Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 13:58:26 Player: robocop Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (169) 845 Value Destroyed (6838) 6838 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (982) 982 TOTAL SCORE: 15265 Bonus ------- High Alert Combat Kills 648 Follower Combat Kills 122 Aligned with FarCom 300 Friendly Fire -88 Cogmind --------- Core Integrity 251/1150 Matter 172/300 Energy 85/100 System Corruption 11% Temperature Cool (0) Movement Treading (400) Ox3 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Medium Treads Biometal Heavy Treads > --- UTILITY (7) ------ Improved Coolant Injector Huge Storage Unit Improved Target Analyzer Core Analyzer Improved Medium Armor Plating Advanced Hacking Suite Experimental Hacking Suite > --- WEAPON (4) ------- High-powered Shotgun > --- INVENTORY (25) --- High-capacity Storage Unit Peak State ------------ > --- POWER ------------ Micro Nuclear Core Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Improved Coolant Injector Huge Storage Unit Improved Particle Charger Powered Armor Advanced Hacking Suite > --- WEAPON ----------- Plasma Rifle Quantum Rifle YOLO Cannon > --- INVENTORY -------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Heavy Treads Heavy Treads Advanced Medium Treads Biometal Heavy Treads Improved Coolant Injector High-capacity Storage Unit Energy Well Hardened Medium Armor Plating Improved Medium Armor Plating Layered Light Armor Plating Powered Armor Experimental Hacking Suite System Shield Plasma Rifle Variable Charge Gun Gauss Rifle Heavy Gauss Cannon Proton Missile Launcher [Rating: 121] Favorites ----------- Power Antimatter Reactor Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Cryofiber Web Device Cryofiber Web Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon YOLO Cannon Energy Gun Plasma Rifle Energy Cannon YOLO Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Gauss Cannon Launcher Proton Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Was Fac Slots Evolved 12 | . . . . . 4 2 . . 2 . . 2 2 . . Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . . 2 . . . 1 . . 1 . . . Utility 5 | . . . . . 2 1 . . 1 . . . 1 . . Weapon 2 | . . . . . . . . . . . . 1 1 . . Parts Attached 140 | . 12 . 2 . 12 19 10 1 2 8 26 6 1 4 37 Power 19 | . 2 . . . 1 4 2 . . 3 4 . . . 3 Engine 5 | . 2 . . . 1 2 . . . . . . . . . Core 9 | . . . . . . 2 2 . . . 3 . . . 2 Reactor 5 | . . . . . . . . . . 3 1 . . . 1 Propulsion 46 | . 3 . 1 . 4 8 6 . . 4 8 4 . . 8 Treads 30 | . 3 . 1 . 3 1 . . . 2 8 4 . . 8 Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 15 | . . . . . 1 7 5 . . 2 . . . . . Flight 1 | . . . . . . . 1 . . . . . . . . Utility 38 | . 5 . . . 2 5 1 . 2 1 7 1 1 2 11 Device 10 | . 1 . . . 1 1 . . . . 1 1 . 2 3 Storage 7 | . 2 . . . . 1 . . . 1 2 . . . 1 Processor 5 | . . . . . . 2 . . 1 . . . . . 2 Hackware 3 | . . . . . . . . . 1 . . . 1 . 1 Protection 13 | . 2 . . . 1 1 1 . . . 4 . . . 4 Artifact . | . . . . . . . . . . . . . . . . Weapon 37 | . 2 . 1 . 5 2 1 1 . . 7 1 . 2 15 Energy Gun 14 | . . . . . 1 . . 1 . . 5 1 . 2 4 Energy Cannon 9 | . 1 . 1 . 2 1 . . . . 1 . . . 3 Ballistic Gun 8 | . 1 . . . 2 1 . . . . 1 . . . 3 Ballistic Cannon 3 | . . . . . . . . . . . . . . . 3 Launcher 3 | . . . . . . . 1 . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . 1 . . . 2 1 . . . . 2 . . . 1 Parts Lost 43 | . 1 . . . . 3 8 . . . 4 . . . 27 Power 9 | . . . . . . 1 2 . . . 2 . . . 4 Propulsion 15 | . . . . . . 1 5 . . . 1 . . . 8 Utility 10 | . . . . . . 1 1 . . . 1 . . . 7 Weapon 9 | . 1 . . . . . . . . . . . . . 8 Highest Loss Streak 25 | . 1 . . . . 1 5 . . . 2 . . . 25 To Critical Strikes 2 | . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 86 | . 99 100 89 85 94 95 82 76 72 79 82 75 71 77 81 Engine 5 | . 14 14 14 14 9 7 . . . . . . . . . Core 3 | . . . . . . 3 14 15 13 12 5 5 5 5 4 Reactor 2 | . . . . . . . . . . . 6 5 5 5 5 Treads 21 | . 27 28 28 28 35 14 . . . 6 20 16 15 15 14 Hover 2 | . . . . . . 15 14 7 6 6 . . . . . Device 10 | . 7 . . . 7 11 15 15 13 13 10 10 10 21 20 Storage 8 | . 14 14 14 14 9 7 7 7 6 6 6 5 5 5 5 Processor 1 | . . . . . . 6 7 7 6 6 1 . . . . Hackware 2 | . . . . . . . . . 5 6 6 5 8 5 5 Protection 11 | . 6 14 14 14 16 10 4 7 6 6 12 11 10 5 4 Energy Gun 3 | . 10 . . . . . . 1 6 6 2 5 5 9 8 Energy Cannon 7 | . 7 14 14 14 9 8 7 7 6 6 6 5 5 5 3 Ballistic Gun 3 | . 9 14 3 . 6 5 2 . . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 156 | 13 35 35 49 49 52 43 39 39 36 57 140 144 144 147 156 Greatest Support 210 | 20 40 40 40 40 80 80 43 17 17 149 170 210 210 210 210 Greatest Overweight (x) 3 | . . . 1 1 . 1 2 2 2 3 . . . . 3 Average Overweight (x) . | . . . . 1 . . . 1 2 1 . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 10 10 10 15 25 25 25 25 25 Average Capacity 16 | 8 14 15 15 15 15 12 10 10 10 12 15 25 25 25 25 Most Carried 25 | 6 15 15 15 15 15 15 10 8 9 15 20 25 25 25 25 Average Carried 16 | 6 13 15 14 15 14 12 7 7 8 11 15 20 24 23 24 Final Capacity 25 | 8 15 15 15 15 15 10 10 10 10 15 25 25 25 25 25 Final Carried 25 | 6 15 15 15 15 15 10 7 8 8 15 19 25 25 25 1 Class Distribution -------------------- 62% | Mutant 12% | Scavenger-Mutant 9% | Skirmisher 7% | Pyromaniac-Tank 5% | Pyromaniac-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Waste Scavenger-Mutant | -6/Factory Pyromaniac-Tank | -5/Factory Hacker-Tank | -4/Factory Pyromaniac-Skirmisher | -4/Waste Skirmisher | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Was Fac Matter Collected 2232 | 200 126 30 . 20 119 146 302 46 . 98 239 158 10 40 698 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7502 | . 500 177 . 197 238 199 326 . . . 1983 374 252 1315 1941 Parts 289 | . 28 14 . 10 13 10 18 . . . 77 12 6 4 97 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . . . . . . . . . . . 1 . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 11 . . . . . . . . Prevented 1 | . . . . . . . 1 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Was Fac Combat Hostiles Destroyed 129 | . 12 8 . 12 7 4 10 . . . 28 7 7 6 28 Guns 31 | . 7 3 . . . 1 5 . . . 3 . . . 12 Cannons 53 | . 5 5 . 3 3 3 4 . . . 14 2 2 1 11 AOE 27 | . . . . 8 3 . 1 . . . 7 3 3 . 2 Classes Destroyed 18 | . 4 . . 4 2 1 . . . . 5 . . 1 1 Worker 13 | . . . . . . . . . . . 6 . . . 7 Builder 14 | . . . . . . . . . . . 4 . 1 . 9 Tunneler 1 | . . . . 1 . . . . . . . . . . . Recycler 9 | . . . . . . . . . . . 5 . . . 4 Mechanic 1 | . . . . . . . . . . . . . . . 1 Operator 2 | . 1 . . . . . . . . . . 1 . . . Watcher 5 | . 2 . . . . 1 . . . . . . . . 2 Swarmer 16 | . 2 6 . . . . 3 . . . . 1 . . 4 Grunt 48 | . 10 2 . 5 3 . . . . . 17 1 5 . 5 Brawler 2 | . . . . 1 . . . . . . . 1 . . . Duelist 1 | . . . . . . . . . . . 1 . . . . Sentry 8 | . . . . . 3 . . . . . 1 2 . . 2 Specialist 2 | . . . . . . . . . . . 2 . . . . Hunter 13 | . . . . . 1 . 2 . . . 1 . 2 . 7 Programmer 23 | . . . . . . 4 1 . . . 6 2 . . 10 Compactor 6 | . . . . . . . . . . . . . . 6 . Zionite 1 | . . . . 1 . . . . . . . . . . . Assembled 6 | . . . . 6 . . . . . . . . . . . Wasp 3 | . . . . . . . 3 . . . . . . . . Thug 1 | . . . . . . . 1 . . . . . . . . Best Kill Streak 10 | . 3 3 . 4 5 1 4 . . . 6 3 4 4 10 Combat Bots Only 6 | . 2 3 . 3 5 1 4 . . . 4 3 4 4 6 Max Kills in Single Turn 6 | . 2 1 . 3 2 1 1 . . . 3 2 2 1 6 Gunslinging 1 | . 1 . . . . . . . . . . . . . . Exploded 2 | . . . . 2 1 . 1 . . . 1 2 2 . 1 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Was Fac Hostile Shots Fired 796 | . 45 35 . 9 20 30 73 . . . 155 13 22 . 394 Missed 226 | . 9 10 . 3 9 4 17 . . . 39 4 6 . 125 Damage Taken 9765 | . 424 231 . 131 161 392 744 . . . 2265 357 323 . 4737 Core 893 | . 79 28 . . . . 87 . . . 125 38 38 . 498 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 4 | . . . . . . 4 . . . . . . . . . Regen/Repaired (Parts) 20 | . . . . . . . . . . . . 20 . . . Core Remaining (%) 87 | 100 . . . 57 100 . . 87 . . 85 96 . . . Volleys Fired 305 | . 36 16 . 19 10 21 19 . . . 75 9 7 16 77 Largest 4 | . 2 2 . 1 2 2 2 . . . 2 2 2 3 4 Hottest 316 | . 80 80 . 100 100 105 129 . . . 118 175 175 269 316 Shots Fired 673 | . 71 32 . 19 12 43 38 . . . 116 17 14 42 269 Gun 328 | . 52 16 . . 2 18 15 . . . 44 10 7 26 138 Cannon 335 | . 19 16 . 19 10 25 19 . . . 72 7 7 16 125 Launcher 10 | . . . . . . . 4 . . . . . . . 6 Special . | . . . . . . . . . . . . . . . . Kinetic 158 | . 25 16 . . 2 18 15 . . . 7 . . . 75 Thermal 470 | . 36 16 . 19 10 25 19 . . . 84 17 14 42 188 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 45 | . 10 . . . . . 4 . . . 25 . . . 6 Robot Hit Streak 17 | . 9 4 . 5 7 10 6 . . . 17 3 1 6 7 Robot Miss Streak 8 | . 2 3 . 6 2 2 8 . . . 4 3 3 2 5 Penetration Max 1 | . . . . . . . . . . . . . . . 1 Secondary Targets 2 | . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 379 | . 43 17 . 6 6 32 21 . . . 81 7 6 26 134 Core Hits 243 | . 24 11 . 12 7 8 27 . . . 64 6 6 6 72 Critical Kills 15 | . . . . 1 1 . . . . . 4 1 2 3 3 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 31 | . . . . 1 1 . . . . . 5 2 2 7 13 Burn 8 | . . . . . . . . . . . 1 1 . 4 2 Meltdown 15 | . . . . 1 1 . . . . . 4 1 2 3 3 Blast 8 | . . . . . . . . . . . . . . . 8 Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 24326 | . 586 240 . 2015 1247 917 656 . . . 6067 1054 1952 3100 6492 Guns 3778 | . 376 48 . . 20 270 187 . . . 623 43 . 337 1874 Cannons 11766 | . 210 192 . 820 670 626 383 . . . 2847 609 690 1865 2854 Explosions 8735 | . . . . 1195 557 . 86 . . . 2597 402 1262 898 1738 Melee . | . . . . . . . . . . . . . . . . Ramming 47 | . . . . . . 21 . . . . . . . . 26 Kinetic 2187 | . 73 48 . . 20 270 187 . . . 150 . . . 1439 Thermal 20747 | . 364 192 . 2015 1227 626 383 . . . 5531 1054 1952 3100 4303 Explosive 669 | . . . . . . . . . . . 88 . . . 581 Electromagnetic 676 | . 149 . . . . . 86 . . . 298 . . . 143 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . 7 8 8 . . 2 2 . . 11 Average Corruption 3 | . . . . . . 4 7 8 . . 1 1 . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 111 | . . . . . . 20 26 8 . . 21 7 . . 29 Message Errors 20 | . . . . . . 4 5 2 . . 3 1 . . 5 Matter Fused 25 | . . . . . . 3 6 3 . . 6 . . . 7 Heat Flow Errors 17 | . . . . . . 4 3 1 . . 3 1 . . 5 Energy Discharges 16 | . . . . . . 1 5 1 . . 2 2 . . 5 Parts Fused 1 | . . . . . . . . 1 . . . . . . . Data Loss (minor) 11 | . . . . . . 2 2 . . . 3 1 . . 3 Data Loss (major) 11 | . . . . . . 2 3 . . . 3 1 . . 2 Misfires 4 | . . . . . . 1 1 . . . 1 1 . . . Alerts 4 | . . . . . . 3 . . . . . . . . 1 Weapon Failures 2 | . . . . . . . 1 . . . . . . . 1 Overload Shots 7 | . . . . . . . 4 . . . 3 . . . . Overflow Damage 1945 | . 7 . . 141 49 73 10 . . . 751 190 262 . 462 Projectiles 1341 | . 7 . . 67 49 73 10 . . . 597 190 93 . 255 Explosions 604 | . . . . 74 . . . . . . 154 . 169 . 207 Melee . | . . . . . . . . . . . . . . . . Knockbacks 14 | . . . . . . . . . . . . . . . 14 Impact . | . . . . . . . . . . . . . . . . Kinetic 13 | . . . . . . . . . . . . . . . 13 Secondary 1 | . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 782 | . . . . 60 . 10 . . . . 141 146 35 . 390 Shots 14 | . . . . 1 . . . . . . 3 2 1 . 7 Rammed 3 | . . . . . . 1 . . . . . . . . 2 Targets Rammed 4 | . . . . . . 1 . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . 1 Highest Temperature 454 | . 222 226 . 108 32 262 173 132 . . 454 167 14 192 267 Average Temperature 97 | . 61 88 . 43 14 101 58 72 . . 169 75 8 91 109 Received Heat Transfer 1215 | . 183 63 . 21 63 . 9 . . . 588 45 42 . 201 Effects 10 | . . . . . . 2 . . . . 8 . . . . Shutdowns 2 | . . . . . . . . . . . 2 . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . Interference 6 | . . . . . . 1 . . . . 5 . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 5 | . 2 . . . . . . . . . 3 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 18 | . . . . 1 1 . . . . . 4 2 2 5 3 Combat Hostiles 18 | . . . . 1 1 . . . . . 4 2 2 5 3 Parts Melted 47 | . . . . 3 3 2 . . . . 14 . 1 7 17 Heat Transferred 22425 | . 794 407 . 1840 1034 740 494 . . . 6276 1000 1460 3130 5250 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . 2 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Was Fac Peak Influence 881 | . 237 250 . 145 249 77 . . 21 7 697 561 557 282 881 Initial 340 | . . 45 . . 35 1 . . . 7 4 340 207 194 57 Average 127 | . 83 134 . 33 40 18 . . 1 7 125 447 371 189 235 Maximum Alert Level 3 | . 1 1 . . 1 . . . . . 2 2 2 1 3 Low Security (%) 76 | 100 98 71 . 100 96 100 . . 100 100 77 . . 56 55 Level 1 12 | . 1 28 . . 3 . . . . . 16 17 68 43 26 Level 2 9 | . . . . . . . . . . . 6 82 31 . 10 Level 3 . | . . . . . . . . . . . . . . . 7 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 1 . . . 1 6 . . . . 15 2 2 . 9 Investigation 4 | . . . . . . 1 . . . . 2 . . . 1 Extermination 17 | . . . . . . 5 . . . . 5 1 1 . 5 Reinforcement 13 | . 1 . . . 1 . . . . . 6 1 1 . 3 Assault . | . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . 2 . . . 3 Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Was Fac Distress Signals 9 | . 4 . . . . . . . . . 1 . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 169 | . 24 9 . 10 11 5 10 . . . 33 7 6 6 48 Peak Tracking Total 9 | . 4 3 . 3 5 1 5 . . . 6 3 5 3 9 Tactical Retreats 3 | . 1 1 . . . . . . . . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Was Fac Traps Triggered 7 | . 1 . . . . . . . 1 . 1 2 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Was Fac Machines Disabled 30 | . . . . . . 1 . . . . 8 3 5 . 13 Max in Single Turn 5 | . . . . . . 1 . . . . 2 2 5 . 3 Garrison Access 1 | . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Was Fac Machines Accessed 23 | . 5 . 2 . 1 4 . . 2 . 5 1 . . 3 Terminals 11 | . 5 . . . . 2 . . 1 . 2 . . . 1 Fabricators 4 | . . . . . . . . . 1 . 2 . . . 1 Repair Stations 1 | . . . . . . . . . . . . 1 . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . . . . 1 . . . 1 Garrison Access 1 | . . . . . . 1 . . . . . . . . . Total Hacks 71 | . 12 . 24 . 4 9 . . 4 . 9 2 . . 7 Successful 48 | . 5 . 24 . 3 3 . . 1 . 6 2 . . 4 Failed 23 | . 7 . . . 1 6 . . 3 . 3 . . . 3 Catastrophic 5 | . 3 . . . . . . . 1 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 25 | . 12 . 1 . . 5 . . 2 . 3 . . . 2 Terminals 23 | . 12 . . . . 4 . . 2 . 3 . . . 2 Fabricators 9 | . . . . . . . . . 2 . 4 . . . 3 Repair Stations 2 | . . . . . . . . . . . . 2 . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . Scanalyzers 8 | . . . . . 4 . . . . . 2 . . . 2 Garrison Access 4 | . . . . . . 4 . . . . . . . . . Terminal Hacks 25 | . . . 24 . . 1 . . . . . . . . . Record 23 | . . . 23 . . . . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 3 . . . 1 Load Schematic 3 | . . . . . . . . . . . 2 . . . 1 Build 1 | . . . . . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . 3 . . . . . 2 . . . 2 Insert Component 3 | . . . . . 1 . . . . . 1 . . . 1 Analyze 4 | . . . . . 2 . . . . . 1 . . . 1 Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . Unauthorized Hacks 8 | . 4 . . . . 1 . . 1 . 1 . . . 1 Terminals 8 | . 4 . . . . 1 . . 1 . 1 . . . 1 Botnet 8 | . 4 . . . . 1 . . 1 . 1 . . . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 17 | . 5 . . . 1 3 . . 2 . 4 . . . 2 Full Trace Events 3 | . . . . . . 1 . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 . . . . . 1 . . . 1 Parts Built 2 | . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . 53 . . . . Total Part Build Rating 12 | . . . . . . . . . . . 12 . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 . . . Time 19 | . . . . . . . . . . . . 19 . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . . . . . 1 . . . 1 Part Schematics Acquired 3 | . . . . . 1 . . . . . 1 . . . 1 Parts Damaged 1 | . . . . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Was Fac Total Allies 5 | . . . . 2 . . . . . . 3 . . . . Largest Group 3 | . . . . 2 1 . . . . . 3 . . . . Highest-Rated Group 93 | . . . . 42 31 . . . . . 93 . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . 31 . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 22 | . . . . 6 4 . . . . . 12 . . . . Total Damage 414 | . . . . 83 83 . . . . . 248 . . . . Kills 3 | . . . . . 1 . . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Was Fac Turns Passed 16461 | 2 1165 273 678 1748 3244 1306 864 167 244 275 2356 1150 369 557 2063 Spaces Moved 7128 | 1 595 128 318 598 657 1167 868 98 142 150 948 568 184 193 513 Core . | . . . . . . . . . . . . . . . . Treads 4987 | . 570 128 318 598 657 250 . . . 60 948 568 184 193 513 Legs 26 | 1 25 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 2115 | . . . . . . 917 868 98 142 90 . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 45 | 120 120 160 160 240 160 45 45 110 170 160 160 160 160 160 157 Average Speed 145 | 120 158 160 211 240 160 69 88 169 170 170 160 160 160 160 161 Slowest Speed 400 | 120 160 160 240 240 160 160 170 170 170 310 160 160 160 160 400 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 2 93 46 75 85 51 21 89 22 6 77 23 9 4 85 12 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 1 1 1 . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . 1 . . . Scrap Searched 6 | . . . . 1 . . 3 2 . . . . . . . Spaces Dug 71 | . . . . 69 . . . . . . . . . . 2 Terrain Destroyed 985 | . . . . 209 84 . 4 . . . 236 113 65 63 211 Melee . | . . . . . . . . . . . . . . . . Projectile 94 | . . . . 10 2 . 4 . . . 12 2 1 2 61 AOE 891 | . . . . 199 82 . . . . . 224 111 64 61 150 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Was Fac Total 12473 | 2 758 168 328 855 2827 1624 929 99 145 170 1626 781 233 379 1549 Wait 4681 | 2 82 25 . 239 2122 385 24 . . . 527 187 35 162 891 Move 7115 | . 594 127 317 597 656 1166 867 97 142 149 947 567 184 192 513 Hop . | . . . . . . . . . . . . . . . . Pick Up 103 | . 16 . 4 . 13 11 3 . 1 7 24 7 3 1 13 Fast Attach 33 | . 6 . . . 3 5 4 1 . 2 7 2 1 1 1 Attach 80 | . 2 . 1 . 8 10 4 . 1 3 13 4 . 3 31 Detach 26 | . 3 . . . 2 3 . 1 . 3 5 4 . 3 2 Swap 27 | . 4 . 1 . 1 4 2 . 1 3 6 . . . 5 Drop 99 | . 15 . 5 . 12 18 6 . . 3 22 1 3 1 13 Fire 305 | . 36 16 . 19 10 21 19 . . . 75 9 7 16 77 Melee . | . . . . . . . . . . . . . . . . Ram 1 | . . . . . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . . . . 3 Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 3) 302 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 16) 579 | -10/Materials | Discovered new exit (range 15) 587 | -10/Materials | Discovered new exit (range 14) 740 | -10/Materials | Discovered new exit (range 16) 1168 | -10/Materials | Entered Mines 1170 | -10/Mines | Met a Derelict bent on vengeance 1296 | -10/Mines | Discovered new exit (range 14) 1367 | -10/Mines | Learned location of 1 exit from Materials 1435 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1435 | -10/Mines | Discovered new exit (range 5) 1441 | -10/Mines | Entered Exiles 1480 | -10/Exiles | Met 8R-AWN 1510 | -10/Exiles | Met EX-HEX 1552 | -10/Exiles | Met EX-BIN 1571 | -10/Exiles | Aligned with FarCom system 1573 | -10/Exiles | Given EX-Vault access code 1613 | -10/Exiles | Opened EX-Vault 1628 | -10/Exiles | Found YOLO Cannon 1692 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1759 | -10/Exiles | Met EX-DEC 1837 | -10/Exiles | Visited The Gauntlet 1951 | -10/Exiles | Learned location of Zion (-6) 2100 | -10/Exiles | Discovered new exit (range 10) 2119 | -10/Exiles | Left Exiles lab with YOLO Cannon 2119 | -10/Exiles | Entered Mines 2171 | -9/Mines | Learned location of Storage (-9) 2246 | -9/Mines | Assembled infested the area 2251 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3853 | -9/Mines | Discovered new exit (range 4) 3867 | -9/Mines | Entered Materials 3867 | -8/Materials | Accompanied by 1 ally 3867 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3868 | -8/Materials | Identified exit to Factory 3872 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4455 | -8/Materials | Discovered exit to Factory (range 7) 7111 | -8/Materials | Entered Factory 7111 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7935 | -7/Factory | Discovered new exit (range 9) 8033 | -7/Factory | Build established: Scavenger-Mutant 8335 | -7/Factory | Identified exit to Lower Caves 8381 | -7/Factory | Build established: Mutant 8417 | -7/Factory | Entered Lower Caves 8432 | -7/Lower Caves | Learned location of 1 exit from Factory 8469 | -7/Lower Caves | Spotted B-75 Beast 8531 | -7/Lower Caves | Ambushed by wild Derelicts 8583 | -7/Lower Caves | Lost 5 parts (2p2n1u) 8817 | -7/Lower Caves | Lost 3 parts (3n) 8963 | -7/Lower Caves | Discovered new exit (range 5) 8971 | -7/Lower Caves | Identified exit to Lower Caves 9281 | -7/Lower Caves | Entered another Lower Caves area 9400 | -7/Lower Caves | Learned Factory stockpile data 9422 | -7/Lower Caves | Discovered new exit (range 16) 9446 | -7/Lower Caves | Identified exit to Factory 9448 | -7/Lower Caves | Entered Factory 9448 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9449 | -6/Factory | Identified exit to Factory 9692 | -6/Factory | Sucked down chute 9692 | -6/Factory | Entered Waste 9692 | -6/Waste | The area was eerily silent 9829 | -6/Waste | Found Prototype Hackware 9878 | -6/Waste | Discovered new exit (range 12) 9966 | -6/Waste | Identified exit to Factory 9967 | -6/Waste | Entered Factory 10618 | -6/Factory | Found Powered Armor 10621 | -6/Factory | Found Powered Armor 10624 | -6/Factory | Found Powered Armor 10973 | -6/Factory | Build established: Scavenger-Mutant 11163 | -6/Factory | Allied Derelicts emerged from ambush trap array 11382 | -6/Factory | Lost 3 allies 12194 | -6/Factory | Fabricated Hvy. Treads (x2) 12216 | -6/Factory | Garrison activated, responded to threat 12247 | -6/Factory | Discovered exit to Factory (range 14) 12323 | -6/Factory | Entered another Factory area 12323 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 12611 | -5/Factory | Build established: Pyromaniac-Tank 13279 | -5/Factory | Repaired Cryofiber Web 13381 | -5/Factory | Discovered new exit (range 14) 13473 | -5/Factory | Entered another Factory area 13473 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 13842 | -4/Factory | Sucked down chute 13842 | -4/Factory | Entered Waste 13854 | -4/Waste | Spotted C-40 Crusher 13997 | -4/Waste | Spotted C-40 Crusher 14012 | -4/Waste | Destroyed C-40 Crusher 14030 | -4/Waste | Spotted C-40 Crusher 14045 | -4/Waste | Destroyed C-40 Crusher 14047 | -4/Waste | Spotted C-40 Crusher 14055 | -4/Waste | Destroyed C-40 Crusher 14064 | -4/Waste | Spotted C-40 Crusher 14064 | -4/Waste | Destroyed C-40 Crusher 14068 | -4/Waste | Spotted C-40 Crusher 14079 | -4/Waste | Destroyed C-40 Crusher 14132 | -4/Waste | Build established: Pyromaniac-Skirmisher 14183 | -4/Waste | Destroyed C-40 Crusher 14332 | -4/Waste | Discovered new exit (range 13) 14399 | -4/Waste | Entered Factory 14972 | -4/Factory | Build established: Skirmisher 16416 | -4/Factory | Core integrity fell below 50% 16438 | -4/Factory | Identified Exp. Hacking Suite 16453 | -4/Factory | System corruption reached 10% 16462 | -4/Factory | Self-destructed Last Messages --------------- 16449_ Penetrated by Slug. 16450_ Plasma Rifle destroyed. 16450_ K-01 Serf collects debris. 16451_ Penetrated by Slug. 16451_ Slug penetrates Wall. 16451_ Penetrated by Slug. 16451_ Critical hit (Destroy). 16452_ Slug penetrates Wall. 16453_ K-01 Serf destroyed. 16454_ K-01 Serf collects debris. 16456_ Slug penetrates Terminal. 16456_ Slug penetrates Wall. 16456_ Hvy. Treads destroyed. 16458_ K-01 Serf collects debris. 16459_ Penetrated by Slug. 16459_ Hvy. Gauss Cannon destroyed. 16459_ Mic. Nuclear Core destroyed. 16460_ Variable Charge Gun destroyed. 16461_ Penetrated by Slug. 16462_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????###########?????????? | | ????????????????????????????? ?????????? | | ?????????????????????????????# #????????? | | ?????????????????????????????# #????????? | | ?????????????????????????????# #??????+#? | | ?????????????????????????????# ! # ???? ? | | ?????????????????????????????# ##### "" ? | | ?????????????????????????????# ?T ? | | ??????????????????????##???### #?? ? | | ??????????????????????# #??# #" #?? ? | | ??????????????????????########"= % #??#^#? | | ??????????????????????# * *#"%% #??#^#? | | ??????????????????????# !%=*#%%% #??# #? | | ??????????????????????# =!*;[%%% % #??# +? | | ??????????????????????# ![|#*#####+##### #??# #? | | ?????????????????????## !!#%### ## ???# #? | | ?????????????????????#; [[#!### """ ## #??# #? | | ????????????????????##;; #;### """ ## #??# #? | | ????????????????????# % %%!# """ ## #??# #? | | ????????????????????# @ * "==#="S ## #??# #? | | ????????????????????## "!!# "" ## #??# #? | | ????????????????????# =%# " ## #??# #? | | ????????????????????## !%%* [[#% ## #### #? | | ?????????????????????## = ## #? | | ??????????????????????# = ;##### % #? | | ?????????????????????# ;= ! % % /!#? | | ?????????????????????# !%=%! % %# #? | | ?????????????????????;; = = =# ## | | ??????????b????????? [%[ # | | ???????????g??????? k= %# % | | ?????????????????? h % # %+% | | ????????????????? h # " | | ???????????????? ; # # | | ????????????????? # # ### | | ??????????????????? pp? # # | | ?????????????????????? ? ! # ## | | ?????????????????????????####?#### ## " | | ?????????????????????????????????############"## " | | ?????????????????????????????????????????????### " | | ???????????????????????????????????????????????# " | | ???????????????????????????????????????????????# " | | ???????????????????????????????????????????????# " | | ???????????????????????????????????????????????# " | | ???????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 80 Energy Generation 37 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 625 Weapon Shielding 33 Evasion (%) 56 Target Analysis 6 Core Analysis 6 Recoil Reduction 6 Particle Charging 20 Offensive Hacking 30 Item Schematics ----------------- Aerolev Unit | -8/Materials | Scanalyzed Hvy. Treads | -6/Factory | Scanalyzed Biometal Heavy Treads | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Treads | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumFieldGreatsword Manual? 0 Play Time 02:00:42 Cumulative 24.2 hours Start 2024.04.24 @ 09:54:51 End 2024.04.24 @ 13:58:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f397e684-68ac-4fb7-bdfc-05b7c451515e