Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.03 @ 02:07:23 Player: CatgirlLyra Result: Destroyed by QJ-T2H(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (818) 818 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1628 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 284/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Disposable Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Subdweller Laser Battle Rifle > --- INVENTORY (20) --- Subdweller Power Source Light Treads Compact Wheel Cooling System Cooling System Disposable Heat Sink Medium Matter Pod (26) Improved Terrain Scanner Targeting Computer Scrap Shield Shield Generator Riot Gun Riot Gun Subdweller Beam Cannon Battle Rifle Battle Cannon Slug Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Disposable Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Subdweller Laser Battle Rifle > --- INVENTORY -------- Ion Engine Subdweller Power Source Light Treads Compact Wheel Cooling System Cooling System Disposable Heat Sink Medium Matter Pod Improved Terrain Scanner Targeting Computer Scrap Shield Shield Generator Riot Gun Riot Gun Subdweller Beam Cannon Battle Rifle Battle Cannon Slug Cannon Plasma Cutter [Rating: 15] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Disposable Heat Sink Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Subdweller Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Special Weapon Plasma Cutter Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 42 | 7 14 1 20 Power 9 | 1 1 1 6 Engine 8 | 1 . 1 6 Core 1 | . 1 . . Reactor . | . . . . Propulsion 7 | 2 3 . 2 Treads 7 | 2 3 . 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 2 5 . 1 Device 3 | 1 1 . 1 Storage 4 | 1 3 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 18 | 2 5 . 11 Energy Gun 6 | 2 1 . 3 Energy Cannon 3 | . 1 . 2 Ballistic Gun 7 | . 3 . 4 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . 1 1 1 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 1 | . 1 . . Weapon . | . . . . Highest Loss Streak 1 | . 1 1 1 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 99 99 Engine 9 | . 1 4 13 Core 4 | . 12 9 . Treads 27 | . 28 28 27 Device 12 | . 9 14 14 Storage 14 | . 14 14 14 Protection 1 | . 4 . . Energy Gun 5 | . 10 . 5 Energy Cannon 6 | . 6 14 4 Ballistic Gun 12 | . 10 14 11 Ballistic Cannon 3 | . . . 6 Naked Turns . | . . . . Heaviest Build 58 | 13 51 51 58 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 17 | 7 11 20 20 Most Carried 20 | 7 13 13 20 Average Carried 14 | 5 9 12 18 Final Capacity 20 | 8 20 20 20 Final Carried 19 | 7 12 12 19 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1130 | 174 232 66 658 Remotely . | . . . . Salvage Created 1028 | 48 464 42 474 Parts 74 | 6 28 4 36 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 3 | 1 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 19 | . . . 19 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 24 | . 8 3 13 Guns 15 | . 7 2 6 Cannons 9 | . 1 1 7 Classes Destroyed 10 | 1 5 . 4 Worker 1 | . 1 . . Tunneler 2 | 2 . . . Hauler 2 | . 2 . . Turret 2 | . . . 2 Watcher 3 | . 3 . . Swarmer 9 | . 3 3 3 Grunt 5 | . 5 . . Sentry 1 | . . . 1 Artisan 2 | . . . 2 Subdweller 9 | . . . 9 Best Kill Streak 4 | 1 4 3 3 Combat Bots Only 4 | . 4 3 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 162 | . 40 19 103 Missed 56 | . 11 6 39 Damage Taken 1337 | . 338 105 894 Core 264 | . 53 12 199 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 140 | . 140 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 140 | 8 47 8 77 Largest 2 | 2 2 2 2 Hottest 140 | 80 80 80 140 Shots Fired 275 | 16 94 16 149 Gun 191 | 16 90 8 77 Cannon 83 | . 4 8 71 Launcher . | . . . . Special 1 | . . . 1 Kinetic 162 | . 33 8 121 Thermal 113 | 16 61 8 28 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 17 | 4 8 4 17 Robot Miss Streak 5 | 3 5 3 2 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 147 | 8 57 9 73 Core Hits 59 | 3 26 2 28 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 5 | . 2 . 3 Burn 1 | . 1 . . Destroy 1 | . 1 . . Blast 3 | . . . 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1971 | 89 675 157 1050 Guns 1292 | 88 617 101 486 Cannons 661 | . 53 56 552 Explosions . | . . . . Melee . | . . . . Ramming 18 | 1 5 . 12 Kinetic 1152 | . 192 101 859 Thermal 801 | 88 478 56 179 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 13 | . . 13 . Projectiles 13 | . . 13 . Explosions . | . . . . Melee . | . . . . Knockbacks 4 | . . . 4 Impact . | . . . . Kinetic 4 | . . . 4 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 5 | 1 1 . 3 Targets Rammed 6 | 1 1 . 4 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 249 | 72 249 94 36 Average Temperature 58 | 28 70 66 11 Received Heat Transfer 468 | . 174 . 294 Effects 1 | . 1 . . Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 3 . 1 Heat Transferred 1875 | 200 1230 111 334 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 171 | 10 171 60 . Initial 6 | . 6 . . Average 37 | 5 71 3 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 79 | . 15 3 61 Peak Tracking Total 5 | . 5 3 4 Tactical Retreats 8 | . 1 . 7 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed 1 | . . . 1 Triggered . | . . . . Most Traps Carried 1 | . . . 1 Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 10 | . 9 . 1 Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 36 | . 35 . 1 Successful 18 | . 17 . 1 Failed 18 | . 18 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 21 | . 21 . . Terminals 28 | . 28 . . Fabricators . | . . . . Repair Stations 7 | . 7 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 6 . 1 Record 1 | . . . 1 Robot Analysis 3 | . 3 . . Prototype ID Bank 1 | . 1 . . Terminal Index 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 6 . . Scan Component 3 | . 3 . . Repair 3 | . 3 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 5 . . Terminals 5 | . 5 . . Assimilate 1 | . 1 . . Botnet 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 9 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . 3 . . Time 78 | . 78 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 1 | . 1 . . Largest Group 1 | . 1 . . Highest-Rated Group 10 | . 10 . . Highest-Rated Ally 10 | . 10 . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total 3 | . 3 . . Derelict Logs Recovered 3 | . . 2 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 5645 | 182 1253 1099 3111 Spaces Moved 2285 | 88 595 446 1156 Core 1 | 1 . . . Treads 2284 | 87 595 446 1156 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 240 Average Speed 217 | 158 164 240 240 Slowest Speed 240 | 160 240 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 65 | 7 87 103 63 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . 1 2 Spaces Dug . | . . . . Terrain Destroyed 3 | . . . 3 Melee . | . . . . Projectile 3 | . . . 3 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2691 | 110 780 460 1341 Wait 153 | . 101 5 47 Move 2282 | 87 594 445 1156 Hop . | . . . . Pick Up 33 | 7 9 1 16 Fast Attach 19 | 7 7 . 5 Attach 6 | . 1 1 4 Detach 1 | . 1 . . Swap 17 | . 6 . 11 Drop 32 | . 13 . 19 Fire 140 | 8 47 8 77 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 6 | 1 1 . 4 Escape Stasis . | . . . . Rewire 1 | . . . 1 Trap 1 | . . . 1 Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 183 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 16) 740 | -10/Materials | Discovered new exit (range 14) 858 | -10/Materials | Discovered new exit (range 12) 1046 | -10/Materials | Discovered new exit (range 6) 1186 | -10/Materials | Repaired Lgt. Treads 1213 | -10/Materials | Repaired Lgt. Treads 1241 | -10/Materials | Repaired Assault Rifle 1436 | -10/Materials | Entered Mines 1549 | -10/Mines | Discovered new exit (range 5) 1681 | -10/Mines | Learned location of Zion (-7) 1837 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1860 | -10/Mines | Learned location of Storage (-8) 2231 | -10/Mines | Discovered new exit (range 5) 2507 | -10/Mines | Discovered new exit (range 13) 2535 | -10/Mines | Entered Subcaves 2566 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2678 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3103 | -10/Subcaves | Learned 2 Materials zone layouts 3887 | -10/Subcaves | Visited Clippyterm 3991 | -10/Subcaves | Build established: Scavenger-Mutant 4224 | -10/Subcaves | Discovered new exit (range 15) 4273 | -10/Subcaves | Core integrity fell below 50% 4291 | -10/Subcaves | Build established: Mutant 4522 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 4529 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 4664 | -10/Subcaves | Discovered new exit (range 10) 4713 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4766 | -10/Subcaves | Build established: Scavenger-Mutant 5248 | -10/Subcaves | Core integrity fell below 20% 5302 | -10/Subcaves | Build established: Mutant 5615 | -10/Subcaves | Discovered new exit (range 8) 5646 | -10/Subcaves | Destroyed by QJ-T2H(R) with Subdweller Machine Gun Last Messages --------------- 05256_ Heat Sink fries itself beyond repair. 05265_ Subatomizers dissect the Wheel. 05281_ Dropped Shrapnel Trap. 05282_ Installed Shrapnel Trap. 05285_ Subatomizers dissect the Wheel. 05285_ Acquired Scrap Shield. 05296_ Subatomizers dissect the Wheel. 05375_ Acquired 37 matter. 05380_ Dropped Beam Cannon. 05380_ Acquired Riot Gun. 05429_ Dropped Sub. Laser. 05456_ Subatomizers dissect the Sub. Laser. 05498_ Acquired 5 matter. 05555_ Acquired 13 matter. 05580_ Sub. Power Source shoots sparks and powers down. 05583_ Dropped Broken Sub. Power Source. 05590_ Subatomizers dissect the Broken Sub. Power Source. 05615_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ??## ##????????????????????????#????? ##??? | | ### #????????????????????????? ###?# ##?? | | # ###?????????????????????????? ## #?? | | ####?????????????????????????????? ??? | | #??????????????????????????????????# ??? | | # #??????????????????????????????##### #??# | | # #?????????????????????????##?### ## #### | | #?????????????????????????# ## | | #?????????????????????#### | | ###??????????????????#### # ## | | ##??????????????????## ???# ## #### | | #?????????????????? #???## ## #??# | | #?????????????????# # #???# ## ##?## | | #####?????????????????# ?# ##???## #??# | | ###????????????????#???## ## ##?## * #?## | | ????????????????????"??# # ### ##?# | | ???????????????????## ## #?## | | ???????????????????# #< #### | | ???????????????????# ## ## ### | | ???????????????????# ## ### ### | | ???????????????????# #"" ## ### # | | #????#???????????????### ## #?# # | | ##?????????????????????#R ### #?## | | ????????????????????#??## ### #? #??# | | ????????????????????#<<## #### #? ##??# # | | ?????????????????????# R@ #?# ##? ###??# ## | | ?????????????????????# < #?# ##?? #????#####? | | #????????????????????## #?# ##??? ?????????? | | ???###????????????????#######?###????###?????????? | | #### #???????????????????????????????????????????? | | ## #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ##??#???????????????????????????????????????? | | ###??#?????????????????????????????????????? | | * #????????????????????????????????????????? | | ##### #####?????????????????????????????????????? | | ????## #####?????????????????????????????????? | | #???## # #?????????????????????????????????? | | #???# #??????????????????????????????????? | | #???# # ##??????????????????????????????????? | | ########### ###?????????????????????????????????? | | ### #?????## ##????????????????????????????????? | | ## #??????# #????####????????????????????????? | | ##?????# ###### #####?????#####??????????? | | #????## ## ##???## ##?????????? | | ##??## #???# ####??????? | | #??# ###?## ## #??????? | | ##?## " ## ##?### #??????? | | ## ###### & """####### #???## ###??????? | | # ### "" "#####?## ##???## ##????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Coolant Potential 50 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CarbideSeismicRailgun Manual? 0 Play Time 00:32:33 Cumulative 63.7 hours Start 2024.08.03 @ 01:27:48 End 2024.08.03 @ 02:07:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/0/2/0/0/0/0/0 Lore% 50 Gallery% 55 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15f901b4-3b04-489c-a577-41eee408b24f