Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.10.31 @ 03:26:31 Player: Runia Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (231) 1155 Value Destroyed (7803) 7803 Prototype IDs (72) 1440 Alien Tech Used (5) 1000 Bonus (2985) 2985 TOTAL SCORE: 24683 Bonus ------- High Alert Combat Kills 1042 Follower Combat Kills 938 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -495 Cogmind --------- Core Integrity 0/1600 Matter 5/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Enhanced Optical Array Advanced Terrain Scan Processor Improved Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Fusion Bomb Trap Gamma Bomb Trap Peak State ------------ > --- POWER ------------ Fusion Reactor Light Antimatter Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System > --- UTILITY ---------- Coolant Network Advanced Signal Interpreter Active Sensor Suite Advanced Terrain Scan Processor Advanced Target Analyzer > --- WEAPON ----------- HERF Cannon Compact Tesla Bomb Launcher Gravity Flail > --- INVENTORY -------- Combat Gravmag System Advanced Force Field Antimissile System Compact Tesla Bomb Launcher Compact Tesla Bomb Launcher [Rating: 136] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion Gyrokinetic Inverter Treads Light Treads Leg Biometal Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Flight Unit Impulse Thruster Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Artifact Phase Redirector Weapon Heavy Mace Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Compact Tesla Bomb Launcher Impact Weapon Heavy Mace Slashing Weapon Great Axe Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . . . 2 . . 2 . 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . . . . . . . . . 1 . . . . . . 1 . . . . 1 1 Utility 10 | . . . . . 2 2 . . . . 1 . . . . 1 . . . . . . 1 . . 1 . 1 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 285 | . 11 . 2 8 56 30 6 4 . 5 11 5 . . 9 21 . . . 5 5 2 6 1 16 26 20 23 13 Power 21 | . . . . 1 2 1 1 . . . 3 . . . . 2 . . . . 1 . . . 3 2 4 1 . Engine 4 | . . . . . 1 . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . Core 6 | . . . . 1 1 1 . . . . 2 . . . . 1 . . . . . . . . . . . . . Reactor 11 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 2 4 1 . Propulsion 67 | . 3 . . 3 16 8 1 1 . . 1 . . . . 5 . . . . 2 . 1 . . 3 6 10 7 Treads 19 | . 3 . . . 10 1 . . . . . . . . . . . . . . . . . . . . 2 . 3 Leg 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 1 . Wheel 7 | . . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . 1 . Hover 28 | . . . . . 1 7 1 1 . . 1 . . . . 5 . . . . 2 . 1 . . 2 . 7 . Flight 7 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 4 Utility 88 | . 4 . . 1 20 9 2 2 . 4 4 1 . . 5 6 . . . . 2 . 3 . 7 8 3 5 2 Device 33 | . . . . . 5 3 1 1 . 1 3 1 . . 3 4 . . . . . . 1 . 3 4 1 2 . Storage 7 | . 2 . . . 3 1 . . . . . . . . . . . . . . . . . . . . . 1 . Processor 11 | . . . . . 2 1 . . . 1 . . . . . . . . . . . . 1 . 1 2 1 . 2 Hackware 6 | . . . . . 2 . . . . 1 . . . . 1 1 . . . . 1 . . . . . . . . Protection 30 | . 2 . . 1 8 4 1 1 . 1 1 . . . 1 1 . . . . 1 . 1 . 3 2 . 2 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 109 | . 4 . 2 3 18 12 2 1 . 1 3 4 . . 4 8 . . . 5 . 2 2 1 6 13 7 7 4 Energy Gun 7 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 4 . Energy Cannon 18 | . . . . . . 1 . 1 . . . 1 . . . 1 . . . 3 . . . 1 1 4 3 2 . Ballistic Gun 21 | . 3 . 1 2 12 3 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 31 | . . . 1 1 3 6 1 . . . . 1 . . 2 4 . . . . . 1 1 . 2 2 1 1 4 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 14 | . . . . . . 2 1 . . . 1 2 . . . 3 . . . 1 . . . . . 4 . . . Slashing Weapon 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 3 . . Piercing Weapon 12 | . . . . . . . . . . 1 2 . . . 2 . . . . 1 . 1 1 . 3 1 . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . 3 . . . . . . . . . 1 . . . . . 2 . . . 2 3 3 4 2 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . System Corruption 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . Parts Lost 86 | . . . 1 3 22 . . 1 . . . . . . . . . . . . . . . . 2 27 9 12 9 Power 8 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 4 2 . . Propulsion 29 | . . . 1 1 6 . . . . . . . . . . . . . . . . . . . . 6 3 6 6 Utility 24 | . . . . 1 5 . . . . . . . . . . . . . . . . . . . 2 10 3 3 . Weapon 25 | . . . . 1 9 . . 1 . . . . . . . . . . . . . . . . . 7 1 3 3 Highest Loss Streak 12 | . . . 1 2 11 . . 1 . . . . . . . . . . . . . . . . 2 12 5 11 4 Average Slot Usage (%) 88 | . 94 100 99 93 84 99 100 99 100 100 93 93 93 93 93 93 94 94 94 94 97 100 98 100 99 81 40 42 15 Engine 5 | . 14 14 14 5 6 . 2 7 7 7 6 6 6 6 6 10 5 5 5 5 5 5 5 5 2 . . . . Core 2 | . . . . 8 2 7 4 . . . 5 6 6 6 6 . 5 5 5 5 2 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 3 5 5 5 7 7 4 2 . Treads 7 | . 26 28 27 1 22 9 . . . . . . . . . . . . . . . . . . . . 5 . 3 Wheel 1 | . . . . 21 5 . . . . . . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . 20 30 29 30 30 20 20 20 20 20 22 23 23 23 23 26 29 31 31 31 25 1 16 . Device 9 | . . . . . 3 12 18 15 15 15 19 20 20 20 20 16 17 17 17 17 15 11 15 15 13 11 1 2 . Storage 7 | . 14 14 14 14 8 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 2 . 1 . Processor 5 | . . . . . 7 3 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 8 12 10 8 9 Hackware 4 | . . . . . . 13 7 7 7 7 6 6 6 6 6 5 5 5 5 5 6 11 10 10 9 2 . . . Protection 7 | . 8 14 14 14 10 6 3 6 7 7 6 6 6 6 6 10 11 11 11 11 11 11 8 10 8 5 . 3 . Energy Cannon 2 | . . . . . . 2 6 5 7 7 6 6 6 6 . 1 . . . . . . . 4 . 1 3 2 . Ballistic Gun 6 | . 21 28 27 27 13 9 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 2 6 7 7 1 4 5 6 6 6 3 5 5 5 4 5 5 5 5 5 3 . . . Piercing Weapon 1 | . . . . . . . . . . 5 1 . . . 5 5 5 5 5 5 5 4 4 1 3 2 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 73 | 13 34 34 34 34 47 42 37 34 34 34 43 44 43 43 43 57 53 53 53 59 53 49 51 60 65 73 57 68 12 Greatest Support 130 | 20 40 40 40 32 82 82 41 33 33 41 42 42 42 42 42 53 53 53 53 53 55 55 66 66 66 66 87 66 130 Greatest Overweight (x) 10 | . . . 1 10 2 1 1 1 1 1 1 1 1 1 1 1 . . . 1 1 . . . . 1 2 2 3 Average Overweight (x) . | . . . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 15 5 Average Capacity 10 | 8 10 15 15 15 13 11 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 5 9 5 Most Carried 15 | 5 10 9 11 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 6 5 Average Carried 9 | 5 6 9 9 12 11 11 10 8 9 9 9 9 10 10 9 9 10 10 10 10 9 10 9 10 9 7 4 4 3 Final Capacity 15 | 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 Final Carried 15 | 4 9 9 11 15 14 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 5 5 3 3 Class Distribution -------------------- 58% | Mutant 10% | Scavenger-Mutant 9% | Hacker-Mutant 5% | Derelict-Mutant 3% | Infiltrator-Mutant 3% | Ninja 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Infiltrator-Mutant | -6/Lower Caves Infiltrator-Mutant | -6/Data Miner Ninja | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Waste Hacker-Scout | -4/Factory Assassin | -3/Research Mutant | -3/Quarantine Messiah-Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Acc Matter Collected 4932 | 190 247 . . 458 1207 534 156 57 . 50 60 142 . . 148 242 . 10 . 50 50 30 46 108 162 273 364 254 94 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12307 | . 646 . 26 618 2349 788 894 97 . . 155 133 28 . 534 575 . 155 . 64 467 44 137 270 621 1419 1149 693 445 Parts 499 | . 38 . . 25 127 38 1 3 . . 5 6 . . 12 19 . 5 . 2 3 5 12 . 31 60 48 22 37 Haulers Intercepted 22 | . 1 . . . 6 3 . . . . 1 . . . 1 2 . . . . . . . . 4 2 . 1 1 Recyclers Shooed 13 | . 3 . . 3 3 2 . . . . . . . . . . . . . . . . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . 5 . 12 . 4 . . 7 . . . . . 3 4 . . . . . . . Prevented 13 | . . . . . . . . 1 . . . 1 . . 9 . . . . 2 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Acc Combat Hostiles Destroyed 161 | . 13 . 6 6 36 12 . . . . 1 4 . . 4 7 . . . 1 . 4 5 1 3 21 13 5 19 Melee 19 | . . . . . 5 . . . . . 1 . . . . 1 . . . . . . . . 2 3 7 . . Guns 41 | . 13 . 1 4 17 5 . . . . . . . . . . . . . . . . . . . 1 . . . Cannons 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 2 2 . . AOE 82 | . . . 5 2 14 5 . . . . . 4 . . 2 6 . . . . . 4 5 . 1 12 1 2 19 Classes Destroyed 16 | . 5 . 1 2 5 1 . . . . . . . . . 1 . . . . . . . 1 . . . . . Worker 13 | . . . . 1 1 2 . . . . . . . . . . . 1 . . . . 1 . 1 1 3 . 2 Builder 11 | . . . . . 2 1 . . . . . . . . . . . . . . . . 1 . 2 . 2 . 3 Tunneler 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler 22 | . 1 . . . 6 3 . . . . 1 . . . 1 2 . . . . . . . . 4 2 . 1 1 Recycler 25 | . 1 . . 7 7 3 . . . . . . . . . 2 . 1 . . . . . . . 1 2 1 . Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Watcher 6 | . 1 . . . 2 . . . . . . . . . . 1 . . . . . . 2 . . . . . . Swarmer 61 | . 2 . . . 3 7 . . . . . 4 . . . 5 . . . . . 4 5 . 1 10 5 . 15 Cutter 5 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 3 . . . Grunt 60 | . 11 . . 2 23 2 . . . . . . . . 4 . . . . . . . . . 1 5 4 5 3 Sentry 9 | . . . . . 7 1 . . . . . . . . . . . . . . . . . . . 1 . . . Hunter 5 | . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . 2 . . Programmer 8 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . 1 1 2 . 1 Heavy 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Compactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Assembled 10 | . . . 6 4 . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 15 | . 3 . 6 3 12 3 . . . . 1 4 . . 5 6 . 2 . 1 . 4 7 1 2 15 5 3 14 Combat Bots Only 15 | . 2 . 6 2 9 3 . . . . 1 4 . . 4 5 . . . 1 . 4 5 1 1 15 5 3 11 Max Kills in Single Turn 8 | . 1 . 3 1 6 1 . . . . 1 3 . . 2 3 . 1 . 1 . 2 3 1 2 3 3 1 8 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . . 3 1 5 1 . . . . . 3 . . 2 3 . . . . . 2 2 . 1 3 1 1 7 Melee 1 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Acc Damage Taken 19899 | . 440 . 306 344 2964 835 63 151 . . 128 116 . . 78 151 . . . 34 . 138 55 . 533 3315 3617 2178 4453 Core 4876 | . 120 . 13 13 435 90 18 . . . . 25 . . 21 . . . . . . 17 . . 30 553 717 1210 1614 Absorbed by Shields 28 | . . . . . . 12 . . . . 16 . . . . . . . . . . . . . . . . . . Redirected to Core 112 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 112 . . Core Remaining (%) 60 | 100 . . . 41 20 . . . . 84 . . . . 94 . . . . . . 98 . . 90 . 2 16 . Volleys Fired 478 | . 56 . 8 55 131 52 . 7 . . . 3 1 . 8 7 . . . 8 . 3 3 12 6 31 29 47 11 Largest 2 | . 2 . 2 2 2 2 . 1 . . . 1 1 . 1 1 . . . 1 . 1 1 1 1 1 2 2 1 Hottest 226 | . 70 . 46 46 97 69 . 69 . . . 39 75 . 39 75 . . . 90 . 39 39 105 105 110 226 120 60 Shots Fired 723 | . 112 . 11 100 234 84 . 7 . . . 3 1 . 8 7 . . . 8 . 3 3 12 6 31 34 48 11 Gun 507 | . 112 . 8 91 213 64 . . . . . . . . . . . . . . . . . . . 1 . 18 . Cannon 102 | . . . . . . 7 . 5 . . . . 1 . . 4 . . . 8 . . . 12 2 15 28 20 . Launcher 114 | . . . 3 9 21 13 . 2 . . . 3 . . 8 3 . . . . . 3 3 . 4 15 6 10 11 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 428 | . 79 . 8 91 186 64 . . . . . . . . . . . . . . . . . . . . . . . Thermal 139 | . 33 . . . 27 . . . . . . . . . . . . . . 5 . . . 12 2 12 28 20 . Explosive 70 | . . . 3 9 19 12 . 2 . . . 3 . . 2 3 . . . . . 3 3 . . . . . 11 Electromagnetic 68 | . . . . . 2 8 . 5 . . . . 1 . 6 4 . . . 3 . . . . 4 19 6 10 . Phasic 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . Robot Hit Streak 19 | . 14 . 4 10 19 8 . 5 . . . . . . 4 4 . . . 7 . . 2 4 . 5 6 6 14 Robot Miss Streak 5 | . 3 . 1 3 5 4 . 1 . . . 3 . . . 2 . . . . . 2 . 1 5 4 1 3 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 4 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 562 | . 78 . 4 65 164 47 13 9 . . 6 2 2 . 9 18 . 2 . 3 8 . 13 2 15 34 37 22 9 Core Hits 418 | . 33 . 10 31 115 32 5 5 . . 1 4 . . 12 16 . 2 . 1 6 5 11 2 12 41 26 16 32 Critical Kills 8 | . . . . 1 4 . . . . . . . . . . . . . . . . . . . . 1 1 1 . Critical Parts Destroyed 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 17 | . 1 . . 1 6 2 . . . . . . . . . . . . . 1 1 . 1 . 1 1 1 1 . Burn 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Destroy 8 | . . . . 1 5 1 . . . . . . . . . . . . . . . . . . . 1 . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Smash 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Puncture 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . Melee Attacks 318 | . . . . . 25 25 14 5 . 6 15 2 7 . 7 35 . 19 . . 8 5 14 1 43 61 26 . . Impact 122 | . . . . . . 25 14 5 . . 12 2 7 . . 18 . 2 . . . 1 4 . 8 24 . . . Slashing 52 | . . . . . 25 . . . . . . . . . . . . . . . . . . . . 1 26 . . Piercing 144 | . . . . . . . . . . 6 3 . . . 7 17 . 17 . . 8 4 10 1 35 36 . . . Sneak Attacks 35 | . . . . . 2 4 . . . . 2 1 . . 1 6 . 2 . . . . 3 . 5 5 4 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . 2 . . . Damage Inflicted 28817 | . 855 . 267 1091 4989 1498 1062 254 . . 316 468 286 . 1048 1400 . 191 . 100 708 290 1117 108 1081 2998 3114 1521 4055 Guns 4774 | . 855 . 44 773 2349 592 . . . . . . . . . . . . . . . . . . . 29 . 132 . Cannons 2043 | . . . . . . 102 . 108 . . . . . . . 135 . . . 100 . . . 108 . 370 605 515 . Explosions 12582 | . . . 223 318 1942 405 . 70 . . . 233 . . 634 447 . . . . . 290 533 . 268 1733 611 849 4026 Melee 9346 | . . . . . 694 399 1062 76 . . 316 235 286 . 414 818 . 191 . . 708 . 584 . 813 852 1898 . . Ramming 72 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . 14 . 25 29 Kinetic 3985 | . 569 . 44 773 2007 592 . . . . . . . . . . . . . . . . . . . . . . . Thermal 3137 | . 286 . . . 342 135 . . . . . . . . 177 . . . . . . . . 108 160 809 605 515 . Explosive 8204 | . . . 223 318 1872 192 . 70 . . . 233 . . . 447 . . . . . 290 533 . . . . . 4026 Electromagnetic 3941 | . . . . . 70 180 . 108 . . . . . . 457 135 . . . 100 . . . . 108 1323 611 849 . Impact 3170 | . . . . . . 399 1062 76 . . 172 235 286 . . 308 . . . . . . 146 . 63 423 . . . Slashing 2592 | . . . . . 694 . . . . . . . . . . . . . . . . . . . . . 1898 . . Piercing 3584 | . . . . . . . . . . . 144 . . . 414 510 . 191 . . 708 . 438 . 750 429 . . . Phasic 132 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 132 . Highest Corruption 46 | . 1 1 3 3 . . . . . . 1 1 1 1 1 . . . . . . . . . 4 24 46 6 4 Average Corruption 7 | . 1 1 1 3 . . . . . . 1 1 1 1 1 . . . . . . . . . 1 20 28 4 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 94 | . 2 1 3 15 . . . . . . . 2 1 . 3 . . . . . . . . . 1 12 52 . 2 Message Errors 22 | . 2 1 2 2 . . . . . . . . 1 . 1 . . . . . . . . . . . 12 . 1 Matter Fused 20 | . . . . 5 . . . . . . . . . . . . . . . . . . . . 1 3 10 . 1 Heat Flow Errors 8 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 5 . . Energy Discharges 14 | . . . 1 4 . . . . . . . 2 . . 2 . . . . . . . . . . . 5 . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Data Loss (minor) 12 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 7 . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 . . Weapon Failures 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3152 | . . . . 32 20 211 456 8 . . 80 202 254 . 64 191 . . . . 144 . 218 . 25 193 597 36 421 Projectiles 72 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 36 . Explosions 556 | . . . . 32 15 . . . . . . . . . 9 . . . . . . . 26 . 2 51 . . 421 Melee 2524 | . . . . . 5 211 456 8 . . 80 202 254 . 55 191 . . . . 144 . 192 . 23 142 561 . . Knockbacks 8 | . . . . . . 1 . . . . . . . . . 3 . . . . . . 1 . . . . . 3 Impact 8 | . . . . . . 1 . . . . . . . . . 3 . . . . . . 1 . . . . . 3 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1111 | . . . . 18 18 137 . 96 . . . 31 . . 22 63 . . . . . 52 . . 55 322 33 51 213 Shots 33 | . . . . 1 1 4 . 2 . . . 1 . . 1 1 . . . . . 1 . . 2 13 1 3 2 Rammed 21 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . 8 10 Targets Rammed 21 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . 8 10 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 532 | . 124 . . 192 273 221 40 160 . 4 9 . 56 . 86 . . . . . . 36 18 320 140 210 158 532 5 Average Temperature 93 | . 35 . . 40 36 135 15 65 . 2 9 . 29 . 40 . . . . . . 19 9 134 50 53 44 112 3 Received Heat Transfer 2302 | . 231 . . 105 1080 72 24 . . . 49 . . . 30 . . . . . . . . . 12 174 57 216 252 Effects 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 2 . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . 3 2 3 . Combat Hostiles 11 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . 3 2 3 . Parts Fried 40 | . . . . . . 4 2 . . . 1 . . . 1 9 . . . 2 . . 1 . . 9 8 3 . Impact Corruptions 43 | . . . . . . 7 14 1 . . 1 2 3 . . 7 . . . . . . 3 . 1 4 . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Melted 9 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 5 1 . Heat Transferred 3812 | . 925 . . . 740 100 . . . . . . . . 150 . . . . . . . . 111 100 687 518 481 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Stolen 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 4 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Acc Peak Influence 1605 | . 370 94 . 65 634 592 . . . . 87 . . . . 383 99 77 . . . . 346 211 488 776 713 1011 1605 Initial 597 | . . 94 . . 3 288 . . . . 38 . . . . 6 84 41 . . . . 75 121 147 137 422 289 597 Average 318 | . 226 94 . 29 374 432 . . . . 38 . . . . 189 76 64 . . . . 240 144 288 291 463 476 972 Maximum Alert Level 5 | . 1 . . . 2 2 . . . . . . . . . 1 . . . . . . 1 1 2 3 3 3 5 Low Security (%) 30 | 100 25 100 . 100 7 . . . . . 100 . . . . 55 100 100 . . . . 24 94 16 50 . . . Level 1 32 | . 74 . . . 36 38 . . . . . . . . . 44 . . . . . . 75 5 60 20 13 54 . Level 2 32 | . . . . . 55 61 . . . . . . . . . . . . . . . . . . 22 22 83 31 22 Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 14 48 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 6 . . 1 5 2 . . . . 3 . . . . 2 . 1 . . . . . . 3 4 4 6 1 Investigation 8 | . 3 . . 1 2 . . . . . 1 . . . . . . . . . . . . . . 1 . . . Extermination 10 | . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . 1 1 2 1 1 Reinforcement 17 | . 3 . . . 3 . . . . . 1 . . . . 1 . 1 . . . . . . 2 2 2 2 . Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Active Scanning Responses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Acc Distress Signals 17 | . 2 . . . 1 1 . . . . . . . . . . . . . . . . 1 . 3 4 3 2 . Communications Jammed 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Distress Signals 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 380 | . 28 . 6 7 53 22 3 1 . 6 6 4 . . 6 12 4 . . 5 . 5 8 2 15 50 27 50 60 Peak Tracking Total 23 | . 5 . 9 3 8 7 4 1 . 3 5 4 . . 5 4 4 . . 3 . 4 6 1 6 16 7 23 20 Tactical Retreats 42 | . 2 . . 1 2 2 1 . . . 2 . . . 2 . 1 . . 2 . 1 . . . 8 1 7 10 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Acc Traps Triggered 13 | . 2 . . . . 3 . . . . 2 . . . . 1 . . . . . . 1 . 1 . 1 2 . Indirectly 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Triggered 7 | . . . . . . . . 4 . . . . . . . 1 . . . . . . . . . 1 . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Acc Machines Disabled 37 | . . . 5 . 6 10 . . . . 2 . . . . 2 . . . . . . 1 . 1 . 6 2 2 Max in Single Turn 4 | . . . 2 . 2 4 . . . . . . . . . 1 . . . . . . 1 . 1 . 1 1 1 Garrison Access 4 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Acc Machines Accessed 62 | . 5 . 2 1 7 14 . 1 . . 3 . . 4 . 3 . 1 1 1 4 . 2 . 6 4 . 1 2 Terminals 12 | . 3 . . . 3 5 . . . . . . . . . . . . . 1 . . . . . . . . . Fabricators 6 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 3 1 . . . Repair Stations 6 | . . . . . 1 2 . . . . . . . . . 1 . . . . . . 1 . . 1 . . . Recycling Units 13 | . 2 . . . 1 2 . . . . 3 . . . . 1 . 1 . . . . . . 1 1 . . 1 Scanalyzers 4 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 8 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . 1 . 1 1 . 1 1 Total Hacks 182 | . 13 . 2 1 26 42 . 1 . . 11 . . 30 . 7 . 2 1 2 17 . 4 . 13 6 . 1 3 Successful 125 | . 6 . 2 1 18 22 . 1 . . 6 . . 30 . 7 . 2 1 2 17 . 2 . 7 1 . . . Failed 57 | . 7 . . . 8 20 . . . . 5 . . . . . . . . . . . 2 . 6 5 . 1 3 Catastrophic 9 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . 1 2 . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 128 | . 2 . 1 . 9 3 . . . . 27 . . . . 26 . 4 . . . . . . 19 10 14 5 8 Terminals 36 | . 11 . . . 7 16 . . . . . . . . . . . . . 2 . . . . . . . . . Fabricators 10 | . . . . . . 4 . . . . . . . . . . . . . . . . . . 4 2 . . . Repair Stations 14 | . . . . . 2 5 . . . . . . . . . 4 . . . . . . 2 . . 1 . . . Recycling Units 38 | . 2 . . . 2 10 . . . . 11 . . . . 2 . 2 . . . . . . 6 2 . . 1 Scanalyzers 21 | . . . . . 13 6 . . . . . . . . . . . . . . . . . . 2 . . . . Garrison Access 11 | . . . . . 2 1 . . . . . . . . . 1 . . . . . . 2 . 1 1 . 1 2 Terminal Hacks 67 | . 4 . 2 1 3 6 . 1 . . . . . 30 . . . . 1 2 17 . . . . . . . . Record 19 | . . . 1 . . . . . . . . . . 11 . . . . . 2 5 . . . . . . . . Part Schematic 15 | . . . . . . . . . . . . . . 11 . . . . . . 4 . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 10 | . 1 . . . 1 1 . . . . . . . 3 . . . . . . 4 . . . . . . . . Open Door 3 | . . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 1 . . . Network Status 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 10 | . . . . . . 4 . . . . . . . . . 4 . . . . . . 2 . . . . . . Scan Component 5 | . . . . . . 2 . . . . . . . . . 2 . . . . . . 1 . . . . . . Repair 5 | . . . . . . 2 . . . . . . . . . 2 . . . . . . 1 . . . . . . Recycling Unit Hacks 7 | . . . . . . 5 . . . . 1 . . . . 1 . . . . . . . . . . . . . Process 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . Scanalyzer 18 | . . . . . 12 5 . . . . . . . . . . . . . . . . . . 1 . . . . Insert Component 10 | . . . . . 6 3 . . . . . . . . . . . . . . . . . . 1 . . . . Analyze 8 | . . . . . 6 2 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . 1 . . . . Seal Access 4 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . 1 . . . . Unauthorized Hacks 15 | . 2 . . . 2 . . . . . 5 . . . . 1 . 2 . . . . . . 3 . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . 2 . . . 1 . . . . . 5 . . . . 1 . 2 . . . . . . 3 . . . . Monitor 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Reject 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Recyclers 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . Mask 6 | . . . . . 1 . . . . . 2 . . . . 1 . 1 . . . . . . 1 . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 2 . . . 4 11 . . . . 3 . . . . 1 . 1 . . . . 2 . 3 4 . 1 2 Full Trace Events 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . . . . . 7 2 . . . . . . . 11 . . . . . . 4 . . . . . 11 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . . 2 . . . . . . . . . 2 . . . . . . 1 . . . . . . Time 206 | . . . . . . 68 . . . . . . . . . 88 . . . . . . 50 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 15 | . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 15 | . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . 6 2 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . 6 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Acc Total Allies 68 | . . . . . . . . . 14 . 7 . . . 1 7 1 3 . . . . . 19 5 5 . 3 3 Largest Group 19 | . . . . . . . . . 14 14 11 . . . 1 7 4 3 3 3 . . . 19 4 3 . 2 1 Highest-Rated Group 696 | . . . . . . . . . 398 398 338 . . . 95 300 213 210 210 210 . . . 696 252 288 . 244 34 Highest-Rated Ally 122 | . . . . . . . . . 39 39 39 . . . 95 85 85 70 70 70 . . . 50 75 103 . 122 34 Zionite Dispatches 16 | . . . . . . . . . . . 2 . . . . 3 . 1 . . . . . . 3 2 . 2 3 Heavy 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . Light 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Fire 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Trap Resupply 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Resupply 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 9 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 3 . . 1 3 DROP 8 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 2 . . 1 3 EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 182 | . . . . . . . . . . 50 15 . . . 5 12 1 . . 18 . . . 49 17 4 . 11 . Total Damage 6311 | . . . . . . . . . . 1194 162 . . . 176 574 . . . 316 . . . 1884 877 120 . 1008 . Kills 31 | . . . . . . . . . . 9 1 . . . 1 2 . . . . . . . 4 7 . . 7 . Allies Corrupted 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 13 | . . . . 2 . . 1 . 2 1 . 1 1 . 3 . . . 1 1 . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zionite Intel Received 12 | . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . 1 4 . . Emergency Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Guard Positions 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unaware Analyses 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Active Garrisons 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Acc Turns Passed 15769 | 1 951 56 693 895 2174 1552 410 469 1225 872 476 403 298 81 459 644 65 259 180 244 95 168 204 150 460 702 827 368 388 Spaces Moved 14647 | 1 476 36 412 598 1063 1437 463 458 1139 655 503 383 273 81 536 870 91 343 343 401 170 366 371 232 855 767 418 352 554 Core 591 | . . . . 7 34 . . . . . . . . . . . . . . . . . . . . . 8 74 468 Treads 1867 | . 436 36 412 19 686 211 . . . . . . . . . . . . . . . . . . . . 53 . 14 Legs 234 | 1 40 . . . . . . . . . . . . . . . . . . . . . . . . . 149 44 . Wheels 915 | . . . . 572 343 . . . . . . . . . . . . . . . . . . . . . . . . Hover 10952 | . . . . . . 1226 463 458 1139 655 503 383 273 81 536 870 91 343 343 401 170 366 371 232 855 767 208 218 . Flight 88 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 72 Fastest Speed 30 | 120 120 160 160 100 93 53 50 58 102 53 53 58 101 101 58 40 40 40 40 40 34 34 30 30 30 30 50 35 34 Average Speed 79 | 120 156 160 162 121 152 74 71 94 102 61 71 99 101 101 58 44 40 40 40 41 37 34 30 30 30 46 151 56 54 Slowest Speed 550 | 120 160 160 240 550 330 158 104 106 102 102 101 101 101 101 101 90 40 40 40 90 88 34 30 30 30 80 260 190 200 Overloaded Moves 49 | . . . . . . . . . . . . . . . . . . . . . . . . . . 49 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 48 | 2 85 12 70 94 83 26 67 57 87 60 15 54 54 69 61 27 74 6 53 60 60 52 11 83 26 25 51 9 28 Regions Visited 29 Branch Regions 16 Pre-discovered Areas 7 | . 2 . 1 . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . Known Exits Taken 17 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Scrap Searched 20 | . . . . 2 . . 3 . 4 4 . 3 . . 1 . . . . 2 . 1 . . . . . . . Spaces Dug 189 | . . . . . 13 29 . . . 4 7 . 5 . 15 15 . 11 . 5 . 21 . 3 18 19 7 17 . Terrain Destroyed 684 | . . . 6 39 103 142 . 23 . 4 7 29 5 . 32 43 . 11 . 5 . 50 35 6 22 57 9 21 35 Melee 104 | . . . . . . 18 . . . 4 7 . 5 . 2 15 . 11 . . . 3 . 1 16 19 3 . . Projectile 43 | . . . . . 1 . . . . . . . . . . . . . . 5 . . . 5 2 3 6 21 . AOE 537 | . . . 6 39 102 124 . 23 . . . 29 . . 30 28 . . . . . 47 35 . 4 35 . . 35 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Acc Total 17635 | 2 583 35 426 670 1369 1793 512 475 1203 1116 596 394 280 80 662 1070 118 446 385 469 194 400 448 298 1005 998 520 466 622 Wait 1615 | . 20 . 1 4 32 201 29 1 60 447 37 . . . 95 116 28 87 43 51 . 26 50 51 78 100 11 28 19 Move 14612 | . 475 35 411 597 1062 1436 462 457 1138 654 502 382 272 80 535 870 90 342 342 400 169 365 371 231 854 766 417 351 546 Hop 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Pick Up 137 | . 11 . 3 5 34 17 . 1 3 1 8 1 . . 3 9 . . . 2 4 . 5 1 4 8 3 2 12 Fast Attach 105 | . 2 . . 3 18 8 1 . . 1 4 . . . 2 5 . . . . 5 . 1 . 3 17 14 17 4 Attach 68 | . 4 . . 2 21 4 . 2 . . 2 . . . . 2 . . . . 1 . 2 . 3 7 4 4 10 Detach 6 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 1 1 Swap 116 | . 5 . 2 3 17 18 5 2 . 4 5 5 . . 7 14 . . . 5 . 2 3 1 11 2 3 2 . Drop 155 | 2 10 . 1 1 26 25 1 . 2 3 13 1 . . 5 14 . . . 3 7 . 3 1 8 8 11 6 4 Fire 478 | . 56 . 8 55 131 52 . 7 . . . 3 1 . 8 7 . . . 8 . 3 3 12 6 31 29 47 11 Melee 298 | . . . . . 25 25 14 5 . 6 15 2 7 . 7 31 . 17 . . 8 4 10 1 38 57 26 . . Ram 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 8 5 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 5 Escape Stasis 17 | . . . . . . 7 . . . . 10 . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Arm) -4/Waste -4/Factory (discovered 2 exits: *Res x2) -3/Research -3/Quarantine -2/Research -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 4) 307 | -10/Materials | Build established: Mutant 572 | -10/Materials | Discovered new exit (range 11) 601 | -10/Materials | Discovered new exit (range 14) 743 | -10/Materials | Discovered new exit (range 16) 898 | -10/Materials | Discovered new exit (range 7) 953 | -10/Materials | Entered Mines 997 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1003 | -10/Mines | Discovered new exit (range 5) 1009 | -10/Mines | Entered Exiles 1048 | -10/Exiles | Met 8R-AWN 1075 | -10/Exiles | Met EX-HEX 1139 | -10/Exiles | Met EX-DEC 1152 | -10/Exiles | Learned location of Zion (-7) 1190 | -10/Exiles | Met EX-BIN 1208 | -10/Exiles | Aligned with FarCom system 1209 | -10/Exiles | Given EX-Vault access code 1246 | -10/Exiles | Opened EX-Vault 1259 | -10/Exiles | Found Firepult 1341 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1551 | -10/Exiles | Discovered new exit (range 10) 1628 | -10/Exiles | Attacked by the Exiles 1674 | -10/Exiles | Core integrity fell below 50% 1702 | -10/Exiles | Entered Mines 1703 | -9/Mines | Assembled infested the area 1708 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1801 | -9/Mines | Discovered new exit (range 14) 1933 | -9/Mines | Learned Materials emergency access door positions 1995 | -9/Mines | Discovered new exit (range 11) 2035 | -9/Mines | Met a Derelict shopkeep closing up shop 2131 | -9/Mines | Learned location of 1 exit from Materials 2597 | -9/Mines | Entered Materials 2597 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2598 | -8/Materials | Identified exit to Factory 2816 | -8/Materials | Lost 4 parts (1n1u2w) 2817 | -8/Materials | Destroyed 9 combat bots 3139 | -8/Materials | Build established: Scavenger-Mutant 3140 | -8/Materials | Discovered exit to Factory (range 3) 3235 | -8/Materials | Lost 11 parts (1p4n2u4w) 3241 | -8/Materials | Core integrity fell below 50% 3447 | -8/Materials | Build established: Mutant 3779 | -8/Materials | Discovered exit to Factory (range 10) 3972 | -8/Materials | Build established: Scavenger-Mutant 4771 | -8/Materials | Entered Factory 4771 | -7/Factory | Evolved 2 slots: Utility x2 4812 | -7/Factory | Identified exit to Lower Caves 4996 | -7/Factory | Build established: Hacker-Mutant 5042 | -7/Factory | Repaired Arm. Treads 5347 | -7/Factory | Discovered new exit (range 11) 5812 | -7/Factory | Repaired Aerolev Unit 6032 | -7/Factory | Identified exit to Factory 6323 | -7/Factory | Entered Lower Caves 6325 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6353 | -7/Lower Caves | Build established: Mutant 6435 | -7/Lower Caves | Learned Factory terminal intel 6612 | -7/Lower Caves | Discovered new exit (range 13) 6617 | -7/Lower Caves | Identified exit to Lower Caves 6733 | -7/Lower Caves | Entered another Lower Caves area 6797 | -7/Lower Caves | Gravmag System stolen by Master Thief 6916 | -7/Lower Caves | Discovered new exit (range 8) 6924 | -7/Lower Caves | Identified exit to Zion 7202 | -7/Lower Caves | Entered Zion 7216 | -7/Zion | Learned location of 1 exit from Factory 7287 | -7/Zion | Discovered new exit (range 14) 7299 | -7/Zion | Found Prototype Device 7648 | -7/Zion | Learned location of 1 exit from Lower Caves 7963 | -7/Zion | Learned Factory garrison access intel 8130 | -7/Zion | Imprinted 8132 | -7/Zion | Declared Zion's savior 8247 | -7/Zion | Gained Derelict followers 8337 | -7/Zion | Gained Derelict followers 8366 | -7/Zion | Identified exit to Proximity Caves 8427 | -7/Zion | Entered Proximity Caves 8427 | -6/Proximity Caves | Accompanied by 14 allies 8716 | -6/Proximity Caves | Learned Factory terminal intel 8813 | -6/Proximity Caves | P-60 Hacker assimilated allied D0-GT4(g) 8898 | -6/Proximity Caves | Build established: Derelict-Mutant 9255 | -6/Proximity Caves | Discovered exit to Factory (range 13) 9299 | -6/Proximity Caves | Entered Factory 9299 | -6/Factory | Accompanied by 10 allies 9299 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9300 | -6/Factory | Identified exit to Factory 9301 | -6/Factory | Loaded intel: 28 terminal locations 9302 | -6/Factory | Loaded intel: 4 garrison access locations 9426 | -6/Factory | Zion Hacking Resupply teleported in 9462 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 9465 | -6/Factory | Retrieved Zion intel report: Active Garrisons 9473 | -6/Factory | Discovered new exit (range 15) 9481 | -6/Factory | Identified exit to Lower Caves 9576 | -6/Factory | Zion Fire squad teleported in 9684 | -6/Factory | Retrieved Zion intel report: Guard Positions 9775 | -6/Factory | Entered Lower Caves 9776 | -6/Lower Caves | Identified exit to Lower Caves 9821 | -6/Lower Caves | Build established: Mutant 10178 | -6/Lower Caves | Entered another Lower Caves area 10187 | -6/Lower Caves | Identified exit to Data Miner 10408 | -6/Lower Caves | Build established: Infiltrator-Mutant 10476 | -6/Lower Caves | Entered Data Miner 10476 | -6/Data Miner | Discovered new exit (range 6) 10496 | -6/Data Miner | Met Data Miner 10515 | -6/Data Miner | Learned location of Section 7 (-2) 10515 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10530 | -6/Data Miner | Received God Mode back door access code from Data Miner 10556 | -6/Data Miner | Identified exit to Proximity Caves 10557 | -6/Data Miner | Entered Proximity Caves 10576 | -5/Proximity Caves | Escorted by Enhanced Grunt 10856 | -5/Proximity Caves | Learned Factory stockpile data 11010 | -5/Proximity Caves | Learned Factory trap positions 11016 | -5/Proximity Caves | Entered Factory 11016 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11017 | -5/Factory | Loaded intel: 91 trap records 11019 | -5/Factory | Loaded intel: 26 terminal locations 11032 | -5/Factory | Zion Trap Resupply teleported in 11218 | -5/Factory | Retrieved Zion intel report: Guard Positions 11232 | -5/Factory | Retrieved Zion intel report: Emergency Access 11302 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 11303 | -5/Factory | Zion Fire squad teleported in 11314 | -5/Factory | Build established: Mutant 11423 | -5/Factory | Repaired Imp. Sensor Array 11475 | -5/Factory | Repaired Gravmag Array 11549 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 11550 | -5/Factory | Zion Heavy squad teleported in 11631 | -5/Factory | Cargo convoy interrupted 11660 | -5/Factory | Manually triggered Chute Trap 11660 | -5/Factory | Sucked down chute 11660 | -5/Factory | Entered Waste 11661 | -5/Waste | Met a frightened Derelict 11670 | -5/Waste | Spotted C-40 Crusher 11671 | -5/Waste | Spotted C-40 Crusher 11676 | -5/Waste | Spotted C-40 Crusher 11677 | -5/Waste | Spotted C-40 Crusher 11677 | -5/Waste | Spotted C-40 Crusher 11689 | -5/Waste | Discovered new exit (range 10) 11690 | -5/Waste | 3 allies followed down the chute 11694 | -5/Waste | Identified exit to Factory 11725 | -5/Waste | Entered Factory 11727 | -5/Factory | Discovered new exit (range 14) 11731 | -5/Factory | Identified exit to Upper Caves 11868 | -5/Factory | Zion Light squad teleported in 11984 | -5/Factory | Entered Upper Caves 11984 | -5/Upper Caves | Accompanied by 3 allies 11994 | -5/Upper Caves | Encountered a Warlord checkpoint 12083 | -5/Upper Caves | Discovered new exit (range 7) 12091 | -5/Upper Caves | Identified exit to Upper Caves 12164 | -5/Upper Caves | Entered another Upper Caves area 12164 | -5/Upper Caves | Accompanied by 3 allies 12165 | -5/Upper Caves | Encountered a Warlord checkpoint 12242 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12247 | -5/Upper Caves | Identified exit to Factory 12404 | -5/Upper Caves | Discovered new exit (range 11) 12408 | -5/Upper Caves | Identified exit to Zhirov 12408 | -5/Upper Caves | Entered Zhirov 12408 | -5/Zhirov | Discovered new exit (range 3) 12416 | -5/Zhirov | Met Zhirov 12423 | -5/Zhirov | Learned location of Quarantine (-3) 12423 | -5/Zhirov | Learned location of Testing (-2) 12423 | -5/Zhirov | Learned location of Command (-1) 12427 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12434 | -5/Zhirov | Found Alien Artifact 12434 | -5/Zhirov | Identified Integrated Reactor 12434 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12490 | -5/Zhirov | Found Alien Artifact 12503 | -5/Zhirov | Identified exit to Proximity Caves 12503 | -5/Zhirov | Entered Proximity Caves 12653 | -4/Proximity Caves | Discovered exit to Factory (range 14) 12671 | -4/Proximity Caves | Entered Factory 12671 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12672 | -4/Factory | Identified exit to Armory 12690 | -4/Factory | Discovered new exit (range 5) 12694 | -4/Factory | Identified exit to Research 12809 | -4/Factory | Repaired Lyr. Medium Armor Plating 12875 | -4/Factory | Manually triggered Chute Trap 12875 | -4/Factory | Sucked down chute 12875 | -4/Factory | Entered Waste 12878 | -4/Waste | Spotted C-40 Crusher 12886 | -4/Waste | Found Adv. Powered Armor 12891 | -4/Waste | Spotted C-40 Crusher 12892 | -4/Waste | Spotted C-40 Crusher 12893 | -4/Waste | Spotted C-40 Crusher 12940 | -4/Waste | Warlord forces began an assault 12964 | -4/Waste | Discovered new exit (range 12) 12980 | -4/Waste | Build established: Hacker-Ninja 12998 | -4/Waste | Spotted C-40 Crusher 13004 | -4/Waste | Destroyed C-40 Crusher 13011 | -4/Waste | Allies destroyed C-40 Crusher 13025 | -4/Waste | Identified exit to Factory 13025 | -4/Waste | Entered Factory 13077 | -4/Factory | Zion Hacker squad teleported in 13166 | -4/Factory | Discovered exit to Research (range 22) 13173 | -4/Factory | Found Prototype Launcher 13175 | -4/Factory | Identified Com. Tesla Bomb Launcher 13178 | -4/Factory | Found Com. Tesla Bomb Launcher 13194 | -4/Factory | Found Imp. Powered Armor 13218 | -4/Factory | Zion Hacking Resupply teleported in 13256 | -4/Factory | Discovered exit to Research (range 19) 13335 | -4/Factory | Zion Heavy Resupply teleported in 13436 | -4/Factory | Crushed by falling debris 13438 | -4/Factory | Identified Transdimensional Reconstructor 13438 | -4/Factory | Warped through subspace 13485 | -4/Factory | Entered Research 13485 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 13490 | -3/Research | Found Antimissile System 13895 | -3/Research | Retrieved Zion intel report: Active Terminals 13896 | -3/Research | Zion Light squad teleported in 13994 | -3/Research | Found Corrupted Prototype Device 13994 | -3/Research | Identified Active Sensor Suite 13995 | -3/Research | System corruption reached 10% 14011 | -3/Research | Destroyed 15 combat bots 14013 | -3/Research | Found Com. Tesla Bomb Launcher 14033 | -3/Research | Lost 12 parts (2p1n6u3w) 14109 | -3/Research | Lost 7 parts (2p2n2u1w) 14167 | -3/Research | Zion Heavy squad teleported in 14171 | -3/Research | Incoming investigation squad redirected 14176 | -3/Research | Spotted B-90 Cyclops 14178 | -3/Research | Discovered new exit (range 16) 14187 | -3/Research | Entered Quarantine 14218 | -3/Quarantine | Lost 7 parts (3n1u3w) 14235 | -3/Quarantine | Found Alien Artifact 14236 | -3/Quarantine | Identified Subatomic Replicator 14337 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 14442 | -3/Quarantine | Build established: Mutant 14487 | -3/Quarantine | Found Alien Slashing Weapon 14487 | -3/Quarantine | Identified Sigix Broadsword 14544 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 14559 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 14615 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 14736 | -3/Quarantine | Core integrity fell below 50% 14740 | -3/Quarantine | System corruption reached 30% 14971 | -3/Quarantine | Found Alien Artifact 14971 | -3/Quarantine | Identified Phase Redirector 14990 | -3/Quarantine | Core integrity fell below 20% 15004 | -3/Quarantine | Discovered new exit (range 10) 15014 | -3/Quarantine | Entered Research 15014 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 15041 | -2/Research | Lost 5 parts (1p2n2u) 15120 | -2/Research | Zion Zionite Resupply teleported in 15212 | -2/Research | Garrison activated, responded to threat 15312 | -2/Research | First assault squad dispatched 15343 | -2/Research | Core integrity fell below 50% 15349 | -2/Research | Incoming assault squad redirected 15351 | -2/Research | Zion Heavy squad teleported in 15377 | -2/Research | Discovered new exit (range 9) 15380 | -2/Research | Core integrity fell below 20% 15382 | -2/Research | Entered Access 15382 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 15400 | -1/Access | Lost 11 parts (6n3u2w) 15468 | -1/Access | Zion Explosive Resupply teleported in 15469 | -1/Access | Found Prototype Launcher 15469 | -1/Access | Identified Hellfire Missile Launcher 15473 | -1/Access | Used Subatomic Replicator to replicate Hellfire Missile Launcher 15512 | -1/Access | Destroyed 11 combat bots 15524 | -1/Access | Zion Infowar Resupply teleported in 15589 | -1/Access | Spotted B-99 Colossus 15619 | -1/Access | Spotted B-99 Colossus 15645 | -1/Access | Core integrity fell below 50% 15713 | -1/Access | Zion Trap Resupply teleported in 15728 | -1/Access | Core integrity fell below 20% 15764 | -1/Access | Lost 4 parts (4n) 15768 | -1/Access | Destroyed 8 combat bots 15768 | -1/Access | Spotted B-99 Colossus 15770 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 15747_ S-43 Plague destroyed. 15747_ Destroyed Lgt. Antimatter Reactor. 15747_ Destroyed Xenon Bombardment Thruster. 15747_ S-43 Plague destroyed. 15747_ R-10 Processor collects Lgt. Ion Engine. 15748_ The unstable cave ceiling collapses. 15750_ System corrupted: Matter fused (-3). 15750_ K-01 Serf collects debris. 15751_ The unstable cave ceiling collapses. 15756_ U-05 Engineer lays Concrete. 15760_ R-10 Processor collects Hvy. Machine Gun. 15761_ U-05 Engineer lays Concrete. 15763_ R-10 Processor collects Lgt. Ion Engine. 15764_ U-05 Engineer lays Concrete. 15764_ Hellfire Missile Launcher destroyed. 15765_ P-80 Master resets P-80 Master, system corruption cleaned. 15765_ U-05 Engineer lays Concrete. 15766_ U-05 Engineer builds a Wall. 15770_ Slug penetrates Wall. 15770_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ???????????????????? | | ??????????????????????"""" ???????????????????? | | ??????????????????????? "" ???????????????????? | | ??????????????????????" ???????????????????? | | ?????????????????????? #???????????????????? | | ????????????? ???????? #???????????????????? | | ???????????? ?????? #???????????????????? | | ??????????? ???? #???????????????????? | | # ????? ???? ###?????????????????? | | ???? ?? #?????????????????? | | ???? ? #?????????????????? | | ????? #?????????????????? | | " """ ??????""" #?????????????????? | | """????????"""" """ ??????????????????? | | """????????"""" """ ???????????????????? | | """" ??????""" """ ????????????????????? | | """"" ? ""?"""" F" #????????????????????? | | """"" ""?"""" """ #????????????????????? | | " """ """ """ "" #????????????????????? | | @ #????????????????????? | | #????????????????????? | | #????????????????????? | | ###BB;###+####### #????????????????????? | | #?#?????????????# #????????????????????? | | #???????????????# #????????????????????? | | #???????????#####+#############????????? | | [ ????????# # ?????????? | | ????????# # ?????????? | | ?????????# # ?????????? | | [ ?????????# # #?????????? | | ??????????# # #?????????? | | #######??????????# # #?????????? | | #???? ???????????#! "" # #?????????? | | #???? ???????????# "" # #?????????? | | " #??? ???????????# """""" # #####????## | | " ##?"" ???????????# """" " * | | * #?"" ???????????# "" | | #?S ???????????# "" | | #?"" ???????????###### # = |! | | | #?"" ??????????????## # =* = %=! | | #? ??????????????# %] " | | #? ??????????????# # !] | | ###+####???????????# # " | | #???????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Coolant Potential 100 Energy Generation 51 Energy Capacity 505 Matter Stores 338 Matter Capacity 450 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 285 Jamming Range 12 Cloak Strength 2 Armor Coverage 800 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 33 Point Defense Rating 240 Weapon Cycling 15 Evasion (%) 63 Melee Accuracy 6 Target Analysis 8 Recoil Reduction 4 Stasis Canceling 2 Offensive Hacking 14 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Flak Gun | -8/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Airjet | -8/Materials | Scanalyzed Com. Matter Pod | -8/Materials | Scanalyzed Imp. Terrain Scan Processor | -8/Materials | Extracted Med. Storage Unit | -7/Factory | Scanalyzed Actuator Array | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Imp. System Restoration Module | -6/Data Miner | Free Imp. Focal Shield | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Adv. Force Field | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Dynamic Insulation System | -3/Quarantine | Z-intel Graviton Reactor | -3/Quarantine | Z-intel Adv. Matter Compressor | -3/Quarantine | Z-intel Com. Particle Reactor | -3/Quarantine | Z-intel Prc. Matter Filter | -3/Quarantine | Z-intel Enh. Armored Leg | -3/Quarantine | Z-intel Enh. Biometal Leg | -3/Quarantine | Z-intel Plasma Sword | -3/Quarantine | Z-intel Imp. Lightning Gun | -3/Quarantine | Z-intel Exp. Power Amplifier | -3/Quarantine | Z-intel Enh. Force Rifle | -3/Quarantine | Z-intel Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Subatomic Replicator Sigix Broadsword Phase Redirector Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredColdWarhead Manual? 0 Play Time 02:54:31 Cumulative 425.2 hours Start 2021.10.31 @ 00:23:45 End 2021.10.31 @ 03:26:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 424 Rogue 424 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 80 Gallery% 92 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de74457e-8423-444f-87a0-d07eb19209c2