Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 00:05:45 Player: Wesmed Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (43) 215 Value Destroyed (840) 840 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3615 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 454/550 Matter 201/300 Energy 275/275 System Corruption 0% Temperature Cool (18) Movement Walking (970) Ox12 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Titanium Leg > --- UTILITY (4) ------ Humpback Visual Processing Unit Modified TNC > --- WEAPON (3) ------- Shotgun High-powered Shotgun > --- INVENTORY (35) --- Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Light Nuclear Core Improved Heat Sink High-capacity Matter Pod (200) High-capacity Matter Pod (200) High-capacity Matter Pod (200) Structural Scanner Trap Scanner Improved Signal Interpreter Improved Terrain Scanner Targeting Computer Recoil Stabilizer Reflective Plating Authchip [Propulsion] Authchip [Processor] Authchip [Weapon] EM Shotgun Light EM Pulse Cannon Shotgun AWS/Gauss XL Autogun Array Concussive RPG (1) Datajack Mining Laser Axe Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Humpback Visual Processing Unit Modified TNC > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Improved Heat Sink Structural Scanner Reflective Plating Light EM Pulse Cannon Shotgun Shotgun Shotgun Shotgun XL Autogun Array Datajack [Rating: 37] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Wheel Leg Titanium Leg Wheel Wheel Utility Visual Processing Unit Device Structural Scanner Storage Humpback Processor Visual Processing Unit Protection Reflective Plating Weapon Shotgun Energy Gun EM Pulse Gun Ballistic Gun Shotgun Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 2 | . . 2 . . . . Weapon 1 | . . . . . . 1 Parts Attached 41 | 4 14 9 1 6 2 5 Power 5 | . 4 . . . . 1 Engine 5 | . 4 . . . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 8 | 1 1 3 . . 1 2 Treads . | . . . . . . . Leg 1 | . . . . . . 1 Wheel 7 | 1 1 3 . . 1 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 1 3 3 1 3 . . Device 3 | . 1 1 1 . . . Storage 4 | 1 1 . . 2 . . Processor 2 | . 1 . . 1 . . Hackware . | . . . . . . . Protection 2 | . . 2 . . . . Artifact . | . . . . . . . Weapon 17 | 2 6 3 . 3 1 2 Energy Gun 2 | 1 1 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 12 | 1 3 2 . 3 1 2 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 3 | . 2 1 . . . . Unidentified Prototypes 3 | . 1 . . 2 . . Parts Lost 9 | . 1 2 . . 1 5 Power . | . . . . . . . Propulsion 5 | . . 1 . . 1 3 Utility 1 | . . 1 . . . . Weapon 3 | . 1 . . . . 2 Highest Loss Streak 4 | . 1 1 . . 1 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 85 | . 82 94 100 82 86 81 Engine 10 | . 7 11 11 11 11 9 Wheel 21 | . 23 18 22 22 20 21 Device 2 | . . 9 11 4 . . Storage 10 | . 14 11 11 11 11 9 Processor 18 | . 8 11 11 21 22 18 Protection 1 | . . 10 11 . . . Ballistic Gun 19 | . 12 20 22 12 22 23 Naked Turns . | . . . . . . . Heaviest Build 218 | 9 18 24 24 218 214 218 Greatest Support 30 | 10 20 20 20 20 20 30 Greatest Overweight (x) 21 | . . 2 1 10 21 12 Average Overweight (x) 5 | . . 1 1 4 10 8 Largest Inventory Capacity 35 | 8 8 8 8 35 35 35 Average Capacity 26 | 6 7 8 8 25 35 35 Most Carried 33 | 3 8 8 7 20 27 33 Average Carried 18 | 1 6 7 7 13 23 30 Final Capacity 35 | 8 8 8 8 35 35 35 Final Carried 31 | 3 8 8 7 18 27 31 Class Distribution -------------------- 53% | Hauler-Skirmisher 17% | Scavenger-Mutant 14% | Mutant 14% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Skirmisher | -8/Mines Hauler-Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 1302 | 212 174 465 16 104 216 115 Remotely . | . . . . . . . Salvage Created 1057 | . 315 394 . . 191 157 Parts 93 | . 18 35 . . 31 9 Haulers Intercepted 2 | . 1 . . . . 1 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 28 | . 4 10 . . 11 3 Guns 28 | . 4 10 . . 11 3 Classes Destroyed 11 | . 9 1 . . 1 . Worker 1 | . 1 . . . . . Builder 4 | . 1 2 . . 1 . Tunneler 3 | . 2 . . . 1 . Hauler 2 | . 1 . . . . 1 Recycler 1 | . 1 . . . . . Operator 1 | . 1 . . . . . Watcher 3 | . 1 1 . . . 1 Swarmer 16 | . 3 3 . . 10 . Grunt 7 | . 1 3 . . . 3 Sentry 4 | . . 4 . . . . Hunter 1 | . . . . . 1 . Best Kill Streak 9 | . 9 4 . . 4 2 Combat Bots Only 4 | . 4 3 . . 4 2 Max Kills in Single Turn 2 | . 1 2 . . 2 1 Gunslinging 1 | . . 1 . . 1 . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 188 | . 24 57 . . 47 60 Missed 45 | . 4 16 . . 13 12 Damage Taken 1684 | . 185 483 . . 309 707 Core 263 | . 61 63 . . 43 96 Absorbed by Shields . | . . . . . . . Ignored by Resistances 39 | . . 39 . . . . Core Remaining (%) 82 | 100 75 . . . 73 . Volleys Fired 121 | . 29 48 5 . 22 17 Largest 3 | . 2 2 2 . 2 3 Hottest 71 | . 70 63 46 . 46 71 Shots Fired 252 | . 58 94 10 . 44 46 Gun 252 | . 58 94 10 . 44 46 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 216 | . 29 87 10 . 44 46 Thermal 28 | . 28 . . . . . Explosive . | . . . . . . . Electromagnetic 8 | . 1 7 . . . . Robot Hit Streak 11 | . 10 11 1 . 7 10 Robot Miss Streak 11 | . 4 7 4 . 11 6 Penetration Max . | . . . . . . . Secondary Targets 7 | . . 2 . . 3 2 Max Gunslinging Chain 1 | . . 1 . . 1 1 Shots Hit Robots 159 | . 42 52 2 . 28 35 Core Hits 76 | . 19 24 . . 18 15 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . 1 . . 1 . Critical Strikes 5 | . 2 2 . . 1 . Burn 2 | . 2 . . . . . Destroy 2 | . . 1 . . 1 . Corrupt 1 | . . 1 . . . . Melee Attacks 4 | . 3 1 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2158 | . 452 749 21 . 337 599 Guns 2158 | . 452 749 21 . 337 599 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1829 | . 177 695 21 . 337 599 Thermal 262 | . 262 . . . . . Explosive . | . . . . . . . Electromagnetic 67 | . 13 54 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 56 | . 56 14 . . . 47 Average Temperature 15 | . 18 5 . . . 16 Received Heat Transfer 657 | . 42 183 . . . 432 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . 1 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 2 . . . . . Heat Transferred 925 | . 925 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Peak Influence 315 | . 163 315 122 . 105 77 Initial 122 | . . 68 122 . . 19 Average 65 | . 118 179 122 . 26 43 Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 92 | 100 100 55 100 . 100 100 Level 1 7 | . . 45 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 2 . . . 3 Investigation 3 | . . 1 . . . 2 Extermination . | . . . . . . . Reinforcement 2 | . 1 1 . . . . Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 3 | . . 2 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 53 | . 6 22 . . 13 12 Peak Tracking Total 7 | . 4 4 . . 4 7 Tactical Retreats 4 | . . 2 . . 1 1 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 1 | . . 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled 3 | . . 1 . . . 2 Max in Single Turn 1 | . . 1 . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 10 | . 4 1 . . . 5 Terminals 8 | . 2 1 . . . 5 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 25 | . 8 3 . . . 14 Successful 10 | . 4 . . . . 6 Failed 15 | . 4 3 . . . 8 Catastrophic 4 | . . . . . . 4 Database Lockouts . | . . . . . . . Manual 26 | . 8 3 . 1 . 14 Terminals 22 | . 5 3 . . . 14 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 1 . . . . 3 Part Schematic 4 | . 1 . . . . 3 Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . 1 . . . . . Refit 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 5 | . 2 . . . . 3 Terminals 5 | . 2 . . . . 3 Botnet 5 | . 2 . . . . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 4 1 . . . 5 Full Trace Events 3 | . . 1 . . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . 1 . . . . 3 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked 2 | . 1 1 . . . . Non-combat . | . . . . . . . Combat 2 | . 1 1 . . . . Robot Hacks Applied 2 | . 1 1 . . . . parse_system 2 | . 1 1 . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 5799 | 49 359 740 140 1372 2226 913 Spaces Moved 2959 | 51 284 477 53 926 786 382 Core 2 | 2 . . . . . . Treads . | . . . . . . . Legs 1 | . . . . . . 1 Wheels 2956 | 49 284 477 53 926 786 381 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 95 80 230 185 Average Speed 163 | 78 80 98 95 144 242 207 Slowest Speed 970 | 80 80 110 95 230 395 970 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 4 42 28 25 93 93 24 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . 1 . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 3694 | 57 369 655 132 958 1060 463 Wait 484 | . 6 113 74 . 240 51 Move 2953 | 50 283 476 52 925 785 382 Hop . | . . . . . . . Pick Up 58 | 3 18 3 . 17 10 7 Fast Attach 16 | 4 5 2 . 3 1 1 Attach 9 | . 2 1 1 2 . 3 Detach 2 | . 1 . . 1 . . Swap 16 | . 7 6 . 1 1 1 Drop 28 | . 15 5 . 6 1 1 Fire 121 | . 29 48 5 . 22 17 Melee 4 | . 3 1 . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 3 | . . . . 3 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 12) 50 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 11) 309 | -10/Materials | Discovered new exit (range 16) 323 | -10/Materials | Build established: Mutant 409 | -10/Materials | Entered another Materials area 409 | -9/Materials | Evolved 2 slots: Utility x2 1014 | -9/Materials | Build established: Scavenger-Mutant 1136 | -9/Materials | Discovered new exit (range 12) 1149 | -9/Materials | Entered Mines 1156 | -9/Mines | Learned Materials trap positions 1174 | -9/Mines | Excavation squad dispatched 1174 | -9/Mines | A large section of the Mines collapsed 1284 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1284 | -9/Mines | Discovered new exit (range 6) 1289 | -9/Mines | Entered Exiles 1312 | -9/Exiles | Met 8R-AWN 1329 | -9/Exiles | Met EX-HEX 1360 | -9/Exiles | Met EX-BIN 1373 | -9/Exiles | Aligned with FarCom system 1374 | -9/Exiles | Given EX-Vault access code 1400 | -9/Exiles | Opened EX-Vault 1409 | -9/Exiles | Found Prototype Processor 1409 | -9/Exiles | Identified Modified TNC 1413 | -9/Exiles | Found Prototype Ballistic Gun 1413 | -9/Exiles | Identified AWS/Gauss 1437 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1464 | -9/Exiles | Met EX-DEC 1554 | -9/Exiles | Discovered new exit (range 12) 1657 | -9/Exiles | Found Prototype Ballistic Gun 1734 | -9/Exiles | Visited The Gauntlet 2144 | -9/Exiles | Build established: Hauler-Mutant 2621 | -9/Exiles | Discovered new exit (range 17) 2661 | -9/Exiles | Stole three prototypes: Modified TNC, AWS/Gauss, XL Autogun Array 2661 | -9/Exiles | Entered Mines 2966 | -8/Mines | Build established: Hauler-Skirmisher 3465 | -8/Mines | Discovered new exit (range 7) 3481 | -8/Mines | Discovered new exit (range 10) 4887 | -8/Mines | Entered Materials 4887 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4888 | -8/Materials | Loaded intel: 25 trap records 5644 | -8/Materials | Discovered new exit (range 18) 5783 | -8/Materials | Garrison activated, responded to threat 5800 | -8/Materials | Self-destructed Last Messages --------------- Dispatching Investigation squad. 05752_ K-01 Serf cleans the Atomic Centrifuge. 05766_ Shotgun destroyed. 05766_ U-05 Engineer builds a Door. 05772_ K-01 Serf cleans the Atomic Centrifuge. 05773_ Atomic Centrifuge disabled. 05774_ Wheel destroyed. 05778_ K-01 Serf collects debris. 05780_ G-47 Trooper destroyed. 05780_ Switching to secondary target: G-47 Trooper. 05781_ K-01 Serf collects debris. 05783_ G-47 Trooper calls for garrison reinforcements. 05783_ ALERT: Activating Garrison Access M001. 05784_ Shotgun destroyed. 05784_ K-01 Serf collects debris. 05790_ Critical hit (Burn: +37). 05791_ K-01 Serf collects debris. 05794_ Critical hit (Burn: +37). 05795_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????#???????????? | | ?????????????#?????????????????????? #???????????? | | ?????????????# ??????????????????? #???????????? | | ?????????????# ????????????????? #???????????? | | ?????????????# ######+########## ##??????????? | | ?????????##### #??????????? | | ????????? ^ ^ ???????????? | | ???????? g """ ^ """ ????????????? | | ???????????? ga "T" ^ """ #??????????? | | ????????????????????#a """ #??????????? | | ????????????????????## #??????????? | | ?????????????######### ^ ^ #??????????? | | ?????????????? # ^ """ """ #??????????? | | ?????????????????? + """ """ ##?????????? | | ?????????????????????#^ """ ^""" "" #???????? | | ??????????############ ^ G"????????? | | ??????????# ! ## s "" ????????? | | ??????????# """" # kggs"" """ ###????????? | | ??????????# """" # *k"" """ ?????????? | | ??????????# """" + "" """ < #????????? | | ??????????# # @ s #????????? | | ??????????# # ss#????????? | | ??????????# # #"T"############ #????????? | | ??????????# # #####?????????????????????? | | ??????????########### #?????????????????????????? | | ????????????????????# #???????????????g?????????? | | ????????????????????# ########??????????????????? | | ????????????????????# ## #??????????????????? | | ????????????????????# ## #?????????g????????? | | ????????????????????# ##""" #??????????????????? | | ????????????????????# ##""" #????????l?????????? | | ????????????????????# ##""" #??????????????????? | | a??#######??????????# ## #??????????????????? | | +### #??????????# ##""" #??????????????????? | | T !#??????????# ##""" #??????????????????? | | "" #??????????# ##""" #??????????????????? | | #??????????# ## ########???????????? | | #### #??????????# ## # #???????????? | | ???## ##??????????# ## # #???????????? | | ##### #########???# ####+### #???????????? | | ! # # #???# ### #???????????? | | / + "T" #???# + #???????????? | | # # ! #???# ### ### #???????????? | | ????# #########???# #?# #?# #???????????? | | ##### # #???# #?# #?# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Evasion (%) 44 Authchip Count 3 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Trap Scanner | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaHardlightMegatreads Manual? 0 Play Time 00:44:27 Cumulative 22.3 hours Start 2024.04.25 @ 23:14:44 End 2024.04.26 @ 00:05:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 19 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 32 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af0a2246-311c-4e7b-9047-098df434fb91