Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.14 @ 03:41:47 Player: Xintrosi Result: Destroyed by as-75072 with Assembled Heavy Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (19) 3800 Robots Destroyed (264) 1320 Value Destroyed (10695) 10695 Prototype IDs (63) 1260 Alien Tech Used (0) 0 Bonus (5316) 5316 TOTAL SCORE: 24391 Bonus ------- High Alert Combat Kills 1597 Follower Combat Kills 1112 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Friendly Fire -793 Cogmind --------- Core Integrity 0/850 Matter 79/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (165) Ox5 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor > --- PROPULSION (2) --- Zionite Composite Leg I Armored Wheel > --- UTILITY (8) ------ Experimental Heat Sink Experimental Heat Sink High-capacity Storage Unit Experimental Terrain Scan Processor Improved Target Analyzer Experimental System Shield > --- WEAPON (3) ------- Precision Grenade Launcher Precision Grenade Launcher > --- INVENTORY (20) --- Zionite Light DM Reactor High-capacity Matter Pod (37) Advanced Sensor Array Improved Terrain Scanner Encrypted Comm Array 0b10 Decoder Chip [Looter] EM Disruption Field Improved Hacking Suite Arc Projector Tesla Rifle Zionite Phaser-S Zionite Laser-M Phase Cannon Gauss Rifle Slug Cannon Advanced EMP Blaster Molecular Deconstructor Powered Hammer Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Improved Medium Treads Zionite Glidesys I > --- UTILITY ---------- High-capacity Storage Unit Experimental Optical Array Experimental Terrain Scan Processor Improved Targeting Computer Improved Target Analyzer Zionite Weapon Casing Zionite Light Carapace Experimental System Shield > --- WEAPON ----------- Zionite Laser-M Precision Grenade Launcher Precision Grenade Launcher > --- INVENTORY -------- Fission Core Improved Cooling System High-capacity Matter Pod Advanced Sensor Array Improved Terrain Scanner Encrypted Comm Array 0b10 Decoder Chip [Looter] Microactuators EM Disruption Field Arc Projector Tesla Rifle Improved EM Pulse Cannon Phase Cannon Heavy Plasma Cannon Gauss Rifle Slug Cannon Advanced EMP Blaster Molecular Deconstructor Powered Hammer [Rating: 98] Favorites ----------- Power Fission Core Engine Improved Ion Engine Power Core Fission Core Reactor Zionite Light DM Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Potential Leg Wheel Wheel Hover Unit Zionite Glidesys I Flight Unit Makeshift Flight Unit Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Insulated Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Barrage Gun Ballistic Cannon Advanced Assault Cannon Launcher Precision Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Powered Hammer Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 . . 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . 1 . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 6 | . . . 1 . . . 2 . . 1 . . . . 2 . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Attached 360 | . 16 1 15 10 6 1 14 29 25 22 22 18 3 11 68 10 30 26 33 Power 38 | . 1 1 1 2 . . 1 2 2 5 1 1 . 2 9 . 5 . 5 Engine 20 | . 1 . 1 2 . . 1 2 . 3 1 1 . 2 4 . 2 . . Core 14 | . . 1 . . . . . . 2 2 . . . . 5 . 3 . 1 Reactor 4 | . . . . . . . . . . . . . . . . . . . 4 Propulsion 34 | . 2 . 3 2 2 . . . . 4 5 . . . 5 2 4 1 4 Treads 18 | . 1 . 2 1 . . . . . 2 3 . . . 3 2 4 . . Leg 6 | . . . . . 2 . . . . 2 . . . . . . . . 2 Wheel 8 | . 1 . 1 1 . . . . . . 2 . . . 2 . . . 1 Hover 1 | . . . . . . . . . . . . . . . . . . . 1 Flight 1 | . . . . . . . . . . . . . . . . . . 1 . Utility 117 | . 6 . 5 3 3 . 5 13 9 6 4 5 . 5 22 1 5 12 13 Device 46 | . 1 . 3 2 1 . 3 9 4 1 2 . . . 14 . 2 1 3 Storage 6 | . 2 . 1 . . . . . . . 1 . . 1 . . . . 1 Processor 23 | . 3 . . . . . . 1 2 2 . 2 . 1 3 . 1 8 . Hackware 6 | . . . . . . . 1 . 1 . . . . . 2 . 1 1 . Protection 36 | . . . 1 1 2 . 1 3 2 3 1 3 . 3 3 1 1 2 9 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 171 | . 7 . 6 3 1 1 8 14 14 7 12 12 3 4 32 7 16 13 11 Energy Gun 47 | . . . 1 . . . . 4 6 4 5 3 1 1 12 4 2 . 4 Energy Cannon 28 | . 4 . 3 1 1 . 1 1 . . 2 . . . 2 1 9 2 1 Ballistic Gun 19 | . 1 . . . . . 2 . . . . 2 1 3 3 . 4 3 . Ballistic Cannon 7 | . . . . 1 . . . 3 . . 2 . 1 . . . . . . Launcher 34 | . 2 . 1 1 . 1 2 5 3 . 2 . . . 5 2 1 4 5 Special Weapon 2 | . . . . . . . . . . . . . . . . . . 1 1 Impact Weapon 21 | . . . 1 . . . 2 1 2 3 . . . . 10 . . 2 . Slashing Weapon 12 | . . . . . . . 1 . 3 . 1 7 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 25 | . 1 . 1 1 . . . . . . 1 . . . 1 1 . 10 9 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . 3 . . System Corruption 9 | . . . . . . . . . . . . . . . . . 9 . . Parts Lost 84 | . 1 . 1 2 . . . 6 6 5 17 . . 6 10 2 20 . 8 Power 15 | . . . . 1 . . . 1 1 2 2 . . 1 4 . 2 . 1 Propulsion 15 | . . . 1 1 . . . . . . 5 . . . 2 1 5 . . Utility 31 | . 1 . . . . . . 3 3 2 6 . . 2 3 . 5 . 6 Weapon 23 | . . . . . . . . 2 2 1 4 . . 3 1 1 8 . 1 Highest Loss Streak 14 | . 1 . 1 2 . . . 2 3 2 6 . . 6 2 1 14 . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 99 99 100 100 97 96 93 92 83 96 100 96 98 99 91 93 99 Engine 4 | . 14 10 1 10 11 11 9 8 . 4 5 5 7 4 1 . 5 . . Core 7 | . . 3 9 . . . . . 8 7 7 7 7 7 9 13 5 13 5 Treads 8 | . 11 14 11 14 6 . . . . 3 7 15 15 15 9 11 12 6 3 Leg 3 | . 4 . . . 9 22 18 18 18 11 . . . . . . . . 3 Wheel 2 | . 11 14 10 7 6 . . . . . 6 . . . 3 1 . . 1 Device 10 | . 4 . 15 15 22 22 27 20 20 7 11 7 7 . 13 15 10 4 2 Storage 7 | . 14 14 11 11 11 11 9 9 9 7 9 7 7 7 6 6 6 6 6 Processor 12 | . 8 14 . . . . . . . 8 7 14 15 17 18 13 13 21 22 Hackware 6 | . . . . . . . 9 9 9 9 . . . . 7 13 6 13 8 Protection 7 | . . . 6 6 . . . 6 5 7 1 14 15 20 5 4 9 5 9 Energy Gun 8 | . 1 . 9 11 11 11 6 11 11 22 9 12 . 6 14 13 1 . 4 Energy Cannon 5 | . 23 28 23 17 15 17 10 1 . . . . . . . 1 10 4 2 Ballistic Gun 2 | . 1 . . . . . 2 . . . . 5 . 9 3 . 4 7 . Launcher 2 | . 1 . . 2 . 4 . 2 . . 5 1 . . . 4 1 1 12 Slashing Weapon 1 | . . . . . . . 2 2 9 . 4 2 23 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 93 | 13 33 33 59 61 61 59 60 75 65 77 73 67 67 75 89 81 93 77 81 Greatest Support 60 | 20 20 10 40 40 60 60 60 60 60 60 60 40 40 40 60 60 50 30 48 Greatest Overweight (x) 26 | . 3 3 5 3 3 . . 1 1 1 6 1 1 1 8 26 2 2 6 Average Overweight (x) 2 | . 2 3 3 2 1 . . . . . 5 1 1 1 4 2 1 1 3 Largest Inventory Capacity 20 | . 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | . 12 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | . 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | . 11 14 16 19 19 20 19 19 19 18 11 15 20 19 19 19 11 19 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 15 15 20 20 20 20 20 20 20 20 12 20 20 20 19 20 19 19 19 Class Distribution -------------------- 14% | Hacker-Gunner 11% | Scavenger-Gunner 11% | Gunner 10% | Derelict-Gunner 10% | Mutant 8% | Hacker-Mutant 5% | Scavenger-Mutant 5% | Tank 4% | Skirmisher 4% | Commander-Skirmisher 4% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Skirmisher | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Commander-Skirmisher | -8/Garrison Gladiator | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Derelict-Tank | -6/Proximity Caves Gunner | -6/Factory Hacker-Gunner | -6/Lower Caves Derelict-Gunner | -6/Lower Caves Hacker-Mutant | -6/Zion Gunner | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 6851 | 200 279 10 216 202 60 40 30 1130 645 162 425 288 . 429 977 262 579 105 812 Remotely 35 | . . . . . . . . . . . 35 . . . . . . . . Salvage Created 10393 | . 738 113 660 411 . 207 136 969 1029 816 406 110 . 506 2279 384 808 . 821 Parts 461 | . 45 11 39 32 . 5 8 46 53 48 12 5 . 7 91 16 29 . 14 Haulers Intercepted 6 | . 2 . . . . . . . 2 . . . . . 2 . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 65 | . . . . . . . . . . . 11 4 . 12 . 11 27 . . Prevented 9 | . . . . . . . . . . . . . . . . 3 6 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 234 | . 19 2 13 22 . 6 6 32 20 12 11 1 . 3 32 10 15 . 30 Melee 10 | . . . . . . . . 5 5 . . . . . . . . . . Guns 46 | . 1 . 1 . . 1 1 2 2 11 1 1 . 3 18 2 2 . . Cannons 44 | . 11 2 7 2 . 2 . 4 . . 1 . . . 1 4 9 . 1 AOE 119 | . 7 . 4 20 . 3 5 21 12 . 9 . . . 6 3 4 . 25 Classes Destroyed 24 | . 6 1 4 2 . 1 . 1 2 2 2 . . . 1 . . . 2 Worker 18 | . 2 . 1 1 . . . . 2 5 . . . . 7 . . . . Builder 9 | . . . 1 . . . . . 1 2 . . . . 5 . . . . Tunneler 11 | . . 2 . 2 . . . . 1 . . . . . 6 . . . . Hauler 6 | . 2 . . . . . . . 2 . . . . . 2 . . . . Recycler 8 | . . . 1 1 . . . . . 2 . . . . 4 . . . . Mechanic 2 | . . . . . . . . . 1 . . . . . 1 . . . . Operator 2 | . 1 . . . . . . . 1 . . . . . . . . . . Watcher 7 | . 2 . 1 . . . 1 . 1 1 . . . . 1 . . . . Swarmer 43 | . 6 . . 7 . 1 3 7 . 3 6 . . . 3 7 . . . Grunt 85 | . 13 2 9 2 . 3 1 17 13 4 4 . . . 11 . 6 . . Brawler 9 | . . . . . . 2 1 3 2 . . . . . . . 1 . . Duelist 3 | . . . 1 1 . . . 1 . . . . . . . . . . . Protector 1 | . . . . . . . . . 1 . . . . . . . . . . Sentry 18 | . . . 3 . . . 1 4 4 . . . . 1 3 1 1 . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . Specialist 4 | . . . . . . . . . . . . . . . 1 . 3 . . Hunter 5 | . . . . . . . . . . 1 . 1 . 1 . . 2 . . Programmer 21 | . . . . . . . . 2 . 3 . . . . 14 1 1 . . Heavy 1 | . . . . . . . . . . 1 . . . . . . . . . Behemoth 3 | . . . . . . . . . . . 1 . . 1 . . 1 . . Z-Light 3 | . . . . . . . . . . . . . . . . . . . 3 Decomposer 2 | . . . . . . . . . . . 2 . . . . . . . . Packrat 1 | . . . . . . . . . . . . 1 . . . . . . . Samaritan 4 | . . . . . . . . . . . 3 1 . . . . . . . Assembled 33 | . . . . 11 . . . . . . . . . . . . . . 22 Golem 4 | . . . . . . . . . . . . . . . . . . . 4 Thug 2 | . . . . 1 . . . . . . . . . . . 1 . . . Best Kill Streak 26 | . 4 2 9 11 . 3 4 4 9 7 7 1 . 1 8 4 4 . 26 Combat Bots Only 26 | . 4 2 7 11 . 3 3 4 7 3 7 1 . 1 4 4 4 . 26 Max Kills in Single Turn 7 | . 4 1 3 4 . 2 2 4 3 2 3 1 . 1 6 2 2 . 7 Gunslinging 1 | . . . . . . . . . . 1 . . . . 1 . . . . Exploded 7 | . 3 . 3 4 . 2 2 4 2 . 3 . . . 4 2 2 . 7 Melee 1 | . . . . . . . . 1 1 . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Hostile Shots Fired 1210 | . 67 4 33 34 . 20 12 114 68 124 119 2 . 81 192 43 164 . 133 Missed 385 | . 23 1 6 16 . 7 5 35 24 46 39 1 . 17 56 15 52 . 42 Damage Taken 13995 | . 454 42 417 493 . 138 127 1296 755 1316 1615 54 . 957 1994 319 2302 . 1716 Core 1763 | . 97 . 71 75 . 15 21 183 26 72 228 12 . 109 310 39 239 . 266 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 518 | . . . . . . . . . . . . 2 . 24 17 . 68 . 407 Regen/Repaired (Parts) 742 | . . . . . . . . . 34 . . . . . 106 . . 602 . Core Remaining (%) 63 | 100 . 61 . . . 59 . . 58 . . . . 39 . . . . . Volleys Fired 541 | . 41 7 24 21 . 14 10 102 27 47 34 5 . 29 82 19 49 . 30 Largest 3 | . 2 2 3 3 . 3 3 3 3 3 3 3 . 3 3 3 3 . 2 Hottest 255 | . 136 136 204 197 . 197 197 190 183 183 185 139 . 131 255 255 214 . 134 Shots Fired 1159 | . 76 14 66 42 . 36 16 135 49 142 85 18 . 52 229 48 95 . 56 Gun 702 | . 17 . 20 11 . 11 3 53 33 142 57 17 . 45 215 29 36 . 13 Cannon 321 | . 56 14 43 21 . 22 6 40 . . 23 . . 7 5 15 54 . 15 Launcher 135 | . 3 . 3 10 . 3 7 42 16 . 5 1 . . 9 4 5 . 27 Special 1 | . . . . . . . . . . . . . . . . . . . 1 Kinetic 180 | . 9 . . 1 . . . 28 . . 19 6 . 36 49 . 32 . . Thermal 795 | . 64 14 63 31 . 33 9 65 33 142 57 11 . 16 171 42 42 . 2 Explosive 131 | . 3 . 3 10 . 3 7 42 16 . 5 1 . . 9 . 5 . 27 Electromagnetic 52 | . . . . . . . . . . . 4 . . . . 6 16 . 26 Robot Hit Streak 21 | . 17 3 10 7 . 11 5 11 9 10 7 9 . 15 21 11 20 . 7 Robot Miss Streak 6 | . 2 1 3 1 . 3 1 2 1 6 6 5 . 5 3 2 3 . 1 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . 1 . . Secondary Targets 4 | . . . . . . . . . . 2 . . . . 2 . . . . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . . . . 1 . . . . Shots Hit Robots 759 | . 55 8 37 22 . 28 10 64 53 75 66 14 . 36 167 32 66 . 26 Core Hits 570 | . 31 5 19 42 . 11 12 67 48 32 28 6 . 20 115 14 42 . 78 Critical Kills 3 | . . . 1 . . . . . . . . . . . . . 2 . . Critical Parts Destroyed 12 | . 1 . . . . . . . . . . . . 1 2 . 8 . . Critical Strikes 89 | . 1 . 2 3 . 1 . 6 5 8 9 1 . 5 29 2 14 . 3 Burn 58 | . . . 1 3 . 1 . 2 2 8 8 1 . 3 27 2 . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . . Destroy 17 | . 1 . . . . . . . . . 1 . . 1 1 . 13 . . Blast 1 | . . . . . . . . . . . . . . 1 . . . . . Corrupt 4 | . . . . . . . . . . . . . . . . . 1 . 3 Smash 1 | . . . . . . . . . . . . . . . 1 . . . . Sever 7 | . . . . . . . . 4 3 . . . . . . . . . . Melee Attacks 106 | . . . 1 . . . . 25 32 3 11 1 . . 23 . . 10 . Impact 40 | . . . 1 . . . . 2 1 3 . . . . 23 . . 10 . Slashing 66 | . . . . . . . . 23 31 . 11 1 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 18 | . . . . . . . . . 4 . 11 1 . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . 1 3 . . . . . . . . . . Damage Inflicted 28921 | . 1332 163 1161 1433 . 824 680 3670 2780 1696 2409 451 . 610 5585 879 2288 . 2960 Guns 8725 | . 103 . 290 160 . 184 42 346 442 1676 792 224 . 537 3166 358 206 . 199 Cannons 4927 | . 839 163 491 255 . 354 91 469 . . 313 . . 73 121 312 1101 . 345 Explosions 12392 | . 390 . 380 1011 . 286 547 2098 1204 . 618 144 . . 2108 209 981 . 2416 Melee 2850 | . . . . . . . . 757 1134 . 686 83 . . 190 . . . . Ramming 27 | . . . . 7 . . . . . 20 . . . . . . . . . Kinetic 1783 | . 48 . . 32 . . . 283 . . 260 48 . 302 624 . 186 . . Thermal 11099 | . 894 163 781 383 . 538 133 532 442 1676 792 176 . 308 2663 651 905 . 62 Explosive 12183 | . 390 . 380 1011 . 286 547 2098 1204 . 618 144 . . 2108 . 981 . 2416 Electromagnetic 979 | . . . . . . . . . . . 53 . . . . 228 216 . 482 Impact 233 | . . . . . . . . 43 . . . . . . 190 . . . . Slashing 2617 | . . . . . . . . 714 1134 . 686 83 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . 1 1 . . . . . . 2 6 6 6 6 6 6 6 16 16 . Average Corruption 4 | . 1 1 . . . . . . 2 3 6 6 6 6 2 6 6 16 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 295 | . 2 6 . . . . . . 7 14 46 27 5 40 46 30 59 13 . Message Errors 75 | . . . . . . . . . 2 4 14 2 2 13 11 9 15 3 . Matter Fused 81 | . 1 . . . . . . . 1 1 15 10 1 7 16 5 16 8 . Heat Flow Errors 34 | . . 2 . . . . . . 2 1 3 3 1 8 3 3 8 . . Energy Discharges 34 | . . 3 . . . . . . 1 3 7 2 . 1 5 5 7 . . Parts Rejected 2 | . . . . . . . . . . . . . . 1 . 1 . . . Parts Fused 2 | . . . . . . . . . . . . . . . . 1 1 . . Data Loss (minor) 30 | . . 1 . . . . . . . 1 3 3 1 3 7 4 6 1 . Data Loss (major) 16 | . 1 . . . . . . . 1 3 . 3 . 5 1 . 1 1 . Misfires 10 | . . . . . . . . . . 1 3 3 . . 2 1 . . . Alerts 6 | . . . . . . . . . . . . 1 . 2 . . 3 . . Weapon Failures 5 | . . . . . . . . . . . 1 . . . 1 1 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 873 | . 7 . . 10 . . 20 102 28 . 283 22 . . 294 4 36 . 67 Projectiles 44 | . 7 . . . . . . . . . . . . . 8 . 29 . . Explosions 290 | . . . . 10 . . 20 12 . . 12 22 . . 136 4 7 . 67 Melee 539 | . . . . . . . . 90 28 . 271 . . . 150 . . . . Knockbacks 2 | . . . . 1 . . . . . . . . . . 1 . . . . Impact 2 | . . . . 1 . . . . . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 794 | . . . 81 64 . . 43 136 14 . 82 41 . . 41 22 256 . 14 Shots 38 | . . . 3 3 . . 2 9 1 . 4 2 . . 2 2 9 . 1 Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . 1 . . . . . 1 . . . . . . . . . Kicked 1 | . . . . . . . . . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 669 | . 243 263 464 216 . 288 90 338 180 461 669 331 162 335 423 198 489 302 396 Average Temperature 115 | . 90 104 145 78 . 94 52 61 61 139 159 112 88 122 109 51 152 146 111 Received Heat Transfer 3272 | . 186 24 189 15 . 45 18 333 369 264 484 . . 30 354 57 697 . 207 Effects 38 | . 2 . 1 . . . . 1 . 8 10 2 . 3 4 . 4 . 3 Shutdowns 9 | . . . . . . . . . . 2 2 . . . 2 . 3 . . Energy Bleed 5 | . . . . . . . . 1 . 1 2 . . . . . 1 . . Interference 13 | . 2 . . . . . . . . . 2 2 . 2 2 . . . 3 Matter Decay 2 | . . . 1 . . . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . . Damage (minor) 3 | . . . . . . . . . . 1 2 . . . . . . . . Damage (major) 4 | . . . . . . . . . . 4 . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . . . . 1 . . 4 Combat Hostiles 5 | . . . . . . . . . . . . . . . . 1 . . 4 Parts Fried 5 | . . . . . . . . . . . . . . . 3 . 2 . . Impact Corruptions 4 | . . . . . . . . . . . . . . . 4 . . . . Robots Melted 11 | . . . 1 . . . . . 1 1 . . . . 8 . . . . Combat Hostiles 10 | . . . 1 . . . . . 1 1 . . . . 7 . . . . Parts Melted 71 | . 3 . 5 1 . . . 1 2 13 . 1 . 1 39 3 2 . . Heat Transferred 26230 | . 1642 296 1443 925 . 1036 222 1110 925 3589 2035 407 . 829 9098 1444 1205 . 24 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 2011 | . 430 150 247 397 . 258 299 2011 1507 836 . . . . 780 . . . . Initial 980 | . . 60 . 95 . . 22 194 980 685 . . . . . . . . . Average 543 | . 240 72 120 241 . 137 113 1227 1338 725 . . . . 293 . . . . Maximum Alert Level 5 | . 2 . 1 1 . 1 1 5 4 3 . . . . 3 . . . . Low Security (%) 35 | . 34 100 74 53 . 85 88 1 . . . . . . 45 . . . . Level 1 16 | . 60 . 25 46 . 14 11 3 . . . . . . 15 . . . . Level 2 16 | . 4 . . . . . . 16 . 24 . . . . 31 . . . . Level 3 12 | . . . . . . . . 11 4 75 . . . . 6 . . . . Level 4 13 | . . . . . . . . 33 95 . . . . . . . . . . Level 5 5 | . . . . . . . . 33 . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 4 . . 1 . . . . 6 6 . . . . 19 . . . . Investigation 11 | . 2 . . 1 . . . . 3 1 . . . . 4 . . . . Extermination 12 | . . . . . . . . . . 2 . . . . 10 . . . . Reinforcement 11 | . 2 . . . . . . . 1 3 . . . . 5 . . . . Assault 2 | . . . . . . . . . 2 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 5 | . . . 1 . . . 1 . 3 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 321 | . 27 2 15 31 . 9 9 41 40 17 9 1 . 4 44 13 13 . 46 Peak Tracking Total 27 | . 4 2 5 20 . 3 4 4 5 3 4 1 . 2 4 5 4 . 27 Tactical Retreats 6 | . . . . . . . . 3 1 2 . . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 9 | . 1 . . . . . . 5 1 2 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . 2 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 47 | . 1 1 1 1 . . 1 12 6 . 2 . . . 19 . 1 . 2 Max in Single Turn 4 | . 1 1 1 1 . . 1 1 1 . 1 . . . 4 . 1 . 1 Garrison Relay 7 | . . . . . . . . 7 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 57 | . 8 . 5 3 2 1 1 5 7 6 . 3 3 1 12 . . . . Terminals 35 | . 6 . 5 2 . 1 . 5 4 2 . . . 1 9 . . . . Fabricators 2 | . . . . . . . . . . 1 . . . . 1 . . . . Repair Stations 4 | . . . . . . . . . 1 2 . . . . 1 . . . . Recycling Units 4 | . 2 . . . . . . . 1 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . 1 . . . . Total Hacks 160 | . 22 . 13 8 5 3 1 6 22 13 . 4 27 1 35 . . . . Successful 94 | . 12 . 5 3 5 1 1 5 12 7 . 4 27 1 11 . . . . Failed 63 | . 9 . 7 5 . 1 . 1 10 6 . . . . 24 . . . . Catastrophic 7 | . 2 . . 1 . . . . . 1 . . . . 3 . . . . Database Lockouts 3 | . 1 . 1 . . 1 . . . . . . . . . . . . . Manual 59 | . 13 . 12 7 1 3 . . 11 1 . . . . 9 . 1 1 . Terminals 95 | . 17 . 13 7 . 3 . 6 16 5 . . . 1 27 . . . . Fabricators 7 | . . . . . . . . . . 3 . . . . 4 . . . . Repair Stations 8 | . . . . . . . . . 2 4 . . . . 2 . . . . Recycling Units 8 | . 5 . . . . . . . 2 1 . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 2 . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . . 2 . . . . Terminal Hacks 60 | . 6 . 2 3 5 1 . 5 3 1 . 4 27 1 2 . . . . Record 13 | . . . . . 4 . . . . . . 2 6 1 . . . . . Part Schematic 13 | . . . . . . 1 . . . . . . 12 . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . . Robot Analysis 4 | . 1 . 1 2 . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 2 . . . . . . . 1 . . . 3 . . . . . . Open Door 4 | . . . . 1 . . . 1 . . . 2 . . . . . . . Branch Access Points 3 | . . . . . . . . . 1 1 . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . 1 . . . . . . . 1 . . . . . 1 . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . 3 . . . . 2 . . . . Network Status 2 | . . . . . . . . . . 1 . . . . 1 . . . . Load Schematic 2 | . . . . . . . . . . 1 . . . . 1 . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . . 2 1 . . . . 2 . . . . Scan Component 2 | . . . . . . . . . 1 . . . . . 1 . . . . Repair 2 | . . . . . . . . . 1 . . . . . 1 . . . . Refit 1 | . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . . . . . 1 1 . . . . . . . . . Report Inventory 1 | . . . . . . . . . 1 . . . . . . . . . . Retrieve Components 3 | . 2 . . . . . . . . 1 . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 . . . . . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . 1 . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . Coupler Status 1 | . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 16 | . 4 . 3 . . . . . 4 1 . . . . 4 . . . . Terminals 13 | . 2 . 3 . . . . . 3 1 . . . . 4 . . . . Botnet 13 | . 2 . 3 . . . . . 3 1 . . . . 4 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . 1 . . . . . . . . . . Tunnel 3 | . 2 . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 7 . 4 2 . 1 . 2 5 5 . . . . 11 . . . . Full Trace Events 6 | . . . . 1 . . . . 2 1 . . . . 2 . . . . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . . 6 . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . . 1 . . 1 . . . 12 . . . . 14 . Parts Built 1 | . . . . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . . . 116 . . . . . . . . . Total Part Build Rating 3 | . . . . . . . . . . 3 . . . . . . . . . Parts Repaired 2 | . . . . . . . . . 1 . . . . . 1 . . . . Time 120 | . . . . . . . . . 50 . . . . . 70 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . 11 . . . . . . . . 8 . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 26 | . . . . . . . . 26 . . . . . . . . . . . Machine Destruction 26 | . . . . . . . . 26 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . 9 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 21 | . . . . 3 . . . 10 . . . . . 1 . . . 7 . Largest Group 7 | . . . . 3 2 2 2 6 6 . . . . 1 1 . . 7 7 Highest-Rated Group 347 | . . . . 40 32 32 32 119 119 . . . . 96 96 . . 347 347 Highest-Rated Ally 96 | . . . . 16 16 16 16 21 21 . . . . 96 96 . . 96 96 Warlord Squad Rendezvous 3 | . . . . . . . . . . . . . . . 3 . . . . Infantry 2 | . . . . . . . . . . . . . . . 2 . . . . Muscle 1 | . . . . . . . . . . . . . . . 1 . . . . Total Orders 5 | . . . . . . . . 5 . . . . . . . . . . . STAY 3 | . . . . . . . . 3 . . . . . . . . . . . FOLLOW 2 | . . . . . . . . 2 . . . . . . . . . . . Ally Attacks 262 | . . . . 7 . 12 3 61 53 . . . . 8 15 . . . 103 Total Damage 5415 | . . . . 90 . 155 30 870 1285 . . . . 400 498 . . . 2087 Kills 47 | . . . . 1 . 3 1 9 14 . . . . 4 2 . . . 13 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total 4 | . 1 . 1 2 . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 2 . . . . . . . . 2 2 . 2 . 2 3 3 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 24431 | . 925 491 601 998 304 513 190 1975 1021 1161 1393 1099 195 1643 4053 1051 1838 3099 1881 Spaces Moved 11203 | 1 574 373 324 528 247 504 149 981 802 661 674 418 77 619 1526 419 678 953 695 Core 1 | . . . . . . . . . . . . . . . . 1 . . . Treads 4262 | . . . 4 125 . . . . . 67 43 418 77 619 654 323 678 953 301 Legs 3377 | 1 79 . . . 127 504 149 981 802 594 14 . . . . . . . 126 Wheels 3563 | . 495 373 320 403 120 . . . . . 617 . . . 872 95 . . 268 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 90 | 120 110 125 125 145 90 90 90 90 90 90 145 250 250 250 185 185 160 240 180 Average Speed 187 | 120 120 125 140 167 116 90 90 158 91 130 174 250 250 250 211 232 241 316 246 Slowest Speed 1350 | 120 190 125 240 240 145 90 90 170 170 240 250 250 250 250 250 1350 320 320 320 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 2 93 81 27 73 62 94 21 94 50 20 75 49 68 75 31 59 79 87 83 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 9 | . 2 2 . . 1 . . . 1 . 1 . 1 . . . . 1 . Known Exits Taken 8 | . . 1 . . . . 1 . 1 1 1 . . . 1 1 . 1 . Unknown Exits Taken 10 | 1 1 . 1 1 1 1 . . . . . 1 1 1 . . 1 . . Scrap Searched 19 | . . 1 . 1 . . . . . . 2 4 . 3 . 1 3 4 . Spaces Dug 128 | . . . 1 . . . . 6 4 3 . . . . 111 . . 3 . Terrain Destroyed 890 | . 6 . 34 49 . 30 46 55 83 3 100 11 . . 295 5 133 3 37 Melee 31 | . . . 1 . . . . . 4 3 . . . . 20 . . 3 . Projectile 19 | . . . 2 . . . . . . . 5 . . . . 5 7 . . AOE 839 | . 6 . 31 49 . 30 46 55 79 . 95 11 . . 275 . 125 . 37 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 13471 | . 744 386 421 617 260 536 189 1254 1023 849 799 453 79 671 2111 458 789 1020 812 Wait 845 | . 71 1 37 32 4 16 . 33 97 89 54 3 . 2 369 2 15 2 18 Move 11185 | . 573 372 323 527 246 503 149 980 801 660 673 417 76 618 1525 418 677 952 695 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 175 | . 23 2 12 12 2 1 8 9 24 13 5 8 . 6 17 7 13 4 9 Fast Attach 86 | . 5 1 2 2 . . 1 6 4 6 2 3 . 5 10 1 4 19 15 Attach 87 | . 2 . 3 3 . . 3 7 8 6 13 . . 3 8 4 20 3 4 Detach 35 | . 2 . . . . . . 2 2 5 . . . . 3 . 5 12 4 Swap 187 | . 9 . 10 5 6 1 10 16 13 10 7 15 3 3 50 5 6 4 14 Drop 163 | . 18 3 9 14 2 1 8 9 21 9 . 1 . 5 24 2 . 14 23 Fire 541 | . 41 7 24 21 . 14 10 102 27 47 34 5 . 29 82 19 49 . 30 Melee 98 | . . . 1 . . . . 23 26 3 11 1 . . 23 . . 10 . Ram 1 | . . . . 1 . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . 1 . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . 17 . . . . . . . . . . . Rewire 50 | . . . . . . . . 50 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 4) 301 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 6) 445 | -10/Materials | Central database locked down 661 | -10/Materials | Discovered new exit (range 4) 768 | -10/Materials | Identified exit to Materials 911 | -10/Materials | Discovered new exit (range 11) 926 | -10/Materials | Entered Mines 931 | -10/Mines | Met a Derelict bent on vengeance 981 | -10/Mines | Found a hidden stash of uninstalled traps 1147 | -10/Mines | Learned location of Mines (-8) 1266 | -10/Mines | Discovered exit to Materials (range 12) 1273 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1417 | -10/Mines | Entered Materials 1417 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1721 | -9/Materials | Build established: Tank 1914 | -9/Materials | Destroyed 7 combat bots 1965 | -9/Materials | Discovered new exit (range 6) 1999 | -9/Materials | Central database locked down 2018 | -9/Materials | Entered Mines 2093 | -9/Mines | Build established: Scavenger-Gunner 2194 | -9/Mines | Assembled infested the area 2199 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2226 | -9/Mines | Destroyed 11 combat bots 2512 | -9/Mines | Build established: Tank 2609 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2630 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2783 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2787 | -9/Mines | Found Prototype Device 2787 | -9/Mines | Identified Exp. Sensor Array 2803 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2803 | -9/Mines | Discovered new exit (range 5) 2827 | -9/Mines | Met a Derelict shopkeep closing up shop 2896 | -9/Mines | Discovered new exit (range 12) 2915 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3016 | -9/Mines | Entered Exiles 3016 | -9/Exiles | Accompanied by 2 allies 3037 | -9/Exiles | Discovered new exit (range 15) 3060 | -9/Exiles | Met 8R-AWN 3078 | -9/Exiles | Build established: Skirmisher 3083 | -9/Exiles | Met EX-HEX 3124 | -9/Exiles | Met EX-BIN 3144 | -9/Exiles | Aligned with FarCom system 3146 | -9/Exiles | Given EX-Vault access code 3179 | -9/Exiles | Opened EX-Vault 3190 | -9/Exiles | Found Potential Leg 3192 | -9/Exiles | Found Potential Leg 3217 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3248 | -9/Exiles | Met EX-DEC 3257 | -9/Exiles | Learned location of Zion (-6) 3309 | -9/Exiles | Discovered new exit (range 10) 3320 | -9/Exiles | Left Exiles lab with Potential Leg 3320 | -9/Exiles | Entered Mines 3320 | -8/Mines | Accompanied by 2 allies 3361 | -8/Mines | Discovered new exit (range 5) 3368 | -8/Mines | Central database locked down 3642 | -8/Mines | Discovered new exit (range 9) 3833 | -8/Mines | Entered Materials 3833 | -8/Materials | Accompanied by 2 allies 3833 | -8/Materials | Evolved 2 slots: Utility x2 4023 | -8/Materials | Identified exit to Garrison 4023 | -8/Materials | Entered Garrison 4023 | -8/Garrison | Accompanied by 2 allies 4068 | -8/Garrison | Garrison Relay disabled 4087 | -8/Garrison | Triggered checkpoint 4115 | -8/Garrison | Garrison Relay disabled 4166 | -8/Garrison | Garrison Relay disabled 4230 | -8/Garrison | Triggered checkpoint 4267 | -8/Garrison | Triggered checkpoint 4508 | -8/Garrison | Triggered checkpoint 4517 | -8/Garrison | Build established: Mutant 4549 | -8/Garrison | Triggered checkpoint 4627 | -8/Garrison | Triggered checkpoint 4660 | -8/Garrison | Triggered checkpoint 4674 | -8/Garrison | Garrison Relay disabled 4901 | -8/Garrison | Lost 3 allies 4979 | -8/Garrison | Discovered new exit (range 7) 5066 | -8/Garrison | Garrison Relay disabled 5242 | -8/Garrison | Rescued a captive Derelict 5281 | -8/Garrison | Discovered new exit (range 14) 5281 | -8/Garrison | Discovered new exit (range 60) 5281 | -8/Garrison | Discovered new exit (range 86) 5284 | -8/Garrison | Triggered checkpoint 5290 | -8/Garrison | Build established: Commander-Skirmisher 5331 | -8/Garrison | Garrison Relay disabled 5649 | -8/Garrison | Triggered checkpoint 5680 | -8/Garrison | Learned Materials security intel 5709 | -8/Garrison | Garrison Relay disabled 5998 | -8/Garrison | Entered Materials 5998 | -8/Materials | Accompanied by 6 allies 6229 | -8/Materials | Lost 3 allies 6398 | -8/Materials | First assault squad dispatched 6455 | -8/Materials | Build established: Gladiator 6687 | -8/Materials | Repaired Phase Shifter 6893 | -8/Materials | Destroyed 7 combat bots 6931 | -8/Materials | Discovered new exit (range 16) 6951 | -8/Materials | Identified exit to Factory 7019 | -8/Materials | Entered Factory 7019 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7033 | -7/Factory | Lost 3 parts (1p1u1w) 7323 | -7/Factory | Fabricated Hvy. Particle Gun? 7555 | -7/Factory | Found Prototype Launcher 7592 | -7/Factory | Identified exit to Lower Caves 8109 | -7/Factory | Build established: Scavenger-Gunner 8180 | -7/Factory | Entered Lower Caves 8180 | -7/Lower Caves | Identified Rocket Array 8185 | -7/Lower Caves | Learned Factory stockpile data 8206 | -7/Lower Caves | Spotted B-75 Beast 8260 | -7/Lower Caves | Lost 6 parts (2n3u1w) 8345 | -7/Lower Caves | Lost 6 parts (1p2n1u2w) 8358 | -7/Lower Caves | Destroyed B-75 Beast 8363 | -7/Lower Caves | Met a Warlord Commander 8364 | -7/Lower Caves | Learned location of Warlord (-4) 8365 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8372 | -7/Lower Caves | Found Encrypted Comm Array 8514 | -7/Lower Caves | Encountered a Warlord checkpoint 8849 | -7/Lower Caves | Build established: Scavenger-Mutant 9187 | -7/Lower Caves | Identified exit to Lower Caves 9483 | -7/Lower Caves | Destroyed 7 combat bots 9493 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 9573 | -7/Lower Caves | Entered another Lower Caves area 9829 | -7/Lower Caves | Learned Factory trap positions 10041 | -7/Lower Caves | Build established: Scavenger-Gunner 10485 | -7/Lower Caves | Learned Extension emergency access door positions 10607 | -7/Lower Caves | Learned Factory terminal intel 10610 | -7/Lower Caves | Discovered new exit (range 15) 10672 | -7/Lower Caves | Entered Data Miner 10672 | -7/Data Miner | Discovered new exit (range 6) 10720 | -7/Data Miner | Met Data Miner 10765 | -7/Data Miner | Learned location of Section 7 (-2) 10765 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10807 | -7/Data Miner | Received God Mode back door access code from Data Miner 10867 | -7/Data Miner | Entered Proximity Caves 10869 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10906 | -6/Proximity Caves | Learned Factory stockpile data 11165 | -6/Proximity Caves | Build established: Derelict-Tank 11511 | -6/Proximity Caves | Spotted B-75 Beast 11716 | -6/Proximity Caves | Discovered new exit (range 16) 11964 | -6/Proximity Caves | Core integrity fell below 50% 11965 | -6/Proximity Caves | Learned location of 1 exit from Factory 12006 | -6/Proximity Caves | Escorted by Enhanced Grunt 12029 | -6/Proximity Caves | Lost 6 parts (1p2u3w) 12141 | -6/Proximity Caves | Destroyed B-75 Beast 12354 | -6/Proximity Caves | Build established: Derelict-Gunner 12510 | -6/Proximity Caves | Entered Factory 12510 | -6/Factory | Accompanied by 1 ally 12510 | -6/Factory | Evolved 2 slots: Utility x2 12511 | -6/Factory | Identified exit to Factory 12512 | -6/Factory | Loaded intel: 88 trap records 12514 | -6/Factory | Loaded intel: 26 terminal locations 12931 | -6/Factory | Joined by Warlord Infantry squad 13204 | -6/Factory | Joined by Warlord Infantry squad 13892 | -6/Factory | Repaired Rocket Array 14148 | -6/Factory | Discovered exit to Factory (range 13) 14232 | -6/Factory | Build established: Gunner 14903 | -6/Factory | Joined by Warlord Muscle squad 15435 | -6/Factory | Cargo convoy interrupted 15615 | -6/Factory | Identified exit to Lower Caves 15864 | -6/Factory | Build established: Hacker-Gunner 16563 | -6/Factory | Entered Lower Caves 16582 | -6/Lower Caves | Identified exit to Lower Caves 16616 | -6/Lower Caves | Ambushed by wild Derelicts 16738 | -6/Lower Caves | Learned Factory emergency access door positions 16795 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16915 | -6/Lower Caves | Spotted B-75 Beast 17614 | -6/Lower Caves | Entered another Lower Caves area 17614 | -6/Lower Caves | Spotted B-75 Beast 17621 | -6/Lower Caves | Core integrity fell below 50% 17658 | -6/Lower Caves | Destroyed B-75 Beast 17724 | -6/Lower Caves | Lost 14 parts (2p4n3u5w) 17875 | -6/Lower Caves | Discovered exit to Factory (range 5) 18000 | -6/Lower Caves | Build established: Gunner 18193 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 18376 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 18409 | -6/Lower Caves | Found Prototype Special Weapon 18419 | -6/Lower Caves | Build established: Derelict-Gunner 18499 | -6/Lower Caves | Learned Factory emergency access door positions 18591 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 18634 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 18881 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 19125 | -6/Lower Caves | Discovered new exit (range 6) 19157 | -6/Lower Caves | Encountered a Warlord checkpoint 19183 | -6/Lower Caves | Learned Factory terminal intel 19346 | -6/Lower Caves | Lost 3 parts (1n2u) 19449 | -6/Lower Caves | System corruption reached 10% 19452 | -6/Lower Caves | Entered Zion 19503 | -6/Zion | Given A8's code to call for help 19694 | -6/Zion | Discovered new exit (range 16) 19741 | -6/Zion | Build established: Hacker-Mutant 19764 | -6/Zion | Visited the Megawrench Repair Shop 19764 | -6/Zion | Megawrench repaired 8 parts 19841 | -6/Zion | System corruption cleaned by Quarantine Array 20246 | -6/Zion | Received a hallucinogenic algorithm 20557 | -6/Zion | Found Prototype Processor 20557 | -6/Zion | Identified Spectral Analyzer 20562 | -6/Zion | Found Prototype Processor 20562 | -6/Zion | Identified Exp. Armor Integrity Analyzer 20605 | -6/Zion | Found Prototype Hackware 20605 | -6/Zion | Identified Exp. System Shield 20616 | -6/Zion | Found Prototype Processor 20616 | -6/Zion | Identified Exp. Terrain Scan Processor 20678 | -6/Zion | Found Prototype Processor 20678 | -6/Zion | Identified Exp. Signal Interpreter 20687 | -6/Zion | Found Prototype Processor 20687 | -6/Zion | Identified Exp. Targeting Computer 20702 | -6/Zion | Found Prototype Processor 20702 | -6/Zion | Identified Exp. Target Analyzer 20854 | -6/Zion | Gained Derelict followers 20892 | -6/Zion | Build established: Hacker-Gunner 21219 | -6/Zion | Identified exit to Deep Caves 21650 | -6/Zion | Build established: Hacker-Mutant 21880 | -6/Zion | Identified Molecular Deconstructor 22249 | -6/Zion | Rebuked by Imprinter 22434 | -6/Zion | Learned location of Quarantine (-3) 22475 | -6/Zion | Enhanced Grunt warped into view, answering call for help 22480 | -6/Zion | Enhanced Grunt warped into view, answering call for help 22527 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 22551 | -6/Zion | Entered Deep Caves 22551 | -6/Deep Caves | Accompanied by 7 allies 22873 | -6/Deep Caves | Build established: Hacker-Gunner 23025 | -6/Deep Caves | Z-Facility disabled 23102 | -6/Deep Caves | Attacked by Z-Imprinter 23114 | -6/Deep Caves | Destroyed Z-Imprinter 23216 | -6/Deep Caves | Found Prototype Protection 23216 | -6/Deep Caves | Identified Zio. Weapon Casing 23489 | -6/Deep Caves | Build established: Scavenger-Gunner 23598 | -6/Deep Caves | Found Zio. Weapon Casing 23727 | -6/Deep Caves | Found Zio. Weapon Casing 23733 | -6/Deep Caves | Lost 3 parts (3u) 23870 | -6/Deep Caves | Build established: Gunner 24244 | -6/Deep Caves | Discovered new exit (range 7) 24340 | -6/Deep Caves | Spotted AG-72871 24358 | -6/Deep Caves | Core integrity fell below 20% 24360 | -6/Deep Caves | Destroyed AG-72871 24384 | -6/Deep Caves | Lost 3 allies 24395 | -6/Deep Caves | Exposed GOLEM chamber 24396 | -6/Deep Caves | Triggered Deep Caves wall 24432 | -6/Deep Caves | Destroyed by as-75072 with Assembled Heavy Rifle Last Messages --------------- 24411_ D9-KZV(b) destroyed. 24411_ as-03592 destroyed. 24411_ as-33536 destroyed. 24415_ Unknown Device springs to life. 24415_ Knocked back. 24415_ Zio. Weapon Casing destroyed. 24416_ AG-20308 GOLEM Unit beginning Prototype Leg integration. 24416_ as-05285 destroyed. 24418_ as-00206 destroyed. 24418_ as-20831 destroyed. 24420_ Zio. Light DM Reactor destroyed. 24424_ as-27231 destroyed. 24424_ Destroyed Asb. Hover Unit. 24426_ Imp. EM Pulse Cannon destroyed. 24426_ Penetrated by Slug. 24427_ as-46889 destroyed. 24428_ Slug penetrates Wall. 24430_ as-99391 destroyed. 24430_ as-65258 destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????# #?# | | ???????????????????????????????# ## | | ????????????????????????????????# ## ## | | ????????????????????????????????# ## #? | | ???????????????????????????????## # #? | | ???????????????????????????????# ## | | ??????????????????????????????## # | | ??????????????????????????????# | | ??????????????????????????????# | | ???????????????! ?????# | | ????????????? ! * ??## | | ?????????? % #??##### | | ???????? aa #?????## | | ????????? a #????## | | ?????????" #???## | | ?????????" #???# ###### | | ?????????" #???# #????? | | ????????"" ##??# #????? | | ????????"G #?## #????? | | ????????# ### ##????? | | ????????" * ## ##?#### | | ????????" * * ## ### | | ????????" ! | | ????????""" * h *%! | | ????????" s a ## | | ?????????" !@* # ####### | | ????????" g ; #?????## | | ????????"" ;# #?????# | | ????????" # # ### #?????# | | ????????" #### ## ## ##?####?????## | | ????????""" ##???# ## ####?????????????# | | ?????????" ?????#### #?????????????????## | | ?????????####??????????#???????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 49 Energy Capacity 910 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 1010 Armor Coverage 600 Resistance: EM 25 Core Shielding 30 Weapon Shielding 100 Melee Speed Boost 40 Phase Shifting 5 Evasion (%) 67 Targeting Accuracy 14 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 6 Salvage Targeting 1 Offensive Hacking 20 Defensive Hacking 16 Item Schematics ----------------- Huge Storage Unit | -8/Mines | Hacked Hvy. Particle Gun | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Thermic Laser | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Neutrino Core | -7/Data Miner | Free Adv. Coolant Injector | -7/Data Miner | Free Imp. Heavy Armor Plating | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive KE Penetrator | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Robot Schematics ------------------ C-17 Slicer | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free H-55 Commando | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive K-01 Serf | -6/Zion | Archive Fabricated ------------ Hvy. Particle Gun | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalCoordinationClaws Manual? 0 Play Time 04:21:11 Cumulative 85.3 hours Start 2024.07.13 @ 14:12:08 End 2024.07.14 @ 03:41:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 49 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0089590b-62ca-48a6-bb5e-f3481f9769b4