Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.17 @ 10:08:05 Player: maxwell Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (115) 575 Value Destroyed (4033) 4033 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1810) 1810 TOTAL SCORE: 10118 Bonus ------- High Alert Combat Kills 566 Follower Combat Kills 189 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -345 Cogmind --------- Core Integrity 850/850 Matter 292/300 Energy 500/500 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (1) -------- F-cell Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY (7) ------ Advanced Heat Sink High-capacity Storage Unit Improved Power Shielding > --- WEAPON (3) ------- Beamcaster > --- INVENTORY (20) --- Light Treads Light Treads Light Treads Advanced Treads Advanced Treads Advanced Treads Disposable Heat Sink High-capacity Storage Unit Large Matter Pod (150) Signal Interpreter Relay Coupler [NC] (23) Advanced EMP Blaster Missile Launcher Missile Launcher Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Matter Pod > --- WEAPON ----------- Beamcaster Improved Assault Rifle Advanced EMP Blaster > --- INVENTORY -------- Light Treads Light Treads Light Treads Advanced Treads Advanced Treads Advanced Treads Signal Interpreter Relay Coupler [NC] Missile Launcher Missile Launcher [Rating: 32] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Missile Launcher Build | -11 -10 -9 -8 -8 -8 -8 -8 -6 ------- Run | Scr Mat Mat Mat Gar Sto Gar Rec Fac Slots Evolved 8 | . . 2 2 . . . . 4 Power . | . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . Utility 5 | . . . 1 . . . . 4 Weapon 1 | . . 1 . . . . . . Parts Attached 63 | 5 2 24 3 12 8 6 3 . Power 3 | 1 . 1 . . 1 . . . Engine 3 | 1 . 1 . . 1 . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 26 | 2 . 10 1 7 3 3 . . Treads 26 | 2 . 10 1 7 3 3 . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 15 | 1 1 6 1 1 1 1 3 . Device 3 | . . 2 . . 1 . . . Storage 5 | 1 . 1 . . . 1 2 . Processor 1 | . . 1 . . . . . . Hackware . | . . . . . . . . . Protection 6 | . 1 2 1 1 . . 1 . Artifact . | . . . . . . . . . Weapon 19 | 1 1 7 1 4 3 2 . . Energy Gun 3 | . 1 1 . . . 1 . . Energy Cannon 2 | . . 2 . . . . . . Ballistic Gun 9 | 1 . 4 1 2 1 . . . Ballistic Cannon . | . . . . . . . . . Launcher 5 | . . . . 2 2 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 3 . . 2 . . . Parts Lost 14 | . . 2 1 1 6 4 . . Power . | . . . . . . . . . Propulsion 5 | . . . . . 2 3 . . Utility 4 | . . 1 . 1 2 . . . Weapon 5 | . . 1 1 . 2 1 . . Highest Loss Streak 3 | . . 1 1 1 3 3 . . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 95 | . 91 99 100 99 93 86 81 60 Engine 10 | . 14 11 9 9 9 9 9 6 Treads 33 | . 28 32 36 36 36 34 36 26 Device 4 | . . 6 . . 1 9 9 6 Storage 10 | . 14 11 9 9 9 15 9 6 Protection 8 | . 7 4 18 18 11 . 8 6 Energy Gun 3 | . 12 1 . . . 7 9 6 Ballistic Gun 21 | . 14 29 27 25 24 3 . . Naked Turns . | . . . . . . . . . Heaviest Build 60 | 11 16 44 45 48 49 50 60 60 Greatest Support 83 | 40 40 63 83 83 83 83 83 83 Greatest Overweight (x) . | . . . . . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 8 15 15 15 15 15 20 20 Average Capacity 12 | 7 8 10 15 15 15 15 19 20 Most Carried 15 | 2 2 15 15 15 15 14 15 14 Average Carried 10 | . 1 9 13 14 14 11 12 14 Final Capacity 20 | 8 8 15 15 15 15 15 20 20 Final Carried 15 | 2 2 15 15 15 14 11 14 14 Class Distribution -------------------- 43% | Tank 21% | Scavenger-Mutant 19% | Scavenger-Tank 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Storage Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -8 -6 ----------- Run | Scr Mat Mat Mat Gar Sto Gar Rec Fac Matter Collected 3039 | 214 232 1099 128 457 575 294 40 . Remotely . | . . . . . . . . . Salvage Created 4341 | . 253 1978 189 556 815 498 52 . Parts 239 | . 14 113 13 32 44 21 2 . Haulers Intercepted 7 | . . 6 . . 1 . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -8 -6 ------- Run | Scr Mat Mat Mat Gar Sto Gar Rec Fac Combat Hostiles Destroyed 94 | . 10 32 3 14 17 16 2 . Melee 2 | . . . . . . . 2 . Guns 73 | . 10 30 3 12 17 1 . . Cannons 2 | . . 2 . . . . . . AOE 17 | . . . . 2 . 15 . . Classes Destroyed 13 | . 2 8 1 1 . . 1 . Worker 2 | . . 1 . . 1 . . . Builder 1 | . . 1 . . . . . . Tunneler 1 | . . . 1 . . . . . Hauler 7 | . . 6 . . 1 . . . Recycler 2 | . . 1 . . . . 1 . Drone 2 | . . . . . . . 2 . Watcher 6 | . . 5 1 . . . . . Swarmer 20 | . 6 . . 3 3 8 . . Grunt 45 | . 4 19 2 5 10 5 . . Brawler 2 | . . 2 . . . . . . Duelist 2 | . . 1 . . . 1 . . Sentry 21 | . . 10 1 5 3 2 . . Hunter 2 | . . . . 1 1 . . . Thug 2 | . . . . . . 2 . . Best Kill Streak 12 | . 3 5 4 3 9 12 2 . Combat Bots Only 12 | . 3 5 2 3 8 12 1 . Max Kills in Single Turn 3 | . 1 2 1 2 1 3 1 . Gunslinging 1 | . . 1 . . . . . . Exploded 3 | . . . . 1 . 3 . . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -8 -6 -------- Run | Scr Mat Mat Mat Gar Sto Gar Rec Fac Damage Taken 3968 | . 350 929 146 811 1075 657 . . Core 484 | . 40 81 34 58 173 98 . . Absorbed by Shields 210 | . . 210 . . . . . . Redirected to Shielding 104 | . . . 12 49 43 . . . Core Remaining (%) 74 | 100 84 79 . . . . 34 . Volleys Fired 251 | . 26 94 10 41 54 26 . . Largest 3 | . 2 3 3 3 3 2 . . Hottest 135 | . 70 135 69 69 69 98 . . Shots Fired 664 | . 52 281 30 108 161 31 1 . Gun 628 | . 52 269 30 102 161 13 1 . Cannon 12 | . . 12 . . . . . . Launcher 24 | . . . . 6 . 18 . . Special . | . . . . . . . . . Kinetic 576 | . 26 250 30 102 161 7 . . Thermal 48 | . 26 15 . . . 6 1 . Explosive 15 | . . . . 6 . 9 . . Electromagnetic 25 | . . 16 . . . 9 . . Robot Hit Streak 15 | . 4 15 8 8 14 11 1 . Robot Miss Streak 7 | . 3 4 3 3 3 7 . . Penetration Max . | . . . . . . . . . Secondary Targets 20 | . 3 8 1 4 4 . . . Max Gunslinging Chain 2 | . 1 2 1 1 1 . . . Shots Hit Robots 425 | . 29 198 16 56 110 15 1 . Core Hits 200 | . 14 77 10 29 41 28 1 . Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed 5 | . . 2 . 1 2 . . . Critical Strikes 9 | . 2 4 . 1 2 . . . Burn 3 | . 2 1 . . . . . . Destroy 6 | . . 3 . 1 2 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8026 | . 304 2982 249 1128 1732 1599 32 . Guns 6087 | . 302 2717 239 874 1728 205 22 . Cannons 200 | . . 200 . . . . . . Explosions 1683 | . . 35 . 254 . 1394 . . Melee . | . . . . . . . . . Ramming 56 | . 2 30 10 . 4 . 10 . Kinetic 5582 | . 104 2559 239 874 1728 78 . . Thermal 594 | . 198 247 . . . 127 22 . Explosive 1200 | . . . . 254 . 946 . . Electromagnetic 594 | . . 146 . . . 448 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . 1 . . . 1 3 3 . Average Corruption 2 | . 1 . . . 1 2 3 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 19 | . 2 . . . 3 3 11 . Message Errors 5 | . . . . . 1 1 3 . Matter Fused 7 | . 1 . . . 1 2 3 . Energy Discharges 2 | . 1 . . . . . 1 . Data Loss (minor) 3 | . . . . . . . 3 . Misfires 1 | . . . . . . . 1 . Weapon Failures 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 67 | . . . . . . 67 . . Projectiles . | . . . . . . . . . Explosions 67 | . . . . . . 67 . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 267 | . . 31 . 96 . 140 . . Shots 13 | . . 1 . 5 . 7 . . Rammed 12 | . 1 6 1 . 3 . 1 . Targets Rammed 15 | . 1 6 1 . 3 . 4 . Kicked . | . . . . . . . . . Crushed 3 | . . . . . . . 3 . Highest Temperature 399 | . 180 399 42 153 159 16 . . Average Temperature 57 | . 83 64 17 47 43 10 . . Received Heat Transfer 1541 | . 60 410 27 297 522 225 . . Effects 3 | . . 3 . . . . . . Energy Bleed 1 | . . 1 . . . . . . Matter Decay 1 | . . 1 . . . . . . Damage (minor) 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . Heat Transferred 1456 | . 740 457 . . . 222 37 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -8 -6 ------- Run | Scr Mat Mat Mat Gar Sto Gar Rec Fac Peak Influence 1053 | . 211 593 208 722 849 918 532 1053 Initial 1053 | . . 40 111 135 351 551 412 1053 Average 392 | . 99 319 149 454 594 823 426 1053 Maximum Alert Level 3 | . 1 2 1 3 3 3 2 3 Low Security (%) 23 | 100 89 30 79 2 . . . . Level 1 24 | . 10 29 20 32 12 . 34 . Level 2 41 | . . 40 . 56 61 19 65 . Level 3 10 | . . . . 9 26 80 . 100 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 2 2 1 . 5 . . . Investigation 2 | . 1 1 . . . . . . Extermination . | . . . . . . . . . Reinforcement 4 | . 1 1 . . 2 . . . Assault 1 | . . . . . 1 . . . Garrison 3 | . . . 1 . 2 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -8 -6 --------- Run | Scr Mat Mat Mat Gar Sto Gar Rec Fac Distress Signals 9 | . . 4 2 . 3 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 150 | . 14 43 6 12 31 16 28 . Peak Tracking Total 7 | . 5 7 4 4 6 6 7 . Tactical Retreats 5 | . 2 1 . . 1 1 . . Traps | -11 -10 -9 -8 -8 -8 -8 -8 -6 ------- Run | Scr Mat Mat Mat Gar Sto Gar Rec Fac Traps Triggered 5 | . 2 1 . . 2 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -8 -6 ---------- Run | Scr Mat Mat Mat Gar Sto Gar Rec Fac Machines Disabled 5 | . . 1 . 3 1 . . . Max in Single Turn 1 | . . 1 . 1 . . . . Garrison Relay 3 | . . . . 3 . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -8 -6 --------- Run | Scr Mat Mat Mat Gar Sto Gar Rec Fac Machines Accessed 13 | . 1 8 1 . 3 . . . Terminals 11 | . 1 8 . . 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . . Total Hacks 41 | . 4 28 1 . 8 . . . Successful 23 | . 4 13 1 . 5 . . . Failed 18 | . . 15 . . 3 . . . Catastrophic 1 | . . 1 . . . . . . Database Lockouts . | . . . . . . . . . Manual 37 | . 4 29 . . 4 . . . Terminals 39 | . 4 28 . . 7 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . . Terminal Hacks 12 | . 1 9 . . 2 . . . Robot Analysis 2 | . . 2 . . . . . . Open Door 1 | . . . . . 1 . . . Branch Access Points 1 | . . 1 . . . . . . Terminal Index 3 | . 1 1 . . 1 . . . Alert Level 1 | . . 1 . . . . . . Unreport Threat 2 | . . 2 . . . . . . Locate Traps 2 | . . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . . . Unlock Access 2 | . . . 1 . 1 . . . Unauthorized Hacks 9 | . 3 4 . . 2 . . . Terminals 9 | . 3 4 . . 2 . . . Track 1 | . . 1 . . . . . . Botnet 4 | . 1 2 . . 1 . . . Operators 3 | . 1 1 . . 1 . . . Search 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 1 8 . . 2 . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -8 -6 ------------ Run | Scr Mat Mat Mat Gar Sto Gar Rec Fac Used RIF Installer 2 | . . . . 1 . 1 . . Alert ID Control 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 12 | . . . . 12 . . . . Machine Destruction 12 | . . . . 12 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -8 -6 -------- Run | Scr Mat Mat Mat Gar Sto Gar Rec Fac Total Allies 4 | . . . . . 3 . 1 . Largest Group 3 | . . . . . 3 2 1 1 Highest-Rated Group 93 | . . . . . 93 62 27 27 Highest-Rated Ally 31 | . . . . . 31 31 27 27 Total Orders . | . . . . . . . . . Ally Attacks 39 | . . . . . 33 6 . . Total Damage 561 | . . . . . 520 41 . . Kills 8 | . . . . . 8 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -8 -6 ------- Run | Scr Mat Mat Mat Gar Sto Gar Rec Fac Robot Analysis Total 2 | . . 2 . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -8 -6 ------------- Run | Scr Mat Mat Mat Gar Sto Gar Rec Fac Turns Passed 5886 | 76 596 2295 102 1285 490 399 607 36 Spaces Moved 2999 | 45 317 1152 38 704 156 205 360 22 Core 4 | 4 . . . . . . . . Treads 2995 | 41 317 1152 38 704 156 205 360 22 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 155 160 160 160 160 160 160 Average Speed 159 | 150 160 158 160 160 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 160 160 160 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 5 58 97 7 67 40 57 75 1 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . 1 1 . 1 . . . Unknown Exits Taken 3 | 1 1 . . . . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 55 | . . 7 . 22 . 26 . . Melee . | . . . . . . . . . Projectile 4 | . . 4 . . . . . . AOE 51 | . . 3 . 22 . 26 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -8 -6 --------- Run | Scr Mat Mat Mat Gar Sto Gar Rec Fac Total 3594 | 51 358 1410 57 787 277 243 389 22 Wait 177 | . 12 89 2 18 50 6 . . Move 2992 | 44 316 1151 38 703 155 204 359 22 Hop . | . . . . . . . . . Pick Up 36 | 2 1 22 3 3 3 . 2 . Fast Attach 24 | 5 1 11 . 2 3 1 1 . Attach 18 | . 1 4 3 2 4 4 . . Detach 3 | . . 1 . . . 1 1 . Swap 21 | . . 9 . 8 1 1 2 . Drop 39 | . . 23 . 10 4 . 2 . Fire 251 | . 26 94 10 41 54 26 . . Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 15 | . 1 6 1 . 3 . 4 . Escape Stasis . | . . . . . . . . . Rewire 18 | . . . . . . . 18 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -8/Garrison (discovered 3 exits: *Sto x3) -8/Storage -8/Garrison (discovered 2 exits: [*Rec x2]) -8/Recycling -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 5) 450 | -10/Materials | Discovered new exit (range 8) 673 | -10/Materials | Entered another Materials area 673 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1095 | -9/Materials | Build established: Tank 1270 | -9/Materials | Discovered new exit (range 9) 1417 | -9/Materials | Discovered new exit (range 9) 1964 | -9/Materials | Discovered new exit (range 13) 2068 | -9/Materials | Identified exit to Materials 2499 | -9/Materials | Discovered exit to Materials (range 16) 2812 | -9/Materials | Identified exit to Mines 2968 | -9/Materials | Entered another Materials area 2968 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3037 | -8/Materials | Garrison activated, responded to threat 3070 | -8/Materials | Identified exit to Garrison 3070 | -8/Materials | Entered Garrison 3106 | -8/Garrison | Triggered checkpoint 3216 | -8/Garrison | Triggered checkpoint 3406 | -8/Garrison | Discovered new exit (range 13) 3550 | -8/Garrison | Triggered checkpoint 3581 | -8/Garrison | Discovered new exit (range 12) 3605 | -8/Garrison | Build established: Scavenger-Tank 3666 | -8/Garrison | Triggered checkpoint 3779 | -8/Garrison | Discovered new exit (range 10) 3802 | -8/Garrison | Installed Relay Interface Framework 3859 | -8/Garrison | Garrison Relay disabled 3874 | -8/Garrison | Triggered checkpoint 4006 | -8/Garrison | Garrison Relay disabled 4200 | -8/Garrison | Triggered checkpoint 4232 | -8/Garrison | Garrison Relay disabled 4355 | -8/Garrison | Entered Storage 4679 | -8/Storage | Garrison activated, responded to threat 4713 | -8/Storage | Lost 3 parts (1n2u) 4739 | -8/Storage | Allied Derelicts emerged from ambush trap array 4754 | -8/Storage | Destroyed 8 combat bots 4755 | -8/Storage | First assault squad dispatched 4821 | -8/Storage | Identified exit to Garrison 4845 | -8/Storage | Entered Garrison 4845 | -8/Garrison | Accompanied by 2 allies 4897 | -8/Garrison | Triggered checkpoint 4902 | -8/Garrison | Triggered checkpoint 4907 | -8/Garrison | Core integrity fell below 50% 4922 | -8/Garrison | Triggered checkpoint 4924 | -8/Garrison | Triggered checkpoint 4967 | -8/Garrison | Lost 3 parts (3n) 4976 | -8/Garrison | Destroyed 12 combat bots 5067 | -8/Garrison | Build established: Scavenger-Mutant 5085 | -8/Garrison | Discovered new exit (range 8) 5214 | -8/Garrison | Discovered new exit (range 10) 5238 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 5244 | -8/Garrison | Entered Recycling 5262 | -8/Recycling | Spotter reported a threat 5267 | -8/Recycling | Spotter reported a threat 5267 | -8/Recycling | Spotter reported a threat 5271 | -8/Recycling | Spotter reported a threat 5277 | -8/Recycling | Spotter reported a threat 5289 | -8/Recycling | Spotter reported a threat 5295 | -8/Recycling | Spotter reported a threat 5304 | -8/Recycling | Spotter reported a threat 5315 | -8/Recycling | Spotter reported a threat 5320 | -8/Recycling | Spotter reported a threat 5320 | -8/Recycling | Spotter reported a threat 5324 | -8/Recycling | Spotter reported a threat 5342 | -8/Recycling | Spotter reported a threat 5358 | -8/Recycling | Spotter reported a threat 5368 | -8/Recycling | Spotter reported a threat 5396 | -8/Recycling | Spotter reported a threat 5480 | -8/Recycling | Spotter reported a threat 5492 | -8/Recycling | Spotter reported a threat 5518 | -8/Recycling | Spotter reported a threat 5572 | -8/Recycling | Spotter reported a threat 5592 | -8/Recycling | Spotter reported a threat 5601 | -8/Recycling | Spotter reported a threat 5617 | -8/Recycling | Spotter reported a threat 5617 | -8/Recycling | Spotter reported a threat 5625 | -8/Recycling | Spotter reported a threat 5645 | -8/Recycling | Spotter reported a threat 5654 | -8/Recycling | Spotter reported a threat 5675 | -8/Recycling | Spotter reported a threat 5690 | -8/Recycling | Spotter reported a threat 5693 | -8/Recycling | Spotter reported a threat 5698 | -8/Recycling | Spotter reported a threat 5712 | -8/Recycling | Spotter reported a threat 5718 | -8/Recycling | Spotter reported a threat 5747 | -8/Recycling | Spotter reported a threat 5760 | -8/Recycling | Discovered new exit (range 16) 5811 | -8/Recycling | Spotter reported a threat 5851 | -8/Recycling | Entered Factory 5851 | -6/Factory | Accompanied by 1 ally 5851 | -6/Factory | Evolved 4 slots: Utility x4 5887 | -6/Factory | Self-destructed Last Messages --------------- 05793_ P-60 Hacker cannot be rewired. 05804_ Attempting to rewire P-60 Hacker. 05804_ P-60 Hacker cannot be rewired. 05805_ Attempting to rewire P-60 Hacker. 05805_ P-60 Hacker cannot be rewired. 05806_ Attempting to rewire P-60 Hacker. 05806_ P-60 Hacker cannot be rewired. 05807_ Attempting to rewire I-25 Savior. 05809_ N-01 Spotter is scanning... 05810_ Attempting to rewire I-25 Savior. 05811_ N-01 Spotter sends a signal. 05811_ ALERT: Unidentified potential threat approaching Factory. 05812_ Attempting to rewire I-25 Savior. 05816_ I-25 Savior rewired. 05826_ Acquired Disposable Heat Sink. 05837_ System corrupted: Matter fused (-8). PARAMETERS=UTILITY+4 LOCATION=UNKNOWN GOAL=ESCAPE 05852_ T-07 Excavator is excavating. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????###########????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????# [ #????????????????? | | ??????????????????????# #????????????????? | | ????????????????####??# #????????????????? | | ????????????????# ##?# #????????????????? | | ????????????????# #?# #????????????????? | | ???????########### ######@#######????????????????? | | ???????# i #???????????????????? | | ???????# #???????????????????? | | ???????# #???????????????????? | | ???????# #???????????????????? | | ???????# #???????????????????? | | ???????####+############ #???????????????????? | | ???????# #??# #???????????????????? | | ???????# #??# #???????????????????? | | ???????# #??# l???????????????????? | | ???????# """" #??# #???????????????????? | | ???????# """" #??# #???????????????????? | | ???????# """" #?? #???????????????????? | | ???????# """" #??T #???????????????????? | | ???????# ?""" #??# #???????????????????? | | ???????#????? """ #??? ???????????????????? | | ????????????? R" #??? ???????????????????? | | ????????????? ""? #??? ?????????????????????? | | ????????????? ???????????????????????????????? | | ??????????????###????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 19 Energy Capacity 500 Matter Stores 445 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 66 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumBiocellDrive Manual? 0 Play Time 00:25:06 Cumulative 260.3 hours Start 2022.08.14 @ 19:59:37 End 2022.08.17 @ 10:08:05 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 369 Rogue 347 Adventurer 4 Explorer 18 Win Type - Total 10 Types 8/0/0/2/0/0/0/0/0 Lore% 70 Gallery% 89 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13ce1f5e-dcce-4ce1-8dfc-0be3ed1257eb