100 100 62 8 47 76 . 13 . . . . 95 100 100 Level 1 23 | . . . . 34 35 52 23 . 15 . . . . 4 . . Level 2 10 | . . . . 2 55 . . . 33 . . . . . . . Level 3 1 | . . . . . . . . . 11 . . . . . . . Level 4 3 | . . . . . . . . . 25 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . . . . 2 1 4 4 . 4 . . . . . . 1 Investigation 2 | . . . . . . 1 1 . . . . . . . . . Extermination 4 | . . . . . . 2 . . 1 . . . . . . 1 Reinforcement 7 | . . . . 2 1 1 . . 3 . . . . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Fac Upp Upp Zhi Pro Fac Was Fac Distress Signals 7 | . . . . 3 1 1 . . 2 . . . . . . . Communications Jammed 11 | . . . . 2 9 . . . . . . . . . . . Distress Signals 11 | . . . . 2 9 . . . . . . . . . . . Times Spotted 222 | . 2 7 21 31 21 15 10 5 56 14 16 . 9 7 6 2 Peak Tracking Total 19 | . 2 7 19 4 6 4 5 4 6 7 5 . 3 3 4 2 Tactical Retreats 22 | . . 2 1 2 2 4 . 3 3 1 3 . . . 1 . Traps | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Fac Upp Upp Zhi Pro Fac Was Fac Traps Triggered 10 | . . . . 5 . 2 1 . 1 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Fac Upp Upp Zhi Pro Fac Was Fac Machines Disabled 10 | . . . . . . . 9 . 1 . . . . . . . Max in Single Turn 9 | . . . . . . . 9 . 1 . . . . . . . Garrison Access 3 | . . . . . . . . . 1 . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Fac Upp Upp Zhi Pro Fac Was Fac Machines Accessed 30 | . 1 1 . 2 4 2 3 . 4 . . 9 . 2 . 2 Terminals 9 | . 1 1 . 2 3 1 . . 1 . . . . . . . Fabricators 2 | . . . . . . . . . 1 . . . . . . 1 Repair Stations 6 | . . . . . 1 1 2 . 1 . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . . . . 1 . 1 Total Hacks 95 | . 2 3 . 4 11 5 6 . 10 . . 48 . 3 . 3 Successful 72 | . 2 2 . 4 6 2 . . 5 . . 48 . 1 . 2 Failed 23 | . . 1 . . 5 3 6 . 5 . . . . 2 . 1 Catastrophic 5 | . . . . . . . 2 . 2 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . 1 . . . . Terminals 24 | . 2 3 . 4 8 2 . . 5 . . . . . . . Fabricators 4 | . . . . . . . . . 2 . . . . . . 2 Repair Stations 11 | . . . . . 3 3 2 . 2 . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 4 . 1 . . . . 2 . 1 Terminal Hacks 64 | . 2 2 . 4 5 1 . . 2 . . 48 . . . . Record 39 | . 1 . . 1 1 . . . . . . 36 . . . . Part Schematic 4 | . . . . . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . . . 4 . . . . Prototype ID Bank 5 | . . . . 1 . . . . . . . 4 . . . . Open Door 1 | . . . . . 1 . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . Alert Level 2 | . . . . . 1 . . . 1 . . . . . . . Locate Traps 3 | . . 1 . . 2 . . . . . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . 1 . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . . . . . 1 Repair Station Hacks 4 | . . . . . 1 1 . . 2 . . . . . . . Scan Component 3 | . . . . . 1 1 . . 1 . . . . . . . Repair 1 | . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 1 . . . . 1 . 1 Seal Access 3 | . . . . . . . . . 1 . . . . 1 . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 1 1 . 1 3 2 3 . 2 . . . . 1 . 1 Full Trace Events 2 | . . . . . 1 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . Time 25 | . . . . . . . . . 25 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Mat Min Mat Sto Fac Fac Low Fac Upp Upp Zhi Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Fac Upp Upp Zhi Pro Fac Was Fac Total Allies 2 | . . . . . . . . 1 . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 1 1 1 1 1 1 1 . Highest-Rated Group 125 | . . . . . . . . 125 125 125 125 125 125 125 46 . Highest-Rated Ally 125 | . . . . . . . . 125 125 125 125 125 125 125 46 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 123 | . . . . . . . . 2 52 13 14 . 18 3 21 . Total Damage 4689 | . . . . . . . . 101 2014 469 529 . 774 145 657 . Kills 63 | . . . . . . . . 2 28 8 11 . 11 1 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Fac Upp Upp Zhi Pro Fac Was Fac Robot Analysis Total 4 | . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 6 | . . . 2 . . . . . . 2 1 . 1 . . . Drone Launches 4 | . . . . . . . . . . . . . . . 4 . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Fac Upp Upp Zhi Pro Fac Was Fac Turns Passed 7916 | 68 265 244 138 1191 522 831 615 124 895 811 471 259 457 431 198 396 Spaces Moved 5474 | 46 193 150 219 598 296 513 294 145 846 767 382 230 367 216 92 120 Core 606 | 17 . . 204 16 1 . 13 124 77 . . . . . 40 114 Treads 518 | . . . . 518 . . . . . . . . . . . . Legs 1318 | 29 193 150 15 . . . 225 21 . . . 50 367 216 52 . Wheels 926 | . . . . 62 295 513 56 . . . . . . . . . Hover 2104 | . . . . . . . . . 769 767 382 180 . . . 6 Flight 2 | . . . . 2 . . . . . . . . . . . . Fastest Speed 33 | 50 120 120 50 110 100 110 110 50 45 33 40 106 120 120 120 66 Average Speed 113 | 114 120 120 57 146 110 110 162 81 75 92 97 109 120 144 155 311 Slowest Speed 850 | 150 120 120 120 520 450 110 850 300 190 108 190 120 120 150 210 500 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 37 | 5 30 19 58 45 48 14 7 26 26 91 62 62 53 6 75 3 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 4 | . . . 1 . . . . . . . . 3 . . . . Known Exits Taken 3 | . . . . . 1 . . . 1 1 . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 . 1 1 1 . . 1 1 1 . . . Scrap Searched 5 | . . . . . . . . . . 4 1 . . . . . Spaces Dug 8 | . . . . 8 . . . . . . . . . . . . Terrain Destroyed 116 | . . . . 40 . . 24 . 22 6 . . . 19 5 . Melee . | . . . . . . . . . . . . . . . . . Projectile 41 | . . . . 14 . . . . 3 . . . . 19 5 . AOE 75 | . . . . 26 . . 24 . 19 6 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Fac Upp Upp Zhi Pro Fac Was Fac Total 6669 | 61 218 187 226 798 397 723 378 147 1044 852 451 238 378 307 121 143 Wait 448 | . 6 4 . 37 21 145 12 . 72 60 32 . . 47 . 12 Move 5458 | 45 192 149 218 597 295 512 293 144 844 766 381 229 366 216 91 120 Hop . | . . . . . . . . . . . . . . . . . Pick Up 167 | 10 8 7 1 37 13 13 12 . 25 2 5 5 4 16 3 6 Fast Attach 20 | . . . . 9 1 . . . 8 . . . . 2 . . Attach 138 | 6 1 9 3 22 12 6 15 . 22 5 8 4 3 10 8 4 Detach 8 | . . . . 2 1 . . . 4 . . . . . . 1 Swap 21 | . 1 . . 9 1 3 . . 6 . . . . 1 . . Drop 66 | . 5 2 1 21 2 9 . 1 17 2 . . . 3 3 . Fire 222 | . 5 16 3 55 . . 20 2 46 17 25 . 5 12 16 . Melee 120 | . . . . 8 51 35 26 . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory -6/Factory -6/Lower Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: [*Res] / Upp) -4/Waste -4/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 334 | -10/Materials | Entered another Materials area 334 | -9/Materials | Evolved 2 slots: Utility x2 445 | -9/Materials | Lost 4 parts (1p2n1w) 548 | -9/Materials | Discovered new exit (range 7) 578 | -9/Materials | Entered Mines 579 | -9/Mines | Assembled infested the area 581 | -9/Mines | Learned location of 1 exit from Materials 604 | -9/Mines | Core integrity fell below 50% 607 | -9/Mines | System corruption reached 10% 618 | -9/Mines | Core integrity fell below 20% 628 | -9/Mines | Learned location of Zion (-7) 648 | -9/Mines | Lost 10 parts (1p3n4u2w) 669 | -9/Mines | Discovered new exit (range 3) 691 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 716 | -9/Mines | Entered Materials 716 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 717 | -8/Materials | Identified exit to Factory 1161 | -8/Materials | Build established: Scavenger-Mutant 1821 | -8/Materials | Discovered new exit (range 15) 1907 | -8/Materials | Entered Storage 1925 | -8/Storage | Build established: Mutant 2300 | -8/Storage | Core integrity fell below 50% 2329 | -8/Storage | Core integrity fell below 20% 2376 | -8/Storage | Lost 11 parts (4p2n3u2w) 2421 | -8/Storage | Discovered exit to Factory (range 7) 2429 | -8/Storage | Entered Factory 2429 | -7/Factory | Evolved 2 slots: Propulsion x2 3126 | -7/Factory | Discovered new exit (range 15) 3260 | -7/Factory | Entered another Factory area 3260 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3345 | -6/Factory | Garrison activated, responded to threat 3424 | -6/Factory | System corruption reached 10% 3461 | -6/Factory | Lost 8 parts (2p3u3w) 3820 | -6/Factory | Discovered new exit (range 16) 3841 | -6/Factory | Build established: Scavenger-Mutant 3875 | -6/Factory | Entered Lower Caves 3883 | -6/Lower Caves | Core integrity fell below 50% 3948 | -6/Lower Caves | Lost 9 parts (2p2n3u2w) 3961 | -6/Lower Caves | Encountered a Warlord checkpoint 3992 | -6/Lower Caves | AD-0RF showed up to help 3994 | -6/Lower Caves | AD-0RF revealed a hidden path 3999 | -6/Lower Caves | Entered Factory 3999 | -5/Factory | Accompanied by 1 ally (AD-0RF) 3999 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4711 | -5/Factory | Identified exit to Upper Caves 4749 | -5/Factory | Build established: Mutant 4845 | -5/Factory | Repaired Imp. Proton Missile Launcher 4894 | -5/Factory | Entered Upper Caves 4894 | -5/Upper Caves | Accompanied by 1 ally (AD-0RF) 5057 | -5/Upper Caves | Encountered a Warlord checkpoint 5412 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5493 | -5/Upper Caves | Learned Factory garrison access intel 5516 | -5/Upper Caves | Identified exit to Upper Caves 5529 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5705 | -5/Upper Caves | Entered another Upper Caves area 5705 | -5/Upper Caves | Accompanied by 1 ally (AD-0RF) 5713 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5755 | -5/Upper Caves | Learned location of 1 exit from Factory 5867 | -5/Upper Caves | Spotted B-75 Beast 5882 | -5/Upper Caves | Allies destroyed B-75 Beast 5909 | -5/Upper Caves | Lost 11 parts (3p3n1u4w) 6173 | -5/Upper Caves | Discovered new exit (range 3) 6176 | -5/Upper Caves | Entered Zhirov 6176 | -5/Zhirov | Accompanied by 1 ally (AD-0RF) 6176 | -5/Zhirov | Discovered new exit (range 3) 6198 | -5/Zhirov | Met Zhirov 6237 | -5/Zhirov | Learned location of Quarantine (-2) 6237 | -5/Zhirov | Learned location of Testing (-3) 6237 | -5/Zhirov | Learned location of Command (-1) 6259 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6278 | -5/Zhirov | Found Alien Artifact 6279 | -5/Zhirov | Identified Integrated Reactor 6279 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6292 | -5/Zhirov | Found Alien Artifact 6293 | -5/Zhirov | Identified Transdimensional Reconstructor 6293 | -5/Zhirov | Warped through subspace 6435 | -5/Zhirov | Entered Proximity Caves 6435 | -4/Proximity Caves | Accompanied by 1 ally (AD-0RF) 6560 | -4/Proximity Caves | Spotted B-86 Titan 6562 | -4/Proximity Caves | Allies destroyed B-86 Titan 6566 | -4/Proximity Caves | Build established: Generator-Mutant 6615 | -4/Proximity Caves | Lost 3 parts (1p2w) 6801 | -4/Proximity Caves | Core integrity fell below 50% 6834 | -4/Proximity Caves | Discovered new exit (range 7) 6836 | -4/Proximity Caves | Learned 8 Research zone layouts 6892 | -4/Proximity Caves | Entered Factory 6892 | -4/Factory | Accompanied by 1 ally (AD-0RF) 6892 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6893 | -4/Factory | Identified exit to Upper Caves 6894 | -4/Factory | Loaded intel: 3 garrison access locations 7206 | -4/Factory | Build established: Gunner 7308 | -4/Factory | Discovered new exit (range 16) 7323 | -4/Factory | Sucked down chute 7323 | -4/Factory | Entered Waste 7324 | -4/Waste | Met a frightened Derelict 7341 | -4/Waste | Spotted C-40 Crusher 7363 | -4/Waste | Allies destroyed C-40 Crusher 7383 | -4/Waste | Spotted C-40 Crusher 7383 | -4/Waste | Spotted C-40 Crusher 7402 | -4/Waste | Allies destroyed C-40 Crusher 7409 | -4/Waste | Spotted C-40 Crusher 7424 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7429 | -4/Waste | Spotted C-40 Crusher 7437 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7442 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7445 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7476 | -4/Waste | Lost 6 parts (2p1n2u1w) 7482 | -4/Waste | Discovered new exit (range 16) 7506 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7521 | -4/Waste | Entered Factory 7759 | -4/Factory | Build established: Mutant 7917 | -4/Factory | Self-destructed Last Messages --------------- 07533_ Connecting with Garrison Access... 07533_ Current location identified: Factory >>Seal Access door sealed. 07545_ Acquired Adv. Salvage Targeting Computer. 07565_ Acquired Med. Storage Unit. The Med. Storage Unit has expanded your inventory capacity. Items held in inventory do not count towards total mass and therefore cannot slow you down. 07793_ Acquired Lgt. Antimatter Reactor. 07815_ Connecting with Fabricator... >>Network(Status) Network status: Online Allocated matter: 998 07846_ ALERT: Rogue bot located, Programmers report to Factory Zone 3T. 07898_ Focal Shield destroyed. 07911_ System Guard destroyed. 07917_ Lgt. Antimatter Reactor destroyed. [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????###################????????????????????? | | ??????????# # #???????????????????? | | ??????????# # #???????????????????? | | ??????????# # !!! """" #???????????????????? | | "?????????# # !!! """" #???????????????????? | | " #???????# # !! """" #???????????????????? | | " #???????# # """" #???????????????????? | | "??????#######+### pp @ #???????????????????? | | ???????# ##/##############???????????????? | | ???????# ??????????????? | | ########"" ??????????????? | | #"F ??????????????? | | "" """ #""" ##+#########+####???????????????? | | "" """ #""" # ???????????????????????????? | | "" """ # # ?????????????????????????? | | # # ???????????????????????? | | # # #??????????????????????? | | # # #??????????????????????? | | # """" # #??????????????????????? | | ######## """" # #??????????????????????? | | ???????# """" # #??????????????????????? | | ???????# """" # #??????????????????????? | | ??????## """" ##########??????????????????????? | | ####### """" #???????????????????????????????? | | """" ???????????????????????????????? | | ####### ??????????????????????????????? | | ??????# ??????????????????????????? | | ??????# ####+#######???????????????????????????? | | ??????+ +??????????????????????????????????????? | | ??????# #??????????????????????????????????????? | | ??????# #??????????????????????????????????????? | | ??????#####??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 61 Energy Capacity 640 Matter Stores 520 Matter Capacity 700 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 8 Corruption Prevention 40 Armor Coverage 225 Resistance: KI 20 Weapon Shielding 33 Reclamation Efficiency 15 Melee Speed Boost 20 Evasion (%) 67 Targeting Accuracy 10 Melee Accuracy 12 Core Analysis 8 Recoil Reduction 2 Particle Charging 15 Kinecelleration 30 Overload Amplification 50 Overload Regulation 40 Salvage Targeting 6 Defensive Hacking 10 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- 10k Club 5k Club Alien Tech Armchair Analyst Close Call Hey, That's Mine! I Survived The Infestation I'm Back, Baby! Leap Before You Look Librarian Made in Tau Ceti IV No Signal Omniscient Cartographer One Hack Too Far Power Corrupts Respectable Loadout Serviceable Loadout Slippery One Subspace Traveler System Compromised The Science Guy Total Silence Tourist Troublemaker Universal Adapter Challenges ------------ None Game ------ Seed DispersionHoverStabilizer Manual? 0 Play Time 02:36:19 Cumulative 6.8 hours Start 2021.07.18 @ 06:23:21 End 2021.07.21 @ 04:14:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 11 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 740b890e-3c64-4c56-a366-3fce3acbf5be