Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.28 @ 15:49:07 Player: CONM Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (89) 445 Value Destroyed (2752) 2752 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (672) 672 TOTAL SCORE: 5869 Bonus ------- High Alert Combat Kills 472 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 196/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Walking (750) Ox9 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (5) ------ Huge Storage Unit Light Armor Plating Long-range Tractor Beam > --- WEAPON (2) ------- Heavy Assault Cannon > --- INVENTORY (25) --- Light Ion Engine Improved Heat Sink Structural Scanner Improved Sensor Array Improved Terrain Scanner Terrain Scan Processor Kinecellerator Kinecellerator Relay Coupler [Swarmer] (29) Relay Coupler [Brawler] (23) Relay Coupler [Hunter] (13) Relay Coupler [Hunter] (18) Field Recycling Unit (0) Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Datajack Heavy Flail Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Improved Terrain Scanner Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Heavy Rocket Launcher Katana > --- INVENTORY -------- Light Ion Engine Light Ion Engine Wheel Improved Heat Sink Structural Scanner Improved Sensor Array Terrain Scan Processor Kinecellerator Kinecellerator Light Armor Plating Relay Coupler [Swarmer] Relay Coupler [Brawler] Relay Coupler [Hunter] Relay Coupler [Hunter] Long-range Tractor Beam Field Recycling Unit Heavy Assault Cannon Grenade Launcher Heavy Rocket Launcher Heavy Rocket Launcher Datajack Heavy Flail [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Heavy Assault Cannon Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Heavy Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Slots Evolved 4 | . . . . 4 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 3 | . . . . 3 . Weapon . | . . . . . . Parts Attached 67 | 7 4 1 2 42 11 Power 8 | 1 1 . 1 4 1 Engine 7 | 1 1 . 1 3 1 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 15 | 2 1 . 1 9 2 Treads 10 | 2 1 . 1 6 . Leg 1 | . . . . . 1 Wheel 4 | . . . . 3 1 Hover . | . . . . . . Flight . | . . . . . . Utility 25 | 2 . . . 19 4 Device 11 | 1 . . . 7 3 Storage 3 | 1 . . . 2 . Processor 3 | . . . . 3 . Hackware . | . . . . . . Protection 8 | . . . . 7 1 Artifact . | . . . . . . Weapon 19 | 2 2 1 . 10 4 Energy Gun 3 | 1 2 . . . . Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 4 | . . . . 3 1 Launcher 8 | . . 1 . 5 2 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 2 | . . . . 2 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 29 | . 2 1 2 14 10 Power 5 | . 1 . 1 1 2 Propulsion 10 | . . 1 . 5 4 Utility 9 | . 1 . . 5 3 Weapon 5 | . . . 1 3 1 Highest Loss Streak 5 | . 1 1 2 5 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 83 | . 92 76 77 86 66 Engine 7 | . 12 14 13 6 . Core 1 | . . . . 1 5 Treads 21 | . 28 19 22 24 . Wheel 1 | . . . . 1 6 Device 8 | . 8 . . 10 9 Storage 11 | . 14 14 14 11 9 Processor 5 | . . . . 9 . Protection 8 | . . . . 8 21 Energy Gun 5 | . 21 18 13 . . Ballistic Cannon 3 | . . . . 5 3 Launcher 4 | . . 9 14 4 4 Slashing Weapon 2 | . . . . 3 5 Naked Turns . | . . . . . . Heaviest Build 120 | 12 12 14 16 120 116 Greatest Support 62 | 40 40 40 40 62 36 Greatest Overweight (x) 37 | . . . . 11 37 Average Overweight (x) 1 | . . . . 1 9 Largest Inventory Capacity 25 | 8 8 8 8 25 25 Average Capacity 16 | 7 8 8 8 18 25 Most Carried 23 | 5 8 8 8 20 23 Average Carried 12 | 3 7 8 7 13 21 Final Capacity 25 | 8 8 8 8 25 25 Final Carried 20 | 5 8 8 7 20 19 Class Distribution -------------------- 63% | Mutant 29% | Scavenger-Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -10 -8 -8 ----------- Run | Yrd Mat Min Sub Mat Gar Matter Collected 1819 | 277 70 6 82 1040 344 Remotely 427 | . . . . 83 344 Salvage Created 2166 | 67 448 90 25 1217 319 Parts 125 | 8 19 7 2 77 12 Haulers Intercepted 4 | . 1 . . 3 . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled 15 | . . . . 15 . Retrieved Matter 29 | . . . . 29 . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Combat Hostiles Destroyed 69 | . 11 5 1 37 15 Melee 5 | . 1 . . 4 . Guns 11 | . 10 1 . . . Cannons 17 | . . . . 14 3 AOE 33 | . . 4 1 19 9 Classes Destroyed 17 | 1 4 . 1 11 . Worker 4 | . . . . 4 . Builder 2 | . 1 . . 1 . Tunneler 5 | 3 . . . 2 . Hauler 4 | . 1 . . 3 . Recycler 2 | . . . . 2 . Mechanic 1 | . . . . 1 . Operator 1 | . . . . 1 . Watcher 1 | . . . . 1 . Swarmer 22 | . 3 3 . 12 4 Grunt 27 | . 8 2 . 11 6 Brawler 2 | . . . . 2 . Duelist 2 | . . . . 1 1 Protector 1 | . . . . 1 . Sentry 11 | . . . . 8 3 Hunter 2 | . . . . 1 1 Heavy 1 | . . . . 1 . Subdweller 1 | . . . 1 . . Best Kill Streak 9 | 1 3 3 1 9 8 Combat Bots Only 8 | . 3 3 1 8 8 Max Kills in Single Turn 3 | 1 1 3 1 3 2 Gunslinging . | . . . . . . Exploded 3 | . . 3 1 3 2 Melee 1 | . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Hostile Shots Fired 376 | . 60 6 12 190 108 Missed 94 | . 11 2 2 48 31 Damage Taken 4710 | . 578 110 259 2385 1378 Core 672 | . 82 16 23 290 261 Absorbed by Shields . | . . . . . . Ignored by Resistances 74 | . . . . 74 . Core Remaining (%) 75 | 100 . . 51 . . Volleys Fired 180 | 7 54 5 2 90 22 Largest 2 | 2 2 2 2 2 1 Hottest 105 | 70 105 95 95 78 60 Shots Fired 243 | 14 95 11 5 96 22 Gun 118 | 14 95 6 3 . . Cannon 82 | . . . . 73 9 Launcher 43 | . . 5 2 23 13 Special . | . . . . . . Kinetic 129 | 7 40 . . 73 9 Thermal 71 | 7 55 6 3 . . Explosive 43 | . . 5 2 23 13 Electromagnetic . | . . . . . . Robot Hit Streak 14 | 11 8 4 6 14 6 Robot Miss Streak 4 | 1 3 . . 4 1 Penetration Max 1 | . . . . 1 . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 160 | 11 58 1 2 62 26 Core Hits 127 | 4 27 6 4 70 16 Critical Kills . | . . . . . . Critical Parts Destroyed 4 | . 1 . . . 3 Critical Strikes 18 | 2 5 . . 8 3 Burn 6 | 2 4 . . . . Destroy 1 | . 1 . . . . Blast 8 | . . . . 8 . Smash 3 | . . . . . 3 Melee Attacks 39 | . . . . 22 17 Impact 11 | . . . . . 11 Slashing 28 | . . . . 22 6 Piercing . | . . . . . . Sneak Attacks 6 | . . . . 6 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7413 | 141 623 309 57 4800 1483 Guns 794 | 141 620 17 16 . . Cannons 2091 | . . . . 1753 338 Explosions 3718 | . . 292 41 2559 826 Melee 781 | . . . . 470 311 Ramming 29 | . 3 . . 18 8 Kinetic 2323 | 53 179 . . 1753 338 Thermal 1239 | 88 441 17 16 677 . Explosive 3041 | . . 292 41 1882 826 Electromagnetic . | . . . . . . Impact 311 | . . . . . 311 Slashing 470 | . . . . 470 . Piercing . | . . . . . . Highest Corruption 2 | . 1 1 1 . 2 Average Corruption 1 | . 1 1 1 . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . 6 4 2 . 3 Message Errors 2 | . 1 . . . 1 Matter Fused 3 | . . 1 1 . 1 Heat Flow Errors 2 | . 2 . . . . Data Loss (minor) 1 | . . 1 . . . Data Loss (major) 2 | . 1 . . . 1 Misfires 3 | . 1 1 1 . . Alerts 2 | . 1 1 . . . Overload Shots . | . . . . . . Overflow Damage 511 | . . 15 . 269 227 Projectiles 164 | . . . . 88 76 Explosions 171 | . . 15 . 143 13 Melee 176 | . . . . 38 138 Knockbacks 2 | . . . . 2 . Impact . | . . . . . . Kinetic 2 | . . . . 2 . Secondary . | . . . . . . Self-Inflicted Damage 307 | . . . . 86 221 Shots 13 | . . . . 4 9 Rammed 6 | . 2 . . 4 . Targets Rammed 7 | . 2 . . 5 . Kicked . | . . . . . . Crushed 1 | . . . . 1 . Highest Temperature 443 | 70 443 63 . 87 33 Average Temperature 60 | 28 115 29 . 19 14 Received Heat Transfer 1605 | . 282 9 63 756 495 Effects 4 | . 4 . . . . Shutdowns 1 | . 1 . . . . Interference 2 | . 2 . . . . Short Circuit 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions 5 | . . . . . 5 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 2400 | 407 1519 37 37 400 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Peak Influence 909 | 15 341 228 . 819 909 Initial 532 | . 9 74 . . 532 Average 409 | 6 157 144 . 448 803 Maximum Alert Level 3 | . 1 1 . 3 3 Low Security (%) 21 | 100 80 61 . 1 . Level 1 24 | . 19 38 . 30 . Level 2 42 | . . . . 66 20 Level 3 11 | . . . . 2 79 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 2 . . 5 . Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 3 | . . . . 3 . Assault 2 | . . . . 2 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Distress Signals 3 | . 2 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 105 | . 20 7 3 60 15 Peak Tracking Total 9 | . 4 3 2 9 4 Tactical Retreats 7 | . 2 1 . 4 . Traps | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -8 ---------- Run | Yrd Mat Min Sub Mat Gar Machines Disabled 12 | . . . . 11 1 Max in Single Turn 4 | . . . . 4 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Machines Accessed 10 | . 3 . . 6 1 Terminals 9 | . 3 . . 5 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 17 | . 6 . . 10 1 Successful 7 | . 1 . . 5 1 Failed 10 | . 5 . . 5 . Catastrophic 4 | . 2 . . 2 . Database Lockouts . | . . . . . . Manual 10 | . 3 . . 7 . Terminals 15 | . 6 . . 8 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 3 | . 1 . . 1 1 Record 1 | . 1 . . . . Emergency Access Points 1 | . . . . . 1 Dispatch Records 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 3 | . . . . 3 . Terminals 3 | . . . . 3 . Track 1 | . . . . 1 . Botnet 2 | . . . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 2 . . 4 1 Full Trace Events 1 | . 1 . . . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 ------------ Run | Yrd Mat Min Sub Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Machine Destruction 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -8 ------------- Run | Yrd Mat Min Sub Mat Gar Turns Passed 5018 | 182 661 455 210 2883 627 Spaces Moved 2135 | 93 313 224 125 1262 118 Core 21 | 3 . . . . 18 Treads 1857 | 90 313 224 125 1105 . Legs 2 | . . . . . 2 Wheels 255 | . . . . 157 98 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 131 131 Average Speed 194 | 156 160 160 160 193 422 Slowest Speed 1900 | 160 160 160 160 325 1900 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 6 51 47 10 87 39 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug 31 | . . . . 31 . Terrain Destroyed 275 | . . 14 11 207 43 Melee 11 | . . . . 11 . Projectile 42 | . . . . 41 1 AOE 222 | . . 14 11 155 42 Terrain Rammed 2 | . . . . . 2 Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Total 2642 | 114 387 310 132 1522 177 Wait 157 | 3 6 81 . 67 . Move 2130 | 92 312 223 124 1261 118 Hop . | . . . . . . Pick Up 35 | 5 5 . 1 20 4 Fast Attach 27 | 7 2 . 2 15 1 Attach 22 | . . . . 15 7 Detach 9 | . . . . 6 3 Swap 18 | . 2 1 . 12 3 Drop 17 | . 4 . 3 9 1 Fire 180 | 7 54 5 2 90 22 Melee 39 | . . . . 22 17 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush 7 | . 2 . . 5 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Subcaves -8/Materials (discovered 4 exits: [*Fac x3] / Gar) -8/Garrison History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 183 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 647 | -10/Materials | Discovered new exit (range 15) 751 | -10/Materials | Discovered new exit (range 15) 844 | -10/Materials | Entered Mines 847 | -10/Mines | Met a Derelict bent on vengeance 855 | -10/Mines | Build established: Scavenger-Mutant 883 | -10/Mines | Learned Materials terminal intel 895 | -10/Mines | Learned Materials stockpile data 1021 | -10/Mines | Assembled infested the area 1283 | -10/Mines | Discovered new exit (range 10) 1296 | -10/Mines | Build established: Mutant 1299 | -10/Mines | Entered Subcaves 1490 | -10/Subcaves | Discovered new exit (range 15) 1509 | -10/Subcaves | Entered Materials 1509 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1511 | -8/Materials | Loaded intel: 12 terminal locations 1566 | -8/Materials | Lost 3 parts (1p2w) 1576 | -8/Materials | Destroyed 8 combat bots 1941 | -8/Materials | Discovered new exit (range 15) 2118 | -8/Materials | Build established: Scavenger-Mutant 2584 | -8/Materials | Discovered new exit (range 6) 2882 | -8/Materials | Discovered new exit (range 16) 2976 | -8/Materials | Build established: Skirmisher 3064 | -8/Materials | Lost 3 parts (2u1w) 3109 | -8/Materials | First assault squad dispatched 3301 | -8/Materials | Build established: Mutant 4029 | -8/Materials | Lost 5 parts (1p2n1u1w) 4331 | -8/Materials | Core integrity fell below 50% 4390 | -8/Materials | Identified exit to Garrison 4392 | -8/Materials | Entered Garrison 4441 | -8/Garrison | Garrison Relay disabled 4460 | -8/Garrison | Triggered checkpoint 4510 | -8/Garrison | Triggered checkpoint 4569 | -8/Garrison | Lost 3 parts (3n) 4570 | -8/Garrison | Destroyed 8 combat bots 4578 | -8/Garrison | Triggered checkpoint 4798 | -8/Garrison | Lost 3 parts (1p1u1w) 4940 | -8/Garrison | Triggered checkpoint 4959 | -8/Garrison | Core integrity fell below 20% 5019 | -8/Garrison | Core destroyed Last Messages --------------- 04951_ Slug penetrates Reinforced Barrier. 04953_ G-47 Trooper destroyed. 04954_ Acquired 32 matter. 04957_ Acquired 2 matter. 04958_ :AFD3M:GSAF,1MUESWJ0LJ 04962_ Imp. Medium Armor Plating destroyed. 04980_ System corrupted: Matter fused (-5). 04988_ Acquired Aluminum Leg. 04992_ Lgt. Ion Engine destroyed. 04993_ Acquired 2 matter. 04995_ Acquired 7 matter. 04998_ Acquired 1 matter. 04999_ Destroyed Imp. Heat Sink. 05000_ Acquired 3 matter. 05002_ Slug penetrates G-47 Trooper. 05002_ Destroyed Lgt. Nuclear Core. 05002_ G-47 Trooper destroyed. 05003_ Acquired 3 matter. 05019_ Kicked Wall. 05019_ Destabilizing: Core damaged (-27). 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