Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 20:52:04 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (78) 390 Value Destroyed (1917) 1917 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (54) 54 TOTAL SCORE: 4461 Bonus ------- High Alert Combat Kills 54 Cogmind --------- Core Integrity 177/550 Matter 11/300 Energy 160/160 System Corruption 2% Temperature Cool (27) Movement Treading (237) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Armored Treads Advanced Treads Titanium Leg > --- UTILITY (4) ------ High-capacity Storage Unit Machine Analyzer ECM Suite Hardened Medium Armor Plating > --- WEAPON (2) ------- Improved Light Cannon > --- INVENTORY (20) --- Deuterium Engine Armored Treads Carbon-fiber Leg Aerolev Unit Faulty Aerolev Unit Faulty Aerolev Unit Aerolev Unit Large Storage Unit High-capacity Matter Pod (200) Machine Analyzer Improved Sensor Array Terrain Scanner Hardlight Generator System Restoration Module Minigun Rocket Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Improved Grenade Launcher > --- INVENTORY -------- Deuterium Engine Armored Treads Armored Treads Carbon-fiber Leg Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Large Storage Unit High-capacity Matter Pod Machine Analyzer Improved Sensor Array Terrain Scanner ECM Suite Hardlight Generator System Restoration Module Minigun Minigun Improved Light Cannon Rocket Launcher [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 75 | . 13 4 11 8 39 Power 7 | . 2 . . 1 4 Engine 4 | . 1 . . 1 2 Core 3 | . 1 . . . 2 Reactor . | . . . . . . Propulsion 24 | . 3 . 4 2 15 Treads 20 | . 2 . 2 2 14 Leg 3 | . 1 . 1 . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 20 | . 3 2 5 1 9 Device 7 | . . 1 1 . 5 Storage 5 | . 2 1 1 . 1 Processor 3 | . . . 2 . 1 Hackware . | . . . . . . Protection 5 | . 1 . 1 1 2 Artifact . | . . . . . . Weapon 24 | . 5 2 2 4 11 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 16 | . 5 1 2 2 6 Ballistic Cannon 1 | . . . . . 1 Launcher 3 | . . 1 . . 2 Special Weapon . | . . . . . . Impact Weapon 3 | . . . . 1 2 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 3 | . 2 1 . . . Parts Lost 11 | . 1 . 2 . 8 Power . | . . . . . . Propulsion 5 | . 1 . . . 4 Utility 5 | . . . 2 . 3 Weapon 1 | . . . . . 1 Highest Loss Streak 4 | . 1 . 1 . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 94 100 96 100 97 Engine 4 | . 9 . . 7 6 Core 6 | . 4 14 11 3 2 Treads 28 | . 13 28 29 33 34 Leg 3 | . 14 . . . . Device 8 | . . 11 4 . 16 Storage 11 | . 14 14 11 11 9 Processor 7 | . . . 11 11 9 Protection 4 | . 9 2 4 11 1 Ballistic Gun 19 | . 24 27 22 15 14 Impact Weapon 1 | . . . . 3 2 Naked Turns . | . . . . . . Heaviest Build 71 | 12 52 52 34 40 71 Greatest Support 85 | 20 40 40 60 60 85 Greatest Overweight (x) 1 | . 1 1 . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | . 20 20 15 15 20 Average Capacity 15 | . 11 15 15 15 19 Most Carried 20 | . 12 15 15 15 20 Average Carried 15 | . 9 14 14 14 18 Final Capacity 20 | 8 20 15 15 15 20 Final Carried 17 | 6 12 15 15 15 17 Class Distribution -------------------- 71% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 2002 | 200 214 256 334 149 849 Remotely . | . . . . . . Salvage Created 2611 | . 317 17 540 273 1464 Parts 148 | . 15 5 35 14 79 Haulers Intercepted 6 | . 1 . 1 . 4 Recyclers Shooed 2 | . 1 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 60 | . 6 3 14 7 30 Melee 6 | . . . . 2 4 Guns 47 | . 6 . 14 5 22 AOE 5 | . . 3 . . 2 Classes Destroyed 12 | . 5 . 3 1 3 Worker 2 | . . . 1 . 1 Builder 3 | . . . 1 . 2 Tunneler 1 | . . . . . 1 Hauler 6 | . 1 . 1 . 4 Recycler 3 | . 1 . 1 . 1 Watcher 3 | . 1 . . . 2 Swarmer 27 | . 3 3 9 2 10 Grunt 16 | . 3 . 1 2 10 Brawler 1 | . . . . 1 . Sentry 12 | . . . 4 2 6 Specialist 2 | . . . . . 2 Hunter 2 | . . . . . 2 Best Kill Streak 8 | . 4 3 4 2 8 Combat Bots Only 8 | . 3 3 4 2 8 Max Kills in Single Turn 3 | . 1 3 1 1 2 Gunslinging . | . . . . . . Exploded 3 | . . 3 . . 1 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 455 | . 53 3 68 44 287 Missed 121 | . 11 1 20 15 74 Damage Taken 4693 | . 427 44 559 381 3282 Core 569 | . 54 31 74 37 373 Absorbed by Shields . | . . . . . . Redirected to Shielding 9 | . 2 7 . . . Regen/Repaired (Parts) 161 | . . . . . 161 Core Remaining (%) 79 | 100 . 66 . 72 . Volleys Fired 210 | . 42 1 39 20 108 Largest 2 | . 2 1 2 2 2 Hottest 69 | . 60 30 46 46 69 Shots Fired 391 | . 84 1 78 40 188 Gun 377 | . 84 . 78 40 175 Cannon 5 | . . . . . 5 Launcher 9 | . . 1 . . 8 Special . | . . . . . . Kinetic 356 | . 58 . 78 40 180 Thermal 26 | . 26 . . . . Explosive 9 | . . 1 . . 8 Electromagnetic . | . . . . . . Robot Hit Streak 20 | . 10 . 14 10 20 Robot Miss Streak 8 | . 8 1 3 3 6 Penetration Max 1 | . . . . . 1 Secondary Targets 6 | . . . 2 . 4 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 287 | . 51 . 51 32 153 Core Hits 118 | . 18 3 23 10 64 Critical Kills 2 | . 1 . . . 1 Critical Parts Destroyed 7 | . . . 2 . 5 Critical Strikes 9 | . 1 . 2 . 6 Destroy 4 | . 1 . 2 . 1 Smash 5 | . . . . . 5 Melee Attacks 25 | . . . . 2 23 Impact 25 | . . . . 2 23 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 4 | . . . . . 4 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5371 | . 514 143 786 375 3553 Guns 3695 | . 514 . 786 316 2079 Cannons 83 | . . . . . 83 Explosions 682 | . . 143 . . 539 Melee 911 | . . . . 59 852 Ramming . | . . . . . . Kinetic 3605 | . 341 . 786 316 2162 Thermal 173 | . 173 . . . . Explosive 682 | . . 143 . . 539 Electromagnetic . | . . . . . . Impact 911 | . . . . 59 852 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . . 4 Matter Fused 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 277 | . . . . . 277 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 277 | . . . . . 277 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 32 | . . 32 . . . Shots 1 | . . 1 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 80 | . 80 . 21 36 74 Average Temperature 20 | . 28 . 6 11 18 Received Heat Transfer 1272 | . 156 . 129 96 891 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 7 | . . . . . 7 Impact Corruptions 8 | . . . . . 8 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 400 | . 400 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 563 | . 172 76 317 250 563 Initial 75 | . . . 29 75 33 Average 166 | . 72 75 190 131 229 Maximum Alert Level 2 | . . . 1 1 2 Low Security (%) 66 | . 100 100 51 73 50 Level 1 28 | . . . 48 26 36 Level 2 4 | . . . . . 12 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 1 . 1 . 7 Investigation 2 | . . . 1 . 1 Extermination . | . . . . . . Reinforcement 7 | . 1 . . . 6 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 6 | . . . 2 . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 108 | . 14 3 24 17 50 Peak Tracking Total 9 | . 3 3 5 7 9 Tactical Retreats 8 | . 2 . . 2 4 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 5 | . . . 1 1 3 Max in Single Turn 1 | . . . 1 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 11 | . 1 . 4 . 6 Terminals 8 | . 1 . 4 . 3 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 26 | . 1 . 10 . 15 Successful 15 | . . . 3 . 12 Failed 11 | . 1 . 7 . 3 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual 6 | . . . 4 . 2 Terminals 18 | . 1 . 10 . 7 Fabricators . | . . . . . . Repair Stations 5 | . . . . . 5 Recycling Units . | . . . . . . Scanalyzers 3 | . . . . . 3 Garrison Access . | . . . . . . Terminal Hacks 7 | . . . 3 . 4 Record 2 | . . . . . 2 Robot Analysis 1 | . . . 1 . . Prototype ID Bank 1 | . . . 1 . . Alert Level 1 | . . . . . 1 Hauler Manifests 1 | . . . 1 . . Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . . . 4 Scan Component 2 | . . . . . 2 Repair 2 | . . . . . 2 Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . . . 3 Insert Component 1 | . . . . . 1 Analyze 2 | . . . . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . . . 1 Terminals 1 | . . . . . 1 Assimilate 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 1 . 4 . 4 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . . . 2 Time 51 | . . . . . 51 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 4364 | . 873 321 1058 475 1637 Spaces Moved 2182 | 1 465 188 563 247 718 Core . | . . . . . . Treads 1910 | . 194 188 563 247 718 Legs 272 | 1 271 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 160 160 160 156 Average Speed 158 | 120 152 164 160 160 160 Slowest Speed 240 | 120 240 240 160 160 237 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 2 69 48 44 50 58 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 4 | . . 2 . 2 . Spaces Dug 2 | . . . . . 2 Terrain Destroyed 40 | . . 6 . . 34 Melee 2 | . . . . . 2 Projectile 1 | . . . . . 1 AOE 37 | . . 6 . . 31 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2698 | . 562 198 653 284 1001 Wait 85 | . 11 . 14 . 60 Move 2177 | . 464 187 562 246 718 Hop . | . . . . . . Pick Up 55 | . 15 4 12 2 22 Fast Attach 18 | . 6 . 4 1 7 Attach 12 | . 1 1 3 . 7 Detach 3 | . 1 1 . . 1 Swap 45 | . 6 3 4 7 25 Drop 68 | . 16 1 15 6 30 Fire 210 | . 42 1 39 20 108 Melee 25 | . . . . 2 23 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Discovered new exit (range 13) 327 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 10) 434 | -10/Materials | Discovered new exit (range 8) 636 | -10/Materials | Discovered new exit (range 16) 874 | -10/Materials | Entered Mines 926 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 929 | -10/Mines | Found Prototype Device 931 | -10/Mines | Identified Exp. Sensor Array 962 | -10/Mines | Identified exit to Materials 1097 | -10/Mines | Learned location of 1 exit from Materials 1185 | -10/Mines | Discovered exit to Materials (range 3) 1195 | -10/Mines | Entered Materials 1195 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1196 | -9/Materials | Identified exit to Mines 1687 | -9/Materials | Discovered new exit (range 9) 2078 | -9/Materials | Discovered exit to Mines (range 12) 2087 | -9/Materials | Build established: Scavenger-Mutant 2253 | -9/Materials | Entered Mines 2266 | -9/Mines | Learned Materials security intel 2268 | -9/Mines | Met a Derelict bent on vengeance 2585 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2670 | -9/Mines | Assembled infested the area 2675 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2722 | -9/Mines | Discovered new exit (range 5) 2726 | -9/Mines | Identified exit to Materials 2728 | -9/Mines | Entered Materials 2728 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2941 | -8/Materials | Repaired Lgt. Treads 3348 | -8/Materials | Build established: Mutant 3786 | -8/Materials | Repaired Lgt. Deuterium Engine 4147 | -8/Materials | Core integrity fell below 50% 4210 | -8/Materials | Destroyed 8 combat bots 4346 | -8/Materials | Lost 4 parts (2n1u1w) 4365 | -8/Materials | Self-destructed Last Messages --------------- 04308_ System corrupted: Energy discharge (-52). 04311_ Acquired 12 matter. 04315_ Arm. Treads destroyed. 04318_ R-06 Scavenger collects Minigun. 04320_ >> Machine Analyzer network decryption results: 04320_ Terminal x1 04327_ Acquired Titanium Leg. 04335_ Critical hit (Burn: +37). 04338_ System corrupted: Energy discharge (-59). 04344_ Connecting with Terminal... >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. 04344_ ALERT: Suspicious activity at Terminal M006. Dispatching Investigation squad. 04350_ C-30 ARC bursts open, deploying its payload. 04350_ S-10 Pest unfolds itself. 04351_ Arm. Treads destroyed. 04356_ System corrupted: Matter fused (-9). 04359_ Critical hit (Burn: +37). 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Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleAerolevHumpback Manual? 0 Play Time 00:39:43 Cumulative 121.5 hours Start 2024.04.22 @ 12:48:18 End 2024.04.22 @ 20:52:04 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 197 Rogue 193 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 43 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03fb2935-9854-4e96-bf26-5fbfa42201df