Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.24 @ 11:01:10 Player: nowtakenusername Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (1470) 1470 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (87) 87 TOTAL SCORE: 4372 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 85 Friendly Fire -13 Cogmind --------- Core Integrity 666/700 Matter 222/300 Energy 160/160 System Corruption 2% Temperature Cool (6) Movement Flying (28) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- VTOL Module Improved Flight Unit Improved VTOL Module Xenon Bombardment Thruster > --- UTILITY (6) ------ Improved Sensor Array Signal Interpreter Melee Analysis Suite Microactuators Hardened Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Grenade Launcher Heavy Mace > --- INVENTORY (5) ---- Faulty Enhanced Nuclear Core Improved Heat Sink Medium Storage Unit Microactuators Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module Improved Flight Unit Improved VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Improved Sensor Array Signal Interpreter Melee Analysis Suite Microactuators Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Grenade Launcher Heavy Mace > --- INVENTORY -------- Enhanced Nuclear Core Improved Heat Sink Medium Storage Unit Microactuators [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 4 | . . . 1 2 1 Weapon . | . . . . . . Parts Attached 75 | 8 6 6 19 25 11 Power 7 | 1 1 . 2 2 1 Engine 5 | 1 1 . 2 1 . Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 26 | 2 3 3 6 9 3 Treads 8 | . 1 . 3 4 . Leg 10 | 2 . 3 3 2 . Wheel . | . . . . . . Hover 2 | . 2 . . . . Flight 6 | . . . . 3 3 Utility 23 | 2 2 1 4 9 5 Device 7 | 1 1 . 2 1 2 Storage 2 | 1 1 . . . . Processor 2 | . . 1 . . 1 Hackware 2 | . . . . 2 . Protection 10 | . . . 2 6 2 Artifact . | . . . . . . Weapon 19 | 3 . 2 7 5 2 Energy Gun 4 | 1 . 1 1 1 . Energy Cannon 3 | . . . . 3 . Ballistic Gun 8 | 2 . 1 5 . . Ballistic Cannon . | . . . . . . Launcher 3 | . . . 1 . 2 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 21 | . 1 . 3 15 2 Power 4 | . 1 . 1 1 1 Propulsion 6 | . . . 1 4 1 Utility 5 | . . . . 5 . Weapon 6 | . . . 1 5 . Highest Loss Streak 9 | . 1 . 3 9 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 98 100 97 88 89 Engine 9 | . 12 14 10 7 . Core 1 | . . . . . 6 Treads 10 | . 4 4 6 20 . Leg 13 | . 12 20 24 4 . Hover 1 | . 11 2 . . . Flight 3 | . . . . . 29 Device 7 | . 14 5 6 8 7 Storage 10 | . 14 14 11 8 . Processor 8 | . . 8 11 9 10 Hackware 1 | . . . . . 10 Protection 5 | . . . 4 11 7 Energy Gun 4 | . . 11 2 2 . Ballistic Gun 14 | . 28 16 19 11 . Peak Build Rating 37 | 9 9 11 14 23 37 Average Rating 15 | 6 8 10 12 17 30 On Entrance 10 | . 9 8 11 12 23 Naked Turns . | . . . . . . Heaviest Build 41 | 13 18 19 24 41 19 Greatest Support 60 | 20 20 25 40 60 20 Greatest Overweight (x) 4 | 1 2 1 1 4 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 5 Average Capacity 9 | 7 8 10 10 9 5 Most Carried 10 | 6 10 10 10 10 5 Average Carried 8 | 4 7 9 9 9 3 Final Capacity 10 | 8 10 10 10 5 5 Final Carried 10 | 6 10 10 10 2 4 Class Distribution -------------------- 65% | Scavenger-Mutant 21% | Mutant 6% | Sprinter 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1313 | 205 226 83 318 354 127 Remotely . | . . . . . . Salvage Created 1645 | 57 176 158 474 623 157 Parts 108 | 5 13 11 37 33 9 Haulers Intercepted 4 | . . . 2 1 1 Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 34 | . 2 5 8 14 5 Melee 2 | . . . . 2 . Guns 22 | . 2 4 8 8 . Cannons 2 | . . . . 2 . AOE 7 | . . 1 . 2 4 Classes Destroyed 11 | 1 3 2 2 1 2 Worker 1 | . 1 . . . . Tunneler 2 | 2 . . . . . Hauler 4 | . . . 2 1 1 Operator 2 | . . . . . 2 Watcher 4 | . 2 . 2 . . Swarmer 10 | . . 3 3 . 4 Grunt 10 | . 2 . . 8 . Brawler 1 | . . . 1 . . Sentry 10 | . . 2 4 4 . Specialist 2 | . . . . 2 . Programmer 1 | . . . . . 1 Best Kill Streak 4 | 1 2 2 4 4 4 Combat Bots Only 4 | . 1 2 4 3 4 Max Kills in Single Turn 3 | 1 1 2 2 3 2 Gunslinging . | . . . . . . Exploded 2 | . . 1 . 2 2 Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 319 | . 16 6 46 205 46 Missed 103 | . 5 . 17 56 25 Damage Taken 3696 | . 167 65 438 2740 286 Core 615 | . 11 8 55 507 34 Absorbed by Shields . | . . . . . . Core Remaining (%) 71 | 100 . 92 86 7 . Volleys Fired 125 | 5 13 7 35 61 4 Largest 2 | 2 2 2 2 2 1 Hottest 140 | 40 40 63 65 140 30 Shots Fired 229 | 10 26 14 64 110 5 Gun 201 | 10 26 14 64 87 . Cannon 23 | . . . . 23 . Launcher 5 | . . . . . 5 Special . | . . . . . . Kinetic 162 | 10 26 7 52 67 . Thermal 43 | . . . . 43 . Explosive 5 | . . . . . 5 Electromagnetic 19 | . . 7 12 . . Robot Hit Streak 12 | 3 5 6 11 12 3 Robot Miss Streak 5 | 3 2 2 5 3 . Penetration Max . | . . . . . . Secondary Targets 2 | . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 149 | 5 16 7 41 70 10 Core Hits 74 | 2 8 7 20 32 5 Critical Kills . | . . . . . . Critical Parts Destroyed 4 | . . . . . 4 Critical Strikes 4 | . . . . . 4 Smash 4 | . . . . . 4 Melee Attacks 21 | . . . . 2 19 Impact 21 | . . . . 2 19 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3215 | 68 209 155 587 1515 681 Guns 1826 | 68 209 95 585 869 . Cannons 375 | . . . . 375 . Explosions 556 | . . 47 . 219 290 Melee 391 | . . . . . 391 Ramming 67 | . . 13 2 52 . Kinetic 1494 | 68 209 37 477 703 . Thermal 588 | . . 47 . 541 . Explosive 509 | . . . . 219 290 Electromagnetic 166 | . . 58 108 . . Impact 391 | . . . . . 391 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 1 2 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 351 | . . . . . 351 Projectiles . | . . . . . . Explosions 30 | . . . . . 30 Melee 321 | . . . . . 321 Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 43 | . . . . 43 . Shots 1 | . . . . 1 . Rammed 20 | . . . . 20 . Targets Rammed 28 | . . 4 2 22 . Kicked 6 | . . 4 2 . . Crushed 2 | . . . . 2 . Highest Temperature 395 | . 2 9 20 395 24 Average Temperature 96 | . 2 6 5 118 7 Received Heat Transfer 1185 | . 90 9 156 918 12 Effects 4 | . . . . 4 . Interference 4 | . . . . 4 . Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 1 | . . . . . 1 Parts Fried 2 | . . . . . 2 Impact Corruptions 9 | . . . . . 9 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 1062 | . . 100 . 962 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 490 | 10 110 177 306 307 490 Initial 60 | . 6 42 33 26 60 Average 124 | 2 54 50 147 135 289 Maximum Alert Level 2 | . . . 1 1 2 Low Security (%) 74 | 100 100 100 82 59 24 Level 1 21 | . . . 17 40 43 Level 2 3 | . . . . . 32 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 2 . 1 4 2 Investigation 4 | . 1 . . 1 2 Extermination . | . . . . . . Reinforcement 5 | . 1 . 1 3 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 3 | . . . 1 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 83 | . 6 7 18 25 27 Peak Tracking Total 10 | . 2 3 5 6 10 Tactical Retreats 13 | . 1 . 4 3 5 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 5 | . . 2 1 2 . Max in Single Turn 2 | . . 1 . 2 . Garrison Access 2 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 19 | . . . 5 4 10 Terminals 12 | . . . 3 3 6 Fabricators 2 | . . . . . 2 Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 3 | . . . . 1 2 Total Hacks 44 | . . . 14 10 20 Successful 19 | . . . 8 4 7 Failed 25 | . . . 6 6 13 Catastrophic 6 | . . . 1 1 4 Database Lockouts . | . . . . . . Manual 14 | . . . 1 1 12 Terminals 32 | . . . 9 9 14 Fabricators 2 | . . . . . 2 Repair Stations 2 | . . . 2 . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . 3 . . Garrison Access 5 | . . . . 1 4 Terminal Hacks 9 | . . . 5 3 1 Record 1 | . . . . 1 . Prototype ID Bank 1 | . . . 1 . . Emergency Access Points 1 | . . . . 1 . Fabricator Index 1 | . . . . . 1 Alert Level 2 | . . . 2 . . Unreport Threat 2 | . . . 2 . . Hauler Manifests 1 | . . . . 1 . Fabricator Hacks 2 | . . . . . 2 Network Status 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . 3 . . Insert Component 1 | . . . 1 . . Analyze 2 | . . . 2 . . Garrison Access Hacks 2 | . . . . 1 1 Seal Access 2 | . . . . 1 1 Unauthorized Hacks 3 | . . . . . 3 Terminals 3 | . . . . . 3 Botnet 3 | . . . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . . . 2 Used 1 | . . . . . 1 Hacking Detections 16 | . . . 4 3 9 Full Trace Events 3 | . . . . 1 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time 44 | . . . . . 44 Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . . . 1 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 5 | . . 4 . . 1 Largest Group 4 | . . 4 4 . 1 Highest-Rated Group 71 | . . 71 71 . 40 Highest-Rated Ally 40 | . . 31 31 . 40 Total Orders . | . . . . . . Ally Attacks 41 | . . 10 31 . . Total Damage 619 | . . 119 500 . . Kills 8 | . . 2 6 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 3877 | 118 328 932 814 1247 438 Spaces Moved 3175 | 73 207 663 496 614 1122 Core 15 | 9 . . . 6 . Treads 818 | . 41 86 148 543 . Legs 1112 | 64 101 577 348 22 . Wheels . | . . . . . . Hover 65 | . 65 . . . . Flight 1165 | . . . . 43 1122 Fastest Speed 27 | 50 116 120 120 30 27 Average Speed 99 | 117 128 134 134 152 27 Slowest Speed 250 | 190 190 190 240 250 30 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 47 | . . . . . 47 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 5 42 94 46 40 28 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 10 | . . . . 2 8 Terrain Destroyed 57 | . . . . 37 20 Melee 6 | . . . . 2 4 Projectile 8 | . . . . 8 . AOE 43 | . . . . 27 16 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 3576 | 91 243 689 577 805 1171 Wait 99 | . 5 3 10 43 38 Move 3085 | 72 206 662 495 613 1037 Hop 38 | . . . . . 38 Pick Up 45 | 6 8 3 5 16 7 Fast Attach 25 | 7 1 . 3 7 7 Attach 21 | . 1 . 4 13 3 Detach 4 | . . . 2 2 . Swap 29 | 1 4 6 12 5 1 Drop 42 | . 5 4 9 21 3 Fire 125 | 5 13 7 35 61 4 Melee 21 | . . . . 2 19 Ram . | . . . . . . Kick 6 | . . 4 2 . . Crush 22 | . . . . 22 . Escape Stasis . | . . . . . . Rewire 14 | . . . . . 14 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 6) 447 | -10/Materials | Entered Mines 450 | -10/Mines | Met a Derelict bent on vengeance 502 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 749 | -10/Mines | Discovered new exit (range 11) 812 | -10/Mines | Identified exit to Materials 937 | -10/Mines | Discovered exit to Materials (range 16) 949 | -10/Mines | Learned Materials security intel 1058 | -10/Mines | Build established: Scavenger-Mutant 1202 | -10/Mines | Received a Mining Laser from a helpful Derelict 1379 | -10/Mines | Entered Materials 1379 | -9/Materials | Accompanied by 4 allies 1379 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1686 | -9/Materials | Discovered new exit (range 5) 1693 | -9/Materials | Identified exit to Materials 1944 | -9/Materials | Lost 3 parts (1p1n1w) 2193 | -9/Materials | Entered another Materials area 2193 | -8/Materials | Evolved 2 slots: Utility x2 2961 | -8/Materials | Discovered new exit (range 16) 3026 | -8/Materials | Lost 3 parts (1u2w) 3081 | -8/Materials | Identified exit to Storage 3360 | -8/Materials | Core integrity fell below 50% 3397 | -8/Materials | Core integrity fell below 20% 3431 | -8/Materials | Lost 9 parts (4n3u2w) 3431 | -8/Materials | Discovered new exit (range 15) 3440 | -8/Materials | Entered Factory 3440 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3799 | -7/Factory | Discovered new exit (range 9) 3801 | -7/Factory | Identified exit to Factory 3878 | -7/Factory | Self-destructed Last Messages --------------- 03844_ Terminal unresponsive. 03846_ K-01 Serf collects debris. 03850_ K-01 Serf cleans the Terminal. 03855_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 2 systems. Awaiting botnet instructions. 03863_ Connecting with Fabricator... >>Build Building S-27 Virus... ETC: 44 03870_ System corrupted: FCS attempts to trigger Grenade Launcher. 03870_ System corrupted: Grenade Launcher misfires. 03872_ Connecting with Garrison Access... >>Seal Access door sealed. 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"??? #???????????? | | ?????????# ???? #???????????? | | ????????? #####+##???? ????? ????????????? | | ????????? #???????????####???????????????????? | | ????????? ??????????????????????????????????? | | ????????? #??????????????????????????????????? | | ######### #??????????????????????????????????? | | """"" + +??????????????????????????????????? | | """"" # #######??????????????????????????????????? | | "" F" # #????????????????????????????????????????? | | # #????????????????????????????????????????? | | [ # #????????????????????????????????????????? | | # #????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Melee Speed Boost 20 Evasion (%) 64 Melee Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Beamcaster | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightningAerolevLog Manual? 0 Play Time 00:47:30 Cumulative 34.3 hours Start 2025.01.03 @ 09:14:24 End 2025.02.24 @ 11:01:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 31 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: afd80b12-013e-4f39-ba38-8336dd0c5d02