Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.28 @ 21:19:23 Player: Thqwib-Linux Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (41) 205 Value Destroyed (1213) 1213 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1240) 1240 TOTAL SCORE: 7058 Bonus ------- High Alert Combat Kills 118 Follower Combat Kills 846 Aligned with FarCom 300 Friendly Fire -24 Cogmind --------- Core Integrity 577/850 Matter 119/300 Energy 305/325 System Corruption 6% Temperature Cool (2) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (3) --- Flexi-carbon Leg Armored Leg > --- UTILITY (7) ------ Medium Storage Unit Improved Terrain Scan Processor Improved Salvage Targeting Computer Advanced Targeting Computer Core Analyzer Weapon Cycler Improved Reaction Control System > --- WEAPON (4) ------- Coil Gun > --- INVENTORY (10) --- Armored Leg Advanced Terrain Scanner Modified TNC Precision Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Advanced Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer Core Analyzer Weapon Cycler > --- WEAPON ----------- Thermic Laser Heavy Beamcaster High-powered Shotgun Coil Gun > --- INVENTORY -------- Light Deuterium Engine Reinforced Deuterium Engine Antimatter Reactor Flexi-carbon Leg Armored Leg Modified TNC Improved Salvage Targeting Computer Improved Reaction Control System Precision Beam Rifle Precision Rocket Launcher [Rating: 65] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Advanced Targeting Computer Weapon High-powered Shotgun Energy Gun Precision Beam Rifle Ballistic Gun High-powered Shotgun Launcher Precision Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Slots Evolved 8 | . . . . . 4 2 . . 2 Power . | . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . Utility 5 | . . . . . 2 1 . . 2 Weapon 2 | . . . . . 1 1 . . . Parts Attached 57 | . 4 . . 7 14 3 3 3 23 Power 6 | . . . . 1 2 . 1 . 2 Engine 3 | . . . . . 1 . . . 2 Core 2 | . . . . 1 1 . . . . Reactor 1 | . . . . . . . 1 . . Propulsion 20 | . 2 . . 3 3 . . 2 10 Treads . | . . . . . . . . . . Leg 20 | . 2 . . 3 3 . . 2 10 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 15 | . 2 . . . 4 2 1 1 5 Device 8 | . 1 . . . 1 2 1 . 3 Storage 2 | . 1 . . . 1 . . . . Processor 5 | . . . . . 2 . . 1 2 Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 16 | . . . . 3 5 1 1 . 6 Energy Gun 5 | . . . . 1 1 1 1 . 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 10 | . . . . 2 4 . . . 4 Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . 1 Parts Lost 12 | . . . . 2 . . . 1 9 Power 2 | . . . . . . . . . 2 Propulsion 4 | . . . . 2 . . . . 2 Utility 2 | . . . . . . . . 1 1 Weapon 4 | . . . . . . . . . 4 Highest Loss Streak 9 | . . . . 1 . . . 1 9 To Critical Strikes 2 | . . . . 1 . . . . 1 Average Backups 8 | 5 4 7 9 9 8 9 9 9 9 Power 2 | 1 1 1 2 3 2 2 2 3 2 Propulsion 1 | 3 1 2 2 1 . 1 1 1 1 Utility 3 | . . 1 1 2 4 5 5 4 2 Weapon 1 | 1 1 3 3 3 1 1 . 1 1 Tool/Special . | . . . . . . . . . . Unused Backups 14 | . 4 . 1 . 4 . 1 1 3 Power 5 | . 1 . 1 . 2 . . . 1 Propulsion 1 | . . . . . . . . . 1 Utility 3 | . 1 . . . . . . 1 1 Weapon 5 | . 2 . . . 2 . 1 . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 99 | . 96 100 100 99 99 97 100 100 99 Engine 3 | . 14 14 14 3 1 . . . . Core 5 | . . . . 10 7 7 7 7 5 Leg 24 | . 28 28 28 27 26 23 23 23 20 Device 17 | . 10 14 14 14 17 23 23 22 19 Storage 9 | . 14 14 14 14 9 7 7 7 6 Processor 8 | . . . . . 9 7 7 7 20 Energy Gun 11 | . 14 14 14 3 7 12 15 15 11 Ballistic Gun 15 | . 14 14 14 24 19 15 15 15 13 Peak Build Rating 65 | 6 7 7 9 11 30 37 47 47 65 Average Rating 31 | 6 6 7 8 10 24 35 41 44 55 On Entrance 20 | 6 6 7 7 9 11 30 37 44 47 Avg Prop Armor Cover (%) 6 | . . . . . . . . . 6 Naked Turns . | . . . . . . . . . . Heaviest Build 36 | 11 17 17 17 19 29 30 32 32 36 Greatest Support 52 | 20 20 20 20 20 38 38 38 43 52 Greatest Overweight (x) 1 | . . . . 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 8 9 10 10 10 10 10 10 10 10 Most Carried 10 | 5 7 7 10 10 10 10 10 10 10 Average Carried 8 | 3 4 7 9 9 8 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Final Carried 10 | 2 7 7 10 10 10 10 10 10 4 Class Distribution -------------------- 33% | Scavenger-Skirmisher 25% | Mutant 21% | Skirmisher 12% | Scavenger-Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Scavenger-Gunner | -7/Factory Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Matter Collected 1094 | 200 51 . . 101 389 30 40 38 245 Remotely . | . . . . . . . . . . Salvage Created 1390 | . 132 . . 182 477 . . 36 563 Parts 74 | . 11 . . 17 17 . . . 29 Haulers Intercepted 3 | . . . . . 2 . . 1 . Recyclers Shooed 1 | . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Combat Hostiles Destroyed 33 | . 5 . . 9 9 . . . 10 Guns 33 | . 5 . . 9 9 . . . 10 Classes Destroyed 11 | . 2 . . . 4 . . . 5 Worker 1 | . . . . . . . . . 1 Builder 1 | . . . . . . . . . 1 Hauler 3 | . . . . . 2 . . 1 . Recycler 1 | . . . . . 1 . . . . Watcher 2 | . . . . . . . . . 2 Swarmer 13 | . 3 . . 7 3 . . . . Grunt 15 | . 2 . . 2 4 . . . 7 Brawler 1 | . . . . . . . . . 1 Sentry 1 | . . . . . 1 . . . . Hunter 1 | . . . . . 1 . . . . Programmer 2 | . . . . . . . . . 2 Best Kill Streak 4 | . 3 . . 4 4 . . 1 3 Combat Bots Only 4 | . 3 . . 4 4 . . . 3 Max Kills in Single Turn 2 | . 1 . . 1 2 . . 1 2 Gunslinging 1 | . . . . . 1 . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Hostile Shots Fired 250 | . 14 . . 63 29 . . 2 142 Missed 84 | . 8 . . 13 8 . . 1 54 Hits 166 | . 6 . . 50 21 . . 1 88 Projectile 166 | . 6 . . 50 21 . . 1 88 AOE 4 | . . . . . . . . . 4 Critical Strikes 6 | . . . . 1 . . . . 5 Part Disruptions 2 | . . . . . . . . . 2 Damage Taken 2727 | . 61 . . 476 282 . . 53 1855 Core 365 | . . . . 92 . . . . 273 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 137 | . . . . . . . . 1 136 Core Remaining (%) 90 | 100 . . . 63 100 . . 100 . Volleys Fired 95 | . 11 . . 30 25 . . 2 27 Largest 4 | . 2 . . 2 3 . . 4 4 Hottest 221 | . 70 . . 70 100 . . 192 221 Shots Fired 253 | . 22 . . 60 75 . . 6 90 Gun 253 | . 22 . . 60 75 . . 6 90 Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 166 | . 11 . . 41 63 . . 2 49 Thermal 87 | . 11 . . 19 12 . . 4 41 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 15 | . 5 . . 10 9 . . 4 15 Robot Miss Streak 6 | . 1 . . 3 6 . . 1 4 Penetration Max 1 | . . . . . 1 . . . . Secondary Targets 5 | . . . . 3 2 . . . . Max Gunslinging Chain 2 | . . . . 1 2 . . . . Shots Hit Robots 174 | . 14 . . 37 53 . . 6 64 Core Hits 86 | . 8 . . 15 26 . . 2 35 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 1 . . . . Critical Strikes 12 | . 2 . . 2 2 . . . 6 Burn 10 | . 2 . . 1 1 . . . 6 Destroy 2 | . . . . 1 1 . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2960 | . 133 . . 345 941 . . 124 1417 Guns 2929 | . 133 . . 345 941 . . 112 1398 Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 31 | . . . . . . . . 12 19 Kinetic 1946 | . 70 . . 221 841 . . 33 781 Thermal 983 | . 63 . . 124 100 . . 79 617 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . 2 . . . 6 Average Corruption 2 | . . . . . 2 . . . 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 6 | . . . . . 5 . . . 1 Message Errors 1 | . . . . . 1 . . . . Matter Fused 1 | . . . . . 1 . . . . Energy Discharges 2 | . . . . . 2 . . . . Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed 2 | . . . . . . . . 1 1 Kicked 2 | . . . . . . . . 1 1 Crushed . | . . . . . . . . . . Highest Temperature 261 | . 121 . . 230 14 . . 84 261 Average Temperature 69 | . 48 . . 74 9 . . 41 80 Received Heat Transfer 285 | . 21 . . 90 99 . . . 75 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 6 | . . . . . 1 . . . 5 Heat Transferred 2888 | . 333 . . 444 370 . . 148 1593 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Maximum Alert Level 3 | . . . . . . . . 3 2 Low Security (%) 63 | 100 100 100 . 100 100 100 100 52 . Level 1 8 | . . . . . . . . 39 15 Level 2 26 | . . . . . . . . 5 84 Level 3 . | . . . . . . . . 2 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 761 | . 100 . . 80 142 45 . 761 619 Initial 342 | . . . . . 23 45 . . 342 Average 199 | . 28 . . 40 49 11 . 197 518 Influence Increases 2268 | . 134 . . 210 266 . . 1079 579 Destroy 0b10 Robot/C 1200 | . 100 . . 180 180 . . 420 320 Destroy 0b10 Robot/NC 70 | . . . . . 15 . . 20 35 Destroy Leader 252 | . 20 . . 30 34 . . 92 76 Allied During Kill 522 | . . . . . . . . 490 32 Successful Hack 85 | . 14 . . . 5 . . 24 42 Disable Machine 45 | . . . . . . . . . 45 Destroy Structure 34 | . . . . . 2 . . 18 14 Lose Combat Pursuer 60 | . . . . . 30 . . 15 15 Influence Decreases 1865 | . 134 . . 150 225 101 . 380 875 Entered New Map 450 | . . . . . 37 56 . . 357 Time Decay 1025 | . 134 . . 130 188 45 . 130 398 Lost Part 120 | . . . . 20 . . . 10 90 Lost Ally 270 | . . . . . . . . 240 30 Squads Dispatched 15 | . . . . . 2 . . 6 7 Investigation 1 | . . . . . . . . . 1 Extermination 4 | . . . . . . . . 1 3 Reinforcement 6 | . . . . . 2 . . 4 . Assault . | . . . . . . . . . . Garrison 4 | . . . . . . . . 1 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Distress Signals 6 | . . . . . 3 . . 2 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 73 | . 5 . . 9 18 . . 12 29 Peak Tracking Total 11 | . 3 . . 4 4 . . 3 11 Tactical Retreats 3 | . . . . . 1 . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Traps Triggered 2 | . . . . . 1 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Machines Disabled 3 | . . . . . . . . . 3 Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Machines Accessed 13 | . 4 . 1 . 3 . . 1 4 Terminals 9 | . 4 . . . 3 . . . 2 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . Total Hacks 37 | . 9 . 1 . 14 . . 2 11 Successful 19 | . 5 . 1 . 6 . . 1 6 Failed 16 | . 3 . . . 7 . . 1 5 Catastrophic 4 | . 1 . . . 1 . . 1 1 Database Lockouts 2 | . 1 . . . 1 . . . . Manual 33 | . 10 . 1 . 16 . . . 6 Terminals 29 | . 9 . . . 14 . . . 6 Fabricators . | . . . . . . . . . . Repair Stations 5 | . . . . . . . . . 5 Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 2 . Garrison Access . | . . . . . . . . . . Terminal Hacks 7 | . 2 . 1 . 3 . . . 1 Robot Analysis 1 | . . . . . 1 . . . . Prototype ID Bank 3 | . 2 . . . 1 . . . . Alert Level 1 | . . . . . . . . . 1 Recall Reinforcements 1 | . . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . 3 Scan Component 2 | . . . . . . . . . 2 Repair 1 | . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 1 | . . . . . . . . 1 . Retrieve Study 1 | . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 8 | . 3 . . . 3 . . . 2 Terminals 8 | . 3 . . . 3 . . . 2 Botnet 8 | . 3 . . . 3 . . . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . 3 . . . 3 . . 1 3 Full Trace Events 1 | . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . 1 . Parts Repaired 1 | . . . . . . . . . 1 Time 100 | . . . . . . . . . 100 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Total Allies 20 | . . . . . . . 20 . . Largest Group 20 | . . . . . . . 20 20 4 Highest-Rated Group 527 | . . . . . . . 527 527 122 Highest-Rated Ally 35 | . . . . . . . 35 35 35 Total Orders . | . . . . . . . . . . Ally Attacks 113 | . . . . . . . . 95 18 Total Damage 4048 | . . . . . . . . 2713 1335 Kills 38 | . . . . . . . . 28 10 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Active Infowar (turns) 2835 | . 328 40 309 311 590 220 104 . 933 Terrain 933 | . . . . . . . . . 933 Structural 1902 | . 328 40 309 311 590 220 104 . . Robot Analysis Total 1 | . . . . . 1 . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Turns Passed 3392 | 3 420 40 309 311 590 220 211 337 951 Spaces Moved 2256 | 1 305 34 254 176 368 157 170 241 550 Core . | . . . . . . . . . . Treads . | . . . . . . . . . . Legs 2256 | 1 305 34 254 176 368 157 170 241 550 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 120 120 120 120 Average Speed 120 | 120 120 120 120 120 120 120 120 120 121 Slowest Speed 190 | 120 120 120 120 190 120 120 120 120 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 2 57 12 60 48 36 8 88 8 19 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . Scrap Searched 2 | . . . . 2 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 2 | . . . . . . . . . 2 Melee . | . . . . . . . . . . Projectile 2 | . . . . . . . . . 2 AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Total 2764 | 4 337 33 258 224 464 189 177 285 793 Wait 271 | . 13 . . 5 35 27 . 36 155 Move 2248 | . 304 33 253 175 367 157 169 240 550 Hop . | . . . . . . . . . . Pick Up 32 | . 4 . 4 2 9 1 1 1 10 Fast Attach 17 | . 2 . . 3 6 1 . . 5 Attach 16 | . . . . 1 4 1 1 1 8 Detach . | . . . . . . . . . . Swap 30 | . 2 . . 3 4 1 3 2 15 Drop 53 | 4 1 . 1 5 14 1 3 2 22 Fire 95 | . 11 . . 30 25 . . 2 27 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 2 | . . . . . . . . 1 1 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 1 exit: [*Ext]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 16) 258 | -10/Materials | Central database locked down 304 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 9) 424 | -10/Materials | Entered Mines 458 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 458 | -10/Mines | Discovered new exit (range 6) 464 | -10/Mines | Entered Exiles 494 | -10/Exiles | Met 8R-AWN 515 | -10/Exiles | Met EX-HEX 604 | -10/Exiles | Met EX-BIN 618 | -10/Exiles | Aligned with FarCom system 619 | -10/Exiles | Given EX-Vault access code 648 | -10/Exiles | Opened EX-Vault 656 | -10/Exiles | Found Modified TNC 679 | -10/Exiles | Warned to stay clear of 0b10 Research branches 715 | -10/Exiles | Met EX-DEC 759 | -10/Exiles | Discovered new exit (range 14) 773 | -10/Exiles | Left Exiles lab with Modified TNC 773 | -10/Exiles | Entered Mines 809 | -9/Mines | Learned location of Recycling (-8) 947 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 978 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1028 | -9/Mines | Discovered new exit (range 10) 1084 | -9/Mines | Entered Materials 1084 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1151 | -8/Materials | Central database locked down 1547 | -8/Materials | Met 7R-MNS 1658 | -8/Materials | Discovered new exit (range 10) 1674 | -8/Materials | Entered Factory 1674 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1675 | -7/Factory | Caught up to 7R-MNS 1781 | -7/Factory | Build established: Scavenger-Skirmisher 1894 | -7/Factory | Sucked down chute 1894 | -7/Factory | Entered Waste 1895 | -7/Waste | Joined by Warlord forces that had cleared the area 2067 | -7/Waste | Discovered new exit (range 13) 2105 | -7/Waste | Entered Factory 2105 | -7/Factory | Accompanied by 20 allies 2132 | -7/Factory | Discovered new exit (range 12) 2298 | -7/Factory | Build established: Scavenger-Gunner 2321 | -7/Factory | Lost 4 allies 2363 | -7/Factory | Discovered new exit (range 15) 2414 | -7/Factory | Garrison activated, responded to threat 2442 | -7/Factory | Entered another Factory area 2442 | -6/Factory | Accompanied by 4 allies 2442 | -6/Factory | Evolved 2 slots: Utility x2 2463 | -6/Factory | Lost 11 allies 2562 | -6/Factory | Garrison activated, responded to threat 2730 | -6/Factory | Build established: Scavenger-Skirmisher 3014 | -6/Factory | Repaired Broken Prc. Rocket Launcher 3079 | -6/Factory | Discovered new exit (range 16) 3183 | -6/Factory | Build established: Skirmisher 3354 | -6/Factory | Cargo convoy interrupted 3393 | -6/Factory | Self-destructed Last Messages --------------- 03370_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 6L. 03370_ Penetrated by Slug. 03370_ Slug penetrates Wall. 03370_ Minigun destroyed. 03371_ Penetrated by Slug. 03379_ Minigun destroyed. 03379_ Imp. Cooling System destroyed. 03382_ Slug penetrates P-60 Hacker. 03383_ Slug penetrates Wall. 03385_ Slug penetrates P-60 Hacker. 03387_ System corrupted: Arm. Leg rejected. 03387_ Acquired Arm. Leg. 03390_ Penetrated by Slug. 03390_ Critical hit (Destroy). 03390_ Arm. Leg destroyed. 03390_ Slug penetrates P-60 Hacker. 03390_ Destroyed Shock Rifle. 03392_ Slug penetrates P-60 Hacker. 03393_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????+???? ??????????? | | ??????????????????#???????#?????????? | | ???????????????? ?????#?????????#???? | | ????????????????????? ?#?#?????????? | | ?????????? ????# ??? ???##?#??##? | | ??????????? ??#? ?????#???????? ? ?? | | ???????????? ??# ?##?? ??????#?? | | ?????##???? ???? ? ???? ???? ?#??? | | ????????? ? ??#???##### ? # # | | ????? ????? ? ? ????? + ?? | | ????? ? ?? ? ??#####? #####?# ? | | ???????#???# #?######+####?#?????# | | ???????????# ??? ? #?##?# ??# | | ##? ???? ?? ? ? #?##?#!! ?# | | ??? ? ? ?? # # ? ? ! ######/#### | | ?????? ?? # + ??? * #### | | #???????""?# ######## ## | | ?? "?????"?# # = | | ?# ""???"??# + """ | | ???? ?? ?# # """ | | ????########m#! """ # | | ? ???# ^ # # # | | ?? "?# # [ ] * | | ?????# p @####### | | # G + iphx x hh | | ? "" #+############# " | | ???????? ???##??## "%"% | | ?????#??? ??#?###?#?# " " | | ?? ????????###????## # | | ?????#??"" ??####??############### | | ?????# ?"? ??#???###??#???#?##??## | | ?##??????????#?##?#??#?##???##?### | | ??????###?#####????#?##?#??#####?# | | ?#???###?#????????##?###??###?##?# | | #??#???##?##?### ? ??????? ###?## | | ?#???#???######? ? ? ?#???## | | ???#?#??#????##?? ?? ? ????##### | | ?????#???#????#? ? ? ?? ?? ##?### | | ?????#???????#??????? ? ?????#?### | | ????????#??#????????? ? ???##??# | | ??????????#??#??? ?"??? ??? #?#?## | | ??????#??#?????????""?? ??"?????##? | | ?????#???##????# ???? ? ?????????? ? | | ?????????#??????? ? ?? ???????#???? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 8 Core Analysis 6 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Prc. Rocket Launcher | 16% | -6/Factory | Broken Studied --------- Hpw. Shotgun | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceGaussMask Manual? 0 Play Time 00:46:09 Cumulative 18.3 hours Start 2026.02.28 @ 16:46:17 End 2026.02.28 @ 21:19:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 27 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c7440c0-9b6b-4db3-b503-cac858cbc1ae