Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.17 @ 19:37:44 Player: LU-1G1 Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (185) 925 Value Destroyed (4187) 4187 Prototype IDs (64) 1280 Alien Tech Used (2) 400 Bonus (-542) -542 TOTAL SCORE: 16950 Bonus ------- High Alert Combat Kills 201 Follower Combat Kills 813 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -3456 Cogmind --------- Core Integrity 0/1600 Matter 264/300 Energy 98/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Dimensional Node Initializer Nova Cannon Molecular Scythe Peak State ------------ > --- POWER ------------ Backup Power I Backup Power III Micro Antimatter Reactor > --- PROPULSION ------- Combat Antigrav System Combat Linear Gravjet Electron Diverter Electron Diverter Electron Diverter Cooled Q-thruster > --- UTILITY ---------- Experimental Energy Well Experimental Energy Well Experimental Energy Well Structural Scanner Machine Analyzer Experimental Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Cloaking Device Advanced Hacking Suite System Mapper > --- WEAPON ----------- Cooled Nova Cannon Kinetic Spear > --- INVENTORY -------- Experimental Sensor Array Dimensional Node Initializer Transdimensional Reconstructor Nova Cannon Molecular Scythe [Rating: 170] Favorites ----------- Power Micro Fission Core Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Aluminum Leg Hover Unit Combat Linear Gravjet Flight Unit Cooled VTOL Module Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Cooled Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Greatsword Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . 2 2 Power 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Propulsion 4 | . . . 1 . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Utility 12 | . . . 1 . 1 1 . . . . 2 . . . . . . . . . 1 . . . . . . 2 . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 252 | 6 4 4 25 . 58 17 1 5 . 1 18 . 2 . . 10 . 2 10 . 9 2 12 . 1 7 . 14 10 31 3 Power 30 | 1 . . 3 . 4 2 . . . 1 3 . . . . 4 . . 1 . 1 . 3 . . . . . 1 6 . Engine 14 | 1 . . 3 . 3 2 . . . . . . . . . . . . . . . . . . . . . . 1 4 . Core 15 | . . . . . 1 . . . . 1 3 . . . . 4 . . 1 . 1 . 3 . . . . . . 1 . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 79 | 2 . 2 15 . 21 4 . . . . 1 . . . . 3 . 2 3 . 1 1 . . . 1 . 3 4 15 1 Treads 24 | 2 . . 6 . 15 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Leg 9 | . . 2 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Flight 39 | . . . 1 . 6 4 . . . . 1 . . . . 3 . 2 3 . 1 1 . . . 1 . 3 4 8 1 Utility 76 | 1 3 . 2 . 5 9 . . . . 13 . . . . 3 . . 6 . 6 1 1 . . 6 . 8 4 7 1 Device 31 | . 1 . 1 . 2 1 . . . . 6 . . . . 2 . . 3 . 3 . 1 . . 2 . 4 2 3 . Storage 10 | 1 2 . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 2 . Processor 9 | . . . . . . 2 . . . . 2 . . . . 1 . . 1 . . . . . . . . 2 . 1 . Hackware 6 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 1 1 1 Protection 20 | . . . 1 . 3 4 . . . . 4 . . . . . . . 2 . 2 1 . . . 3 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 67 | 2 1 2 5 . 28 2 1 5 . . 1 . 2 . . . . . . . 1 . 8 . 1 . . 3 1 3 1 Energy Gun 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Ballistic Gun 26 | 2 . 2 5 . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Launcher 14 | . . . . . 4 . 1 2 . . . . 1 . . . . . . . . . 4 . . . . 1 . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . . . 7 1 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . . 1 . 3 . . 1 . 1 . . . . . . . 1 . 3 . 1 . . 1 . 1 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . 3 . 2 . . . . . . . . . . 1 . . 4 . 2 . 2 . . 2 . 3 3 2 1 Corrupted Parts 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 . System Corruption 22 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . 15 . Parts Lost 61 | . 1 5 2 . 8 . . . . . . . . . . . . . . . . 1 1 . . 8 . 12 1 21 1 Power 12 | . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . 2 . 6 . Propulsion 20 | . . 2 1 . 2 . . . . . . . . . . . . . . . . 1 . . . 1 . 5 1 6 1 Utility 22 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . 5 . 5 . 8 . Weapon 7 | . 1 2 . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . Highest Loss Streak 17 | . 1 3 1 . 8 . . . . . . . . . . . . . . . . 1 1 . . 8 . 9 1 17 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 90 | . 88 87 98 100 85 99 100 100 100 100 92 93 93 93 93 93 94 94 93 94 92 94 92 94 97 93 78 75 79 83 4 Engine 5 | . 14 3 10 11 7 7 7 7 7 5 . . . . . . . . . . . . . . . . . . 5 10 . Core 4 | . . . . . 1 . . . . 2 6 6 6 6 6 10 11 11 10 11 15 15 15 15 15 13 10 5 . . . Treads 11 | . 28 20 12 33 35 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . 6 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . 37 38 38 38 38 33 33 33 33 33 35 35 35 34 35 30 31 31 31 31 31 31 25 20 17 1 Device 12 | . 3 14 20 11 11 7 7 7 7 7 9 13 13 13 13 11 17 17 17 17 15 15 15 15 15 13 10 11 10 11 . Storage 8 | . 14 14 11 11 9 5 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 6 10 11 9 12 . Processor 6 | . . . . . . 7 7 7 7 7 11 13 13 13 13 11 11 11 11 11 10 10 10 10 10 10 10 14 14 13 . Hackware 1 | . . . . . . 7 7 7 7 7 3 . . . . . . . . . . . . . . . . . 8 5 . Protection 4 | . . . 1 11 3 7 7 7 7 7 11 13 13 13 13 10 5 5 4 5 9 10 10 10 10 6 . . . . . Ballistic Gun 8 | . 25 24 22 22 17 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 7 7 6 7 7 6 6 5 6 6 5 5 5 5 5 4 5 3 . 3 3 . . . . 1 Naked Turns 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 Heaviest Build 47 | 11 31 27 38 38 47 23 28 23 23 25 25 25 25 25 25 30 25 25 25 25 35 35 41 32 36 36 22 24 26 44 4 Greatest Support 81 | 40 40 40 60 60 80 25 25 25 25 25 25 25 25 25 25 31 31 31 37 37 37 37 36 44 36 36 28 42 37 81 8 Greatest Overweight (x) 3 | . . 1 3 . 2 . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 15 5 Average Capacity 10 | 7 11 15 15 15 15 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 5 5 5 Most Carried 15 | 7 10 11 15 15 15 10 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 8 5 5 5 Average Carried 9 | 3 8 9 14 14 14 6 8 8 8 8 7 8 7 8 8 7 8 7 7 8 7 7 7 8 8 6 4 7 5 4 4 Final Capacity 15 | 8 15 15 15 15 15 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Final Carried 15 | 7 9 9 15 15 11 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 8 8 8 4 5 5 5 4 4 Class Distribution -------------------- 31% | Scout 25% | Mutant 19% | Scavenger-Mutant 14% | Sprinter 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Warlord Scout | -4/Proximity Caves Scout | -4/Factory Scout | -4/Waste Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Zhirov Sprinter | -3/Proximity Caves Sprinter | -3/Research Hacker-Scout | -3/Testing Hacker-Scout | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Matter Collected 5431 | 272 172 129 974 44 1341 326 1 136 . 10 180 . 50 . 33 100 . . . 120 290 . 397 201 . 106 . 149 115 145 140 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7158 | 78 331 145 1333 93 1641 398 15 269 . 32 329 . . . 42 127 . . . 140 145 . 269 242 . 440 . 489 224 376 . Parts 419 | 8 16 19 89 8 92 20 . 10 . 2 22 . . . 1 6 . . . 1 9 . 24 8 . 3 . 31 15 35 . Haulers Intercepted 12 | . . . 4 . 5 . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . Recyclers Shooed 7 | . 1 . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . 6 . . . 6 19 . . . . . . 2 . . . 1 1 1 . . . . . Prevented 4 | . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Combat Hostiles Destroyed 99 | . 9 9 28 . 25 . . 4 . . 1 . . . . . . . . . . . 10 . . . . 6 . 7 . Melee 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . Guns 66 | . 9 9 28 . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . AOE 26 | . . . . . 5 . . 4 . . . . . . . . . . . . . . 10 . . . . 4 . 3 . Classes Destroyed 18 | 2 2 . 5 1 4 . . 1 . . 1 . . . . . . . . . . . . . . . . . . 2 . Worker 24 | . . . 2 1 5 8 . . . . 1 . . . . . . . . . 1 . 1 . . . . 1 2 2 . Builder 18 | . . . . 1 4 . . . . . 2 . . . . 1 . . . . 1 . 2 . . . . 4 3 . . Tunneler 4 | 1 . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Hauler 12 | . . . 4 . 5 . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . Recycler 13 | 1 . . 2 1 3 3 . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . Operator 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 10 | . . . 3 . 4 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Swarmer 39 | . 2 9 3 . 7 . . 4 . . . . . . . . . . . . . . 10 . . . . 4 . . . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Grunt 31 | . 7 . 15 . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 15 | . . . 9 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 6 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . 3 . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Enhanced Grunt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Decomposer 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Packrat 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Samaritan 6 | . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . 3 . . . . . . . Best Kill Streak 9 | 2 3 5 6 2 5 9 . 4 . . 4 . . . . 2 . . . . 1 . 7 . . . . 7 3 3 . Combat Bots Only 6 | . 3 5 6 . 4 . . 4 . . 1 . . . . . . . . . . . 5 . . . . 4 . 3 . Max Kills in Single Turn 4 | 1 1 1 2 1 2 1 1 2 . 1 1 . . . 1 1 . . . . 1 . 4 1 . 1 . 2 1 2 . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 . . 2 . . . . . . . . . . . . . . 3 . . . . 2 . 2 . Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . AD-0RF (-4/Factory) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Damage Taken 11197 | . 403 383 1238 . 1759 236 48 31 . 30 125 . 186 . . 105 . . . . 41 41 426 88 . 488 . 1125 136 2612 1696 Core 3615 | . 23 75 262 . 167 23 . . . 10 26 . 40 . . 21 . . . . . . 39 20 . 188 . 226 42 853 1600 Absorbed by Shields 400 | . . . . . 234 . . . . . . . . . . . . . . . . . . . . . . 123 . 43 . Redirected to Shielding 133 | . . . . . . . . . . . 20 . 28 . . . . . . . . . 26 15 . 44 . . . . . Regen/Repaired (Parts) 665 | . . . 30 . 455 46 . . . . . . . . . 43 . . . . 91 . . . . . . . . . . Core Remaining (%) 74 | 100 . 60 . 34 69 . . . . 95 . . . . 92 . . . . 97 . . . . . . 78 . 79 41 . Volleys Fired 363 | 3 38 23 94 4 140 . . 5 . . . . 2 . . . . . . . . . 9 . . . . 3 . 42 . Largest 2 | 2 2 2 2 2 2 . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . 1 . Hottest 113 | 40 60 60 50 46 56 . . 39 . . . . 39 . . . . . . . . . 49 . . . . 49 . 113 . Shots Fired 655 | 6 76 44 191 9 269 . . 5 . . . . 2 . . . . . . . . . 8 . . . . 3 . 42 . Gun 586 | 6 76 44 191 9 260 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 . Launcher 31 | . . . . . 9 . . 5 . . . . 2 . . . . . . . . . 8 . . . . 3 . 4 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 568 | 6 63 39 191 9 260 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 . Explosive 27 | . . . . . 9 . . 5 . . . . 2 . . . . . . . . . 8 . . . . 3 . . . Electromagnetic 22 | . 13 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Robot Hit Streak 47 | 2 13 5 17 16 47 . . . . . . . . . . . . . . . . . . . . . . . . 5 . Robot Miss Streak 5 | 1 4 5 5 3 3 . . . . . . . . . . . . . . . . . 1 . . . . . . 4 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 12 | . 1 1 7 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 540 | 4 51 23 140 5 210 16 1 4 . 3 9 . . . 1 5 . . . 2 7 . 7 7 . 8 . 19 8 10 . Core Hits 278 | 3 20 13 65 3 85 6 1 8 . 1 5 . . . . 1 . . . 2 3 . 16 2 . 5 . 15 4 20 . Critical Kills 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . 2 . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 11 | . . . 2 . 1 4 . . . . . . . . . 1 . . . . . . 1 . . . . 1 1 . . Destroy 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Melee Attacks 232 | . . . . . 10 31 5 11 . 3 28 6 5 . 7 15 3 2 . 4 18 . 17 13 1 10 . 28 14 . 1 Impact 38 | . . . . . 10 22 2 3 . . 1 . . . . . . . . . . . . . . . . . . . . Slashing 132 | . . . . . . 9 3 8 . 3 27 6 5 . 7 15 3 2 . 4 18 . 15 . 1 5 . . . . 1 Piercing 62 | . . . . . . . . . . . . . . . . . . . . . . . 2 13 . 5 . 28 14 . . Sneak Attacks 63 | . . . . . . 13 1 4 . 3 6 . . . 1 2 . . . . 7 . 4 6 . 4 . 6 6 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18410 | 42 590 235 2618 71 3809 1373 70 580 . 194 831 . . . 100 395 . . . 177 765 . 2051 659 . 757 . 1697 677 705 14 Guns 6709 | 42 579 231 2584 70 3203 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 513 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 513 . Explosions 3151 | . . . . . 578 102 . 281 . . . . . . . . . . . . . . 1471 . . . . 527 . 192 . Melee 7945 | . . . . . . 1271 70 299 . 194 831 . . . 100 395 . . . 177 765 . 580 659 . 757 . 1170 677 . . Ramming 92 | . 11 4 34 1 28 . . . . . . . . . . . . . . . . . . . . . . . . . 14 Kinetic 6569 | 42 463 207 2584 70 3203 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 513 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 513 . Explosive 2959 | . . . . . 578 102 . 281 . . . . . . . . . . . . . . 1471 . . . . 527 . . . Electromagnetic 332 | . 116 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . 192 . Impact 1173 | . . . . . . 1173 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3732 | . . . . . . 98 70 299 . 194 831 . . . 100 395 . . . 177 765 . 441 . . 362 . . . . . Piercing 3040 | . . . . . . . . . . . . . . . . . . . . . . . 139 659 . 395 . 1170 677 . . Highest Corruption 24 | . . . 2 2 . 3 4 4 4 7 2 2 2 2 2 . . . . . . 8 9 9 9 9 9 2 2 24 7 Average Corruption 3 | . . . 2 2 . 3 3 4 4 7 1 2 2 2 2 . . . . . . 8 8 9 9 9 9 1 2 17 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 77 | . . . 17 1 . 5 1 1 1 . 2 1 2 . 4 . . . . . . . 17 8 2 4 1 3 2 3 2 Message Errors 15 | . . . 5 . . 1 . . . . 1 . . . . . . . . . . . 4 2 1 . . 1 . . . Matter Fused 29 | . . . 6 . . 3 . 1 . . . . 1 . 4 . . . . . . . 6 3 . 2 . . 1 . 2 Heat Flow Errors 6 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 1 . . . . 1 1 . Energy Discharges 8 | . . . . . . . 1 . . . . . 1 . . . . . . . . . 2 1 . 1 1 . . 1 . Data Loss (minor) 10 | . . . 2 . . . . . 1 . 1 . . . . . . . . . . . 2 1 1 . . 1 . 1 . Data Loss (major) 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Misfires 4 | . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2433 | . . . . . 8 607 . 108 . 30 179 . . . 51 56 . . . . 143 . 269 419 . 185 . 132 238 8 . Projectiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Explosions 153 | . . . . . 8 . . . . . . . . . . . . . . . . . 114 . . . . 26 . 5 . Melee 2277 | . . . . . . 607 . 108 . 30 179 . . . 51 56 . . . . 143 . 155 419 . 185 . 106 238 . . Knockbacks 5 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact 5 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 331 | . . . . . 40 93 . . . . . . . . . . . . . . . . 43 . . . . . . 148 7 Shots 12 | . . . . . 1 1 . . . . . . . . . . . . . . . . 2 . . . . . . 8 . Rammed 17 | . 3 1 5 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 18 | . 3 1 5 2 6 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 300 | . 79 20 8 . 24 143 1 1 1 4 8 4 4 3 4 114 . . . . 27 24 300 221 45 30 2 278 212 105 . Average Temperature 24 | . 20 15 4 . 9 8 1 1 1 2 2 2 2 2 2 28 . . . . 9 11 50 41 24 9 2 122 83 19 . Received Heat Transfer 1319 | . 195 . 483 . 413 . . . . . 12 . . . . . . . . . . . . 9 . . . 36 . 81 90 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . 1 . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Corruptions 11 | . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 . Heat Transferred 407 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 407 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Peak Influence 744 | 10 189 236 446 174 458 174 . . . . 205 . . . . 220 . . . . 39 38 668 . . . . 547 605 744 498 Initial 339 | . 6 46 91 159 67 26 . . . . 2 . . . . . . . . . . 18 26 . . . . . 307 339 231 Average 221 | 3 99 183 246 164 230 108 . . . . 99 . . . . 97 . . . . 13 25 234 . . . . 216 391 504 309 Maximum Alert Level 3 | . . 1 2 . 2 . . . . . 1 . . . . 1 . . . . . . 2 . . . . 2 2 3 2 Low Security (%) 51 | 100 100 77 39 100 34 100 . . . . 94 . . . . 86 . . . . 100 100 52 . . . . 45 . . . Level 1 35 | . . 22 46 . 60 . . . . . 5 . . . . 13 . . . . . . 30 . . . . 30 77 23 89 Level 2 12 | . . . 13 . 5 . . . . . . . . . . . . . . . . . 16 . . . . 24 22 69 10 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 1 . 1 . 4 1 . . . . 1 . . . . . . . . . 1 . 2 . . . . 1 1 4 1 Investigation 7 | . 1 . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . 1 1 1 . Extermination 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . Reinforcement 7 | . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Distress Signals 13 | . . . 2 . 5 . . . . . . . . . . 1 . . . . . . 1 . . . . 4 . . . Communications Jammed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Distress Signals 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Times Spotted 349 | . 18 8 40 . 44 4 6 6 . 3 4 . 16 . . 6 . 5 1 . 3 4 23 5 . . 1 46 14 59 33 Peak Tracking Total 17 | . 4 3 6 . 6 2 10 4 . 2 1 . 10 . . 6 . 3 1 . 3 4 9 5 . . 1 17 12 16 12 Tactical Retreats 45 | . 3 . 1 . 3 2 1 2 . . 1 . 1 . . . . 2 . . . . 3 . . . . 11 2 10 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Traps Triggered 16 | . 1 . 1 . . 1 . . . . 2 . . . . . . . . . 4 . 2 . . . . 1 . 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . . . . . . . . . 8 2 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Disabled 11 | . . . 2 . 2 1 . . . . . . . . . . . 1 . . . . . . . 1 . 1 2 1 . Max in Single Turn 1 | . . . 1 . 1 1 . . . . . . . . . . . 1 . . . . . . . 1 . 1 1 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Accessed 50 | . 2 . 6 . 8 10 1 . . . 2 . . 3 . 2 . . 1 . 3 . 3 . . 4 . . 2 3 . Terminals 23 | . 2 . 5 . 5 8 . . . . 2 . . . . . . . . . 1 . . . . . . . . . . Fabricators 4 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . 2 . Repair Stations 9 | . . . 1 . 2 1 . . . . . . . . . 1 . . . . 1 . . . . . . . 2 1 . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . Total Hacks 150 | . 6 . 21 . 30 20 1 . . . 2 . . 23 . 4 . . 1 . 9 . 3 . . 17 . . 5 8 . Successful 104 | . 2 . 15 . 20 8 1 . . . 2 . . 23 . 2 . . 1 . 6 . 1 . . 17 . . 2 4 . Failed 45 | . 4 . 5 . 10 12 . . . . . . . . . 2 . . . . 3 . 2 . . . . . 3 4 . Catastrophic 9 | . 1 . . . 3 1 . . . . . . . . . 1 . . . . . . 2 . . . . . . 1 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 141 | . 3 . 5 . 7 6 . . . . 23 . . . . 16 . . 1 . 6 . 18 . . . . 13 6 33 4 Terminals 54 | . 6 . 17 . 12 16 . . . . 2 . . . . . . . . . 1 . . . . . . . . . . Fabricators 8 | . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . 5 . Repair Stations 40 | . . . 4 . 16 3 . . . . . . . . . 3 . . . . 6 . . . . . . . 5 3 . Recycling Units 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . Terminal Hacks 70 | . 2 . 11 . 6 6 1 . . . 2 . . 23 . . . . 1 . 1 . . . . 17 . . . . . Record 11 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . 5 . . . . . Part Schematic 12 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . 4 . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 9 | . . . 2 . . . . . . . . . . 3 . . . . . . . . . . . 4 . . . . . Open Door 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Open DSF 5 | . . . . . . 2 . . . . 2 . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . 1 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . Network Status 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 29 | . . . 4 . 14 2 . . . . . . . . . 2 . . . . 4 . . . . . . . 2 1 . Scan Component 13 | . . . 2 . 7 1 . . . . . . . . . 1 . . . . 2 . . . . . . . . . . Repair 13 | . . . 2 . 7 1 . . . . . . . . . 1 . . . . 2 . . . . . . . . . . Refit 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 2 . 6 . 8 7 . . . . . . . . . 2 . . . . 2 . 2 . . . . . 1 3 . Full Trace Events 4 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 100 | . . . . . . . . . . . 12 . . 8 . 16 . . . . . . 20 . . 4 . . . 40 . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Parts Repaired 13 | . . . 2 . 7 1 . . . . . . . . . 1 . . . . 2 . . . . . . . . . . Time 519 | . . . 52 . 273 30 . . . . . . . . . 50 . . . . 114 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Total Allies 15 | . . . . . . . . . 4 . 3 . . . . 3 . . . . 1 . . . . . . . . . 4 Largest Group 4 | . . . . . . . . . 4 4 3 3 3 . . 3 2 1 . . 1 . . . . . . . . . 3 Highest-Rated Group 345 | . . . . . . . . . 156 156 210 210 210 . . 210 129 59 . . 135 . . . . . . . . . 345 Highest-Rated Ally 269 | . . . . . . . . . 39 39 70 70 70 . . 70 65 59 . . 135 . . . . . . . . . 269 Zionite Dispatches 5 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 2 Light 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hero 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 117 | . . . . . . . . . . 27 . 9 36 . . 26 . 5 . . . . . . . . . . . . 14 Total Damage 3156 | . . . . . . . . . . 586 . 172 710 . . 691 . 86 . . . . . . . . . . . . 911 Kills 21 | . . . . . . . . . . 3 . 3 7 . . 4 . . . . . . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Robot Analysis Total 7 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 12 | . . 2 . 1 . . 2 1 1 1 . . . . 2 . 1 . . . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 27 | . . . . . . . . . . . 6 . . . . 4 . . . . . . 4 . . . . 3 1 9 . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Component Stockpiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Prototype Stockpiles 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . Component Schematics 5 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . 2 . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Trap Installations 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . Active Terminals 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Active Garrisons 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/-1 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Turns Passed 13000 | 121 613 273 1743 182 2643 466 73 186 458 133 404 177 226 18 208 447 299 336 218 918 293 21 398 261 53 128 78 487 162 810 167 Spaces Moved 15739 | 67 281 123 620 101 851 975 263 533 889 175 1003 200 342 78 305 585 439 411 480 413 427 82 1045 498 167 321 325 1354 360 1735 291 Core 159 | 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 Treads 1748 | 58 281 96 362 101 850 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 285 | . . 27 258 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Flight 13541 | . . . . . 1 975 263 533 889 175 1003 200 342 78 305 585 439 411 480 413 427 82 1045 498 167 321 325 1354 360 1729 141 Fastest Speed 6 | 50 160 160 160 160 158 23 23 23 23 23 23 23 23 23 23 20 20 20 20 20 20 20 20 6 20 20 23 14 23 22 35 Average Speed 42 | 145 160 166 196 160 164 23 23 23 23 23 23 23 23 23 23 20 20 20 20 20 20 20 20 19 20 21 23 23 25 24 42 Slowest Speed 330 | 160 160 190 330 160 167 23 90 23 23 23 23 23 23 23 23 20 20 20 23 20 20 20 83 20 20 23 23 37 37 78 100 Overloaded Moves 115 | . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . 99 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 39 | . . . . . . 2 . . . . 4 . . . . 2 . . . . . 2 15 . . . . 1 . 13 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 47 | 6 58 30 73 14 62 32 41 66 87 34 30 34 45 69 53 26 57 55 66 60 10 77 30 61 43 79 60 49 55 55 12 Regions Visited 31 Branch Regions 19 Pre-discovered Areas 17 | . . . . . . . . . 3 . 5 . . 1 1 . . . . . . . . . . 3 . . . 4 . Known Exits Taken 24 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 25 | . . . . . . . 3 1 3 1 . 4 . . 2 . 3 1 . 2 . . . 3 1 . 1 . . . . Spaces Dug 162 | . . . . . 13 12 2 4 . . 17 6 4 . 6 9 3 1 . 2 10 . 34 6 1 . . 7 4 21 . Terrain Destroyed 507 | . . . . . 83 54 2 54 . . 17 6 32 . 6 9 3 1 . 2 10 . 143 6 1 . . 44 4 30 . Melee 108 | . . . . . 8 12 2 4 . . 17 6 4 . 6 9 3 1 . 2 10 . 6 6 1 . . 7 4 . . Projectile 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . AOE 374 | . . . . . 75 42 . 50 . . . . 28 . . . . . . . . . 137 . . . . 37 . 5 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Total 20992 | 82 374 155 961 113 1804 1169 267 574 1141 262 1118 318 476 77 428 882 643 659 602 1239 598 83 1180 641 183 366 327 1472 406 2061 331 Wait 4159 | . 45 1 167 5 679 129 . 24 253 83 61 113 124 . 117 264 202 243 101 823 102 2 95 131 15 24 2 67 16 238 33 Move 15636 | 66 280 122 619 100 850 971 262 532 888 174 994 199 341 77 304 580 438 410 479 412 427 78 1014 497 166 320 324 1351 359 1711 291 Hop 34 | . . . . . . 1 . . . . 4 . . . . 2 . . . . . 1 15 . . . . 1 . 10 . Pick Up 91 | 7 2 4 22 1 26 7 . . . . 3 . . . . 4 . 1 1 . 3 . 4 . . 1 1 3 1 . . Fast Attach 128 | 6 2 . 8 . 13 6 . . . 1 10 . 1 . . 4 . . 9 . 4 1 6 . 1 4 . 11 10 28 3 Attach 53 | . 2 4 4 . 12 6 . . . . 4 . 1 . . 2 . . . . 3 1 4 . . 4 . 2 . 3 1 Detach 28 | . 2 . 1 . 2 3 . . . . 5 . 1 . . . . . 1 . 1 . 4 . . . . 3 1 3 1 Swap 73 | . . . 13 . 33 5 1 5 . . 4 . . . . 4 . 2 1 . 2 . 2 . . . . 1 . . . Drop 137 | . . . 28 1 33 13 . . . 1 6 . 1 . . 7 . 1 10 . 2 . 10 . . 4 . 2 5 13 . Fire 363 | 3 38 23 94 4 140 . . 5 . . . . 2 . . . . . . . . . 9 . . . . 3 . 42 . Melee 223 | . . . . . 10 28 4 8 . 3 27 6 5 . 7 15 3 2 . 4 18 . 17 13 1 9 . 28 14 . 1 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 17 | . 3 1 5 2 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 49 | . . . . . . . . . . . . . . . . . . . . . 36 . . . . . . . . 13 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Res / *Upp / [*Ext]) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 339 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 16) 652 | -10/Materials | Discovered new exit (range 15) 735 | -10/Materials | Entered Mines 781 | -10/Mines | Learned Materials garrison access intel 834 | -10/Mines | Lost 3 parts (1p2w) 964 | -10/Mines | Discovered new exit (range 5) 1008 | -10/Mines | Entered Materials 1008 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1514 | -9/Materials | Discovered new exit (range 5) 1601 | -9/Materials | Central database locked down 1622 | -9/Materials | Identified exit to Mines 2261 | -9/Materials | Core integrity fell below 50% 2462 | -9/Materials | Repaired Lgt. Armor Plating 2489 | -9/Materials | Repaired Lgt. Armor Plating 2514 | -9/Materials | Discovered new exit (range 15) 2751 | -9/Materials | Entered Mines 2758 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2776 | -9/Mines | Learned Materials terminal intel 2785 | -9/Mines | Discovered new exit (range 9) 2817 | -9/Mines | Build established: Scavenger-Mutant 2889 | -9/Mines | Excavation squad dispatched 2889 | -9/Mines | A large section of the Mines collapsed 2933 | -9/Mines | Entered Materials 2933 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2934 | -8/Materials | Loaded intel: 12 terminal locations 2935 | -8/Materials | Loaded intel: 1 garrison access location 3188 | -8/Materials | Repaired Structural Scanner 3269 | -8/Materials | Garrison activated, responded to threat 3728 | -8/Materials | Lost 8 parts (1p2n4u1w) 3798 | -8/Materials | Repaired Arm. Treads 3957 | -8/Materials | Discovered new exit (range 4) 4671 | -8/Materials | Repaired Arm. Treads 4710 | -8/Materials | Repaired Imp. Signal Interpreter 4755 | -8/Materials | Repaired Rnf. Deuterium Engine 4795 | -8/Materials | Repaired Hacking Suite 4847 | -8/Materials | Repaired Imp. Assault Rifle 5247 | -8/Materials | Discovered new exit (range 14) 5487 | -8/Materials | Build established: Mutant 5576 | -8/Materials | Entered Factory 5576 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5577 | -7/Factory | Identified exit to Storage 5682 | -7/Factory | Identified exit to DSF 5775 | -7/Factory | Discovered new exit (range 15) 5819 | -7/Factory | Identified exit to Factory 5839 | -7/Factory | Identified exit to DSF 5863 | -7/Factory | Repaired Imp. VTOL Module 5873 | -7/Factory | Build established: Sprinter 5892 | -7/Factory | Discovered new exit (range 8) 5893 | -7/Factory | Identified exit to Lower Caves 6042 | -7/Factory | Entered Lower Caves 6057 | -7/Lower Caves | Learned Factory emergency access door positions 6083 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6103 | -7/Lower Caves | Identified exit to Lower Caves 6115 | -7/Lower Caves | Entered another Lower Caves area 6128 | -7/Lower Caves | Discovered exit to Factory (range 7) 6281 | -7/Lower Caves | Encountered a Warlord checkpoint 6286 | -7/Lower Caves | Learned Factory security intel 6300 | -7/Lower Caves | Discovered new exit (range 7) 6301 | -7/Lower Caves | Identified exit to Zion 6301 | -7/Lower Caves | Entered Zion 6310 | -7/Zion | Discovered new exit (range 8) 6312 | -7/Zion | Identified exit to Proximity Caves 6321 | -7/Zion | System corruption cleaned by Quarantine Array 6329 | -7/Zion | Learned Factory terminal intel 6331 | -7/Zion | Learned location of Recycling (-7) 6372 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6390 | -7/Zion | Learned location of Data Miner (-6) 6470 | -7/Zion | Imprinted 6472 | -7/Zion | Declared Zion's savior 6759 | -7/Zion | Entered Proximity Caves 6759 | -6/Proximity Caves | Accompanied by 4 allies 6760 | -6/Proximity Caves | Learned location of 1 exit from Factory 6889 | -6/Proximity Caves | Discovered exit to Factory (range 14) 6892 | -6/Proximity Caves | Entered Factory 6892 | -6/Factory | Evolved 2 slots: Utility x2 6893 | -6/Factory | Identified exit to Factory 6896 | -6/Factory | Loaded intel: 26 terminal locations 6930 | -6/Factory | Identified exit to DSF 6938 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 6969 | -6/Factory | Retrieved Zion intel report: Component Schematics 7037 | -6/Factory | Retrieved Zion intel report: Active Garrisons 7274 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 7280 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 7281 | -6/Factory | Discovered new exit (range 10) 7284 | -6/Factory | Retrieved Zion intel report: Trap Installations 7285 | -6/Factory | Zion Light squad teleported in 7290 | -6/Factory | Identified exit to Lower Caves 7296 | -6/Factory | Entered Lower Caves 7296 | -6/Lower Caves | Accompanied by 3 allies 7349 | -6/Lower Caves | Build established: Scout 7422 | -6/Lower Caves | Discovered new exit (range 14) 7459 | -6/Lower Caves | Identified exit to Lower Caves 7473 | -6/Lower Caves | Entered another Lower Caves area 7473 | -6/Lower Caves | Accompanied by 3 allies 7492 | -6/Lower Caves | Spotted B-75 Beast 7679 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7697 | -6/Lower Caves | Discovered new exit (range 9) 7699 | -6/Lower Caves | Identified exit to Data Miner 7699 | -6/Lower Caves | Entered Data Miner 7699 | -6/Data Miner | Discovered new exit (range 6) 7704 | -6/Data Miner | Met Data Miner 7708 | -6/Data Miner | Learned location of Section 7 (-2) 7708 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7712 | -6/Data Miner | Received God Mode back door access code from Data Miner 7717 | -6/Data Miner | Identified exit to Proximity Caves 7717 | -6/Data Miner | Entered Proximity Caves 7747 | -5/Proximity Caves | Learned Factory security intel 7907 | -5/Proximity Caves | Learned location of Armory (-4) 7923 | -5/Proximity Caves | Discovered exit to Factory (range 12) 7925 | -5/Proximity Caves | Entered Factory 7925 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8030 | -5/Factory | Retrieved Zion intel report: Active Terminals 8061 | -5/Factory | Retrieved Zion intel report: Active Garrisons 8090 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 8114 | -5/Factory | Retrieved Zion intel report: Component Schematics 8115 | -5/Factory | Zion Light squad teleported in 8207 | -5/Factory | Discovered new exit (range 5) 8208 | -5/Factory | Identified exit to Upper Caves 8318 | -5/Factory | Repaired Lgt. Fission Core 8372 | -5/Factory | Entered Upper Caves 8372 | -5/Upper Caves | Accompanied by 2 allies 8552 | -5/Upper Caves | Encountered a Warlord checkpoint 8585 | -5/Upper Caves | Learned location of 1 exit from Factory 8664 | -5/Upper Caves | Discovered new exit (range 15) 8667 | -5/Upper Caves | Identified exit to Upper Caves 8671 | -5/Upper Caves | Entered another Upper Caves area 8671 | -5/Upper Caves | Accompanied by 1 ally 8996 | -5/Upper Caves | Discovered new exit (range 3) 9003 | -5/Upper Caves | Found Alien Artifact 9007 | -5/Upper Caves | Identified exit to Warlord 9007 | -5/Upper Caves | Entered Warlord 9065 | -5/Warlord | Rebuked by Warlord 9066 | -5/Warlord | Opened Warlord's prototype stash 9068 | -5/Warlord | Found Prototype Device 9068 | -5/Warlord | Identified Exp. Focal Shield 9075 | -5/Warlord | Found Prototype Processor 9075 | -5/Warlord | Identified Exp. Core Analyzer 9090 | -5/Warlord | Warlord's base attacked by MAIN.C 9098 | -5/Warlord | Found Prototype Device 9098 | -5/Warlord | Identified Exp. Phase Shifter 9147 | -5/Warlord | Opened side exit 9151 | -5/Warlord | Discovered new exit (range 10) 9152 | -5/Warlord | Identified exit to Proximity Caves 9225 | -5/Warlord | Entered Proximity Caves 9674 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 10140 | -4/Proximity Caves | Discovered new exit (range 15) 10143 | -4/Proximity Caves | Identified exit to Factory 10143 | -4/Proximity Caves | Entered Factory 10143 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10144 | -4/Factory | Identified exit to Research 10165 | -4/Factory | Zion hero teleported in (AD-0RF) 10168 | -4/Factory | Identified exit to DSF 10213 | -4/Factory | Destroyed AD-0RF 10216 | -4/Factory | Found Prototype Device 10216 | -4/Factory | Identified Exp. Thermal Shield 10286 | -4/Factory | Repaired Greatsword? 10359 | -4/Factory | Repaired Cld. VTOL Module 10436 | -4/Factory | Manually triggered Chute Trap 10436 | -4/Factory | Sucked down chute 10436 | -4/Factory | Entered Waste 10438 | -4/Waste | Spotted C-40 Crusher 10440 | -4/Waste | Spotted C-40 Crusher 10441 | -4/Waste | Spotted C-40 Crusher 10445 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10451 | -4/Waste | EMP discharged 10452 | -4/Waste | Spotted C-40 Crusher 10453 | -4/Waste | Spotted C-40 Crusher 10455 | -4/Waste | Spotted C-40 Crusher 10455 | -4/Waste | Discovered new exit (range 10) 10457 | -4/Waste | Identified exit to Factory 10457 | -4/Waste | Entered Factory 10660 | -4/Factory | Retrieved Zion intel report: Trap Installations 10674 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 10731 | -4/Factory | Retrieved Zion intel report: Component Schematics 10786 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 10789 | -4/Factory | Discovered new exit (range 6) 10791 | -4/Factory | Discovered exit to Research (range 14) 10842 | -4/Factory | Discovered new exit (range 4) 10843 | -4/Factory | Identified exit to Upper Caves 10855 | -4/Factory | Entered Upper Caves 10992 | -4/Upper Caves | Encountered a Warlord checkpoint 11000 | -4/Upper Caves | Identified exit to Upper Caves 11116 | -4/Upper Caves | Entered another Upper Caves area 11168 | -4/Upper Caves | Discovered new exit (range 7) 11169 | -4/Upper Caves | Identified exit to Zhirov 11169 | -4/Upper Caves | Entered Zhirov 11169 | -4/Zhirov | Discovered new exit (range 3) 11178 | -4/Zhirov | Learned location of Quarantine (-2) 11178 | -4/Zhirov | Learned location of Testing (-3) 11178 | -4/Zhirov | Learned location of Command (-1) 11182 | -4/Zhirov | Found Alien Artifact 11182 | -4/Zhirov | Identified Integrated Reactor 11182 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11190 | -4/Zhirov | Found Alien Artifact 11220 | -4/Zhirov | Cloak Generator disabled 11220 | -4/Zhirov | Attacked by Zhirov 11278 | -4/Zhirov | Identified exit to Proximity Caves 11281 | -4/Zhirov | Lost 8 parts (1p1n5u1w) 11297 | -4/Zhirov | Entered Proximity Caves 11363 | -3/Proximity Caves | Spotted B-86 Titan 11373 | -3/Proximity Caves | Discovered exit to Research (range 8) 11375 | -3/Proximity Caves | Entered Research 11375 | -3/Research | Evolved 2 slots: Utility x2 11526 | -3/Research | Incoming investigation squad redirected 11559 | -3/Research | Build established: Sprinter 11597 | -3/Research | Retrieved Zion intel report: Emergency Access 11619 | -3/Research | Found Prototype Device 11619 | -3/Research | Identified Exp. Shield Generator 11638 | -3/Research | Retrieved Zion intel report: Active Garrisons 11756 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 11771 | -3/Research | Discovered new exit (range 3) 11771 | -3/Research | Identified exit to Research 11834 | -3/Research | Found Prototype Slashing Weapon 11834 | -3/Research | Identified Molecular Scythe 11858 | -3/Research | Discovered new exit (range 9) 11861 | -3/Research | Identified exit to Testing 11862 | -3/Research | Lost 9 parts (5n4u) 11862 | -3/Research | Entered Testing 11872 | -3/Testing | Found Prototype Hackware 11872 | -3/Testing | Identified System Mapper 11888 | -3/Testing | Found Prototype Device 11888 | -3/Testing | Identified Exp. Sensor Array 11890 | -3/Testing | Found Exp. Sensor Array 11945 | -3/Testing | Retrieved Zion intel report: Active Terminals 11980 | -3/Testing | Spotted Alpha 7 11983 | -3/Testing | Spotted PP-DA84ZQ8R3M 12007 | -3/Testing | Discovered exit to Research (range 15) 12021 | -3/Testing | Found Prototype Energy Cannon 12021 | -3/Testing | Identified Cld. Nova Cannon 12024 | -3/Testing | Entered Research 12024 | -2/Research | Evolved 2 slots: Utility x2 12065 | -2/Research | Incoming investigation squad redirected 12115 | -2/Research | Fabricated Gravity Neutralizer? 12164 | -2/Research | Build established: Hacker-Scout 12251 | -2/Research | Discovered new exit (range 13) 12256 | -2/Research | Identified exit to Access 12260 | -2/Research | Retrieved Zion intel report: Main Access 12274 | -2/Research | Search patrols dispatched 12347 | -2/Research | Retrieved Zion intel report: Trap Installations 12349 | -2/Research | Spotted B-90 Cyclops 12353 | -2/Research | Retrieved Zion intel report: Prototype Schematics 12356 | -2/Research | Retrieved Zion intel report: Component Schematics 12414 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/0 12517 | -2/Research | Retrieved Zion intel report: Emergency Access 12569 | -2/Research | Search patrols dispatched 12650 | -2/Research | Retrieved Zion intel report: Component Schematics 12660 | -2/Research | Build established: Hacker-Ninja 12671 | -2/Research | Spotted B-90 Cyclops 12743 | -2/Research | Retrieved Zion intel report: Unaware Analyses 12760 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/-1 12774 | -2/Research | Search patrols dispatched 12788 | -2/Research | Found Gamma Bomb Array 12801 | -2/Research | System corruption reached 10% 12824 | -2/Research | Core integrity fell below 50% 12830 | -2/Research | Released all parts (7) 12834 | -2/Research | Entered Access 12834 | -1/Access | Evolved 2 slots: Utility x2 12861 | -1/Access | Lost 17 parts (4p5n7u1w) 12882 | -1/Access | Zion Experimental squad teleported in 12933 | -1/Access | Core integrity fell below 50% 12975 | -1/Access | Zion Light squad teleported in 12975 | -1/Access | P-80 Master assimilated allied TZ-NQS(z) 12996 | -1/Access | Core integrity fell below 20% 12998 | -1/Access | Identified Transdimensional Reconstructor 12998 | -1/Access | Warped through subspace 13001 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- [ 3 : Thermal Resupply ] [ 4 : B1-K0I(i)/Fire(4) ] [ 5 : Hover Resupply ] >>\\ZION-DISPATCH-1 [ Target locked, reinforcements inbound... ] 12975_ TZ-NQS(z): "For Derelicts everywhere!" 12975_ P-80 Master hacks TZ-NQS(z), assimilated. 12979_ P-80 Master fails to hack JK-81K(z). 12980_ Anti-Orbital Battery disabled. 12980_ P-80 Master fails to hack JK-81K(z). 12982_ P-80 Master fails to hack 1D-QCT(z). 12982_ P-80 Master fails to hack JK-81K(z). 12982_ TZ-NQS(z) reactivates. 12983_ P-80 Master destroyed. 12992_ System corrupted: Matter fused (-9). 12992_ Penetrated by Slug. 12996_ C-30 ARC bursts open, deploying its payload. 12996_ S-43 Plague unfolds itself. 12998_ Identified Transdimensional Reconstructor. 12998_ Warped through subspace. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????? ?????????????????????? | | ?????????????? ???????????????????? | | ?????????????? !]]????????????????? | | ???????????#"" !]]#???????????????? | | ???????????#"" ??????????????### | | ???????????# ??????????????+ | | ???????????# ??????????????# | | ???????????# g g???????????????# | | ???????????# g #???????????????# | | ???????????# g#???????????????# | | ???????????# g#???????????????# | | ???????????# #???????????????# | | ???????????# #???????????????# | | ???????????+ #???????????????# | | ???????????# #???????????????+ | | ???????????# @ #???????????????# | | ???????????# ##########+###### | | ???????????# | | ???????????# | | ???????????# | | ???????????# | | ???????????# | | ???????????# | | ???????????# | | ???????????##################+######### | | ???????????????????????# #?? | | ???????????????????????# #?? | | ???????????????????????# #?? | | ???????????????????????# #?? | | ???????????????????????#! """"" #?? | | ???????????????????????#*["""""""" #?? | | ??????????????????????##%[" """""" #?? | | ??????????????????????#|==%! " #?? | | ??????????????????????#" ! #?? | | ??????????????????????## #?? | | ???????????????????????# " #?? | | ???????????????????????# " "" #?? | | ???????????????????????#####"########?? | | ???????????????????????????##?????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 45 Energy Capacity 1950 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 4 Additional Mass Support 12 Armor Coverage 300 Resistance: KI 30 Utility Shielding 66 Melee Speed Boost 20 Phase Shifting 20 Evasion (%) 86 Melee Accuracy 16 Recoil Reduction 4 Offensive Hacking 34 Defensive Hacking 14 Item Schematics ----------------- Gravmag Array | -6/Factory | Z-intel Adv. Sensor Array | -6/Factory | Z-intel Imp. Medium Treads | -6/Factory | Z-intel Energy Filter | -6/Factory | Z-intel System Restoration Module | -6/Factory | Z-intel Seismic Detector | -6/Factory | Z-intel Recoil Stabilizer | -6/Factory | Z-intel Lrn. Tractor Beam | -6/Factory | Z-intel Power Shielding | -6/Factory | Z-intel Com. Wheel | -6/Factory | Z-intel Imp. Target Analyzer | -6/Factory | Z-intel Coolant Injector | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. Shield Generator | -5/Factory | Z-intel Adv. ECM Suite | -5/Factory | Z-intel Energy Well | -5/Factory | Z-intel Hpw. Shock Rifle | -5/Factory | Z-intel Imp. Thermal Shield | -5/Factory | Z-intel Lyr. Light Armor Plating | -5/Factory | Z-intel Gravmag System | -5/Factory | Z-intel Mass Driver | -5/Factory | Z-intel Lrg. Storage Unit | -5/Factory | Z-intel Nuclear Pulse Array | -5/Factory | Z-intel Tesla Rifle | -5/Factory | Z-intel Proton Cannon | -5/Factory | Z-intel Microactuators | -5/Factory | Z-intel Adv. Targeting Computer | -5/Factory | Z-intel Hvy. Flak Cannon | -5/Factory | Z-intel Hvy. Ion Cannon | -5/Factory | Z-intel Imp. Plasma Cutter | -4/Factory | Z-intel Imp. Transmission Jammer | -4/Factory | Z-intel Hrd. Light Armor Plating | -4/Factory | Z-intel Imp. Focal Shield | -4/Factory | Z-intel Core Analyzer | -4/Factory | Z-intel Lrn. Proton Cannon | -4/Factory | Z-intel Quantum Capacitor | -4/Factory | Z-intel Adv. Datajack | -4/Factory | Z-intel Hvy. Gauss Cannon | -4/Factory | Z-intel Adv. Trap Extractor | -4/Factory | Z-intel Imp. Coolant Injector | -4/Factory | Z-intel Nanoactuators | -4/Factory | Z-intel Mni. Fusion Reactor | -4/Factory | Z-intel Gravity Neutralizer | -4/Factory | Z-intel Adv. Matter Compressor | -4/Factory | Z-intel Adv. Variable Charge Gun | -4/Factory | Z-intel Adv. Plasma Rifle | -4/Factory | Z-intel Hvy. Tesla Rifle | -4/Factory | Z-intel Particle Accelerator | -4/Factory | Z-intel Hvy. Antimatter Reactor | -4/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Imp. Energy Well | -2/Research | Z-intel Point Singularity Launcher | -2/Research | Z-intel Diametric Drive | -2/Research | Z-intel Imp. Matter Neutralizer | -2/Research | Z-intel Gravity Flail | -2/Research | Z-intel Adv. Remote Shield | -2/Research | Z-intel Imp. Q-thruster | -2/Research | Z-intel Exp. Reaction Control System | -2/Research | Z-intel Cld. Plasma Rifle | -2/Research | Z-intel Exp. Power Amplifier | -2/Research | Z-intel Exp. Focal Shield | -2/Research | Z-intel Reflective Plating | -2/Research | Z-intel Quantum Rifle | -2/Research | Z-intel Mic. Antimatter Reactor | -2/Research | Z-intel Enh. Quantum Rifle | -2/Research | Z-intel Graphene Brace | -2/Research | Z-intel Adv. Heavy Treads | -2/Research | Z-intel Imp. Power Shielding | -2/Research | Z-intel Imp. Shock Absorption System | -2/Research | Z-intel Imp. Reaction Control System | -2/Research | Z-intel Nova Cannon | -2/Research | Z-intel Adv. Field Recycling Unit | -2/Research | Z-intel Imp. Arc Projector | -2/Research | Z-intel Antimatter Reactor | -2/Research | Z-intel Matter Filter | -2/Research | Z-intel Hvy. Disruptor Cannon | -2/Research | Z-intel Adv. Salvage Targeting Computer | -2/Research | Z-intel Armor Integrity Analyzer | -2/Research | Z-intel Adv. Thermal Shield | -2/Research | Z-intel Adv. Corruption Screen | -2/Research | Z-intel Imp. Propulsion Shielding | -2/Research | Z-intel Phase Gun | -2/Research | Z-intel Point Defense System | -2/Research | Z-intel Adv. Medium Treads | -2/Research | Z-intel Biometal Medium Treads | -2/Research | Z-intel Adv. System Restoration Module | -2/Research | Z-intel Imp. Melee Analysis Suite | -2/Research | Z-intel Imp. Force Field | -2/Research | Z-intel Imp. System Guard | -2/Research | Z-intel Lrn. Sensor Array | -2/Research | Z-intel Robot Schematics ------------------ Y-54 Guardian | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free X-77 Beamer | -6/Data Miner | Free Fabricated ------------ Gravity Neutralizer | x1 | -2/Research Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MediumDiametricSplitter Manual? 0 Play Time 03:53:05 Cumulative 539.3 hours Start 2022.07.31 @ 11:14:23 End 2022.08.17 @ 19:37:44 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 522 Rogue 307 Adventurer 112 Explorer 103 Win Type - Total 35 Types 23/0/8/2/0/0/1/1/0 Lore% 88 Gallery% 92 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 36/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 867347dd-6037-48f2-9829-a995bd189e9c