Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.05 @ 22:16:40 Player: Plonker Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (67) 335 Value Destroyed (2676) 2676 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (687) 687 TOTAL SCORE: 10498 Bonus ------- Follower Combat Kills 256 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -169 Cogmind --------- Core Integrity 0/1150 Matter 39/300 Energy 99/100 System Corruption 28% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Advanced Terrain Scan Processor 0b10 Decoder Chip [Scout] Improved Targeting Computer Improved Weapon Shielding (fused) Improved Weapon Shielding Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Impulse Thruster Peak State ------------ > --- POWER ------------ Angular Momentum Engine Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg > --- UTILITY ---------- Improved Coolant Injector 0b10 Decoder Chip [Scout] Improved Targeting Computer Improved Light Armor Plating Makeshift Light Armor Plating Layered Medium Armor Plating Improved Force Field Hacking Suite > --- WEAPON ----------- Magnetic Acceleration Cannon Enhanced Gauss Cannon Mini Grenade Launcher Remote Datajack > --- INVENTORY -------- Light Nuclear Core Experimental Cooling System Improved Datajack [Rating: 74] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Armored Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag Array Utility Layered Medium Armor Plating Device Advanced Drone Bay Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Layered Medium Armor Plating Weapon Remote Datajack Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Slots Evolved 12 | . . . . . 4 2 . . . . 2 2 . . 2 Power 2 | . . . . . 1 . . . . . . 1 . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 8 | . . . . . 3 1 . . . . 2 . . . 2 Weapon 2 | . . . . . . 1 . . . . . 1 . . . Parts Attached 101 | 6 7 3 4 3 19 9 1 . . 2 14 5 10 1 17 Power 16 | 1 . 1 . . 4 1 1 . . . 1 3 2 . 2 Engine 8 | 1 . 1 . . 2 . . . . . . 2 2 . . Core 7 | . . . . . 2 1 1 . . . 1 1 . . 1 Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 15 | 2 1 2 . . 4 . . . . . 2 . 1 . 3 Treads 3 | . . . . . . . . . . . . . . . 3 Leg 6 | . . . . . 4 . . . . . 1 . 1 . . Wheel 4 | 2 1 1 . . . . . . . . . . . . . Hover 2 | . . 1 . . . . . . . . 1 . . . . Flight . | . . . . . . . . . . . . . . . . Utility 39 | 1 2 . 2 2 7 2 . . . 2 7 . 4 1 9 Device 16 | . 1 . 2 2 3 1 . . . . 2 . 2 . 3 Storage 4 | 1 . . . . 1 . . . . 1 1 . . . . Processor 5 | . 1 . . . . . . . . 1 1 . . . 2 Hackware 3 | . . . . . . 1 . . . . 1 . . . 1 Protection 11 | . . . . . 3 . . . . . 2 . 2 1 3 Artifact . | . . . . . . . . . . . . . . . . Weapon 31 | 2 4 . 2 1 4 6 . . . . 4 2 3 . 3 Energy Gun 8 | 1 . . 1 1 . 3 . . . . 2 . . . . Energy Cannon 11 | . 4 . 1 . 2 . . . . . 1 2 . . 1 Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . 2 . . Launcher 2 | . . . . . . 1 . . . . 1 . . . . Special Weapon 5 | . . . . . 1 2 . . . . . . 1 . 1 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . . . . . . . . 1 Unidentified Prototypes 5 | . . . 3 1 . . . . . . . . . . 1 Parts Lost 33 | . . . . . 1 . . . . . 3 . 5 . 24 Power 7 | . . . . . 1 . . . . . . . 1 . 5 Propulsion 3 | . . . . . . . . . . . . . . . 3 Utility 16 | . . . . . . . . . . . 3 . 3 . 10 Weapon 7 | . . . . . . . . . . . . . 1 . 6 Highest Loss Streak 6 | . . . . . 1 . . . . . 2 . 4 . 6 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 82 | . 89 100 100 100 85 89 92 76 76 80 90 93 81 86 58 Engine 7 | . 14 14 14 14 12 4 . . . . . 4 10 11 1 Core 6 | . . . . . 2 9 15 15 15 15 13 11 5 5 3 Leg 4 | . . . . . 16 15 15 15 15 15 10 . . 5 1 Wheel 2 | . 26 28 28 28 1 . . . . . . . . . . Device 9 | . 8 14 21 28 26 23 23 7 7 7 10 5 4 5 9 Processor 8 | . 3 14 6 . . . . . . 3 8 11 10 5 10 Hackware 8 | . . . . . . 4 7 7 7 7 11 11 11 11 5 Protection 8 | . . . . . 8 7 7 7 7 7 5 11 10 15 9 Energy Gun 3 | . 3 . . 2 1 14 15 15 15 15 12 5 . . . Energy Cannon 5 | . 17 28 28 25 9 . . . . . . 10 4 . 1 Ballistic Cannon 3 | . . . . . . . . . . . . . 5 11 4 Launcher 3 | . . . . . . 5 . . . . . 5 5 5 1 Special Weapon 4 | . . . . . 6 1 7 7 7 7 5 . 4 5 2 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 79 | 14 20 15 23 25 55 47 48 40 38 39 48 66 76 64 79 Greatest Support 75 | 20 20 20 20 20 30 30 30 30 30 30 30 20 20 15 75 Greatest Overweight (x) 25 | . 1 . 1 1 2 1 1 1 1 1 2 3 25 4 18 Average Overweight (x) 4 | . . . . 1 1 1 1 1 1 1 . 2 20 3 2 Largest Inventory Capacity 25 | 8 8 5 5 5 25 5 5 5 5 5 8 8 8 5 5 Average Capacity 5 | 6 7 5 5 5 5 5 5 5 5 5 7 8 5 5 5 Most Carried 8 | 2 6 5 5 5 5 5 4 4 4 5 8 8 7 5 4 Average Carried 2 | . 1 3 4 4 3 4 3 4 4 4 5 6 1 2 1 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 8 8 5 5 5 Final Carried 8 | . 3 4 4 5 4 4 4 4 4 4 8 7 1 3 1 Class Distribution -------------------- 73% | Hacker-Tank 11% | Mutant 5% | Hacker-Mutant 4% | Hacker-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Data Miner Hacker-Tank | -6/Proximity Caves Hacker-Gunner | -6/Factory Hacker-Tank | -5/Factory Hacker-Tank | -5/Upper Caves Hacker-Tank | -5/Upper Caves Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Matter Collected 1899 | 149 18 193 . 70 204 120 20 . . 20 250 2 451 63 339 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2186 | . 18 51 . 127 91 201 64 . . . 819 . 485 61 269 Parts 99 | . 3 7 . 12 1 11 4 . . . 31 . 12 5 13 Haulers Intercepted 1 | . . . . . . . . . . . 1 . . . . Recyclers Shooed 2 | . . . . 1 . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . 3 . . . . . 12 6 . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Combat Hostiles Destroyed 58 | . . 3 . 7 2 6 3 . . . 15 . 10 4 8 Guns 22 | . . . . . . 6 3 . . . 12 . 1 . . Cannons 30 | . . 3 . 7 2 . . . . . 2 . 8 2 6 AOE 6 | . . . . . . . . . . . 1 . 1 2 2 Classes Destroyed 13 | . 1 1 . 1 . 3 . . . . 6 . . . 1 Worker 2 | . . . . . . . . . . . 2 . . . . Builder 1 | . . . . . . . . . . . . . . . 1 Hauler 1 | . . . . . . . . . . . 1 . . . . Mechanic 1 | . . . . . . . . . . . 1 . . . . Operator 2 | . . . . . . 2 . . . . . . . . . Watcher 2 | . 1 . . . . . . . . . 1 . . . . Swarmer 24 | . . 3 . 6 . 4 3 . . . 4 . . 4 . Grunt 19 | . . . . 1 2 . . . . . 4 . 9 . 3 Brawler 2 | . . . . . . . . . . . 1 . . . 1 Duelist 2 | . . . . . . . . . . . 2 . . . . Sentry 2 | . . . . . . 1 . . . . 1 . . . . Hunter 5 | . . . . . . . . . . . 2 . 1 . 2 Programmer 4 | . . . . . . 1 . . . . 1 . . . 2 Best Kill Streak 5 | . 1 3 . 4 2 5 3 . . . 4 . 4 4 5 Combat Bots Only 4 | . . 3 . 4 2 4 3 . . . 3 . 4 4 4 Max Kills in Single Turn 2 | . 1 1 . 1 1 2 2 . . . 2 . 1 2 2 Gunslinging 1 | . . . . . . 1 1 . . . 1 . . . . Exploded 2 | . . . . . . . . . . . 1 . 1 2 2 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Hostile Shots Fired 802 | . 1 1 . 35 39 41 8 4 . . 108 45 113 9 398 Missed 220 | . . . . 9 9 10 5 2 . . 32 12 18 4 119 Damage Taken 8037 | . 6 20 . 199 408 265 40 . . . 819 258 1525 87 4410 Core 1550 | . . 6 . 38 15 12 . . . . 76 19 232 . 1152 Absorbed by Shields 418 | . 2 7 . . . . . . . . . . . . 409 Redirected to Shielding 134 | . . . . . . . . . . . . . . . 134 Ignored by Resistances 2345 | . 2 7 . 66 115 80 12 . . . 234 72 397 24 1336 Core Remaining (%) 90 | 100 . . . 82 97 . . . . 98 91 . . 74 . Volleys Fired 176 | . 2 3 . 12 18 15 3 3 1 . 39 . 26 3 51 Largest 3 | . 2 2 . 2 2 2 2 2 2 . 3 . 3 3 2 Hottest 250 | . 136 136 . 136 133 160 160 160 160 . 205 . 250 140 141 Shots Fired 303 | . 4 6 . 24 21 22 6 6 2 . 84 . 50 7 71 Gun 121 | . . . . 3 6 20 6 6 2 . 72 . 6 . . Cannon 160 | . 4 6 . 21 10 . . . . . 6 . 41 6 66 Launcher 10 | . . . . . . . . . . . 6 . 3 1 . Special 12 | . . . . . 5 2 . . . . . . . . 5 Kinetic 86 | . . . . . . . . . . . . . 20 6 60 Thermal 173 | . 4 6 . 24 16 20 6 6 2 . 62 . 27 . . Explosive 10 | . . . . . . . . . . . 6 . 3 1 . Electromagnetic 22 | . . . . . . . . . . . 16 . . . 6 Robot Hit Streak 26 | . 2 5 . 10 10 26 12 2 . . 25 . 19 3 20 Robot Miss Streak 3 | . 1 . . 2 1 3 2 3 . . 3 . 3 2 1 Penetration Max 1 | . . . . . . . . . . . . . 1 . 1 Secondary Targets 5 | . . . . . . 1 1 . . . 3 . . . . Max Gunslinging Chain 1 | . . . . . . 1 1 . . . 1 . . . . Shots Hit Robots 238 | . 3 3 . 13 19 19 5 6 . . 71 . 39 3 57 Core Hits 149 | . 1 3 . 9 4 19 6 1 . . 57 . 22 6 21 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 15 | . . . . . . . . . . . 1 . 8 1 5 Burn 2 | . . . . . . . . . . . 1 . 1 . . Blast 13 | . . . . . . . . . . . . . 7 1 5 Melee Attacks 3 | . . . . . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 6804 | . 62 103 . 269 257 477 122 76 . . 2070 . 1320 239 1809 Guns 2409 | . . . . 17 90 477 122 76 . . 1519 . 108 . . Cannons 3333 | . 62 103 . 250 167 . . . . . 161 . 1037 59 1494 Explosions 1046 | . . . . . . . . . . . 390 . 175 180 301 Melee . | . . . . . . . . . . . . . . . . Ramming 16 | . . . . 2 . . . . . . . . . . 14 Kinetic 2025 | . . . . . . . . . . . . . 597 59 1369 Thermal 3758 | . 62 103 . 267 257 477 122 76 . . 1545 . 548 . 301 Explosive 663 | . . . . . . . . . . . 308 . 175 180 . Electromagnetic 342 | . . . . . . . . . . . 217 . . . 125 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 28 | . . . . . . . . . . . 1 . . . 28 Average Corruption 7 | . . . . . . . . . . . 1 . . . 8 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 40 | . . . . . . . . . . . 2 . . . 38 Message Errors 13 | . . . . . . . . . . . 1 . . . 12 Matter Fused 12 | . . . . . . . . . . . 1 . . . 11 Heat Flow Errors 1 | . . . . . . . . . . . . . . . 1 Energy Discharges 3 | . . . . . . . . . . . . . . . 3 Parts Fused 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . . . . . . 3 Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 Misfires 2 | . . . . . . . . . . . . . . . 2 Alerts 2 | . . . . . . . . . . . . . . . 2 Misdirections 1 | . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 189 | . . . . . 1 . . . . . 15 . 1 6 166 Projectiles 38 | . . . . . 1 . . . . . 15 . 1 . 21 Explosions 151 | . . . . . . . . . . . . . . 6 145 Melee . | . . . . . . . . . . . . . . . . Knockbacks 19 | . . . . . . . . . . . . . 11 . 8 Impact . | . . . . . . . . . . . . . . . . Kinetic 19 | . . . . . . . . . . . . . 11 . 8 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 382 | . . . . 1 . . . . . . . . 44 31 306 Shots 7 | . . . . . . . . . . . . . 2 1 4 Rammed 9 | . . . . 1 . . . . . . . . . . 8 Targets Rammed 9 | . . . . 1 . . . . . . . . . . 8 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 865 | . 170 137 . 300 359 272 197 122 75 . 526 . 865 186 195 Average Temperature 154 | . 107 67 . 160 184 95 94 59 44 . 140 . 231 104 107 Received Heat Transfer 1571 | . 4 . . 90 297 60 . . . . 180 12 669 . 259 Effects 46 | . . . . 4 4 1 . . . . 10 . 27 . . Shutdowns 14 | . . . . . 1 . . . . . 4 . 9 . . Energy Bleed 6 | . . . . 1 1 1 . . . . . . 3 . . Interference 3 | . . . . 3 . . . . . . . . . . . Matter Decay 9 | . . . . . 1 . . . . . 2 . 6 . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . Damage (minor) 5 | . . . . . 1 . . . . . 1 . 3 . . Damage (major) 7 | . . . . . . . . . . . 3 . 4 . . Damage (core) 1 | . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 24 | . . . . . . 5 2 . . . 15 . 2 . . Heat Transferred 7324 | . 111 129 . 481 518 1050 275 175 . . 3350 . 1085 . 150 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . 2 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Peak Influence 306 | . 22 77 . 270 210 111 . . . . 306 128 . . 269 Initial 128 | . . 7 . . 88 18 . . . . . 128 . . 49 Average 65 | . 2 16 . 100 90 43 . . . . 63 89 . . 66 Maximum Alert Level 1 | . . . . 1 1 . . . . . 1 . . . 1 Low Security (%) 97 | 100 100 100 . 96 98 100 . . . . 97 100 . . 92 Level 1 2 | . . . . 3 1 . . . . . 2 . . . 7 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 11 | . . . . . 1 1 . . . . 3 1 . . 5 Investigation 1 | . . . . . . . . . . . . . . . 1 Extermination 6 | . . . . . . 1 . . . . 1 1 . . 3 Reinforcement 4 | . . . . . 1 . . . . . 2 . . . 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Distress Signals 6 | . . . . . 4 1 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 129 | . 3 6 . 12 18 10 3 2 . . 20 2 19 5 29 Peak Tracking Total 11 | . 3 3 . 4 7 5 3 2 . . 3 2 5 5 11 Tactical Retreats 37 | . . . . 2 2 . . . . . 3 1 27 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Traps Triggered 2 | . 1 . . . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 5 | . . . . . . 5 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . 2 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Machines Disabled 13 | . . . . 1 1 . . . . . 5 . . . 6 Max in Single Turn 5 | . . . . 1 . . . . . . 4 . . . 5 Garrison Access 1 | . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Machines Accessed 22 | . . . 5 . 3 5 . . 4 . 2 1 . . 2 Terminals 7 | . . . . . 2 2 . . . . 2 . . . 1 Fabricators 1 | . . . . . . 1 . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . . . 1 . . . Recycling Units 2 | . . . . . 1 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 Total Hacks 107 | . . . 50 . 8 11 . . 27 . 4 1 . . 6 Successful 90 | . . . 50 . 5 5 . . 27 . 1 . . . 2 Failed 17 | . . . . . 3 6 . . . . 3 1 . . 4 Catastrophic 1 | . . . . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 21 | . . . 1 . 8 7 . . . . 3 . . . 2 Terminals 20 | . . . . . 7 6 . . . . 4 . . . 3 Fabricators 1 | . . . . . . 1 . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . . . 1 . . . Recycling Units 4 | . . . . . 1 3 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . 3 Terminal Hacks 81 | . . . 50 . . 2 . . 27 . 1 . . . 1 Record 60 | . . . 49 . . . . . 11 . . . . . . Part Schematic 10 | . . . . . . . . . 10 . . . . . . Robot Schematic 3 | . . . . . . . . . 3 . . . . . . Prototype ID Bank 4 | . . . . . . 1 . . 3 . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . Disarm Traps 1 | . . . . . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . 1 Unauthorized Hacks 7 | . . . . . 5 2 . . . . . . . . . Terminals 5 | . . . . . 4 1 . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . Botnet 3 | . . . . . 2 1 . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 1 . . . . . . . . . Reject 2 | . . . . . 1 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 9 | . . . . . 1 4 . . . . 1 1 . . 2 Full Trace Events 1 | . . . . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . Robots Built 1 | . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 58 | . . . . . . 58 . . . . . . . . . Total Robot Build Rating 3 | . . . . . . 3 . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 10 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . 1 . . . . . . . . 2 Non-combat 1 | . . . . . . . . . . . . . . . 1 Combat 2 | . . . . . . 1 . . . . . . . . 1 Robot Hacks Applied 4 | . . . . . . 1 . . . . . . . . 3 parse_system 2 | . . . . . . 1 . . . . . . . . 1 no_distress 1 | . . . . . . . . . . . . . . . 1 find_recycling 1 | . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Total Allies 6 | . . . . . 5 1 . . . . . . . . . Largest Group 3 | . . . . . 2 3 . . . . . . . . . Highest-Rated Group 63 | . . . . . 37 63 . . . . . . . . . Highest-Rated Ally 26 | . . . . . 21 26 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 87 | . . . . 22 59 6 . . . . . . . . . Total Damage 640 | . . . . 76 472 92 . . . . . . . . . Kills 8 | . . . . 3 3 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . 5 . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 2 1 . 1 . . 1 . . Drone Launches 16 | . . . . 6 6 . . . . . . . 2 . 2 Drone Recoveries 10 | . . . . 5 5 . . . . . . . . . . Decoded 0b10 Intel 11 | . . . . . . . . . . . . . . . 11 Emergency Access 8 | . . . . . . . . . . . . . . . 8 Garrisons 2 | . . . . . . . . . . . . . . . 2 Exits 1 | . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Turns Passed 16446 | 35 117 211 610 229 715 926 658 383 190 464 1118 572 8581 132 1505 Spaces Moved 4968 | 31 115 208 682 187 313 423 340 197 99 243 566 269 761 32 502 Core 698 | 5 . . . . . . . . . . . . 626 . 67 Treads 311 | . . . . . . . . . . . . . . . 311 Legs 2292 | . . . . . 270 423 340 197 99 243 431 . 133 32 124 Wheels 1261 | 26 115 208 682 187 43 . . . . . . . . . . Hover 406 | . . . . . . . . . . . 135 269 2 . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 95 95 190 190 190 190 190 110 160 160 330 100 Average Speed 312 | 75 80 80 87 95 180 190 190 190 190 190 168 206 1115 378 265 Slowest Speed 1300 | 80 95 80 95 95 260 190 190 190 190 190 190 210 1300 400 950 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 26 47 73 37 29 12 62 38 72 43 14 5 78 3 14 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 4 | . . . 1 . . . 1 1 1 . . . . . . Known Exits Taken 1 | . . . . . . . . . . . 1 . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 10 | . . 2 . 1 . . 2 1 . 1 . . 2 1 . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 155 | . . . . . . . . . . . 43 . 38 13 61 Melee . | . . . . . . . . . . . . . . . . Projectile 18 | . . . . . . . . . . . . . 10 4 4 AOE 137 | . . . . . . . . . . . 43 . 28 9 57 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Total 5565 | 42 135 245 694 213 441 519 345 199 99 246 639 287 815 40 606 Wait 187 | . . 27 4 6 67 62 . . . . 1 7 5 . 8 Move 4953 | 30 114 207 681 186 312 422 339 196 98 242 565 268 760 31 502 Hop . | . . . . . . . . . . . . . . . . Pick Up 84 | 6 9 3 3 3 9 6 1 . . 2 14 3 6 4 15 Fast Attach 6 | . . . . . 3 1 . . . . 1 1 . . . Attach 59 | 6 5 . 1 . 8 1 . . . 2 7 2 9 1 17 Detach 2 | . 1 . . . 1 . . . . . . . . . . Swap 36 | . 2 3 3 3 8 7 1 . . . 6 2 1 . . Drop 50 | . 2 2 2 2 15 5 1 . . . 6 4 8 1 2 Fire 176 | . 2 3 . 12 18 15 3 3 1 . 39 . 26 3 51 Melee 3 | . . . . . . . . . . . . . . . 3 Ram 5 | . . . . 1 . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . . . . . . . 4 Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 12) 36 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 7) 153 | -10/Materials | Entered Mines 154 | -10/Mines | Assembled infested the area 155 | -10/Mines | Met a Derelict bent on vengeance 162 | -10/Mines | Found a hidden stash of uninstalled traps 214 | -10/Mines | Met 8R-AWN 300 | -10/Mines | Build established: Mutant 360 | -10/Mines | Discovered new exit (range 5) 364 | -10/Mines | Entered Exiles 377 | -10/Exiles | Discovered new exit (range 15) 388 | -10/Exiles | Welcomed by 8R-AWN 398 | -10/Exiles | Met EX-HEX 457 | -10/Exiles | Met EX-DEC 474 | -10/Exiles | Learned location of Zion (-6) 498 | -10/Exiles | Met EX-BIN 550 | -10/Exiles | Aligned with FarCom system 551 | -10/Exiles | Given EX-Vault access code 588 | -10/Exiles | Opened EX-Vault 591 | -10/Exiles | Found Prototype Device 594 | -10/Exiles | Found Prototype Device 612 | -10/Exiles | Warned to stay clear of 0b10 Research branches 643 | -10/Exiles | Identified Skeleton Box 645 | -10/Exiles | Identified Cloak of Protection 674 | -10/Exiles | Found Field Lobotomy Kit 760 | -10/Exiles | Discovered new exit (range 14) 852 | -10/Exiles | Learned about 8R-AWN's background 974 | -10/Exiles | Stole three prototypes: Skeleton Box, Cloak of Protection, Field Lobotomy Kit 974 | -10/Exiles | Entered Mines 1060 | -9/Mines | Remotely autohacked Sealed Doors 1061 | -9/Mines | Found the Drone Emporium 1065 | -9/Mines | Found Prototype Device 1066 | -9/Mines | Identified Thief Drone Bay 1103 | -9/Mines | Discovered new exit (range 19) 1203 | -9/Mines | Entered Materials 1203 | -8/Materials | Accompanied by 1 ally 1203 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 1345 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 1391 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 1712 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 1829 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 1843 | -8/Materials | Assimilated H-55 Commando with FLK Orb 1871 | -8/Materials | Discovered new exit (range 9) 1918 | -8/Materials | Entered Factory 1918 | -7/Factory | Accompanied by 2 allies 1918 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1920 | -7/Factory | FarCom data flow suspended 2150 | -7/Factory | Fabricated O-24 Administrator (x1) 2480 | -7/Factory | Build established: Hacker-Tank 2489 | -7/Factory | P-60 Hacker assimilated allied Commando 3a 2804 | -7/Factory | Discovered new exit (range 15) 2844 | -7/Factory | Entered Lower Caves 2901 | -7/Lower Caves | Learned Factory garrison access intel 3317 | -7/Lower Caves | Spotted B-75 Beast 3485 | -7/Lower Caves | Discovered new exit (range 10) 3502 | -7/Lower Caves | Entered another Lower Caves area 3502 | -7/Lower Caves | Spotted 2J-H8Q(f) 3503 | -7/Lower Caves | Encountered a Master Thief 3508 | -7/Lower Caves | Spotted 69-680(f) 3508 | -7/Lower Caves | Cloak of Protection stolen by Master Thief 3509 | -7/Lower Caves | Encountered a Master Thief 3510 | -7/Lower Caves | Skeleton Box stolen by Master Thief 3847 | -7/Lower Caves | Discovered new exit (range 15) 3860 | -7/Lower Caves | Learned location of Extension (-4) 3885 | -7/Lower Caves | Entered Data Miner 3885 | -7/Data Miner | Discovered new exit (range 6) 3922 | -7/Data Miner | Met Data Miner 3972 | -7/Data Miner | Learned location of Section 7 (-2) 3972 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4009 | -7/Data Miner | Received God Mode back door access code from Data Miner 4075 | -7/Data Miner | Entered Proximity Caves 4309 | -6/Proximity Caves | Learned 4 Factory zone layouts 4507 | -6/Proximity Caves | Discovered new exit (range 7) 4539 | -6/Proximity Caves | Entered Factory 4539 | -6/Factory | Evolved 2 slots: Utility x2 4540 | -6/Factory | Identified exit to Factory 4541 | -6/Factory | Loaded intel: 4 garrison access locations 4767 | -6/Factory | Build established: Scavenger-Tank 5498 | -6/Factory | Build established: Hacker-Gunner 5635 | -6/Factory | Discovered exit to Factory (range 14) 5657 | -6/Factory | Entered another Factory area 5657 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 5767 | -5/Factory | Discovered new exit (range 6) 5960 | -5/Factory | Build established: Hacker-Tank 5980 | -5/Factory | Spotted B-75 Beast 6229 | -5/Factory | Entered Upper Caves 7719 | -5/Upper Caves | Spotted B-75 Beast 13141 | -5/Upper Caves | Learned Factory trap positions 14418 | -5/Upper Caves | Lost 4 parts (1p2u1w) 14757 | -5/Upper Caves | Discovered new exit (range 14) 14758 | -5/Upper Caves | Encountered a Warlord checkpoint 14810 | -5/Upper Caves | Entered another Upper Caves area 14814 | -5/Upper Caves | Discovered new exit (range 9) 14942 | -5/Upper Caves | Entered Factory 14942 | -4/Factory | Evolved 2 slots: Utility x2 14943 | -4/Factory | Loaded intel: 79 trap records 15256 | -4/Factory | Lost 3 parts (1p2u) 15609 | -4/Factory | Lost 5 parts (2p1n2w) 15873 | -4/Factory | Build established: Hacker-Mutant 15920 | -4/Factory | Lost 6 parts (1p3u2w) 15937 | -4/Factory | Identified exit to Extension 15955 | -4/Factory | System corruption reached 10% 16216 | -4/Factory | Spotted B-86 Titan 16331 | -4/Factory | Core integrity fell below 50% 16418 | -4/Factory | Core integrity fell below 20% 16447 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 16414_ K-01 Serf collects debris. 16414_ Slammed into U-05 Engineer. 16415_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 16415_ U-05 Engineer distress signal alerts nearby ally. 16416_ >> DECODED: Emergency access location. 16417_ K-01 Serf cleans the Assembly Bed. 16417_ Slammed into P-70 Sage. 16417_ Destabilizing: Core damaged (-57). 16419_ Slammed into P-70 Sage. 16421_ Hacking Suite destroyed. 16422_ P-70 Sage repels hacking attempt. 16422_ K-01 Serf cleans the Assembly Bed. 16434_ Slammed into K-01 Serf. 16434_ K-01 Serf cleans the Assembly Bed. 16436_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 16438_ RLG%FMWYOMWBPRCLX, =G5G/E 16443_ Remote Datajack destroyed. 16447_ Slug penetrates Wall. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????# | | ????????????????????????????# ###+############ | | ????????????????????????????###???# #?? | | ??????????????????????????????????# """ """ #?? | | ??????????????????????????????????# """ """ #?? | | ??????????????????????????????????# """ """ #?? | | ??????????????????????????????????# #?# | | ??????????????????????????????????###########+#### | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# """" """" | | ??????????????????????????????????????# """" """" | | ??????????????????????????????????????# """" """" | | ??????????????????????????????????????# """" """" | | ??????????????^?########+#+###????????# """" | | ??????????????^^ #????????# """" | | ???????????????? ########## | | ????????????????"" / | | ????????????????"" p ####### | | ????????????????"" #?????# | | ???????????????? #### p #?????#/###/###### | | ???????????????????????# k#?????# ### #####" | | ???????????????????????# k#?????# | | ???????????????????????# #?????# | | ???????????????????????# R#?????# | | ???????????????????????# @ ##/#?????###########" | | ???????????????????????# # ???????????????? | | ???????????????????????# # ! ??????????????? | | ???????????????????????# # ?????????????? | | ???????????????????????# # !?????/?????+? | | ???????????????????????# # !!???????????? | | ???????????????????????# # !! ??????????? | | ???????????????????????+ + ?????????? | | ???????????????????????# # """"" ?????????? | | ???????????????????????# #??"????????????????? | | ???????????????????????#R #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# g #???????????????????? | | ???????????????????????#A #???????????????????? | | ???????????????????????? g #???????????????????? | | ???????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????^???????????? | | ?????????????????????????????????^???????????????? | | ?????????????????????????????????????^???????????? | | ?????????????????????????????????^???????????????? | | ??????????????????????^??????????????????????????? | | ?????????????????????^???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????^???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 80 Energy Generation 44 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 210 ECM Strength 1 Cloak Strength 5 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Evasion (%) 49 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Fabricated ------------ O-24 Administrator | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club Leap Before You Look My Command Is Your Wish The Oracle Challenges ------------ None Game ------ Seed AssaultLatentMachine Manual? 0 Play Time 02:03:24 Cumulative 20.5 hours Start 2024.04.05 @ 20:06:03 End 2024.04.05 @ 22:16:40 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 18 Rogue 0 Adventurer 18 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d2d02056-f5d3-4c7a-842b-de2474a058e6