Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.06 @ 16:17:23 Player: Floof Enjoyer Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (427) 427 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2802 Bonus ------- None Cogmind --------- Core Integrity 458/700 Matter 232/300 Energy 92/160 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Terrain Scanner Advanced Terrain Scan Processor Targeting Computer Propulsion Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Terrain Scanner Advanced Terrain Scan Processor Targeting Computer Propulsion Shielding > --- WEAPON ----------- Shock Rifle Medium Laser Light Assault Rifle > --- INVENTORY -------- (None) [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Targeting Computer Device Improved Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Battle Rifle Energy Gun Medium Laser Ballistic Gun Battle Rifle Build | -11 -10 -10 -9 -7 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 6 | . . . . 6 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon 1 | . . . . 1 Parts Attached 28 | 8 1 7 5 7 Power 6 | 1 . 3 1 1 Engine 5 | 1 . 3 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 8 | 2 . 2 3 1 Treads . | . . . . . Leg . | . . . . . Wheel 8 | 2 . 2 3 1 Hover . | . . . . . Flight . | . . . . . Utility 6 | 2 1 . . 3 Device 1 | 1 . . . . Storage 1 | 1 . . . . Processor 3 | . 1 . . 2 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 8 | 3 . 2 1 2 Energy Gun 2 | 1 . . . 1 Energy Cannon . | . . . . . Ballistic Gun 6 | 2 . 2 1 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 18 | . . 8 2 8 Power 4 | . . 3 . 1 Propulsion 7 | . . 3 1 3 Utility . | . . . . . Weapon 7 | . . 2 1 4 Highest Loss Streak 7 | . . 5 2 7 To Critical Strikes . | . . . . . Average Backups 4 | 2 4 5 6 1 Power . | . 1 1 . . Propulsion . | . . . . . Utility 2 | . 1 3 3 . Weapon 1 | . 1 1 2 . Tool/Special . | . . . . . Unused Backups . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 87 | . 100 90 90 72 Engine 11 | . 14 11 14 6 Wheel 20 | . 28 22 18 15 Device 2 | . 6 . . 6 Storage 11 | . 14 14 14 2 Processor 13 | . 8 14 14 12 Protection 1 | . . . . 6 Energy Gun 4 | . 14 4 . 6 Ballistic Gun 21 | . 14 22 28 13 Peak Build Rating 18 | 9 9 11 10 18 Average Rating 9 | 5 7 8 9 15 On Entrance 6 | . 9 7 9 9 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 18 | 15 15 14 15 18 Greatest Support 40 | 26 26 40 20 30 Greatest Overweight (x) 4 | . . 4 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 5 8 8 8 5 Most Carried 8 | 4 6 8 8 5 Average Carried 4 | 2 4 5 6 . Final Capacity 8 | 8 8 8 8 5 Final Carried 6 | 2 6 4 6 . Class Distribution -------------------- 83% | Mutant 9% | Skirmisher 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -7 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 659 | 174 . 189 128 168 Remotely . | . . . . . Salvage Created 502 | 38 . 202 52 210 Parts 24 | 4 . 16 2 2 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 9 | . . 9 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -7 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed 11 | . . 6 1 4 Guns 10 | . . 6 1 3 AOE 1 | . . . . 1 Classes Destroyed 6 | 1 . 3 1 1 Tunneler 2 | 2 . . . . Turret 2 | . . 2 . . Swarmer 4 | . . 4 . . Grunt 4 | . . . . 4 Sentry 1 | . . . 1 . Subdweller 2 | . . 2 . . Best Kill Streak 4 | 2 . 4 1 2 Combat Bots Only 4 | . . 4 1 2 Max Kills in Single Turn 1 | 1 . 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -7 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 195 | . . 134 8 53 Missed 60 | . . 46 1 13 Hits 135 | . . 88 7 40 Projectile 135 | . . 88 7 40 Critical Strikes 2 | . . . . 2 Damage Taken 1650 | . . 922 106 622 Core 434 | . . 177 15 242 Absorbed by Shields . | . . . . . Redirected to Shielding 29 | . . . . 29 Core Remaining (%) 61 | 100 . . 23 . Volleys Fired 84 | 16 2 34 6 26 Largest 3 | 2 2 2 2 3 Hottest 120 | 70 70 70 50 120 Shots Fired 167 | 31 4 61 10 61 Gun 167 | 31 4 61 10 61 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 129 | 23 2 57 10 37 Thermal 28 | 8 2 4 . 14 Explosive . | . . . . . Electromagnetic 10 | . . . . 10 Robot Hit Streak 11 | 7 3 11 7 9 Robot Miss Streak 9 | 6 4 2 1 9 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 108 | 16 3 44 7 38 Core Hits 36 | 3 . 15 2 16 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 2 . . Burn 1 | . . 1 . . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1447 | 189 43 597 119 499 Guns 1383 | 189 43 597 119 435 Cannons . | . . . . . Explosions 64 | . . . . 64 Melee . | . . . . . Ramming . | . . . . . Kinetic 999 | 113 30 548 119 189 Thermal 301 | 76 13 49 . 163 Explosive . | . . . . . Electromagnetic 147 | . . . . 147 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 8 | . . . . 8 Projectiles . | . . . . . Explosions 8 | . . . . 8 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 28 | . . . . 28 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 195 | 27 18 21 38 195 Average Temperature 55 | 10 10 18 17 80 Received Heat Transfer 555 | . . 258 36 261 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 827 | 222 37 222 . 346 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -9 -7 ------- Run | Yrd Mat Sub Rec Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 69 | 10 . . 69 33 Initial 69 | . . . 69 4 Average 12 | 1 . . 26 8 Influence Increases 348 | 10 . 225 20 93 Destroy 0b10 Robot/C 220 | . . 120 20 80 Destroy 0b10 Robot/NC 10 | 10 . . . . Destroy Leader 10 | . . . . 10 Destroy Structure 3 | . . . . 3 Lose Combat Pursuer 105 | . . 105 . . Influence Decreases 348 | 10 . 80 155 103 Entered New Map 82 | . . . 76 6 Time Decay 193 | 10 . 50 79 54 Lost Part 73 | . . 30 . 43 Squads Dispatched 2 | . 1 . . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -7 --------- Run | Yrd Mat Sub Rec Fac Distress Signals 3 | . . . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 23 | . 2 11 1 9 Peak Tracking Total 6 | . 1 6 1 4 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -10 -9 -7 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -7 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -7 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -7 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -7 -------- Run | Yrd Mat Sub Rec Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -7 ------- Run | Yrd Mat Sub Rec Fac Active Infowar (turns) 229 | 21 23 . . 185 Terrain 229 | 21 23 . . 185 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -7 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 949 | 119 62 366 216 186 Spaces Moved 683 | 62 56 252 194 119 Core 14 | 2 . 9 . 3 Treads . | . . . . . Legs . | . . . . . Wheels 669 | 60 56 243 194 116 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 80 80 Average Speed 95 | 87 90 101 96 84 Slowest Speed 250 | 90 90 250 110 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 3 16 20 53 4 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 2 | . . . . 2 Melee . | . . . . . Projectile . | . . . . . AOE 2 | . . . . 2 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -7 --------- Run | Yrd Mat Sub Rec Fac Total 833 | 96 62 304 212 159 Wait 3 | . . 3 . . Move 679 | 61 55 251 193 119 Hop . | . . . . . Pick Up 28 | 9 4 6 6 3 Fast Attach 1 | . . . 1 . Attach 24 | 8 . 7 3 6 Detach 1 | 1 . . . . Swap 8 | 1 1 2 1 3 Drop 5 | . . 1 2 2 Fire 84 | 16 2 34 6 26 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -9/Recycling -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 6) 182 | -10/Materials | Entered Subcaves 192 | -10/Subcaves | Learned Materials terminal intel 249 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 273 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 290 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 316 | -10/Subcaves | Build established: Mutant 365 | -10/Subcaves | Lost 5 parts (1p2n2w) 372 | -10/Subcaves | Shifting Twisted Machinery released Flamer 476 | -10/Subcaves | Core integrity fell below 50% 514 | -10/Subcaves | Discovered new exit (range 15) 547 | -10/Subcaves | Lost 3 parts (2p1n) 548 | -10/Subcaves | Entered Recycling 549 | -9/Recycling | Met a Zionite searching for Scraptown 748 | -9/Recycling | Discovered new exit (range 16) 764 | -9/Recycling | Entered Factory 764 | -7/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 950 | -7/Factory | Self-destructed Last Messages --------------- Chain reaction triggered in Lgt. Nuclear Core. G-47 Trooper destroyed. Wheel destroyed. Destroyed Wheel. W-25 Informer sends out distress signal. K-01 Serf collects debris. Acquired 72 matter. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. Shock Rifle destroyed. U-05 Engineer lays Concrete. Imp. Ion Engine destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Lgt. Assault Rifle destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????#???##?#??#####+#### #?###?## # | | ?????????####?###??## ##?# ####??## # | | ?????????#?##?##?#### #### ############### | | ????????#?#? # #?#??? | | ???????????#?? + ##?##? | | ??????????#???""" """ """ """ # #??#?? | | ?????????? #? ??" """ """ """ # ##?#?? | | ???????????????""?""" """ """ # #?#??? | | ???????????? # #?##?? | | ??????????????"""?""" """ """ # ###?#? | | ???????????????"" "?" """ """ # #?###? | | ???????????? """ ?"" """ """ # #?###? | | ???????????? ###########?##? | | ?????????? # """ """ """ """ ##########????? | | ???????????# "?" """ """ """ # ???#??# | | ????????? ?#? """ """ """ """ # """"" ##?#? | | ?????????? # # ""T"" #?#?? | | ????????? ? 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"? ??????????? | | ????????????? ^ "T ?"? ? ???????? | | ???????????####+########## ?"" ? ????????????? | | ??????????????" ?"" ###### ?" ? ???????????? | | ??????????????????"???##?# ???? ?????????????? | | ?????????????????"? #???#?? ?? ??????????????? | | ??????????????????????##?? ?? ???????????????? | | ????????????????????????##???????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 232 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Propulsion Shielding 33 Evasion (%) 44 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniConceptProcsplitter Manual? 0 Play Time 00:10:37 Cumulative 13.8 hours Start 2026.08.06 @ 16:08:43 End 2026.08.06 @ 16:17:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 21 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5b7a172d-7079-4e83-a875-c21071d0d406