Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.08 @ 11:46:10 Player: throbalt Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (61) 305 Value Destroyed (1911) 1911 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (385) 385 TOTAL SCORE: 5361 Bonus ------- Follower Combat Kills 385 Cogmind --------- Core Integrity 0/700 Matter 181/300 Energy 220/220 System Corruption 6% Temperature Cool (12) Movement Core (800) Ox15 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (4) --- Gravmag System > --- UTILITY (4) ------ Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Hacking Suite > --- WEAPON (3) ------- Heavy Particle Cannon Ion Cannon Gauss Rifle > --- INVENTORY (15) --- Shock Rifle Beam Rifle Particle Gun Heavy Assault Rifle Assault Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Hacking Suite System Shield Drone Bay > --- WEAPON ----------- Gauss Rifle Flak Gun Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Advanced Heat Sink Advanced Targeting Computer Light Armor Plating Drone Bay Beam Rifle Particle Gun Heavy Particle Cannon Ion Cannon Heavy Assault Rifle [Rating: 43] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Medium Storage Unit Device Thief Drone Bay Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Slots Evolved 6 | . . . 2 2 . 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . 1 . . 1 Utility 2 | . . . . 2 . . Weapon 1 | . . . 1 . . . Parts Attached 63 | 7 2 5 8 9 17 15 Power 11 | 1 . 2 . 1 3 4 Engine 8 | 1 . 2 . 1 3 1 Core 3 | . . . . . . 3 Reactor . | . . . . . . . Propulsion 15 | 3 . 1 3 2 3 3 Treads . | . . . . . . . Leg 11 | 1 . 1 3 2 3 1 Wheel 3 | 2 . . . . . 1 Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 17 | 1 2 1 1 3 4 5 Device 6 | . . 1 . 1 2 2 Storage 5 | 1 2 . . . . 2 Processor 2 | . . . . 1 . 1 Hackware 2 | . . . . 1 1 . Protection 2 | . . . 1 . 1 . Artifact . | . . . . . . . Weapon 20 | 2 . 1 4 3 7 3 Energy Gun 3 | 1 . . . . 2 . Energy Cannon 4 | . . . . 2 2 . Ballistic Gun 11 | 1 . 1 3 1 3 2 Ballistic Cannon 1 | . . . . . . 1 Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 . . 2 . Parts Lost 26 | . . 1 1 . 9 15 Power 5 | . . 1 . . 1 3 Propulsion 9 | . . . . . 3 6 Utility 4 | . . . . . . 4 Weapon 8 | . . . 1 . 5 2 Highest Loss Streak 12 | . . 1 1 . 3 12 To Critical Strikes . | . . . . . . . Average Backups 8 | 1 7 8 9 9 9 8 Power 1 | . 1 1 1 2 1 1 Propulsion 1 | . 2 1 1 1 1 . Utility 1 | . . . 1 1 2 2 Weapon 3 | . 3 4 4 4 2 4 Tool/Special . | . . . . . . . Unused Backups 19 | . 1 1 2 5 8 2 Power 6 | . . 1 . 1 4 . Propulsion . | . . . . . . . Utility 3 | . . . 1 . 2 . Weapon 9 | . 1 . 1 4 1 2 Tool/Special 1 | . . . . . 1 . Average Slot Usage (%) 91 | . 85 84 92 99 97 84 Engine 10 | . 14 13 11 9 8 9 Leg 21 | . . 15 29 27 26 19 Wheel 4 | . 28 12 . . . . Device 5 | . . . . 9 11 6 Storage 10 | . 14 14 11 9 9 7 Processor 2 | . . . . 7 2 1 Hackware 6 | . . . . 8 11 13 Protection 1 | . . . 7 1 . . Energy Gun 5 | . 14 5 . . 11 1 Energy Cannon 2 | . . . . 5 5 2 Ballistic Gun 17 | . 14 22 31 21 9 12 Peak Build Rating 43 | 6 7 13 14 31 39 43 Average Rating 22 | 4 6 7 11 27 34 34 On Entrance 13 | . 6 6 7 14 31 32 Avg Prop Armor Cover (%) 6 | 7 . . . . . 5 Naked Turns . | . . . . . . . Heaviest Build 55 | 12 17 21 23 33 40 55 Greatest Support 60 | 20 20 20 36 41 43 60 Greatest Overweight (x) 15 | . . 1 . . 1 15 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | 8 10 10 10 10 10 15 Average Capacity 10 | 6 8 10 10 10 10 11 Most Carried 12 | 4 9 10 10 10 10 12 Average Carried 8 | 1 7 8 9 9 9 8 Final Capacity 15 | 8 10 10 10 10 10 15 Final Carried 10 | 4 8 9 10 10 10 5 Class Distribution -------------------- 28% | Mutant 27% | Gunner 20% | Hacker-Gunner 11% | Scavenger-Gunner 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Gunner | -8/Materials Gunner | -8/Storage Hacker-Gunner | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Matter Collected 1420 | 206 83 109 150 166 411 295 Remotely . | . . . . . . . Salvage Created 2234 | . 120 192 83 121 1278 440 Parts 126 | . 9 13 6 7 71 20 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Combat Hostiles Destroyed 52 | . 4 8 4 3 22 11 Guns 36 | . 4 8 4 . 16 4 Cannons 15 | . . . . 3 5 7 AOE 1 | . . . . . 1 . Classes Destroyed 11 | . 3 . 1 2 3 2 Worker 7 | . . . . . 5 2 Operator 1 | . . . 1 . . . Watcher 1 | . 1 . . . . . Swarmer 17 | . 3 6 4 1 . 3 Grunt 20 | . 1 2 . . 12 5 Brawler 1 | . . . . . 1 . Duelist 1 | . . . . . . 1 Protector 2 | . . . . . 2 . Sentry 9 | . . . . 1 7 1 Hunter 1 | . . . . 1 . . Programmer 1 | . . . . . . 1 Best Kill Streak 5 | . 3 2 4 2 5 4 Combat Bots Only 4 | . 3 2 4 2 3 3 Max Kills in Single Turn 3 | . 1 1 2 1 3 2 Gunslinging 1 | . . . 1 . . . Exploded 1 | . . . . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Hostile Shots Fired 529 | . 16 42 32 15 99 325 Missed 177 | . 7 12 5 4 23 126 Hits 352 | . 9 30 27 11 76 199 Melee 3 | . . . . . . 3 Projectile 349 | . 9 30 27 11 76 196 Critical Strikes 7 | . . . 1 . 1 5 Part Disruptions 2 | . . . . . . 2 Damage Taken 4533 | . 81 254 221 163 1350 2464 Core 987 | . . 72 35 32 146 702 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 80 | . . . 52 28 . . Core Remaining (%) 82 | 100 . 71 91 . 67 . Volleys Fired 158 | 1 10 27 15 13 67 25 Largest 3 | 1 2 2 3 3 3 3 Hottest 200 | 40 60 60 63 109 200 163 Shots Fired 410 | 1 20 54 45 33 182 75 Gun 316 | 1 20 54 45 20 134 42 Cannon 94 | . . . . 13 48 33 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 251 | . 10 39 45 20 78 59 Thermal 82 | 1 10 15 . 2 38 16 Explosive . | . . . . . . . Electromagnetic 77 | . . . . 11 66 . Robot Hit Streak 12 | 1 5 7 6 9 12 6 Robot Miss Streak 8 | . 1 5 8 2 4 6 Penetration Max 1 | . . . . . . 1 Secondary Targets 4 | . 1 1 1 . 1 . Max Gunslinging Chain 1 | . 1 1 1 . 1 . Shots Hit Robots 248 | 1 14 26 20 22 114 51 Core Hits 136 | . 8 15 9 6 60 38 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 2 | . . . . . 2 . Destroy 2 | . . . . . 2 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4699 | 11 135 234 197 413 2486 1223 Guns 2851 | 11 135 226 197 169 1550 563 Cannons 1548 | . . . . 244 761 543 Explosions 275 | . . . . . 158 117 Melee . | . . . . . . . Ramming 25 | . . 8 . . 17 . Kinetic 2185 | . 60 182 197 169 742 835 Thermal 1001 | 11 75 44 . 45 555 271 Explosive 68 | . . . . . 68 . Electromagnetic 1420 | . . . . 199 1104 117 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . . 6 Average Corruption 5 | . . . . . . 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . . . . . 7 Message Errors 2 | . . . . . . 2 Matter Fused 1 | . . . . . . 1 Energy Discharges 3 | . . . . . . 3 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 4 | . . . . . . 4 Impact . | . . . . . . . Kinetic 4 | . . . . . . 4 Secondary . | . . . . . . . Self-Inflicted Damage 92 | . . 3 . . 64 25 Shots 2 | . . . . . 1 1 Rammed 3 | . . 3 . . . . Targets Rammed 8 | . . 3 . . 5 . Kicked 5 | . . . . . 5 . Crushed . | . . . . . . . Highest Temperature 493 | . 40 40 36 105 493 228 Average Temperature 113 | . 19 18 16 35 162 95 Received Heat Transfer 1398 | . 12 6 27 90 666 597 Effects 15 | . . . . . 15 . Shutdowns 1 | . . . . . 1 . Energy Bleed 1 | . . . . . 1 . Interference 7 | . . . . . 7 . Short Circuit 2 | . . . . . 2 . Damage (minor) 1 | . . . . . 1 . Damage (major) 3 | . . . . . 3 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 6 | . . . . 1 5 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 1 . . . 2 . Heat Transferred 1658 | 25 175 100 . 74 877 407 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . 2 . Alert | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 81 | 100 100 100 100 100 24 100 Level 1 18 | . . . . . 75 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 395 | . 60 100 142 110 395 173 Initial 164 | . . . . 31 9 164 Average 97 | . 16 39 69 32 255 71 Influence Increases 2137 | . 127 220 304 226 877 383 Destroy 0b10 Robot/C 1260 | . 80 160 200 100 500 220 Destroy 0b10 Robot/NC 60 | . 5 . 5 5 35 10 Destroy Leader 304 | . 12 30 50 42 130 40 Allied During Kill 47 | . . . 15 16 16 . Successful Hack 61 | . . . 18 18 4 21 Disable Machine 90 | . . . 15 15 30 30 Destroy Structure 45 | . . . 1 . 42 2 Lose Combat Pursuer 270 | . 30 30 . 30 120 60 Influence Decreases 1972 | . 127 220 228 280 536 581 Entered New Map 257 | . . . . 45 13 199 Time Decay 1446 | . 127 210 218 191 393 307 Lost Part 175 | . . 10 10 . 90 65 Lost Ally 94 | . . . . 44 40 10 Squads Dispatched 13 | . . 1 1 2 4 5 Investigation 1 | . . . . 1 . . Extermination 1 | . . . . . . 1 Reinforcement 3 | . . . 1 1 . 1 Assault 3 | . . 1 . . 2 . Garrison 5 | . . . . . 2 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Distress Signals 9 | . 3 . . 2 3 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 117 | . 12 13 11 21 39 21 Peak Tracking Total 8 | . 6 3 4 7 5 8 Tactical Retreats 14 | . 1 1 . 1 7 4 Traps | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Traps Triggered 3 | . . . . . 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Machines Disabled 6 | . . . 1 1 2 2 Max in Single Turn 2 | . . . . 1 1 2 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Machines Accessed 21 | . 3 2 4 5 6 1 Terminals 15 | . 3 1 2 4 5 . Fabricators . | . . . . . . . Repair Stations 2 | . . . 1 1 . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 1 . . 1 Garrison Access 1 | . . . . . 1 . Total Hacks 44 | . 6 2 9 11 13 3 Successful 24 | . 3 2 5 7 6 1 Failed 20 | . 3 . 4 4 7 2 Catastrophic 3 | . . . . 1 2 . Database Lockouts . | . . . . . . . Manual 11 | . 2 1 1 3 4 . Terminals 32 | . 6 1 5 9 11 . Fabricators . | . . . . . . . Repair Stations 4 | . . . 2 2 . . Recycling Units . | . . . . . . . Scanalyzers 5 | . . . 2 . . 3 Garrison Access 2 | . . . . . 2 . Terminal Hacks 18 | . 3 2 3 5 5 . Record 2 | . . . . 1 1 . Open Door 2 | . . 1 . . 1 . Branch Access Points 1 | . . . . 1 . . Alert Level 1 | . . . . . 1 . Unreport Threat 1 | . . . . 1 . . Locate Traps 4 | . 2 . 1 . 1 . Recall Reinforcements 1 | . . . 1 . . . Zone Layout 6 | . 1 1 1 2 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . 2 2 . . Scan Component 2 | . . . 1 1 . . Repair 2 | . . . 1 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . . . . 1 Insert Component 1 | . . . . . . 1 Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 2 1 3 3 6 1 Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 2 | . . . 1 1 . . Time 54 | . . . 16 38 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Total Allies 3 | . . 1 . . 2 . Largest Group 2 | . . 1 1 1 2 . Highest-Rated Group 62 | . . 31 31 31 62 . Highest-Rated Ally 31 | . . 31 31 31 31 . Total Orders . | . . . . . . . Ally Attacks 103 | . . . 30 46 27 . Total Damage 1034 | . . . 435 246 353 . Kills 14 | . . . 6 3 5 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches 17 | . . . . 10 2 5 Drone Recoveries 12 | . . . . 8 1 3 Exploration | -11 -10 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Turns Passed 3986 | 75 399 616 501 679 961 755 Spaces Moved 2608 | 69 352 483 320 465 555 364 Core 18 | 3 . . . . . 15 Treads . | . . . . . . . Legs 1945 | 12 . 265 320 465 555 328 Wheels 632 | 54 352 218 . . . 8 Hover 13 | . . . . . . 13 Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 120 120 120 95 Average Speed 118 | 85 80 102 120 120 120 175 Slowest Speed 800 | 120 80 120 120 120 190 800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 4 37 75 22 35 52 7 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 42 | . . . . . 42 . Melee . | . . . . . . . Projectile 6 | . . . . . 6 . AOE 36 | . . . . . 36 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Total 3211 | 80 452 563 412 568 710 426 Wait 235 | . 80 28 51 53 17 6 Move 2602 | 68 351 482 319 464 554 364 Hop . | . . . . . . . Pick Up 57 | 3 5 7 8 10 20 4 Fast Attach 21 | 7 2 1 2 1 4 4 Attach 41 | . . 6 5 6 11 13 Detach 14 | 1 1 3 1 2 3 3 Swap 19 | . . . 4 5 6 4 Drop 51 | . 3 6 7 14 18 3 Fire 158 | 1 10 27 15 13 67 25 Melee . | . . . . . . . Ram 3 | . . 3 . . . . Kick 5 | . . . . . 5 . Crush . | . . . . . . . Escape Stasis 5 | . . . . . 5 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 15) 415 | -10/Materials | Discovered new exit (range 16) 475 | -10/Materials | Entered Mines 481 | -10/Mines | Found the Drone Emporium 485 | -10/Mines | Found Prototype Device 485 | -10/Mines | Identified Thief Drone Bay 675 | -10/Mines | Discovered new exit (range 7) 938 | -10/Mines | Learned location of Zion (-6) 1027 | -10/Mines | Discovered new exit (range 13) 1060 | -10/Mines | Met a Derelict testing a Signal Generator 1071 | -10/Mines | Found Signal Generator 1091 | -10/Mines | Entered Materials 1091 | -9/Materials | Accompanied by 1 ally 1091 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1414 | -9/Materials | Discovered new exit (range 15) 1538 | -9/Materials | Repaired Hvy. Assault Rifle 1592 | -9/Materials | Entered another Materials area 1592 | -8/Materials | Accompanied by 1 ally 1592 | -8/Materials | Evolved 2 slots: Utility x2 1594 | -8/Materials | Discovered new exit (range 16) 2002 | -8/Materials | Repaired Lgt. Deuterium Engine 2040 | -8/Materials | Identified exit to Storage 2165 | -8/Materials | Build established: Gunner 2271 | -8/Materials | Entered Storage 2297 | -8/Storage | Met a pair of Derelict thieves 2325 | -8/Storage | Garrison activated, responded to threat 3148 | -8/Storage | Lost 3 parts (2n1w) 3163 | -8/Storage | Discovered new exit (range 16) 3232 | -8/Storage | Entered Factory 3232 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3558 | -7/Factory | Build established: Hacker-Gunner 3765 | -7/Factory | Garrison activated, responded to threat 3817 | -7/Factory | Core integrity fell below 50% 3830 | -7/Factory | Core integrity fell below 20% 3869 | -7/Factory | Lost 12 parts (2p5n4u1w) 3987 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- K-01 Serf collects debris. K-01 Serf cleans the Scanalyzer. K-01 Serf collects debris. Neutrino Reactor explodes. K-01 Serf destroyed. Scanalyzer disabled. ALERT: Construction progress impeded, dispatching reinforcements to local area. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. System corrupted: Energy discharge (-50). U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Acquired 56 matter. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. 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"""?????????# ""S"" #?????????????????????? | | ??#"" ""??????????# "" " #?????????????????????? | | ??#"" ??????????#[= u #?????????????????????? | | #?#G "???????????# % [*#?????????????????????? | | # #"" "???????????# k u@[#?????????????????????? | | + #"" ????????????# u*%#?????????????????????? | | # # ????????????# =%=!#?????????????????????? | | # ##+##################Y##############???????????? | | # %^ % * [%= ????????? | | # ^^ %% % % = ! ????????? | | +^ ^ % % "" ????????? | | # !^ % % "" == ????????? | | #"Y % """ *%! ?????????? | | #"" "" ###########+########?????????? | | # """ #????????????????????????????? | | + #????????????????????????????? | | #####+## """ "" #????????????????????????????? | | #??????# """ "" #????????????????????????????? | | ???????# """ """ #????????????????????????????? | | ???????# """ #????????????????????????????? | | ???????# """ #????????????????????????????? | | ######## #????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | ! ?????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ############### ????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 54% | -9/Materials Lgt. Deuterium Engine | 44% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Throw Away The Key Challenges ------------ None Game ------ Seed SupercompositeCobblerBasin Manual? 0 Play Time 01:07:56 Cumulative 11.6 hours Start 2026.02.07 @ 19:04:59 End 2026.02.08 @ 11:46:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 13 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b35e7c7c-1cca-44b7-959a-348ebbbfa99e