Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.19 @ 04:39:53 Player: DragoX Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (132) 660 Value Destroyed (3968) 3968 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-3) -3 TOTAL SCORE: 8365 Bonus ------- High Alert Combat Kills 176 Friendly Fire -179 Cogmind --------- Core Integrity 0/850 Matter 131/300 Energy 43/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Medium Storage Unit Force Field Lightning Gun Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Gravmag System Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Thermal Converter Improved Heat Sink Improved Heat Sink Target Analyzer EM Shield > --- WEAPON ----------- Shock Rifle Shock Rifle > --- INVENTORY -------- Medium Storage Unit Force Field Lightning Gun Remote Datajack [Rating: 48] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Weapon Gauss Rifle Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Slots Evolved 8 | . . . 2 2 2 . . 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . . . 1 . . 1 Utility 3 | . . . . 2 1 . . . Weapon 2 | . . . 2 . . . . . Parts Attached 164 | 4 9 4 31 62 34 2 3 15 Power 18 | 1 1 1 4 7 3 . . 1 Engine 14 | 1 1 1 4 5 1 . . 1 Core 4 | . . . . 2 2 . . . Reactor . | . . . . . . . . . Propulsion 34 | . 2 . 6 9 12 . . 5 Treads 4 | . . . 4 . . . . . Leg 15 | . 2 . . 9 4 . . . Wheel . | . . . . . . . . . Hover 13 | . . . 2 . 6 . . 5 Flight 2 | . . . . . 2 . . . Utility 31 | 2 2 1 1 13 7 . . 5 Device 15 | . . . . 8 3 . . 4 Storage 9 | 2 2 1 1 2 1 . . . Processor 7 | . . . . 3 3 . . 1 Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 81 | 1 4 2 20 33 12 2 3 4 Energy Gun 35 | 1 2 2 16 8 2 . . 4 Energy Cannon 7 | . . . . 3 3 1 . . Ballistic Gun 16 | . 1 . 1 7 4 . 3 . Ballistic Cannon 1 | . . . . 1 . . . . Launcher 11 | . . . 1 8 1 1 . . Special Weapon 6 | . 1 . 2 3 . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 4 | . . . . 3 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . Unidentified Prototypes 7 | . . . 2 3 2 . . . Parts Lost 85 | . . . 17 26 20 6 . 16 Power 9 | . . . . 5 2 1 . 1 Propulsion 24 | . . . 3 7 8 2 . 4 Utility 11 | . . . . 3 3 1 . 4 Weapon 41 | . . . 14 11 7 2 . 7 Highest Loss Streak 10 | . . . 6 6 6 6 . 10 Average Slot Usage (%) 70 | . 98 93 84 84 78 40 21 24 Engine 6 | . 12 7 10 7 1 3 . 1 Treads 3 | . . . 14 4 . . . . Leg 8 | . 28 28 2 11 8 . . . Hover 2 | . . . 1 . 6 5 . 7 Device 2 | . . . . 3 1 . . 6 Storage 13 | . 28 28 22 18 7 3 . . Processor 8 | . . . . 11 25 17 . 1 Energy Gun 11 | . 22 26 29 7 3 . . 3 Energy Cannon 1 | . . . . 2 1 . . . Ballistic Gun 5 | . 2 . 2 6 7 7 21 4 Launcher 1 | . . . . 3 1 2 . . Slashing Weapon 2 | . . . . 4 4 . . . Naked Turns 677 | . . . . . . 49 7 621 Heaviest Build 82 | 13 24 32 51 82 72 58 11 19 Greatest Support 77 | 3 20 20 44 44 36 22 3 77 Greatest Overweight (x) 24 | 4 1 1 14 24 16 19 3 4 Average Overweight (x) 1 | 3 . . 1 1 1 . 2 1 Largest Inventory Capacity 20 | 8 12 14 16 20 20 12 4 4 Average Capacity 12 | 7 9 13 15 17 12 7 4 4 Most Carried 20 | 7 8 11 14 20 20 12 4 4 Average Carried 9 | 5 7 9 8 14 11 7 2 3 Final Capacity 20 | 8 12 14 16 20 12 4 4 4 Final Carried 20 | 7 8 10 13 20 12 4 4 4 Class Distribution -------------------- 57% | Mutant 15% | Gunner 14% | Scavenger-Mutant 7% | Hauler-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Gunner | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Matter Collected 2535 | 240 92 40 308 1279 445 . . 131 Remotely 198 | . . . . 198 . . . . Salvage Created 4995 | 77 138 278 1073 2074 1051 46 . 258 Parts 259 | 2 19 9 54 109 51 2 . 13 Haulers Intercepted 5 | . . . 3 2 . . . . Recyclers Shooed 4 | . . . 1 2 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Combat Hostiles Destroyed 96 | . 6 2 24 42 18 . . 4 Melee 5 | . . . . . 4 . . 1 Guns 51 | . 6 2 19 14 9 . . 1 Cannons 17 | . . . . 13 4 . . . AOE 22 | . . . 5 15 1 . . 1 Classes Destroyed 16 | 1 2 3 6 3 1 . . . Worker 6 | . . . . 5 . . . 1 Builder 5 | . . 1 . 4 . . . . Hauler 5 | . . . 3 2 . . . . Recycler 9 | 1 . 2 1 3 2 . . . Mechanic 1 | . . . 1 . . . . . Operator 1 | . . . . 1 . . . . Watcher 8 | . 1 . 2 3 2 . . . Swarmer 26 | . 6 . 7 7 6 . . . Grunt 50 | . . . 12 27 8 . . 3 Brawler 4 | . . . 2 2 . . . . Duelist 3 | . . . 1 1 1 . . . Sentry 5 | . . . 2 3 . . . . Demolisher 1 | . . 1 . . . . . . Hunter 2 | . . . . 2 . . . . Programmer 4 | . . . . . 3 . . 1 Assembled 1 | . . 1 . . . . . . Thug 1 | . . . . . . 1 . . Best Kill Streak 8 | 1 2 2 8 7 4 . . 3 Combat Bots Only 6 | . 2 1 6 5 4 . . 3 Max Kills in Single Turn 3 | 1 1 1 3 3 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . 2 3 1 . . 1 Melee 1 | . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Damage Taken 9292 | . 108 172 1618 2891 1866 333 213 2091 Core 2111 | . 24 56 307 416 248 161 46 853 Absorbed by Shields 137 | . . . . . 137 . . . Core Remaining (%) 50 | 100 . 68 23 24 . . 35 . Volleys Fired 378 | 5 16 11 86 162 68 7 . 23 Largest 4 | 1 2 2 4 4 4 1 . 2 Hottest 295 | 40 105 105 295 135 134 81 . 120 Shots Fired 613 | 5 28 22 165 265 87 6 . 35 Gun 462 | 5 24 22 156 159 61 . . 35 Cannon 86 | . . . . 60 25 1 . . Launcher 36 | . . . 2 28 1 5 . . Special 29 | . 4 . 7 18 . . . . Kinetic 219 | . 2 . 20 153 44 . . . Thermal 220 | . 14 11 129 57 9 . . . Explosive 28 | . . . 2 20 1 5 . . Electromagnetic 146 | 5 12 11 14 35 33 1 . 35 Robot Hit Streak 18 | 3 4 7 14 14 18 . . 8 Robot Miss Streak 10 | 1 2 10 4 8 5 . . 2 Penetration Max 1 | . . . . 1 1 . . . Secondary Targets 1 | . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . Shots Hit Robots 381 | 4 11 8 100 150 89 . . 19 Core Hits 259 | 2 7 6 60 95 64 1 . 24 Critical Hits 6 | . . . 1 3 2 . . . Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed 5 | . . . 1 2 2 . . . Melee Attacks 31 | . . . . 1 30 . . . Impact . | . . . . . . . . . Slashing 30 | . . . . 1 29 . . . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . 1 2 . . . Combat Hostiles 1 | . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10636 | 64 133 133 1759 4840 2305 747 . 655 Guns 4673 | 64 133 133 1162 1815 975 . . 391 Cannons 1389 | . . . . 957 432 . . . Explosions 3552 | . . . 593 1960 55 747 . 197 Melee 914 | . . . . 84 830 . . . Ramming 84 | . . . 4 . 13 . . 67 Kinetic 2698 | . . . 121 1760 817 . . . Thermal 2668 | . 25 60 1283 821 282 . . 197 Explosive 2393 | . . . 249 1396 1 747 . . Electromagnetic 1879 | 64 108 73 102 779 362 . . 391 Impact . | . . . . . . . . . Slashing 914 | . . . . 84 830 . . . Piercing . | . . . . . . . . . Highest Corruption 14 | . . . . 14 4 14 14 4 Average Corruption 10 | . . . . 12 3 9 14 3 Corruption Purged . | . . . . . . . . . Effects 157 | . . . . 121 7 8 14 7 Message Errors 18 | . . . . 13 . 1 3 1 Matter Fused 27 | . . . . 17 3 1 4 2 Heat Flow Errors 16 | . . . . 13 . . 2 1 Energy Discharges 19 | . . . . 18 . . 1 . Parts Rejected 2 | . . . . 2 . . . . Data Loss (minor) 17 | . . . . 11 2 3 1 . Data Loss (major) 3 | . . . . 3 . . . . Misfires 3 | . . . . 3 . . . . Alerts 4 | . . . . 3 . . 1 . Misdirections 10 | . . . . 7 . 1 2 . Targeting Errors 30 | . . . . 24 2 1 . 3 Weapon Failures 8 | . . . . 7 . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 631 | . . . 209 151 200 12 . 59 Projectiles 40 | . . . . 26 14 . . . Explosions 361 | . . . 209 81 . 12 . 59 Melee 230 | . . . . 44 186 . . . Knockbacks 4 | . . . . 4 . . . . Impact . | . . . . . . . . . Kinetic 4 | . . . . 4 . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 632 | . . . 156 197 41 139 . 99 Shots 15 | . . . 2 8 1 3 . 1 Rammed 25 | . . . 1 . 1 . . 23 Targets Rammed 28 | . . . 1 . 4 . . 23 Kicked 3 | . . . . . 3 . . . Crushed . | . . . . . . . . . Highest Temperature 608 | 20 150 180 608 357 84 12 241 231 Average Temperature 127 | 20 46 75 189 105 21 9 104 62 Received Heat Transfer 2850 | . . . 489 1008 633 . 60 660 Effects 27 | . . . 24 3 . . . . Shutdowns 6 | . . . 6 . . . . . Energy Bleed 2 | . . . 1 1 . . . . Interference 11 | . . . 9 2 . . . . Matter Decay 1 | . . . 1 . . . . . Short Circuit 4 | . . . 4 . . . . . Damage (minor) 2 | . . . 2 . . . . . Damage (core) 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . 1 . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 10 | 1 . 2 . 3 4 . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . . . 1 3 2 . . . Heat Transferred 4261 | . 74 148 2270 1410 259 . . 100 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . . . 2 1 . . 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Peak Influence 738 | 5 200 51 353 738 371 168 97 57 Initial 335 | . 3 9 13 97 335 124 82 46 Average 164 | 3 111 36 127 252 279 132 83 23 Maximum Alert Level 3 | . 1 . 1 3 1 . . . Low Security (%) 67 | 100 70 100 71 54 23 100 100 100 Level 1 22 | . 29 . 28 15 76 . . . Level 2 9 | . . . . 29 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . . 1 . 8 3 . . 3 Investigation 8 | . . . . 5 1 . . 2 Extermination 2 | . . . . . 1 . . 1 Reinforcement 3 | . . . . 2 1 . . . Assault 2 | . . 1 . 1 . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Distress Signals 12 | . 2 . 3 4 2 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 174 | . 10 4 37 68 30 6 1 18 Peak Tracking Total 7 | . 3 2 7 5 5 6 1 7 Tactical Retreats 21 | . 1 1 4 7 3 . . 5 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Traps Triggered 4 | . . . . 2 2 . . . Indirectly 1 | . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Machines Disabled 15 | . . . 2 10 2 . . 1 Max in Single Turn 2 | . . . 2 1 1 . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Machines Accessed 15 | . 3 . 1 8 1 . . 2 Terminals 13 | . 3 . 1 6 1 . . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . Garrison Access . | . . . . . . . . . Total Hacks 87 | . 14 . 5 50 5 . . 13 Successful 51 | . 9 . 4 31 4 . . 3 Failed 36 | . 5 . 1 19 1 . . 10 Catastrophic 3 | . . . . 1 1 . . 1 Database Lockouts . | . . . . . . . . . Manual 66 | . 14 . 4 30 5 . . 13 Terminals 68 | . 14 . 5 31 5 . . 13 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 19 | . . . . 19 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 12 | . 4 . 2 5 1 . . . Level Access Points 1 | . 1 . . . . . . . Branch Access Points 3 | . 1 . . 1 1 . . . Emergency Access Points 1 | . . . . 1 . . . . Alert Level 3 | . . . 1 2 . . . . Unreport Threat 2 | . 1 . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 17 | . . . . 17 . . . . Insert Component 9 | . . . . 9 . . . . Analyze 8 | . . . . 8 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 22 | . 5 . 2 9 3 . . 3 Terminals 22 | . 5 . 2 9 3 . . 3 Assimilate 5 | . 1 . . 2 1 . . 1 Botnet 11 | . 3 . 1 5 1 . . 1 Operators 6 | . 1 . 1 2 1 . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 15 | . 3 . 1 8 1 . . 2 Full Trace Events 10 | . 1 . . 6 1 . . 2 Feedback Events 1 | . . . . 1 . . . . Corruption 1 | . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 8 | . . . . 8 . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 8 | . . . . 8 . . . . Part Schematics Acquired 8 | . . . . 8 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Total Allies 2 | . . 1 . . . 1 . . Largest Group 1 | . . 1 . . . 1 . . Highest-Rated Group 31 | . . 31 . . . 31 . . Highest-Rated Ally 31 | . . 31 . . . 31 . . Total Orders . | . . . . . . . . . Ally Attacks 10 | . . 4 . . . 6 . . Total Damage 168 | . . 63 . . . 105 . . Kills . | . . . . . . . . . Allies Corrupted 1 | . . 1 . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Turns Passed 7870 | 175 558 197 1324 2636 1107 141 377 1355 Spaces Moved 2987 | 76 347 82 460 839 382 168 196 437 Core 684 | 76 . . 13 5 9 148 196 237 Treads 525 | . . . 336 189 . . . . Legs 1380 | . 347 82 77 645 229 . . . Wheels . | . . . . . . . . . Hover 398 | . . . 34 . 144 20 . 200 Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 131 150 112 50 50 50 Average Speed 156 | 200 129 149 169 184 172 73 186 111 Slowest Speed 1250 | 250 150 150 750 1250 850 1000 200 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . Exploration Rate (%) 33 | 5 50 22 43 54 14 96 7 12 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . 1 1 . . . . . . Unknown Exits Taken 4 | 1 . . 1 1 . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 27 | . 3 . 7 17 . . . . Terrain Destroyed 306 | . 4 . 55 176 10 58 . 3 Melee . | . . . . . . . . . Projectile 32 | . 4 . 7 21 . . . . AOE 274 | . . . 48 155 10 58 . 3 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Total 5506 | 95 425 134 862 1644 696 178 208 1264 Wait 1706 | . 30 30 239 495 144 . 8 760 Move 2980 | 75 346 81 459 838 382 167 195 437 Hop . | . . . . . . . . . Pick Up 139 | 11 13 5 33 53 19 . 2 3 Fast Attach 46 | . 4 1 . 8 16 2 1 14 Attach 103 | 4 4 1 30 44 17 . 2 1 Detach 14 | . . . 1 12 1 . . . Swap 16 | . 1 2 2 10 1 . . . Drop 65 | . 11 3 11 21 14 2 . 3 Fire 378 | 5 16 11 86 162 68 7 . 23 Melee 31 | . . . . 1 30 . . . Ram 23 | . . . . . . . . 23 Kick 4 | . . . . . 4 . . . Crush 1 | . . . 1 . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 176 | -11/Scrapyard | Entered Materials 340 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 6) 643 | -10/Materials | Discovered new exit (range 6) 682 | -10/Materials | Discovered new exit (range 11) 691 | -10/Materials | Identified exit to Mines 691 | -10/Materials | Identified exit to Materials 734 | -10/Materials | Entered Mines 735 | -10/Mines | Assembled infested the area 735 | -10/Mines | Met a Derelict testing a Signal Generator 740 | -10/Mines | Assisted by a Guerilla fighting off Assembled 744 | -10/Mines | Found Signal Generator 812 | -10/Mines | Discovered exit to Materials (range 10) 931 | -10/Mines | Entered Materials 931 | -9/Materials | Evolved 2 slots: Weapon x2 1491 | -9/Materials | Build established: Gunner 1904 | -9/Materials | Core integrity fell below 50% 1977 | -9/Materials | Lost 6 parts (2n4w) 2180 | -9/Materials | Discovered new exit (range 16) 2210 | -9/Materials | Build established: Mutant 2255 | -9/Materials | Entered another Materials area 2255 | -8/Materials | Evolved 2 slots: Utility x2 2777 | -8/Materials | Crushed by falling debris 2777 | -8/Materials | System corruption reached 10% 2808 | -8/Materials | Lost 5 parts (1p1n1u2w) 3362 | -8/Materials | Lost 6 parts (2p1n3w) 3912 | -8/Materials | Core integrity fell below 50% 4376 | -8/Materials | Lost 4 parts (2n2w) 4597 | -8/Materials | Build established: Hauler-Mutant 4870 | -8/Materials | Discovered new exit (range 8) 4891 | -8/Materials | Entered Factory 4891 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5153 | -7/Factory | Lost 3 parts (1n1u1w) 5234 | -7/Factory | Build established: Mutant 5311 | -7/Factory | Identified exit to Lower Caves 5467 | -7/Factory | Lost 4 parts (1n1u2w) 5625 | -7/Factory | Lost 6 parts (1p2n1u2w) 5748 | -7/Factory | Lost 3 parts (1p1n1w) 5998 | -7/Factory | Sucked down chute 5998 | -7/Factory | Entered Waste 5999 | -7/Waste | Met a frightened Derelict 6013 | -7/Waste | EMP discharged 6027 | -7/Waste | Spotted C-40 Crusher 6033 | -7/Waste | Spotted C-40 Crusher 6052 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6055 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6058 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6060 | -7/Waste | Spotted C-40 Crusher 6081 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6082 | -7/Waste | Core integrity fell below 50% 6088 | -7/Waste | Spotted C-40 Crusher 6103 | -7/Waste | Crushed by Compactor (1 part destroyed) 6108 | -7/Waste | Spotted C-40 Crusher 6109 | -7/Waste | Spotted C-40 Crusher 6113 | -7/Waste | EMP discharged 6113 | -7/Waste | System corruption reached 10% 6134 | -7/Waste | Lost 6 parts (1p2n1u2w) 6135 | -7/Waste | Discovered new exit (range 10) 6139 | -7/Waste | Entered Factory 6438 | -7/Factory | Build established: Gunner 6488 | -7/Factory | Discovered new exit (range 7) 6516 | -7/Factory | Entered another Factory area 6516 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6860 | -6/Factory | Lost 3 parts (3w) 6893 | -6/Factory | Build established: Mutant 7761 | -6/Factory | Build established: Scavenger-Mutant 7806 | -6/Factory | Lost 3 parts (1p2w) 7820 | -6/Factory | Core integrity fell below 50% 7847 | -6/Factory | Core integrity fell below 20% 7871 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07808_ System corrupted: Matter fused (-5). 07808_ Imp. Heat Sink destroyed. 07808_ R-10 Processor collects Carbon-fiber Leg. 07809_ Thermal Converter destroyed. 07810_ System corrupted: Hpw. Shock Rifle targeting data glitched. 07810_ Hpw. Shock Rifle destroyed. 07818_ Slammed into G-50 Soldier. 07818_ Imp. Heat Sink destroyed. 07819_ Slammed into G-50 Soldier. 07821_ G-50 Soldier IFF system glitched. 07822_ Acquired 13 matter. 07822_ Slammed into G-50 Soldier. 07822_ Gravmag System destroyed. 07829_ K-01 Serf collects debris. 07833_ W-25 Informer sends out distress signal. 07835_ T-07 Excavator destroyed. 07842_ R-10 Processor collects Lgt. Ion Engine. 07845_ Cmb. Airjet destroyed. 07857_ EM Shield destroyed. 07860_ Cmb. Airjet destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????##################??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #?????????????????o????? | | ?????????# @#??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #??????????? ????????? | | ?????????# ######+#### ???????? | | ?????????# ???????? | | ?????????# ??????? | | ?????????# g ??????? | | ?????????# s ??????? | | ?????????# s ??????? | | ?????????# ??????? | | ?????????# gs ??????? | | ?????????# #################### ??????? | | ?????????# #??????????# #?? ???????? | | ?????????# #??????????#! #??? ?????? | | ?????????# #??????????# #?# ?????? | | ?????????# #??????????#"" ! #?# ?????? | | ?????????# #??????????#"" #?# #????? | | ?????????# #??????????#""" !#?# #????? | | ?????????# ############""" #?# #????? | | ?????????# # """ """ ##""" #?# #????? | | ?????????# # """ """ ## #?# #????? | | ?????????# # """ """ ##"" #?# #????? | | ?????????# # ##"" #?# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Resistance: EM 25 Thermal Conversion 30 Evasion (%) 53 Targeting Accuracy 12 Target Analysis 5 Core Analysis 6 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- Mni. Grenade Launcher | -8/Materials | Scanalyzed Integration Mediator | -8/Materials | Scanalyzed Imp. Targeting Computer | -8/Materials | Scanalyzed Transport Network Coupler | -8/Materials | Scanalyzed Salvage Targeting Computer | -8/Materials | Scanalyzed Hpw. Tractor Beam | -8/Materials | Scanalyzed Cryofiber Web | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed MasterBottomlessMultirail Manual? 0 Play Time 01:54:38 Cumulative 16.2 hours Start 2020.09.19 @ 02:32:05 End 2020.09.19 @ 04:39:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b9d9fd1f-85fa-48b8-9a88-9226b72f67b7