Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.05 @ 21:15:52 Player: pappous Result: Destroyed self with Improved Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (114) 570 Value Destroyed (4229) 4229 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1559) 1559 TOTAL SCORE: 8418 Bonus ------- High Alert Combat Kills 859 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 126/300 Energy 95/100 System Corruption 13% Temperature Cool (0) Movement Walking (195) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Advanced Treads Carbon-fiber Leg Titanium Leg > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Targeting Computer Heavy Armor Plating > --- WEAPON (2) ------- Minigun Improved Grenade Launcher > --- INVENTORY (20) --- High-capacity Storage Unit Cargo Storage Unit Medium Matter Pod (0) Advanced Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer Heavy Armor Plating Minigun High-powered Shotgun High-powered Shotgun Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Carbon-fiber Leg Titanium Leg Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Heavy Armor Plating > --- WEAPON ----------- Minigun High-powered Shotgun > --- INVENTORY -------- High-capacity Storage Unit Cargo Storage Unit Medium Matter Pod Advanced Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer Heavy Armor Plating Minigun High-powered Shotgun Improved Grenade Launcher Missile Launcher Improved Datajack [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Minigun Energy Gun Beam Rifle Ballistic Gun Minigun Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 99 | 6 2 21 29 13 28 Power 12 | 1 . 4 4 1 2 Engine 12 | 1 . 4 4 1 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 32 | 2 . 8 10 4 8 Treads 28 | 1 . 8 10 4 5 Leg 2 | . . . . . 2 Wheel 2 | 1 . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 1 2 6 6 1 6 Device 4 | . . 1 1 . 2 Storage 3 | 1 1 . . . 1 Processor 4 | . . 3 . . 1 Hackware . | . . . . . . Protection 11 | . 1 2 5 1 2 Artifact . | . . . . . . Weapon 33 | 2 . 3 9 7 12 Energy Gun 4 | . . . 1 2 1 Energy Cannon . | . . . . . . Ballistic Gun 24 | 2 . 3 8 4 7 Ballistic Cannon . | . . . . . . Launcher 5 | . . . . 1 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 Parts Lost 24 | . . 6 4 2 12 Power 3 | . . 1 1 . 1 Propulsion 10 | . . 1 1 1 7 Utility 6 | . . 2 1 . 3 Weapon 5 | . . 2 1 1 1 Highest Loss Streak 5 | . . 3 2 2 5 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 93 | . 93 93 97 98 86 Engine 10 | . 14 10 8 9 8 Treads 24 | . 14 21 34 34 18 Wheel 2 | . 14 . . . 4 Device 2 | . . 1 1 6 3 Storage 10 | . 14 11 9 9 9 Processor 15 | . . 18 18 18 12 Protection 6 | . 7 7 7 2 7 Energy Gun 1 | . . . 4 3 . Ballistic Gun 19 | . 28 21 13 13 16 Naked Turns . | . . . . . . Heaviest Build 71 | 11 49 56 64 64 71 Greatest Support 85 | 10 10 40 80 80 85 Greatest Overweight (x) 7 | 2 4 4 1 . 7 Average Overweight (x) 1 | . 3 1 . . 3 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 Most Carried 20 | 3 11 20 20 20 20 Average Carried 16 | 1 5 17 19 19 16 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 2 11 19 20 20 14 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Mat Matter Collected 2899 | 215 121 927 675 317 644 Remotely . | . . . . . . Salvage Created 3951 | . 109 1278 813 670 1081 Parts 223 | . 3 81 46 39 54 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Combat Hostiles Destroyed 103 | . 3 34 18 18 30 Guns 81 | . 3 34 17 12 15 AOE 21 | . . . . 6 15 Classes Destroyed 12 | . 1 3 1 1 6 Worker 5 | . . 3 1 . 1 Hauler 1 | . . . . . 1 Mechanic 3 | . . . . . 3 Operator 1 | . . . . . 1 Watcher 1 | . . . . . 1 Swarmer 17 | . . 10 3 4 . Grunt 54 | . 3 14 9 9 19 Brawler 2 | . . . . . 2 Duelist 4 | . . . . . 4 Sentry 20 | . . 10 5 2 3 Specialist 3 | . . . . 3 . Hunter 3 | . . . 1 . 2 Best Kill Streak 11 | . 1 4 5 10 11 Combat Bots Only 10 | . 1 4 5 10 9 Max Kills in Single Turn 4 | . 1 2 1 2 4 Gunslinging 1 | . . . . 1 . Exploded 4 | . . . . 2 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Damage Taken 6391 | . 347 1343 1102 1089 2510 Core 862 | . 103 206 88 159 306 Absorbed by Shields . | . . . . . . Core Remaining (%) 68 | 100 58 48 . . . Volleys Fired 280 | . 21 89 58 49 63 Largest 2 | . 2 2 2 2 2 Hottest 92 | . 40 50 81 92 61 Shots Fired 538 | . 42 175 118 95 108 Gun 522 | . 42 175 118 89 98 Cannon . | . . . . . . Launcher 16 | . . . . 6 10 Special . | . . . . . . Kinetic 454 | . 42 175 83 56 98 Thermal 68 | . . . 35 33 . Explosive 16 | . . . . 6 10 Electromagnetic . | . . . . . . Robot Hit Streak 27 | . 16 16 15 27 15 Robot Miss Streak 5 | . 4 3 2 3 5 Penetration Max . | . . . . . . Secondary Targets 11 | . . 4 . 4 3 Max Gunslinging Chain 1 | . . 1 . 1 1 Shots Hit Robots 416 | . 28 134 97 68 89 Core Hits 236 | . 7 61 43 38 87 Critical Kills . | . . . . . . Critical Parts Destroyed 8 | . . 1 2 1 4 Critical Strikes 13 | . . 1 4 4 4 Burn 5 | . . . 2 3 . Destroy 8 | . . 1 2 1 4 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9586 | . 281 2263 1556 1590 3896 Guns 6760 | . 281 2263 1556 982 1678 Cannons . | . . . . . . Explosions 2822 | . . . . 608 2214 Melee . | . . . . . . Ramming 4 | . . . . . 4 Kinetic 6026 | . 281 2263 1188 616 1678 Thermal 734 | . . . 368 366 . Explosive 2822 | . . . . 608 2214 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 13 | . . . 4 4 13 Average Corruption 5 | . . . 3 4 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 72 | . . . 20 17 35 Message Errors 17 | . . . 4 6 7 Matter Fused 16 | . . . 4 2 10 Heat Flow Errors 9 | . . . 2 1 6 Energy Discharges 10 | . . . 3 3 4 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 8 | . . . 3 2 3 Data Loss (major) 3 | . . . 2 1 . Misfires 3 | . . . 2 . 1 Alerts 1 | . . . . 1 . Weapon Failures 4 | . . . . 1 3 Overload Shots . | . . . . . . Overflow Damage 6 | . . . . . 6 Projectiles . | . . . . . . Explosions 6 | . . . . . 6 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 216 | . . . . . 216 Shots 5 | . . . . . 5 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 474 | . 19 37 474 84 418 Average Temperature 66 | . 7 9 111 14 105 Received Heat Transfer 2481 | . 159 549 468 459 846 Effects 10 | . . . 5 . 5 Shutdowns 2 | . . . 1 . 1 Energy Bleed 2 | . . . 1 . 1 Interference 6 | . . . 3 . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 6 | . . . 2 4 . Heat Transferred 2220 | . . . 1073 1147 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Peak Influence 1041 | . 105 554 451 922 1041 Initial 449 | . . 14 234 293 449 Average 367 | . 45 252 282 695 789 Maximum Alert Level 3 | . . 2 2 3 3 Low Security (%) 30 | 100 100 39 8 . . Level 1 36 | . . 43 86 18 . Level 2 15 | . . 17 4 24 32 Level 3 17 | . . . . 56 67 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 1 3 4 . 7 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 9 | . 1 3 2 . 3 Assault 3 | . . . . . 3 Garrison 2 | . . . 2 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Distress Signals 12 | . . 7 3 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 168 | . 8 55 29 29 47 Peak Tracking Total 9 | . 3 5 5 6 9 Tactical Retreats 13 | . 2 2 . 9 . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Traps Triggered 7 | . 2 . 4 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Mat Machines Disabled 8 | . . 2 1 . 5 Max in Single Turn 1 | . . 1 1 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Machines Accessed 7 | . . 1 4 . 2 Terminals 6 | . . 1 3 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 12 | . . 1 7 . 4 Successful 2 | . . 1 1 . . Failed 10 | . . . 6 . 4 Catastrophic 5 | . . . 3 . 2 Database Lockouts . | . . . . . . Manual 11 | . . 1 6 . 4 Terminals 11 | . . 1 6 . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 1 | . . 1 . . . Branch Access Points 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . . . 4 . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Mat Turns Passed 5774 | 60 670 2296 1168 705 875 Spaces Moved 2458 | 52 422 805 534 336 309 Core 8 | 8 . . . . . Treads 1717 | . . 722 534 336 125 Legs 4 | . . . . . 4 Wheels 729 | 44 422 83 . . 180 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 95 140 160 160 155 Average Speed 179 | 89 133 229 161 160 176 Slowest Speed 240 | 150 140 240 240 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 52 | 4 81 82 55 63 29 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 67 | . . . . 15 52 Melee . | . . . . . . Projectile . | . . . . . . AOE 67 | . . . . 15 52 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Total 3351 | 65 490 1101 742 425 528 Wait 394 | . 35 144 86 18 111 Move 2453 | 51 421 804 533 335 309 Hop . | . . . . . . Pick Up 61 | 8 10 22 14 1 6 Fast Attach 30 | . 1 7 12 5 5 Attach 25 | 6 . 3 5 . 11 Detach 1 | . . . . . 1 Swap 44 | . 1 11 12 8 12 Drop 62 | . 1 21 22 9 9 Fire 280 | . 21 89 58 49 63 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 7) 236 | -10/Materials | Discovered new exit (range 13) 313 | -10/Materials | Build established: Mutant 589 | -10/Materials | Discovered new exit (range 12) 706 | -10/Materials | Discovered new exit (range 3) 731 | -10/Materials | Entered another Materials area 731 | -9/Materials | Evolved 2 slots: Utility x2 988 | -9/Materials | Identified exit to Mines 1135 | -9/Materials | Lost 3 parts (1p1u1w) 1272 | -9/Materials | Discovered new exit (range 10) 1638 | -9/Materials | Discovered new exit (range 3) 2339 | -9/Materials | Discovered new exit (range 7) 2391 | -9/Materials | Build established: Scavenger-Mutant 2659 | -9/Materials | Core integrity fell below 50% 3027 | -9/Materials | Entered another Materials area 3027 | -8/Materials | Evolved 2 slots: Propulsion x2 3612 | -8/Materials | Discovered new exit (range 10) 3942 | -8/Materials | Build established: Mutant 4042 | -8/Materials | Garrison activated, responded to threat 4189 | -8/Materials | Identified exit to Garrison 4195 | -8/Materials | Entered Garrison 4338 | -8/Garrison | Triggered checkpoint 4351 | -8/Garrison | Triggered checkpoint 4389 | -8/Garrison | Destroyed 10 combat bots 4410 | -8/Garrison | Build established: Scavenger-Mutant 4442 | -8/Garrison | Discovered new exit (range 19) 4628 | -8/Garrison | Triggered checkpoint 4725 | -8/Garrison | Discovered new exit (range 17) 4812 | -8/Garrison | Triggered checkpoint 4868 | -8/Garrison | Discovered new exit (range 12) 4894 | -8/Garrison | Installed Relay Interface Framework 4900 | -8/Garrison | Entered Materials 5090 | -8/Materials | Core integrity fell below 50% 5209 | -8/Materials | Lost 5 parts (3n1u1w) 5249 | -8/Materials | System corruption reached 10% 5288 | -8/Materials | Destroyed 7 combat bots 5298 | -8/Materials | Lost 4 parts (2n2u) 5300 | -8/Materials | First assault squad dispatched 5381 | -8/Materials | Core integrity fell below 20% 5415 | -8/Materials | Destroyed 9 combat bots 5553 | -8/Materials | Build established: Mutant 5775 | -8/Materials | Destroyed self with Improved Grenade Launcher Last Messages --------------- 05700_ ALERT: Significant disruption in Zone 6F, assault force dispatched. 05713_ System corrupted: Heat flow error (+106). 05728_ Acquired Adv. Treads. 05731_ C-30 ARC bursts open, deploying its payload. 05731_ L-31 Rogue unfolds itself. 05731_ M-28 Smith unfolds itself. 05736_ System corrupted: Heat flow error (+282). 05745_ K-01 Serf collects debris. 05746_ Slammed into G-47 Trooper. 05747_ Acquired 104 matter. 05751_ Imp. Deuterium Engine destroyed. 05753_ M-13 Machinist repairs G-47 Trooper. 05756_ System corrupted: Energy discharge (-28). 05765_ Wheel destroyed. 05775_ MIOXEVZC7HVWOT MBHF3UY 0GDWW78NN 05775_ Destroyed Lgt. Nuclear Core. 05775_ Terminal disabled. 05775_ A-02 Transporter destroyed. 05775_ L-31 Rogue destroyed. Map ----- +----------------------------------------------------+ | # ### #########??????????????????? | | + ????????????????? | | # ########## ########???????????????????? | | # #????????## #####???????????????????????? | | [### ###?????????# !!#???????????????????????? | | ##?# #???????????# !!#???????????????????????? | | ???# #???????????# !!#???????????????????????? | | ####+##??????????# !!#???????????????????????? | | % =#??????????# !!#???????????????????????? | | """"![#??????????# !!#???????????????????????? | | "T""![#??????????# #####???????????????????????? | | #??????????# #???????????????????????????? | | #??????????# #???????????????????????????? | | """ #??????????# #???????????????????????????? | | """ #??????????# #???????????????????????????? | | """ #??????????# #???????????????????????????? | | #??????????# ########????????????????????? | | ##/####??????????# # #????????????????????? | | !#???????????# # " #????????????????????? | | #???????????# # T #????????????????????? | | #???????????# / " #????????????????????? | | #???????????# # #????????????????????? | | #???????????# # ! #????????????????????? | | #####???????????# ########????????????????????? | | #???????????????# # !! #????????????????????? | | #???????????????# #=/%@ #????????????????????? | | #???????????????# g%/! #????????????????????? | | #???????????????+ gg! #????????????????????? | | #???????????????# ! " #????????????????????? | | #???????????????# " #????????????????????? | | #???????????????# ## # ###????????????????????? | | ????????????????# ###?????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????+ #???????????????????????????? | | ????????????????# ????????????????????????????? | | ????????????????# ????????????????????????????? | | ????????????????# ????????????????????????????? | | ???????????????? ????????????????????????????? | | ???????????????? ????????????????????????????? | | ????????????????? ????????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 400 Sight Range 20 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperNeutrinoBarrier Manual? 0 Play Time 01:30:47 Cumulative 94.7 hours Start 2023.02.02 @ 16:15:38 End 2023.02.05 @ 21:15:52 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 55 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/SmallcapsLarge Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: becb55a7-bbed-48e2-9f19-01bfef5c61c5