Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.08 @ 18:18:47 Player: chai Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (1026) 1026 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (795) 795 TOTAL SCORE: 3526 Bonus ------- Follower Combat Kills 195 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 257/300 Energy 284/290 System Corruption 0% Temperature Warm (153) Movement Treading (240) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- Improved Medium Treads Improved Medium Treads > --- UTILITY (3) ------ Huge Storage Unit Melee Analysis Suite > --- WEAPON (2) ------- Beamcaster KE Penetrator > --- INVENTORY (25) --- Reinforced Deuterium Engine Advanced Heat Sink Coolant Injector Compact Battery (200) High-capacity Matter Pod (200) Machine Analyzer Advanced Visual Processing Unit Improved Terrain Scanner Armor Integrity Analyzer Particle Charger Weapon Cycler Improved Light Armor Plating Improved Shield Generator Makeshift Hacking Suite Hacking Drone Bay (1/1) Riot Gun Heavy Battle Rifle Phasing Sabre Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Huge Storage Unit Melee Analysis Suite Hardened Light Armor Plating > --- WEAPON ----------- Beamcaster Heavy Battle Rifle > --- INVENTORY -------- Reinforced Deuterium Engine Armored Treads Improved Medium Treads Advanced Heat Sink Coolant Injector Compact Battery High-capacity Matter Pod Machine Analyzer Advanced Visual Processing Unit Improved Terrain Scanner Armor Integrity Analyzer Particle Charger Weapon Cycler Improved Light Armor Plating Improved Shield Generator Makeshift Hacking Suite Hacking Drone Bay Riot Gun KE Penetrator Phasing Sabre Self-destruct Interrupter [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Improved Medium Treads Wheel Compact Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Melee Analysis Suite Protection Hardened Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Battle Rifle Special Weapon Enhanced Flamer Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 44 | 7 11 5 . 3 18 Power 6 | 2 1 . . 1 2 Engine 5 | 2 . . . 1 2 Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 13 | 2 3 1 . . 7 Treads 9 | 1 1 . . . 7 Leg . | . . . . . . Wheel 4 | 1 2 1 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 5 3 . 1 4 Device 5 | . 1 2 . 1 1 Storage 4 | 1 3 . . . . Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection 3 | . . 1 . . 2 Artifact . | . . . . . . Weapon 11 | 2 2 1 . 1 5 Energy Gun 6 | 2 1 1 . 1 1 Energy Cannon 1 | . 1 . . . . Ballistic Gun 2 | . . . . . 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 11 | . 1 1 . . 9 Power 2 | . 1 . . . 1 Propulsion 4 | . . . . . 4 Utility 4 | . . 1 . . 3 Weapon 1 | . . . . . 1 Highest Loss Streak 5 | . 1 1 . . 5 To Critical Strikes . | . . . . . . Average Backups 16 | 1 7 12 14 18 21 Power 1 | . 1 1 1 1 1 Propulsion 2 | 1 3 2 2 2 1 Utility 9 | . 2 7 8 10 13 Weapon 3 | . 1 2 3 4 4 Tool/Special . | . . . . . . Unused Backups 23 | . 2 1 . 4 16 Power 2 | . . . . . 2 Propulsion 3 | . 1 . . . 2 Utility 15 | . 1 1 . 1 12 Weapon 3 | . . . . 3 . Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 91 99 100 100 92 Engine 10 | . 7 11 11 11 10 Treads 8 | . 5 . . . 18 Wheel 21 | . 21 33 33 33 9 Device 6 | . 1 6 11 11 4 Storage 11 | . 14 11 11 11 11 Processor 4 | . 7 4 . . 6 Protection 8 | . . 10 11 11 10 Energy Gun 11 | . 25 11 11 11 6 Energy Cannon 5 | . 2 11 11 11 . Ballistic Gun 2 | . . . . . 6 Special Weapon 1 | . . . . . 3 Slashing Weapon 1 | . . . . . 3 Peak Build Rating 40 | 6 9 14 12 29 40 Average Rating 21 | 4 7 12 12 17 33 On Entrance 10 | . 6 8 12 12 22 Avg Prop Armor Cover (%) 14 | 17 14 . . . 12 Naked Turns . | . . . . . . Heaviest Build 110 | 11 87 95 93 97 110 Greatest Support 80 | 20 32 48 48 48 80 Greatest Overweight (x) 6 | . 2 1 1 2 6 Average Overweight (x) 1 | . . 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 22 | 6 13 25 25 25 25 Most Carried 25 | 3 12 14 14 25 25 Average Carried 17 | 1 8 12 14 19 22 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 24 | 3 10 14 14 24 19 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 932 | 253 183 105 . 169 222 Remotely . | . . . . . . Salvage Created 1222 | . 489 280 . . 453 Parts 51 | . 26 12 . . 13 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 18 | . . . . . 18 Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 23 | . 8 5 . . 10 Melee 6 | . . . . . 6 Guns 12 | . 7 1 . . 4 Cannons 4 | . . 4 . . . Classes Destroyed 8 | . 3 1 . . 4 Hauler 1 | . 1 . . . . Recycler 1 | . . 1 . . . Watcher 4 | . 3 1 . . . Swarmer 3 | . . . . . 3 Grunt 17 | . 8 5 . . 4 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 1 | . . . . . 1 Best Kill Streak 3 | . 2 2 . . 3 Combat Bots Only 3 | . 2 2 . . 3 Max Kills in Single Turn 1 | . 1 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 216 | . 40 24 . . 152 Missed 46 | . 9 4 . . 33 Hits 170 | . 31 20 . . 119 Melee 7 | . . . . . 7 Projectile 163 | . 31 20 . . 112 Critical Strikes 3 | . 1 . . . 2 Damage Taken 2874 | . 437 246 . . 2191 Core 479 | . 69 49 . . 361 Absorbed by Shields . | . . . . . . Core Remaining (%) 86 | 100 72 . . . . Volleys Fired 88 | . 40 18 . . 30 Largest 2 | . 2 2 . . 2 Hottest 108 | . 100 100 . . 108 Shots Fired 155 | . 79 34 . . 42 Gun 125 | . 76 16 . . 33 Cannon 22 | . 3 18 . . 1 Launcher . | . . . . . . Special 8 | . . . . . 8 Kinetic 21 | . . . . . 21 Thermal 134 | . 79 34 . . 21 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | . 13 8 . . 10 Robot Miss Streak 8 | . 2 3 . . 8 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 125 | . 57 24 . . 44 Core Hits 51 | . 23 12 . . 16 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . 4 . . . 5 Burn 7 | . 4 . . . 3 Sever 2 | . . . . . 2 Melee Attacks 49 | . . . . . 49 Impact . | . . . . . . Slashing 49 | . . . . . 49 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2249 | . 698 366 . . 1185 Guns 1247 | . 662 168 . . 417 Cannons 234 | . 36 198 . . . Explosions . | . . . . . . Melee 690 | . . . . . 690 Ramming . | . . . . . . Kinetic 246 | . . . . . 246 Thermal 1313 | . 698 366 . . 249 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 690 | . . . . . 690 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 73 | . . . . . 73 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 73 | . . . . . 73 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 387 | . 225 357 . . 387 Average Temperature 121 | . 67 149 . . 164 Received Heat Transfer 1050 | . 252 141 . . 657 Effects 3 | . . . . . 3 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Interference 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 13 | . 4 5 . . 4 Heat Transferred 4149 | . 2142 757 . . 1250 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 72 | . 69 72 12 . . Initial 12 | . . . 12 . . Average 22 | . 25 23 3 . . Influence Increases 797 | . 269 147 . . 381 Destroy 0b10 Robot/C 560 | . 160 100 . . 300 Destroy 0b10 Robot/NC 30 | . 20 10 . . . Destroy Leader 90 | . 48 22 . . 20 Allied During Kill 31 | . . . . . 31 Successful Hack 11 | . 11 . . . . Disable Machine 15 | . . 15 . . . Lose Combat Pursuer 60 | . 30 . . . 30 Influence Decreases 797 | . 269 115 32 . 381 Entered New Map 20 | . . . 20 . . Time Decay 581 | . 259 105 12 . 205 Lost Part 84 | . 10 10 . . 64 Lost Ally 112 | . . . . . 112 Squads Dispatched 5 | . 1 3 . . 1 Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 3 | . 1 2 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 48 | . 16 12 . . 20 Peak Tracking Total 6 | . 3 5 . . 6 Tactical Retreats 4 | . 2 . . . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 4 | . 3 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 6 | . 4 2 . . . Terminals 6 | . 4 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . 11 4 . . . Successful 7 | . 6 1 . . . Failed 8 | . 5 3 . . . Catastrophic 2 | . . 2 . . . Database Lockouts . | . . . . . . Manual 2 | . . . . 2 . Terminals 15 | . 11 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 6 1 . . . Record 1 | . 1 . . . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . . 1 . . . Branch Access Points 1 | . 1 . . . . Emergency Access Points 3 | . 3 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 3 | . . . . . 3 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 7 | . . . . 4 3 Largest Group 5 | . . . . 4 5 Highest-Rated Group 242 | . . . . 161 242 Highest-Rated Ally 85 | . . . . 41 85 Total Orders . | . . . . . . Ally Attacks 36 | . . . . . 36 Total Damage 1138 | . . . . . 1138 Kills 6 | . . . . . 6 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) . | . . . . . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 5 | . . . . 2 3 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4496 | 67 795 287 68 1496 1783 Spaces Moved 2791 | 53 498 174 59 1229 778 Core 1 | 1 . . . . . Treads 453 | 2 . . . . 451 Legs . | . . . . . . Wheels 2337 | 50 498 174 59 1229 327 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 115 115 115 115 Average Speed 136 | 101 110 115 115 117 193 Slowest Speed 330 | 160 130 115 115 130 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . 1 . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 49 | 3 94 18 17 91 75 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . . 1 2 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . . 5 . Spaces Dug 20 | . . . . . 20 Terrain Destroyed 21 | . . . . . 21 Melee 20 | . . . . . 20 Projectile 1 | . . . . . 1 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3229 | 62 664 226 59 1285 933 Wait 156 | . 95 23 1 27 10 Move 2784 | 52 497 173 58 1226 778 Hop 1 | . . . . 1 . Pick Up 42 | 3 8 6 . 18 7 Fast Attach 19 | 6 7 1 . . 5 Attach 9 | . 2 2 . . 5 Detach . | . . . . . . Swap 25 | 1 7 2 . 4 11 Drop 32 | . 8 1 . 9 14 Fire 88 | . 40 18 . . 30 Melee 49 | . . . . . 49 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 24 | . . . . . 24 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Identified exit to Mines 325 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 15) 614 | -10/Materials | Discovered new exit (range 16) 784 | -10/Materials | Discovered new exit (range 11) 863 | -10/Materials | Entered another Materials area 863 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 985 | -9/Materials | Discovered new exit (range 15) 1133 | -9/Materials | Discovered new exit (range 16) 1150 | -9/Materials | Entered Mines 1216 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1218 | -9/Mines | Entered Zion 1352 | -7/Zion | Received a visual enhancement algorithm 1353 | -7/Zion | Ran a visual enhancement algorithm 1368 | -7/Zion | Ran a visual enhancement algorithm 1449 | -7/Zion | Discovered new exit (range 13) 1779 | -7/Zion | Learned Factory emergency access door positions 1804 | -7/Zion | Found CR-A16's Pointy Stick 2191 | -7/Zion | Given the Hacking Drone Bay 2191 | -7/Zion | Found Prototype Device 2192 | -7/Zion | Identified Hacking Drone Bay 2415 | -7/Zion | Met Imprinter 2440 | -7/Zion | Imprinted 2442 | -7/Zion | Declared Zion's savior 2714 | -7/Zion | Entered Proximity Caves 2714 | -6/Proximity Caves | Accompanied by 4 allies 2739 | -6/Proximity Caves | Spotted B-75 Beast 2760 | -6/Proximity Caves | Rewired B-75 Beast 3195 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3231 | -6/Proximity Caves | Lost 4 allies 3348 | -6/Proximity Caves | Lost 3 allies 3353 | -6/Proximity Caves | Core integrity fell below 50% 3387 | -6/Proximity Caves | Lost 5 parts (1p1n2u1w) 3627 | -6/Proximity Caves | Learned Factory machine intel 3677 | -6/Proximity Caves | Core integrity fell below 20% 3878 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4450 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4497 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04458_ Y-54 Guardian suffers critical hit (Burn). 04458_ Slug penetrates Y-54 Guardian. 04460_ Overheating: Energy bleed (-31). 04461_ Gatling Laser melted. 04461_ Lgt. Treads melted. 04461_ Flak Gun melted. 04461_ Y-54 Guardian destroyed. 04461_ Slug penetrates Wall. 04465_ Imp. Heat Sink fries itself beyond repair. 04473_ Overheating: System interference. 04473_ Melee Analysis Suite temporarily disabled. 04476_ Hrd. Light Armor Plating destroyed. 04476_ Imp. Medium Treads destroyed. 04490_ Slug penetrates L-41 Fighter. 04493_ Slug penetrates G-50 Soldier. 04494_ Arm. Treads destroyed. 04496_ Slug penetrates G-50 Soldier. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????########???????????????? | | ?????????????????????????? #???????????????? | | ?????????????????????????? ##??????????????? | | ?????????????????????????? ;#??????????????? | | ##?????????????????####### #???????????????? | | # ###########????### # #???????????????? | | # ##??## % #???????????????? | | # # #### #???????????????? | | # #???????????????? | | # # # g l@ ## ???????????? | | # ## # # ###### gg ####????????????????????? | | ####### ###????## ###???????????????????????? | | ####### #???????## #?????????????????????????? | | #????????# #?????????????????????????? | | #????????# #?????????????????????????? | | ##### ##???????# #?????????????????????????? | | # #???### ##??????# #????????????????????????? | | ## #?????# #### #???????????????????????? | | ## ##???## #???????????????????????? | | # ##### ??????????????????????? | | ??????????????????????? | | ## ???????????????????????? | | ####### ???????????????????????? | | #???#### ????????????????????????? | | #??## ### ????????????????????????? | | ##?## #?## ????????????????????????? | | #### #??## ?????????????????????????? | | % ##???## ?????????????????????????? | | %% ###???# ??????????????????????????? | | #### ##???### ??????????????????????????? | | ???## #??????# ???????????????????????????? | | ????# #??????? ????????????????????????????? | | ##??## ####?????????????????????????????????????? | | # #### #????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeGaussProtomatter Manual? 0 Play Time 00:49:18 Cumulative 69.8 hours Start 2026.07.08 @ 17:23:48 End 2026.07.08 @ 18:18:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 34 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e168a42f-d123-4be9-ae19-a09c2059848d