Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.17 @ 10:08:05
Player: maxwell
Result: Self-destructed
Performance
-------------
Evolutions (4) 2000
Regions Visited (8) 1600
Robots Destroyed (115) 575
Value Destroyed (4033) 4033
Prototype IDs (5) 100
Alien Tech Used (0) 0
Bonus (1810) 1810
TOTAL SCORE: 10118
Bonus
-------
High Alert Combat Kills 566
Follower Combat Kills 189
Entered Garrisons 400
Used RIF Installer 1000
Friendly Fire -345
Cogmind
---------
Core Integrity 850/850
Matter 292/300
Energy 500/500
System Corruption 0%
Temperature Cool (0)
Movement Treading (160)
Location -6/Factory
Parts
-------
> --- POWER (1) --------
F-cell Engine
> --- PROPULSION (4) ---
Light Treads
Light Treads
Light Treads
Improved Treads
> --- UTILITY (7) ------
Advanced Heat Sink
High-capacity Storage Unit
Improved Power Shielding
> --- WEAPON (3) -------
Beamcaster
> --- INVENTORY (20) ---
Light Treads
Light Treads
Light Treads
Advanced Treads
Advanced Treads
Advanced Treads
Disposable Heat Sink
High-capacity Storage Unit
Large Matter Pod (150)
Signal Interpreter
Relay Coupler [NC] (23)
Advanced EMP Blaster
Missile Launcher
Missile Launcher
Peak State
------------
> --- POWER ------------
F-cell Engine
> --- PROPULSION -------
Light Treads
Light Treads
Light Treads
Improved Treads
> --- UTILITY ----------
Advanced Heat Sink
Large Storage Unit
Large Matter Pod
> --- WEAPON -----------
Beamcaster
Improved Assault Rifle
Advanced EMP Blaster
> --- INVENTORY --------
Light Treads
Light Treads
Light Treads
Advanced Treads
Advanced Treads
Advanced Treads
Signal Interpreter
Relay Coupler [NC]
Missile Launcher
Missile Launcher
[Rating: 32]
Favorites
-----------
Power Heavy Ion Engine
Engine Heavy Ion Engine
Propulsion Light Treads
Treads Light Treads
Utility Large Storage Unit
Device Shield Generator
Storage Large Storage Unit
Processor Signal Interpreter
Protection Medium Armor Plating
Weapon Improved Assault Rifle
Energy Gun Beamcaster
Energy Cannon Heavy Particle Cannon
Ballistic Gun Improved Assault Rifle
Launcher Missile Launcher
Build | -11 -10 -9 -8 -8 -8 -8 -8 -6
------- Run | Scr Mat Mat Mat Gar Sto Gar Rec Fac
Slots Evolved 8 | . . 2 2 . . . . 4
Power . | . . . . . . . . .
Propulsion 2 | . . 1 1 . . . . .
Utility 5 | . . . 1 . . . . 4
Weapon 1 | . . 1 . . . . . .
Parts Attached 63 | 5 2 24 3 12 8 6 3 .
Power 3 | 1 . 1 . . 1 . . .
Engine 3 | 1 . 1 . . 1 . . .
Core . | . . . . . . . . .
Reactor . | . . . . . . . . .
Propulsion 26 | 2 . 10 1 7 3 3 . .
Treads 26 | 2 . 10 1 7 3 3 . .
Leg . | . . . . . . . . .
Wheel . | . . . . . . . . .
Hover . | . . . . . . . . .
Flight . | . . . . . . . . .
Utility 15 | 1 1 6 1 1 1 1 3 .
Device 3 | . . 2 . . 1 . . .
Storage 5 | 1 . 1 . . . 1 2 .
Processor 1 | . . 1 . . . . . .
Hackware . | . . . . . . . . .
Protection 6 | . 1 2 1 1 . . 1 .
Artifact . | . . . . . . . . .
Weapon 19 | 1 1 7 1 4 3 2 . .
Energy Gun 3 | . 1 1 . . . 1 . .
Energy Cannon 2 | . . 2 . . . . . .
Ballistic Gun 9 | 1 . 4 1 2 1 . . .
Ballistic Cannon . | . . . . . . . . .
Launcher 5 | . . . . 2 2 1 . .
Special Weapon . | . . . . . . . . .
Impact Weapon . | . . . . . . . . .
Slashing Weapon . | . . . . . . . . .
Piercing Weapon . | . . . . . . . . .
Special Melee Weapon . | . . . . . . . . .
Unidentified Prototypes 5 | . . 3 . . 2 . . .
Parts Lost 14 | . . 2 1 1 6 4 . .
Power . | . . . . . . . . .
Propulsion 5 | . . . . . 2 3 . .
Utility 4 | . . 1 . 1 2 . . .
Weapon 5 | . . 1 1 . 2 1 . .
Highest Loss Streak 3 | . . 1 1 1 3 3 . .
To Critical Strikes . | . . . . . . . . .
Average Slot Usage (%) 95 | . 91 99 100 99 93 86 81 60
Engine 10 | . 14 11 9 9 9 9 9 6
Treads 33 | . 28 32 36 36 36 34 36 26
Device 4 | . . 6 . . 1 9 9 6
Storage 10 | . 14 11 9 9 9 15 9 6
Protection 8 | . 7 4 18 18 11 . 8 6
Energy Gun 3 | . 12 1 . . . 7 9 6
Ballistic Gun 21 | . 14 29 27 25 24 3 . .
Naked Turns . | . . . . . . . . .
Heaviest Build 60 | 11 16 44 45 48 49 50 60 60
Greatest Support 83 | 40 40 63 83 83 83 83 83 83
Greatest Overweight (x) . | . . . . . . . . .
Average Overweight (x) . | . . . . . . . . .
Largest Inventory Capacity 20 | 8 8 15 15 15 15 15 20 20
Average Capacity 12 | 7 8 10 15 15 15 15 19 20
Most Carried 15 | 2 2 15 15 15 15 14 15 14
Average Carried 10 | . 1 9 13 14 14 11 12 14
Final Capacity 20 | 8 8 15 15 15 15 15 20 20
Final Carried 15 | 2 2 15 15 15 14 11 14 14
Class Distribution
--------------------
43% | Tank
21% | Scavenger-Mutant
19% | Scavenger-Tank
12% | Mutant
Dominant Class
----------------
Mutant | -10/Materials
Tank | -9/Materials
Tank | -8/Materials
Scavenger-Tank | -8/Garrison
Scavenger-Tank | -8/Storage
Scavenger-Mutant | -8/Garrison
Scavenger-Mutant | -8/Recycling
Scavenger-Mutant | -6/Factory
Resources | -11 -10 -9 -8 -8 -8 -8 -8 -6
----------- Run | Scr Mat Mat Mat Gar Sto Gar Rec Fac
Matter Collected 3039 | 214 232 1099 128 457 575 294 40 .
Remotely . | . . . . . . . . .
Salvage Created 4341 | . 253 1978 189 556 815 498 52 .
Parts 239 | . 14 113 13 32 44 21 2 .
Haulers Intercepted 7 | . . 6 . . 1 . . .
Recyclers Shooed . | . . . . . . . . .
Parts Field Recycled . | . . . . . . . . .
Retrieved Matter . | . . . . . . . . .
Parts Self-Destructed . | . . . . . . . . .
Prevented . | . . . . . . . . .
Kills | -11 -10 -9 -8 -8 -8 -8 -8 -6
------- Run | Scr Mat Mat Mat Gar Sto Gar Rec Fac
Combat Hostiles Destroyed 94 | . 10 32 3 14 17 16 2 .
Melee 2 | . . . . . . . 2 .
Guns 73 | . 10 30 3 12 17 1 . .
Cannons 2 | . . 2 . . . . . .
AOE 17 | . . . . 2 . 15 . .
Classes Destroyed 13 | . 2 8 1 1 . . 1 .
Worker 2 | . . 1 . . 1 . . .
Builder 1 | . . 1 . . . . . .
Tunneler 1 | . . . 1 . . . . .
Hauler 7 | . . 6 . . 1 . . .
Recycler 2 | . . 1 . . . . 1 .
Drone 2 | . . . . . . . 2 .
Watcher 6 | . . 5 1 . . . . .
Swarmer 20 | . 6 . . 3 3 8 . .
Grunt 45 | . 4 19 2 5 10 5 . .
Brawler 2 | . . 2 . . . . . .
Duelist 2 | . . 1 . . . 1 . .
Sentry 21 | . . 10 1 5 3 2 . .
Hunter 2 | . . . . 1 1 . . .
Thug 2 | . . . . . . 2 . .
Best Kill Streak 12 | . 3 5 4 3 9 12 2 .
Combat Bots Only 12 | . 3 5 2 3 8 12 1 .
Max Kills in Single Turn 3 | . 1 2 1 2 1 3 1 .
Gunslinging 1 | . . 1 . . . . . .
Exploded 3 | . . . . 1 . 3 . .
Melee 1 | . . . . . . . 1 .
Uniques/NPCs Destroyed . | . . . . . . . . .
Combat | -11 -10 -9 -8 -8 -8 -8 -8 -6
-------- Run | Scr Mat Mat Mat Gar Sto Gar Rec Fac
Damage Taken 3968 | . 350 929 146 811 1075 657 . .
Core 484 | . 40 81 34 58 173 98 . .
Absorbed by Shields 210 | . . 210 . . . . . .
Redirected to Shielding 104 | . . . 12 49 43 . . .
Core Remaining (%) 74 | 100 84 79 . . . . 34 .
Volleys Fired 251 | . 26 94 10 41 54 26 . .
Largest 3 | . 2 3 3 3 3 2 . .
Hottest 135 | . 70 135 69 69 69 98 . .
Shots Fired 664 | . 52 281 30 108 161 31 1 .
Gun 628 | . 52 269 30 102 161 13 1 .
Cannon 12 | . . 12 . . . . . .
Launcher 24 | . . . . 6 . 18 . .
Special . | . . . . . . . . .
Kinetic 576 | . 26 250 30 102 161 7 . .
Thermal 48 | . 26 15 . . . 6 1 .
Explosive 15 | . . . . 6 . 9 . .
Electromagnetic 25 | . . 16 . . . 9 . .
Robot Hit Streak 15 | . 4 15 8 8 14 11 1 .
Robot Miss Streak 7 | . 3 4 3 3 3 7 . .
Penetration Max . | . . . . . . . . .
Secondary Targets 20 | . 3 8 1 4 4 . . .
Max Gunslinging Chain 2 | . 1 2 1 1 1 . . .
Shots Hit Robots 425 | . 29 198 16 56 110 15 1 .
Core Hits 200 | . 14 77 10 29 41 28 1 .
Critical Kills 1 | . . 1 . . . . . .
Critical Parts Destroyed 5 | . . 2 . 1 2 . . .
Critical Strikes 9 | . 2 4 . 1 2 . . .
Burn 3 | . 2 1 . . . . . .
Destroy 6 | . . 3 . 1 2 . . .
Melee Attacks . | . . . . . . . . .
Impact . | . . . . . . . . .
Slashing . | . . . . . . . . .
Piercing . | . . . . . . . . .
Sneak Attacks . | . . . . . . . . .
Combat Hostiles . | . . . . . . . . .
Follow-up Attacks . | . . . . . . . . .
Damage Inflicted 8026 | . 304 2982 249 1128 1732 1599 32 .
Guns 6087 | . 302 2717 239 874 1728 205 22 .
Cannons 200 | . . 200 . . . . . .
Explosions 1683 | . . 35 . 254 . 1394 . .
Melee . | . . . . . . . . .
Ramming 56 | . 2 30 10 . 4 . 10 .
Kinetic 5582 | . 104 2559 239 874 1728 78 . .
Thermal 594 | . 198 247 . . . 127 22 .
Explosive 1200 | . . . . 254 . 946 . .
Electromagnetic 594 | . . 146 . . . 448 . .
Impact . | . . . . . . . . .
Slashing . | . . . . . . . . .
Piercing . | . . . . . . . . .
Highest Corruption 3 | . 1 . . . 1 3 3 .
Average Corruption 2 | . 1 . . . 1 2 3 .
Corruption Purged . | . . . . . . . . .
Corruption Blocked . | . . . . . . . . .
Effects 19 | . 2 . . . 3 3 11 .
Message Errors 5 | . . . . . 1 1 3 .
Matter Fused 7 | . 1 . . . 1 2 3 .
Energy Discharges 2 | . 1 . . . . . 1 .
Data Loss (minor) 3 | . . . . . . . 3 .
Misfires 1 | . . . . . . . 1 .
Weapon Failures 1 | . . . . . 1 . . .
Overload Shots . | . . . . . . . . .
Overflow Damage 67 | . . . . . . 67 . .
Projectiles . | . . . . . . . . .
Explosions 67 | . . . . . . 67 . .
Melee . | . . . . . . . . .
Knockbacks . | . . . . . . . . .
Impact . | . . . . . . . . .
Kinetic . | . . . . . . . . .
Secondary . | . . . . . . . . .
Self-Inflicted Damage 267 | . . 31 . 96 . 140 . .
Shots 13 | . . 1 . 5 . 7 . .
Rammed 12 | . 1 6 1 . 3 . 1 .
Targets Rammed 15 | . 1 6 1 . 3 . 4 .
Kicked . | . . . . . . . . .
Crushed 3 | . . . . . . . 3 .
Highest Temperature 399 | . 180 399 42 153 159 16 . .
Average Temperature 57 | . 83 64 17 47 43 10 . .
Received Heat Transfer 1541 | . 60 410 27 297 522 225 . .
Effects 3 | . . 3 . . . . . .
Energy Bleed 1 | . . 1 . . . . . .
Matter Decay 1 | . . 1 . . . . . .
Damage (minor) 1 | . . 1 . . . . . .
Siege Activations . | . . . . . . . . .
Robots Corrupted . | . . . . . . . . .
Combat Hostiles . | . . . . . . . . .
Parts Fried 2 | . . . . . . 2 . .
Impact Corruptions . | . . . . . . . . .
Robots Melted . | . . . . . . . . .
Combat Hostiles . | . . . . . . . . .
Parts Melted 3 | . 3 . . . . . . .
Heat Transferred 1456 | . 740 457 . . . 222 37 .
Parts Sabotaged . | . . . . . . . . .
Parts Stolen . | . . . . . . . . .
Parts Stripped . | . . . . . . . . .
Power Chain Reactions 1 | . . 1 . . . . . .
Missiles Intercepted . | . . . . . . . . .
Alert | -11 -10 -9 -8 -8 -8 -8 -8 -6
------- Run | Scr Mat Mat Mat Gar Sto Gar Rec Fac
Peak Influence 1053 | . 211 593 208 722 849 918 532 1053
Initial 1053 | . . 40 111 135 351 551 412 1053
Average 392 | . 99 319 149 454 594 823 426 1053
Maximum Alert Level 3 | . 1 2 1 3 3 3 2 3
Low Security (%) 23 | 100 89 30 79 2 . . . .
Level 1 24 | . 10 29 20 32 12 . 34 .
Level 2 41 | . . 40 . 56 61 19 65 .
Level 3 10 | . . . . 9 26 80 . 100
Level 4 . | . . . . . . . . .
Level 5 . | . . . . . . . . .
High Security . | . . . . . . . . .
Max Security . | . . . . . . . . .
Squads Dispatched 10 | . 2 2 1 . 5 . . .
Investigation 2 | . 1 1 . . . . . .
Extermination . | . . . . . . . . .
Reinforcement 4 | . 1 1 . . 2 . . .
Assault 1 | . . . . . 1 . . .
Garrison 3 | . . . 1 . 2 . . .
Intercept . | . . . . . . . . .
Searches Triggered . | . . . . . . . . .
Construction Impeded . | . . . . . . . . .
Haulers Reinforced . | . . . . . . . . .
Active Scanning Responses . | . . . . . . . . .
Cargo Convoy Interrupts . | . . . . . . . . .
Stealth | -11 -10 -9 -8 -8 -8 -8 -8 -6
--------- Run | Scr Mat Mat Mat Gar Sto Gar Rec Fac
Distress Signals 9 | . . 4 2 . 3 . . .
Communications Jammed . | . . . . . . . . .
Distress Signals . | . . . . . . . . .
Times Spotted 150 | . 14 43 6 12 31 16 28 .
Peak Tracking Total 7 | . 5 7 4 4 6 6 7 .
Tactical Retreats 5 | . 2 1 . . 1 1 . .
Traps | -11 -10 -9 -8 -8 -8 -8 -8 -6
------- Run | Scr Mat Mat Mat Gar Sto Gar Rec Fac
Traps Triggered 5 | . 2 1 . . 2 . . .
Indirectly . | . . . . . . . . .
Trap Hack Attempts . | . . . . . . . . .
Triggered . | . . . . . . . . .
Disarmed . | . . . . . . . . .
Reprogrammed . | . . . . . . . . .
Reused . | . . . . . . . . .
Traps Extracted . | . . . . . . . . .
Installed . | . . . . . . . . .
Triggered . | . . . . . . . . .
Machines | -11 -10 -9 -8 -8 -8 -8 -8 -6
---------- Run | Scr Mat Mat Mat Gar Sto Gar Rec Fac
Machines Disabled 5 | . . 1 . 3 1 . . .
Max in Single Turn 1 | . . 1 . 1 . . . .
Garrison Relay 3 | . . . . 3 . . . .
Machines Sabotaged . | . . . . . . . . .
Garrisons Compromised . | . . . . . . . . .
Overloaded Fab Kills . | . . . . . . . . .
Hacking | -11 -10 -9 -8 -8 -8 -8 -8 -6
--------- Run | Scr Mat Mat Mat Gar Sto Gar Rec Fac
Machines Accessed 13 | . 1 8 1 . 3 . . .
Terminals 11 | . 1 8 . . 2 . . .
Fabricators . | . . . . . . . . .
Repair Stations . | . . . . . . . . .
Recycling Units . | . . . . . . . . .
Scanalyzers . | . . . . . . . . .
Garrison Access 2 | . . . 1 . 1 . . .
Total Hacks 41 | . 4 28 1 . 8 . . .
Successful 23 | . 4 13 1 . 5 . . .
Failed 18 | . . 15 . . 3 . . .
Catastrophic 1 | . . 1 . . . . . .
Database Lockouts . | . . . . . . . . .
Manual 37 | . 4 29 . . 4 . . .
Terminals 39 | . 4 28 . . 7 . . .
Fabricators . | . . . . . . . . .
Repair Stations . | . . . . . . . . .
Recycling Units . | . . . . . . . . .
Scanalyzers . | . . . . . . . . .
Garrison Access 2 | . . . 1 . 1 . . .
Terminal Hacks 12 | . 1 9 . . 2 . . .
Robot Analysis 2 | . . 2 . . . . . .
Open Door 1 | . . . . . 1 . . .
Branch Access Points 1 | . . 1 . . . . . .
Terminal Index 3 | . 1 1 . . 1 . . .
Alert Level 1 | . . 1 . . . . . .
Unreport Threat 2 | . . 2 . . . . . .
Locate Traps 2 | . . 2 . . . . . .
Fabricator Hacks . | . . . . . . . . .
Repair Station Hacks . | . . . . . . . . .
Recycling Unit Hacks . | . . . . . . . . .
Scanalyzer . | . . . . . . . . .
Garrison Access Hacks 2 | . . . 1 . 1 . . .
Unlock Access 2 | . . . 1 . 1 . . .
Unauthorized Hacks 9 | . 3 4 . . 2 . . .
Terminals 9 | . 3 4 . . 2 . . .
Track 1 | . . 1 . . . . . .
Botnet 4 | . 1 2 . . 1 . . .
Operators 3 | . 1 1 . . 1 . . .
Search 1 | . 1 . . . . . . .
Fabricators . | . . . . . . . . .
Repair Stations . | . . . . . . . . .
Recycling Units . | . . . . . . . . .
Scanalyzers . | . . . . . . . . .
Garrison Access . | . . . . . . . . .
Data Cores Recovered . | . . . . . . . . .
Used . | . . . . . . . . .
Hacking Detections 11 | . 1 8 . . 2 . . .
Full Trace Events . | . . . . . . . . .
Feedback Events . | . . . . . . . . .
Feedback Blocked . | . . . . . . . . .
Robot Schematics Acquired . | . . . . . . . . .
Robots Built . | . . . . . . . . .
Authchips . | . . . . . . . . .
Time . | . . . . . . . . .
Total Robot Build Rating . | . . . . . . . . .
Part Schematics Acquired . | . . . . . . . . .
Parts Built . | . . . . . . . . .
Authchips . | . . . . . . . . .
Time . | . . . . . . . . .
Total Part Build Rating . | . . . . . . . . .
Parts Repaired . | . . . . . . . . .
Time . | . . . . . . . . .
Parts Recycled . | . . . . . . . . .
Recycled Matter . | . . . . . . . . .
Retrieved Matter . | . . . . . . . . .
Retrieved Components . | . . . . . . . . .
Parts Scanalyzed . | . . . . . . . . .
Part Schematics Acquired . | . . . . . . . . .
Parts Damaged . | . . . . . . . . .
Bothacking | -11 -10 -9 -8 -8 -8 -8 -8 -6
------------ Run | Scr Mat Mat Mat Gar Sto Gar Rec Fac
Used RIF Installer 2 | . . . . 1 . 1 . .
Alert ID Control 1 | . . . . . . 1 . .
Robots Hacked . | . . . . . . . . .
Non-combat . | . . . . . . . . .
Combat . | . . . . . . . . .
Robot Hacks Applied . | . . . . . . . . .
Relay Couplers Released 12 | . . . . 12 . . . .
Machine Destruction 12 | . . . . 12 . . . .
Fabnet Peak Effective % . | . . . . . . . . .
Robots Rewired 1 | . . . . . . . 1 .
Allies Hacked . | . . . . . . . . .
Hacks Repelled . | . . . . . . . . .
Allies | -11 -10 -9 -8 -8 -8 -8 -8 -6
-------- Run | Scr Mat Mat Mat Gar Sto Gar Rec Fac
Total Allies 4 | . . . . . 3 . 1 .
Largest Group 3 | . . . . . 3 2 1 1
Highest-Rated Group 93 | . . . . . 93 62 27 27
Highest-Rated Ally 31 | . . . . . 31 31 27 27
Total Orders . | . . . . . . . . .
Ally Attacks 39 | . . . . . 33 6 . .
Total Damage 561 | . . . . . 520 41 . .
Kills 8 | . . . . . 8 . . .
Allies Corrupted . | . . . . . . . . .
Allies Melted . | . . . . . . . . .
Intel | -11 -10 -9 -8 -8 -8 -8 -8 -6
------- Run | Scr Mat Mat Mat Gar Sto Gar Rec Fac
Robot Analysis Total 2 | . . 2 . . . . . .
Derelict Logs Recovered . | . . . . . . . . .
Drone Launches . | . . . . . . . . .
Drone Recoveries . | . . . . . . . . .
Exploration | -11 -10 -9 -8 -8 -8 -8 -8 -6
------------- Run | Scr Mat Mat Mat Gar Sto Gar Rec Fac
Turns Passed 5886 | 76 596 2295 102 1285 490 399 607 36
Spaces Moved 2999 | 45 317 1152 38 704 156 205 360 22
Core 4 | 4 . . . . . . . .
Treads 2995 | 41 317 1152 38 704 156 205 360 22
Legs . | . . . . . . . . .
Wheels . | . . . . . . . . .
Hover . | . . . . . . . . .
Flight . | . . . . . . . . .
Fastest Speed 50 | 50 160 155 160 160 160 160 160 160
Average Speed 159 | 150 160 158 160 160 160 160 160 160
Slowest Speed 160 | 160 160 160 160 160 160 160 160 160
Overloaded Moves . | . . . . . . . . .
Propulsion Burnouts . | . . . . . . . . .
Robots Hopped . | . . . . . . . . .
Cave-ins Triggered . | . . . . . . . . .
Exploration Rate (%) 45 | 5 58 97 7 67 40 57 75 1
Regions Visited 8
Branch Regions 2
Pre-discovered Areas . | . . . . . . . . .
Known Exits Taken 3 | . . 1 1 . 1 . . .
Unknown Exits Taken 3 | 1 1 . . . . . 1 .
Scrap Searched . | . . . . . . . . .
Spaces Dug . | . . . . . . . . .
Terrain Destroyed 55 | . . 7 . 22 . 26 . .
Melee . | . . . . . . . . .
Projectile 4 | . . 4 . . . . . .
AOE 51 | . . 3 . 22 . 26 . .
Terrain Rammed . | . . . . . . . . .
Walls Destroyed . | . . . . . . . . .
Machines Disabled . | . . . . . . . . .
Actions | -11 -10 -9 -8 -8 -8 -8 -8 -6
--------- Run | Scr Mat Mat Mat Gar Sto Gar Rec Fac
Total 3594 | 51 358 1410 57 787 277 243 389 22
Wait 177 | . 12 89 2 18 50 6 . .
Move 2992 | 44 316 1151 38 703 155 204 359 22
Hop . | . . . . . . . . .
Pick Up 36 | 2 1 22 3 3 3 . 2 .
Fast Attach 24 | 5 1 11 . 2 3 1 1 .
Attach 18 | . 1 4 3 2 4 4 . .
Detach 3 | . . 1 . . . 1 1 .
Swap 21 | . . 9 . 8 1 1 2 .
Drop 39 | . . 23 . 10 4 . 2 .
Fire 251 | . 26 94 10 41 54 26 . .
Melee . | . . . . . . . . .
Ram . | . . . . . . . . .
Kick . | . . . . . . . . .
Crush 15 | . 1 6 1 . 3 . 4 .
Escape Stasis . | . . . . . . . . .
Rewire 18 | . . . . . . . 18 .
Trap . | . . . . . . . . .
Miscellaneous . | . . . . . . . . .
Route
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Mat / [*Min])
-9/Materials (discovered 4 exits: *Mat x3 / *Min)
-8/Materials
-8/Garrison (discovered 3 exits: *Sto x3)
-8/Storage
-8/Garrison (discovered 2 exits: [*Rec x2])
-8/Recycling
-6/Factory
History
---------
Turn | Location | Event
2 | -11/Scrapyard | Met Revision 17
3 | -11/Scrapyard | Discovered new exit (range 15)
77 | -11/Scrapyard | Entered Materials
308 | -10/Materials | Build established: Mutant
370 | -10/Materials | Discovered new exit (range 5)
450 | -10/Materials | Discovered new exit (range 8)
673 | -10/Materials | Entered another Materials area
673 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1
1095 | -9/Materials | Build established: Tank
1270 | -9/Materials | Discovered new exit (range 9)
1417 | -9/Materials | Discovered new exit (range 9)
1964 | -9/Materials | Discovered new exit (range 13)
2068 | -9/Materials | Identified exit to Materials
2499 | -9/Materials | Discovered exit to Materials (range 16)
2812 | -9/Materials | Identified exit to Mines
2968 | -9/Materials | Entered another Materials area
2968 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1
3037 | -8/Materials | Garrison activated, responded to threat
3070 | -8/Materials | Identified exit to Garrison
3070 | -8/Materials | Entered Garrison
3106 | -8/Garrison | Triggered checkpoint
3216 | -8/Garrison | Triggered checkpoint
3406 | -8/Garrison | Discovered new exit (range 13)
3550 | -8/Garrison | Triggered checkpoint
3581 | -8/Garrison | Discovered new exit (range 12)
3605 | -8/Garrison | Build established: Scavenger-Tank
3666 | -8/Garrison | Triggered checkpoint
3779 | -8/Garrison | Discovered new exit (range 10)
3802 | -8/Garrison | Installed Relay Interface Framework
3859 | -8/Garrison | Garrison Relay disabled
3874 | -8/Garrison | Triggered checkpoint
4006 | -8/Garrison | Garrison Relay disabled
4200 | -8/Garrison | Triggered checkpoint
4232 | -8/Garrison | Garrison Relay disabled
4355 | -8/Garrison | Entered Storage
4679 | -8/Storage | Garrison activated, responded to threat
4713 | -8/Storage | Lost 3 parts (1n2u)
4739 | -8/Storage | Allied Derelicts emerged from ambush trap array
4754 | -8/Storage | Destroyed 8 combat bots
4755 | -8/Storage | First assault squad dispatched
4821 | -8/Storage | Identified exit to Garrison
4845 | -8/Storage | Entered Garrison
4845 | -8/Garrison | Accompanied by 2 allies
4897 | -8/Garrison | Triggered checkpoint
4902 | -8/Garrison | Triggered checkpoint
4907 | -8/Garrison | Core integrity fell below 50%
4922 | -8/Garrison | Triggered checkpoint
4924 | -8/Garrison | Triggered checkpoint
4967 | -8/Garrison | Lost 3 parts (3n)
4976 | -8/Garrison | Destroyed 12 combat bots
5067 | -8/Garrison | Build established: Scavenger-Mutant
5085 | -8/Garrison | Discovered new exit (range 8)
5214 | -8/Garrison | Discovered new exit (range 10)
5238 | -8/Garrison | Expanded RIF knowledge: Alert ID Control
5244 | -8/Garrison | Entered Recycling
5262 | -8/Recycling | Spotter reported a threat
5267 | -8/Recycling | Spotter reported a threat
5267 | -8/Recycling | Spotter reported a threat
5271 | -8/Recycling | Spotter reported a threat
5277 | -8/Recycling | Spotter reported a threat
5289 | -8/Recycling | Spotter reported a threat
5295 | -8/Recycling | Spotter reported a threat
5304 | -8/Recycling | Spotter reported a threat
5315 | -8/Recycling | Spotter reported a threat
5320 | -8/Recycling | Spotter reported a threat
5320 | -8/Recycling | Spotter reported a threat
5324 | -8/Recycling | Spotter reported a threat
5342 | -8/Recycling | Spotter reported a threat
5358 | -8/Recycling | Spotter reported a threat
5368 | -8/Recycling | Spotter reported a threat
5396 | -8/Recycling | Spotter reported a threat
5480 | -8/Recycling | Spotter reported a threat
5492 | -8/Recycling | Spotter reported a threat
5518 | -8/Recycling | Spotter reported a threat
5572 | -8/Recycling | Spotter reported a threat
5592 | -8/Recycling | Spotter reported a threat
5601 | -8/Recycling | Spotter reported a threat
5617 | -8/Recycling | Spotter reported a threat
5617 | -8/Recycling | Spotter reported a threat
5625 | -8/Recycling | Spotter reported a threat
5645 | -8/Recycling | Spotter reported a threat
5654 | -8/Recycling | Spotter reported a threat
5675 | -8/Recycling | Spotter reported a threat
5690 | -8/Recycling | Spotter reported a threat
5693 | -8/Recycling | Spotter reported a threat
5698 | -8/Recycling | Spotter reported a threat
5712 | -8/Recycling | Spotter reported a threat
5718 | -8/Recycling | Spotter reported a threat
5747 | -8/Recycling | Spotter reported a threat
5760 | -8/Recycling | Discovered new exit (range 16)
5811 | -8/Recycling | Spotter reported a threat
5851 | -8/Recycling | Entered Factory
5851 | -6/Factory | Accompanied by 1 ally
5851 | -6/Factory | Evolved 4 slots: Utility x4
5887 | -6/Factory | Self-destructed
Last Messages
---------------
05793_ P-60 Hacker cannot be rewired.
05804_ Attempting to rewire P-60 Hacker.
05804_ P-60 Hacker cannot be rewired.
05805_ Attempting to rewire P-60 Hacker.
05805_ P-60 Hacker cannot be rewired.
05806_ Attempting to rewire P-60 Hacker.
05806_ P-60 Hacker cannot be rewired.
05807_ Attempting to rewire I-25 Savior. <x3>
05809_ N-01 Spotter is scanning...
05810_ Attempting to rewire I-25 Savior. <x2>
05811_ N-01 Spotter sends a signal.
05811_ ALERT: Unidentified potential threat approaching Factory.
05812_ Attempting to rewire I-25 Savior. <x5>
05816_ I-25 Savior rewired.
05826_ Acquired Disposable Heat Sink.
05837_ System corrupted: Matter fused (-8).
PARAMETERS=UTILITY+4
LOCATION=UNKNOWN
GOAL=ESCAPE
05852_ T-07 Excavator is excavating. <x7>
Map
-----
+----------------------------------------------------+
| |
| |
| |
| |
| |
| |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ??????????????????????###########????????????????? |
| ??????????????????????# #????????????????? |
| ??????????????????????# #????????????????? |
| ??????????????????????# #????????????????? |
| ??????????????????????# [ #????????????????? |
| ??????????????????????# #????????????????? |
| ????????????????####??# #????????????????? |
| ????????????????# ##?# #????????????????? |
| ????????????????# #?# #????????????????? |
| ???????########### ######@#######????????????????? |
| ???????# i #???????????????????? |
| ???????# #???????????????????? |
| ???????# #???????????????????? |
| ???????# #???????????????????? |
| ???????# #???????????????????? |
| ???????####+############ #???????????????????? |
| ???????# #??# #???????????????????? |
| ???????# #??# #???????????????????? |
| ???????# #??# l???????????????????? |
| ???????# """" #??# #???????????????????? |
| ???????# """" #??# #???????????????????? |
| ???????# """" #?? #???????????????????? |
| ???????# """" #??T #???????????????????? |
| ???????# ?""" #??# #???????????????????? |
| ???????#????? """ #??? ???????????????????? |
| ????????????? R" #??? ???????????????????? |
| ????????????? ""? #??? ?????????????????????? |
| ????????????? ???????????????????????????????? |
| ??????????????###????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+
Best States
-------------
Heat Dissipation 56
Energy Generation 19
Energy Capacity 500
Matter Stores 445
Matter Capacity 450
Sight Range 16
Terrain Scan Density 10
Armor Coverage 225
Power Shielding 66
Weapon Shielding 33
Evasion (%) 40
Recoil Reduction 4
Item Schematics
-----------------
None
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
None
Challenges
------------
None
Game
------
Seed MomentumBiocellDrive
Manual? 0
Play Time 00:25:06
Cumulative 260.3 hours
Start 2022.08.14 @ 19:59:37
End 2022.08.17 @ 10:08:05
Sessions 6
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 369
Rogue 347
Adventurer 4
Explorer 18
Win Type -
Total 10
Types 8/0/0/2/0/0/0/0/0
Lore% 70
Gallery% 89
Achievement% 72
Wizard Run 0
Options
---------
ASCII 0
Keyboard 1
Movement Numpad
Keybinds 0
Fullscreen 1
Font 18/SmallcapsGlow
Map View 76x50
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: 13ce1f5e-dcce-4ce1-8dfc-0be3ed1257eb