Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.28 @ 21:58:50 Player: goobie Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (219) 219 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1164 Bonus ------- None Cogmind --------- Core Integrity 332/400 Matter 290/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Compact Wheel Flight Unit > --- UTILITY (2) ------ Heat Sink Small Storage Unit > --- WEAPON (3) ------- Light Assault Rifle > --- INVENTORY (8) ---- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Wheel Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Flight Unit > --- UTILITY ---------- Heat Sink Small Storage Unit > --- WEAPON ----------- Medium Laser Small Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Wheel [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 13 | 8 2 3 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 5 | 4 1 . Treads . | . . . Leg 2 | 2 . . Wheel 2 | 2 . . Hover . | . . . Flight 1 | . 1 . Utility 2 | 1 . 1 Device 1 | . . 1 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun 3 | 2 1 . Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 1 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 5 | 4 5 5 Power 1 | . 1 2 Propulsion 2 | 2 2 3 Utility . | . . . Weapon . | 1 . . Tool/Special . | . . . Unused Backups 1 | . . 1 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 81 | . 84 76 Engine 12 | . 14 11 Leg 2 | . 4 . Wheel 15 | . 18 11 Flight 8 | . 5 11 Device 3 | . . 7 Storage 12 | . 14 11 Energy Gun 23 | . 27 17 Ballistic Gun 3 | . . 7 Peak Build Rating 8 | 6 6 8 Average Rating 6 | 2 5 7 On Entrance 4 | . 6 6 Avg Prop Armor Cover (%) 3 | 6 4 3 Naked Turns . | . . . Heaviest Build 15 | 13 14 15 Greatest Support 26 | 26 26 16 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 7 | 7 7 7 Average Carried 5 | 4 5 5 Final Capacity 8 | 8 8 8 Final Carried 7 | 4 7 5 Class Distribution -------------------- 80% | Mutant 19% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 368 | 131 214 23 Remotely . | . . . Salvage Created 357 | . 314 43 Parts 12 | . 10 2 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 8 | . 7 1 Guns 8 | . 7 1 Classes Destroyed 3 | . 3 . Recycler 1 | . 1 . Swarmer 3 | . 3 . Grunt 5 | . 4 1 Best Kill Streak 6 | . 6 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 68 | . 46 22 Missed 10 | . 6 4 Hits 58 | . 40 18 Projectile 58 | . 40 18 Critical Strikes 2 | . 1 1 Damage Taken 660 | . 387 273 Core 158 | . 90 68 Absorbed by Shields . | . . . Core Remaining (%) 82 | 100 64 . Volleys Fired 31 | . 26 5 Largest 3 | . 2 3 Hottest 110 | . 100 110 Shots Fired 65 | . 50 15 Gun 65 | . 50 15 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 5 | . . 5 Thermal 60 | . 50 10 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | . 8 4 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 44 | . 37 7 Core Hits 18 | . 14 4 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 3 . Burn 3 | . 3 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 525 | . 448 77 Guns 519 | . 448 71 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 6 | . . 6 Kinetic 22 | . . 22 Thermal 497 | . 448 49 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 3 | . . 3 Shots . | . . . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 463 | . 463 66 Average Temperature 196 | . 217 32 Received Heat Transfer 258 | . 147 111 Effects 4 | . 4 . Shutdowns 1 | . 1 . Energy Bleed 1 | . 1 . Interference 2 | . 2 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 6 | . 6 . Heat Transferred 1583 | . 1447 136 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 135 | . 135 30 Initial 28 | . . 28 Average 42 | . 72 8 Influence Increases 239 | . 209 30 Destroy 0b10 Robot/C 160 | . 140 20 Destroy 0b10 Robot/NC 5 | . 5 . Destroy Leader 40 | . 30 10 Successful Hack 4 | . 4 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 239 | . 140 99 Entered New Map 41 | . . 41 Time Decay 178 | . 130 48 Lost Part 20 | . 10 10 Squads Dispatched 2 | . 1 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 9 8 Peak Tracking Total 5 | . 4 5 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 9 . Successful 4 | . 4 . Failed 5 | . 5 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Emergency Access Points 2 | . 2 . Alert Level 1 | . 1 . Investigation Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 569 | 60 306 203 Spaces Moved 387 | 41 177 169 Core 8 | 8 . . Treads . | . . . Legs 22 | 16 6 . Wheels 357 | 17 171 169 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 100 Average Speed 97 | 90 97 100 Slowest Speed 120 | 120 120 100 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 4 37 15 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 511 | 62 257 192 Wait 63 | 5 44 14 Move 385 | 40 176 169 Hop . | . . . Pick Up 13 | 9 4 . Fast Attach 1 | 1 . . Attach 8 | 5 1 2 Detach . | . . . Swap 9 | 2 6 1 Drop . | . . . Fire 31 | . 26 5 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 4) 367 | -10/Materials | Entered another Materials area 367 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 570 | -9/Materials | Self-destructed Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 00392_ Triggered EMP Trap. 00392_ A bubble of electromagnetic force engulfs the area. 00409_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00411_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 00475_ W-16 Scout sends out distress signal. 00476_ Slammed into W-16 Scout. 00479_ K-01 Serf collects debris. 00495_ G-34 Mercenary destroyed. 00495_ K-01 Serf collects debris. 00498_ Acquired 23 matter. 00507_ K-01 Serf collects debris. 00527_ Sml. Laser destroyed. 00528_ K-01 Serf collects debris. 00532_ Med. Laser destroyed. 00532_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????????????????????????####### | | ????????????????????????????????????# | | ???????????????????????????????####?# """ | | ???????????????????????????????# !### """ | | ???????????????????????????????# !## """ | | ???????????????????????????????# !## | | ?????????????????????########### !## | | ?????????????? !######## | | ?????????????????????#########* !### | | ?????????????????????????????#%####?#] | | ?????????????????????????????#=#????# | | ?????????????????????????????# #????# """ | | ?????????????????????????????# #????# """ | | ?????????????????????????????# #????#! """ | | ?????????????????????????????# #????####### | | ?????????????????????????????# #??????????? | | ???????????????###+###########+####???????? | | ???????????????# # ! #???????? | | ???????????????# # #???##### | | ???????????????# + ##### | | ???????????????# Y# ! + + | | ???????????????# # # # | | ?????????######## ############### # | | ?????????# # # + + | | ?????????# # # ########## # | | ?????????# + @ /Y ## # ##### | | ?????????# # # """ ## + | | ?????????# # # """ ## # ##### | | ?????????# # # """ ########## #???? | | ?????????######## ########????????# #???? | | ????????????????# #???????????????#/#???? | | ????????????????# #??????????????? ???? | | ????????????????# #??????????????? ???? | | ????????????????# #?????????????? ??? | | ????????????????# #?????????????? ??? | | ????????????????# #????????????? ?? | | ????????????????# #????????????? ?? | | ????????????????# g ????????????# ? | | ????????????????# ????????????# ? | | ????????????????# ????????????#####+#### | | ????????????????? ????????????????? ???? | | ????????????????? ??????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PiercingPulseCleaver Manual? 0 Play Time 00:10:09 Cumulative 28.9 hours Start 2026.06.28 @ 21:48:05 End 2026.06.28 @ 21:58:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 13 Adventurer 28 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f43acd53-75ae-47c9-a569-46290ce7fe22