Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.07 @ 05:15:14 Player: Rustedshell Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (62) 310 Value Destroyed (1726) 1726 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (167) 167 TOTAL SCORE: 3883 Bonus ------- High Alert Combat Kills 167 Cogmind --------- Core Integrity 353/550 Matter 211/300 Energy 91/240 System Corruption 6% Temperature Critical (672) Movement Core (1400) Ox27 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit Improved Signal Interpreter Hardened Heavy Armor Plating > --- WEAPON (3) ------- EM Pulse Cannon Ion Cannon Grenade Launcher > --- INVENTORY (20) --- Improved Ion Engine Improved Ion Engine Improved Ion Engine Cryofiber Web Enhanced Autogun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Cryofiber Web Energy Filter Hardened Heavy Armor Plating > --- WEAPON ----------- Beam Rifle Advanced EMP Blaster Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Improved Signal Interpreter Improved Power Shielding Rocket Launcher [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Hardened Heavy Armor Plating Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Heavy Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon 1 | . . . 1 Parts Attached 46 | 7 6 7 26 Power 5 | 1 . 1 3 Engine 4 | 1 . 1 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 11 | 2 . 2 7 Treads 4 | . . . 4 Leg 7 | 2 . 2 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 13 | 2 2 2 7 Device 6 | 2 1 . 3 Storage 5 | . 1 2 2 Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 17 | 2 4 2 9 Energy Gun 6 | 1 2 1 2 Energy Cannon 2 | . . . 2 Ballistic Gun 3 | 1 . 1 1 Ballistic Cannon 2 | . 2 . . Launcher 4 | . . . 4 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 9 | . . . 9 Power . | . . . . Propulsion 4 | . . . 4 Utility 2 | . . . 2 Weapon 3 | . . . 3 Highest Loss Streak 4 | . . . 4 To Critical Strikes . | . . . . Average Slot Usage (%) 86 | . 100 90 82 Engine 9 | . 14 11 7 Treads 14 | . . . 20 Leg 9 | . 28 22 2 Device 9 | . 26 11 5 Storage 10 | . 1 24 9 Processor 4 | . . . 5 Protection 5 | . . . 7 Energy Gun 9 | . 25 15 4 Energy Cannon 4 | . . . 5 Ballistic Gun 3 | . 1 6 3 Launcher 5 | . . . 8 Naked Turns . | . . . . Heaviest Build 82 | 8 13 23 82 Greatest Support 60 | 20 20 26 60 Greatest Overweight (x) 4 | . . . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 5 5 5 20 Average Capacity 10 | 5 5 5 13 Most Carried 5 | 5 5 5 5 Average Carried 4 | . 4 4 4 Final Capacity 20 | 5 5 5 20 Final Carried 5 | 5 5 5 5 Class Distribution -------------------- 41% | Mutant 27% | Scavenger-Mutant 19% | Tank 10% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1157 | 272 67 57 761 Remotely . | . . . . Salvage Created 2028 | 97 206 338 1387 Parts 111 | 9 11 14 77 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 43 | 1 6 7 29 Guns 27 | 1 6 6 14 Cannons 3 | . . . 3 AOE 11 | . . 1 10 Classes Destroyed 12 | 2 2 3 5 Worker 2 | . . . 2 Builder 5 | . . . 5 Tunneler 3 | 3 . . . Recycler 3 | . . 1 2 Operator 1 | . . 1 . Watcher 5 | . 1 . 4 Swarmer 13 | . 3 3 7 Grunt 18 | 1 3 3 11 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 9 | . . 1 8 Hunter 1 | . . . 1 Best Kill Streak 7 | 4 3 4 7 Combat Bots Only 6 | 1 3 3 6 Max Kills in Single Turn 4 | 2 2 1 4 Gunslinging 1 | . 1 . 1 Exploded 4 | . . 1 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 189 | 2 7 20 160 Missed 60 | . 2 6 52 Damage Taken 1693 | 16 35 98 1544 Core 224 | . 4 23 197 Absorbed by Shields . | . . . . Ignored by Resistances 482 | 5 12 32 433 Core Remaining (%) 97 | 100 98 94 . Volleys Fired 115 | 4 8 19 84 Largest 3 | 2 2 2 3 Hottest 149 | 60 90 90 149 Shots Fired 215 | 8 17 38 152 Gun 149 | 8 17 38 86 Cannon 37 | . . . 37 Launcher 29 | . . . 29 Special . | . . . . Kinetic 59 | 4 . 5 50 Thermal 30 | 4 . . 26 Explosive 29 | . . . 29 Electromagnetic 97 | . 17 33 47 Robot Hit Streak 21 | 6 12 12 21 Robot Miss Streak 6 | . 1 4 6 Penetration Max . | . . . . Secondary Targets 5 | . 1 1 3 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 164 | 6 15 31 112 Core Hits 107 | 5 10 17 75 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Burn 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4116 | 84 263 572 3197 Guns 1808 | 84 263 446 1015 Cannons 757 | . . . 757 Explosions 1524 | . . 126 1398 Melee . | . . . . Ramming 27 | . . . 27 Kinetic 683 | 41 . 42 600 Thermal 819 | 43 . 126 650 Explosive 1141 | . . . 1141 Electromagnetic 1446 | . 263 404 779 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . 1 . 6 Average Corruption 4 | . 1 . 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 39 | . 2 . 37 Message Errors 11 | . . . 11 Matter Fused 10 | . . . 10 Heat Flow Errors 3 | . . . 3 Energy Discharges 4 | . . . 4 Parts Rejected 1 | . . . 1 Data Loss (minor) 3 | . . . 3 Data Loss (major) 5 | . 1 . 4 Misfires 2 | . 1 . 1 Overload Shots . | . . . . Overflow Damage 287 | . . 27 260 Projectiles 28 | . . . 28 Explosions 259 | . . 27 232 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 282 | . . . 282 Shots 10 | . . . 10 Rammed 4 | . . . 4 Targets Rammed 4 | . . . 4 Kicked . | . . . . Crushed . | . . . . Highest Temperature 705 | 12 132 147 705 Average Temperature 136 | 11 52 50 163 Received Heat Transfer 735 | 12 12 27 684 Effects 15 | . . . 15 Shutdowns 3 | . . . 3 Energy Bleed 1 | . . . 1 Interference 3 | . . . 3 Matter Decay 1 | . . . 1 Short Circuit 2 | . . . 2 Damage (minor) 3 | . . . 3 Damage (major) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 11 | . 3 5 3 Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted . | . . . . Heat Transferred 1388 | 100 . 150 1138 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 2 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 675 | 35 166 233 675 Initial 83 | . 19 . 83 Average 336 | 9 95 142 445 Maximum Alert Level 2 | . . 1 2 Low Security (%) 31 | 100 100 91 1 Level 1 21 | . . 8 30 Level 2 46 | . . . 67 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 2 3 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 54 | 1 8 8 37 Peak Tracking Total 7 | 1 3 3 7 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . . . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 10 | . . 1 9 Max in Single Turn 2 | . . 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 2 2 3 Terminals 5 | . 1 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 4 6 11 Successful 12 | . 3 3 6 Failed 9 | . 1 3 5 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . 4 . . Terminals 17 | . 3 6 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 1 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 2 3 4 Record 6 | . 2 . 4 Prototype ID Bank 1 | . . 1 . Emergency Access Points 1 | . . 1 . Registered Components 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 1 . 2 Report Inventory 2 | . 1 . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 2 2 Full Trace Events 3 | . 1 1 1 Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 1 | . . . 1 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2829 | 120 402 376 1931 Spaces Moved 1241 | 89 138 227 787 Core 20 | 20 . . . Treads 712 | . . . 712 Legs 509 | 69 138 227 75 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 170 | 104 120 120 201 Slowest Speed 480 | 120 120 120 480 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 5 22 27 66 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 240 | . . 4 236 Melee . | . . . . Projectile 1 | . . . 1 AOE 239 | . . 4 235 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1754 | 104 361 295 994 Wait 278 | . 195 30 53 Move 1238 | 88 137 226 787 Hop . | . . . . Pick Up 34 | 5 5 4 20 Fast Attach 22 | 7 5 4 6 Attach 9 | . . . 9 Detach . | . . . . Swap 15 | . 1 3 11 Drop 39 | . 10 9 20 Fire 115 | 4 8 19 84 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 4 | . . . 4 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 78 | -11/Scrapyard | Discovered new exit (range 8) 121 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 505 | -10/Materials | Discovered new exit (range 15) 523 | -10/Materials | Entered another Materials area 523 | -9/Materials | Evolved 2 slots: Utility x2 573 | -9/Materials | Discovered new exit (range 16) 890 | -9/Materials | Discovered new exit (range 9) 899 | -9/Materials | Entered another Materials area 899 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1122 | -8/Materials | Lost 4 parts (2n1u1w) 1621 | -8/Materials | Discovered new exit (range 9) 1730 | -8/Materials | Build established: Scavenger-Mutant 1731 | -8/Materials | Identified exit to Factory 2087 | -8/Materials | Discovered exit to Factory (range 9) 2569 | -8/Materials | Build established: Tank 2830 | -8/Materials | Self-destructed Last Messages --------------- 02803_ Acquired 60 matter. 02805_ R-06 Scavenger collects Lgt. Nuclear Core. 02806_ K-01 Serf collects debris. 02813_ G-47 Trooper destroyed. 02815_ Destroyed Wheel. 02817_ Power failure, Nuclear Core shutdown. 02820_ Lgt. Treads broken. 02820_ Overheating: Short circuit. 02821_ EM Pulse Cannon broken. 02821_ Overheating: Short circuit. 02821_ G-47 Trooper destroyed. 02823_ Overheating: Nuclear Core damaged (-36). 02826_ Power failure, Nuclear Core shutdown. 02826_ Overheating: Nuclear Core damaged (-17). 02828_ Overheating: System interference. 02828_ Enh. Autogun temporarily disabled. 02828_ Ion Cannon temporarily disabled. 02830_ Overheating: System interference. 02830_ Grenade Launcher temporarily disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ####################;###############?????????? | | + o g%!% #?????????? | | ########## =%*= =u@ #?????????? | | #?????####+############## #####+########????? | | #?????# #????????# #??# ! #????? | | #?????# #????????# #??#| |#????? | | #?????# = #???????? #??# #????? | | #?????# #??????? #??# #????? | | ##????# [ ! #??????### #??# """ """ #????? | | * ????# ]/ #????????# #??# """ """ #????? | | ????# #????????# #??# """ """ #????? | | """???# #????????# #??# #????? | | """ "?# #????????# #??###########????? | | """ ??##########????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ????????????????????????+ +?????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ??????????????????? | | ?????????????????????????+#??????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 865 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Challenges ------------ None Game ------ Seed PointyArmoredDetonator Manual? 0 Play Time 00:44:10 Cumulative 4.7 hours Start 2024.05.07 @ 04:26:41 End 2024.05.07 @ 05:15:14 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 3 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17b4ae84-07ec-4509-85a2-2dce886d962b