Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.15 @ 20:47:07 Player: Aaron Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (1213) 1213 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (126) 126 TOTAL SCORE: 3349 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 93 Cogmind --------- Core Integrity 0/550 Matter 14/300 Energy 94/100 System Corruption 13% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- Great Maul > --- INVENTORY (4) ---- Cesium-ion Thruster Cesium-ion Thruster Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Battery > --- WEAPON ----------- Gauss Rifle Light Cannon Assault Cannon > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Heavy Assault Rifle Shotgun [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility . | . . . . . Weapon 1 | . . . . 1 Parts Attached 45 | 9 1 9 10 16 Power 10 | 2 . 2 2 4 Engine 9 | 2 . 2 2 3 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 13 | 2 . 4 3 4 Treads . | . . . . . Leg 7 | . . . 3 4 Wheel 2 | 2 . . . . Hover . | . . . . . Flight 4 | . . 4 . . Utility 5 | 2 1 . 2 . Device 2 | 1 . . 1 . Storage 2 | 1 . . 1 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 17 | 3 . 3 3 8 Energy Gun 1 | . . 1 . . Energy Cannon . | . . . . . Ballistic Gun 9 | 3 . 1 2 3 Ballistic Cannon 6 | . . 1 1 4 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 23 | . 1 3 3 16 Power 4 | . . . 1 3 Propulsion 7 | . . 1 1 5 Utility 3 | . 1 . . 2 Weapon 9 | . . 2 1 6 Highest Loss Streak 11 | . 1 3 6 11 Average Slot Usage (%) 81 | . 98 84 71 73 Engine 11 | . 14 9 9 11 Leg 14 | . . . 26 27 Wheel 7 | . 28 . . . Flight 8 | . . 42 4 . Device 5 | . 5 . 9 6 Storage 8 | . 14 10 2 6 Processor 1 | . 6 . . . Ballistic Gun 14 | . 28 20 8 4 Ballistic Cannon 8 | . . 1 10 15 Naked Turns 33 | . . . . 33 Heaviest Build 33 | 13 13 12 15 33 Greatest Support 45 | 26 26 16 30 45 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 4 4 Average Capacity 4 | 4 6 5 4 4 Most Carried 6 | 4 6 6 4 4 Average Carried 2 | . 4 2 2 2 Final Capacity 6 | 6 6 4 4 4 Final Carried 6 | 1 6 2 3 3 Class Distribution -------------------- 43% | Mutant 23% | Scavenger-Gunner 19% | Scavenger-Mutant 14% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 1210 | 360 63 105 214 468 Remotely . | . . . . . Salvage Created 1337 | 184 191 180 74 708 Parts 81 | 10 18 18 4 31 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 28 | . 5 5 3 15 Guns 11 | . 5 4 . 2 Cannons 15 | . . 1 3 11 AOE 2 | . . . . 2 Classes Destroyed 9 | 3 4 1 . 1 Worker 4 | 1 1 1 . 1 Builder 2 | . 1 . . 1 Tunneler 3 | 3 . . . . Recycler 3 | 1 . . . 2 Watcher 2 | . 2 . . . Swarmer 5 | . 3 2 . . Grunt 19 | . 2 2 3 12 Sentry 3 | . . 1 . 2 Hunter 1 | . . . . 1 Best Kill Streak 7 | 2 3 2 3 7 Combat Bots Only 7 | . 3 2 3 7 Max Kills in Single Turn 4 | 1 2 1 1 4 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 3040 | . 92 493 194 2261 Core 671 | . 6 48 66 551 Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 97 . 71 . Volleys Fired 135 | 26 24 23 10 52 Largest 3 | 2 2 2 2 3 Hottest 118 | 40 40 79 79 118 Shots Fired 310 | 52 48 45 15 150 Gun 181 | 52 48 43 6 32 Cannon 129 | . . 2 9 118 Launcher . | . . . . . Special . | . . . . . Kinetic 302 | 52 48 43 9 150 Thermal 8 | . . 2 6 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 11 | 8 11 11 2 8 Robot Miss Streak 5 | 2 3 2 2 5 Penetration Max 1 | . . . . 1 Secondary Targets . | . . . . . Shots Hit Robots 166 | 34 26 34 7 65 Core Hits 78 | 10 13 14 4 37 Critical Hits 1 | . 1 . . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Melee Attacks 4 | . . . . 4 Impact 4 | . . . . 4 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3033 | 305 281 381 169 1897 Guns 1357 | 305 281 357 35 379 Cannons 1230 | . . 24 134 1072 Explosions 446 | . . . . 446 Melee . | . . . . . Ramming . | . . . . . Kinetic 2529 | 305 281 358 134 1451 Thermal 58 | . . 23 35 . Explosive 446 | . . . . 446 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 13 | . 1 . . 13 Average Corruption 7 | . 1 . . 13 Corruption Purged . | . . . . . Effects 17 | . 3 . . 14 Message Errors 1 | . . . . 1 Matter Fused 3 | . . . . 3 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Data Loss (minor) 2 | . 1 . . 1 Data Loss (major) 3 | . . . . 3 Misdirections 2 | . . . . 2 Targeting Errors 4 | . 2 . . 2 Overload Shots . | . . . . . Overflow Damage 7 | . . . . 7 Projectiles 7 | . . . . 7 Explosions . | . . . . . Melee . | . . . . . Knockbacks 11 | . . . . 11 Impact . | . . . . . Kinetic 8 | . . . . 8 Secondary 3 | . . . . 3 Self-Inflicted Damage 93 | . . . . 93 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 175 | . 6 36 94 175 Average Temperature 42 | . 6 9 60 50 Received Heat Transfer 915 | . 18 150 108 639 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 125 | . . 50 75 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 491 | 25 202 190 171 491 Average Influence 156 | 11 103 89 125 267 Maximum Alert Level 2 | . 1 . . 2 Low Security (%) 71 | 100 95 100 100 25 Level 1 24 | . 4 . . 65 Level 2 3 | . . . . 9 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 1 2 . 6 Investigation 4 | . . . . 4 Extermination . | . . . . . Reinforcement 5 | . 1 2 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 2 | . . 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 75 | . 15 18 5 37 Peak Tracking Total 10 | . 5 10 3 8 Tactical Retreats 10 | . 2 2 . 6 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . . . . 6 Reprogrammed 6 | . . . . 6 Reused 1 | . . . . 1 Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 6 | . . . . 6 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 7 | . 3 1 . 3 Terminals 6 | . 3 . . 3 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 7 2 . 6 Successful 9 | . 4 2 . 3 Failed 6 | . 3 . . 3 Catastrophic 3 | . 1 . . 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 13 | . 7 . . 6 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 4 . . 3 Record 1 | . 1 . . . Disarm Traps 2 | . . . . 2 Reprogram Traps 1 | . . . . 1 Maintenance Status 1 | . 1 . . . Surveillance Status 1 | . 1 . . . Registered Components 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 3 1 . 3 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 3 | . . . 3 . Largest Group 3 | . . . 3 2 Highest-Rated Group 40 | . . . 40 24 Highest-Rated Ally 16 | . . . 16 16 Total Orders 6 | . . . 4 2 GUARD 6 | . . . 4 2 Ally Attacks 17 | . . . 7 10 Total Damage 241 | . . . 94 147 Kills 3 | . . . 2 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1733 | 155 424 293 223 638 Spaces Moved 1157 | 80 371 190 140 376 Core 79 | 18 . . . 61 Treads . | . . . . . Legs 437 | . . . 122 315 Wheels 433 | 62 371 . . . Hover . | . . . . . Flight 208 | . . 190 18 . Fastest Speed 31 | 50 90 31 34 50 Average Speed 88 | 81 90 32 109 108 Slowest Speed 120 | 90 90 34 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 31 | 6 55 19 36 41 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug 11 | . . . . 11 Terrain Destroyed 44 | . . . . 44 Melee 3 | . . . . 3 Projectile 19 | . . . . 19 AOE 22 | . . . . 22 Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1607 | 127 417 383 194 486 Wait 211 | . 16 153 26 16 Move 1153 | 79 370 189 139 376 Hop . | . . . . . Pick Up 39 | 10 5 4 6 14 Fast Attach 5 | 1 1 . 2 1 Attach 36 | 7 . 9 6 14 Detach 4 | . . 1 1 2 Swap 4 | 1 . . 2 1 Drop 16 | 3 1 4 2 6 Fire 135 | 26 24 23 10 52 Melee 4 | . . . . 4 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 156 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 14) 284 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 13) 580 | -10/Materials | Entered another Materials area 580 | -9/Materials | Evolved 2 slots: Propulsion x2 703 | -9/Materials | Repaired Ion Engine 852 | -9/Materials | Discovered new exit (range 13) 873 | -9/Materials | Entered Mines 932 | -9/Mines | Lost 6 parts (1p2n3w) 963 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1055 | -9/Mines | Discovered new exit (range 3) 1056 | -9/Mines | Learned Materials terminal intel 1096 | -9/Mines | Entered Materials 1096 | -8/Materials | Accompanied by 2 allies 1096 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1097 | -8/Materials | Loaded intel: 12 terminal locations 1314 | -8/Materials | Destroyed 7 combat bots 1542 | -8/Materials | Crushed by falling debris 1542 | -8/Materials | System corruption reached 10% 1676 | -8/Materials | Lost 11 parts (2p2n2u5w) 1676 | -8/Materials | Core integrity fell below 50% 1705 | -8/Materials | Core integrity fell below 20% 1734 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01619_ Aluminum Leg destroyed. 01622_ S-10 Pest destroyed. 01627_ System corrupted: Heat flow error (+147). 01633_ S-10 Pest destroyed. 01643_ System corrupted: Substantial component data lost. 01645_ Flak Cannon destroyed. 01658_ System corrupted: Substantial component data lost. 01662_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01670_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 01676_ System corrupted: Matter fused (-10). 01677_ Carbon-fiber Leg destroyed. 01678_ K-01 Serf collects debris. 01688_ Aluminum Leg destroyed. 01692_ 7F=ZFYVYDH #ZL7T3V88NLCHH